#showdown-teambuilding
1 messages · Page 22 of 1
is there like, a meta list right now?
closest i have is this old ass tier list i made which isnt really accurate anymore
i should def remake this why tf is zoro/bibarel in b+ lol
where u get greninja?
Noivern in B (with boomburst) is wild
thats because i based it on the main contributor to the fusion
without pz or sylveon noivern is v tame
I suppose that's just different ways of looking at it. Yanmega pretty much only used in Hydremega (except for me doing dumb U-Turn things with Yanmezor), but that one viable fusion is really good
assist cannot call dtail so no
What prio has gale wings whirlwind
Thoughts on this team?
https://pokepast.es/ad179a95672fea36
I feel like latias having spikes too is too much
oh wait it can have toxic spikes
You don’t have any special walls
interesting
So things like iron valiant can sweep through my team?
yeah that does sound terrifying. I feel dragoluna would be the only one who could ko it
but then it has eviolite
it doesnt use eviolite it uses lo
then why not alakazam?
bc its banned
If Genesect got unbanned what would be the best set to run
hm
ive never actually seen download being used to its full use
mm it has shift gear isn't it just kinda better klinklang as a body?
or usable klinklang
no it lacks shift gear and espeed which makes it a possible unban candidate
oh
Are they event moves
still has good special coverage and a strong uturn but no sgear or espeed does limit its options
Yeah they’re event moves
yeah doesn't seem like it's got much to me
No good ability, typing isn't too good
I guess it's got good stats. So you can run phys and get burned
or special and deal with other issues
but it's also got no recovery
I guess it's got fell stinger but idk how good that is against other players
Ludicolo seems like a pretty meh Swift Swim sweeper, stats are very meh and it doesnt get anything notable normally (except knock off i guess). Maybe IF will give it quiver dance
I'm glad Ludicolo is here but for competitive purposes I can't imagine it's giving anything that other Swift Swimmers/Rain Dishers don't already give
in normal game he's the only water grass, or at least was before ogerpon came in
but here, you can make a water grass whenever
so here, the only niche would be to make either a water type with a grass' utility, or a grass type with scald
which is actually not that bad
add in a steel or a poison or poison heal
so you don't get toxic
It doesn't have much bulk for a defensive grass, definitely not worth it compared to Tangrowth
Ludicolo is cool in doubles
so yes it's a water type with leech seed
Whats the best revenge killer in IF Dex OU
I think you've asked this question before; ESpeed users and fast scarfers are good revenge killers, but if you want even more assurance you can use Sash/Sturdy + Counter/Mirror Coat (if Sash then MGuard is good to avoid hazards breaking it)
There isn't a "best" revenge killer, only revenge killers who are "relatively good" at revenge killing, since you can't account for every situation (especially if the opposing mon has a sub up)
Sash/Counter (and misc) isn't very reliable.
I was wondering if the answer changed after all the new mons/bans
With V-create bannend : what are some good Lurantis fusions?
If your defensive core is broken and/or you can't withstand the power of something like a boosted priority user (Guts/Pixilate ESpeed, Technician priority, etc.), then sometimes a simple answer like Sash/Sturdy is the way
I'm not necessarily advocating for it since it's hit-and-miss and there are many matchups where it's kind of a dead slot, but it's always there if you want a way to deal with extremely strong sweepers
It's a one time use that is often fairly obvious (Magic Guard is needed, and you also need Metal burst). It isn't threatening and the sweeper can just get a KO, switch out and repeat
Isn't that the case for all revenge killers though? The sweeper can always switch out and repeat
You're switching something in that always threatens the attacker; you can also choose to double-switch too
If you have a normal revenge killer, you threaten the other teammates as well.
Also it depends on what pokemon you are using, but chances are your sash burster will be either complete dead weight or set-up fodder even if it manages to ko the sweeper
That sort of thing only works if the opponent doesn’t see it coming
You just want something that goes fast and hits hard enough to threaten a sweeper
There are some very good points being made and I agree with all of them. I do want to note that it is an option for revenge killing though, even if it's not the most flexible.
I have a weird problem : all my teams end up looking like stall
What's a good team dor like trick room in doubles?
Excluding paradox, mythicals and legendaries
is this if nd dou
Yes
https://pokepast.es/4f4db3dc4af72847
how could this team be improved?
I would probably replace either Ice Beam or Sludge Bomb for Flamethrower/Fire Blast on Togeking, since otherwise you're always countered by AV Jigrowth
https://replay.pokeathlon.com/#replay=sutvc-illusion911-1730027454555
I feel like I need to change my team
verdict:
Tyranitar is cool because comes in and pursuit, however, even though regenerator helps, it doesn't really come in enough to deal with that
and latiatress is just too passive
i assume you still want a spinner?
yeah
Try a spdef set with av
Well, last tournament I was checked by a slowphan, so I guess I should use one
slowphan is good
rapid spin knock off is a good combo
Running Fire blast on togeking is better than Flammethrower
We not tryna rely on fire-miss
Fire Blast isn’t fire-miss that’s just simply a skill issue
Even though fire blast and hydro pump have the exact same accuracy on paper it’s not true 💀
I have seen Fire Blasts hit way more than Hydro pumps
If it's not 100% accurate, it's a coin flip
Can you please give me some improvement tips for this team
https://pokepast.es/c97d6168e73d8bee
I know it’s probably garbage rn but Im hoping that i can improve it…
Spiritomb/Muk is not really bulky, strong, nor fast; I suggest switching to something else for this slot since it doesn't really do anything well.
PZ/Zam gets walled hard by Steel types and also gets pursuit-trapped to death by Toxitar. Even if you ignore the Toxitar problem, you should at least fuse Zam with something that can deal with Steels: Zam/Electrode is common due to no-recoil Mind Blown and a pivoting move in Volt Switch, but there are plenty of other options too.
Likewise, Aegislash/Milotic is walled by Water types. Also, in IF Stance Change switches the EVs as well, so those 252 SpA EVs should go to SpD if you want more power.
Roserade/Jolteon is not exactly a bad concept but it does get stopped by Grass types. Activating Quick Feet for a Scarf-equivalent boost is okay, but if you're using Roserade I'd recommend Technician instead to get 90 BP Hidden Powers for coverage. Otherwise, Volt Switch is always a solid option on special-attacking Electric-types like this and should probably be used over Spiky Shield.
Entei/Lucario should have all of those Def EVs put into Spe instead, since you're going to be outsped by other Scarfers and most other setup mons after one Dragon/Quiver Dance. Note that this mon is going to struggle a lot against bulky Water types.
Garchomp/Greninja is not a defensive mon and doesn't need Rocky Helmet: it should be using something to boost its power like Life Orb, something to mitigate status like Lum Berry, or something to boost its longevity like Leftovers. Dragon Rush should probably be swapped for something else since it's quite inaccurate without giving much benefits.
