#rw ttrpg thread

1 messages · Page 6 of 1

warped ice
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i mean id personally enjoy it

magic oasis
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are you sure? i've kind of noticed we don't do a lot of actual food pip/health management

regal mulch
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we dont because its a bit fucky at times when it comes to moving around a map

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im trying to come up with a solution

magic oasis
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i think food should be a little more neccesary, but not to the point where it becomes obstructive to enjoying the game

regal mulch
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im thinking after you travel youre down to anything you had in reserve when you left a battlemap

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basically while going through a map you can get just enough to survive and nothing more

magic oasis
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don't think i've seen any rains happen outside of cycles passing on their own

regal mulch
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problem is lizards are very good food for hunty

regal mulch
magic oasis
#

fair enough on that

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but part of the purpose of rain is to force peeps to eat

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if you don't eat, you can't sleep, or become weakened
rain hasn't been there to encourage any foraging-like behavior in the battlemaps

regal mulch
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well food pips here also have the purpose of being stuff that lets you use your abilities

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we are in a very long dungeon crawl so rain might actually be coming up though

magic oasis
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are food pips then just blessings?

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there was that rite i think that just converted blessings to food pips

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although i'm unsure if it's still in the doc

regal mulch
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its gone now

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not putting it back

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food pip economy is very hard to balance

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because sometimes the party dosent share it equally

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and then you gotta add more

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then everyone has a lot of reserve

warped ice
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why are species adaps so hard to think of :(

magic oasis
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for iterators?

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simple

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give them overseers.

warped ice
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i was gonna say for lizard [specifically green] but i dont have a clue why i didnt think of overseers

magic oasis
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oh, green lizards

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do you have the doc for that one too to share

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i think you could give green lizards their charge attack

regal mulch
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species adaps are hard

magic oasis
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since greenies tend to actually use it a lot more than other lizards ingame

regal mulch
#

theyre gonna be much easier for homebrew scugs though

verbal ferry
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hi autumn

regal mulch
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hello

verbal ferry
#

how's the snail stats

warped ice
magic oasis
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i can't see the doc so i wouldn't know if you had it listed

warped ice
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since the greens already got it on the main doc as enemies

i didnt even know any other lizards but green have it lmao

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hold on

magic oasis
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i know all lizards can use a charge attack, it's just that greens and reds are the ones that use it the most

verbal ferry
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yeah

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greens have the highest value of any lizard

warped ice
verbal ferry
#

i think salamanders or blues or blinds have the lowest

warped ice
#

greenery

verbal ferry
#

pink lizard "lounge" stats

warped ice
#

is it actually listed as lounge in the files oh my god

verbal ferry
#

green lizard "lounge" stats

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yes it is lol

warped ice
#

bet someone typed it wrong and didnt realise they were typing it wrong for so long that it was just easier to stick with the typo

magic oasis
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you could also maybe

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steal a few ideas from modded rainworld lizards

verbal ferry
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idk if i should set snail food pips to 1, 2, or 3

regal mulch
verbal ferry
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ok

warped ice
magic oasis
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i have :^)

verbal ferry
#

blues are 1/5th of pinks

warped ice
#

do tell some of the ideas then

magic oasis
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there's 2 lizards based loosely on greens in mod regions

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The waterspitters, and the silver lizards

verbal ferry
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yellows are basically the same as pinks

magic oasis
#

Waterspitters are heavy lizards, which have a projectile like red lizzies

verbal ferry
#

whites are also the same

magic oasis
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They spray water at things, to try and knock them off poles (usually into watery mires)

verbal ferry
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red lizard lounge;

magic oasis
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waterspitters are able to dive and have good swimspeed

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also, they're cute

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lemme get a screenshot of one

verbal ferry
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ok it seems like everything except blues has 0.05

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and greens are 1.0

warped ice
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i think the waterspitter projectile would be good for salamanders perhaps

magic oasis
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you could also try and get stuff from the MSC caramel lizard

verbal ferry
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oh, cyans have a lower chance by a bit

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also i do have an actual homebrew lizard idea

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'tan lizard'

hushed bane
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caramel lizard?

verbal ferry
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they are actually really frail and slow compared to most lizards

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but they take advantage of this

hushed bane
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also this is funny because im making a homebrew lizard rn

verbal ferry
#

they pretend to be corpses

somber plover
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good swimspeed doesnt seem fitting for a big tanky lizard

verbal ferry
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their main strengths are their camoflague

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and absolutely devastating bites

magic oasis
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hunterkek @warped ice

verbal ferry
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their bites are very quick and damaging

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but everything else about them is pathetic

magic oasis
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the game has vanished my arena unlock for waterspitters

warped ice
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whats MSC

also random adap idea could be like, regular bites also pin rather than just the lunging pounce
or maybe only if the bite has advantage if thats a little too powerful

magic oasis
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which means i have to go get it, again

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SIGH

verbal ferry
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i mean lizards are alreay nerfed

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as is

magic oasis
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une momento

warped ice
verbal ferry
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anyways yeah wagigiging

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wait, wha?

