#showdown-teambuilding
1 messages · Page 16 of 1
the best espeed abuser is guts
makes sense
Sounds relatively frail though
Ursa has bad defenses
Problem is living
idk what ur talking about ursaluna has 130/105/80 bulk
I was thinking about fukkin Ursaring for whatever reason, my b
But hey
My Scyther/Garganacl walls it pretty well
I imagine the drag/luna would probably have Espeed, EQ, Roost maybe, and Protect?
If not protect, another coverage move?
idk eq or something
best hydrapple thing i can think of
regen probably better but i had regen on the team already
Only reason i dont like sticky hold is because knock off keeps doing double damage
Eviolite on rotom ferrothorn does notbing
Idk if I used the right Pokémon
But team update
i've been seeing a lot of success with this set
oh yea rotom has forms
Seems like a bit of a waste of ursaluna, considering how good it is
if your opponent leads a mon with an unfavorable matchup you can get rocks, a salt cure, and an explosion off
Does it have endure?
it actually can learn endure
that's a decent other option to protect
i think both have their merits
Might be a tiny bit more useful in this case
the ideal scenario involves sturdy going off anyway
I didn't notice it lol
Tbh if I see garganacl I'm not clicking ohko move I'm clicking toxic setup moves
as always
bro usin sticky hold 💀
unknockable boots is pretty valuable
fair
i just think regenerator is much more valuable
i used to be a filthy regen core spammer so i stand by my statement
its ndou i can only use one
oh wait, there's ability clause in ndou?
i haven't run into an issue yet
so I didnt know
If you really really hate ghost types
custap explosion is the main draw of gargaluna
and sturdy explosion allows it to be an emergency answer to amphafey
They should make an ability that gives priority to self destruct misty explosion mind blown and explosion
Short Fuse: Explosion moves gain +1 priority when below half health
that could be an idea
signature ability of electrode
lul yeah
Can someone elaborate why in Gen07 jynx can not learn lovely kiss?
bug
what do you mean bug?
glitch
can you elaborate how this glitch/bug came to happening
Well I'd like him to elaborate how he got the information
like oh yeah here is a link where the dev said this is a bug
or send this is a statement and we decided to ban lovely kiss
and I do not understand how such a bug or glitch or comes to happen too like maybe some speculations like they changed hail to snow and this screwed with the data and therefore lovely kiss is not avaiable
the recover thing is also a bug
because it says it's in the moveset despite it not being legal for some reason
so the devs do not know it
the devs have gotten hit by like 3 reports
it could be a feature
this shit happened today
but
I've seen enough I am satisfied
yet I am curious how something like this can happen
this isnt the place to ask that
where else is the place to ask that
am I the only one who finds rest and chesto a really funny thing to have on a physical setup mon
especially if you send it in on a mon who has will-o
probably
Chesto-Resto can work well, but you gotta be careful because it only works once
yeah
but the burst heal and status removal can seriously punish someone who isnt ready
especially if the will-o or para you and go "problem solved" just to end up with a completely healthy mon with full setup
https://pokepast.es/fa108f5adff671ab
made a wack psychic terrain team at 4am, roast me
https://pokepast.es/a4cc42072b2ec1d7 heres my sun team that I made today
Charizard emotional support
lol bluder policy for those focusmisses
reaches 534 speed afterwards, and can spam boombursts with no care
scary
doesnt have any other way to boost speed, and I'd rather not be scarfed, so its a fun alternative
unless you have a dragonite fusion
would catch me off guard tho
dragonite? brother you're in psychic terrain (hopefully)
me too, I almost ran thunderclap on raging bolt
also according to bulbapedia, mighty cleave gets boosted by sharpness
which is kinda dumb
It's like the only good rock move ever, gotta be generous to it
decided I wanted to nuke things with more than one move
tf is my 4th slot
considering the only things that take the moves are water fairy, rock fairy and dragon fairy
and water steel
There’s always Focus Miss
You also have access to Scorching Sands and Tbolt
i meant resist the dual stabs
if it takes 30% its effectively a resist
tf is scorching sands
scorching sands doesnt exist
70 power ground special move that can burn
are you talking about that slowking
Boom Burst is still a great move even without STAB and would hit Water Fairy and Dragon Fairy neutrally
its a bad move without stab
jirachipex slowking+steel
either works
eh when your options for hitting it are that or hidden power you kinda have to scrape the bottom of the barrel
focus energy is bad in general when you have to hold an item for it to do 1.5x damage
when you couldve clicked plot instead
I mean there's a pretty obvious point given overheat+draco meteor
what dragon move would I repace draco with
draco
why would I have a setup mon that unsets itself up
because the damage
sure
Tbf, crits are better against unaware/def setters
there are no def setters
From what I understand, unaware is fairly common
Unfortunately
The most common ones are Clefable fusions?
also pyuku
So perhaps a crit build with different pokemon would work better.
