#Lantern Jack

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gritty turret
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Discuss ideas for unlocking Chilling Tales Lantern Jack here!

ancient lava
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someone suggested it might have to do with changing the color of his lantern, I like this idea

ashen sun
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At no point during the fight can Lantern Jack have healed more hp total than the number of times his lantern has changed color

nocturne chasm
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I tried using Baleful Shine to do damage equal to or greater than his max HP, and it did not work

wispy swan
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Tried defeating a boss with Haunt the Guilty while Haunting of Lantern Hill was in play, no dice

ashen sun
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I won on the first villain turn against Wager Master with Lantern Jack in the game in the new environment. It did not work. Which would suggest the condition is actually doing something, as opposed to not doing something.

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Pretty predictable, but it's something

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(Eldritch too, so the Eldritch unlock condition also isn't comically easy I guess)

modest dust
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How many different Lantern colors are there?

covert sinew
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3

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Green, blue, purple

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From the bio

wispy swan
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hmmmm I just had a brain wave

dim mulch
nocturne chasm
dim mulch
graceful pivot
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What is the power on this one?

modest dust
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I think "gain 2 HP, even if you would exceed your Max HP"

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So I imagine it will involve being a certain amount of HP above for a certain amount of time

slow nexus
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Chilling Tales, hmm.

covert sinew
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It’s not ā€œend the game with Lantern Jack way above starting HPā€ or ā€œdo a huge hit with Baleful Shineā€

slow nexus
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What is the initial way to play Lantern Jack?

covert sinew
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Pick him from the hero selection screen!

wispy swan
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Ok, so I’ve definitely finished three victories with cards that make different colors of his lantern show up, but that didn’t work

slow nexus
covert sinew
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0: position toward end of turn order for target-rich environments
1: dig for ongoings that add/improve healing
2: deal killing blows using sins laid bare, accumulating but not using damage boosts from incorporeal form
3: big hits with baleful shine when at high HP (boosted by damage saved from incorporeal form)

dim mulch
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4: hope he doesn’t get squished by setup combinations of villain cards that go after lowest 😬

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Challenge Capitan with Battle forged and final breath and captain’s orders - very tense!

slow nexus
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Would that type of play style change at all with the different power?

covert sinew
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It’s not ā€œwithout any heroes dealing any damage (just causing villain self-damage, plus a smidge of environment damage) have Lantern Jack betray the team (letting 3 heroes incapacitate) but then redeem himself (by winning the game)ā€

covert sinew
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Also, bio from hard copy.

slow nexus
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Cool

cobalt quailBOT
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cool cool cool

ancient lava
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god, he's so cool

clear sorrel
rancid fog
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Let's be honest, Lantern Jack is the Shamoians.

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Which, I guess makes Mainstay Dah-Dee?

fading hill
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It's been 2 weeks and no one has unlocked yet? Can we get a hint?

wispy swan
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mmkay, not a huge surprise that it involves multi step, probably ties into the lantern colors. I played around in that space by playing matches solely focused on single colors, and tried switching around a lot, but nothing happened. The second part… hmm

ancient lava
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he gotta die a few times

slow nexus
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Incap'd 3 times, once for each color, I guess.

ancient lava
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that sounds doable

ashen sun
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Wait, those are hints? I read it as ā€œsuck it up and keep trying, you’re not getting any hintsā€

ancient lava
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interesting to note: using his base power turns his light purple again

wispy swan
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Yeah

ancient lava
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okay, so it's not him dying while blue, then while purple, then dealing the finishing blow while green

ashen sun
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Well, tried and got absolutely decimated by base Gloomweaver vomiting out Vast Followings and Cursd Acolytes like a Cauldron villain on steroids

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Probably the most one-sided fight I've had in a long time

ancient lava
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what the butt c_c

ashen sun
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Opened with the ongoing that boosts zombies and Sub-Terra kept throwing out aoe damage cards too

ancient lava
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oh cripes lol

ashen sun
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Next play was almost as bad jfc this game is just. plain lost