I'm pretty sure even a standard Garchomp will roll over this entire team after one DDance, so that's something to consider
The team notably lacks a ground resist too
I tried to fix the stuff you guys mentioned while keeping the Team based on Cynthias…
why does lucario not get iron head ☠️
Bc it doesn’t have an iron head 
if it can steel its tail it can steel its head 
I guess that would be fair
https://pokepast.es/01acecd51bb20019 this is my take on it
spiritomb is so ass holy shit im tryna make a somewhat decent fusion with it and it just doesnt work
Poor hp, passable defenses and a terrible movepool. No reason to use it over other defensive ghosts or darks
yeah i was only looking at it cause i was bored and the guy above me wanted a cynthia team
Maybe fusing it with pyuku?
a passive af wall.
But one thats annoying thx to willow , spririt shackle, recover and unaware.
Definetly no OU material tho
I was gonna suggest milotic next but that probably isnt allowed
https://pokepast.es/b2d72843d602c55b not a competitive team, but one I built for an OC
You like dinosaurs dont you?
She's meant to be a Dragon Trainer due to being a halfbreed, and as such a dragon type herself
halfbreed?
She's half human, half pokemon. A major part of her motivation in universe being to defy the social stigma against her kind. There's a reason there's exactly 1 Nickname on her entire team
Its the latias gardevoir isnt it?
Yup. She's specifically the latias portion
From the movie right?
Where latias disguised itself as a human?
That was simple inspiration, but not the same character
so she is part latias, and uses latias?
She uses latias because she's figured out that mega evolution circumvents human laws that would otherwise prevent her from battling as her own pokemon
I have several questions.
But this is a showdown chat.
why did you post your team in here anyway?
I was proud of how it turned out
are you asking for advice in terms of EV IV items and moveslots?
I guess not. Just expressing pride
Unless you know some better alternatives to Metamence's Aerial Ace and Charchamp's Flying Press
is there anyway better to do perish trap in ou? I am trying to have one as a wall breaker
imo theres too many good defensive pokemon with u-turn, Gliscor just switches in and u-turns forever
is there any good counter to this then?
pls help i got walled completely last time
Usually it's Calm Mind/Iron Defence/Soft Boiled/Moonblast, that set can be walled pretty easily
Defensive pivots into strong super effective attackers works pretty well
yeah but I met a toxic spammer he run this but moonblast instead of flame thrower and my entire team got toxic because i can't ohko
Run some pokemon that don't mind or are immune to status and can take a moonblast
or steal its boost with spectral thief
regen, pheal, poison/steel not weak to fire, etc
Honestly most nidoking fusions should light this up
Or guts earthquake
is prankster bugged? My dark type still got sleep powder or is dark being immune not a thing in gen 7?
that mechanic does not exist in if
was it changed?
I certainlty remember times where I blocked the parting shot of a Whimsicott/Umbreon with toxitar
yes
after it was discovered it worked like that ingame showdown was changed to reflect that
Does it work in the gen 9 then?
yeah it should work like normal in gen 9
Imagine how many changes would need to be made to the showdown for IF 5.X, game mechanics were scattered throughout the gens
I lost a mon in a nuzlocke because Future Sight was typeless... which is from gen 4 (for 5.something, not 6.2)
is Future sight typless in showdown?
Because I remember that being not the case at first
Huh, Future Sight has done Psychic type damage since gen 5 and the power boost happened in gen 6. I wonder why it took until gen 8 for it to see use
bc port got buffed
Probably
Its absolutely wild how common of a strategy it is in gens 8 and 9. I see it all the time
So, thoughts on this team?
https://pokepast.es/0d1e5ffa037b2d96
bulky balance with 1 pivot is suspicious and your vest mons have too much atk over bulk
wym with suspicious?
hard to maneuver to your offensive mons with your only pivot being wrong ev spread leech seed jitang
so you think I should add more pivots?
yes
I guess I could replace toxitar for someone else, or slowbro, I'm not really satisfied with him
thats bc you gave it max atk at the cost of def making it vulnerable to 2hkos
I might just bring ol faithful hydreigon tentacruel
what should I change my ev spread to?
max bulk
it's max hp and def, is that not good?
grass steel is a spd typing
ah, so that's why it's recommended to go with assault vest
yes
should I take assault vest off of slowphan?
usually uncommon
as slowphan doesnt lose much with av
and it helps with its subpar special bulk.
So let me ask, what would you put on it instead?
good ol trusty lefties
or the grass berry so you don't die to a surprise energy ball (you'll die regardless)
resist berrys are used to survive a crucial hit.
Think chomp using the ice berry( Yachi?) to survive an ice shard from mamoswine in gen 5.
It buys you 1 extra turn, slowphans value doesnt come fast enough to validate such an item choice.
Lum I can see tho.
Lefties seem like less bang for your buck considering you got regen
Adding to that, heatran did use shucca yes, but it also hit a lot harder then slowphan and could get a crucial burn of with willow.
Scald isnt an acceptible substitute for this scenario
yeah, slowphan is just a bad choice for what I'm doing
I put it there to replace latiatress, as my hazard mon, but with knock off... But then I didn't even give it stealth rock
tbf you dont need rocks on it
Diancie sounds promising
with rocks and most importantly heal bell
yeah moltres has rocks
I guess I could use uturn, but I like the rocks roar combo
also, should I worry about thousand arrows?
I don't want to switch it in on a haxorus sandslash in the sun though
lefties allows you to click recover
otherwise you can get owned by someone spamming strong moves
but does slopwphan need recover?
without it you have to switch to something else and idr if the team has that
i disagree eq is valuable bc its your strongest move against something like enteihaxorus
considering your moltres i doubt physical attackers are much of a threat to you
i just checked the registeel no atks is p horrendous imo
also flamethrower over tbolt on togeking
I would drop Roar for Uturn tbh
roar has saved me so much from would be sweepers though
they aren't, until I'm dealing with ursanite or gliscor
hear me out, diancie slowbro
a week?
like 10 days ago
close enough
unaware dusclops clef for the win
Or any ghost plus unaware
or just doublade
even with ursanite's throat chop, I wouldn't want to stay in on doublade
well ursanite does suffer a bit from 4mss
eq, espeed, sd, roost, throat, facade
if it runs throat it might not have eq, or sd
also clefclops is neutral to throat
yup
throat chop is just worse crunch
throat chomp prevents roar... I was once denied on my moltres because of that
but maybe it's not that good on a pokemon that's not using swords dance
ok what does this do though
I thought diancie was good because of mega diancie
its good bc its a fairy 150 def mon
i feel like i'd just use it for diamond storm jirachi
sounds ass
hmm... diamond storm calm mind jirachi
thats just idef cm with extra steps
pretty much, but without the good abilities
Technically not for an actual pokemon showdown team but something I've been putting together in a Cobblemon server with what I had caught, but does this seem like an at functional monotype team?
(I know like nothing about properly competitive team building
)
SD and Choice Band doesn’t work together since Band locks you into one move
Also it doesn’t have stab fighting move
Ah, knew I forgot something on him
Had it switched for drain punch when I gave him the band and then refreshed accidentally
If its gen9, why not Sacred Sword?
for ag is this fine? or should I have more ultility mons? https://pokepast.es/ae217ca593a31f5a
Xatu isn't doing much with Roost. Roost heals your valuable mons, it looks like Xatu only has one job and its to set up screens. If Xatu dies, that's a free switch without wasting a turn of your screens.
