#Combat Overhaul

1 messages · Page 14 of 1

hallow bolt
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Personally I would just give enemies "light protection" vs the damage type they're weak to instead of no protection

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Because a flint spear and steel spear vs a bear having the same effective armor pen is a bit off

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A simple "0, 1, 2, 3" resistance to the respective enemy tier (surface, deep, correct, nightmare) would make enemies vulnerable to their respective weakness but not helpless to the point where 10 flint spears and a dream is how you kill bears

graceful bridge
hallow bolt
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I suppose but its only by 0.5 damage per tier so the difference is pretty negligible

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Well flint vs steel is huge but you get what I mean

green shadow
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windlass is every effective and nailing all drifter variants to the wall

hallow bolt
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Isn't Windlass a steel crossbow?

green shadow
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yes

hallow bolt
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Then I would hope so lol

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It has something like 9 piercing iirc

green shadow
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tier 7

hallow bolt
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Ah

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So only nightmare can even begin reducing its damage

green shadow
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tier 3 drifters die to it, tier 4 too

hallow bolt
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Indeed, crossbows can bruteforce through sheer damage

green shadow
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if you have the time, make a creative world and see what kind of damage it does

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clockmaker always oneshots sawblade locust with it, other classes oneshot one a headshot, i think

hallow bolt
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Iirc its something stupid high like "2.3x multiplier"

green shadow
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4.3x

hallow bolt
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Oh

hallow bolt
green shadow
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steel bolt does 40 damage with it i belive

hallow bolt
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Weirdly, Iron, bronze, and meteor iron do the same damage

hallow bolt
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There's no ranged damage buffs in CO

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Though other mods might influence it like Rustbound magic

keen veldt
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you can use higher tier ammo wdym

hallow bolt
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But not the class themselves smartguy

river glacier
hallow bolt
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That would be an interesting exception but I haven't tested

ionic finch
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@fallow surge so im myself and my friendss were wondering if youre open to an idea for your combat mod?
training weapons made from sticks/wood that do low (like really low) damage but act like the other weapons for training reasons?

prisma basin
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Ooh,the armour rework got pushed! Time to test fly this!

ionic finch
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love this mod deeply very nice combat add on

charred river
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Training weapons would be great

ionic finch
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be able to do some rp sparring and such

charred river
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It would help with learning the different angles

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And how to parry

candid warren
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Combat overhaul is causing serious fps drops on the server, can anyone help?

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There are 60 people in it so maybe its because the large player count? I really don't know, but fps drop is fixed when the mod is removed

ionic finch
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i love the combos you can pull off the guard and a feint attacks

charred river
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Best you could do is ask for better optimization.

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I doubt it’s been tested with 60 people either so it probably has to calculate for everyone

prisma basin
candid warren
charred river
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Wait, or avoid altogether. It isn’t worth ruining your player’s experience.

candid warren
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since it's a roleplay server, I really wanted this mod to stay, it's perfect for it CatSob

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thanks for your answer

charred river
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It’s a shame for sure.

hallow bolt
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Someone made a mod for exactly this but idk the name as I just stumbled upon it

hallow bolt
mellow light
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I did that. It was pain

prisma basin
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Yeet the lantern.

mellow light
prisma basin
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All lit light sources do.

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Torches go out when thrown into water,though.

prisma basin
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But yeah. A baldrick of pistols can handle most combat encounters in the Resonance Archives. However,against the Eidolon,you will never have the time to reload. So have a melee sidearm.

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And this is as a *Clockmaker,*who reloads guns 50% faster.

mellow light
viral latch
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hey folks had a ll server launch using CO. tweaked it for combat preferences if anyones interested in helping me test that later.

mellow light
prisma basin
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If you still have targets after seven shots,you either *missed,*or you found several Locust nests on the same spot.

mellow light
prisma basin
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The bossi does more damage. The difference is you need to stop in order to reload it,and it reloads much more slowly.

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Oh,and it's two handed or bust.

ionic finch
mellow light
ionic finch
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native would be cool but this works 🙂

prisma basin
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A pistol,at least,allows you to hold something in the left hand while aiming and shooting. Gotta vacate the left hand to reload,though.
Which,admittedly,you won't be doing against the Eidolon.

mellow light
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The only thing I don't like about CO is the Falx doesn't have a buff against Rust

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The thing literally says it's for killing the unnatural

prisma basin
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It has a higher damage tier than same material swords.

mellow light
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Maybe bypasses resistances?

prisma basin
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That's what damage tier does.

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A falx outright kills harder than a more standard sword of the same material.

mellow light
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(can you tell I'm not super familiar with how it all works?)

prisma basin
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Vanilla mechanic.

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If damage tier surpasses protection tier,then the protection provided at that tier is severely reduced.

thin wing
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The steel falx's damage tier is high enough that nothing resists it as well (at least for monsters, i don't know if like a polar bear has higher than 7 slash resistance)

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This does mean the steel war hammer is only worth making for the aesthetic or if you have a class bonus for it

prisma basin
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And a Blackguard with a steel falx is just gonna be a blender.

keen veldt
thin wing
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I pay 0 attention to pvp

keen veldt
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lmao

prisma basin
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PvP is not a focus of CO.

thin wing
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Neither the vanilla game nor CO are built for pvp and pvp kinda sucks

keen veldt
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Ik it’s not the focus

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but guns for example definitely help PVP etc

thin wing
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If I wanted pvp I'd play Mordhau lol

keen veldt
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pvp and pve is both cool

thin wing
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I don't think getting oneshot by a musket is super fun either tbh

keen veldt
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Haha

keen veldt
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when we use iron chain etc

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it’s a sandbox survival game after all

hallow bolt
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ironically, guns are kind of shit in pvp the instant someone puts on gambe

hallow bolt
prisma basin
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I genuinely wonder why the vocal elements of the CO community never seem to wear their layers.

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They. Exist. To. Be. Used.

hallow bolt
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I get some debuffs are pretty harsh like manipulation debuff on Brigade

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but just don't wear it all the time lol

prisma basin
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Precisely!

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And if you really don't like manipulation penalties,then go without arm armour.
PIECES. EXIST.

hallow bolt
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personally I think some people just want to be "brain turned off" when it comes to armor

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but that's literally the opposite of what CO is about

prisma basin
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Oh,so people refuse to meet the game/mod on its terms,demanding the game/mod to be something it's not.

hallow bolt
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like I have my issues with CO but simple config changes fixed 99% of my issues

zenith mesa
prisma basin
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Which is,***COINCI-FUCKING-DENTIALLY,***my number one beef with people who shit on Morrowind.

hallow bolt
zenith mesa
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Mathing it out before the newest update, one of the best things I could do is wear full plate and nothing else and im basically immune to every enemy except blunt damage enemies

hallow bolt
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like chain armor is shit without layers while Scale is fine without it

zenith mesa
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Chain armor sucks and even if it could be good, it makes you way too hungry

prisma basin
zenith mesa
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I havent seen the newest update

prisma basin
zenith mesa
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So?

hallow bolt
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"chain armor sucks" lol

prisma basin
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Even in *vanilla,*it was part of a system! It was used to make plate!

hallow bolt
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yeah I forgot the side of people that don't understand how the armor works

zenith mesa
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Well yes but this isnt vanilla

prisma basin
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OF COURSE A SINGLE COMPONENT OF A SYSTEM WILL SUCK WHEN REMOVED FROM ITS SYSTEM!

hallow bolt
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I just ignore them

prisma basin
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A BROKEN MACHINE WILL NOT FUNCTION!

zenith mesa
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I understand how the system works, you dont have to talk to me like im an idiot

hallow bolt
thin wing
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At least in the prior system it's easier to think of chain as an optional add-on to plate instead of a standalone armor

hallow bolt
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don't really care to go any further after seeing that

prisma basin
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"Makes me hungy."
Meals exist.

hallow bolt
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I HATE bears

prisma basin
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Bring a crock,some fat or wax,and a bowl.

zenith mesa
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Im talking about pre-armor update here so bear with me:
Theres no reason for me to spend the resources making chain when I could spend the resources making plate instead, which will do the same hunger, better defense and negligible downside increases. It's really not that bad to just wear full plate and you dont need more than like, 10 slash defense anyway.

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If theres a really tough enemy, you should be avoiding getting hit to begin with.

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Everyone else can't really hurt you.

prisma basin
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Aah yes. The Dark Souls gatekeeper defense.