Maybe like w Kingdra fusion for Sniper
the crit build wasnt inherently the point
the whole point was to negate the downside
and still get good setup
also to be a special attacker because I have too many physicals
latios/kingdra is just better kingdra, though using sniper over swift swim means you probably need web for it to really sweep
one singular levitate/flying type:
you would also have to get rid of any e-speed fusions
i find sticky web to be an unreliable gimmick 80% of the time because of how fragile the setters are and it being wholely ignorable
also scizor or dragonite
like you are 100% losing that sticky web if they have a slightly bulky remover
also because there's like 2 mons who learn the move so if they're paying attention at team preview your lead is a free counter lead
it's just
really bad
jynx/galvantula for 97% accurate lovely kiss
I was more so referring to just sending out your rapid spinner / defogger
and just kinda ignoring it
if you know they gonna defog/spin it, you can use that to switch in and set up a focus energy or something
also jynx/galvantula has blizzard/thunder stabs that can threaten some of the hazard removers
yeah
most defoggers are flying
it's still easy for them to just go
"eh I'll just kill it and then defog"
thats where mind games come in, just killing it is not always that simple
especially with lovely kiss
yeah
I mean i can see the jynx galv being annoying for hyper offense
but most bulky and stally teams just do not care
Most of the time you can ko the lead webs mon and then Defog, there isn't a good fusion that gives webs and other hazards so you don't need to remove it right away
I meant to switch out post homicide
the idea of webs ho is to prevent them from defogging by applying constant offensive pressure
I like dazzling to shut down all the E-Speeders lol
I think dazzling is pointless because just use a steel type lol
Sure, but it also makes you Prankster immune
POV: dark type
LOL
dark steel is mediocre
quad weak fighting, doesnt resist fairy (dragonite sylveon anyone?)
hell no
I think it has some potential for a set up mon that can’t be gimped by Prankster or Priority.
yeah but how do you beat sylveon/noivern
Praying
Get 2 dragon Dances or pray they chose specs
Alternatively, Soundproof to be completely immune to boomburst
Bastiodon or voltorb
why tf did you show up to say that when we were talking about dark/steel type
please scroll up
If you are faster with steel/dark you can use throat chop
literally every scarfer:
I mean I just named a big damage counter because i like my steels to resist fairy
Idiots run specs
but my actual concern was primarily sylveon/dragonite because apparently their goal is to stop all priority
The actual answer is a super strong bullet punch
when in reality you could always just do a steel magic bouncer and it'd be gg
espeed when:
Espeed just use ghost/steel
Me, saying anything in Teambuilding knowing anaconja will skin me alive
pretty sure this beats all priority
for the most part
magic bounce blocks prankster (mostly) and steel block espeed and bullet punch
doesnt block shadow sneak and sucker which might be a problem
Psychic Terrain:
real
Or just use bruxish once it gets released 
bruxish mades me sad as a mon
it has mediocre stats all around and a bad type order
105 attack and 92 speed are okayish, and could work with strong jaw, but using it has a body gives you psychic typing 
92 isnt base 100
therefore is bad
but yeah type order
even if its best move is psychic fangs
new mon time to cook
weavile works with everything tbh
(for legal reasons it doesn't)
I actually use this on my IF Dex Sandstorm team. Probably could use some work but it's done fairly well for me.
I think I've seen that Lycanpardos
I've used it too actually but I remember playing against a sand team it had that too
We've probably fought before. I've been using this team for several weeks and also in at least one tournament
Also think I've submitted it to randbats as well
Yeah I have a soft spot for sand teams. When I first got introduced to OU in college back in gen 5 I had used one. I know they aren't as good as they use to be but I have fun with them.
