#How does the ComplexityMod By.JESS2005 work?

1 messages · Page 1 of 1 (latest)

quiet scroll
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I am wondering how the mod works as to my knowledge (which is little I am new at modding) there is not a easy way to change the complexity using Trailmakers built in commands.

novel dagger
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If you're looking for the detailed method documentation, this is the file generated in the Trailmakers mod directory

quiet scroll
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Thanks! where can I find a list of all the Trailmakers built-in methods? so I don't make this type of mistake twice.

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ok thanks!

novel dagger
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If you need any help, feel free to ask 🙂

quiet scroll
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This is unrelated not here if I should make a new thread for this but is there a way to make a mod that optimize logic gate loading with the built in moding system? I am working on a project with over 3500 logic gates and as you can guess it is vary laggy and to edit one logic gate it loads all the other logic gates making it tack over 4seconts per edit.

novel dagger
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I wish, but there's no API's available to modify a structures behaviour / blocks, unless adding forces to it

quiet scroll
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I am assuming using a unofficial modloader for trailmakers is against the Eula?

novel dagger
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Yeahhhh

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I’d still give modding a good shot, there’s a lot you can do with the current API

honest wasp
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@quiet scroll You can also find some more info here with examples!

https://trailmakers.wiki.gg/wiki/Modding

Trailmakers Wiki

DLL modding goes against the Trailmakers Terms of Service[1], promoting it on the official Discord server will result in a temporary ban at first which will become a permanent ban for serial offenders.

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Trailmakers Moddding API docs are auto generated and shipped with the game

trailmakers/mods/trailmakers_docs.lua.

Here you can see all the functions available!