#Unable to load saves

6 messages · Page 1 of 1 (latest)

slender robin
#

-playtime was 2h53m when i attempted to reload a save
-Build 0.14.5.10
I get a different error code for saves before manually saving the first time
-error after attempting to load saves before making a manual save
<color=orange><b>[Exception]</b></color>: ArgumentNullException: Argument cannot be null.
Parameter name: key
System.Collections.Generic.Dictionary`2[System.String,CondOwner].TryGetValue (System.String key, .CondOwner& value)
Ostranauts.Objectives.ObjectiveTracker.LoadObjectives (.JsonGameSave jGS)
CrewSim+<DoLoadGame>c__Iterator1.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)

-Error after making the manual save and attempting to load any save
<color=orange><b>[Exception]</b></color>: InvalidOperationException: out of sync
System.Collections.Generic.Dictionary2+Enumerator[System.String,CondOwner].VerifyState ()
System.Collections.Generic.Dictionary2+Enumerator[System.String,CondOwner].MoveNext ()
System.Collections.Generic.Dictionary`2+ValueCollection+Enumerator[System.String,CondOwner].MoveNext ()
Ship.VisitCOs (.CondOwnerVisitor visitor, Boolean bSubObjects, Boolean bAllowDocked, Boolean bAllowLocked)
CrewSim+<DoLoadGame>c__Iterator1.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)

-I have no mods or changed files even did a reinstall and tried to load the save and get the same result

candid flicker
#

Could be save file corruption. I'll pass it along. Thanks!

candid flicker
#

Can you please upload the relevant saves in here?

fierce bloom
#

Here's DeadEye's error message slightly more legibly (using Discord's ``` code-wrapping)

<color=orange><b>[Exception]</b></color>: ArgumentNullException: Argument cannot be null.
Parameter name: key
System.Collections.Generic.Dictionary`2[System.String,CondOwner].TryGetValue (System.String key, .CondOwner& value)
Ostranauts.Objectives.ObjectiveTracker.LoadObjectives (.JsonGameSave jGS)
CrewSim+<DoLoadGame>c__Iterator1.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)

-Error after making the manual save and attempting to load any save

<color=orange><b>[Exception]</b></color>: InvalidOperationException: out of sync
System.Collections.Generic.Dictionary2+Enumerator[System.String,CondOwner].VerifyState ()
System.Collections.Generic.Dictionary2+Enumerator[System.String,CondOwner].MoveNext ()
System.Collections.Generic.Dictionary`2+ValueCollection+Enumerator[System.String,CondOwner].MoveNext ()
Ship.VisitCOs (.CondOwnerVisitor visitor, Boolean bSubObjects, Boolean bAllowDocked, Boolean bAllowLocked)
CrewSim+<DoLoadGame>c__Iterator1.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
candid flicker
#

Thanks!