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Almost every cultist is out at the same time. Every time I kill them Vast Following brings them back anyway

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The Zombie targeted the environment for the highest hp of all things

ancient lava
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and it wasn't lose a game while he's green, lose a game while he's blue, then have him deal the finishing blow purple :B I got nothin'

ashen sun
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I'm trying something, but it requires me to actually be able to play the game rather than sitting through aoe damage from cultists and inputting how I want to resolve Narrow Crevice

ancient lava
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good lord

marsh knoll
ancient lava
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yup!

marsh knoll
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I may have glossed over it, but have we determined the variant has nothing to do with the Haunting of Whatsit Hill card in the Freedom City environment?

wispy swan
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My first attempt was dealing the finishing blow while that was in play

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I don’t think we’ve ruled it out but it’s not as simple as what I did

ashen sun
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Guess: win three consecutive games, in which Jack incaps himself with his own damage from a green, then blue, then purple card. No dice. I also hate Sub-Terra with a passion now.

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(I thought "ah yes let's do this all in Sub-Terra in case it matters." big mistake)

ancient lava
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I'm taking a big assumption that neither environment nor villain matters here, since he's pretty well divorced from both

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I think someone tried out the haunting of lantern hill card in freedom city already anyway

ashen sun
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I also tried Jack lands the killing blow while Lantern Hill is in play as the first game after my die to three colors attempt, with Jack going down to 1 hp then healing up to full

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No dice

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Next attempt: have Lantern Jack die, then win while Lantern Hill is in play. Jack died (again) and became the haunting. Doesn't feel consistent with "one step at a time," but it's really funny

ashen sun
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(The location that plays a villain card top-decked Vast Following into two trash relics into the top-deck third relic)

covert sinew
dim mulch
ashen sun
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Nah, I just had Legacy be immune to infernal and toxic and tank everything

ashen sun
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Something else it is not: have Jack incap himself with his innate's self-damage with every unique ongoing in his deck out, then have him destroy the villain at 1 hp with his incap ability

ashen sun
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It is not: have Lantern Jack incap himself, then lose, then win the same match with Haunting of Hill House in play and Sins Laid Bare dealing the killing blow with all of Lantern Jack's unique ongoings out except the one that dies at the end of turn.

modest dust
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I don't have anywhere enough music knowledge to understand this reference

wispy swan
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Bon Jovi, saying ā€œTake My Handā€ from ā€œLivin on a Prayerā€

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We’ll make it, I swear ~

modest dust
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sorry, I'm not into italian food
(this is a reference)

wispy swan
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I need to make some time to take another crack at this one

modest dust
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so it is a 3-4 game condition, and those two are the first two. Or maybe there are more conditions on one or both of the games

ashen sun
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For the sake of my sanity, this feels hopefully not too just-giving-something-away: do the games have to be consecutive?

ashen sun
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Oblivaeon and Zhu Long aren’t on the table, but if they were I’d have a funny one

ashen sun
soft moat
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'heroism requires sacrifice' makes me think that Lantern Jack has to deal himself a lot of damage

ancient lava
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lantern jack deals himself more damage than his starting hp? and also something else?

soft moat
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maybe he is 'living on a prayer' by ending the game with 1hp?

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or maybe it's 'halfway there', referring to lantern jack winning with Haunting of Hill House in play

slow nexus
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Been a time since I've watched Stewart Little.

carmine minnow
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Maybe get Lantern Jack down to 1HP and then get him to double his starting HP?

ashen sun
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got damn

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This was something to the effect of "get him down to 1 hp, then get him up to hella hp, then have him deal the killing blow while Lantern Hill House Spook is in play." Every unique ongoing in his deck was out at the end. I also messed around a little to get him down to 1 HP at the end of his turn at one point, I doubt it matters.