So you have Xatu there chilling, healing and wasting your own screens. Give him psychic so he can deal damage to things in front. You don't want someone to be using swords dance for free while you are healing your useless Xatu behind screens.
I'd say trace is a bit better on Gardevoir. It gives you information in a blind format (minecraft). Does the enemy bronzong have levitate or heatproof? Now you know!
People won't care about burning Garde and toxic can't be passed back to the poison types using it.
Other mons look okay except for Solrock. Poor guy is not using cosmic power, rock polish and baton pass; he is dying in 2 hits to a scald. Consider having mons which cover psychic's weaknesses to dark, ghost and bug offensively and defensively.
Good consideration here 👏
Ty for the good points. I'll def look into swapping roost with either psychic, or maybe some flying move for extra bug coverage maybe.
With Solrock, he's not the best pick I know but the whole team is built on what I have access to in game, and Solrock was one of the earlier psychics I found. Cobblemon unfortunately doesn't have a full Pokedex, and some of the mons I would have used for better coverage/better move sets like Malamar and Medicham aren't yet in the mod 
I also know I'll probably have to go and check what abilities my team has too, the team here is built with sorta best case scenario, but I'm not sure if they have the right ones or if there's a way for me to change them
Also another quick question, would slowking be better or worse than Slowbro in this scenario? I don't rlly remember what differences they had
I much prefer slowbro for singles. Slowking is a great trick room setter, which is less valuable in singles where waiting out turns is more viable. Slowbro's great defense and calm mind/slack off access makes him a decent setup
the gang is almost all together tho
have you considered slashing the opp to death with your diamond sword
I like the Solrock just having specs placed on it rather than wearing them
wait dondozo is in the game?
xatu looks so goofy
No that’s a natdex team meaning it has all pokemon not just only Pokémon in game
easily walled by like shed and counterswept by imp
looking at the sets themselves im bewildered at adamant geomancy
Thx, i thought turboblaze go through wonder guard?
also what is imp?
Imposter ability
Would a fusion between Houndoom and magnezone be good in UU?
https://pokepast.es/93de400687c7620f goofy aah team
A Garchomp fusion without EQ? Blasphemy
what the scallop is this team
peak
Nosepass mentioned
||i dont know why i said that i dont care about nosepass :>||
no recovery setter sounds bad
dragonite looks real underpowered
defensive core pretty weak to ground
i wanted a ghost type so i dont lose to ursanite
does fireblast 2hko av jiragrowth in rain?
https://pokepast.es/e599cc791769b4d3
now with Ice beam and a gengar.
still dont know how to remove jiragrowth in rain tho
How much does gyaretta close combat do?
id estimate 85
actually ohko considering adamant
252+ Atk Abomasnow Close Combat vs. 252 HP / 4 Def Jirachi: 372-440 (92 - 108.9%) -- 56.3% chance to OHKO
how bulky is jiragrowth to have a shot at surving that?
like 100/116
Are there any IF Dex UU sample teams? It seems interesting
not a sample technically but one ive used https://pokepast.es/3a75e32f13b350f6
Is that a stall?
no its just bulky balance
wrong thread sorry
just curious why are you using dusclops instead of dusknoir
dusclops lets you use eviolite
https://pokepast.es/7382d98356bba5b7
not sure what’s meta rn
i would say bulky balance is meta atm
abusing regen cores to get powerfull offensive pressure on the field safely
Guys I made my first team that actually has done decent (compared to the other ones 😭) in doubles ou please give advice for improving it.
I'll send it in a sec
Greninja (M) @ Loaded Dice
Ability: Torrent
Tera Type: Water
EVs: 252 Def / 252 SpD / 4 Spe
- Water Shuriken
- U-turn
- Protect
- Spikes
Archaludon (M) @ Assault Vest
Ability: Stamina
Shiny: Yes
Tera Type: Electric
EVs: 252 Def / 4 SpA / 252 SpD
- Electro Shot
- Body Press
- Flash Cannon
- Earthquake
Pelipper (F) @ Leftovers
Ability: Drizzle
Tera Type: Ground
EVs: 252 Def / 4 SpA / 252 SpD
IVs: 0 Atk
- Substitute
- Roost
- Tailwind
- Hurricane
Landorus-Therian @ Aguav Berry
Ability: Intimidate
Tera Type: Flying
EVs: 252 Atk / 116 Def / 140 SpD
- Fly
- Earthquake
- U-turn
- Protect
Cinderace (F) @ Salac Berry
Ability: Blaze
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 252 Spe
- Counter
- Trailblaze
- Flare Blitz
- High Jump Kick
Glimmora (F) @ Rocky Helmet
Ability: Toxic Debris
Tera Type: Grass
EVs: 4 HP / 252 Def / 252 SpD
IVs: 0 Atk
- Meteor Beam
- Dazzling Gleam
- Sludge Bomb
- Spiky Shield
Please give advice for improving it and if you have any questions about why I added specific stuff just ask and I hopefully didn't forget.
I think I forgot to give them natures
Why are you running no HP investment on your things that are supposed to be bulky? Why are you even pretending that Greninja and Pelipper will ever survive a meaningful hit without a focus sash? Why is your Greninja running Torrent and no speed investment?
dragoring is the meta rn, so that one's good
alakazam is better with electrode because it gets mind blown
jirachi with nidoking is a bit of a waste
jirachi is a steel with uturn and recovery, while nidoking is just an offensive menace with togekiss and gengar
you also have no way to deal with hazards
I remember memeing a bit a while ago with regular unfused Gliscor, and I wonder what the best unfused mon is
I think its still gliscor?
but like obviously most ground type head fusions already kinda ouclass it
maybe Jirachi?
It now having Recover is a huge buff.
Chomp with dd is also a menace
Mew/Celebi getting QD is also insane
I thought they might
The goal was water shuriken into archeledon (Idk how to spell its name) for stamina buffs
Then survive 1 turn to then u turn out and use him later
Or something
Also I am not good with evs I usually just throw 252 into attack/special attack then 252 into speed
It is infact a skill issue
With my old team I used to use I found on yt being evaporated (5/6 mons banned) and legendaries banned though I think now is a good time to make a team with a pokemon I really like being greninja.
I made another team
Oh right I won't be able to use pecharunt in sv
Unless it's a mythic and mythics aren't banned
DAMN IT I PUT ASSAULT VEST ON A MON WITH 1 ATTACKING MOVE
😭
Found this out in a match
I keep doing this with the vest
Greninja (M) @ Choice Specs
Ability: Protean
Tera Type: Stellar
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Dark Pulse
- Sludge Wave
Clefairy (F) @ Eviolite
Ability: Friend Guard
Tera Type: Ghost
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Follow Me
- Encore
- Protect
- Life Dew
Braviary-Hisui @ Life Orb
Ability: Sheer Force
Tera Type: Flying
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Esper Wing
- Tailwind
- Hurricane
- U-turn
Incineroar (M) @ Aguav Berry
Ability: Intimidate
Tera Type: Fire
EVs: 120 HP / 136 Atk / 116 Def / 136 SpD
Adamant Nature
- Fake Out
- Parting Shot
- Flare Blitz
- Darkest Lariat
Pecharunt @ Rocky Helmet
Ability: Poison Puppeteer
Tera Type: Normal
EVs: 252 HP / 4 SpA / 252 Spe
Bold Nature
IVs: 0 Atk
- Parting Shot
- Malignant Chain
- Shadow Ball
- Toxic
Politoed (F) @ Leftovers
Ability: Drizzle
Tera Type: Ground
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Haze
- Perish Song
- Encore
- Dig
I did some fixes
shouldnt you run max hp on clef?
also why not use knock on incineroar.
may I ask why pecharunt is here?
