#Weapons ideas

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proud gyro
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||as i said, i was not online for two days. but today here i have some weapons ideas. {next is enchantment ,and more enemy ones,after that my first hero and badges ideas}||

NEW weapon types/features
Piercing weapons. this weapons had a chance to ignore enemy armor but never make maximum damage this way. the piercing decays with the tier of the weapon

Hand saw
"a tool with a serrated edge, although it is capable of cutting wood, it can also penetrate resistant armor"
typically this tier 3 weapon deals 3-16 damage and requires 16 strength to use it properly
this is a very piercing weapon {67% chance}
Pike
"a fine but damaging pike, it has a sharpened point and it looks very dangerous"
typically this tier 4 weapon deals 4-23 damage and requires 16 strength to use it properly
this is a very piercing weapon {50% chance}

stabbing weaponsthis type of weapons have a chance to bleed the enemy, this makes more damage with the tier, but the bleeding lasts less time
lance
"a simple, straightforward, and very reliable weapon. although it is not as long as a spear, it has the same effectiveness."
typically his tier 2 weapon deals 2-10 damage and requires 12 strength to use it properly
this is a stabbing weapon {1-4 bleeding damage +1-3 per upgrade}

long knife
a big knife, but is no longer useful for cooking, even though it is sharper and more pointed. but it can make deeper cuts than a normal one
typically this tier 3 weapon deals 3-12 damage and requires 14 strength to use it properly
this is a stabbing weapon {2-7 bleeding damage +1-2 per upgrade}

halberd
a big spear with double blade that its even larger than a normal spear. its good to defend you posture. but perfect to stab it at the enemy
typically this tier 5 weapon deals 5-21 damage and requires 18 strength to use it properly
this is a stabbing weapon {4-14 bleeding damage +0-1.5 bleeding damage per upgrade}

tribal mantle
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Is there any new weapon ability when used by Duelist?

proud gyro
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im still thinking on them

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but yes,because there is those categories im making new ones

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new abilities

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also im posting in a moment other unique weapons ideas'

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DUELIST ABILITIES

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piercing weapons:

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the fuelist can NAIL with a ___ this attack has 30% less accuracy but always makes from maximum to 25% extra damage and penetrates armor. if the attack does not hit only 1 charge is consumed if it does hit then 2 charges are consumed

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stabbing weapons

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the duelist can ASSAULT with a ___ this attack makes damage equivalent to the 33% of the enemies actual hp, and extra bleeding damage equivalent to the enemies armor, if you kill the enemy with this attack it costs 2 charges, if it doesn't die only costs 1

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thats my ideas for this weapons

proud gyro
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what do you think?

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in a moment im commentin unique weapons

tribal mantle
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But the idea is nice, for Assault tho we did got some bleeding weapon ability (Harvest)

proud gyro
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ok i didnt know sorry the cost one,{im kind of new to the game,i play since 2.2 but i left it and came back on the visuals one} for harvest i think its full damage on bleeding so on assault i made that the damage scales to the hp,but the bleeding its just so you can kill it