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I'll figure out where the logs are so y'all can take a look

wispy swan
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nice

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As soon as that was suggested it reminded me of the similar Ra unlock condition

ashen sun
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Yep, it does feel pretty Ra

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That one was Setting Sun, no?

wispy swan
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yup

ancient lava
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oh snap finally! šŸŽ‰

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lesbian propaganda at its finest!

graceful pivot
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Congrats!

pearl vale
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I had a failed attempt with a low of 1 and high of 37 HP. Notably I did not have every ongoing or even an ongoing of each color out, and while Haunting of Lantern Hill came into play once, it was not in play when Jack dealt the game-ending damage

chrome marsh
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Failed attempt with a low of 1 and high of 40, Jack dealing the killing blow at the end of the environment turn while Haunting was in play. Played every ongoing at least once, used all powers on them, and had all of them out at the end except Unbearable Brightness

covert sinew
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Failed (no log; mobile) with a low of 1 and high of 30, lantern hill coming into play at least once, at least one of each unique ongoing hitting play, Jack deadly killing blow to Gloomweaver. Allies: Metropolis, Akash, Naturalist

shrewd compass
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Friend and I both succeeded at unlocking. Unsure of what might be extraneous, but first we lost a match in which Lantern Jack incapacitated himself. Then we replayed and won a match where first Lantern Jack dropped to 1 HP, then healed back up to 30+ HP. One of each of Lantern Jack’s ongoings (except for the one that destroys itself) were in play, and we activated each lantern color at least once using powers. Then, when Haunting of Lantern Hill was in play, Lantern Jack dealt the final blow to the villain.

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Played on iPad so no log to share

covert sinew
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Failed: have Jack deal at least 30 damage to himself, have him heal past 30 Hp, have him deal killing blow, all ongoings played, all colors used, all powers used.

modest dust
covert sinew
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Failed: first Lost a match where Jack quickly incapped himself (only 2 damage from villain, rest from base power)
Then in next game Jack dealt final damage to opponent while Jack up at 40hp.
Was in freedom city, but lantern hill was not in play.
Jack had not gone down to 1 hp.
Had all his different ongoings (except damage reduction one) in play at the end,
Used ongoing powers with all three lamp colors.

ashen sun
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FWIW, I had the DR ongoing out at end of game as well. Did you @shrewd compass @modest dust?

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Actually ChronosMysty I can just read your log come to think of it

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Looks like ChronosMysty did not have Unbearable Brightness out at the end of game

shrewd compass
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My friend had it out when he won but I forgot to play it, thus confirming it’s not a requirement.

soft moat
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Just unlocked the variant! Used Gloomweaver in Freedom city with Lantern Jack, Omni-X, Raven, Rogue K.N.Y.F.E., and Dark Conductor AA. Jack incapped due to self-inflicted damage, then I used the other powers to spam Gloomweaver cards until the game was lost. 2nd game, just reran the same situation but once I had lethal with the hp-difference one-shot (Jack had 40+ health after dipping down to 1 during this game), I used hero powers to play Freedom City cards until Lantern Hill was in play, and then used another power to play the lethal one-shot from off the top of Jack's deck. So it doesn't have to be during Jack's turn, he just has to have Hill in play and deal the lethal damage. I did have all his ongoings in play and did use each of his unique powers at least once just in case as well.

vagrant swallow
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I just succeeded in unlocking him. I lost a game with him dealing damage to himself and then won with Jack first getting down to 1 hp and then healing above 35 and dealing the final blow without Lanturn Hill being in play at the time.

clear sorrel
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I'll try it.

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So self-damage needs to be dealt? Got the perfect answer for that one.

clear sorrel
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SUCCESS

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My team of Medico, PWAA, F5 Legacy, Lifeline, and Lantern Jack did the trick for phase 2.