I used a defense filter
And the next best 1 with ok typing better then rock or ice was pecha
Any advice on my team? https://pokepast.es/1987d4834769214b
I would remove ep from hymega as it doesnt need coverage.
Running rocks and spin on the same mon is often suboptimal, as it leaves you quite passive and exploitable, remove one and run scald or uturn
May I ask what idea is for mag/suicune?
it definitely wants coverage but more specifically flamethrower to hit jigrowth
doesnt tinted leans negate the need for coverage?
i suppose getting the suprise 1-shot is valubale tho
but can Jira even stop hymega from setting up ?
Anylic boost any late moves, and Magnezone adds less speed to suicune
i like the idea, but thats not gonna work
special attackers need to hit really hard to validate their place in a team, which suicune mag just doesnt
like the no 1 special defensive pivot probably eats your stabs for days
maybe make use of a wallbreaker that gets a second round because of lunar dance?
What about alakazam/elecrode?
no bc jigrowth can take owings up to like +4 and remove its item/uturn to prio user etc
meanwhile dark pulse doesnt hit anything
sr defog gliscor is extremely passive and just prone to being setup fodder or being counterproductive as you set hazards, the opp sets hazards, and then you have to defog so put defog somewhere else and run uturn there (also roost is much better than protect and also what modrif said tyrantrum is really bad)
alaode def wants volt switch over dazzling gleam
sylcario is bad just cause its way too weak with 95 atk, if you want a pixilate band mon dragonite is better but not by much (run espeed/dedge/fire punch/eq)
snorblade is bad bc it easily gets chipped to death so something like pory2/doublade is better for recover
absol is outclassed by weavile who has much higher spe, also wants to run choice most likely with something like knock/cc/jab/uturn
diancie looks p bad with a mediocre offensive typing with no coverage for steels, if you want a contrary leaf storm mon something like chandelure/lurantis with tr might be ok idk
So in short, every mon in my team is garbage, got it
garbage and suboptimal are two very different things
if i may ask, how long do you play pokemon competetivly?
alaode is v good and half the mons are just fusions of mons outclassed by other mons
Whats the standard jirachi:tangrove set?
max hp max spdf min speed
Item : AV
Uturn, Knock, (Doom desire/Leafstorm) or any other form of its stabs
its an improvement but
gliscortoxapex has no need for atk/spe investment especially when theyre so low, just go hp/def
alaode def wants timid
tr has pretty antisynergy with the team and its not powerful enough to stand on its own so remove tr for something like twave/toxic
knock > throat chop, also lo is bad with uturn
jigrowth wants 252 hp/4 def /252 spd with sassy and 0 spe ivs
🔒 Apparently discord Permissions are funky, but we are starting our lockdown per announcements, happy holidays!
I want to use a Normal/Ghost type, and I can't think of a better Fusion than Blisgar (Blissey/Gengar). It's a solid tank with good speed and special attack.
Chansey and Blissey are banned from OU
where can i find the banlist? the pinned message only has abilities, items and moves
On showdown all the banned mons are in Ubers/AG
blissey/gengar would be normal/poison
https://pokepast.es/1f7b2c645d58f87c
Hows this looking?
I'm not sure how prevalant hazards are in the Metagame but Metahelmise can also be a Spinner if needed?
hazards are prevalent in any metagame you should always have some kind of hazard control unless youre hyper offense
I'm thinking about maybe swapping Aegiancie out for ghost typing
aegiancie looks a little underpowered - feel like 150 spa no abil is not really good enough in this meta bc steels can come in and sit on this
ferrochomp might be good but if you want it to ddance you need to fully invest in spe or it wont outspeed anything at +1
hyking is ok ig but i dont feel like dark pulse is very strong, id rather use togeking with moonblast for more power
lurlure sounds goofy but requiring scarf to outspeed anything is crippling when it wants to switch moves to hit resists
lanite looks like it has middling bulk and spa for what it does bc it still doesnt hit very hard even at +3
imo metahelmise needs power whip or else it gets walled by fat waters
i think overall this team needs a little direction bc the mons dont mesh well together
stacking 3 steels means youre very weak to fires and grounds
Yeah that pretty much sums up my thoughts with the Team
Although I've not had super issue with Bulky Waters unless they threaten Meta.
If it's allowed to Sword dance unthreatened it can punch holes (what set up mon cant though)
they can just spam scald and cripple with burn
I guess that's true
my advice is to take two offensive mons you like then build a defensive core around them
I guess the Question to that is, What counts for a Defensive Core?
its just 3-4 walls who switch into most threats
and preferably have defensive utility and pivot into your attackers
I do like Ferrochomp, Not sure on the DD idea mind
Thousand Arrows is a hell of a Drug
idk how good its gonna be but if you want a more defensive set you can use tarrows/seed/spikes/knock
a bunch of mons have sr but only a few have spikes
so generally if you run ferro over say registeel youre running it for spikes
That's fair
I'm suprised Darkrai is uber
I guess even without Darkvoid. 135 spa and 125 spe are kinda cracked
its particularly broken with nidoking
plot dark pulse sludge wave ep/fire blast kills everything
Yeah, I was looking at it in my game like "Hold up this is just a stat stick"
Dark void? Pfft who needs it
I think i just suck at this idea.
I end up getting one of the only threats killed and then slowly losing ground over like 20+ turns it feels like
can you save a replay
building skill is only half of the game so improving your playing skill can also help you win
plays with a defensive team are gonna differ from plays with an offensive team so its possible that youre just not used to it
this is all abstract of course thats why i wanna see your replays
I guess the best way to decribe it is with offense i feel like i'm in charge of the tempo?
Playing with like the defensive core it felt like It like a fighting game in neutral.
That one mistake and the game was over even if it wasn't technically yet
https://replay.pokeathlon.com/#replay=tenraitsubasa-m2pgalax-1735513717173
Going to start recording them when they come up.
That game was vs almost mono Rock vs Bullet punch so not much to look at
What's your last move on Metamise?
That set would get worn down pretty easily and doesn't have the best breaking power without SD
yea meta has huge 4mss
ive used mash whip sd synth in uu but ou probably too offensive to use that
i do think that eq might not be needed bc steel stab hits so hard
Yeah I think SD over Eq if anything
here's a good example of where things go south
t6 shouldve just gone into hycruel first bc you sacked a bunch of hp on ferro for no real effect
Yeah, i just didnt expect him to Scald tbh
scalds a staple move you should prob expect almost all defensive waters to have it
I guess? I just felt a swap would have been way more benefical for him
(not the staple, I know it is fo sure)
there was no need to swap bc tentacruel walls it easily and denies it spikes with spin
Yeah, I realized that a lil too late
I mean I think the only reason I won was turn 10 tbh
the enetta was a huge threat bc you dont have a fire resist so them misplaying at 22 was where you won probably
I dont think 22 did anything
Togeking Ohko's
I judt didnt think it was going to live a sacred fire
I assumed they would Drain punch
I had Sash and then Close combat would clear
..maybe?
