#Knapster

241 messages · Page 1 of 1 (latest)

rugged kestrel
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Easier knapping, clayforming, panning, scythe harvesting, and smithing; for those with low manual dexterity.

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Knapster
Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Suport the Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes ...

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Support the Mod Author

If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving forwards. Thank you.

If you would like to contribute your expertise in a language to translate this mod, or other mods within my Mod Suite, or if you spot any mistakes within the translations that have already been contributed, please send me a message on my contact page, or leave a feature request on my issue tracker for this mod.

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Knapster

Easier knapping, clayforming, panning, scythe harvesting, and smithing; for those with low manual dexterity.

There are four different modes the server admin can set for each feature:
 ironingot Disabled: The feature is disabled for all players on the server.
 ironingot Enabled: The feature is enabled for all players on the server.
 ironingot Whitelist: The feature is only enabled for players added to the whitelist.
 ironingot Blacklist: The feature is enabled for all players on the server, except for those added to the blacklist.

Features:

goldingot Easy Knapping (/knapster knapping): Provides an easier way for players to knap items within the game.

goldingot Easy Clay Forming (/knapster clayforming): Provides an easier way for players to form clay items within the game.

goldingot Easy Panning (/knapster panning): Provides an easier way for players to sift for resources, with a wooden pan.

goldingot Easy Scythe Harvesting (/knapster harvesting): Provides an easier way for players to harvest grass, reeds, and crops, with a scythe.

goldingot Easy Smithing (/knapster smithing): Provides an easier way for players to smith items on an anvil within the game.

goldingot Easy Quern (/knapster quern): Provides an easier way for players to grind resources in a quern.

unborn laurel
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This is the perfect mod for people with RSI

vernal adder
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I can't find a settings file on the server and changing the values (e.g. knapping voxels 8) doesn't change anything. it's still 1. harvesting animation is faster, but has a cooldown = same speed overall

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also, why are there 2 threads? 😄

rugged kestrel
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The other thread has new been removed (I need a mod to delete it fully).

rugged kestrel
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The settings file should be: %VINTAGE_STORY_DATA%\ModData\ApacheTech Solutions\knapster\{WORLD_ID}\settings-world-server.json.

stiff violet
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Hi Apache, two questions;

  • Is there any intent to expand the non-voxel features (harvesting/panning) to other repetitive actions, like leaf shearing and farmland ploughing?
  • I've been using the mod for a long time because of carpal tunnel issues, but still find issue with clayforming because of how big some clayforms can get (ovens, vessels, etc). Is 8 voxels per action/click a hard limit, or would it be possible to get the upper limit of the voxels range increased?
rugged kestrel
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Eight voxels isn't a hard limit, no. But, there is a performance trade-off. I set it to 8 as a limit because it still seemed to fit with vanilla, to a degree. I could add an option to instantly complete the clayforming/knapping. What would you say as a suggestion for a hard limit? Given that 4096 is the max number of voxels possible in a single block.

I can also definitely add shearing, and ploughing... well, I can look into them, at least. Are there any other menial tasks that could have a boost?

rugged kestrel
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So far as Instant Complete goes... initial testing looks good. I'll have something ready for next week.

stiff violet
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Id suggest either 16 or 32 as tje high end of range for clayforming; not entirely too high but very big boost to speed for larger clay forms, but an autocomplete would be just as welcome.

Re: other tasks; my main grievance is mostly speed, so being able to speed up the action like with scythes and panning is all I can ask for, though I'm sure it might be a bigger ask since they're block affecting and not entity (I.e the scythe acting on grass, pan acting on itself not the panned block, converse with shearing & ploughing), but I'll be thankful for it being considered.

Thanks for the responses - if you push anything out, I'll right on it to give it some thorough testing & feedback for you

solid roost
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bug: left-clicking on a knapping base without having selected a recipe crashes the game.
i would imagine knapster is looking for selected recipe on left-click to determine which pixels to remove/add and doesn't include a failsafe to ignore interactions on blank bases

rugged kestrel
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Thanks. I think I have that on the backlog already. But if not, I'll add it.