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I'm aware only Lantern Jack is the only one able to heal himself above full HP and no one else can heal him past that point. Medico can still boost that healing though.

covert sinew
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Unlocked.
Have previously (above) lost a game with LJ dead to self damage.
Got him down to 1hp, then up to 42ish, then dealt the killing blow of 71 vs Gloomweaver (lots of stored +1 damage adds up!)
All distinct ongoings but the DR one in play, and that one was played once. All lantern colors used.

clear sorrel
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Also used gloomy for him. He's my go-to punching bag.

covert sinew
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Unlocked on different device.
Had a prior game with LJ which was a loss (I don’t think he finished himself off, but I’m not sure)
In the unlock game:

  • LJ did not land the finishing blow
  • LJ never played any green-light one-shots or ongoings with powers (so I don’t think he ever got the green light visual)
  • Did use purple one-shots, blue ongoings powers, base power, and the ongoing-fetching one-shot
  • Did get him down to 1hp
  • Did get him up to 37 hp
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I’m wondering if the condition is just:

Lose a game with Lantern Jack, then later win a game in which he reaches both <2 hp and >29hp

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Has anyone done it with something low but not all the way down to 1hp?
What’s the lowest max anyone has been successful with? 30, right?

ashen sun
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Worth noting neither of those are even in Freedom City, so Classic Horror Novel The Haunting Of Lantern Hill, Adapted Into A Netflix Miniseries, is totally irrelevant

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Maybe relevant to the lose a game game, if there is a lose a game game?

ancient lava
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<2? not 1? so you could revive him with rites of revival or the like and it would count?

ashen sun
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Unclear. Though Fixed Point might have been the case under consideration.

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I'd guess ≤0 with Fixed Point still counts

ancient lava
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ahh, yeah

covert sinew
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Also I was thinking it might be <n for some small n that is not necessarily 1

turbid torrent
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LJ, Haka, Capt. Lightning, Legacy and Medico in final wasteland vs metamind. Got LJ to 1 then to 37, generally played lots of cards but no special pattern. Was on 32 or so at game end, did not deal the final blow. Success.

ashen sun
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Do we know if the first game has to be lost to self-damage or not, or in Freedom City or not? And now I'm wondering if it's a goofier condition like he has to heal more damage than he deals (though I'm pretty sure it definitely isn't that)

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Reading back, it sounds like Kaylo has more or less confirmed the first

nocturne chasm
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I just unlocked it. Had a loss in Freedom City where LJ killed himself with self-damage while Haunting of Lantern Hill was in play. In the unlock game, I got his health down to 1 then up to 36. Haunting of Lantern Hill never came out.

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Also, I used Baleful Shine at 36 HP, so the hit was for more than his starting HP

marsh knoll
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So could it be to lose a game while HoLH is out. Then win a game in Freedom City with Jack on the team? Maybe has to be the same villain?

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Oh and self damage was a thing again

covert sinew
marsh knoll
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But still a first game loss with a self incap. Then second game win where Jack goes to 1hp and manages to deliver a hit that is more than starting hp?

covert sinew
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First game loss - likely.
Due to self incap - I think there’s been counter example (s)

Second game down to 1: likely
Hitting for more than starting HP: I don’t think that’s been a consistent feature

Getting above a certain Hp has seemed like a consistent feature, but I don’t think it’s been carefully tested for, just included a lot

ashen sun
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I definitely didn’t hit for more than starting hp

ashen sun
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I also wonder if just getting to (or plus epsilon) his starting hp is enough

fading hill
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Has the community given up? I know I have.

modest dust
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It's probably just a subset of the various large amount of conditions we built up

ancient lava
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I was thinking about that today, too

gritty turret
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The condition has not been discovered, but enough time has passed, so the unlock button is now available and the variant is playable in SotM.

modest dust
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Death by self damage would be a strange condition to put on Lantern Jack because they usually want these conditions to be something you would do in normal gameplay, and I don't remember him having any "you take self damage" that you don't opt into

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I mean, I think one of his cards is like "deal 4, then take 1", which I guess qualifies?

