#[bug] Broken Audio prefabs

9 messages · Page 1 of 1 (latest)

ember knot
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OMG! The original message was auto deleted! I was just trying to add some more to the list and tidy up the format for 🤬 sake!

This is WiP list of broken audio prefabs. Please post any that you know of that are not on this list.

Used to work now silent:
UI_builder_click - case change >> UI_Builder_Click
LvlObj_BlockHunt_begin
LvlObj_BlockHunt_Beacon_reached
LvlObj_Hammer
Global_Repair
LvlObj_Pusher_Hit
UI_Pickup_Substance
PuzzleFeedback_Ball_dissolve
PuzzleFeedback_Ball_materialize
PuzzleFeedback_BallAndGoal_activate
PuzzleFeedback_BallAndGoal_deactivate
PuzzleFeedback_BallAndGoal_GoalKick
PuzzleFeedback_BallAndGoal_GoalScored
PuzzleFeedback_MoveToTarget_activate
PuzzleFeedback_MoveToTarget_complete
PuzzleFeedback_MoveToTarget_deactivate

Stops other sounds working for rest of session:
CustomizationMenu_Bg_Enter

hushed shell
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@ember knot when will you update this its been almost 2 months

ember knot
hushed shell
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Global_DearColleagueSpeak
AVI_Cinematic_Music_Trigger_Hope
AVI_Cinematic_Music_Trigger_Threat
Cutscene_PodLanding_p4_doorOpen
Cutscene_WakeUp_p1_start
Cutscene_Exploration_Colleague
Cutscene_VistaView_p2_presentSign
Cutscene_WakeUp_p3_getUp
Cutscene_WakeUp_p2_handdown
Cutscene_PodLanding_p1_smoke
AVI_Cinematic_Music_Trigger_Vista
Cutscene_PodLanding_p2_legfoldout
Cutscene_WakeUp_p5_gunReady
AVI_Cinematic_Music_Trigger_Victory
Cutscene_PodLanding_p3_impact
Cutscene_ExplorationCutScene_Start
Build_FuelContainer_attach
AVI_Cinematic_Music_Trigger_Hope_01
Global_ExplorationSpeakIntro
AVI_Video_Intro_Start
Cutscene_WakeUp_p4_grabGun
Build_FuelContainer_duplicate
Build_FuelContainer_rotate
CutScene_StartIntroCinematic

Int_PowerCore_Crate_Loop_Start MIGHT be broken
Int_Gold_Crate_SciFi_Loop_Start
Global_Player_SpawnTeleport
Global_Player_Spawnbegin
Global_ExplorationSpeakRecoveryDrones
Int_Block_Crate_Loop_Stop
Build_CookBook_AutomaticStep
Int_Block_Crate_Loop_Start
Ending_Cinematic_Explosion
Global_CriticalSituationSpeak
Build_EngineGeneric_rotate
Global_ExplorationSpeakSalvage

LoadingScreen_planet_beginPodFlyBy MIGHT be the stranded one
LoadingScreen_planet_endPodFlyBy

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to name a few to test

hushed shell
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"oh ill make a mod for testing sounds"

makes the mod
remembers my headphones are broken so i cant hear anything

ember knot
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[bug] Broken Audio prefabs

cunning summit
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The problem is audio changes every update, I cant keep track of whats working and whats now broken