I want to start off stating that I am having a blast on the sever and am amazed by the large percentage of active duty or former military players considering it is an open ArmA Community.
However the Server has a lot of unused potential that could easily be taken advantage of with easy to implement organizational changes.
The fact that the only mission we have in Liberation is attack, which requires the least amount of infantry, cannot easily be influenced without changing the whole Server to a more "Patrol Operations" style gamemode featuring defense, search an destroy, security operations, etc.
However, and this one is an easy fix, infantry gameplay is further deteriorated by the current Company Organization focusing on simplicity and beeing able to choose whatever role one wants instead of having a rational organization.
In the past weeks I have had countless occasions of Butcher Bradleys transporting half a squad towards a new tasking while the rest is sitting ducks or following on foot. I have had two Bradleys assigned to my squad assaulting a base in pretty open terrain, where the most sensible thing was to mount up in the vehicles and only dismount once at the objective. Defying "infantry-centered-gameplay". I have taken part in an airborne operation where Abrams and Bradleys were already operating in the landing zone, etc... Generally 1-6's tend to hang back drawing lines on the maps, detached from actually leading the Squads. (This may be amplified by the absence of 6-6's)
Therefore I suggest reorganizing the force in one of the following ways: