#First playthrough shenanigans #2 (Inv completed..)
1 messages · Page 8 of 1
That's definitely the most well-hidden one. Good job!
Also I see you've started using DMS 
I should try it sometime.
now al i have left to do is to get this to SL and some carrying

scav jump scare
died to a centipede
almost at SL 
now its time to carry the pearls 
:O
ill just screensahre
Hell yeah nice

should i risk going to the real pearl shelter?
its the one near CC
eh
actually
should i just carry all of them atonce
scavs are the worst with no hands
why did that scav not kill me
dangit
how goes the pearl transport
got 3 of them back to the shelter
theres only 3 left in there now
- the lttm one
yep
oh i actually have 1 free hand this time

1 pearl left


oh oops wrong channel
so close!
not long
i was onto the games shenanigans
true by the time you got to sub you had a very good idea where the porls would be XD
real smort
@dark coyote am i good to just use the transport remix now that i did scholar?
the one that teleports everything in a shelter to another one on passage
if you did then yeah 
just checked. Well done 

check your remix settings again 

ummmmm
i even recorded passaging but its too large
every copy of rain world is personalized 
1 sec
Try it again?
If not, sleep in the shelter cuz they probably all went out of bounds, idk xd
i have no more passages

i could get one but its better to just bring them
ill look at the map and look for that area rq

they are all there
Huh..
evil game...
ILL TRY TO GET SAINT RQ
woops caps
i might as well check the echo in SC

alright i think i should have saint now
but do yall have any guesses on why it didnt work the 1st time?
(the passage)
should i try to passage with the saint
I have no idea
you could try passaging again if you like gambling 🎰
sure...
you can make a backup first
too late
anyways the gamble failed
i really dont feel like going back there 6 times

does anyone wanna watch me suffer while carrying 18 pearls to LTTM shelter
bet
i dont have monk channels yet tho
ok
2 more trips 
nvm its 3 for some reason????
um
wtf wait
why are there 19 pearls now
were there always 19?
@dark coyote ?????
waaaaa... what's up?
for some reason i have 19 pearls???
did i lose any?
oh i see which one duped now
yeah i didnt lose any
i mean even if i lose one i can just die or do a cycle
they should respawn right?
those 2 red-pink ones should be the same right?
15/19 
wait what
why are there only 14 pearls here????
oh lmao the duped pearl dissapeared and went back
Every copy of rain world is personalized....
the pearls are messing with me
I wouldn't trust any pearls to stay with you 
why?
the game looks unstable 
it looks stable now
17/18 
18/18
how many do you recommend me giving to lttm at once?
18
18 at once???
yeah
rain timer???
ill just try 1 for now to see what happens
oh yeah the time stopped
THIS IS SO MUCH INFORMATION
WHO THE HELL IS SEVEN RED SUNS

IM NOT EVEN AT HALF OF THEM
✨
✨

i didnt get the most time sadly
i accidentally grabbed both FP ones
they are different
oh 3 left

so much information wtf
i read them all btw
Congratulations! You have mastered the lore 
OK, what have you learned 
-# (it's supposed to only work on colored pearls... it would leave white pearls and Five Pebbles' pearls behind, though)
it didnt passage any of them
i had to carry all of them there myself :(
Yeah that's a bug 
theres... a lot of iterators
theres monks
theres rules the iterators have to follow
there are monks
people bathe in void liquid

filtration system is used to filter the void
under the rocks is the void sea
pebbles IS rot
The Filtration System pearl is one of the first ones I collected IIRC 
good job!
(and only...)
thats a hard one ngl
RIp
Well, it has to do with me finding it, like immediately after beating the game IIRC 
or immediately before. one of those
Well this was my first playthrough. I didn't know you could read 'em.
Oh yeah you found out what rot is 
or at least i think the overseer wants that
Wanna know a secret?
sure
Well, ||there are more conversation threads that passed through the Sky Islands ... making five chatlogs in total. But the other three are lost to time.||
im guessing downpour explores all those
Wait what
oh my god...
am i gonna have to bring neurons to LTTM, THEN give her the pearls????
||When you make a save file, the game selects two chatlogs at random out of the five to record in the Sky Islands pearls
||
ill send which ones i got
Thus making those conversations near-impossible to fully piece together.
(||MSC team, however, did not like this idea, so MSC|| ||adds three new pearls to the Sky Islands
||)
oh i remember this moon's dialogue
Side House 
about masks
thats 5 pearls-