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"Just roll better."

zenith mesa
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Its not that

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If I enter a room with 10 enemies and one of them is a tier 6 enemy and the rest are tier 3, the tier 3 enemies cant really hurt me so I might as well focus on the one that can. Then I can use the mechanics provided such as parrying and blocking to avoid damage and dispatch said tougher enemy.

prisma basin
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Mail was designed from the outset,both in vanilla and in CO,to be part of a system with plate. It's why in vanilla,plate demands mail as a crafting component. It's why in CO,mail occupies the middle layer and plate occupies the shell layer,while scale occupies both layers. If you don't want to bother with mail or plate,scale exists and is better than mail or plate alone.

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But demonstrably worse than plate and mail together.

zenith mesa
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You may be misunderstanding me here, the reason to go for plate alone and not chainmail is not because chainmail is useless but because the downsides received for wearing it (pre update) outweigh the benefit increase over plate, when all you really need is a gambeson.

prisma basin
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I'm not seeing why mail is worthless.

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Protection's protection.

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Damage reduction's damage reduction.

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Wearing all three layers,I was borderline invulnerable in my old save.

hallow bolt
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not sure why you would even bother with plate or scale or chain

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just wear exoskeletons UwU

zenith mesa
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Chainmail serves a function that is superseded by plate armor, and sometimes I would consider my food a more valuable resource than even more slash protection when im already almost immune to slash damage with plate alone.

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Thats why.

prisma basin
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The only time I ever took meaningful damage was when RNG rolled attacks on my arms,which I didn't armour up more than gambeson,or my neck and face,which were left open because of my choice of coif and open helm. Otherwise,I could box with a polar bear and win.

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You see,your food argument would hold weight if meals didn't exist.

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However,meals do exist,and they arrest your hunger bar's decline for several minutes every time you eat.

hallow bolt
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you can also use pies

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they also get the "turn off hunger decay" thing

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though sadly, it's not as effective in my experience

zenith mesa
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Meals are nice for sure but they aren't always available as an option. Sometimes you don't have that and even so, its nice to not have 180% hunger loss because you're wearing superfluous protection.

prisma basin
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By the time you have metal armour,you're past food scarcity.

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With copper comes everything you need to make greenhouses.

zenith mesa
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Not always true but usually true.

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There are edge cases. My current home on my playthrough is in a low food area aside from the farm I have. The farm took a while to set up so food was a big issue for a while for me.

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Anywho, I gotta go. Take care.

prisma basin
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Movement speed penalties don't mean much,since the only enemies that actively try to flee only do so at a leisurely stroll,allowing an armoured up behemoth to sprint up to them.
Hunger rate penalties don't matter,because of how meals and pies work.
Healing effectiveness penalties don't matter,because you're taking so little damage from all sources that you can postpone first-aid until after the fighting,where you can safely strip armour to apply bandages or eat muffins.
Ranged accuracy penalties are critical to consider while playing as a ranged combatant,but headgear options exist that completely lack them,while still providing excellent protection,if reduced coverage.
Manipulation penalties are critical for ranged combatants and something worth considering for melee combatants,but they can be avoided entirely by not armouring up your arms beyond a gambeson,and shots to the arm deal half damage anyways,so it's not much of a loss in most cases.

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@hallow bolt
Am I making any degree of sense to anyone not named Riddle78?

hallow bolt
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I mean both sides are entrenched into their opinions which is perfectly fine

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With the new update, the "meta" likely changed

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Well its still EXOSKELETONS BABY WOOOOOO

prisma basin
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Exoskeletons are anomalous in the armour balance sphere. It's like comparing T51-b to a loincloth.

uneven herald
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ranged penalties don't really matter for hunters due to the scaling of stats

hallow bolt
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I'll never be able to make an exoskeleton suit...

hallow bolt
hallow bolt
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Fucking deer always move their heads when I fire my bolt...

prisma basin
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Blackguard with a crossbow: <Aim wibbles all over Hell's half acre as if he just slammed back fifty litres of blackcurrant brandy,but is actually stone cold sober>

hallow bolt
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Lol yeah blackguards on suicide watch when hunting

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My team's blackguard always ignores deer now

prisma basin
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I just chase,or lead,my prey into spike pits with my Blackguard run.

hallow bolt
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"I missed a bear. You have to be shitting me"

hallow bolt
uneven herald
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it's possible to hunt as blackguard just running at deer til they bump into a cliff base or water

prisma basin
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So,my RA plan for my Blackguard run:
Bronze full plate. Head to toe. No compromises.
Bronze falx. Bronze longsword. Bronze knife.
Heap of healing muffins.
Crocks,bowl,and fat/wax to re-seal the crocks with.
Lantern for yeeting.
The longsword will be my primary weapon,held in both hands.
If the space is too tight for the longsword,I use the falx. The knife's for looting.
Fight the Eidolon like it's the Demon of Hatred.

uneven herald
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i had somewhere i wanted to go anyways ™

uneven herald
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you can also incorporate javelins with a javelin quiver

hallow bolt
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Use gambe or Jerkin for blunt resist

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Should help mitigate the damage more

prisma basin
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I actually know how armour works,remember.

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Plate,mail,and gambeson. It's not full plate without all three layers.

hallow bolt
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So better to inform

prisma basin
prisma basin
uneven herald
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nah javelins handle well even with shit ranged

prisma basin
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Besides,its claps are easy to parry,and its DK slams are bunnyhopped.

uneven herald
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they're like one of the few things that are usable at their effective range for blackguard

prisma basin
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When I said I'll be fighting it like it's the Demon of Hatred,I wasn't kidding. Stand my ground and parry what I can,and hop what I can't.

hallow bolt
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You can also use a javelin quiver so they don't use as much inventory space

uneven herald
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yeah javelin quiver

hallow bolt
prisma basin
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It worked for my Clockmaker.

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Quarterstaff parries are obscene.

hallow bolt
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Quarterstaff is insane

prisma basin
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Oh,and would ya look at that.
Longsword parries have identical protection and coverage.

hallow bolt
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A weapon that has parry + long range + ignores defenses of rust/machine enemies lol

prisma basin
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Honestly,I think two-handed weapon parries should get their protection tier knocked down. Not by a lot,mind you. But enough to let some chip damage through.

hallow bolt
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I mean uh wow Quarterstaff needs a buff I'm so sad on how weak the quarterstaff is

prisma basin
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I legit never felt the alleged reach of a staff.

hallow bolt
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Its long enough for me

prisma basin
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Every time I tried,I missed. I had to get right up in the enemy's grill to whack 'em.

hallow bolt
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The overhead attack has more range

uneven herald
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i don't like 2 handers because i spelunk like a spastic

hallow bolt
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"Bonk"

uneven herald
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sprinting through a cave at the same speed as the surface

hallow bolt
prisma basin
uneven herald
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yeah i don't like juggling the lantern

hallow bolt
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Clearly you need 64 lanterns so you can be wasteful with them c:

uneven herald
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i esp considering there's some awful cave geometry and spawning positions where if i stand my ground i get pelted by bowtorns rent free

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and furthermore they run from me so i gotta pursue and flog

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there's like way too many spawns for me to warrant standing still every encounter

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gotta steal yo paintings and fancy vases and shit

velvet horizon
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is there a tutorial on the new systems? i find myself kinda lost sometimes

prisma basin
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The mod page explains more or less everything.

velvet horizon
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not really

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like how does parrying work? and whats the benefit

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or for example on some shields it says i can block AND parry but i cant seem to make it parry

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stuff like that

prisma basin
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Parrying is blocking within a brief window of the attack connecting.

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The benefit is outlined on the item itself. Typically,full body protection,rather than partial,and at a much higher protection tier.

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For example,longswords can parry while wielded in a two-handed manner. As in,nothing in the left hand. It'll animate a parry. If an attack is blocked during that animation,you enjoy full body T9 protection. Enough to cold-cock basically anything.

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Greatswords can block AND parry. When you block,they first animate a parry,then come to a guard stance. If you block the attack during the animated parry,you enjoy full body T9 protection. If it's later,then you get partial body T7 protection.

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Making sense?

velvet horizon
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makes sense thanks

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if i may i would like to make a few suggestions

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i think for the directional attacks it shouldnt just come out as soon as you press or hold the attack button, i should be able to hold my attack untill i let go of mouse 1 (take mount and blade combat for example)

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maybe blocking too could be directional but idk how you would implement that

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yea thats all

green shadow
prisma basin
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And falxes outperform that.