I think the burn messes the math up
But i do have fire resist, its just it cant take a burn
Ew sash Hydremega
If your fire resist can't take a burn, it's not a good entei switch in
Correct, I saw the entei and just sorta went
if its sash dianetta ig that was a loss regardless but dianetta doesnt sound good either
It's not
Im just
Throwing shit at the wall
I really like Golisopod
But idk what it does in Fusion
in fusions its usually gliscor/pod or pex/pod
eq spikes roost uturn and scald knock/jab spikes recover respectively
Toxic Heal/ Regen?
yeah
I do love me a Gliscor
Good ol reliable Gliscor. You can fuse it with half the game and it will still put in work
i'm at this odd point where I'm happy with 5/6 of the team
the Dianc Slot is just "???" to me
I could Swap Chomp to a more offensive threat mon and use that and Togeking
It’sa me
Hi hi
@quiet salmon https://replay.pokeathlon.com/#replay=tenraitsubasa-scrapsorra-1735518266379 here is where I just struggle
I feel like im doing negative damage
seems like the team itself is just weak to rain
having only meta as a check
ig thats to be expected with 3 water weaks
i also forgot to ask why defog when youre using a mon with spin
Yeah i'm just shit at dealing with Choice mons
you're using like 3 ground type pokemon
entei isn't doing anything in the rain too...
Yeah, I quickly did some switching around
I also used to use a hycruel
Some times as a place holder that worked a bit too well
wanna test it against me?
Ya, gimme 2 seconds
Am ready
Is there a quick way to check the banlist
/tier ifdexou
@hexed lotus hey could you help me out with my team please? I just finished the first version of it.
I'm hoping to use it in reg g scarlet violet when that comes back. I say reg g bc reg h will be gone by the time it's ready
Is this for if dex ou or nat dex ou
I think if if that's scarlet and violet
The main goal is get a lot of kills and wins with greninja
I used pikalytics and damage calcs as well
The damage calcs were done for greninja stuff
This is the infinite fusion showdown
But nothing else so far
Idk where to find servers for normal showdown
Look for smogon
Ok so no go look for a server for non inf fusion showdown stuff right?
Yeah, I don't play scarlet and violet
dumb question is this for doubles or for singles?
Well you also had a pex so I was a little confused
does galewings flying press work ???
it should Correction : Flying press is a fighting type move first and as such does not trigger galewings
no it doesnt
is sandrush + sandstream still legal
Absolutly as Haxorous sandslash is a metagame threat
@sudden girder btw, using sandslash salamence helped me once because the other guy was using spikes
interesting choice but it really misses fighting coverage
Is Haxorus Ninjask interesting in any way ? Something with Haxorus’s attack and Speed Boost ?
Speed boost is bannend
While this fusion does have good offensive stats, its stabs are subpaar as they both get hard walled by steels and fairies : Additionally its bulk is horrendos, leaving it vulnerable to be revenge killed via strong priority.
That’s fair yeah
how does the multi attack work if the memory are banned items ???
Sandslash misses the fighting coverage?
What all things are banned, like is spore/prankster or wonder guard and such banned
Top of my head :
Abilities : Wonder guard, Disguise, Imposter, huge power are all bannend, also complex ban for drought + chlorophyl as well as drizzle + swift swim
Pokemons : All Ubers, Ditto, Blissey/Chansey Regigias
Moves : Spore, V-Create, Boomburst, Belly drum, Shell smash
Mightve missed something
Now i am reminiscing bout the time where people used bibarel/celebi and got a simple boosted geomancy...
only to thud against my unaware.
I once even used a Spdf bastiodon/Clef fusion with soundproof to kind of check the common PoryZ/Noivern fusion
Protean and Volcarona are banned as well no ?
protean isnt, Volcarona is
My bad x)
Hey everyone, someone can ask to me a good Pokémon except fab/leg in strat 9G
wtf is fab/leg
Fab/leg is fab/leg
Do you think disguise could come back? Or how was it banned?
its banned bc in if it regenerates on switchout
252 Atk Guts Ursaring Extreme Speed vs. 0 HP / 0 Def Togekiss: 271-321 (92.4 - 109.5%) -- 56.3% chance to OHKO
This is inedible
what do you use for calcs?
yo that is sick I didnt know it existed for IF
the more you know
indeed
besides getting outsped by prio (not the highest priority for a mon ironically) it just does no damage
sure you can flinch a bunch but it doesnt matter at all if regen mons can just take 5 hits and then leave
true
has Zing zap plus 2 prio like espeed or plus 1 like Quick attack?
no
if you want a serene grace mon try jirachi haxorus
it can actually make progress using dd
you do know that absol/melo P is right there, right?
oh right
its faster and has better stab
Is there a doubles meta or does everyone focus on singles?
You sometimes see double tournaments, but its 99% Singles
but weakly double tours are a thing
Figured. I was cooking up doubles and noticed only singles
but in this chat its basically all singles
doesnt get cross chop tho
252 Atk Absol Cross Chop vs. 0 HP / 0 Def Geodude: 326-386 (147.5 - 174.6%) -- guaranteed OHKO
252 Atk Absol Brick Break vs. 0 HP / 0 Def Geodude: 242-288 (109.5 - 130.3%) -- guaranteed OHKO
sure it gets cc
which is better
but no guaranteed crit
oh wait
is cc even better
cross chop has 80% acc no?
Chop is stronger but Cc more consistent, make with this info what you want
except there is no rain
true
Was laddering IF dex earlier tonight, any dd jirachi is funny
the gimmick is just not that good bc ur investing so much into critting for 1.5x dmg when you can just hold band for the same boost and not have to use an abil
bc absol is really mid
okay but what about this
boom now its totaly worth it
lmao
If you can somehow get a focus energy, with a racor claw equiped, and not thud into 4x resist an immunities, dodge all the burns this mon might do something
I only know how to make bad gimmick teams tbh
this is prob my best team
it was made for actually playing the game though
this is the gimmick btw
I'm surprised you're dropping serene grace on jimence
Haha yeah
Also forgot sheer force on the Magmortar
Oh my bad it's supposed to have it
No hazard control?
it's not prepared for weather either
Peak or not peak?
That’s chill
I said it was my best team not that it was good
levitate on latioeon is better, you already 4x resist water
and aqua jet would be better as something else, i get having priority is nice but it doesn't have enough attack to make it worth it 90% of the time over something like coverage or a support option
What are some of the strongest SpA fusions right now?
Nidoking is your friend.
With gengar, Delphox, Togekiss or Noyvern
Isn’t nidoking more a physical attacker?
not with sheerforce
as most special attacks have a secondary effect that allows sheer force to boost them while many Physical attacks lack that property.