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Issue: CTD while using the EasyKnapping feature
    Given a user has the EasyKnapping feature enabled,
    When they do not have any recipe selected,
    And they left-click the knapping surface,
    Then null-checks should return early, so no CTD occurs.
merry laurel
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Here's an off the wall question: Is it possible to determine if a player has successfully knapped/formed/smithed an item previously? The intent would be to disallow the auto-complete function until the player has in effect 'learned' the action by doing it once.

unkempt locust
safe ginkgo
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@rugged kestrel hey did you abandon the mod?

rugged kestrel
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Funny you should say that. Tonight, I updated my game, and started updating my core libraries for 1.18. I'll be updating Knapster over the next few weeks; along with a few of my other mods.

safe ginkgo
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oh thanks cuz I dont know how much I can hold on longer without knapster, clayforming without ur mod is torture Sadge

rugged kestrel
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I've been able to make an "Instant Complete" mode as well. 😄

rugged kestrel
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Knapster
Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Suport the Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes ...

versed dune
graceful pollen
unborn laurel
versed dune
rugged kestrel
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There are a couple of issues with Smithing, especially if you rotate the work item, or try using instant-complete on a Bloom.

rugged kestrel
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v2.6.1:

  • Fixed: EasySmithing auto-completion doesn't properly take rotation into account.
  • Fixed: EasySmithing iron blooms waste voxels on instant complete.
  • Fixed: EasySmithing commands change the wrong settings.
grand lantern
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Hey @rugged kestrel, just wanted to say thanks for taking the time to update the mod. It's a huge QoL boost and I can't imagine playing without it these days, especially for knapping or smithing arrowheads.

safe ginkgo
distant dirge
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for some reason only flint snapping works for me

graceful pollen
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You've made sure the setting is enabled at least?

distant dirge
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I don't use any other mod

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yeah I'm testing with cmd, the knapping works normally but when I try to disable or enable it, it gives me those error

graceful pollen
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In your mods folder?

distant dirge
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yeah

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should it be something else but zip because the mod does show up normally in my mod list

graceful pollen
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All the mods I've got installed work from .zip

distant dirge
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weird

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I check the mod setting another way and everything is on normally

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idk what is wrong here

graceful pollen
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you've got it in (picture 1) and not (picture 2) correct?

distant dirge
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\Vintagestory\Mods

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yeah

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I got this error when I click on "Mod Folder" in the game, maybe this is the source of issue?

graceful pollen
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Maybe? I'm absolutely certain Vintage Story hates spaces

distant dirge
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hmmm...

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any solution?

graceful pollen
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if that is what's causing the problem then it wouldn't load the 3 main 'mods' you need being these files:

distant dirge
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yeah weird

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I haven't played the game for over a year and come back to these error I didn't run into before so I'm not sure what changed

graceful pollen
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which would mean the game wouldn't let to load a world in the first place.... so clearly it's able to read from the folder

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Oh!

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what version of Vintage Story are you playing on?

distant dirge
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1.18.15 (stable)

graceful pollen
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okay so it ain't that

distant dirge
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yeah that's why I feel weird it doesn't worry correctly

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This is my mod menu

graceful pollen
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type /knapster k and tell me if it shows anything

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should come up with

distant dirge
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yeah it shows the same

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it shows like that with others too

graceful pollen
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Got it

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So you want it disabled?

distant dirge
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No I want all of them enable normally but for me the clay forming (and possibly others as well)to work because my issue is only knapping work, the other features seem not to work

graceful pollen
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when clay forming do you have the paintbucket icon?

distant dirge
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oh there is no icon for me

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now mentioning it, I felt weird there was no option

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because I remember there was

graceful pollen
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I have NO clue what could be causing this, just that updating it fixed it for me.

distant dirge
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no i mean like... NO ICON at all

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no vanilla options either

graceful pollen
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Yeah I know- ...Yeah okay that's a tiny bit of a problem.

distant dirge
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yeah...