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Falxes hit a tier higher than any other sword made of the same material,ensuring damage against all comers. In exchange,they cannot block nor parry,despite prominently featuring a knuckle bow,and have merely average reach.

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Why? They're purpose built to kill Rust abominations.

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If you need maximal damage on the spot,you reach for a falx. If you need a little more flexibility,you reach for something else.

green shadow
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thats a good little detail

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i was sure falx caps at tier 6 as well

prisma basin
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Any falx is one tier higher than any sword of that material.

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Hell,any weapon of that material,by the looks of it.

green shadow
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i suppose its fine if you also carry a shield with it

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bows cap at tier 5 slashing damage :(

upper ermine
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||Give the poor tailor piercing + blunt||

uneven trench
green shadow
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https://www.youtube.com/watch?v=HzSR4JAigYE
-brigandine, on average is lighter and more comfortable to wear and restricts movement less
-there were lower quality, mass produced cuirasses for foot soldiers and there were high quality brigandines made for aristocracy
-good brigandine can be just as protective as cuirass except against strong blunt force

Medieval mythbusting - Looking at the full pros and cons of brigandine vs cuirass armour. Are the common perceptions correct? Medieval armor.

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▶ Play video
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why do brigandine and plate have identical penalties if former is supposed to be more comfortable and lighter?

keen veldt
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I thought plate has a bigger movement speed downside right?

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or it’s changed ?

green shadow
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just checked, they are identical

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brigandine should have lower penalties

keen veldt
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Probably a cost balance thing then I guess, movement should probably be slightly less hindered on brigantine compared to plate though

green shadow
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it restricts arm movement less as well

keen veldt
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realism sake, albeit upto maltiez balance wise w everything else

green shadow
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i dont subscribe to the philosophy of having one armor being a downgrade while having a minor of upside of it being cheaper to produce in some cases

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protective values on brigandine compared to plate are portrayed very well, but they should not have the same penalties

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new leather armor is good, i like it very much and i think i will make use of it on my current playthrough

graceful bridge
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I'm glad it got changed to Outer only, that's nice.

nocturne shore
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Still, every class/weapon style still will want to get hopelorn armor cuz its pentalies are just so low

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Im still not really understanding or i cant compehand the reason as to making lighter armor types.

only notable pentalies are mov speed & manipulation speed

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I could go with ligher armor like scale for arms to lessen the pentaly while not risking that much cuz arms take 0.5x dmg,
but
i could just unequip my plate arm armor and put it on hotbar for quick access & no pentalies in day to day gameplay

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If cost is one of balancing factors, it migth be good to make some light armor have no pentalies to speed/manipulation,

there is a reason why many ppl are drawn to leather armor in vanillia

mellow light
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@fallow surge I don't have it in front of me, but is it well documented how the armor layer system works in the files?

I'm thinking about making a patch for something and want to integrate it into CO's armor

wet abyss
prisma basin
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Yes.

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A falx is,*by definition,*a sword.

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It is a bladed weapon with a tang that is encased in a hilt,with the tang continuing out the bottom of the hilt and covered either by a pommel,some other cover,or turned into a knuckle bow.

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That is a sword,and what allows a messer to be called a knife,since its tang is entirely enclosed by the hilt.

wet abyss
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Well, I'm wary of following logic like that, since there's no guarantee it's implemented that way 🙂 but good to know!

prisma basin
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If it looks like a sword,and it quacks like a sword,it's a sword.

wet abyss
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...I haven't seen much of the mod yet, but my favorite thing so far? Unironically the pickaxe animation.

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It is so good.

mellow light
spring comet
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Heyo @fallow surge, I've re-animated some of the weapons - namely the Greatsword, Falx, Spear (and Pike), Mace, and Light Shield. Would you be interested in including them in your mods? Otherwise I was planning to upload them to the moddb since I've set them up as JSON patches.

prisma basin
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Those are wild! I'd personally expect more leg and back motion,but I suspect the game won't really permit that,so...
Holy shit. I want.

hushed scarab
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The zweihander swings are on point

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That should be how greatswords are used

prisma basin
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Agreed!

spring comet
prisma basin
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Eeeh. It's natural to look at what you're swinging at. Some footwork and spinal flexion would go a very long way to sell some authenticity here. Especially for the greatsword's wide swings.

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Still,as-is,this is magnificent.

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This is a little taste of the GOOD SHIT!

spring comet
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yeah that's what i mean, but rotating the upper torso would make it appear as though the head is looking away from the target - i think it's mostly used in CO for reloading the windlass where it's not that big of a deal

spring comet
prisma basin
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With a weapon that long,your hands that low on the lever,and the whole thing being about five kilograms?
Which is heavy as crap for a sword,but not particularly heavy in the larger scope.
Momentum is your friend.

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I'm about to go underground for some more copper. My prospecting hasn't yielded any tin yet,and fighting is common enough for me to want real armour right goddamned now.

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Also,my hair's clipping through the helm?

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And the mail head armour?

upper ermine
uneven trench
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discount Meowmere

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the Quackmere

delicate ocean
# prisma basin That is a sword,and what allows a messer to be called a knife,since its tang is ...

I don't think that definition is right. There are plenty of swords whose tangs are completely covered by the hilt, such as a Katana for example. Plus I never recall ever hearing a definition of sword specifying it as something with that type of tang, exclusively. Also I think the Messer was just called as such to get around laws pertaining to swords in medieval Germany. In german they are known as Bauernwehr (Peasant/Farmer's defense) because of that. Functionally, they were basically single edged swords and later were even adopted by those allowed to carry double edged ones, which is where we get the better known elaborate examples from.

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Actually, does armory have any single-edged blades? theyre cool it should have

green shadow
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interesting if i reach tier 7-8 slashing, which is not super hard to do, polar bear swipe no longer triggers Second Chance on my world settings

prisma basin
thin wing
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Some of the longswords (the bronze and iron ones mostly) seem single edged but they don't seem to be historical designs

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They mostly just seem like a metal bar sharpened one on end

prisma basin
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They look double edged to me. They just have very simple hilts.

thin wing
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I don't think they even have tips

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I mean maybe both sides are sharpened, it's hard to tell from the sprite and none of the attacks use the back edge anyway

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I do love how simple they look

prisma basin
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COPPER JUMPSCARE!

prisma basin
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Huh. I legit didn't notice my nearly two and a half times increased hunger rate.

nocturne shore
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I cant copperhend the mandess of smithing copper armor

prisma basin
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I can't find anything I need for bronze,and I've been brought extremely close to death several times,and combat's near-constant. I need the protection,and I can't afford to wait for bronze.

tulip venture
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bro can't find tin, zinc, or bismuth. that's dire, man

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not being able to find any bronze alloy metals but being able to find enough copper for full plate and chain is crazy

green shadow
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i could not find any zinc for brass (needed for guns) for almost a year, until i finally checked right underneath my base...

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being stuck at copper tools is tortorous, id suggest buying tin nuggets from commodities trader

prisma basin
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I've found exactly one merchant.
An agricultural trader.

green shadow
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then you dont explore enough

mellow light
hollow pasture
hollow pasture
mellow light
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Combat Zweihanders were maybe just over 4 pounds, and even ceremonial ones were only around 8-9 pounds, as an example.

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(it was used more like a polearm than a longsword)

mellow light
thin wing
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Greatswords were used like greatswords

mellow light
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/lh

thin wing
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It was almost certainly never used ever and was absolutely just a swordsmith flexing

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But it is a hilariously massive katana

thin wing
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This monster hunter looking mfer

mellow light
thin wing
#

75 kilograms of steel lol

#

Some swordsmith was really bored i guess

mellow light
#

In American: 15ft long, 167ish pounds

thin wing
#

Mfin Sephiroth-ass sword

mellow light
#

Like you said tho, at that point its not actually being used lol

#

I was mostly searching for extreme examples that coulda been used

#

The one for Pier Gerlofs Donia is that big, and then you consider he was 1. a French Farmer who probably pulled his own plow when he had to, and 2. spent 4 years leading a french rebellion

Guy was apparently freaking huge

#

Did I say french?

#

Guy was West Frisian, aka a type of Dutch (in simple terms)

shut bay
#

havent played in a while, anyone knows what happened to the crossbows mod? is it now included in combat overhaul?

