#Old Watcher FP Guide Coordination [Archived]
1 messages Ā· Page 6 of 1

now cas thread is starting to enter dangerous area for me regarding spoilers, because the pearl readings
same š„¹
Cas is about to get her first ending 
She'll be stuck with all ripple levels below max that she can have tho, damb
ST ending is really easy to get quickly
will probably motivate her to do another playthrough at least 
Yeh 
If she figures out the gold rings are echoes
Plus she may miss the prince ending but she woke him up so thats already 2 steps for the final ending and she doesnt even know it lmao
she is getting through watcher surprisingly fast š„¹
agreed
but knowing her, she will replay it for quite a long while
I've read most of the pearls myself, except the vanilla ones.
I should probably get to it sometime.

Spinny's story 
It's a very sad story.
You're meant to accept leaving everything behind in order to ascend. Your friends, your family, your memories, your possessions, in order to seek an escape from the neverending cycle.
But how can you ask that from a child...?
I would if my switch would behave itselfš„¹
Does cas know it's an ending?
She has not posted the ending cutscenes
She will know when she goes to the select screen
i do think she will sus out that she didn't get a score sheet
No you will when you get the toy cutscene
I mean.
wait i wanna post the ST void bath dialogue in there
how do you do the special font
Later
Cas is busy crying I dont think she's particularly is gonna post the cutscene right now lmao
You get the credits after all the endings anyways
where it looks like its in a box
I really enjoy the menu art of this ending. It's really cute.
Cas is probably gonna relapse and cry again when she sees the menu art.
I'm saying is that she doesn't know it is an ending and there's already mentions that there is an ending from people
I know she'll figure it out quickly but that's not the point
frankly speaking, every single ending, maybe except prince ending, have the capability to make you cry 
You get the credits after every ending
Its been like
10 minutes
The ending triggers much faster than 10 minutes
Also, again,
She's kinda crying right now
Ik, I'm just paranoid of spoilers 
I dont think posting the cutscene art is her top priority right now
She said she would report later. Maybe she did get the screenshots and knows it's an ending, but is too emotional to comment and post atm.
Let's give her time.
It's not like time to discuss is going anywhere, waiting a few more minutes (or longer) is perfectly reasonable 
bro she might be a ball on the floor should we at least ask if she's good?
nah I'm sure Cas didn't suffer cardiac arrest
Let's not flood her thread lmho
The fact she's crying is actually so satisfying to me in a way (that sounds really wrong but let me finish-), because basically all of the Watcher threads I've read through so far have barely made any comment on the Spinning Top ending, much less been emotional about it, and it's just nice to see someone so appreciative of the ending that way
This is why we like Cas
Also I cried too but I didn't document my first playthrough, knowing I'd be spoiled if I did
Second time I did the ending was a good gut punch though
i unfortantely got soiled on all of watcher's endings except for the depths ending, and even then i knew a good bit 
they might just form a new river by the full ending
I remained unspoiled on all the endings but the Prince ending
I can't remember how I reacted to the Spinning Top ending, though 
My Weaver ending and true ending reactions are in my thread, though 
Same
i knew about weaver ending cutscenes
but my breath was taken away when i entered final room
I still don't understand the true ending, honestly-
(The fact that I haven't taken time to try to analyze it probably doesn't help-)
same, only watcher achievement I was missing when i finished was the prince achievement and didn't feel like doing a 2nd full playthrough
ended up using a backup to get it
Ah, did you first play Watcher post-1.5?
a creature too unstable to properly ascend but also too attached to reality to still be karmically balanced becomes a void worm
that's my HC
yeah
I just didn't feel like grinding to rot all regions when I played in 1.0 
My mindset about Rain World and playing games blind has changed so much since then...
i feel like the fact that I did play it after 1.5 is what made it my favorite
yeah
I suck at choosing (most) favorite things
launch watcher was miserable
it was
(I enjoyed it...
)
watcher final ending is also the only other one aside from first beating survivor that actually made an impact on me
I only know what that ending means because I analyze things and make connectionsš„¹ so in my thread I have all my theories laid in so many paragraphs
My initial thoughts were, "WAIT, OMG, IS WATCHER BECOMING A VOID WORM????????" and then no, doesn't look like it...
no watcher is a void worm
ok jeez sorry for being a soulless hollow husk š
Wait no that's not what I meant no- 
i already feel bad about being emotionally illiterate and ānot getting itā things 
To be fair, I definitely wasn't emotional enough to cry at that ending either
I was a bit emotional at that ending.
But to be fair, Hunter ending hit me harder.
i know i'm late but there's nothing wrong with being overly careful, halves was more so saying it's best not to say something about it being an ending before there's confirmation she knows it is one
going off assumptions even reasonable ones is how you accidentally spoil someone
Unfortunately, I think Watcher's endings are the only ones that I had any chance to be emotional over, 'cause they're the only ones I was unspoiled on 
halves was just saying it's better not to mention it is an ending before we have something from her, not misunderstanding why cas hasn't posted something yet
I mean, Im not mentioning it in the thread, but here
others mentioned in the thread it was an ending which was why halves was worried
@prisma linden careful about giving unwarranted info like this
#1491896410046595234 message
(Also, yeah, that asterix is HUUUUUGE)
i didnāt know ollie never met sc echo 
heās dodging it very expertly iām assuming this is going to be a problem
Maybe Ollie can return to it later after he's met the echo once or twice.
asterix and obelix mentioned 
Shaded is easier to explore with neuron glow. 
(I put the wrong reaction for a second, no one saw that-)
rivboowomp
and
are right next to each other in my favorited list 
(following the thread ignore this)
You can just click the follow button to do that 
(Actually, no, it's called "Join Thread", I think)
either im blind or thats not an option on mobile-
I'd guess the latter 
its an option i think if you press and hold on the thread itself
omg ur right š„¹ thank you
Will cas get prince ending
6
8
2
No
I kinda sabotaged the ending for myself xD
So basically, when i got to ancient urban and saw the benefactors i was HYPEEEEEEDDDDDD
this was the only thing politics and history loving me always wanted in Rain World, AND THERE IT WAS š„¹
When i heard the echo, i was like "Wait i just got into this awesome area and am gonna be portaled out?? Screw that!!!" and then i found the way to go up and explore the rest of the map
by the time a felper came and told me to go back to that echo, it was TOO LATE and i was already getting the ending 
Loll yeah, i had to read a transcript after getting the ending xD
which kinda removed some of the build up yeah