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damage increase?

magic oasis
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alrighty got the unlock

verbal ferry
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ok leech time

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time to make leech stats

warped ice
# verbal ferry damage increase?

idea is like
with the species adap your bite strength has improved so you can pin enemies with the regular bite rather than just the lunging pounce or somethin
but NO damage increase
greens already got a hefty bite as it

magic oasis
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bot i swear i will show you the waterspitters and their cute little whiskers

warped ice
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i must see

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i HAVE to see

regal mulch
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i need to make dll and bll stats for well uh

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obvious reasons

magic oasis
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they use the green lizard's alligator walk

verbal ferry
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oh

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well im gonna work on making

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random insect stats for the time being

hushed bane
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once im done with a few more of these homebrew plants ill work on the plants in the doc

verbal ferry
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we trol

magic oasis
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their water attack @warped ice

hushed bane
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multiply the creature's ingame HP by 12

verbal ferry
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they have 0.2 hp

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it's so insignificant i'd say

warped ice
verbal ferry
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they shouldn't really have much hp

warped ice
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one health

magic oasis
verbal ferry
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oh hm

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2

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since batflies have 2 as well

warped ice
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putting them on salamanders

hushed bane
magic oasis
warped ice
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hey can someone calculate the average of 2d8+2

magic oasis
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they're included with lush mire

hushed bane
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ah

verbal ferry
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autumn

magic oasis
verbal ferry
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can you please give wagigas editing

magic oasis
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4+4+2

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10

verbal ferry
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im fixing like half of the creature statssss

warped ice
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10 average alright

verbal ferry
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uhh

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4.5 + 4.5

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+2

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however you have to take into account

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not all checks will suceed!

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if it's damage, you have to take into account the chance of missing

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(i usually just take a conservative estimate by cutting it in half)

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(makes math easy but still somewhat accurate)

magic oasis
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@warped ice and this one's the silver
they're huge, like red lizards
Can't climb poles though, can't spit
But they have extremely fast charges

warped ice
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quick typin

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could get a better name idk

warped ice
magic oasis
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silver lizards are included with undersea

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i have 7 modded lizards in my arena

warped ice
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id try install some custom regions but like
fizzy fucked her game up while trying to install a ton to make the best expedition open world possible and im afraid ill do the same

warped ice
magic oasis
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testing arenas

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you can find it in CRS

warped ice
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i dont know these acronyms oh god

verbal ferry
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jesus christ why does google want me to use british english

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s t o p

magic oasis
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custom region support mod

warped ice
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radicool

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installing that rn

magic oasis
warped ice
# warped ice quick typin

anyway this seem good?
since green doesnt have much aside from the bite, might aswell focus on making that bite even better

magic oasis
#

make sure you know what you're doing with mods

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anywho
I think we could incorporate the silver lizard's supercharge into green lizard species adapts

verbal ferry
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wtf

warped ice
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so one adap to improve the bite and one to improve the charge

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sounds gud

verbal ferry
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why the hell is google autocorrecting things as if im british

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???

warped ice
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THERES A RIDEABLE LIZARD MOD
WHY DID I NOT GET THIS

magic oasis
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local green lizard learns to gallop

somber plover
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give in

verbal ferry
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no

somber plover
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become british innit

verbal ferry
#

im irish though

magic oasis
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holy shit

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BILL

somber plover
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join the dark side

magic oasis
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THE IRONY

verbal ferry
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no

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indeed

somber plover
warped ice
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neato

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i dont know how to tame any but pinks sadly

magic oasis
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oh yeah, stealing adapt ideas from other lizards

warped ice
magic oasis
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specifics on how the charge is done? THICCer leg muscles

verbal ferry
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jesus christ why do i keep disconnecting

magic oasis
warped ice
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hmmm how to word it...

verbal ferry
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UUUUUGH

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i cant hhhhh

warped ice
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i despise leeches so much

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they're the reason i dont like

any of the watery areas

verbal ferry
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why is google so fucking laggy jesus christ

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it keeps crashing every 5 minutes

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im gonna go take a shoer

somber plover
warped ice
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outskirts expansion ‼️
second favourite area

somber plover
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oh yea that mod is cool

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it fits with the rest of outskirts pretty good

warped ice
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i feel like im about to download the hardest stuff imaginable

verbal ferry
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well im gonna get off

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and then when i come back i will do more bug stats

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because SOMEBODY has to do them

magic oasis
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Sprinter legs
Enhanced muscles in the limbs allow the normally slow and awkward green lizard charge to become truly speedy for just a moment. Allows for closing the distance on prey, or to lunge across greater distances than before. The strain this puts on the limbs however mean this can be an exhaustive technique.
You no longer need to spend one action preparing a charge, and may instead lunge immediately at the cost of 3 food pips. Cannot be performed while in any starving state. Not consuming food pips will perform a normal charge, requiring use of a windup. While using this lunge, you may travel [X] tiles before attacking, and you may also use this to lunge over greater distances if you do not attack.
@warped ice

warped ice
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RADICOOL YES THANK YOU
also whats the region that adds the funky waterspitters

magic oasis
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lush mire

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you can install regions directly from CRS ingame

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just remember that

warped ice
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thats what im doing rn

magic oasis
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placeholder

warped ice
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alrighty then
idk what the distance should be though since
i dont track tiles or anything

magic oasis
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i do(n't)

warped ice
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that emoji is rancid

magic oasis
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it depends on how far slugcats can cross normally

warped ice
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wait for autumn to get on to find out?

magic oasis
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i suppose so

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also the reason all the abilities i've designed have so much weirdo small stuff is that i like having adaptations with lotsa versatility

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The hunter jaws adaptation idea had a lot of smaller stuff because it helps it be more generally useful and stand out in those areas

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not always going to be in combat, so having something with utility outside of it? helps with depth

warped ice
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man i wish i could search in just the thread and not the channel too

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whats the utility it gave
also can you reply to it i cant find it

magic oasis
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can be used for more than just damage
crippling opponents, biting into bone (for extra food pips on marrow)

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crafting

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didn't end up getting used though

warped ice
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still another species adap open for hunter who knows

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also added a bit extra to greenie bite

regal mulch
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we dont use tiles

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we just use "yeah you can make it there you good"

warped ice
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so just
"may travel a significantly further distance before attacking" instead of "travel [X] tiles before attacking"?