#

nevermind, found it, for some reason it wasnt showing up on the moddb, but after a refresh it does now

forest lagoon
#

What's this?

river glacier
#
  • it makes you look fancy
green shadow
#

oh, thank you for bringing this up to my attention

#

i was eying up this mod the other day, but i thought it was non compatible

#

im not a tailor though, but maybe i get lucky and find a tailoring skill book in a ruin or for sale (from another mod)

green shadow
#

broken blackguard armor is goated for early game?

#

stole it from the gigantic castle

#

same stats as copper plate, but a bit more durable

umbral chasm
#

Repair it first

green shadow
#

sure, just gonna craft a stone pickaxe so i can mine some iron with it /j

graceful bridge
wet abyss
uneven trench
#

I wonder if it's better to make tailored gambeson than normal gambeson

river glacier
#

ofc it is

#

it's the best skin layer armor in the mod

hallow bolt
#

there's no reason to not use tailored gambeson if you can

nocturne shore
#

only problem is that it requires tailor

#

which is the weakest gameplay-wise class

next saffron
#

I feel like CO is trying to get me to not constantly have an offhand light. which to me is absolutely not going to happen so i guess I'm the 1 handed gamer

prisma basin
next saffron
#

a lantern does not cast enough light for me to see more than like 5 blocks

#

and heavens forbid I try archery

#

maybe immediately around my base but

mellow light
#

The Archive is particularly bad imo

prisma basin
#

I'm getting the distinct impression y'all're under the impression you need to see to the horizon to be able to fight in melee.

#

Throw down the torch or lantern. Bust out your weapon. Blender time.

#

I rucked through the Archives with a baldrick of pistols under this doctrine,and it was successful.

mellow light
#

Tbf, I like being able to see what's coming for my face

next saffron
#

situational awareness is a must for me

prisma basin
#

Same here. I play the game like a veteran sonar operator,relying heavily on my ears to locate threats and for general awareness.

#

And simply Q-ing a light source onto the ground is sufficient for a quick engagement.

#

Especially if you slipped a plate into your lantern.

#

So,I reiterate.
I personally think that you think you're blind unless you can see to the horizon.

#

Which is,quite frankly,an absurd luxury.

thin wing
#

i just carry two melee weapon, a one-hander and two-hander

#

one-hander gets used when i need the lantern

prisma basin
#

I did the Archives with a staff,which was my Eidolon buster and emergency sidearm,and seven pistols.
I was never at risk of death at any point. I was always able to see a threat.

#

Whenever I got bushwhacked (Which was semi-frequent) or I saw a threat,I Q'd my lantern onto the ground,and took my shot(s).

#

Locust nests are annoying.

next saffron
#

also I don't have a lining for my lantern yet so

thin wing
#

the RA isn't so bad since you can turn on the lights

#

it's a bit dim in most places but I was able to comfortably use a two-hander for most combat

prisma basin
#

Even in the dark,I had no issues.

#

In caves,I had no issues.

thin wing
#

well you can be the blind swordsman if you want, i prefer to not fight with my screen turned off derpy

prisma basin
#

The Q key exists,and is an amazing feature to have in CO.

thin wing
#

i refuse to place or throw my lantern for cave fighting for moral reasons

next saffron
#

playing with drop item on q is like having a pitfall trap immediately behind your desk

thin wing
#

mostly it's just a pain in the ass and a blackguard shortsword kills basically everything just fine anyway

#

placing torches constantly is also a pain in the ass

next saffron
#

if I coul place/drop from offhand Id probably bother with it

thin wing
#

for most enemies it takes longer to place and pick back up my lantern, including time for fiddling with the hotbar (especially since there's no way to keep one slot empty) than it does to just kill the thing with a shortsword or falx and move on

#

the only time i consider it is if it's something like a sawblade locust

#

I'd be more amenable to it even if stuff just defaulted to going into my inventory instead of my hotbar when picked up honestly

#

TBH one thing I find VERY annoying is when games auto-populate the hotbar or shortcut slots or w/e. It's bad enough when games do it with new consumables but VS does it with everything unless you actively have your inventory open and I really don't need flax fibers to go into my hotbar thanks, just go into my backpack please yamacomfu

#

leave my hotbar alone unless my inventory is actually full

#

but this is a vanilla UI issue, not a CO thing

prisma basin
#

"Impossible to have open slots in the hotbar,"they say.
Pictured: Shortsword,slot earmarked for a longsword/greatsword,javelins,knife,slot for tools,four empty slots,food bowl.

thin wing
#

i don't know what your point is

#

like

#

yeah you can empty your hotbar

#

i'm saying if you pick stuff up while cave diving (presumably you're actually getting stuff) it puts new stuff into your hotbar

#

unless you have the inventory screen actively open

prisma basin
#

Shift to pick up items mode.
Click to Pick is a QoL mod in disguise.

#

If I pick something up I don't want in my hotbar,I immediately move it to my bag,or ditch it.

thin wing
#

yeah my problem is it shouldn't go into the hotbar in the first place at all derpy

prisma basin
#

And,if the inventory is open during looting,items default to going there,not the bar.

thin wing
#

i don't want shift-to-pick-up i want to hoover up the items, i just want them to go straight to the inventory

#

I don't want a "workaround" that just adds more work, replacing shift-clicking items from my hotbar to the bags with holding shift to pick stuff up isn't fixing my UI grumble, just replacing it for a different one

prisma basin
#

So... you demand game designers to design around edge cases,not the most likely scenario.

#

Because the most likely scenario is,in fact,someone shift+clicking will want it on hand immediately.

thin wing
#

I don't think it's an "edge case" to ask for stuff to default to the bag???

thin wing
#

when doing a lot of ruin diving like 98% of the stuff you pick up, if not more than that isn't immediately usable, why on earth would i want that in my hotbar

#

how on earth does anyone benefit from copper ore when mining going into the hotbar instead of just into my bag

#

the most likely scenario i think is that someone wants to use their hotbar only for stuff they're actually using and if they left a slot open they did so on purpose so they can take their lantern out of their offhand easier

#

that sounds like a much more common and reasonable thing to want than wanting the random galena ore I looted from a collapsed chest on-hand so I can stare at it

keen veldt
#

Q solves all

thin wing
#

I can't Q my lantern from my offhand anyway and that still doesn't solve a single thing I said

keen veldt
#

if it’s in your offhand

#

go to empty slot

#

X then Q is what I do

#

or I fight in the day

#

ik there is like lantern mods that go on clothes

#

might be good for you

mellow light
#

Honestly Im with Aerin, the fact it defaults to the hotbar makes little sense

green shadow
#

i seen skillbooks for clockmaker, blackguard, malefactor and hunter

#

tailoring book seems to be very rare, which is fair cause tailored gambesson is the only thing tailor got going for them

hushed scarab
#

Me and my mates have been getting good uses out of spears for that reason, even if their not ideal against rust creatures afaik

#

Keeps them back at least and lets us organise so that one person can light the way while the others bust out their two handers and go to town

#

Just made a longsword so ive yet to test its effectiveness but it seems to have promise

next saffron
#

apparently crossbows can be operated with a lantern in the offhand

#

it's bow time.

prisma basin
#

Which is honestly better than the expected result: Dislocating every joint in your arm between the collarbone and knuckles.

hushed scarab
#

Ive noticed that
Still testing to see if its my speed

#

But honestly doesn’t seem that bad of a drawback if i can just backpedal if the hit is risky

uneven trench
prisma basin
#

I used a rope ladder to get in.

uneven trench
#

huh, I only make a 3x3x2

prisma basin
#

I typically only do 3x3x3. However,I want to stockpile charcoal for bulk processing.

hallow bolt
#

Surprisingly hard to hit bears in the head

#

I keep getting torso and arm hits

fallow surge
fallow surge
fallow surge
zenith mesa
upper ermine
green shadow
#

they are better for a non-blackguard

graceful bridge
#

I made a club, and it works well enough.

uneven trench
#

what's a good secondary weapon to have besides a falx

#

i have leather armor, tin bronze chains, and plain gambeson rn

graceful bridge
#

The Javelins are for animals, mostly.