turbid torrent
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Losing with Eldritch vs malador isn’t something I’d normally do, so I’m not sure that reasoning holds up

modest dust
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You know exactly what I mean. Eldritch is nowhere near an auto win against Malador, and therefore losing the Eldritch vs Malador matchup is "normal gameplay"

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Playing a card to deal enough damage to incap yourself is not something people will normally do, hence my suspicion of that being a condition

dim mulch
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like … yeah, getting murked right before unleashing everything would probably look like that.

modest dust
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Like, I do agree that some unlock conditions are very contrived, but the point is that they are all something that can conceivably happen while a player isn't thinking about unlocking the variant. Dealing self-damage to incap is very rarely going to be the correct choice and not something a player would think to do.
Then again, maybe it is part of the unlock condition because there is conceivably a situation you would due to Lantern Jack's "deal 4 damage to one target and 1 to self" card

marsh knoll
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Do we still get to discover the condition? I got him recently.

I used LJ, Eldritch, Legacy, Ra, and Tempest in Freedom City against Malador. I lost that game to earn the Eldritch variant. I remember Haunting Hill being out when it happened.

I then tried LJ, Legacy, Tempest, Capt Thunder, and Lady Liberty against Gloomweaver in The Block. I got LJ down to 1 and healed him back up to 33. I played a Baleful Shine that did around 20 damage to win and got it. I think I got a picture somewhere.

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Back to back games btw

modest dust
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oh, of course. we still absolutely should try.

marsh knoll
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This happened on Sunday and I don't know how to do a log or anything

modest dust
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Have you opened the game since then?

marsh knoll
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I don't think so?

modest dust
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did you do this on a computer, or a lablet/phone?

marsh knoll
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No reason to lol cause I got back to 100% achievements

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My desktop computer

modest dust
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you're going to need to go to your C: Users [User] Appdata folder

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from there, then you need to go into LocalLow HandelabraGames Sentinels of Earth-Prime and find log

marsh knoll
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Getting ready for work atm, could you help an old man find the magic box folder when I get home lol 🤣

modest dust
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sure, message me

marsh knoll
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Will do. Hope I have stumbled upon the key šŸ‘

modest dust
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My guess is that it's probably now just a numbers thing and we haven't guessed the right numbers

marsh knoll
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thanks @modest dust

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@gritty turret I am going to take a guess and say it is unlocked by losing a game with Lantern Jack, then winning a game were Lantern Jack is brought to 1 hp and brought up to at least twice the hp he started with

gritty turret
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Nope! And please don’t @ me unless absolutely necessary

marsh knoll
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Apologies. New at this.

gritty turret
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No worries

fading hill
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I really think we could use some more clues.

graceful pivot
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Here's my attempt at unlocking him. LJ never actually went down to 1 hp.

marsh knoll
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So is it lose a game with Lantern Jack, then win a game where he deals the final attack?

graceful pivot
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Already tried that. Nothing.

graceful pivot
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Tried again. Got to 1 hp and the highest LJ got to was 36. No unlock.

marsh knoll
graceful pivot
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I did

graceful pivot
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Here's another one. Had Johnny land the last blow because someone got it without LJ landing the final blow. I'm pretty sure in these logged games, I have not played Revealed Inequities. Maybe including that among the rest of his in-play cards is the key?

modest dust
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Oh right, it probably has a "certain cards in play" aspect

graceful pivot
rocky crypt
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so if it's not drop to 1 what about dropping it low enough that it changes the image of Lantern Jack to the "Damaged" version of the art?

graceful pivot
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That would fit the 'Halfway There' clue, I hope

austere forum
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Not sure how useful this is, mostly just confirming that something already suspected is part of it. Got the unlock. Lost one game in which the only meaningful thing Jack did was I accidentally had him incap himself, which seems to have already been ruled out. Round 2 victory lap had all the ongoings in play, down to 1, back to 40+, big ole Baleful Shine, and the win. Everything besides Jack was from "of the Multiverse" for both games, confirming that we just need Jack.