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works for me

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and with that
id say the greenies are done

magic oasis
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greenies can either get a massive chat underbite

warped ice
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could someone uh
read over it just to make sure its all g before i start on the next one, presumably pinks idk

magic oasis
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or do leg day

warped ice
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exactly

magic oasis
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it is

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it's big

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though i think health for pole movement is weird

warped ice
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i didnt know how else to exhaust em

magic oasis
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is it like

warped ice
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what would work better

magic oasis
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you can climb poles just fine, but trying to do anything on them hurts?

warped ice
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probably?
now that i think it through it doesnt make sense
my idea is like, adult greenies cant climb poles but being unable to climb poles would make literally nobody want to play greenies
so juveniles would be able to climb though not too good, but im not sure how to make that actually uh
exist

magic oasis
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must use all 4 limbs to climb poles, due to lacking the more dextrous clingy hands of other lizards

warped ice
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that makes more sense yea

regal mulch
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time to work on stuff

warped ice
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lemme update that

regal mulch
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@hushed bane monkpower

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what slogcat first

warped ice
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also should greenies not be able to attack on poles either
since they wouldnt be as dextrous to stay on there when they're throwing their energy into violins

regal mulch
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yeah

hushed bane
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hold on ill get back to you in a sec

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was installing region mods and my computer lost power for a second so im gonna check if my game is irreparably damaged or not

warped ice
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ok updated the greenie
i think its in finished state

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which one to do next...

hushed bane
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oh thank god

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now i just need to pray that my computer doesn't shut down again

hushed bane
magic oasis
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i'm imagining a green lizard just like

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lightly swatting at something while desperately clinging to a pole

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1 (emotional) damage

somber plover
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poor lizar

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1(one) mental damage

warped ice
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+1 sadness

hushed bane
warped ice
#

have you cleaned your computer recently
like of dust n stuff

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also is it on something that might stop it from ventilating properly, like carpet

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also be sure the power cable is plugged in properly, if its lose that might be causing the problem

regal mulch
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you have to take me out of your computer

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im biting on the cables

magic oasis
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that's bad cable management

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pull them out.

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pull them out.

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pull them out.

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pull them out.

warped ice
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oh my god i just installed the sharpener mod
my eyes have been opened finally

somber plover
#

little computer goblin

magic oasis
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i wonder if salamanders would be able to just snatch teammates and swim through huge sections

somber plover
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scrunching on your wires

magic oasis
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base trait

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you will receive your salamander hug

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and you will be transported to the other side of an underwater tunnel

warped ice
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gonna start on the pink goobers shortly

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what soemthing unique about em

regal mulch
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nothing

warped ice
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are they the survivor of lizards

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basic bitches

regal mulch
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yeah

warped ice
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i will grant execution at gunpoint if you play them

somber plover
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they are just green but less chonky

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i will play a pink out of spite

magic oasis
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they're literally the basicest bitch

warped ice
somber plover
#

greens are chunky pinks are basic

warped ice
#

greens are atleast the juggernauts of lizards

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slow and chonky and hitting hard

somber plover
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other than reds ofc

warped ice
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i never realised how often the greens kill until i started playing hunter in expedition and actually fighting lizards on the regular
surviving like, 4 or 5 bites in a row and living to survive the cycle was an experience i was not ready for

warped ice
#

no in character reason a red would join a party, no way to balance them to not be the best of all of the lizards

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etc

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how much health should a pink have
somewhere like
18 or so?

regal mulch
#

yeah

magic oasis
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0 agility bonus since they aren't greens

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+1 muscle and resistance

regal mulch
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@hushed bane is your pc alive now

warped ice
#

just a -1 to comprehension perhaps
since pink isnt really gonna have much standing out so no point penalizing their stats significantly

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bruh wtf am i supposed to do for the traits and adaps these bitches are so basic they have NOTHING to work with

magic oasis
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lmao

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There aren't even any modded lizards you could base them on

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fun fact

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pinks have sharper senses than most other lizards (with some obvious exceptions)

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they have better hearing and vision overall

warped ice
#

ooo really?

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ok thas something atleast

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what if like
it could get a spiky body or something

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as an adap

magic oasis
#

nevermind

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they really are just basic bitches

warped ice
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dang i was gonna give em +1 perception

magic oasis
#

well, we should really throw them at least one bone

warped ice
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ill give the perception anyway

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could just uh
nab the survivor's survival instincts thing and reflavor it a bit

magic oasis
#

alternatively

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just don't let people pick pink lizards

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they are now BANNED FOREVER

warped ice
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i will be kept up at night if i dont do [almost] every type of lizard

magic oasis
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well now you have to do modded lizards

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:)

warped ice
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not modded ones

magic oasis
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:)
:(

warped ice
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those are other people's creations id ask them before i tried adding them in

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vanilla stuff is free game for all i care

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i think ill uh

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skip out on the pinks for now

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and work on em later

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blues

magic oasis
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tiny little fellas

warped ice
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i need a good placeholder image for them before i go find a good one

somber plover
warped ice
#

+2 to agility for blues?