(Earth power vs earthquake)
tera fire means burn up does not remove the fire typing
Welp
i mean only one weakness isnt that big of a deal, you can just use shedthorn which is less of a gimmick because it works immediately and on switchings and stuff
Statblock honchkrow/shedinja
Honchkrow/Shedinja
Dark/Ghost
- HP: 67
- ATK: 101
- DEF: 47
- SP. ATK: 80
- SP. DEF: 44
- SPD: 50
BST total: 389
Shedinja/Honchkrow
Bug/Flying
- HP: 34
- ATK: 113
- DEF: 49
- SP. ATK: 55
- SP. DEF: 37
- SPD: 60
BST total: 348
Let me know what you guys think
Honchinja dark/ghost type
With wonder guard 🦀❓
I use honchkrow cause it has a high atk stat to boost shedinja atk stat also, and dark/ghost type for only one weakness 🦀
What's a good build for this Fusionmon 🦀❓
My idea is 🦀
Substitute
Sword dance
Phantom force
Sucker punch/foul play
its bad sableye is better
you shouldnt setup with shed bc its too easy to force out with imp/fairy mon/fat wall with status
on the other hand sab has pain split to halve the opps hp
It does get endeavor and you can use it in If gen 9 ag tho
Plus taunt
But Alolan Persian could be better
in if dex no dark has endeavor
in ndag persian alola has knock so its better
how is doublade legal in IF Dex because you can make almost anything an unkillable monster just by fusing with it.
this quagsire is particularly potent cause unaware makes it virtually unkillable outside of strong special attacks
you do have to be wary of knock off but even after that its still physically bulky and its not like it just dies after losing the eviolite
do you see that spdf?
Doublade also cant do much vs Uturn spam,
Its also weak to every hazard,Knock, Status and pursuit
I wouldn't say it's that vulnerable to pursuit because of the big defense
that spdf is not that low with eviolite (enough to not get 2 hit ko unless its especially strong or super effective) although I don't really play actually strong opponents most of the time so I haven't been able to test against people that actually use hazards. I don't think its pursuit week with eviolite intact it would probably take 50% max even when switching (strongest pursuit you can think of everything else will do considerably less)
not when you are traped and asleep
yes but it does have flaws I am not saying it doesn't but the fact it takes 30% from dragonite ursaring guts flame orb shadow claw is criminal if its not super effective it does litterally nothing
and that Qaugsire is probably not the bulkest fusion I just use it cause the types match nicely with my team
trapping is very weak in this meta
since Pivot moves are everywhere
but the fact it can trap with a move means that if you stay in on it you may just be force to lose the mon nothing you can do
if you don't have switch move or ghost type
for setup sweepers and such
they don't run switch move
usually
Oh yes for most physical setup sweepers this is a nightmare, but just like Blissey has been a nightmare for many special attackers, Doublade fusions 100% arent immovable
it has counterplay
its different from blissey in the way that its not just a blob it does actuall damage since doublade has a 110 base atack stat and spectral thief is such a good move that it even works against special attacking steup sweepers my quag one is not that good for that since is spedef is low ish but you can fuse it with stuff that has higher sdf stats
You could fuse it with a non unaware fusion, but that makes you vulnerable to fusions like Snorcor or Ursanite.
While it is a strong move its very predictable and punishable with things like Rocky helmet,Ironbarbs or flamebody.
If an opponent uses a set up even though quag is infront of it they are simply put a bad player.
And for your argument with quag being able to tank strong special attacks :
252 SpA Life Orb Alakazam Volt Switch vs. 252 HP / 0 SpD Quagsire: 421-499 (113.7 - 134.8%) -- guaranteed OHKO
this is with eviolite btw
I will say I haven't played any tournaments these are just my feelings from laddering every now and again maybe against better opponents that actually come prepared for it may feel less broken
I mean the fusion is strong, just not broken as counterplay is plenty
I don't primarily use it as a special wall its just an out of jail free card agaist a non super effective setup sweeper
Its made for that
with just a little investment you can live that
I mean it does do over half but that is a stab (I changed the type to electric) life orb super effective move coming off of base 135 spa
it even lives moddest
you forgot that the eviolite isn't taken into account on quagsire
or something
srry bout that
however it still leaves it low and in a position where it need to recover, but its low speed means it has to tank another attack before it can do that
You do not defeat this fusion by bursting it down, but rather by never letting it rest and always forcing it out
first of all sclaw is wholly outclassed by crunch and second the set you posed doesnt do anything back so the ursanite wins
doublade is the kind of thing where you cant just throw random atks at it and hope that you ko it but you have a bunch of options at your disposal whether that be regen cycling, hazard stack, normal setup mons, etc
any special attacker worth their salt will 2hko it
knock its eviolite and it becomes a run of the mill physical wall
Eviolite is a 50% bonus or a 25% one ?
50%
I read here that if only one half of the fusion was not fully evolved, it was only 25% ; if it's not the case, it's really stronger than I thought
Okey, ty !
What is the standard set for Zekyushiram?
none bc Its Bad
Any good fusions with Volcarona? Trying to find one that keeps its ability to abuse its move set and SpA while keeping it as a nice offensive unit
Building a team that I can build around Giratina/Darkrai (dark Ghost). Any good ideas?
maybe a Calm mind set up sweeper in a sun team that uses boosted moonlight recovery for longevity while having moongeist as Stab that beats unaware and white smoke so your boost cannot be hazed away.
(Would spectral thief
eliminate the boosts?)
aw damn
really silly meloetta build i came up with while playthrough teambuilding,,,,
no recover?
oh im supposed to do that? 
if you dont have recover the opp can just kill you before they die to psong
twaves/infestation psong recover scald
but meloetta isnt the best mon here id rather go celebi
Any criticisms will be greatly appreciated:]
As this is my first design into builds for fused mons
A tanky Pokemon with no real recovery will inevitably be worn down by opponents who all will have it.
And on top of that weakness, Regizing is also extremely easy to wall and set up on.
Sub doesn't work that well with it, its too slow to use as a safeguard against status and it leaves it with only EQ as an attacking move, which makes it very easy to wall and stall out
Togekiss also gets Moonblast in IF
Moon blast over gleam I presume?
yes
isn't volcarona banned
Not in Ubers
😆
Is there a general guide to team building or something?
I wanted to try out raising a competitive team in-game, since I never did it in a regular pokemon game, but I don't want to spend hours building a pokemon and then realizing it's bad ahahah
I mean there are guides to teambuilding out there. (I advise pinkacross on yt for example)
But if you want to build a team for IF you prolly want to ask around here as ressources are quite limited
got it, thanks!
In game it's kinda hard because items like toxic orb and flame orb are very late game, and there's a lot of legendary Pokémon in ou
And a lot of egg moves too
I mean, I'm in the post-game, and I'm literally one pokemon from finishing the pokedex lmao
I guess the only thing that is stopping me is that... there is not much reason to do that tbh, I think I'll wait for the next official pokemon game to try out competitive pokemon building ahahah
Then I'd say regigigas moltres is a good starting point. Flame body and will o wisp cripples a lot of mons
And then go weather. Sand sun or rain
Sun has entei with Vcreate or venutoizard with chlorophyll.