dark steel is a great offensive typing man
yeah but defensively it's not great
its still steel type tho
u were talking about bruxish and whatever that implies offensive
and prankster inmune
2 immunities to types as well, tho not great types but immunities are always nice to have
make grass immune to grass pls
specs is the best set
we were talking about anti priority
dark steel came up because prankster and steel blocking variants of espeed
dragonite
if ur gonna use a defensive mon for “antipriority” thats just walling the mon
I have too
I mean part of the conversation was prankster
and prankster uses status a lot
i havent seen one good prankster mon
to be fair the base stats suck
whismicott is frail and fast which it doesn't want
but they can be annoying with stuff like willo and thunder wave
klefki has dual screens (I think?) and spikes
i only use umbreon whimsicott because the sprite is really cute xp
But it doesn't have reflect
pretty fake
why does it have spore
bc whimsicott learns spore here
wtf
its banned
i dont see it
priority switch out moment
Yeah prankster isn't that valuable in this case
Only encore
Umbreon on it's own is probably great
Shame umbpex is water dark
hp is so much lower
indeed
thats because it cant
they made a little oopsie
lol
Toxreon (Toxapex) @ Leftovers
Ability: Regenerator
Fusion: Umbreon
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Parting Shot
- Wish
- Knock Off
- Toxic
seems decent
not amazing tho
probably useful on balance ig
seems fine
I've used umbreon/doublade
It's great only downside is meh abilities
tbf stats arent that high either bht
It has an useable attack stat which makes stealing attack boosts very nice
and lack of 16pp reliable recovery
Umblade (Umbreon) @ Eviolite
Ability: Synchronize
Fusion: Doublade
Alt: a
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Parting Shot
- Spectral Thief
- Wish
- Throat Chop
I use it mainly for anti setup
toxic works too
wish especially without protect or moonlight is not reliable at all
Protect is an option
I just don't like not being able to hit normal types
Specifically bear
as it can setup and click anything that isn't espeed to break jt
thats why i hate having to rely on wish bc it requires protect
yeah it's a setup turn sometimes
That's why spectral thief is nice unless you are going against a normal type
Being completely walled by Snorcor doesn't bode well
I mean parting shot at least annoys the snorcor so you can get out
It is pretty cazy, though it doesn't really change that much with sleep clause and grass/Dark Immunity
it gets better scald I guess 🤷♀️
on second thought this thing sucks after the pp nerf and will lose the stall war
its also not 100% accurate
5% is w/e
“If it isn’t 100% accurate, it’s 50% accurate”
-sun tzu, probably
I feel it I lost like 3 games in recent memory to missed 90% accurate moves I swear I missed like 3 in a match dude I was fuming
It b like that sometimes
maybe they do hit 90% of the time but you only remember the misses so it feels like they miss all the time
Negative retention or something like that
Idr what it’s called but ik what you’re on about lol
Gen 7 if you’re playing IF dex Gen 9 if you’re doing Nat dex
Gen 7+, but no event moves. Some fusions have unique fusion moves i.e. Bisharp+Any Water Type can learn Water Shuriken. Unique TMs that do things like let Togekiss learn Moonblast
jumpluff and sunflora fusions getting seed flare, magmortar fusions getting magma storm, electivire w/ plasma fists, etc
A lot of fire types get magma storm actually
Entei fusions get V-Create, which is fun
The magma storm comes from them having Eruption
any of yall know how to make articuno work offensively with freeze dry
me using v-create entei/shuckle (it will get OHKO'd by a water coverage move after doing 12% to the enemy)
Personally I’ve been running Entei/Leafeon and Entei/Groudon for sun shenanigans
Because what a 180 base power STAB move really needs is a sun boost
ninetails/typhlosion is rather funny with eruption
Unfortunately, Articuno’s stats kinda suck, so you don’t.
just use zapmoltcuno
Articuno works pretty well with cofagrigus
I've used an articuno/cof and it's had some alright results on ladder (if you're doing ou)
what does that do
Bruxish is actually insane for showdown lmao
For the ability
Stats are very obviously meh
That being said, you could prolly do something like Metagross/Bruxish with Strong Jaw to get off some crazy strong Psychic Fangs
But Strong Jaw is easily the worst of its 3 abilities competitively.
Dazzling mainly with how many people spam priority
Obviously it prevents priority moves, but I’ve never seen if it blocks Prankster stuff
If it does, that’s extremely good.
it does
but ive never seen a good prank user
everyones soyfacing about how it blocks priority but bruxish stats are so bad youre better off just packing resists
I mean, it makes it easy to switch in and set up in a lot of cases.
Or at least has the potential to.
its potential is very on paper
physical attackers have a hard enough time without boosting abilities and dazzling offering nothing is just another nail in the coffin
Dazzling is a great ability, but Bruxish sucks
I’m mainly thinking that you could fuse it with something that has Ddance, switch it in to force something else to switch out, Ddance once, probably have a sash on it to get an additional Ddance off, then do good damage.
Only if you don’t take hazard chip obviously
sounds fake
Being able to block priority is nice but priority is not the only thing that can kill you when you're at low HP.
Rocky Helmet, Iron Barbs, Rough Skin, Spiky Shield, Baneful Bunker, and Sandstorm are all just some examples of moves, abilities, items, and weather conditions capable of killing you through Dazzling. Heck, even another Focus Sash mon can stop your sweep on the spot.
Furthermore, trying to avoid hazards might not be as easy as it seems if the opponent has literally any attacker capable of threatening your Rapid Spinner/Defogger. Basing your entire strategy around keeping sash up is quite unreliable.
sounds overcomplicated
would a levitate mon with a rock resist make a good defogger?