Though the ending did give me much food for thought
unlike some threads i see where ppl mostly just brush it aside
Why is this the ONE ECHO that doesn't teleport you to somewhere else (outside of Tutorial)
I was running on a assumption which proved true time and time again
in tutorial it still teleports you
True
Kinda yeah but to a fixed point on the map you get what i mean
Hey wait a second you're red now-
btb i never tried but can you escape the end of prologue rift or no
leaving the room on the same instance the rift opens
Probably because they didn't travel off to another dimension
They stayed and slid over to the next door building
what is that?
set your jolly co-op name to Garrakx (case-sensitive)
cant set jolly coop names on console⦠
What garr easter egg 
oh god I never used jolly coop š„¹
surely I won't forget about this
oh wow
TIL
that's cool
ok looking at warp map
I feel like I had a dream of a new important Watcher bug that had to be fixed but I cant remember wtf it was š„¹
Was it my watcher save file not workingš„¹
well there is one in 1.11.7 
with the weaver part of the ascension ending not working properly (unless you walk properly)
that's correct, yeah
it indeed requires the dream
Idk š„¹
Ive heard of that one
the trigger for the Echoification is the terrace dream
yes
well, the terrace dream itself was added in 1.11 and didn't exist in release watcher 
though checking older versions
in 1.11.6, it still only required having WARA discovered
Wait, is it the echo dream that shows you the symbols you're missing? Or is there a new dream that was added?
in 1.11.7, it got changed to requiring the Terrace dream
probably related to the new animation added there
Wait.
If the Shattered dream is required to find the echoes.
This means you're meant to clear the wide jump on the western side just to encounter the dream.
And all 3 entry points prior to Daemon leave you on the left side.
How is someone meant to clear that jump before reaching levitation, to be able to find the echoes missing for said levitation?
well you can absolutely find Echoes prior to them being marked on the map lol
where do ripplespawn lead you to
iām assuming thats what the trees were added for
everyone was ignoring the ripplespawn
Should we point them in the direction of one echo location? Or keep it vague?
Well, yeah, but what's the point of marking the echoes when you already are at max ripple and no longer need them when they are marked?
you don't need max ripple to reach it
levitation becomes possible at 5 ripple (intuitive scale)
Right.
and I actually did it earlier with Movement Tech lol 
wait
I was thinking of the wrong room
I was thinking of WARA_P21, not WARA_P20
huh, was WARA_P21 nerfed
I recall it having much larger gaps
I don't think you need to go throough P21 to reach the echo. 
Unless you enter through Daemon.
P21 was the memorable room because I got past P20 near instantly without using levitation on my first playthrough lol
6JSTBPBILWP of course
Gesundheit.
Ollie time
ehhh, ārotā is used even in vanilla
but its not the primary name apparently, or the internal name
well it is the internal name now 
feels kinda like misleading trivia š
but the internal name for all pre-Downpour Rot content is Corruption, and that term is also more common than Rot in base game script
terraria...
terraria mentioned
Corruption > Crimson
Corruption > Crimson
i like the very simple āsickā and āsicknessā and such
liking corruption and crimson equally 
āidk guys look i just think mine deserves a cool name too okā
ollie is ollieing again ppl
he did get lost in the shittiest part of shaded blind for a bit so i think heās a little demotivated
Wait... I just realized, does Ollie know there's an echo in Shaded?
I was about to predict that he'll meet Spinning Top in Farm Arrays, and then go check Shaded, but...
he 100% doesnt
and iām kinda worried hell get locked in prologue
but i think heāll find it eventually
Hopefully, yeah
if he finds the farm arrays echo i think heāll get the memo and notice that shaded is a conspicuously big detour
If he makes it to Farm Arrays he should be easily nudged towards the echo, since all other paths are blocked.
he almsot went towards the echo but it was then he lost his lamp
But after that, he probably wonn't know where to go. Might need to nudge him towards Shaded.
and if he made it past the molezards hed have gotten stuck on a spider death room
Well, good thing he has neuron glow after the first echo meeting. 
He won't need a lamp anymore.
#1491896410046595234 message
Kinda close to what's right, actually-
Just ignore the "to watch the rot evolve" part
@raw gazelle #1491896410046595234 message
Be careful, they don't necessarily know that yet 
And maybe they'll get lucky and wrong-warp into Polluted Currents

no I'm joking
Oh, derp.
Point is, you never know in this campaign 
True.
ollie discovers the secret 100-long key combo needed to warp to watchers true ending from shaded from a single pipe
#1491896410046595234 message
That's basically just Hunter at non-positive cycles anyway-
(Requiring more food, that is)
did he never eat anything at cycle 0

