#third subclass from tengu
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so like
3 random seeds=option from heal,corrosion,paralytic gas,levitation
2 random seeds:invisible,poison and vertigo,haste
1 random seed:flame,ice
while i like the idea of a 3rd subclass for any class, alchemist builds are inherently very limited unless you also buff seed output
also severely weakened by pharmacophobia and barren land
and for this one specifically it's even further weakened by not being huntress, the one class with built-in regrowth effects
Here's one:
Huntress - Witch
Wands can apply an effect to enemies that causes the Witch to heal 50% damage dealt. Chance scales with wand upgrade levels.
Talents:
Soul Siphon - you heal when allies attack marked foes
Soul Eater - proc on eat effects when killing marked enemies
Witch's Cult - chance to raise a wraith when killing a marked foe
This facilitates interesting, balanced gameplay by encouraging mixing wands and thrown weapons.
Isn't this literally Warlock
That's the joke