graceful pollen
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"Green be gone" sounds like it should only affect textures and no scripts

distant dirge
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it only retexture the wood

graceful pollen
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Reinstall VS? maybe? Your saves will remain as they're saved to a seperate directory.

distant dirge
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I may save my save and do a total clean install maybe

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because I just reinstall the game like the other day

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I'm sorry if I have been bothering a lot with trouble outside the mod

graceful pollen
# graceful pollen

While using the auto fill when removing the orange ones it will still consume a voxel.

distant dirge
graceful pollen
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Well with how little mods you have it's a wonder why anything broke at all

distant dirge
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I think maybe something within the game internal

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because the vanilla things didn't show

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if a full reinstall doesn't work still, I will ask and check if the whole MSI file name may cause issue

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because my default folder name is MSI PC which there is a space

graceful pollen
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Well mines (myname) PC

distant dirge
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has space too?

graceful pollen
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yeah, but right after typing that i just realised, it's in my D: drive which doesn't have a space

distant dirge
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I install it in my F disk (which is SSD)

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I don't think it has any space in it

graceful pollen
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hmm, well if the directory is to believed there actually are spaces.

distant dirge
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hmmmmmmmm

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OMG

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I am so DUMB

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I figured out why

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all of this issue wasn't even an issue to begin with

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x'D

graceful pollen
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Give us an insight into your folly?

distant dirge
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Okay... listen.. don't kill me when I say it, okay?

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I didn't know you have to press F

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while forming the clay

rugged kestrel
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So, are there any issues with the mod, in the end?

distant dirge
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yeah this is the end of it xD

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no issue

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just my dumb cave man ass

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I feel so bad wasting Dusk time, hope they will forgive me xD

graceful pollen
gusty orchid
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I installed version 2.6.1 which requires game version 1.18.15. I checked my game version number and even tried rolling back to 2.6.0, but the mod still says "unable to load mod. Check log files"

I put the zip file in the mod folder as usual but I can't find a solution or even reason for it not working. Am I the dumb?

rugged kestrel
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What OS are you using, and what does it say in the log files?

gusty orchid
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Scratch that. It was me. I'm the dumb. I accidentally had version 2.4.2 and 2.6.1. Since the zip files were named differently, 2.4.2 didn't show up when I searched for "Knapster" to clear out old version in my mods folder.

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While I'm here, THANK YOU for this mod and for managing to update it to latest game version. It's absolutely fantastic for accessibility to an amazing game.

safe ginkgo
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Hi, do you have plans to update for 1.19 stable?

violet aspen
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Mod don’t work for me on 1.19 xddddd

peak crescent
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Is this mod going to be updated by @rugged kestrel or should we find someone else to take it over? It's kind of an essential mod for some

rugged kestrel
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Is it broken? I haven't had any issues reported to the GitHub repo.

daring galleon
rugged kestrel
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Thank you. I'll have a look at that tonight. 🙂

daring galleon
peak crescent
rugged kestrel
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@here

New version out now for 1.19.3

Please keep me updated if there are any more issues. I haven't had to change anything, and just recompiling the mod seems to have worked for an initial test of each feature.

rugged kestrel
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Just updated to v2.8.0: https://mods.vintagestory.at/knapster

New Feature: Easy Quern: Provides an easier way for players to grind resources in a quern.

  • Server Admins can change the speed multiplier to make grinding faster, or slower. (x0-x10) (Default: x1).

Knapster
Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Suport the Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes ...

rugged kestrel
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I've struggled through trying to understand the install instructions for Linux, on a VM. They assume far too much knowledge of Linux. The mod seems to run of from what I've been able to work out. My seraph has no facial hair, and the mouse doesn't turn the camera at all. But, the mod works.

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Assuming that you already downloaded and extracted the Vintage Story for Linux, navigate to the game folder and run run.sh or Vintagestory directly. 

Nope. Do not assume. I have a file that was downloaded from the website. Start from there, and explain it step by step, without missing anything. The only thing you should assume is that I have no idea even where to look on the screen, at every single step. Guide me through every single click.

rugged kestrel
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All issues with Linux have now been resolved. 😄

rugged kestrel
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I fear this may have opened the floodgates, haha. But I've added a new feature in v2.9.1

Easy Mixing Bowl

Provides an easier way for players to mix resources in a mixing bowl. This feature is only available when the mod "A Culinary Artillery" is enabled within the same gameworld.