#

Plus they're cheap enough that I won't worry if I lose one.

uneven trench
#

running a bow side weapon and quiver

#

it gets wavy

graceful bridge
#

Yeah, Leather plate isn't amazing for the ranged penalties.

uneven trench
#

i do have iron

#

ingots

graceful bridge
#

I definitely recommend going for an open helmet if you're wanting range.

#

And I think its a coif that'll keep your face open in chain.

uneven trench
#

hmm

graceful bridge
#

Keep your face and arms clear. If you can, a torso only cuirass will give you a lot of protection for minimal ranged penalties.

#

riveted helmet, chain coif, gambesson helmet, cuirass, chain shirt, gambesson body armor, scale sleeves, scale leg armor, gambesson leg armor - this armor is very light on ranged penalties

#

This was a recommendation I saw, and I agree.

#

Riveted vs open helmet is your preference.

noble drum
#

I have a question regarding "block/parry" mechanics, how do they work exactly?
I feel like hits punch through blocking all the time (using the tower shield from cattail and the basic leather one)

Me and my friend also tried "parrying" each other to get the feel for how it works, but we never got any interaction other than blocking or hitting the other person

graceful bridge
#

When you use the parry, the animation shows you the window where the parry rating is added as a armor boost to the locations listed. Blocks are like parries, but are held indefinitely, and are usually less effective.

#

The greatsword is a great example. It has a clear parry and block animation. If the attack hits you while the sword is moving to parry, you get a big armor boost, and if you get hit while the sword is held still in the defensive stance, the armor boost is less effective.

#

Keep in mind that, unlike many games you're likely familar with, parrying isn't the "take no damage" button. Its an armor boost. Now, a 9 point armor boost on its own is enough to give you >90% damage reduction against some things even while unarmored, but you'll still need armor if you want to tank a significant amount of damage.

noble drum
#

Ahhh, now i see it. Trying out a few weapons in creative. It's definietly more difficult to parry in game vs multiple foes, but now i have a better idea. Thank you for the clear explanation

graceful bridge
#

You're very welcome. Thank you for coming by to learn. I'm happy to help.

uneven trench
#

hmm

#

what's a good replacement to my leather set

#

coif are middlewear

lime jolt
#

updated CO and armory and firearms to latest versions, now weapons are black squares, what do?...

#

CO 0.2.1
armory 0.2.0
firearms 0.10.9

#
17.3.2025 17:05:34 [Debug] Added unknown Item for 396 Items
17.3.2025 17:05:34 [Debug] arrow, bow, spearhead-iron, spearhead-meteoriciron, spearhead-steel, 
#

whole bunch of these in server-debug.log

#

for blockids and itemids

fallow surge
#

Just installation problem not related to CO specifically

lime jolt
#

okay... :o

#

any ideas on how do I fix it? all mods are enabled

#

cache wipe maybe?

#

could it be that firearms and armory are listed as for 1.20.5-rc3?

#

while im on stable 1.20.4

fallow surge
turbid sand
prisma basin
boreal shoal
#

First of all great job. I loved vintage story ever since I played it the first time and the only thing I didn't really like was the combat. Now that we have this wonderful mod I throughly love every thing that is in VS.

What are your plans for the future of this mod?

spring comet
nocturne shore
#

Low cost & rather fast to throw, while their dmg is really high, so even after halving vs pierce resistant targets, they still outperform crossbows/bows dps wise [maybe not goat foot crossbow for weaker ones & reload bonnus]

prisma basin
#

Javelins have a range problem,compared to bows and crossbows. I personally think they're the ranged weapon option of classes that either lack specific ranged weapon bonuses,or are actively penalized in their handling of ranged weapons.

nocturne shore
#

That would be a true if you needed range for anything else than rabbits

#

Storms are spawning enemeis way too close for range to matter

prisma basin
#

Mod: "This class is ass with melee,but enjoys bonuses with two different kinds of ranged weapons."
Me: "This looks like a ranged hyperspecialist class!" <Sees absolute and immediate success with exclusive use of ranged weapons>

#

The square block goes in the square hole.

nocturne shore
#

Clockmaker is only useful long ranged class

#

Malefactor is great for spamming with javelins & access to sling which is suprisngly good since it doesnt use CO system
[ i wonder if sling deals full dmg in pvp]

final latch
prisma basin
#

I just X+Q the light source and go to town on the spot.

final latch
#

yeah but i would never throw my lantern :D

zenith mesa
upper ermine
#

How should a hunter approach the ||Eidolon||?

prisma basin
#

Don't expect to reload a pistol during the fight. A crossbow probably wouldn't be reloadable,either.

#

So,bow and/or a polearm.

#

Aim for the optic.

austere phoenix
#

is there a way to nerf the spears knockback? it makes combat rather trivial

prisma basin
#

Quivers are worn on the belt,and provides some storage that stores the advertised stuff.

hallow bolt
#

Iirc tier 7 blunt

#

Of course you can brute force with like 3 stacks of poultices and poking it with a stick

prisma basin
#

Or you can hop the slam and parry the claps.

#

Weapon parries have T9 protection.

hallow bolt
#

Indeed

#

I plan to use a quarterstaff vs it

prisma basin
#

That's what I did in my Clockmaker run,since you literally cannot reload a gun fast enough.

hallow bolt
#

Yeah even a pistol is too slow :c

#

Iirc the big man has relatively low defenses

#

You can get away with bronze weapons

#

Though he's a Machine so 0 blunt protection

#

Quarterstaff supremacy shines once more

prisma basin
#

Bronze is plenty enough for the Archives.

hallow bolt
#

Indeed, only like 1 enemy there is spooky

#

That ONE locust...

prisma basin
#

Bzzt!

hallow bolt
#

"Oh nice I found a prince coa- AAAAAAAA"

#

Fun times c:

prisma basin
#

I found that bugger in the Workshop.

#

So,a literal tank had competent escort.

hallow bolt
#

Lol thank god CO's Armory weapons can have AOE

#

Quarterstaff left sweeps my beloved

prisma basin
#

I'm exploiting that by poking Drifter heads through my doors.

hallow bolt
#

Oh I didn't even consider that

#

Thanks for the idea c:

hallow bolt
# upper ermine Halberd? Bow?

honestly, get a quarterstaff. It does blunt damage (machines have NO blunt resistance) + it can parry (eidolon attacks are easy to parry) + long-ish reach for a melee weapon

#

I used a gun + crossbow to weaken the boss but not to kill it

prisma basin
#

Lessee here... Cuirass is seven ingots. Pauldrons and vambraces are four each. As are cuisses and greaves. The helm is... four,as well? Six?

#

Mail is... thirty two ingots total.

ionic finch
prisma basin
#

Riddle78's Armour Materials Tally
Maximal coverage variants only.
Plate Armour
-Pauldrons) Five ingots.
-Vambraces) Five ingots.
-Cuirass) Six ingots.
--All in one plate body armour) Sixteen ingots total.
-Greaves) Four ingots.
-Cuisses) Four ingots.
--All in one plate leg armour) Eight ingots total.
-Plate helm) Four ingots.
---Complete plate layer) Twenty eight ingots.
Mail Armour
-Mail head armour) Three chain,six ingots.
-Mail body armour) Eight chain,sixteen ingots.
-Mail leg armour) Five chain,ten ingots.
--Complete mail layer) Thirty two ingots.

hushed scarab
#

Jesus

#

Is it worth it?

prisma basin
#

It's protection.
Yes.

uneven trench
#

considering I just learned that making a plate is faster when making chains first...

#

...are you using iron for those

prisma basin
#

Tin bronze.

prisma basin
#

Is it just me,or is the ready stance on shortsowrds and longswords strangely outwardly postured?

#

Real weird.

hushed scarab
uneven trench
graceful bridge
prisma basin
graceful bridge
#

Lol yeah. But at least the sword isn't taking up abunch of view space

hushed scarab
green shadow
#

for those desperate for tailored gambesson - get Trait Acquirer mod

#

this offer is NOT common

#

in my previous world i played for more then a year and did not seen it for sale

hollow pasture
#

Same for xskills

woven harness
#

does this mod make it so drifter can open doors?

prisma basin
#

No,that's Dana's Tweaks.

woven harness
#

Okay thank trying to convince out server owner to add this so we can have crossbows and he said it was the mod that made drifter open doors I thought they did that vanilla cause I keep getting jumped in my cellar

prisma basin
#

Is your cellar well lit? And don't say with oil lamps,they only spawnproof a 3x3x3 cube around them.

prisma basin
#

Unless your cellar is basically a shoebox...

woven harness
#

it was compresed and not enough

#

they proably came from the butchering/kitchen that was next to it

prisma basin
#

I suggest getting some brass made and replace basically all oil lamps with torch holders.

prisma basin
#

Just clowned on the Eidolon with a longsword.

