#third subclass from tengu

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rotund ocean
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maybe like for mage a mainly alchmist build where he can make heal potions from 3 random seeds 2 seeds for utility potions like invisible and 1 for harmfull potions fire or ice or vertigo

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so like
3 random seeds=option from heal,corrosion,paralytic gas,levitation
2 random seeds:invisible,poison and vertigo,haste
1 random seed:flame,ice

orchid sequoia
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while i like the idea of a 3rd subclass for any class, alchemist builds are inherently very limited unless you also buff seed output

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also severely weakened by pharmacophobia and barren land

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and for this one specifically it's even further weakened by not being huntress, the one class with built-in regrowth effects

daring scroll
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Here's one:
Huntress - Witch

Wands can apply an effect to enemies that causes the Witch to heal 50% damage dealt. Chance scales with wand upgrade levels.

Talents:
Soul Siphon - you heal when allies attack marked foes
Soul Eater - proc on eat effects when killing marked enemies
Witch's Cult - chance to raise a wraith when killing a marked foe

This facilitates interesting, balanced gameplay by encouraging mixing wands and thrown weapons.

ornate saddle
glossy viper