And alakazam electrode with magic guard mind blown
Or just .. shedinja
Togekiss also gets shell smash
And whimsicott gets spore
weren't spore and vcreate banned? I didn't research in depth so I may be wrong
they are bannend in Showdown online play.
But obviously the endgame content of the game has no bans
regigigas ⁉️
Oops, registeel
you really need a master in engineering to make teambuilding ?
no but you need understanding of :
what are the most common playstyles
what playstyles exist
how these playstyle interact with each other
What pkmn fit on which playstyles
Dang it, I gotta wait two years before I can teambuild
What does steelix contribute to quaglix apart from stats?
Guys I plan putting a Koraidon in a Sun based team, what moves should I put ?
and uhh, item ?
I mean, steelix has like 200 defense, so yes, STATS
if no terrain then it calls tri attack
The different typings sometimes change every few updates for no reason whatsoever
ferrothorn had the worst of it I think, grass usually fused with it as the head till the update, now it’s steel.
Yeah, and it's a lot less desirable as grass than as steel. I feel like half the reason Registeel is so good is that it guarantees the steel type
Rip Clefable/Ferrothorn
what do we think https://pokepast.es/9b08d6839c999188
main thoughts from me are I thought ancient power had more pp tbh, thought's it would be fun over toxic
how good is fighting rock as a typing
Offensivly terrific defensivly bad not awful
Yeah pretty much. Two of the best offensive typings, and they cover each other's bad matchups well
But they have all the weaknesses
Also it's hard to make a good fusion because most of them in IF are slow
Which isn't great when you can't take a hit
Melo P/ lycan midnight is quite alright
for your consideration:
midday lycanroc with sand rush
(only in a sandstorm team of course)
does a mon that fast need sand rush?
Seems like sandslash could be better cause of thousand arrows, but that’s just me
yeah that's pretty right
Yes, to outrun scarfers.
It doesn’t have a more useful ability, and more speed is never useless
Barraskewda in the rain is a menace because theres literally no way to outspeed it (apart from trick room ig)
getting 50% Dmg boost on its STAB certainly doesnt hurt
okay thanks
I would like to make a cresselia team, but I do not know any good Cress fusions. (Besides the clef one but thats cheating)
Has anyone experience with using cress?
looking at cress, it has 3 good things. It's beefy and got levitate and lunar dance
i need a mon that gives it utility and a good dual typing
and the only one I know of is clef
thing is, clef already got lunar dance and better abilities
what about muk?
it's got recover
what do you think of shuckle? Cress has moonlight, but that can work in sun teams
psychic rock and bug psychic are some of the worst typings known to man
as for muk, it just doesnt have enough utility
Moonlight solar team possibly?
ive used moltres cress as a togeking counter
how did you deal with the rocks weakness?
Why would you need cresstres if slowphan also walls togeking?
only king does and i didnt have it on the team
additionally it loses to plot sets and relies on its item and can get forced out with repeated hits
any good examples of competitive teams?
any theme in particular? sand? sun? rain?
or you can check the replays here to see if someone's using something you want
where are these replays located
if you're looking for examples, check the top of the ladder. You'll find players like anaconja there
thx
I won't really give you a team, but I can tell you what every team needs
- weather is infinite here, so if you don't use it it will be used against you
- swift swim and chlorophyll are banned, but sand rush isn't. sand slash is in an unique position because it has sand rush and thousand arrows and stab on it
- Hazard control is pretty important here. So having rapid spin and/or defog is pretty important, also magic bounce can work if you're smart
Something went wrong when running this command, either discord or the bot may be having issues.
- You might want a way to fight the quiver dancers and special attackers in this tier. alakazam electrode, hydreigon yanmega, or even celebi or jirachi with clefable can be hard to deal with
- priority is very useful
https://pokepast.es/19fa7db51157d7e8
i know this team sucks, pls help me improve it
U sure?
rain is infinite so no need for rock
you dont have a strong enough rain abuser to justify running rain
something like specs blastoise jolteon would be good
Snorblade looks really easy to chip down with status or just repeated attacks, especially with no wish support
What Pokémon would you replace it with?
I'm not sure if you value the ghost immunity or normal immunity more, but you could make it Salamance/Doublade and change the garchomp to a different fusion like gyarados/garchomp?
let's see, diancie aegislash has no recovery, snorblade has no recovery salachomp gets stiffled by registres
I feel like I should put this team in the samples. It feels so good
https://pokepast.es/43eddee60a40fa56
https://pokepast.es/c38c22e4a08b16a7
my improved team
What else could i do?
Umbreon/Whimsicott is light clay without screens?
?
It has reflect?
No it has Refresh 
Though your team also doesn't benefit from screens
No setup
Luretta doesn't really count as setup, and Aegis isn't strong enough offensively to threaten with CM
my regitres would burn that luretta like a marshmallow
and zappy should use rain dish
How is 150 base not strong enough
Hmmm
Wish from fluffy and lefties
Maybe switch earthpower for secret sword?
darksquidtwitch
yeah waiting for you to be online
I am
illusion911
it just isnt plus its easy to whittle down since it has no recovery
with all the eviolite possibilities youre not doing dmg
is there a strategy guide for "i want to pick something to fuse to (my pokemon of choice) that will best increase the stats of the fusion"?
as far as what order to do the math in i guess
if mon you want is head: find high atk/def/spe
if mon you want is body: find high hp/spa/spd
thats all the math you need if you want raw stats
Crap
Sorry
Hey guys which format to I need to export to?
On showdonw
To play my team as it is?
If you want to play your team as-is, IF Dex AG is the safest bet. However, depending on your team, you could also try IF Dex OU
Do you have a list of fusions banned in Ubers somewhere? I'd like to create the most powerful Pokémon possible for a solo adventure.
https://pokepast.es/3e8cb7d1d2a162ad
my first try at a trickroom team
Pls help me improve it
sun, sand... And trick room?
not to mention your ttar takes damage from sand
and nothing for hazard control
wait sand stream doesn't block sand damage inherently?
that's kinda fucked lmao
sand rush / veil / force all block sand damage without typing, I expected sand stream to do the same
I thought that too
just look the ag/ubers mons in if dex ag
or /tier if dex ubers or if dex ou
you definitely need more than one trick room user
most tr teams have at least 3 if theyre not semiroom
Is this better?
Imo theres really only one TR abuser thats designed to click a button 6 times and get 6 kos with specs togekoal, the team isn't threatening enough under TR
Also your entire team can have a smidge more evs
needs more pivots cause no good way to get your tr abusers in without them getting chunked
and yeah even the tr setters ae a little weak besides togekiss
Go to infinitefusiondex.com, search the pokemon you want to fuse at the top, then use the sort function on the right to sort for the stat you want/stat total.
Though keep in mind it won't factor in abilities like Adaptability/Technician etc
well, I guess my sand team can be defeated if the other guy starts using trapping like magnezone and pursuit
https://pokepast.es/3c78435d4cc095d4
thx guys i got on!
The minimum number of damage types you need to kill every type combo for wonder guard is Fire, Dark, Fairy, Rock, and (Ghost or Steel). You can substitute Rock for Flying and (Water or Steel). You can substitute Flying for Electric and Water.
So while the minimum number of types is five the largest number of relevant types are Fire, Dark, Fairy, Ghost, Electric, and Water... 6.