  • Server Admins can change the speed multiplier to make mixing ingredient faster, or slower. (x0-x10) (Default: x1).
  • Server Admins can apply the speed multiplier to powered mixing bowls, as well as manual mixing bowls.

Thank you to @summer cliff for permission to add this feature.

summer cliff
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I'm sure people will appreciate it! Thank you, Apache! 😄

daring galleon
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Oh thank you very much for fixing it 😄

ancient bear
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doesn't vanilla scythe already collect grass, reeds and crops? What does this mod do differently for scything grass?

proven rock
rugged kestrel
still gazelle
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Currently using knapster 2.9.4 on a multiplayer server. When I tried using /knapster or any of its other commands, it returns "No such command exists." My server uses ARM64. Is this mod strictly not compatible with such architecture? Asking because it works perfectly in singleplayer

rugged kestrel
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I've never tried on ARM, and have no way of ever testing it.

rose leaf
rose leaf
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Why do i feel like apache isnt around anymore

rugged kestrel
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I'm around.

I've been at a couple of festivals over the last few weeks. Just got back from Bloodstock Open Air this morning. 🙂

I've just released 2.11.0, which should address a few issues, and also add in "Easy Tilling". Provides an easier way for players to till farmland, with a hoe.

I'll check on that smithing thing now.

https://mods.vintagestory.at/knapster

Knapster
Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Suport the Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes ...

rugged kestrel
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With the smithing issues you have there, it doesn't seem to be anything to do with Knapster. It doesn't even say you have knapster loaded at the time. It's an issue with how the game itself is unloading GUI windows. But, by the time you start smashing the anvil with the hammer, Knapster is done with all the GUI stuff. I've tested in single-player, and I can't reproduce the bug at all.

The only crashes you have there, where Knapster is enabled, it can't find an item called "dogtoy", which is nothing to do with any of my mods.

rose leaf
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hm.. odd the mod that adds the dogtoy is not even loaded or installed anymore.. ill look much deeper for ya soon

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i guess i should mention its a heavily modded server and the crash is only clientsided.

rugged kestrel
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The world you're in is still trying to find the dogtoy. There must still be one in a chest, or on the ground somewhere, that the game is trying to load. I saw it was only a client-side crash.

rose leaf
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hm.. no one ever got far enough to get the toy but ill look into it

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somone mightve spawned it in

dense mulch
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Thank you for this mod. The autocomplete feature is great and increases accessibility.

mint briar
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I had these errors after updating to 1.20.6 (worked fine yesterday) Is there something I can hotfix to get it loading? (also crossposted into campaign cartographer since these two were the only mods in my list that didn't load)

little cloak
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Just chiming in to report similar issue as @mint briar reported. New 1.20.6 update

rugged kestrel
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Yep. 1.20.6 broke all my mods. Fixes will be out tonight.

little cloak
mint briar
distant hollow
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Hey just wanted to post a crash log that was caused by Knapster, another user said I should post it here. v2.14.2

fleet walrus
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It's broken rn

rugged kestrel
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Reporting bugs here is a good way to make sure they never get fixed. Use the issue tracker I have spent a long time setting up, and follow the instructions to the letter.

fleet walrus
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I'm just waiting til knapster updates so i can get back to placing blocks and shi

mint briar
mint briar
iron maple
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I have Essential Tremor and easily twitch when I'm startled, so this is a godsend. Thank you so so much!

primal rampart
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Just wanna say here as someone who’s way more comfortable using a controller that this mod is so so helpful, knapping / forming is very difficult using an analog stick. I know it’s not the intended purpose but it’s made my play so much more enjoyable.

pliant totem
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can you give a example command to enable easy knapping? ive tried but every commadn i try says it doesnt exist

young blaze
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just taking a quick moment to thank you for this
while i do enjoy knapping and clayforming (and still smith manually because i enjoy it that much), doing it for long absolutely wrecks my wrist, and i already have to worry about carpal tunnel from like, a lot of the things i do
-# aka thank you for saving ppls wrists
wormlove

waxen fjord
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Would changing the compatibility of smithing to Anvil Metal Recovery Revived instead of the original AMR be doable? Currently only the Revived works on 1.21, AMR hasn't been updated officially since... 1.16, looks like.