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or +1

magic oasis
#

maybe

warped ice
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also +1 finesse woah

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also maybe +1 grip because
climbey fellas

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actually +2 because speedy climbey fellas

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15 health
only 3 more than a sluggo

regal mulch
#

14

verbal ferry
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only problem

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with greens being "the fastest"

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their walk cycle

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that and they're lazy

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and bad at seeing things

warped ice
#

ok 14 it is
puts them at the hearty level of a sluggo

verbal ferry
#

yea

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also hi autumn

regal mulch
#

im gonna play risk of rain ping me if fizzy appears

warped ice
#

unlikely

verbal ferry
#

i wagigigged

regal mulch
#

fizzy ocurrance soon

warped ice
#

™️

regal mulch
#

Foxy appearance. slugclose

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real

warped ice
warped ice
#

surprise foxy

regal mulch
#

Grapecat tasty

verbal ferry
#

gone

warped ice
#

grapes are so good...

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might go get some
energy for making lizard traits

verbal ferry
#

wow thanks google for not letting me do shit on the document :)

regal mulch
#

Liz go brrrr

warped ice
#

indeed they do
except for the pinks we literally cant think of anything to give them for traits or adaps

verbal ferry
#

mfw 'your access to this document has changed'

warped ice
#

the pinks are so fucking BASIC OH MY GOD

verbal ferry
#

omg omg omg omg omg woaaaah crazy

warped ice
#

wdym

verbal ferry
#

their bites are really fucking accurate

regal mulch
#

Advantage on melee bites

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Nom nom

warped ice
#

that is one positive trait
need a negative one too

magic oasis
#

i mean

regal mulch
#

Hmmmm

verbal ferry
magic oasis
#

the third degree pyro axe is a direct upgrade to stock

verbal ferry
#

versus green

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literally over double bite homing

magic oasis
#

but it has so few redeeming qualities that it's still terrible

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:)

verbal ferry
#

still more bite homing than blues

magic oasis
#

surely not more than reds though

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right?

verbal ferry
#

yeah obviously not

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but you see what i mean

warped ice
#

obv

verbal ferry
#

yellow lizards are obviously atrocious

regal mulch
#

Look, we're not trying to make it 100% accurate to game, we're trying to make it interesting. Lmao

verbal ferry
#

coping mechanism

warped ice
#

yellow lizards are gonna be fun since im giving them telepathy to the whole party, whether or not they're also lizards

magic oasis
#

spearmasters rejoice

warped ice
#

also might make them a bit stealthier
not as much as a nightcat or a white lizard but still a decent bit since flanking n stuff

magic oasis
#

except me because that means i have to write dialogue

verbal ferry
#

though yellows should probably have a penalty to biting and stuff tbh

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because holy fuck they are bad at it

regal mulch
#

Giv pinks super speed on poles instead of bite accuracy if you wanna be picky

warped ice
#

what if like

magic oasis
#

give yellow lizards 5e pack tactics

verbal ferry
#

why not both pole speed and bite accuracy

warped ice
#

yellow lizards have disadvantage on biting an enemy
UNLESS an ally is near the enemy too, or if the enemy has disadvantage on their reaction [like if they were pinned]

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then its normal roll

magic oasis
#

yellow lizards may also use their allies as extra eyes and ears

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and vice versa

warped ice
#

OO YE

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maybe that'd be an adaptation though

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since having 5 sets of senses could be kinda powerful

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maybe that could apply but needs an adap to apply across rooms? because distance stuff, and walls muffling the effect of telepathy

magic oasis
#

orange lizards i think would definitely have higher than normal intelligence stats

warped ice
#

absolutely

magic oasis
#

or at least higher persuasion related stats

regal mulch
warped ice
#

nerd lizards

magic oasis
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the orange lizard juvenile going towards a pack of 5 orange lizards to negotiate a deal to let their friends through (they'll come back with squidcada bodies)

warped ice
#

pray that the pack doesnt just take the juvie as one of their own

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roll a new character hunterkek

magic oasis
#

me when

#

host

verbal ferry
#

nana

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yellow lizards often abandon packs when tamed

warped ice
#

also because pinks have advantage on any bites im also restricting their bite to 2d6+2 rather than +muscle like everyone else

verbal ferry
#

i feel like they should require uhh

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blessings to do it

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they can convert blessings to accuracy

warped ice
#

maybe they can expend food pips to give advantage on attacks? sorta like survivor but only with attacking

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either that or with the advantage on all bites, your next action has disadvantage if you miss to balance it out sorta

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actaully ill go with food pips probably

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4 pips?

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since advantage is pretty rad

verbal ferry
#

adding wormgrass stats

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how much hp should it have lol

warped ice
#

actually i think ill go with 6 pips and set the bite back to +muscle

magic oasis
#

(no health value)

verbal ferry
#

im just gonna put ??? for now

magic oasis
#

worm grass is a hazard, not an enemy

verbal ferry
#

mm fair

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ill have it be 12 so it is killable

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but just give all physical damage disadvantage

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anything other than aoes

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hgh

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brb

warped ice
#

pinks get advantage on attacks from above perhaps

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since they're gonna be speedier on pole stoo

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poles too*

warped ice
#

YEAH THATS LITERALLY IT

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THEY GET ADVANTAGE IF THEY'RE ATTACKING FROM ABOVE

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whether it be like

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higher on a slope or by falling from a pole at them

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whats a good negative tho

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having alot of ways to get advantage on attacks is pretty spicy

#

should it be the idea of disadvantage on their next action if they miss an attack?

