Version 1.6.0+ (For 1.22 Only) will now be using my new mod Window Storage Lib - this contains all the code so from now on, this mod will be a content only mod
Features
3 styles of windows and 9 types
Open and closed animations
Vanilla style perish rate affected by open/closed state
Light emitting items that show their respective light when place in a slot (1.6.0+)
Multiple slots for items - 7 inside, 7 outside, Slab versions have 7 inside
Wrench rotation per slot which remembers it's rotation when an item is removed
Stagger mode - comes in 3 patterns - straight,alternating and random (1.6.0+)
When in random mode right click on frame selection box to shuffle the depth of the slots - front and back slots are indepentant (1.6.0+)
Rain on window sounds - when the window is open the sound will change to the ambient game sound (Rain on window sound no longer stacks as I have solved that issue) (1.6.0+)
When the Sash window is open items can be thrown through it now (1.6.0+)
Windows can now be stack made due to recipe changes (1.6.0+)
When placed on top of a window with BEWindowStorageLib will hide/disable the slots, perish rate info and Stagger modes but can still be open/closed
Controls - Made to be simple and not have tooltips show on the window (1.6.0+)
Right click window - Open/Closed
Right click item in hand on slot - add item to slot
Right click empty hand on item in slot - remove the item
Wrench + Sprint + Right click on window - Change Stagger Mode
Wrench + Right click on window - Shuffle depth (Random Only - Can change front/back slots independently by clicking the interior/exterior frame)
Wrench + Sprint + Right click on slot (with item in) - Rotate item clockwise
Wrench + Right click on slot (with item in) - Rotate item anticlockwise