graceful pivot
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I finally got the unlock!
I tried losing a game again, but this time by making LJ incap himself. Did two failed unlock games afterward. In both, I only went down to 7 HP before healing above max, and in the first one I did not have all of his ongoings out (minus Unbearable Brightness), and in the other, I did.
In the successful game I had: Banish Pretense, Ethereal Opponent, Incorporeal Form, Revealed Inequities, Sins Laid Bare, and Truth Comes To Light all out. I reduced LJ's HP to 1 before healing to 37.

graceful pivot
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In the Steam thread, a guess of 'Play a game where Lantern Jack incapacitates himself with self-damage. Then, play a game where Lantern Jack goes from 1 HP to 30 or higher.' got a 'So close' gif hint from MigrantP.
When I suggested that, and playing all of his ongoings minus Unbearable Brightness, I got an 'Oh OK' gif response.

ashen sun
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I think we've confirmed it doesn't need to be self-damage, no?

graceful pivot
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Did we?

modest dust
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Sadly, I don't think we ever did. It just seems like a weird condition to have, given the structure of the deck.

For Daedalus, it makes sense. For Lantern Jack... less so

graceful pivot
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I'm pretty certain the setup incap for the first half of my unsuccessful games was done by villain damage.

rocky crypt
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At what point do we ask for another hint?

dim mulch
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yes.

modest dust
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I'm pretty sure we figured out the rhythm, we just need to figure out which conditions are necessary and which ones merely sufficient

gritty turret
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The community has discovered the official unlock condition for Chilling Tales Lantern Jack:

Lose a game where Lantern Jack incapacitated himself. Then, win a game with Lantern Jack on the team where he is at or below 1 HP and at or above 30 HP during the game and is not incapacitated during the game.

mild steppe
modest dust
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I mean, at this point, I just think he just felt bad.
Then again, there are other communities working on this

wispy swan
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stares at fixed point

gritty turret
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The almost-correct answer was on the Steam forum, not here.

graceful pivot
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šŸŽ‰

ancient lava
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oh my god :O

modest dust
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If I had to guess, the almost part probably didn't account for Fixed Point

pearl vale
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"at or below." Dang.

gritty turret
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Not really. The guess didn’t include that LJ can’t be incapacitated.

modest dust
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Ah.
So it failed to think around that one card in the Temple of Zhu Long. And or Oblivaeon

ashen sun
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I think they just didn't guess that you don't get the unlock if LJ e.g. goes to 1 then 30 then dies, revival shenanigans or not

gritty turret
modest dust
modest dust
inland mango
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That's strange.. i think i met the conditions but got no unlock...

modest dust
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did you do the pre-game?

pearl vale
# modest dust did you do the pre-game?

Forgive me, I know exactly what you meant and still my instant reaction was "like..go out and get drunk at a tailgate party? That's a specific requirement."

inland mango
# modest dust did you do the pre-game?

I did a game vs Advanced Citizen Dawn and I had everyone hit Lantern Jack until he was at 1hp, then I used his power incapping himself. Then proceeded to wait until I lost.

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Then I did another game vs. basic Ambuscade, started by hitting Lantern Jack until he was at 1hp then started healing him until he was well over 30hp.

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I expected this to be sufficient

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could the Cauldron workshop content invalidate the unlocking in some way?

storm hatch
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You can't get achievements if you're playing with modded content

gritty turret
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Variants cannot be unlocked (and tracking is not kept) if mod content is in the game.

inland mango
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thank you

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so does this mean I need to disable the mod content completely? or just not use any modded decks in the games used for the unlock?

storm hatch
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Just don't use modded decks in the games and you'll be fine

inland mango
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thanks

frosty bramble
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do you guys know if you need to re-lose a match if you failed to win after?

storm hatch
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I don't think so

wispy swan
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No. Once the flag for losing has been set, it’s set, and you just need to fulfill the next condition

frosty bramble
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phew, this wasnt easy lol

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isnt that Variant juste way better than the normal?

modest dust
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the normal does damage, which is very helpful