ā¦how am i supposed to tell that thats a shrug
Has Cas not gone to UE yet?
Nope
If she gets lucky or figures out how to keep meeting CONSDIER she might not ever get there on this save
That would be a CRAZY surprise for a second playthrough, actually-
Mr. Consider is the real villain of the Watcher DLC. Locking people out of the fun stuff. 
Yeaaaah
I loaded a backup so I could get the Prince ending; I started my 1.5 playthrough with the SPECIFIC intent of getting every ending, so learning I locked myself out of one without my knowledge...
Even worse is that if the player hasn't opened any portals themselves (by using the warp function), then meeting the weaver will close the UE portal
So it gets easy to lock yourself out of that region
Cas will find it eventually
Unfortunately it means I can't post The Meme⢠until much later probably
Unsure if this is what really happens, or if i understood Randi Wrong
The real loss
Omgggg almost all my threads are unread
I have just been so busy over the last 4 days
At least your ok now
Don't worry. We've been keeping an eye on a few threads while you were gone. 
i'm surprised cas never found pearl room in ancient urban
True she's normally quite good at exploring though the karma flower is In a pretty obvious spot
Maybe she saw the karma flower and took that as her cue to leave the region, not thinking much about what else could be there.
hopefully she comes back
since she knows that there are colored pearls in the game
I understand the frustration though. I once carried a colored pearl all the way from Industrial.
And brought it to the Prince thinking he'd read it.
And he didn't.
And by the time I found the machine, the pearl was gone.

Did exactly that, thank fuck i had key item tracking on so the pearl remained alive in the room xD
I had key item tracking too. That room is not where I left it.
I swallowed it back and kept it inside my stomach storage all adventure long.
And then when I reached the machine and tried spitting it out...
It was gone.
It was not there anymore.
The frick...
So either I accidentally spat it out at some point without noticing, or something happened that made the pearl just disappear from existence while it was stored in the slugcat's belly.
To this day I still don't know what happened.
The lobe tree must have took it
psst @raw gazelle i give you a very small NOT-WARNING poke to say that youāre using a little bit too many reacts
specifically here
I don't see an issue in terms of how that may correlate to first playthrough stuffs
if anything it's a bit spammy, but that's more general rules territory
Yeah I also kinda thought it looked a little cluttered.
After the fact.

I'll try to keep it cool.
is there a better place for this then?
le courier
i thought this was where you were supposed to poke people to not do stuff like that
doesnāt feel major enough but maybe thatās just me
mehh but its something that affects the fp threads
i feel like if its addressable then its pretty okay
try not to fall into that type of thinking, like three fourths of the modmail messages before sprinkles were just verifiers sending messages to get staff to give people challenge roles
but also philos you're fine we're not gonna smite you via couri
shorthand for @fleet hill
Courier
silly modmail bot
not scary unless you did something super bad
nah we do send out couri messages for relatively minor stuff
yuh so not scary right
but it'd probably be classified as a Friendly Reminder⢠internally
unless you know you fucked up bad, you probably havent fucked up bad enough for couri to come after you
what
š„¹
Idk what kalum did
the ,c command opens a courier thread with someone (you use their ID)
I think it's short for contact
Good thing I did not summon the Courie wrath then.
Sounds worse than messing with a mother noot's babies. 
But yeah, I'll hold back on the reaction stuff.
I just got poked about that too... I just like reacting because it doesn't clog up the thread as much as sending actual messages-
Either through comments or reactions, I merely want to offer a little bit of engagement to the OP, so they don't feel like they're just screaming into the void. Trying to keep it cheerful! As a reminder that we're following along their adventures and they're not alone. 
I just gotta regulate that to not overdo it.
I think it's ultimately subjective and I'm not solidly in the camp that that type of reaction stuff should be disallowed unless the OP specifically asks or it gets into genuine spam territory
I like emote reaction spam lol, tho i see why it would be spammy for some ppl
As funny as it can be in some instances, I should still be mindful not to be too spammy. 
#1491896410046595234 message
Such a shame...
I predicted time travel from the main trailer 
time travel was pretty common from the initial speculation if I remember correctly
also because there was some cryptic kaeporo post showing an aether ridge-styled room through various stages of decay
Me when time causes all wounds
,q c
contact silently
The silent contact. Ssshh.