#

since if you miss with so many chances for advantage then thats a major skill issue

#

adaps,,,

#

what could work for pinks

magic oasis
#

make use of their tail

warped ice
#

slashy tail

#

stick a sword onto it

#

boom adap

magic oasis
#

glavenus!!!

regal mulch
#

So the patch has equivalent hp to the amount of worms in the patch

warped ice
#

ok but like
spike tail tho? that could be sick tbh
either that or they can get body slam from an adap

regal mulch
#

Red worm grass has 6hp per worm.

warped ice
regal mulch
#

Why are we giving pink a stabby tail?

warped ice
#

because pink needs something cool

#

what else are we gonna do for adaps

regal mulch
#

And body slam would be better for green\

#

Cause bulky like gourm

warped ice
#

green already has adaps

regal mulch
#

Gotcha

warped ice
#

but like
pink lizard dive bomb

regal mulch
#

I think pink should focus speed. They're obviously not the fastest, but of your basic boyos they are.

warped ice
#

oo maybe instead of slashy tail it could just be a strengthened one with more control over it? like it can be a bludgeoning weapon but also another slot for an item
give pinks a big bone and let em throw spears with their tail

verbal ferry
#

ok im back

regal mulch
#

Prehensile liz tail

verbal ferry
#

wormgrass time :)

verbal ferry
#

ah right lol

#

how much muscle should they have

regal mulch
#

Uhm

verbal ferry
#

im gonna do 2

regal mulch
#

Ye, and red should have 5

#

Red wormgrass is basically just instant death

verbal ferry
#

mhm

#

ill give red wormgrass 5 hp each

#

for trolling

warped ice
#

pink's adaps should be pretty versatile i think

#

prehensile tail is gud but what could the other be

verbal ferry
#

should wormgrass do damage and or drain stats

magic oasis
#

or at least some intimidation ability

#

pink lizzies have a lot of voice clips

warped ice
#

ooo ye that could be rad

#

could have a multitude of effects

#

intimidation
could stun an enemy from acting and disadvantage their reaction from the scare
making noise is a good bait too

verbal ferry
#

guys

#

what should wormgrass do

#

mechanically speaking

warped ice
#

damage every action you spend constricted by it

magic oasis
#

force you to roll 500 strength throws

verbal ferry
#

ok

#

1d4 sounds reasonable

magic oasis
#

more serious terms
you roll a strength saving throw each turn you are inside worm grass
if you fail, 1d4 damage
if you succeed, 1 damage

warped ice
#

part of me also wants to make picking the roar adap give you rad pink frills like the frilled-neck lizard

#

because its rad

magic oasis
#

as a resident frill haver i agree with this decision

verbal ferry
#

maybe 1d6

#

but idk

#

probably not

magic oasis
#

wha

#

why does worm grass have knowledge

verbal ferry
#

vision

magic oasis
#

i wish we could apply N/A to stats

verbal ferry
#

haha

#

i mean its faster to just say 0

#

and plus you CAN ambush wormgrass technically

regal mulch
#

-5 is a modifer you can use yknow right

#

also

#

you realize your putting the + and - on the wrong side right

verbal ferry
#

damn

warped ice
#

i cant believe it

regal mulch
#

also you dont need to clarify non green lizard creature

warped ice
#

we gave pink neat adaps

regal mulch
#

green lizard has worm grass immunity

warped ice
#

huntercool i somehow remembered that when i made this doc

verbal ferry
#

gah

regal mulch
#

dont worry too much about making everything styled perfectly ill be fixing it later so the doc is consistent

verbal ferry
#

well idk what gif to use for red wormgrass

#

probably the one of it eating the scug monklaugh

warped ice
#

ok having advantage just for being higher up seems too powerful
maybe you can add like, finesse to the roll aswell? idk

verbal ferry
#

bot

warped ice
#

wa

verbal ferry
#

i think having it use blessings is more reasonable

#

its less complicated and gives a resource

warped ice
#

oke

#

how many blessings

magic oasis
#

n/a stat that makes any creature using that stat automatically fail

verbal ferry
#

probably like 2

#

or somethin

magic oasis
#

that way we for sure don't have any situations where wormgrass rolls double 6es

verbal ferry
#

could just have it get like

#

1 blessing per +2

#

and while yeah you could spend all of your blessings on one roll

#

why, would you do that?

warped ice
#

i cant believe it
pinks are complete and arent boring as fuck

verbal ferry
#

i got the gif for red wormgrass

#

it doesnt stylistically fit but whatever the fuck

magic oasis
#

i think about the white wormgrass sometimes

verbal ferry
#

humor

magic oasis
#

i have to go piss but i'm listening to RoR2 "They might as well be dead" at the drop, so i can't go until it's done

verbal ferry
#

grass

#

what else should i do

magic oasis
#

make the proto dlls

verbal ferry
#

those dont have stats

#

ill do blls

warped ice
#

blue lizard time

#

im progressing these faster than i thought

verbal ferry
somber plover
#

can someone help me with character creation?

regal mulch
#

sure

verbal ferry
#

hey autumn

#

can i use N/A

regal mulch
#

no

verbal ferry
#

for knowledge

regal mulch
#

use -5

verbal ferry
#

damn

somber plover
#

in vc?

regal mulch
#

ok yeah i will elt me just finish this stage

somber plover
#

👍

verbal ferry
#

how many limbs should a brother long legs have

somber plover
#

they have like 6 right

verbal ferry
#

its randomized

#

my idea is you have to make checks to avoid having spears just hit tentacles lol

#

mm. . .

warped ice
#

do like uh
1d6+3 or something when the BLL is encountered
so a minimum of 4 and a maximum of 9

verbal ferry
#

okok

warped ice
#

also i need blue lizard adaps and then they're done

#

[and an image but that can wait]

#

ideas, mi amigos?

