#musi nimi- a toki pona puzzle game
13 messages · Page 1 of 1 (latest)
toki a!
so this is the current outline i have for the project
4 difficulty levels:
- nimi wan (one-word answers)
- nimi tu (two-word answers)
- nimi mute (simple sentence answers)
- nimi suli (more complex sentence answers)
you're given a question in toki pona and all of the letters are drag-able
you drag letters out of the question into the answer box and put them in order so that they spell out the answer (there will be letters left over in the question, they're not perfect anagrams because that would be ridiculously difficult for me to make lol)
im not sure how many puzzles there will be per difficulty level because idk how much is a fair amount
i wanna sell it for like. 5 bucks, but i dont know how many puzzles is a fair amount for that prize. like, 10 puzzles per level would be 40 total, is that enough? or would 15 per level/60 total be better? or even more?
idk, just something i gotta consider
im gonna worry about getting all of the puzzles made first, like the riddles + the answers first, before i start the coding, because the puzzles themselves are the part i think is gonna be the hardest for me
although i'm not a very experienced coder so the coding will be difficult too
but thatll mostly just be a slow process of looking things up and asking for help and banging my head on a desk trying to figure out how a coding language works; all the fun creative stuff comes first with making the puzzles
if you don't care about spoilers for puzzles/you probably wont be buying the game, but you're willing to help me test out if the puzzles are understandable, lmk!
this sounds really cool! what programming language will you use?
i'll be making it in gamemaker!