Look, I'm not trying to be an asshole. If there is anything I can do to make my favorite role better, than of course I will.
The main problem is the requirement for SHORAD when utilizing our major vics. The Avenger can kind of protect itself thanks to the 16km radar giving it tons of advance warning for the major threats, but it'll lose pretty handily to a Felon that can engage at the same range and notch missiles much easier.
The NASAMS has shit sensors, but amazing munitions. It needs LOS to take things down, and there isn't a lot of advance warning with the radar sensors it has.
CRAM is CRAM. It doesn't do well against aircraft unless you can detonate a munition nearby it. The up-facing radar it pretty neato, but that's more for incoming munitions.
and then there's the MANPAD stingers. These are indespensible when defending aircraft in close as they can lock closer with less struggle than our vics, making them awesome when the aircraft start to fight back.
Look, if you want to experiment with attaching to Butcher or Wraith due to them needing elevation as much as we do, I'll concede and start tasking boys to ride with them.
The thing about Harpy is that we are tasked with Air Defense, Meaning we need to protect as much of the airspace as possible at any given time. That includes:
- The SAAFR
- The FOB
- Support units, and most importantly,
- the AO.
In order to best monitor the airspace, employ our weapons in a manner that gives us the advantage, and do so as reliably as possible, we need open areas of elevation to find, lock, and engage enemy aircraft. This allows us line of sight in as much a place as once, it allows us to cast radar as far as possible and over interfering foliage and terrain, and it allows us security to do these things while not being under fire (most of the time). Similar how you wouldn't ask Wraith to push up to a tank when they can effectively engage from their range with a TOW ATGM, or Shade to get closer, We are best suited to be stood off to minimize the ability of the enemy to engage our positions with their munitions and maximize the effectiveness of ours.
By design Harpy is meant to deploy together and are no longer a direct action unit after vics are deployed. That is where the SOP's get in the way of the mission, if your goal is to send us into direct combat as if we are another 1-4. Otherwise, it's not Harpy or the SOP's. It's that the necessity of what we need to do to accomplish the mission as best as possible isn't as desirable as Assassin, or Butcher, or Wraith.