#Performance Degradation after Teleporting from room containing a Lobe Tree to Outer Rim

1 messages · Page 1 of 1 (latest)

zealous steeple
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When using the Watcher's teleport ability in the room in Fetid Glen with the Lobe Tree in it, the tree seems to be teleported with the player and causes dramatic FPS drop shortly after the teleport completes. Eventually performance drops to what looks like 1FPS in gameplay, doesn't persist into pause menus.

Platform: PC Steam

Repro Steps:

  1. Be Watcher capable of Teleporting on Demand.
  2. Go to Fetid Glen lobe tree room.
  3. Teleport (no idea if this is random, currently I'm being taken to Outer Rim).
  4. Notice Performance begins to degrade.
  5. Travel to lower area of the current room and notice visual issue.

Repro Rate:
3/3 - when teleporting from the specific room with Lobe Tree.
0/2 - when teleporting from nearby rooms without the Lobe Tree.

*First encountered with mods enabled but also confirmed to occur with only The Watcher, More Slugcats Expansion, and Rain World Remix enabled.

Full mod list included in screenshot and at the end of attached video.

calm salmon
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If I could place a guess I'd assume it's something with the lobe trees being considered NPC objects of sorts and being pulled through a rift, probably not an intended interaction.
The lag looks like it's caused by all the little tassels or whatever on it flipping around, which I'd assume causes physics interactions... not quite sure why that'd be an issue with the lobe tree parts, but a similar thing with physics interactions seemed to cause massive fps drops with Rain Meadow when it would cause a centipede to stretch all over a map.

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Since its also in the video, I'm also kind of curious, have we found out if the mushroom platforms in Fetid are meant to look like their rendering is severely messed up? I actually didn't notice them on several occasions until I used the map lol

zealous steeple
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the exception log makes repeated mention of the lobe tree not being able to be placed properly or something.

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as for the platforms, I'm not sure. IMO they stand out much more clearly with a lantern and a little bjt with your normal glow. I feel like they're just supposed to be tricky but it is weird that they just are completely clear aside from some spots.

calm salmon
calm salmon
zealous steeple
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when I first got here I assumed the watcher was so zooted on mushroom spores he couldn't seem them anymore lmao

calm salmon
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gotta quit hanging out around those basilisks... they're a bad influence