like you could ignore spikes and regen stealth off with leftovers
Generally speaking very yes. That was Claydoll’s entire niche before its mid stats saw it powercreeped into oblivion. Being a spinner or defogger that can basically ignore hazards is very strong
That said, you can get an arguably better version of this with regenerator or magic guard to just ignore the hazard chip
It won’t let you ignore scummy web or come in for free on earthquakes, but it will protect you from a wide array of other types of dangers
And it’s not like scummy web is that dangerous anyways when the only viable setter is Galvantula, which isn’t that good no matter what it gets fused with
The webs mon doesnt matter, its just there to click webs and be mildly annoying
Run Ariados then
its high speed and compound eyes being a nice ability makes galvantula not limited to web setting
whilst ariados
sadly just kinda
sucks

dusk was being too oversimplifying, things that basically only matter for a webs setter is
- ability to get through bounce (mold, skill swap)
- ability to dissuade defog (taunt, self-ko moves, strong attacks, stuff like twave)
- ability to maintain momentum (taunt to prevent setup, pivot move, selfko as a pivot move)
- speed
this is in the wrong order btw the most important is the bottom one
Considering a Hydrapple Serene Grace set with either Togekiss or Jirachi
For 60% Fickle Beam
Togekiss one is dragon/fairy and Jirachi is dragon/steel
So both good typings
Togekiss higher spa
Jirachi more bulk
Leaning toward Togekiss
serene grace does not interact with fickle beam
Unfortunate
If it did, would either of those have been decent?
I was also considering Steel Beam on the Jirachi one just cuz damage.
Yeah I had thought of that and tested earlier, can confirm it does not.
neither of these have coverage
dazzling gleam hits nothing relevant
besides other fairy dragons of which there are scarce
Wait so can you wish pass to the pokemon that came in after a pivot move? Or does the wish occur before you move
it happens at the end of the turn, so you can wish and then pivot move into the mon you want the wish to land
that's how wish passing works
This is less of a showdown question and more of a mechanics question (but I think you guys would know so I’m asking it here): How exactly does Necrozma’s Prism Armour work? Does it make it so any super effective moves against it are instead worse than moves with regular effectiveness (0.75x vs 1x)? Does a quad weakness also become 0.75x damage against Necrozma?
It gets the 75% multiplier after super effective
So 2x becomes 1.5x, and 4x becomes 3x
Ah ok, I thought that might be the case, but the wording made me unsure. Damn, I was hoping Psychic/Grass might be a great fusion typing for a Necrozma. Oh well
fun fact: rhyperior has the same ability as necrozma, or functionally the same any ways, excluding stuff like a mold breaker immunity
question for nat dex AG
does using shedinja's wonder guard ability make ANY fusion have 1 hp?
cuz in the stats in teambuilder it says it has a LOT more than one health, but then in my first match it said (1/1) HP
Yes Wonder Guard hardcodes your HP to one
fair
this also means there's no sturdinja cheese
What are some good moves to have on a dual screener that supplements their dual screens?
Slow U-turn or Explosion/Self Destruct
Or Memento?
Well I got my Blissey/Whimsicott to like the 7th gym and realized the fusion only learns light screen but not reflect
So now it's like, Memento/Light Screen/Leech seed and U-turn or something?
taunt/encore
Anything that's really annoying or can buy you turns
Is recover or strength sap better
Testing seed flare stuff
The second one might be able to beat some unaware Pokémon
turns out: it's not that good
I’m happy to say I found some moderate success with defensive snorgrigus
Snorlax/cofagrigus
he is VERY tanky
It gets shut down by taunt pretty bad but otherwise I think it could work fairly well
Very conveniently, it has spirit shackle, which is an 80 base power STAB trapping move
no reliable recovery might be annoying
Yeah, it’s definitely a weakness there, but it’s so tanky that I found rest can actually work reasonably well
plus rest gets rid of toxic
Which would otherwise kill it
It’s by no means unbeatable, but it seems pretty usable overall
Only being weak to dark is also very advantageous
3 immunities too
Also mummy can be pretty good when your opponent is locked in a 1v1 with you
“Whoops there goes your huge power”
At which point snorgrigus can kinda just do whatever it wants. If you didn’t kill him with huge power you DEFINITELY aren’t killing him now
o in ag?
I like to use miltank doublade, which does the same thing (but holding eviolite and with the stat stealing move and milk drink)
I didn't realize Seed Flare's effect rate was 40%/80% until I just needed to look it up lol
Seems pretty brutal to go against
I personally lean toward the Togekiss one cuz I love para/slash hax
Jirachi one is obviously far more durable though
i must note that i myself hate playing against togekiss so I am not allowed to use this set 
Big fan of paraflinch, cannot wait to kick people with Aria Meloetta
is there a list of the "expert fusion" moves and how to get them?
like how snorlax/cofagrigus just above gets spirit shackle
nice! thx
np
Shell Smash... WHAT?
I have created something cancerous
Togetios (Togekiss) @ White Herb
Ability: Serene Grace
Fusion: Latios
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Draining Kiss
- Stored Power
- Luster Purge
gets owned in ag
but funny
also, Gyarados at home
Ferajask (Feraligatr) (M) @ Life Orb
Ability: Sheer Force
Shiny: Yes
Fusion: Ninjask
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Liquidation
- Dragon Dance
- Ice Punch
- Crunch
not any more than other smashers
Frosking (Froslass) (F) @ Choice Specs
Ability: Sheer Force
Fusion: Nidoking
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Focus Blast
- Thunderbolt
sheer force
why is it sheer force with choice specs
Life orb
Sheer Force mons either get a Scarf or the ORB
What is this for?