verbal ferry
#

i mean

#

blues have okay-ish vision

#

body slam

#

okay intelligence

#

and they're very light on their feet

#

they walk with such fucking elegance for a dumb stupid repitle baby

somber plover
warped ice
#

the body slam should be an adap maybe
since they already have wall and ceiling climbing and their tongue by default

somber plover
#

wall clime would be a base thing tho probably

verbal ferry
#

i might give brother long legs only 100 health

#

to compensate for the tentacles lol

warped ice
regal mulch
#

DLL and BLL ill do myself

#

i have an idea for how they work

verbal ferry
#

oh ok

#

crying

magic oasis
#

wallclimb definitely should be innate to the species

warped ice
#

it is

verbal ferry
#

il l remove the abilities i made

warped ice
#

the tongue is too

magic oasis
#

good

#

maybe the juvenile blues don't have item snatching, but as an adapt their tongue gets longer and a little more dextrous

verbal ferry
#

they should probably have item snatching

warped ice
#

what if

verbal ferry
#

gives them an edge over white lizards

warped ice
#

longer and stronger tongue from adap

#

that lets them carry the homies

#

climb them across big gaps

verbal ferry
#

prehensile tongue that can go around walls

magic oasis
#

stronger cling pads + stronger tongue

#

so they can anchor themselves and swing others easily

verbal ferry
#

we do a little trolling

warped ice
#

should that be one adap for both of those features

verbal ferry
#

nah

#

lol

warped ice
#

ah ok

verbal ferry
#

gives a reason to take prehensile

warped ice
#

gotta keep balance

verbal ferry
#

yea

magic oasis
#

autumn is not going to bother marking every single tile with whether or not they're climbable because that would take a while

warped ice
#

i know

#

its like
"hey dm can i climb on the wall in this room"
"sure"

magic oasis
#

it's almost certainly going to be a yes every time

warped ice
#

not when the party
gasp
goes outside

verbal ferry
#

oh yeah i got a really scary idea for a region

#

so

#

the idea

magic oasis
#

we haven't gone outside for any battlemap

verbal ferry
#

some random ancient thought it would be really funny if they made a fuck ton of oil

#

and called it void fluid, and then sold it to people

warped ice
#

OIL

verbal ferry
#

he made an entire oil plant

#

fucking massive

#

bribed people or whatever to not sue him idk

#

ok so

#

now that it has been very long time

warped ice
#

just realised i never actually added the lizard's armored head to the base stats at the top

verbal ferry
#

this place is filled with oil, and it's like a big mountain

#

soso the thing is

#

the oil lit on fire somehow

#

it's a giant mountainous powerplant filled with burning oil 24/7

#

no water at all in it

#

since, you know, it all evaporated

#

but there is still threat from the rain

#

because water builds up below and forces the oil upwards

#

incinerating anything

magic oasis
verbal ferry
#

exactly

magic oasis
#

you can't use water to extinguish an oil fire anyways

verbal ferry
#

oh yeah lo

#

well im fuckin

#

done editing creatures today

#

i've done enough.

warped ice
#

bluezards done slughapp

verbal ferry
#

sweeeet

warped ice
#

need a good image then ill move onto

#

whatever is next

magic oasis
#

check this out.

verbal ferry
#

hmm

magic oasis
#

bluey on the title screen

warped ice
#

creacher

magic oasis
#

actually no

#

that's a pinky

#

it's just in the shade

warped ice
#

found a good image

verbal ferry
#

i genuinely cannot keep making creatures

#

my hands hurt

magic oasis
#

perform an exercise

verbal ferry
#

keep me off for now lol

magic oasis
#

a different one

verbal ferry
#

im gonna go swim

magic oasis
#

goodbye

warped ice
#

added imag

magic oasis
#

i hope you float well

verbal ferry
#

img

magic oasis
#

bluey

warped ice
#

yus

#

what lizard next

magic oasis
#

i think you should add something to the blue lizard

#

you forgot

#

they're also perfect hugging size /j

hushed bane
#

*guh

warped ice
#

TRUE

#

hold on

hushed bane
magic oasis
warped ice
#

oke what lizard next

magic oasis
#

hmmm

#

well

warped ice
#

im not taking a break until we have another pink situation and have NO ideas

magic oasis
#

we have
green pink blue white mole yellow sallies cyans

warped ice
#

white lizards?

#

hell yeah

magic oasis
#

zonkerdoodles

warped ice
#

nightcats and white lizards gonna be homies

magic oasis
#

also always remember

#

i can help revise if you're not sure about the wording of stuff

#

i just need the topics to paraphrase

warped ice
#

alrighty

#

quick question fregi are you on the doc rn

#

because i do see someone but it doesnt show who

magic oasis
#

yes

#

that is me.

warped ice
#

alrighty then

#

just wanted to know

#

white lizards get a +2 to stealth by default ofc

magic oasis
#

ye

#

white lizards aren't too lethal iirc

#

2/7 chance of lethality

#

so... roughly....
25%-33% bite chance

warped ice
#

ill take a part of how they are on the enemy doc

#

decently low damage on bite but increased if the enemy is caught by tongue

magic oasis
#

monch

warped ice
#

fun thing that white lizards can do
with their camo, since it's changing their body color they can use it to camo their allies if they hide behind them aswell

magic oasis
#

you must hug the zonkerdoodle to survive

warped ice
#

thats the nickname for white lizards?

#

zonkerdoodles?