#

Parries rock.

nocturne shore
# woven harness I had 5 oil lamps

there are also mods to edit spawning light lvl to make it a bit more reasonable, sometimes you want nice, uneven lighting instead making every room basically fullbright

upper ermine
#

How does the Falx compare to the blunt weapons added to the game, for fighting rust monsters>?

prisma basin
#

Falxes hit for one damage tier above all other weapons of the same material.

#

They basically brute force most thing's slashing defense.

#

And slashing is typically the "neutral" damage type in CO.

hallow bolt
#

I find falx's attack animations to be better than most other blunt options

#

Quarterstaff is UWOH though

uneven trench
#

should I make a quarterstaff alongside my falx and bows

green shadow
green shadow
thin wing
#

As a blackguard I'm a fan of carrying a falx and a greatsword

upper ermine
green shadow
#

i'd say yes

prisma basin
upper ermine
#

The poor blackguard

green shadow
#

blackguard is the strongest class in the game, vanilla or co

thin wing
#

Blackguard sword vs falx depends

green shadow
#

isnt blackguard shortsword a tier 4? Thats bronze tier

thin wing
#

Against the iron falx I'd say the blackguard sword wins cuz it has higher base damage and the tier difference only matters against a couple enemies

#

It's tier 4 but isn't that the same as other iron weapons?
Either way it has higher base damage which is it's main draw

green shadow
#

iron is tier 5 and steel is tier 6, i think

#

falx is +1 tier to material

thin wing
#

I thought meteoric iron was tier 5 and steel was 6

#

Stone/wood is tier 1, copper is 2, bronze is 3, iron is 4, meteoric is 5 and steel is 6

#

Blackguard shortsword i think beats out the iron falx in most situations (tier 4 slash and lower and tier 7 slash defense due to how it works) since it does like an entire extra damage, against meteoric iron it's a bit if a tossup (still better against tier 4 and below but worse against tier 5 and up)

green shadow
#

perhaps, i just use quarterstaff and it does not care about tiers

thin wing
#

The blackguard shortsword totally blows the iron shortsword out of the water though lol

green shadow
#

fair

thin wing
#

This is also only looking at damage and ignoring that the blackguard shortsword can also parry like shortswords so it's very versatile

#

It holds its own even against meteoric iron, but it's beaten by steel

austere phoenix
#

is there a way to make spears have less knockback? I cant find a reason to use any other weapon rn except spears, i just want to reduce by like 30%.

#

i was looking in the json files but could not find anything

austere phoenix
green shadow
austere phoenix
green shadow
#

its a hunting weapon, and for hunting you are better off using ranged weapon imo

#

drifters are resistant to piercing damage, very much so

austere phoenix
#

they dont do a lot of damage but spears can keep almost every enemy away, except for brown bears. its a bit cheesy for my playthrough

#

brown bears are too fast for the knockback

#

ive set every enemy to have faster movement speed and made myself have lower movement speed and still, spears have been making combat rather simple, but i just nerfed the knockback so i shouldnt have the issue

thin wing
#

Pikes are longer by the by

green shadow
#

Pike seems to be too unwieldy to use, i used them to poke holes in bears that have been trapped in a pit and nothing else

thin wing
#

Realistic honestly, pikes would suck if you're just One Person lol

graceful bridge
#

Spears being the easiest to use weapon makes a lot of sense.

upper ermine
thin wing
#

In the stone age cuz they're easy to make and in wars cuz they're easy to make in bulk and work great in formation
They're not necessarily the best if you're just Some Guy but the best weapon always depends on context anyway

#

Though VS naturally glosses over one of the largest factors behind a weapon choice; how annoying it would be to carry lol

#

Ain't no world I'd want to carry a spear at all times while also carrying mining equipment into a cave, but if it just fits into my magic pocket then w/e

halcyon palm
#

can I post crash logs here related to musket crashing my game in wield?

hushed scarab
hushed scarab
#

You just bounce back whatever is trying to get to you and it works out really well

thin wing
#

In-game i still wouldn't use spears but mostly cuz every monster is very resistant to pierce so you're almost always doing half damage

#

Also blackguard so, sword lol

#

A lot of video games gloss over that spears are big and super annoying to carry everywhere lol

hushed scarab
#

Ah, fair

graceful bridge
#

A short spear, less than your height, would be excellent in a tighter space where swinging swords may be restricted. It helps you can't be flanked or outmanuvered in a tunnel.
As long as the weapon is shorter than you, carrying it in tight spaces isn't unreasonable.

thin wing
#

Swords can stab too

#

The hard part is bringing the spear to bear in those situations

graceful bridge
#

The can, but spears stab at longer distance.

thin wing
#

And it not getting lodged in some angle in the cave like trying to drag a couch through a hallway

graceful bridge
#

If your spear is that long, yeah, it's gonna be a pain.

thin wing
#

If the entire cave is large enough for you to walk in a spear is mostly fine, the hard part is ones where you might have to crawl through smaller gaps or whatever

graceful bridge
#

If you have to bend your body through a gap, your sword isn't fairing much better.

thin wing
#

Swords are a lot shorter than spears lol

#

Unless you're trying to drag a zweihänder with you lol

graceful bridge
#

But think about the relative difference in difficulty

thin wing
graceful bridge
#

In both cases, you have to mind your weapon, and remove it from your body.

thin wing
#

Idk like 5

#

I would've thought "a shorter sword would be a lot easier to carry around in a cave than a spear" was an uncontroversial statement

graceful bridge
#

In that case, the difference between 1 and 2 meters aint much.

thin wing
#

That's a big difference o_o

#

My "idk like 5" remark was just being silly

green shadow
#

shame you cant throw it with a shield

graceful bridge
#

Javelins are nice. I like the Javelin belt bag.

green shadow
#

definatly

graceful bridge
#

Its nice to have dedicated weapon slots.

green shadow
#

steel tier javelins are okay against most drifters

#

kinda short range though

graceful bridge
#

steel tier Javelins is a funny idea, since I lose them and just spam obsidian ones.

#

@thin wing I think I mean Javelins. Short enough to keep on your person.

green shadow
#

i mean, you cant get lower then 50% penalty due to enemy protection

#

stone javelins would do amazing 3.5 damage per throw to a drifter

graceful bridge
#

Javelins also feel like vanilla spears to me.

#

They don't have a lot of deadzone in close, and hit out to about what range I'm used to fighting with.

green shadow
#

dead zone is hard to get used to

graceful bridge
#

Yeah. It really is learning a whole new fighting skill.
I wonder if it'd be feasible or good to have a bit of knockback and minimal damage given to deadzones.

uneven trench
#

weren't Javelins initially what replaced spears until backlash made spears makeable

wet abyss
#

Currently trying to decide what weapon to upgrade to next. In practical gameplay, do longswords have problems being unable to swing in tight quarters, like 1-wide tunnels? Or is that not modeled?