Just use Frosmoking or if your just doing DEX Jynx Nidoking probably better because QD
orb 99% of the time
well, i was told to throw all my teams on here, ill be slowly posting the in pokepastes
i have 21 seperate teams
because I wanted to use Froslass, it is one of my favorites
heres a good pointer to how to make sand https://www.smogon.com/articles/sandstorm-rages
but a look at this tells me that ur using pretty inefficient fusions and not great coverage
well theres only 1 sand rush mon
and i didnt see anything that would make sand force dug worth my time
most sand teams only have one anyway
well yeah
starting with the setter its always good to make it have recovery and pivoting in order to keep itself healthy to repeatedly set weather and then provide a safe switchin to the abuser
crobat doesnt look very good though cause not enough bulk
its bulkier than youd think. 95 90 93 defenses
thats middling
well ttar needs to be the head or else its gonna take damage. either that or deal with grounds nasty weaknesses or steel dark basicly being rock dark but slightly better
im thinking celebi
Ability: Sand Stream
Fusion: Celebi
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rock Slide
- Stealth Rock
- Recover
- U-turn```
ehh?
bulkier with slower uturn and grass to mitigate ground weakness
while not being weak to rock
im not sure
its bulky and it provides a pivot to the sand abuser
yeah but im unbelivable ypicky and honestly, it dosnt have a sprite. i know thats being picky but i like having style on my team
id personally take the lack of sprite over smashing my hand 5 times on my computer but preferences are preferences
yes i know that being like this is just gonna keep pissing me off
screw it, lets go with it and move on to sandslash
tyrantrum sandslash is too weak and slow to be a good abuser
id rather use sandslash haxorus
you also want to take advantage of thousand arrows
which order?
perfect, thats the one with the sprite as a bonus
Ability: Sand Rush
Fusion: Haxorus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Outrage / Superpower
- Knock Off / Superpower / Poison Jab
- Swords Dance```
something like this
coverage is a little awkward
superpower hits grass/steels
poison jab hits fairies
i mean techicly PJ also hits grass
true but in my experience there arent many grass walls besides grass steel
quite slow
yeah, alas no zam in ou
i prefer clefable
that might work
Ability: Magic Guard
Fusion: Mew
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Light of Ruin
- Earth Power
- Fire Blast
- Nasty Plot```
yeah, simple and effective
now is there a way to effectivly use klingklang, cause im kinda addicted to shift gear
i can understand that
or maybe entei
sadly this entei dosnt get espeed
it uses shift gear it doesnt need espeed
its a useful soft check to sylvern
good point
i do have a klintei set
Klinktei (Klinklang) @ Leftovers
Ability: Clear Body
Fusion: Entei
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sunsteel Strike
- Sacred Fire
- Stone Edge
- Shift Gear
Ability: Clear Body
Fusion: Entei
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sunsteel Strike
- V-create
- Wild Charge
- Shift Gear```
id more likely use this
not sure how i feel about v, its a tad risky and kinda forces a switch
80% more power
but 100% more predicable
youre still +1 speed afterward
probably
now we should think about any major counters this team has at the moment, and how to counter the counters
probally a bulky steel like ferro?
i was thinking a water type
thats not a bad idea
when its comes to bulky water i think pex, milo, and suicune
Ability: Unaware
Fusion: Steelix
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Scald
- Thousand Waves
- Toxic
- Recover```
probably slots in well
tho vap could provide solid bulk and water absorb, but im sure the resistance would be fine
cant really go wrong with water/ground
ok, we got 3 offensive mons and 2 defensive mons
looking for hazard control that isnt weak to boltbeam or whatever special wallbreakers exist
maybe steel with either poison or fairy
probally fairy cause 4x ground weakness
unless we use weezing
if we go the steel poison weezing, im thinking jirachi
doesnt sound like a great special wall
Ability: Thick Fat
Fusion: Mew
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Body Slam / Scald / Will-o-Wisp / Transform
- Defog
- Roost
- U-turn```
this is dumb but its indeed a defogger spd wall and pivot
we cant use that cause of clefable/mew
oops
mime could have some use with its good spdef, good recovery, and a solid abilty in filter
terrible hp
yeah, i was thinking that could be an issue
slyveon could work, but its more meant for offense
Ability: Serene Grace
Fusion: Porygon2
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Defog
- Roost```
yeah, this seems good
https://pokepast.es/1e1a82a85bbc01b4
next up is sun... definetly some problems (i immediatly regret the flareon/aggron)
slightly more power with entei body or slightly more bulk with leaf body?
yeah thats what i thought
gotta figure out what else to give it other than v and leaf blade
im thinking knock and morning sun
and if i got the speed and they dont use protect, getting rid of orbs from guts and ph mons
more niche situation but sure
with the ammount of gliscors ive seen... maybe a bit more than niche
tho they probaly run protect
people just arent vigilant about poisoning them on safe turns
protect is outclassed by roost
well i feel like three attacks is nessacary, the last attack should cover either its matchup against dragons, other fires, or the 8 types it hits neutrally
a lot of the time sun vcreate 2hkos even resists
and for item? maybe lefties?