#

also giving them -2 resistance purely because of that one time i oneshot one with a spear in the mouth by accident while rearranging my hands

warped ice
#

zonkerdoodle :)

magic oasis
#

i don't think you need to redo the wallclimbing

warped ice
#

FUCK

#

i didnt realise what i was writing over lmao

magic oasis
#

if you give me the ability to edit the doc i can add it back

warped ice
#

nah dw i can just copy it

#

not giving zonkerdoodles the anchor ability of blues 😈

#

hmmm second adap

#

prehensile tongue isnt needed since zonkerdoodle already got a strong tongue

#

maybe moving in camouflage? and grabbing with tongue doesnt reveal you but still costs pips to do

magic oasis
#

reading

#

i was reheating spaghetti

#

camouflage expert has nothing to do with camo

warped ice
#

because i havent finished writing it

magic oasis
#

i think white lizards should be better at camo than nightcats tbh

#

food pip cost is a bit harsh for what's pretty much going to be a passive ability

#

zonks will camo ingame even if they're in a shelter, the only trigger is standing still

warped ice
#

ooo ok

magic oasis
#

oh yeah uhhh

#

i'd tell you some modded lizard adap ideas, but...

warped ice
#

keeping a lower food pip cost for doing actions in the stelth mode

magic oasis
#

the only modded lizards that use camo are reaper lizards from moonlight acres

#

and the hunter seekers from scorched district

#

reapers disguise ||as pumpkins||

#

hunter seekers are a crossbreed between a white lizard and a cyan

warped ice
magic oasis
#

that makes sense

#

fun fact, white lizards for some reason are terrible at biting hazers

warped ice
#

i was gonna say if i should use that gif for the white lizard but

#

nevermind

#

i cant find a good image :(

#

oo this miht be cool

#

from a reddit post

magic oasis
#

perhaps

#

make sure to credit

warped ice
#

i am

verbal ferry
#

wagigas has returned

warped ice
#

u/Norgad btw

magic oasis
#

hi bill

warped ice
#

lemme cut the background out first

verbal ferry
#

also nuhuh

#

it sholdnt start with prehensile

#

prehensile =/= strong

warped ice
#

oh right

#

uhhhhh

#

whats good term

verbal ferry
#

just 'strong'

warped ice
#

there we go

#

also zonkerdoodle complete

verbal ferry
#

cool

#

is blind liz and salamander include

warped ice
#

havent done yet

#

no idea how im gonna do blind liz but salamander defo

#

whats next on the list then?

verbal ferry
#

probably yellow

warped ice
#

HELL yes

#

i wanted to do yellows so bad

magic oasis
#

yellers

warped ice
#

should i just readd the goobers gif from the start

#

also if you see someone join its just a friend im showing the doc

magic oasis
#

goobers

warped ice
#

low damage bite uhhhh
2d3+muscle?

verbal ferry
#

2d3

#

wtfff . . .

#

rreal

regal mulch
#

2d3 EVIL

warped ice
#

FIXED

#

need a good negative trait for yellow lizards

#

they got the telepathy which is pretty strong but

#

need a bad thing

verbal ferry
#

slow reaction times idk

magic oasis
#

what if orange lizards think out loud sometimes

#

like they're terrible at keeping secrets (since they're used to being in a pack, secrets don't exist)

verbal ferry
#

making will saves

#

would encourage actually utilizing will monklaugh

magic oasis
#

making will saves to not spoil the party's ambush

warped ice
#

so like
they can accidentally send messages to enemies without intending to if they fail a will check?

#

sound gud hold on

verbal ferry
#

should probably be pretty low though

magic oasis
#

yep

warped ice
#

wait i could just add that to the telepathy trait too and still have space for a negative trait

magic oasis
#

also

#

yellow lizards ingame do have one negative trait associated with telepathy directly

#

or, well

#

two

#

Take out the yellow with the biggest antennae and they all freak out/lose coordination

#

Vulture masks affect all yellow lizards at once

warped ice
#

issue

#

that wouldnt really affect anything when theres only one yellow lizard

verbal ferry
#

i feel like timing

#

could work

#

slow reaction times

magic oasis
#

that too

verbal ferry
#

maybe you just dont get reactions

warped ice
#

oh god

magic oasis
#

eeeehhhh

warped ice
#

no thats too excessive

verbal ferry
#

or reactions are made with disadvantage

magic oasis
#

reactions are kind of a pivotal mechanic

warped ice
#

maybe disadvantage on reactions if they're alone

magic oasis
#

let's not

warped ice
#

like if they're close to allies then they're fine but if they're even just a decent range away they get disadvantages

#

ALSO getting hit on the head should give them disadvantage on their next action because

#

head is where antennae are

#

that'd confuse em

#

yeah im gonna add that

magic oasis
#

easily frightened lone yellow lizards

warped ice
#

two negative traits time

magic oasis
#

as a secret debuff, if you are ever convinced you're in a pack of 0 lizards, reality breaks down

verbal ferry
#

could also just

#

give communicating a food use

#

idk lol

warped ice
#

why

#

its fine as is

verbal ferry
#

i mean would only be

#

one debuff

magic oasis
#

we don't really need the food debuff

#

i feel like it'd disincentivise a lot of cool stuff, like maybe using the orange lizard as a modem or router for everyone to communicate lmao

verbal ferry
#

oh lol

#

fair

warped ice
#

ooo that could be a neat adap

magic oasis
#

Friend!
:)
Yup.