#

And would I need one or two ingots to smith one?

thin wing
#

Two ingots

#

Also nah you can swing greatswords in caves

#

Polearms are awkward in tight spaces but only because they have a minimum range

wet abyss
#

I noticed, hence not going for a spear this time 😄

#

longsword it is, then

#

And then I'll have to practice parrying at some point...

thin wing
#

The greatsword can block at least

wet abyss
#

Not yet at iron tier, only bronze.

thin wing
#

RIP

uneven trench
#

I wonder if I should get a broadsword instead of a quarterstaff

thin wing
#

They're entirely different niches so hard to compare

wispy pumice
#

I was on the fence about downloading this, eventually just said screw it and got it.
It turns the club into a baseball bat 10/10 mod why didn't i get it sooner.

uneven trench
#

commoner wanting to get a falx melee alternative

green shadow
#

quarterstaff is always a better choice then swords for non blackguard

#

but you can go with something other then quarterstaff for the vibes

thin wing
#

i mostly mean one is two-handed and the other is one-handed lel

#

overall i'd say the priority is using a weapon you have proficiency with first, but other than that, blunt weapons are generally better

#

if i was playing commoner i'd probably carry a mace and quarterstaff, maybe with a spear in case of Sudden Wolf

#

though if you want to keep your weapon count lower you could just use a sword instead since slashing damage is middle-of-the-road for defense so it's ok against monsters and wildlife

#

and once you get to meteoric iron or steel the damage type matters a lot less

green shadow
#

im thinking of trying mace + shields on my clockmaker

#

because i can also block when using pistols

thin wing
#

I personally find shields worse than 2-handed weapons especially since a lot of 2-handers can block anyways

#

I don't think I ever have a pistol in-hand long enough that blocking while holding the pistol is an issue that comes up lol

#

I'll swap to the pistol to shoot then back to melee weapon

#

how does pistol + shield work anyway? does right click aim or block or both?

green shadow
#

you aim and block at the same time, i think

#

i was testing it in creative some time ago

thin wing
#

ah interesting

green shadow
#

gives me grim dawn flashbacks

#

shield and pistol character

thin wing
#

while it is a vibe i'm not sure how practical it is since you only aim and shoot for about 2-3 seconds before needing to empty your offhand for like 15 seconds to reload anyway

#

unless you got a brace of pistols

hallow bolt
#

As a hunter, I carry a spear + quarterstaff

#

Fuck bears + fuck shivers all in one 💪

hallow bolt
green shadow
#

you can do pokes and and you can do slashes

hallow bolt
green shadow
#

quarterstaff is also 2 handed

hallow bolt
#

Yeah

#

Not going to double-down on weaknesses lol

uneven trench
#

what does the windlass do for crossbows?

#

...wait, is the windlass a way to speed up reloads of stirrup crossbows?

green shadow
#

its a reload tool for windlass crossbow

#

specifically

hallow bolt
#

38 damage 😩

graceful bridge
#

I'm surprised no one talks about the humble club

#

I love my club.

#

Blunt 1/2h. Love it. Shield if needed, extra damage if not.

hallow bolt
#

Low range imo

#

I did make an iron club

#

Then near immediately swapped to quarterstaff

#

The 2handed aspect is quarterstaff's only weakness

graceful bridge
#

True, enough. Better than a mace, and imo easier to handle.

hallow bolt
#

Agreed

#

Easier to craft too

#

Just needs nails

#

Leftovers makes chests c:

graceful bridge
#

That said, I don't play clockmaker. I recommended my team clockmaker use a quarterstaff.

hallow bolt
#

I play hunter and still use quarterstaff

#

I was tempted to use clockmaker but Hunter's -50% sway 😩

#

I'm the cook sadly :c

#

also the Miner

restive cove
#

So uh. @fallow surge I don't understand your logic behind the new armor changes.

on every stat forlorn hope has half the downsides of plate

Black guard was nerfed into being normal plate despite it's rareness (same rarity as forlorn hope, and in the lore the two armors clashed in battle)

Kastan curiass' have twice as much defence, even LESS hunger rate and downsides other than range.

The changes make it so there's no point in wearing certain armors over others, which isn't ok from a balancing standpoint. It would make sense if it was bronze armor vs steel, but this is steel armor vs lore armor.

hallow bolt
#

Perhaps Maltiez hates blackguards? I hate my blackguard he stole my bucket

restive cove
#

Yeah but I have several players complaining about it on my server, and rightly so. The changes make zero sense

#

Maybe I can understand the kastan one, but nerfing blackguard into oblivion while buffing tf out of forlorn hope doesn't make sense

hallow bolt
#

You can revert back in the files section in the modb

#

I did for my server

restive cove
#

The two armors have the same stats in vanilla for a reason lol

restive cove
#

I just want him to know that the changes don't make sense

hallow bolt
#

Obligatory make a backup, nothing happened for us but better safe than sorry 💪

restive cove
#

We backup every day and test everything on a test server before doing anything to the main

#

We'll be fine

#

It's just some value changes, nothing that would cause issues

fallow surge
#

What is "Kastan"?

graceful bridge
restive cove
#

If so, myb

#

But the other changes are what I'm more worried about

hallow bolt
#

Ah yeah Kastan isn't in CO (or its branch mods like Armory) I was confused too lol

restive cove
#

Forlorn hope and blackguard have the same stats in vanilla minus the durability, because they're both the same rarity to acquire

#

So changing one to be better than the other makes zero sense

hallow bolt
#

To be fair, its pretty agreed that Forlorn is better than blackguard even in vanilla

restive cove
#

Yeah but not halving the stats better

fallow surge
#

List here forlorn, blackhuard and iron plate vanilla stats

restive cove
#

Those are the stats from co

#

Lemme get the others

#

Also from co

hallow bolt
#

Oh wow that is a big difference

austere phoenix
#

I changed it to 1.7 and it feels a lot more balanced

restive cove
#

these are the vanilla stats, they're meant to be somewhat ambiguous since both armors are lore armors. Yes forlorn hope is objectively better by 1-4% on some stats, but not a whole 10% like CO did

fallow surge
#

Where is vanilla iron plate stats?

restive cove
#

I was getting them

fallow surge
#

So vanilla blackguard is just vanilla iron plate with less debufs

restive cove
#

yea

#

and forlorn hope is the same with less durability and less debuffs. The debuffs only change by a max of a 4% difference.

thin wing
#

the quarterstaff is a better two-handed weapon (can block, longer) and the mace is a better one-handed weapon (faster attack speed)

restive cove
#

rolling pin supremacy @restive vector

thin wing
restive cove
#

I said that minus the scale bit lol

thin wing
#

oh i missed that, my apologies

#

i'm a bit late to the convo

restive cove
#

npnp

swift locust
#

what would the best armor combo be for iron if youre going for protection and still want some modest mobility? i find the new armour system this adds incredibly confusing so please help (i do have armory installed)

hallow bolt
#

I haven't played on the new update in earnest but Jerkin + Scale gives good protection vs most non-Nightmare enemies with minimal debuffs

#

My hunter has 99% speed with that fit

#

Use a Riveted helm for minimal steady aim debuffs too

#

You can take off the jerkin for slightly more speed if you're not afraid of drifters and moose

swift locust
#

ive never been there before so im unsure how much protection id actually need

wet abyss
#

In vanilla I would recommend iron chainmail. Not sure how that translates into CO though.

swift locust
#

and the vanilla slots are disabled

#

so you cant put them there

#

same story for chain body armour

wet abyss
#

Armors can occupy multiple slots at once.

#

If you want to test, try crafting an improvised body armor, that's cheap

swift locust
#

or just go into a creative world

wet abyss
#

Or that, yeah

hallow bolt
#

Oh resonance archives

#

Get gambe

#

The new update dumpstered all armor and the google doesn't show Eidolon stats

#

But its probably high tier blunt damage like it was last update

prisma basin
#

I dunno. In full bronze plate (As in,all three layers),I'm functionally invulnerable.

#

If the armour stats got dumpstered,then I didn't feel it.
Unless you mean as individual layers worn in isolation,without considering the fact that THEY ARE DESIGNED TO BE WORN AS PARTS OF A LARGER SYSTEM.

#

Gambeson,mail,and plate. Worn together,as they are meant to be,you're basically invulnerable.

#

Material dependent,of course. I ran into three Sawblade Locusts,and they came close to putting me in the ground.

#

But that's a simple issue of damage tier vs. defensive tier.

hallow bolt
#

"Plate"

#

Got to fiddle with files again is all that tells me 😞

prisma basin
#

Or just... wear gambeson,mail,and plate.

#

You're not slowed down overmuch.

#

The only real penalty is healing rate,which is easily enough addressed by waiting until combat is over,stripping armour,and then healing. You'll be durable enough to do that.

hallow bolt
#

I'm just going to revert the changes personally

#

I prefer when armor was stronger

prisma basin
#

It sitll is strong. You just need to use it as it was intended.

hallow bolt
#

I know how the system works lol

prisma basin
#

This is like playing Morrowind,and saying it's bad because it's not Skyrim. You realize this,tight?

hallow bolt
#

???

prisma basin
#

You're not approaching the mod on its terms.

hallow bolt
#

I said I don't like the changes

#

So I'm reverting them

#

Its not that complex

hallow bolt
nocturne shore
prisma basin
#

I genuinely don't feel that.

hushed scarab
#

It definitely has a tangible effect
But considering you can just move away or into an enemy depending on whether the swing is risky or not its kinda negligible

prisma basin
#

Or just parry.