now lets talk setting the weather, obviously nine is the only option
Ability: Drought
Fusion: Ninetales
Alt: a
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Flash Cannon
- Stealth Rock
- Recover
- U-turn```
is what i use
steel/fire checks boomburst users
yeah, good point
i figure it might be a good idea to have a flash mon to make sure opposing fires cant abuse the sun
usually a dragon type is enough for me
there arent good ff options besides chandelure
and chandelure without a boosting ability is kinda sad
yeah, my gengar houndoom is ay too frail
im thinking somthing with latios or hydra for some levitate immunities
tho nite is also probally a good option
Ability: Levitate
Fusion: Mew
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower / Will-o-Wisp
- Roost
- Volt Switch```
maybe this
still thinking though
Ability: Poison Heal
Fusion: Gliscor
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Dragon Tail
- Defog
- Roost
- U-turn```
another option
i think i prefer this option for some bulk and feild control
sure
now we could probally use a strong special attacker to abuse solarbeam
Ability: Adaptability
Fusion: Typhlosion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Solar Beam
- Magma Storm
- Trick```
you had me at adaptabilty eruption in the sun
might want another physical powerhouse to break through special walls which sun apparently has issues with according to the outdated uu article im reading
probably not relevant enough to the meta
vcreate does numbers
what you do need is a rock/ground switchin
yeah
flying solves ground, but makes rock worse
a bulky offensive grass mon might be a solid thought
Ability: Regenerator
Fusion: Doublade
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Power Whip
- Spectral Thief
- Knock Off
- Synthesis``` maybe
i was just thinking growth
growth is not too impressive when you can get sd or plot pretty easily on the mon
tho that spdef is a bit rough
its a physical wall
yeah
you want it to take eq and stone edge and it does that easily
and i guess kyuscor can act as a sort of special wall
im thinking something that handles opposing entei well
good point
rock or ground might be to risky for coverage
and water seems like a contradiction on a sun team, but just maybe
its not terrible if ur just using scald
pex? pex.
Ability: Unaware / Regenerator
Fusion: Toxapex
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Scald / Knock Off
- Soft-Boiled
- Wish / Knock Off / Haze / Thunder Wave / Toxic```
wish is useful to pass to entei/pz but haze/toxic helps handle setup more if regen
eject is also good on regen for a free switch
yeah, rejen is probally a good choice with wish and haze
sure
https://pokepast.es/cfca3bec5fe5595f
and last for now is rain
Ability: Drizzle
Fusion: Politoed
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Scald
- Stealth Rock
- Recover
- U-turn```
better setter
yeah, i just gotta rember legendaries are all fair
now we should have someone spamming thunder and maybe hurricane
Ability: Sheer Force
Fusion: Nidoking
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Earth Power
- Focus Blast
- Roost```
if only zapdos got hurricane, cause it would get boosted cause of its barely rembered confuse chance
zap hits 111/90 raikou hits 105/95 and jolt hits 101/100 special offense
bit of a sliding scale
i think dos is what imma go with considering it makes up for its slightly lower speed with reliable recover
sure
now we cant do rain without swift swim
obviously kabutops seems like the proper choice physicaly and kindra specially
Ability: Swift Swim
Fusion: Moltres
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Hurricane
- Ice Beam
- U-turn```
maybe this
Ability: Swift Swim
Fusion: Kabutops
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crabhammer
- Superpower
- Outrage / Poison Jab
- Swords Dance```
i think i prefer the more consistant jab over the risky stab of outrage
yeah, ill just use dclaw
now a spinner should probally be next
probally somthing with tenta
its already got some real solid moves with Rapid Spin, Knock Off, Toxic, and Haze
ig tentacruel tangrowth kinda works
maybe with doublade so it can also block opposing spins
no recovery then
i mean rain dish is somthing, but yeah
Ability: Regenerator
Fusion: Tangrowth
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Giga Drain
- Rapid Spin
- Sleep Powder / Leech Seed```
now im thinking another physcial mon
you need an electric resist and special wall imo
sounds like its time for the good ol water ground
Ability: Regenerator
Fusion: Toxapex
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Thousand Waves
- Scald
- Recover
- Toxic```
tho i also thought goodra
goodra p2 is like average
eh, might as well get one last one in before i go to bed. tho its probally the hardest. the dreaded mono bug team
https://pokepast.es/f298bc8dae0209c1
cant use volc, banned in if ou
thats why i said no volcarona to crutch on
Impossible to fix 
yeah, you kinda right
yeah
If you want consistency in a IF Dex format I would still say the best bet is bulky teams
Or just anything that’s not bulky offense I have beef with bulky offense in dex
What How
lets just set bug aside for now (at least until we get more good bugs (so like not until 2026) and move onto dark
https://pokepast.es/a821e2aac9bccd3d
I hate bulky offense I always have more success with Ho Balance and Stall
i can understand that
In ND all I use is bulky offense because you can actually make fat enough slow pivots
Ability: Tinted Lens
Fusion: Yanmega
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Oblivion Wing
- Flamethrower
- Quiver Dance
- Substitute```
needs this
Add Hymega
Real
Can Toxitar try to hold up vs sylvnite?