#

Run!
Rain...
Food!

warped ice
#

yellow also being a relay that allows people to communicate through it

magic oasis
#

you may also only speak in character using ||concealed garden plasticization lizard quotes||

warped ice
#

evil

#

to balance the adaps being rad

magic oasis
#

do not leave the boyo alone

verbal ferry
#

ohohoh

warped ice
#

should i go with that relay idea? and also improve it so it means if the yellow takes the relay adap then the whole party can communicate telepathically with each other freely rather than just yellow talking

magic oasis
#

ye

#

though that's a really, really powerful ability

warped ice
#

exactly

#

thats why yellows are weak without their allies

magic oasis
#

even without the relay adap, the yellow could do a beta version of it lmao

#

manually listen and then send each thought to everyone

#

just a poor orange lizard on the ground trying to keep up with a huge conversation without the adaptation

warped ice
#

they get disadvantage on EVERYTHING if they're not with their group, have hardly more health than a sluggo, and im changing dazed and confused even more to incentivize staying with your group and not throwing yourself into unnescessary danger

magic oasis
#

this is going to be so busted lmao

warped ice
#

hohoho i like pack tactics now

#

gimme a sec

magic oasis
#

yellows are getting favoritism from all of us

warped ice
#

with your group

#

or suffer

#

dazed and confused is a very big downside

magic oasis
#

back when i still was able to play DnD sessions

#

our warlock had message and would use it constantly with everyone else

#

we basically had orange lizard pack tactics, which explained how we were able to do planning in the middle of combat

#

it was fun

warped ice
#

hold on who do i have left after yellow

magic oasis
#

sallies and cyans

#

need help wording info relay?

warped ice
#

nah i just wasnt tabbed in and typing it lmao

#

should i make it give advantage on forcing a message with the will check aswell
or is group telepathy strong enough as is

magic oasis
#

that's strong enough as is

warped ice
#

okey

#

wait with the extra add on
friendly creatures outside of your party = creatures that are passive to you
like the slugcats in the outpost would be friendly but not party and can communicate to you, but you'd be able to talk to them with the adap

#

big typing ayo

magic oasis
#

Communications relay
Larger and more sensitive antennae allow you to act as as a relay for the thoughts of other creatures. With some assistance from you (and not much mental tax), your allies are now capable of using you to communicate with eachother. Larger antennae also allow you to intrude the minds of creatures that are already receptive to your presence.
All nearby party members gain the ability to use your antennae to relay thoughts and ideas as a free action, so long as you are alive and conscious. You are also able to communicate freely with non-party friendly creatures without using a will check. As the intermediary, you essentially have administrative privilege over who is allowed to use this network.

warped ice
#

hell yeah thanks

magic oasis
#

saying it's a free action may be a little risky... but i think it'll make for a lot of interesting opportunities

warped ice
#

i mean it makes sense

#

its literally just thinking

#

sharing thoughts directly to each other

#

salamander time

magic oasis
#

the alive and conscious bit is... well, pretty obvious

#

i think even if you're knocked out though it'd be pretty funny if thoughts are still received as little orange lizzy dreams

warped ice
#

orange lizzys are the only lizards that can actually communicate with non lizards

magic oasis
#

the language of thoughts and pure meaning is powerful

warped ice
#

because like

#

all the others just make lizard noises which other lizards understand

#

but while its probably like

#

broken

#

as in broken language

#

orange can share thoughts to others yknow

magic oasis
#

if i ever have to make a new character after pine

#

i'm totally gonna choose a comms array orange lmoa

warped ice
#

i actually dont know anything about the salamanders so im going entirely off of the doc

magic oasis
#

salamanders are amphibious "lizards"

#

they can't drown, and are the only lizards that can dive
ingame, they're... one of the slowest swimmers????

#

which i think is kind of stupid

verbal ferry
#

uuugh

magic oasis
#

tbh i'd say the salamanders are easier to deal with in the water than non salamanders

#

because they dive

warped ice
#

ill make them speedy in the water

#

and also cant drown

#

ever

#

since it'd take so long that it'd never come up

#

stats are hard idk what to give em

#

agility?

verbal ferry
#

yeah

magic oasis
#

sallies are kinda run of the mill not including their water stuff

#

on land they feel like slower pinks with a grabby tongue

warped ice
#

ill make em more speedy focused for this ig

magic oasis
#

the rivuliz

warped ice
#

EXACTLY

#

gonna repost the link to the lizars

#

once the homebrew doc is made ill link em on there too

verbal ferry
#

guh

magic oasis
#

huh?? wuh??

warped ice
#

guh

verbal ferry
#

wagigas has arrived

magic oasis
#

salamanders do not drown

#

they've got real gills, unlike riv's baby 40 second ones

warped ice
#

autumn is making me do that

magic oasis
#

ah, fair enough

warped ice
#

25 actions is alot anyway

#

and it doesnt take long to regain breath

#

also to clarify even though we all know, salas and blues have shorter tongues while zonkerdoodles have super long ones

#

i really cant think of a negative for them tbh

#

slow on land?

#

and maybe disadvantage on reactions on land

#

i really cant think of adaps for salamanders nightcatsad

magic oasis
#

maybe take a break

#

sleep on it

warped ice
#

no

#

im so close to finishing

#

probably wont do black lizards though
if someone else wants to add em ill probably accept it tomorrow but i dont care about em that much

#

being completely blind would be hell to balance

magic oasis
#

superhearing

warped ice
#

elaborate

#

like how woudl that work mechanically

verbal ferry
#

just dont

#

its awful

#

it would require removing an entire stat basically

warped ice
#

yeah not gonna bother with black lizards

magic oasis
#

can also give them a limited form of vision through echolocation

warped ice
#

just need the 2 adaps for salamander and then ill do the tweaked global adaps and then im done