Has Cas been to Fractured Gateways yet?
If she got the echo there she'd be dropped right in station anex, next to UE.
Thought weaver 2+ is when you have that chance to be locked out
idk tho
Like 90% sure it was weaver 1 but I've been proven wrong already by stuff secretly shuffling in patches, so 
Did she do any warps beforehand?
If no then yeah, say byebye to UE
Wait a second... the wiki says this on the matter:
Unfortunate Evolution becomes inaccessible after Watcher encounters The Weaver four times.
So either the discussion here or the wiki is wrong 
Intended behavior yeah
it's technically inaccurate since the actual trigger is the weaver sealing any non-dynamic warp
is it possible for UE to stay open then?
...Oh yeah, and Cas did that by accident, didn't she?
I think?
Unless I'm forgetting something 
(I probably am
)
if you meet weaver four times and enter WARD without ever sealing any non-dynamic warp (e.g. if you met Weaver in WARD or if you dynamic warp there without crossing a "normal" warp), you can enter WSSR
and then have to dynamic warp out of WSSR because entering WSSR will seal the exit warp out of it
any tips for memorizing watcher acronyms
Are you taking the Watcher lediting course exam?
The important bit is the middle two letters
And it's easy from there
Unless it's multi part modregions like aether or stormy
Then they use letters of the alphabet to tell em apart
WARA WARB WARC.....
yeah, I don't wanna fail š„ŗ
it's all aether ridge š„¹
We almost had WARH, WARI, WARJ, WARK, WARL, WARM, and WARN as well 
Imagine that hell 
Amazing Waterfalls
I almost made a WAWA region shortly before Watcher
It was going to be upside-down Outskirts
And was going to be called either Inskirts or Underskirts, I forgot which
@inner saffron Prologue
met Spinning Top in Chimney Canopy and Farm Arrays, but I'm not sure they actually know there's an echo in the Citadel
but they're good at the game⢠so for now we're just letting them wander until they find it
Itāll become apparent eventually, thereās only 4 regions you can visit
Actually 5 I forgot about Ourskirts
Hilariously the first thing they did upon starting the campaign was go to the Citadel, observe that all the exits are blocked off, not find the echo, and leave 
But still itāll become clear. I found out because I tried to go to moon and every way was blocked so I thought to pick up the echo while I was in shaded
Though I knew about the echo
Shaded is like one of the hardest echoes to find if you donāt know where it is and arenāt coming from shoreline
not counting Subterranean I suppose, given you can't really go back to it if you miss it
which sorta makes sense given it's the echo you're most likely to notice before reaching Five Pebbles
The humble killing of ones self to reset the cycle:
The room makes it evident that there is something there
Well yes but if you don't enter from Farm Arrays...
True
But most players enter from there I would assume, at some point. The game kinda wants you to go there.
I mean, Drainage System is an equally valid route
probably slightly less common
but not rare
Shoreline -> Subterranean is pretty rare though
The echo in Shaded has a meeting requirement though. If you haven't met an echo before and you haven't found the room, you won't even see the telltale echo flakes when you're at max karma.
and thats what i ended up doing
Not particularly common circumstances for a first playthrough.
more likely if you get into pearl lore before ascending
There's a few patterns like all watcher regions starting with W and all rot regions ending in R
it's the middle two letters you have to remember mainly
Other than that I think it would just take time
Unless it's a ridgeling š„¹
and then the last letter for aether ridge and stormy coast, the others are easy 'nuff
rebuke them and make your own acronyms
join the resistance
oh great, thank you
mhh kinda tempted
it's easier for new players too imo
first playthroughs are the best place for it š
Nah I will always tell new players to go to WSKB they will understand (/J)
š
Wait... what do you mean actual Aether Ridge is Aether Ridge F?????? 
F's in the chat for the OG Aether Ridge.
And then the surface is G
It's shattered terrace that's A cause I suppose it's the most important one
Aether Ridge should be Aether Ridge A.
Because it starts with A.

Seriously though, Aether Ridge got seriously chopped up into pieces, huh? The original region must have been massive.
https://henpemaz.github.io/Rain-World-Interactive-Map/map.html?region=AR&modded=on you can find it here (modded region spoilers of course)
goodluck with that the connections are everywhere š„¹
because of the amount of room tags it lags my computer trying to pan
This thread is misinformation, there is no Five Pebbles in Watcher
original aether ridge is pretty compartmentalized as is
though each section went into each other nicely, which is missing in watcher version
That's precisely why we need the thread; to guide people to knowing that there's no Five Pebbles 
Of course
That makes everything make sense
warn
Wait until he realizes the promotional header image title on the steam page also has the rot in it. 
Let's have a rot
#1432916763946913854 message Some modded thing
Hmmm
Do the void spawn in the Citadel during the prologue point you towards the echo? Or do they still default towards the crypts? 
I never actually paid much attention.
they probably still default towards the crypts
I don't think regular Void Spawn change at all in the Watcher
(Void Spawn are a super underutilised mechanic in all campaigns)
trying to figure out voidspawns rn would be so counterintuitive considering they point to a dead end
at least the dead end is fairly close to the echo
but i think heāll get the hint when the game introduces ripplespawn
oh, true? maybe?
i donāt remember
he did almost go to the echo earlier i think
but again, blocked off by unbeatable enemies
The dead end that is close to the echo is the one in Shoreline.
The void spawn would lead to the crypts, which is considerably further away.
yeah but crypts is close to echo, kinda, maybe
To avoid making Ollie go in circles again, we could just clarify that 'they lead to the crypts in the specific instance of the Citadel'.
Maybe.
its not as if heās remotely close to some spearmaster bullshit
Maybe, but it doesn't feel quite right to give him the clue that 'they lead you to places' in the one specific instance where they actually don't.
yea but we can also just not do that either
Fair.
ripplespawn will get introduced shortly anyway and the game pops a tutorial tooltip