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I'd have tried redirecting any patches to AMRR instead of AMR, but I can't do anything with .dlls. 😅

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Dropped a line on your git.

main kayak
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For some reason it wont let me clayform more than one pixel it keeps delting the other ones

waxen fjord
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Confirm that there's only one knapster server and knapster client config in global, as well.

rugged kestrel
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Yeah, delete your cache and ModsByServer folders, and it will download and cache everything fresh.

wild scroll
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I just added knapster to my server to get some friends who find knapping annoying to play but currently its just my friends and i playing who like knaping and all the other stuff. Does anyone know how i can set us all to the blacklist for all features without going one by on and doing it?

rugged kestrel
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Set it to whitelist, and only whitelist the players that want it. It is per-feature though.

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If it's just the knapping bit you want, and only for some players, disable all other features, and whitelist Knapping.

tidal lagoon
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for some reason, the voxels keep appearing and disappearing immediately in my singleplayer world

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the ones that are getting autoplaced that is

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ah I see the previous messages

somber heath
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any help with fixing knapster? for some reason frames keep dropping to single digits or so when knapping even when lowering graphics to absolute minimum and low

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happened to us in ver 2.14.6, 3.0.0, and 3.0.2

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@rugged kestrel

rugged kestrel
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Without knowing many more details, there's not much I can do. Please use the issue tracker linked on the mod page.

I've recently found that the Anvil Metal Recovery mod adds multiple seconds worth of lag when smithing. It could be something similar.

pulsar ridge
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@rugged kestrel Good day to you!
I've been seeing this error pop up lately, and wanted to know what the easysmithingpatch does in reference to this "anvil" byplayer

25.11.2025 20:46:39 [Server Error] Exception: Object reference not set to an instance of an object.
   at Knapster.Features.EasySmithing.Patches.EasySmithingUniversalPatches.ProcessHit(BlockEntityAnvil anvil, IPlayer byPlayer)
   at Knapster.Features.EasySmithing.Patches.EasySmithingUniversalPatches.OnHit(BlockEntityAnvil anvil, Int32 iterations, IPlayer byPlayer)
rugged kestrel
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I'll get back to you on this. I'm going through some problems at the moment, and it will take some time to get my stuff sorted to a point that I can check.

broken fox
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server was using an outdated version of knapster. when they updated to the new one suddenly i cant join and keep crashing right before finishing loading the world. owner of server can join fine

broken fox
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Nvm. It was related to knapster settings by deleting my settings and the servers settings one of those fixed it

exotic vault
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Any idea of an ETA for an update to 1.22? No pressure, just wondering. Thanks.

restive fiber
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Where is the compatibility for xskills? The mod listing links one but the addon doesnt exist.

rugged kestrel
exotic vault
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Ok. Hope all is well in your world these days!

rugged kestrel
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Yes, thank you. I've had the best few years of my life, and long may it continue. 🙂

valid hinge
vernal sluice
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I've noticed that some mods work on 1.22, even if not made directly for it. Has anyone tested this one to see if it works, or is it one of the ones that don't work

waxen fjord
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For the time being, I think there's another option: https://mods.vintagestory.at/show/mod/45540

This mod adds a new tool mode to the hammer, "Automatic." This will automatically smith for you as long as you keep hammering. Will remove slag, move voxels, and remove excess in that order
Easier knapping for smithing for those with low manual dexterity.
 
Note: This mod is by Rockou_ a direct port of 1.19 Auto-Smith Mod
All I did was compile ...

rugged kestrel
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I have Knapster ready to go. It will be released tonight.

brazen raptor
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Wow, that was super fast!

crude wyvern
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also coming in here to say that trying to use the knapster features immediately crashed my game. really glad the new version is coming out, because this mod greatly reduced my wrist pain playing VS.