idts
Mono dark is kinda doomed by pixelate mons
Ability: Soundproof
Fusion: Bastiodon
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Flash Cannon
- Stealth Rock
- Moonlight
- Parting Shot```
required to live specs sylvern
lol
would it be stupid to swap cannon for metal burst?
no
Forced into soundproof just to actually deal with Sylvern ☠️
oh right, soundproof
though it might want an actual attack so might have to swap rocks for foul play
So sad Ngas isn’t in dex
too bad bastio dosnt get gyro
Would of been so easy
now i think a poison dark might be nice
Ability: Regenerator
Fusion: Tyranitar
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Poison Jab
- Knock Off
- Pursuit
- Dragon Tail```
Ability: Intimidate
Fusion: Krookodile
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Knock Off
- Will-O-Wisp
- Strength Sap
- Stealth Rock```
the things you have to do to make monotype work ☠️
itll be (probally, more like hopefully) better when mono is an offical format
Ability: Illusion
Fusion: Garchomp
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Earthquake
- Poison Jab
- Dragon Dance```
exists
existing is about all we're gonna get methinks
If it was actually monotype shit like pixelate would probably be banned
id hope so
Ability: Technician
Fusion: Scyther
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Beat Up
- Knock Off
- Aerial Ace
- U-turn```
filler last mon lol
also probally adaptabilty
epic fail
now who should be in the back for ilusion
admittadly not gonna do much cause theyll just click a fairy move no matter what 9 times outta 10
Nothing is saving you from Sylvnite spamming espeed 
yeah... dark is not a good type in IF almost entirely cause of slyc
Ability: Technician
Fusion: Scizor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Bullet Punch
- Swords Dance
- Roost```
this might be better against fairies idk
i was thinking illusion hymega and ddance on special wall switchins
or ppl trying to tbolt you
Mono will always be super limited in fusions unless your mono steel in ND 🐟
im going to bed, next time ill probally work on my poision and steel teams to spite the fairies slightly
alr
primal groudon stakataka?
How do you send sets like this?
lol using krook without parting shot looks weird
2026 is pretty hopeful
looking at the pace we have now
also sandxorus is never bad but do we want dragon typing? seems to me like mamo should be a bit better on the team
but idk i like to overrate mamo
i also like umbreon with poli for more bulk and slower parting shot but i know that's worse cause dark makes it way worse
but idk just saying
also scald doesn't hit as hard
Hi, are the accepted randsets available anywhere? Similar to how Showdown has https://pkmn.github.io/randbats/data/gen8randombattle.json
Ice/Ground is amazing
indeed it is
The stats on this are indeed quite concerning lol
the whole point of jirachi is to be able to switch into boombursts
yea that's why i said it's way worse
i know
badly distributed and psychic steel is mediocre
what about the other stuff i said tho?
im mostly just wondering how you sent sets like that
i mean that's the point of a replay but i can stop if it bothers you
i dont need to wake up to 4 notifications only to see that its one guy whos curious about something
yea i get it
sry
won't happen again
Who needs a stat spread like that when you can go all out on offense
what
how does one do that? or is it the guy who get's replied to
yea you are right
the explanation was perfect
this is golden
https://pokepast.es/c37727cf68c612fb
ok im back and its time to fix the mono steel team
explain to me how you're going to win with two 4x,3 2x, and one neutral to fighting
i realize that it sucks, which is why it needs fixing
also explain to me how you're going to handle something like this switching in on one of your not neutral to fire ones
if you're going to be doing a mono thing
at least cover the types weaknesses
and steel means that magnet pull is going to hurt you
big time
i do have a fire immunity
im working on it
yeah but these things should be like your #1 priority
you dont even have a ghost steel
not to be rude, but im feeling overly judged. that might just be my problem
mmm
I came off pretty harsh
but those are the things that I immediately see
now with acknowledgement: fighting types arent super common, not enough good ones, and the presense of strong fairies means offensively it's bad coverage
but it's not a pretty combination
magnet pull will plague you
i genuienly didnt know that magnet pull was a comon abilty, i guess it is probally the best for magnezone
ah no
it's not super common
it's just that your team loses outright to it
and losing/winning on a match up sucks
i see your point
same thing with fighting actually
yeah but fighting can be a coverage move to be fair
indeed
as for what can be done to fix issues?