wait what kinda ripplespawn ideas do you have š¤
boidspawn
well first of all the ones that exist in vanilla should be disabled for MSC/Watcher like they are for Hunter
but also I think it would be neat if they could be found (more rarely) outside of the Citadel/Shoreline/Depths
does hunter disable them
according to the code yes
i thought they became aimless tbh
hunter getting all the cool trivia mechanics
aimless ripple, no flowersā¦
it does seem like gameplay wise their only purpose is to get you to go to 5p in case you eat a neuron
obviously you don't wanna use them too much because
- you don't want to provide too much direction
- following them all the time might break the pacing
perhaps itd be too clunky to have them in more places bc its like
go to 5p go to 5p go to 5p go to 5p go to 5p
well yeah but they don't have to
of course you could just have them swap directions after 5p ig
the Void Spawn in the Depths already point towards the Void Sea
yeah that's another idea
i never tested this but are those ripples still invisible without neuron
i think i saw some as saint
There's also the ones in Shoreline.
make them personalised to how much karma you have
but idk if thats different
i wish the various enlightenments had more interplay
the echoes, the mark, the neuron glow
Saint can see Void Spawn through sheer willpower
everyone else needs the glow
so if you neuronless to depths its probably pretty lonely huh 
... especially for the Saint, more Void Spawn presence would be pretty cool
I've had the idea of echo-seeking Void Spawn in places far from the Void Sea / Five Pebbles
btw what do ripplespawn point to anyway
uhhhhh IDK
rifts and echoes I think
like i assumed echoes, and sometimes it works out that way, but idk if thats a foolproof explanation of them
I could check the code to find out but I don't want to 
i just understand, if you follow the ripplespawn, youāll probably get to the echo probably
i do like that they point towards the vague map direction vs specific room entrances 
To be fair the void spawn don't really have that much utility in the majority of campaigns.
You can only see them in the citadel when you eat a neuron, most likely from Moon. If you made it to 5P before getting the neuron, you will likely be led away from the citadel, since you're meant to go west.
So the chances of coming across the void spawn when you need the guidance during your first playthroughs is rather low.
And on subsequent playthroughs you know the layout well enough that you don't really need that kind of help anyways.
?
i think the way the game imagines it like:
- iggy guides you to moon, if you dont eat a neuron iggy continues guiding you to five pebbles
- iggy guides you to moon, you eat a neuron so they disappear, void spawn takes over
- 5p gives further instructions
Void Spawn are only relevant if you kill Looks to the Moon
that's the issue I have with them
outside of that they're either nonexistent or weirdly useless
They're a fail safe in case a player monches on a neuron and Iggy gets angy.
yea
yeah
a fail safe to make lore confusing and weird 
š¢
I guess the fact that they're designed as a failsafe is why they're underutilised
make a really cool and awesome mechanic and use it to solve a really boring problem in one tiny corner of the map
i wonder if depths ripplespawn came first or lttm ripplespawn
sorry for calling them ripplespawn theyāre the same thing in my brain
and it defaults to ripplespawn
Void Spawn and Boundary Spawn
And this failsafe only becomes relevant when you don't know the map.
I mean that's a fair assumption in the situation it applies in
One way or another, Watcher is when they get a lot more use.
unless people very aggressively ignore them
theyre kinda annoying once you do the st ending and they still hang around thou
idk what their purpose is after that
They lead you to the closest portal.
Also the dial charge.
ooh dial 
Also also, cool animation when they congregate after you collect enough.
animation that my brain can only categorise as looking as shit bc at the time watcher had some, troubled layering or something idk exactly
its fixed now though
at the time as in, w1.5 launch, on switch
oh early w1.5 rot regions on switch⦠you sure were something
Has the Olie Ollie left Shaded citadel watcher?
nope not yet
lol
He's missing the one single echo he has not encountered in any campaign and has no idea has existed and just kinda been hanging there all along.
i just wanna go "ok... so far, the game has these dead ends with echoes at the end of them... the game does not let you advance further than that"
"shaded citadel is the final remaining dead end so that means that............"
grr 
I kinda just wanna nudge him towards Shaded with something like.
"Oh hey, you glow now! Such a convenient thing to have to make exploring dark places easier.
"
Or maybe just imply that there is only ever one single echo in a given region, so the places he already found the echo in he doesn't need to search. Just through process of elimination he'd reach Shaded eventually.
But it is his adventure, and he doesn't want the guidance for the time being, so let's just let him do his thing. He'll ask for assistance when he needs it.
But uhh... Yeah. He's definitely spending like...
100 hours in this DLC, easy.
you think ollie's demotivated or burned out with rw rn
he hasn't played it as aggressively as msc 
ofc he may just be busy but he was playing nonstop for a while
I think he's a little demotivated from running around all over the tutorial section and not finding anything.
Could also be burned out a little.
the locusts have been patched to take invisibility into account, at least
you get a few extra seconds of leeway
yeah, but still- i think he'll hate them just as much as i did (if not more)
(I only ever played post-1.5, so i don't know how bad it was before)
The western side of the Badlands was absolutely infamous on release.
It needed some considerable balancing.
i still hated itš„¹
You mean the really long treck with the locusts on the left side, right?
yuup
Yeah. On release, the locusts did not care about whether you had invisibility or not. They homed in on you anyways. There were also no smoke bombs, the tamed indigo lizards didn't lick you when you were assaulted by the locusts, and there was no indigo lizard midway through so it was just a massive expanse of empty sandy plains all the way across until the mud pits.
idk if you could find any in badlands but i assumed you had to use the sporepuffs
they make you stinky in watcher, still do, but ig at this point that part is a vestigial thing
I think you had to get it from a merchant. All the way to the far right.
Uhhh... The water tower thingy?
I think it was almost impossible to climb up there. You had to do it with levitation and spears.
And I think there was a portal in there before?
oh
Don't remember where it lead to.
I think in my pre-1.5 playthrough, I without taming it, just had an Indigo Lizard follow me and continuously lick me to get past that section...
Then in 1.5 I just didn't go there until I had access to Ripplespace 
Also, I think he's gonna get way more motivated once he finishes the prologue 
Ollie finding the last echo after 30 hours of gameplay.
"Congratulations on beating the tutorial for the DLC, Ollie!" 
"Now's where the game actually begins."
i dont think watcher is a very "just run around stubbornly enough"-friendly dlc
aside from st
There are some linear sections.
...So most of the campaign, you mean-
It's hard to get lost in DT,
whats dt again
Desolate Tract
I swear even I got incredibly lost in Aether Ridge. The map layout legit looked like a maze to me.
It took me hours to get out of Ridgeworks. 
Aether Ridge might be my least favorite of the Aether Ridge regions
(I'd have to look at the list of which ones are to confirm this, though, and I'm feeling lazy right now-)
aether ridge is, aether ridge idk
aren't there plenty of escape warps?
finding the echo is mean though
it being like, yeah its this one spot, gl
Well yeah.
But I wanted to go back up to the top of Aether Ridge from the bottom of Ridgeworks. I wanted to explore it a little, I think. 
Or maybe I wanted to trace a path back to the Coral Caves warp so I could backtrack if I needed it. I don't remember the reason.
All I remember is that I wanted out and I got lost just looking at the map, let alone navigating it.
Ridgeworks? No it doesn't.
I struggled a lot with the region's layout and the verticality of some of the rooms with little to no ways to climb up. The map's pipes went up and down, back and forth, making me feel like I was solving a maze just to figure out the way to a certain point. I got disoriented.
Falling into the Ridgeworks is very easy. Climbing back up and out of there, not so much.
I feel like, even after being split into so many parts, Aether Ridge proper is still one of, if not the largest Watcher region(s)-
its ridiculous isnt it
but it does make you wish you could experience the real aether ridge.... 
Does #1491896410046595234 message count as too much?
wait its not meant to be a hint nooo š
Saying it like that makes it seem like something special's going to happen soon, IDK-
If you're not sure, nuke it before OP sees it, just in case.
He's seen it-
and bc you deleted it you draw attention to it as an actually important thing
think for 50 years before you send each message
is it at me in particular
to everyone in particular
if in 30 distant universes your message could even remotely be considered spoily then itās best not to say it if it doesnāt contribute to the playthrough

