#about the great crab
1 messages · Page 1 of 1 (latest)
It teaches new players about surprise attacks.
I assume the idea is that if they happen to get a disintegration wand, they should still get to learn about and practice surprise attacks.
That shell that crab has would be quite useful to me to make me a tank
Carapace so tough it can even deflect magic with its claw
Due to yog's funny influence
There u go
Snakes do as well 
See how well that works out
ah yes gettint past of the
and teaching about surprise attacks
lmfao
I think that you should be able to hit the great crab
Make have an incredibly high defense and evasion or something
When you get stuck in a corner, there's pretty much nothing you can do at all
Dont get stuck in a corner
The great crabs claw is too powerful but its very slow at the same time
This game has a pretty brutal way of teaching things, case and point; don't move into a space that will get you cornered
roguelike
the great crab should parry debuffs
Consider this
Crab was introduced in 2015
Snake is late 2019
but its not fun
it's a good tutorial
Why not ech, I mean after 100 runs it's perhaps not very fun I guess. But I cannot see why new players would find it not "fun"
I think the issue is than great crab can block attacks than shouldn't be blockable
such as disintegration
He should reflect the disint ray instead
crab magic
So if you shoot at it there's a chance it'll reflect that ray to you