#

I have enough time to get two cuts in between parries.

hushed scarab
#

I forget the parry exists most times lol

#

Im just too used to backpedaling because its just so goddamn easy to do that instead

prisma basin
#

Dark Souls and Elden Ring taught me to never give ground. Combined with my experience with Sekiro,parrying just comes naturally to me.

hushed scarab
#

Its weird to apply dark souls and elden ring logic to vintage story lol

#

Considering how braindead and non oppressive enemies are

#

Unless theyre a shiver

#

But even then the trusty slide to the left technique works against them

#

And hell

prisma basin
#

It's just how my brain responds to combat.
"Enemy. Engage. Kill. Don't give ground. Guarantee long-term safety."

hushed scarab
#

You usually can gain ground just by hitting the enemies because for some reason knockback can be obscene in this game

#

Idk why spears are so good at backing mother fuckers against a wall

#

Why get up close and personal when you can cheese mother fuckers against a wall and stand there holding left click with a spear lmao

#

Its so silly

prisma basin
#

Because my swords swing faster and use a better damage type than spears.

#

Thrusting damage is,generally speaking,ten different kinds of bogus against Rust monsters.

#

Slashing damage,meanwhile,is about neutral.

#

So,the more advantageous damage type combined with the Blackguard's swing speed bonus with swords of all kinds means...
Why would a Blackguard ever bother with spears the moment they get access to copper?

hushed scarab
#

Oh no obviously spears are low damage

#

But that doesn’t matter to me if the enemy literally cant hit me and i can stand still and hold left click lol

prisma basin
#

Spears (And crossbows) are absolute death against mundane animals,though.

hushed scarab
#

It takes what, maybe 2 to 3 seconds longer to kill stuff for me?

hushed scarab
#

Wuzzat?

hallow bolt
#

Spears have low durability :c

prisma basin
#

The rate at which you need to replace your weapons.

hushed scarab
#

Eh, whatever, go my meteoric iron

#

Lasts me a great deal of days it does

river glacier
prisma basin
#

Lower durability combined with needing more hits to kill means you're replacing those spears far more often than you would be replacing swords,staves,and maces.

hallow bolt
#

I've gotten 10+ temporal gears on quarterstaff for only 1/4th durability

#

I doubt my spear could get close 😔

hushed scarab
#

Soz they should change the bats and clubs to throw enemies around like its baseball

hushed scarab
river glacier
#

Ive knocked things over fences with a spear that's not right man

prisma basin
#

What's next? Dragoon jumps?

hushed scarab
#

Please

#

I want to be a dragoon

river glacier
#

in what world you can punch things to higer elevations than they can jump

hushed scarab
#

That would be so fucking cag

#

2 things i now want in vs

#
  1. Dragoon lance
prisma basin
#

Funny thing. I somehow punch surface monsters to death.

hushed scarab
#
  1. The Dragonslayer from Berserk
hushed scarab
prisma basin
#

Eeeeeeeh.
I want the Dragonslayer Spear,personally.

#

Maybe with the lighting projectile,powered by Temporal Gears.

hushed scarab
#

Balls

river glacier
hushed scarab
#

I want a raw heap of iron to cleave Apostles with

#

And then give myself a cannon arm and a repeating shotgun and the insurmountable strength of the human spirit

prisma basin
#

Ignore the gauntlets on my hands...

hushed scarab
#

Soz we should get proper gauntlets

prisma basin
#

We do.

hushed scarab
#

Also i havent tested this but can you run bucklers with bows?

river glacier
#

no you need a free offhand

prisma basin
hushed scarab
#

Well thats a bummer

prisma basin
#

Those are called caesti.

hushed scarab
#

Historically archers could use shields with their bows

#

Like a kalkan

prisma basin
#

Historically,the had shields *available,*but only had them in hand when the enemy drew into melee.

hushed scarab
#

Or bucklers and pavise

#

Nah with bucklers and something like a kalkan they could use it with their bows

prisma basin
#

And a pavise is not a shield. It's deployable cover. Attempting to use it as a shield is... Ill advised.

hushed scarab
#

^that is true
Pavise was more back protection than anything lol

#

Which makes me wonder if its possible to have unequipped equipment become physically holstered on your body somewhwrw

#

As in, in game

prisma basin
#

There's a mod that renders hotbarred tools and weapons on your person.

#

Trying to find it now.

hushed scarab
#

Would be funny if your unequipped shield was planted on your back and you become a turtle lol

prisma basin
#

If I recall,that's where the mod renders shields in the hotbar.
No mechanical effect,though.

#

Aah. Found it. But it's out of date.

#

Damn.

green shadow
restive cove
#

the original values were fine

green shadow
#

dont call me dude please

restive cove
green shadow
#

nw!

#

forlon is worse then steel plate if you want more protection

#

i agree that blackguard should be buffed

#

also, forlon is very expensive to fix

restive cove
#

vanilla armor stats don't change more than 2-4% between the two lore armors

#

keeping that same ratio would be fine

#

but a 10% difference isn't

green shadow
#

blackguard should have lower manipulation speed/movement speed maybe, forlorn lower ranged penalty

analog hearth
#

Hey I was just curious, do you guys use ranged (hunter) or melee (blackguard) with combat overhaul? I have pretty much always used hunter but ranged weapons seem to be much more situation dependent than melee (and overall maybe less useful?). Like in the major lore place that the treasure trader sends you to, melee is basically the only thing you can do from what I have seen. IDK I am just curious what you guys think.

#

and also considering you basically can't use armor if you want to be proficient with ranged weapons makes it even more situational

green shadow
#

recurve bow is very fast and you can use it a short ranges

#

hunter has so much bonus aim that you can get away with heavier armor

#

also, you get 1.5x multiplies for headshots, which are easier to do at closer range

#

but personally i always play clockmaker because gun is funny

analog hearth
#

Would you say that is worth losing the blackguard melee/armor buffs? iirc forlorn is pretty good for ranged due to its low penalties and so is leather/tailored gambeson so those could be used without too much detriment

analog hearth
green shadow
#

probably, but as long as your head and chest are protected you should be fine

#

those are the most common areas to be hit in, and limbs takes half damage

#

if your goal is to stay away and shoot at things

#

gambesson will cover your arms and legs, which by itself is enough protection against blunt damage

#

only thing you should be afraid of is high tier shiver tearing your arm apart, cause they do absurd damage at low attack tier

#

sawblade got nerfed, and while it will be very painful to be hit in the arm/leg you will survive

analog hearth
#

ok yeah that makes sense, so something like gambeson should be good enough for most things then

analog hearth
#

Thanks for the info ❤️

uneven herald
prisma basin
green shadow
#

i personally would skip leg protection, becuase it slows your down

#

apart from gambesson pants

#

with this setup you still get manipulation speed penalty of 11%

#

meaning slow reload

#

i hate it

#

but there is no way not to have penalties unless you are naked

#

vanilla tailored gambeson, my beloved 😭

upper ermine
green shadow
#

clockmaker starts with what looks like an apron

restive cove
upper ermine
#

And I can switch out the rolling pin for a cleaver and say “Ahhh, fresh meat”

green shadow
#

one sec

green shadow
#

Cook is from Working Classes mod

upper ermine
#

Ooh I like the historical touch. Barber surgeon

green shadow
#

barber surgeon is vanilla clothes set

prisma basin
#

As for movement speed,it's honeslty not that big of a deal, Unless RNG throws an attack at your neck or face,you're not taking much damage at all.

#

I legitimately think a lot of people put far more value than is sane on movement speed,in an environment where armour genuinely does its job.

green shadow
olive abyss
#

i just got into caving for the first time since the last update, did it just tank armor stats across the board?

#

my full gambeson plus full steel scale feels incredibly underwhelming now

green shadow
#

defense tiers got lowered, but also entity damage tiers/damage got readjusted

olive abyss
#

damn, i was enjoying having a modicum of survivability without having to eat a -30% movement speed 😩

green shadow
#

its fine, you still pretty much invunerable

olive abyss
#

lol not even remotely in caves

prisma basin
#

Speed means nothing when you're borderline invulnerable.

olive abyss
#

i mean

#

ive got my layers full

#

steel scale is outer and middle and gambeson is skin

prisma basin
#

At that point,you don't NEED to be fast. The enemy can't threaten you.

olive abyss
#

unless you're saying the intended is "only ever wear plate + chain + gambeson"