If he's having this much of a hard time finding one echo in the tutorial area, he's probably gonna have a hard time finding 8 echoes across the Watcher regions. 
But at least he'll have a lot more room to move and stuff to explore, so he won't get too bored.
Also: he won't already know the regions, so he will be focused on discovering things instead of navigating towards specific places
at least there is way more than 8 to discover, plus map indicators later on 
True.
But the map indicators now require the Terrace Dream, so it'll take longer for him to get the echo ping.
Unless he bruteforces his way through the Shattered Terrace western gap.
i think the game wants more focus on the ripplespawn
the gap itself isn't too difficult to get over
Unless I'm going crazy, they nerfed the gap in 1.5
they nerfed it massively
but i still felt like i needed the float
Welp.
When I talked about Ollie taking 30 hours to leave the tutorial section...
It was meant to be a joke. 
ollie not knowing the existence of needles under plentiful leaves is a giant detriment
Even if he doesn't know, he would eventually stumble across it by properly exploring Shaded.
I didn't either
I was also stuck wandering around for ages
It's in such an obvious spot tho
is itr
its not like
i mean you dont find it playing it naturally, its not on any main routes or anything
and its the only one saint skips
It's like 2 rooms from like the single most used route in the game
it's both out of the way and kinda obvious
but with the way it is very close to one of the most used routes yeah it's expected you use your map and see the unexplored pipe entrances
does watcher recycle the map progress youve made or do you start from scratch
Alright, how do we do this? Should we tell him about the fact that there's one echo location he missed?
i don't think he's wanting direct answers
he seems unsure so lean towards indirect hints first
Just tell him that there is one echo location he hasn't found yet, but not tell him where it is?
i keep thinking of something like "an area that conspicuously accessible for no reason" but thats the same as saying sc
can always go like
slight hint: the places you feel should have more to offer may be worth re-exploring
additional hint: try looking somewhere you have yet to find something you think you should be looking for
very direct about where to go: look in shaded
reminder about using his map to his advantage to find unexplored paths he may have missed
with spoiler tags and this is just me spilling my first thoughts out so they're not too great
Maybe hinting at the fact that all irrelevant regions are inaccessible, and how that is intentional?
Or maybe more specifically how industrial is the hub and there are three wings. Dunno how to word any of that though
How about saying that there are no two echoes in the same region?
It's a bit more concrete, but it will at least rule out two regions out of the 5 he has access to.
that would confirm what he is looking for
I feel kinda bad for him because he's trying really hard and he doesn't look like he's having fun.
āFor each wing, there is a reward at its endā (maybe?)
riddles 
Would point to how the echo is found at the end of the LF and CC path and how the only other path is SH
again, might as well just say go to sc 
start with less direct then move on to more direct answers, Ollie said he's unsure
idk maybe the check off unexplored map tangents is the best one
even if its bruteforcy
not as if there's that much map
you can't take away a direct hint so š„¹ better not to risk it

i do like it as an indirect hint, though Ollie hasn't always understood riddles for hints
but it's still a good hint
well thats what i mean
either he parses it and its basically as direct as saying go to sc or he doesnt parse it
and, idk what then
i just think he should be sure first before we tell him directly where to go
nvm this is probably being cringe
i just wanna see the stupid playthrough already 
yeah, start with indirect then step up to more specific
try not to let your personal wants get in the way of stuff like this 
Should I send this hint?
spoiler tag it but i'd say yes
Yea I was gonna spoiler tag it anyway
alduris felper??? 
Would be silly
I find it fun to see active new playthroughs but I also donāt lurk in the category enough really
you can felp without the role anyway very easily
Yea ik
Itās just there as a label for the most part with the additional bonus of being able to be pinged 
modded first playthrough guides
#1493138739306958878 message
Hopefully this deflection works-
i'd be careful directly saying something isn't true when it involves spoilers from personal friends or family because if OP ever tells their brother he was lying to them... š„¹
that'll end up as a mess and they'll probably get much more spoiled
Any advice what to say instead? š„¹
Did not think about the speaking to them again part, to be honest-
I probably should've reply pinged-
Oh wait you're on do not disturb-
(Maybe I should delete that message until you see this...)
Ok did that just in case-
I don't even know if they saw it
i'm always on dnd it doesn't mean anything 
It means you didn't get a ping 
usually i try to go for a middle ground vague answer that doesn't confirm nor deny anything, it was good you told them to ask their brother not to spoil them on things unwarranted
cuz those were pretty major spoilers even if they aren't the worst things they could've been spoiled on š„¹
How would you phrase a response like that? 
uh good question 
'Cause to me, calling out to tell them not to spoil anything would inherently imply that those spoilers were real, so... š„¹

