#Navigation console only registers 1 out of 3 He-3 tanks

15 messages · Page 1 of 1 (latest)

supple fox
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EDIT: See below posts for updates
Playtime is 2 days 17 hours
Version is 0.14.2.2
There is nothing out of the ordinary in the debug log
No mods have been enabled, game files are all standard.

This ship has 3 He-3 tanks, 1 D2O tank, and a cryo tank. The reactor contains a laser cap, 2 lasers, fuel supply, 2 fuel inserters, cryo pump, MHD generator.
The reactant remain section of the torch drive reads 19.67 hours. At the drift section of a course plotted to take 19.53 hours of reactant only half of one of the He-3 tanks is consumed. Attempting to plot courses with higher reactant consumption will result in the autopilot disengaging at some point during time skip.
The readouts for fuel consumption/day on the reactor console appear to be accurate.
My assumption would be that this is a bug in the math for the reactant remain value in the nav console, probably dividing or multiplying by an incorrect value.
This bug is easily reproducible with my save files, ping me if I should upload them.

whole iron
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If I recall correctly there's a bug report/explanation on this somewhere in the discord but the tl;dr is with 2 pellet feeders and 2 lasers you use half as much fuel as your auto pilot says you will. If you prefer having your autopilot correct just take the extras off (note: I have no idea how this affects the actual efficiency of the reactor).

Unsure as to why only half of one He3 tank would be used up instead of 1.5 tanks. Anything weird about installing them? Has the reactor been running since you installed the 1st one and haven't turned it off since getting the extra 2 maybe?

haughty root
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Did u leave core purge on? Forgetting to turn this off will literally vent your fuel into space

supple fox
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Core purge was turned off

violet perch
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Double check the He3 levels on your print status screen. I have a similar issue except that when I check the fuel levels from the nav console, it only seems to be registering one of the tanks.

trim minnow
trim minnow
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bought a ship with reactor and three tanks in it already. still persists.

violet perch
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As stated above.

supple fox
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Uninstalled my redundant pellet feeders and laser arrays, so I only have 1 of each installed, and did further investigating. The reactor control panel always shows the correct amount of attached He3 but the Nav panel's status display never shows anything other than 1 tank. Uninstalling and reinstalling the nav console, reactor, and the additional He3 tanks did not fix this.

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So I suppose I'd rename this bug report as "navigation console doesn't detect any He3 tanks beyond the first"

supple fox
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Navigation console only registers 1 out of 3 He-3 tanks

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Haven't tested this with the new patch yet, will do so today

supple fox
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Bug is still present, just as before

haughty root