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genuinely, thank you fron the bottom of my heart for making this mod.

rugged kestrel
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Version 4.0.0 now live: https://mods.vintagestory.at/knapster

Knapster
Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Support The Mod Author

If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and mak...

crude wyvern
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THANK YOU FOR MY LIFE AND WRISTS!!!!!!!!!!!!!!!!!!

rugged kestrel
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I have received several PMs since releasing this, with wonderful words of support an gratitude. Thank you for them all. A number of the PMs also asked for information about how to support my work. It's been chaotic recently, and so I will post an update here with information. It is very humbling to read all your comments, and that so many people are asking how they can help.

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Important Information

In November 2025, I was a victim of Identity Theft. The attackers gained access to all my files, documents, browser profiles, banking information, card details, and all my passwords. Years worth of data that was saved on my machine.

Within a few days, they had emptied my bank accounts, taken over my PayPal account, and locked me out of my email, and banking apps. My Microsoft and Google accounts were both compromised, and the machine I have been lovingly building for the past 10 years was trashed.

Over the past few months, I have been trying to re-build my life, and re-coup whatever losses I can, financially; but I've still lost several thousand pounds that I won't be able to recover. It's been a horrible ordeal that has left me with very little. I have had to go back over my whole life, and change every password I've ever set, for every website. I've had to deal with PayPal customer service, which was a nightmare. I've had multiple fraud cases open with the banks, who have all been amazing. I've had to come to terms with the fact that my entire life is now sitting on someone else's computer somewhere, and they are picking through it bit by bit. After nearly six months, I was still getting hundreds of dollars taken from my account to pay for some gift card from a site I'd never heard of.

Luckily now, I am mostly back to normal, from a security point of view. My banks are safe. My PayPal is safe. It's starting to feel like it's all over. But I've lost a huge amount in the process. Thank you to everyone who has reached out in this time. All your support, and words of encouragement have been truly inspiring. Some people have asked whether it is safe to still donate, or buy me a coffee, or join my Patreon. I can thankfully now say that yes, it is. And all support is greatly appreciated. Links are available on the mod page. Thank you to everyone, this is an amazing community. Thank you for your patience, and thank you for being you.

vocal igloo
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is this mod updated to the most recent patch

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?

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nvm i seen it

brazen raptor
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any possibility that knapster just somehow decides to stop working for clayforming? I restarted my server and the option for auto clayforming is gone, but knapster still works for flint and smithing for some reason

waxen fjord
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/knapster gui

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Check your settings.

half bison
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For some reason the mod isnt working because when i knap i do vanilla knapping, and when i finish it it thinks i havent knapped it done yet.

sonic crane
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Is there a way to change knapster to work more than one voxel at a time when smithing

waxen fjord
sonic crane
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Thanks so much! I looked on their mod page and couldn’t find this.

waxen fjord
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😉

frosty solar
half bison
winter vessel
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hello is there a way to add multiple voxels like how duplicate layers does when knapping a clay or anything?

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it only add 1 voxel when auto knapping which it took me too much time to finish knapping

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ah i found it, i guess it needs a world re-enter again to make a saved settings work

gloomy juniper
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I have been having the same issue where I knap something but it never finishes. I can’t use the auto knapping feature only manual and it still doesn’t finish.

winter vessel
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how to use the instant complete in knapping or smithing, it doest complete the recipe instantly

wild scroll
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Hi, I tried playing with knapster on an old world but have since removed it and now keep getting a crash because of it. Does anyone have any idea where I should look to delete any files still refering to it?

I've deleted the mod, the config, and cache files.

left scarab
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so the mod keeps causing protobuf crash

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@rugged kestrel

rugged kestrel
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There is a bug report form on GitHub

left scarab
ruby jackal
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idk if it still works but I was looking for a tool like it. I'll try it soon-ish though.

rugged kestrel
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It's not polished at all, but it does work.

ruby jackal