"i hope you asked your brother not to give you help or information unwarranted, that is really unfortunate that happened and probably wanna tell him not to talk to you about watcher anymore 
everyone does interpret information differently though since it is rain world, so i wouldn't think too deeply on what he said to you"
somewhat of a draft
Well, I gotta get to sleep, so hopefully someone else can finalize that response before they get spoiled again š„¹
Do what? Sorry I havenāt been keeping up here for a while
i don't think we should tell people this anymore probably
@prisma linden
there was something randi said awhile ago about this here i'll have to find it
āremember that thing that took up like 80% of your rw play time?ā
āignore it its fakeā 
in short, "Downpour isn't canon to Watcher" isn't necessarily true and saying it loses a lot of nuance
I see 
in practice i dont think ive really seen any watcher playthrough where it was lessened bc people drew from their msc lore knowledge base
past discussion: #1356256638541103114 message
Dp isn't fake to me tho
as far as yt lets plays go i mean
iām being somewhat hyperbolic
considering āmsc was made as a fan mod and watcher has the original writer backā always comes up in some way
which, as said, isn't true: they are not entirely disconnected from each other
this is the most direct developer statement on that
there's good reason to keep them as somewhat separate, and there's good reason to keep them as somewhat together
basically, that's the beauty in consdiering MSC as a "separate canon as far as lore goes": you can either include or exclude it based on what you want to do 
Very true 
They don't have any overlap in setting whatsoever, and that's a good thing, as it makes them neutral
Also like what of these statements
They can feasibly coexist or not coexist without real contradictions coming up
That's not exclusionary to anything I've said 
I still stand by that line of thought
There is not enough proof to feasably establish how 'canon' Downpour is to Watcher. One of the pearls in Watcher (drone schematic) may well imply it's not exactly 0% canon.
So stating that 'Downpour is not canon' might be oversimplifying things, since I don't think it's really that clear cut.
you can't really use in-universe evidence for an out-of-universe matter
Well, we either find evidence in-universe about what things are canon and which things aren't, or we wait for the developers to spill the beans on social media or in interviews.
Anything else is pure speculation.
gutter and pipeyard in watcher with msc enabled is one of my favorite why does this even exist things š„¹
joar comes out of retirement to finally reveal the truth
Wait.
it's blocked yeah
the connection addon rooms are there in some capacity
yeah that's what i meant
hinting that even if you cant go there, its there
downpour region
actually survivor isnt canon either
the only thing thats canon is that one mazerunner game
rain world isn't canon, all your theories are wrong
Rain world is uncanon to itself
Important to note that watcher has no lore or environmental storytelling
Rain World The Watcher, but the Rain World part is not real.
enviornmental*
It's just Watcher.
washer
š«§ š§¼ 
Canon discussions are probably very confusing for new people that don't know the history behind the games and dlc
I would probably suggest not saying they're not canon, but if pressed or if they're confused, just mention that msc had different writers/developers or whatever
#1489741497573314560 message
Wait a second that's just <@&1466835323735769290>, isn't it-
Darn.
Too slow.
But yeah, Sundries moment.
For it to count, they need to take screenshots though.
for it to count all the necessary settings have to be set too
Just to note for felpers but Cas would like to know when to keep a backup handy when she gets to the point of locking out Prince's ending

How many times has she met the weaver so far?
Once
And the prince ending locks out after the 4th encounter, right?
Ye
So gotta announce the back-up after the 3rd encounter.

When the golden feathers start appearing on the tail, if I'm not mistaken.
Ye 
Its understandable if she doesnt wanna replay the entire campaign for one ending
Prince's ending is. tedious xd
True.
Sadly they might have already gotten themselves locked out of UE though, so they'll still need a new playthrough to see it. 
Does Weaver lock UE after first meet or same time as the Prince lock?
It's not at the same time as prince lock. It happens earlier. In my case, the UE portal was one of the first ones to get locked up during my campaign.
@coarse egret Can you confirm 
I think Randi explained it at some point. Something about the dynamic warps...?

