#Please tell me what it could mean.

1 messages · Page 1 of 1 (latest)

sinful cypress
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Hello everyone, I ran into a problem when switching from Outer Outerwear to Mossy Rifts. I see this symbol on the gate of karma, which does not let me go any further, what could it mean?

flint dome
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Do you have Mossy Rifts installed and enabled?

sinful cypress
flint dome
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Can you send the regions file at Rain World\RainWorld_Data\StreamingAssets\mergedmods\world\regions.txt?

flint dome
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huh.

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That is really weird thonk

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oh, I see.

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Are you in Mossy Rifts right now?

sinful cypress
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I'm in Outer Outskirts.

flint dome
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how ,,

sinful cypress
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🙂

flint dome
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The game seems to think that Outer Outskirts doesn't. exist ???

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but that can't be the case, because you're in it.

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But the acronym didn't change ?? It's still VQ and VQ still isn't in the file you sent

sinful cypress
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This is strange...

flint dome
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yeah

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outer outskirts has the gate, but has it locked from both sides, presumably so that if people dont have mossy rifts installed, nothing breaks

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Can you send mergedmods\world\gates\locks.txt?

flint dome
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thonk well ok, I kind of see what happened, but I don't get why ..

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and shouldn't regionkit fix that anyway ??

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Uh, try disabling then re-enabling both Outer Outskirts and Mossy Rifts?

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(Your campaign save will be fine as long as you don't shelter while Outer Outskirts is disabled.)

sinful cypress
flint dome
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saveme wtf rain world

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@formal void help, 1m and vq are broken somehow

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impossibly ?

sinful cypress
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Maybe some other mod somehow interferes with the interaction of these two?

flint dome
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mmmmmmMaaybe??

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It's possible to do that but you'd have to fuck up really badly for it to happen, I think

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If that were the case there should be effects on other gates and there don't seem to be

sinful cypress
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Yes, there is no such thing in other regions.

flint dome
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Hm ok ok actually let's test. Can you disable Mossy Rifts and then check that the gate has the ⛔ symbol?

sinful cypress
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I will try

flint dome
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i dont think this is your fault ? but i was and am very confused

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right now we're checking that vq adds the gate properly, to see if it's some mod interaction or something

formal void
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checking mod files rn

flint dome
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i looked at it and it should work

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uh, well

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ok i guess op might be running an old 1.10 version where [REPLACE] is broken

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but i dont think those versions are even publicly available so it's unlikely

flint dome
sinful cypress
flint dome
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oh boy ok

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so vq isn't adding the gate at all

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that .... shouldnt ? be possible ?!?!

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its just an [ADD]

formal void
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@sinful cypress do you have Mergefix enabled in mods menu?

flint dome
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unless some other mod literally does a find+replace for the gate, that shouldnt be possible

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ok hold on

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if you send a screenshot/s of your modlist I'll go investigate the regions you have and see if they could be interfering with anything

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for now you can try putting Mossy Rifts and Outer Outskirts at the top of the remix menu, and if that doesn't work I guess I can try making a fix ?

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(the 'fix' is just another mod that tries to add the gate to locks)

formal void
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does the order in which mods are being loaded matter?

flint dome
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yes, but usually its completely automatic

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if it's another mod doing this, it would have to be using a find+replace, that accidentally targets the gate specifically when vq adds it

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but, with a find+replace, if it can't find the string it just doesn't do anything

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thus, if vq adds the gate after that mod does the find+replace, it should be fixed

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which means putting vq at the top of the load order

formal void
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oh and from what source you downloaded Outer outskirs?

sinful cypress
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RainDB

formal void
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ohman

sinful cypress
formal void
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all other sources besides steamworkshop are outdated

sinful cypress
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Got it, is that the problem?

formal void
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so try downloading Outer outskirs from steam workshop

flint dome
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probably a non-steam user if they use raindb

sinful cypress
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Thanks a lot, guys.

flint dome
formal void
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@flint dome do you know who updates mod database on Raindb?

flint dome
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andrewfm

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but manually, so it only updates like once a month or something

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i think it's probably better to post a public download link, from google drive or something, on the workshop page

formal void
flint dome
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yeah, i gues thats another problem

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since its manual he can miss stuff, or decide that regions without code dont need updated links for 1.10

formal void
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mh, maybe after I release hopefully the last update of Outer Outskirts that ads downpour slugcats support it will also update on raindb

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maybe