What indirect damage do you usually take?
entry hazards, status effects, hail / sandstorm, confusion...
I know what indirect damage is but how many sources do you usually bring?
depends on the team. I try to set rocks and/or spikes on most teams (toxic spikes are too easy to clear imo)
if I'm making a sand team, I bring sand, believe it or not
Just bring something with Mold Breaker, Teravolt, or Turboblaze
If you're fighting Wonder Guard, you're in Ubers, so Reshiram and Zekrom are right there
Or sunsteel strike or moongheist beam
sunsteel strike at least hits everything neutral
Pretty sure anything with Wonder Guard will have 1 HP, so any amount of damage will be enough
You could have also brought stuff like hail, sandstorm. Stuff like that
This is for IF showdown, also I don't think Infinite Fusion has trading
Tried to make a team real quick, no idea what I'm doing for now
Any input appreciated:
https://pokepast.es/41f336487937d9b5
I think dragonite is a better fusion for tangrowth
Oh I see
Jirachi/Toxapex should be min speed to get the slowest u-turns possible
as you can perhaps tell from the name I am throwing things at the wall to see what sticks
I get the plan with klingther but Steel/flying just isnt a great offensive pairing as its hard walled by steels
Kroksire would be really good in regular play, but here in fusions pivoting moves are everywhere so I do belive you will face to many players where you just cant trap anything (or you trap things that OHKO you)
Does anybody know if using amnesia or nasty plot in shield form, grant more spatk after switching forms?
stance change does not swap stat stages
so, if you want spatk, you'd use Nasty Plot
Stabby (Aegislash) @ Leftovers
Ability: Stance Change
Fusion: Diancie
EVs: 252 HP / 252 SpD
Sassy Nature
- Nasty Plot
- King's Shield
- Moonblast
- Earth Power
Is this maximum for special damage?
... why sassy, is my first thought
that would just get swapped to +spatk -spe iirc
So i should use a +spatk nature?
no, use a +spdef nature if you want high spatk with stance change, just... not sassy, unless you're deliberately trying to have low speed for some reason
I have it to go after other aegislash
Also to have a bit more physical bulk after switching
there are quite a few steel flying types running around, and king's shield isn't very useful if you want to set up
drop leech for rocks
also why latios xatu? isnt latias better here?
latias came first alphabetically 
https://pokepast.es/bb666c63a14502d1
final form for now
also I need to give it a real name
Donphan/Entei seems a bit odd, its gonna get worn down pretty quickly and doesn't exert enough pressure for an offensive spinner
I needed something that could tank fire and electric
The humble water/ground:
water ground still can't switch in to mind blown in sunlight
Kid named slowking/donphan, could it eat two of those?
I don't think there's much that can deal with the combo of mind blown volt switch and energy ball that well
Ok some dragons can
not like fire ground does any better
flash fire
Sure its hard to kill, but what does it do?
<100 attack and Spa arent impressive and its movepool is lacking knock off
nah, it just exists
it can roost, uturn
I guess it can defog
d dance aswell
on hydreigon registeel?
I repeat below 100 base attack
already used this before its alright
decent pivot bot who checks rain mons
yeah
dd is bad on it
bad offensive typing esp when you dont have draco unlike jirachi hydreigon which ive tried
and the aforementioned <100 atk and low spe
Milotress (Milotic) @ Flame Orb
Ability: Marvel Scale
Fusion: Forretress
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Volt Switch
- Recover
- Dragon Tail/Haze/Defog/Rapid Spin
- Scald/Spikes/Toxic
I think I'm cooking with this, but I'm too new to this format to tell yet
555 phys def with 370 hp water/steel, on a status immune knock absorber with slow pivoting, reliable recovery + any utility your team might want can't be bad though right?
Looks good to me but I’m generally bad at Pokémon
flame orb marvel scale is mid because while you boost your def you actually lose a lot of longevity from burn chip
if you want status/knock absorber use ph
Also what about steelix? Seems like it has better def +water/ground typing
no pivot or hazard removal though
its a p bad hazard removal though
yeah but that's why you would use it over steelix
it can also get defog from milotic, but yeah I chose forre over steelix for the pivoting
"Did I cook" vol2:
dedicated steel+flying/levitate wall killer, might be too niche but I feel like there must be a few mons that will enjoy being supported by this
(zoroark is the only mon that can give imprison+u-turn, and no magnet pull mon learns either of these)
Its unique ill give you that.
But wouldnt a simple overheat from a magmortar/Magnezone do the trick ?
the problem with trapping isnt the steel surviving and then escaping but rather getting the trap of in the first place
Yeah honestly just anything with magnet pull + volt switch (aka everything with magnet pull) can probably do the same job
call me insane, i dare you
I wont call you insane, just at the wrong place since this is for Infinite fusio showdown only.
You might want to post this in the pokeathlon discord
I'm running a snorlax/aegislash fusion with 252+ def, how would y'all allocate the rest of the EVs?
252 in hp and play him with amnesia?
What about using doublade + eviolite w secret sword? (Ik eviolite won’t effect secret swords damage)
Isn't a secret sword special?
Speaking of eviolite, what happens when an eviolite mon has stance change? I assume the bonuses don't transfer to the attack stats?
I’d assume not no
Anyone got ideas on a good mon for harvest? Snorlax/trevenant would be perfect if it learned knock off but it seems to lose hard to eviolite setups/ any physical wall that is neutral to fighting
harvest mons are weak to knock though
oh for sure, just wanted to see if anyone found anything that's better than that combo with harvest is all lol. wanted a normal/ghost for my sun team but couldnt find anything else
yknow, other than the obligatory snorlax/duoblade lol. wanted something that helped against stall and harvest seemed really good at that in theory
I've seen miltank before, because of milk drink
there any other reason behind that other than milk drink? or is miltank paired with trevenant for that reason?
good enough stats, and it's a normal type with recovery
you can go porygon2 as well
ohhh that makes sense. is that the reason why you'd choose it over snorlax i'd take it?
Recovery is huge
Snorlax in comparison has nothing but stats
Little setup, no recovery
Yo
Hi
https://pokepast.es/852f74505fd6ec68 My first go at a team, any tips (specific to this team and in general)
How do you guys play against the perpetual climates?
I think it's a pretty solid team, but Tentafable seems a bit passive; any Ghost type can just sit in front of you to spinblock you and you won't be able to do anything against them; many of the spinners in this meta tend to carry knock to prevent this kind of stuff, so that's something you can think about
Yep, playtesting did show the same observation
bring your own climate
stack multiple defensive answers.
Use Ursanite, as most offensive weather abusers cant stomach Espeeds well.
How does tentados sound? Go without either haze or tox spikes, and adding another pivot to the team
Currently struggling against sheer force BoltBeam, and this should address that too
dumb question shouldnt shadow ball be a better pick then hex since it gets the sheerforce boost?
Right, that's me being dumb
also small tip : one of the best defensive pivots is max def eviolite clefclops which walls all versions of Sylvanite except for a banded double edge.
Do you want to use Sylvanite as a breaker or more of a sweeper?
I was thinking of more of a sweeper / revenge killer