Do we think it will be even MORE epic and climactic on a second playthrough? 
How would we hint at it for her? Its been quite a while since she met the Weaver that weird instance
If Cas is interested in collecting porls.
She might be interested in restarting the campaign to fetch the vanilla ones she left behind.
Perhaps
So there's a second chance. 
Unfortunate Evolution is so peak
So ture
How would we hint at its existence if she asks
At some point she finds the sealed portal she cant use and asks aboutit or we have to tell her about it if she doesnt find it
I think we just wait to see if she asks at all
Because I think it would be a CRAZY surprise to randomly find UE on a second playthrough-
in my case once the sealed portal showed up there was a big ??? on the map forever
idk if thats a "well that only shows up if you go to the warp spot"
Itll probably show like any other warp but she jut cant actually go there anymore
I saw you so I typed
lurking
@radiant breach *BITES YOU!*
Bro i can't believe she hasn't found pearl room
...Has she reexplored Ancient Urban?
It's kind of just buried in a corner behind a few annoying jumps, and if you don't think there's anything else to see in the region, you're very unlikely to go back
I don't think it should be much of a surprise she hasn't found it 
Because she hasn't properly explored AU?
She'll get to it eventually, I'm sure
She can look at map and see that there is missing
But there's no indication that the way to read pearls is there
it's important to note there are a lot of regions in this game
That too 
and you can miss parts of AU just normally exploring anyway
Fully exploring all Watcher regions is... certainly a task 
If she gets to true ending without ever finding pearl room I would be sad
Oh, I fully expect that to happen, personally
i don't think it'll be that surprising either
Going back to fully explore Ancient Urban just isn't intuitive while there's so many other, interconnected regions
yeahh
Anyway, I mainly came here to say that tomodachi is gonna take over my life so I can't felp for a while
My birthday is coming soon so I'll be getting it then (it's not gonna decrease my felping time though nothing can take that away from me
)
Ahhhh, I still remember my time playing Tomodachi Life 1... good times, good times
Actually I probably still have it buried somewhere if I wanted to look for it-
I made my lttm mii in the demo and im pissed because I accidentally made her antenna reversed with the eyebrows
I'll fix it tonight
(I mean, I never would've noticed, honestly-)
From just the demo alone, you can tell how good the full game is gonna be...
I might actually remove the eyebrows and paint the antenna on
To me, the part I'm most excited for (even if all the truly new things are cool too) is just having more control over the Miis relationships
Also we're being off topic in felpers 
Well, conversation ends there I guess, 'cause I'm not moving channels 
ok see like how her antenna go straight up
i wanted to try and match that
but i was too lazy to look for reference
face holding back tears indeed
face holding back tears is a fire iterator name
Is it just me or is Moon's skin supposed to be lighter than this?
it's the lighting
Ahhhhh, I seeee
Yep
Which is still lighter than this skin tone-
once again, rawdogged the mii, no reference 
Well, you got close, at least 
ollie discovers vanilla room that's always been there 
though I'm not sure what golden lizard he means
the sandbox token that is there is for white lizards
the lizards in the surrounding rooms are not golden either
Golden Lizards are Caramels
Whiterer Lizards are also Caramels, but Ollie hasn't realized that yet 
caramels are unable to access this room
and none spawn nearby
unless he moved on from that room
conspicuously yellow orange 
I mean, I don't think he was thinking about what was nearby, just what the arena icon was
could watcher have fumbled some tokens and accidentally put golden lizards there
sounds somewhat implausibel
No, Caramels are in Outer Expanse; pretty sure Ollie already had that unlock
golden lizards as in oranges
nvm he's backtracking on it 
it was probably just white lizards and he didnt see
Goldens are Caremels though-
Oranges have always been Orange
they can be yellow thou
it is actually white lizards, the interactive map shows what the token is as well if you want to verify it
that's what he unlocked
but he thinks something else for some reason
the caramel icon is a kinda brownish anyway
yea
its not very golden at all
he has a bit of doubt about it being the "golden lizards" because he remembers the icon being different
Yeah. We're also kinda waiting for him to discover an echo that had also been there and behind which the entirety of the DLC is hidden. 
yea
that is in fact the problem
he's onto the echo being the reward in my hint although he's not entirely sure and he still hasn't figured out what the "wings" meant, I gave an extra minor nudge but he may need a larger one
He's getting bored, demotivated and frustrated. I think we should consider nudging him a little more concretely.
He's not having fun.
But gotta ask him first.
the goal with my riddle was to point out how at the end of each chain extending from the starting region is an echo, and he's found two of the three
if he figures it out in full, not only does it tell him what he needs to do but also where he needs to go
but he's not close to figuring it out
Perhaps, but as we can see, Ollie is mot good with riddles. 
yea, so I've found
So we may need to provide the clue in a different format.
my next hint, if I were to make one, would be to explain the wings part of it since he has the correct idea for what the reward is, even if he's unsure about it
specifically pointing out how there are three accessible gates from the starting region
and how he's found two of the three "rewards"
maybe some of that is too far but he really isn't having fun and even though he doesn't like direct stuff, he might need it since he likely won't go on the right track otherwise
I don't want to just up and tell him "look nearby the shoreline area in shaded citadel"
that's a last resort
Well, I think he has enough intuitive knowledge to know he's looking for an echo.
We could just confirm it, and tell him there's one echo he hasn't found yet that has been there this whole time.
Maybe, with a bit of luck, he can have a spark of inspiration and connect the dots with his Saint campaign.
Because in Saint, the Shaded Echo is the only one that isn't there anymore, because Shaded doesn't exist at that point.
Something a bit more concrete that at least gives him something to work with.
Or maybe we could also drop the vague hints and just tell him to head to Shaded. He looks tired and frustrated. I think all he wants at this point is to move on already, but he might be a little too stubborn to admit it.
I mean, it's an echo location from all the way in Vanilla. How much of a spoiler for Watcher would that be? At this point it's literally required knowledge.
I know spilling the beans in this manner might be a little extreme, but Ollie's case is out of the ordinary. His instinct for orientation is... Something else entirely.
did he complete saint? I haven't watched the downpour thread
Head straight to Farm Arrays and Sub on his first playthrough, and spent hours doing laps around Moon's chamber as Spearmaster because he didn't remember where Moon was.