first off, rampardos is kinda eh
it's defenses are far too poor to get that rock polish off w/o sash
yeah, i was thinking of making metagross the ghost
tho that is a bit rough considering physcial ghost moves
idk how you make an monosteel team and not abuse steelworker
dusknoir
it has a fusion move with 80 bp and good enough attack as the head
base 105 isnt great
but it had solid defenses so I think it'd work
alternatively just run doublade or banette for spectral thief
not bad, tho i remebered a steel ghost i have a bit too much bias for. but its definetly worse
also consider something else for umbreon/ferro
dark steel isnt a great defensive type
ancient gear golem, aka klingklang golurk
one of my favorite pivot mons
also regen access is nice
mess with the EVs how you will though
defenetly might want a flash fire mon to counter that nast 4x fire weakness
thick fat would also be amusing
dewgong doesnt look abjectly terrible
or azumarill
steel water with thick fat sounds good
just alternatives because ground also hurts you enough as it stands
and most flash fire mons are fire types
so
could you explain the ampharos to me
it seems like it'd set up, a ground type switches in and then die horribly
you right, my teams started out not really thinking ultra competivly
been too much of a gremlin here to not do that at least a little
I do think that mono type teams are a fun way to try and make something creative
but it will be an issue regardless
yeah, hopefuly it becomes a full format, but that takes time
indeed
the sylveon/magneton looks generally pretty good
it's a fairy steel after all
this is what i got for the water/steel
doesnt really achieve the bulk that i'd desire
mostly because if that's like a dedicated fire resist you want it to live a good bit
probably too passive but azu isnt super bulky
Ability: Intimidate
Fusion: Salamence
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Head
- Stealth Rock
- Roost
- Roar
Chandelpass (Chandelure) @ Leftovers
Ability: Flash Fire
Fusion: Probopass
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Hex
- Will-O-Wisp
- Pain Split
- Volt Switch
Jitei (Jirachi) @ Leftovers
Ability: Serene Grace
Fusion: Entei
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Iron Head
- Magma Storm
- Thunder
- Recover
Slowthorn (Slowking) @ Leftovers
Ability: Regenerator
Fusion: Ferrothorn
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Scald
- Iron Head
- Spikes
- Recover
i got stuck after this
ok so mankey's paw kinda sucks, but I think there is one niche but I haven't found a way to use this properly
havent you posted this before
yes
that probopass is hilarious
on a rain team
and you said it was bad bc its dmg is underwhelming and it didnt have opportunities to set up
sounds terrible
which is unfort because this gimmick is fun
i disagree on the fun bit but cant you like use kingdra or octillery
lot less moves to actually hit with
ana, exactly why it entei has max attack and only 1 physical move?
just lock in with storm, para with thunder, then just spam head?
t wave is right there?
thunder hits waters
also it has base 100 speed, not amazing, but far from bad
wouldnt thunder punch be better off that attack stat though
were comparing 319 attack with 229 special
1.39x the attack stat compared to special
1.46 move bp
ehhh
still thunderpunch is accurate
and the damage is similar
so im inclined to say thunder punch is better
60% to paralyze
bro I miss 90% no way in hell am I running 70%
skill issue
i lost a game because I missed two draco meteors (well a draco and an overheat but same shit)
it was bs
also is iron head for flinch abuse
thunder has more power
because sunsteel strike is right there
why else are you using jirachi
you could also factor in expected power because of accuracy
just hit
we'll get back to that. we gotta deal with the 2 mons that are missing. im thinking a fast mon with klingklang (cause im obsessed with shift gear) and somthing with metagross
Klinkther (Klinklang) @ Eviolite
Ability: Technician
Fusion: Scyther
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shift Gear
- Aerial Ace
- Gear Grind
- Brick Break
really old set
i still like it though
strongest steel stab I've used
the 85% has pissed me off before
What's this site?
^
Pokemon
Benchmark: Draco Meteor Dragapult
Base Stat,100,Raw Stat,299
Investment,252,Item,1
Nature?,1,Stat Boost,1
Ability Boost,1
Ability Weaken,1
Field Multiplier,1
Total,100,STAB?,1.5
Crit?,1
Other Multipliers
BP,140
thunder
Base Stat,96,Raw Stat,229
Investment,4,Item,1
Nature?,1,Stat Boost,1
...
i see
Thx
adaptability hydreigon draco is insane
pory-z?
yeah
something I used for awhile before I started testing new stuff on the team I affectionately have labeled as shitty drag mag
jesus
that's what you call damage
I just realized I didnt do investment
plot or specs for poryvern
explosion
is this useable or should i use a diff mon
feel like theres better ghost types with miltank
why gross
what is the best pokemon to fuse with hitmontop
highest attack with explosion
porygon already gives stab
not too deep
alternatively guts ursaring could also happen
probably better ghost
we getting outta nu with these guys
i dont remember what this set was for but i made this a while ago
thats like
default
is it offensive fight/fire
i remember using it vs leads
it is a neat lead
galv leads mostly
but it just seems confused
i could replace morning sun with priority
it has all the priority
bullet punch mach punch sucker
quick attack
or willo
nvm sacred fire is basically will o wisp
i mean espeed is from entei
but yea he get's the punchs and fake out
yea it's event