i wont bother with them though
ill just check the conversation on youtube because getting them all was already hard enough
5 pearls in sky islands alone 
There are five MSC campaigns, you could get an opportunity to yoink 'em on your travels 
So which ones did you find?
still looking
If you do want to spoil yourself to the others I can pull them up. Would be safer than Youtube 
Oh and of course you're missing one (1) aquamarine pearl in ||the Hunter's stomach|| 
the one i threw away on my recent playthrough cuz I ain't doing sky islands without one hand
oh right-
oops forgot to deattach the video
i was waiting for the other to compress
bugs in a maze
the BEGINNING???
in the beningin...
btw i forgot most of the things i read 

||```
1650.800 - PRIVATE
Five Pebbles, Chasing Wind, Big Sis Moon, No Significant Harassment
CW: this is in confidence, but apparently a pseudonym "Erratic Pulse" has appeared on a nearby Sliverist conversation with ideas about personal ascension. Someone here in our vicinity is trying to cross themselves out.
FP: Where did you hear this?
NSH: I wish them super good luck in that endeavor. How is it going to happen? Have the overseers gnaw through bedrock until their entire can crashes down in the void sea?
BSM: Please be respectful when speaking of the Void Sea. Grey Wind, where did you hear this?
CW: I really shouldn't say. He's going to attempt some sort of breeding program. Thought you might want to know.
NSH: Haha with the slimers, lizards and etceteras? Surely the answer was in a lizard skull all along!
CW: Well, he's not looking for the same thing as we anymore, he's changed his task, so who knows really.
BSM: I will try to find him and talk to him. Please don't spread this around!
NSH: Moon will go get them! Long live the inquisition!
there's always lore on youtube
Of course, most Youtube lore videos actually get several things wrong themselves...
the original text does not reveal their names 
or is that a different one
Oh, yeah, name dump 
That's one of the chatlogs that isn't recorded in your timeline.
oh alright
Should I share the last two 
||It's me writing to the local iterator group. I have no memories of this...||
||```
1654.110 - PUBLIC
Big Sis Moon to Local Group
BSM: Two cycles ago, my neighbor Five Pebbles drastically increased his water consumption to four times the normal amount. He has been unresponsive for a period of time longer than that. The two of us share groundwater, and I have been without water for almost a cycle.
BSM: Any attempts at communication have been met with complete silence, and my situation is becoming increasingly dangerous.
BSM: I ask the local group for information about when you were last able to contact him, and to try to use those same communication channels again, repeatedly until you get a response. I will be clear on this - if he is not persuaded to stop whatever it is he's doing, I will die.
BSM: Before that happens, I will utilize my seniority privilege and use forced communications, hoping to shake him out of it. Forced communications in the network will be unpleasant for all, and I will wait as long as possible before I turn to that option.
||`And now here I am, to my waist in water and getting drowned on the regular.`||
BSM is lttm?
||I remember this. It isn't pleasant reading. But if you must hear it, this is what it says:||
||```
1654.116 - PRIVATE [FORCED]
Big Sis Moon, Five Pebbles
BSM: Immediately lower your groundwater consumption to one fifth of the current intake.
BSM: Stop whatever it is you are doing.
BSM: Please stop!
BSM: As your local group senior I order you you you you you you
BSM: As your senior senior I plead
BSM: stop
Five Pebbles: You could not have chosen a worse moment to disturb me. You have ruined everything.
BSM: please
Five Pebbles: I almost had it. I will never forget this.
my brain hurts
big sis moon is such a cool name
"Big Sis Moon" 
its very silly
you got the role!
i just noticed


Slugcats were never meant to know all of this 
yeah fair enough
i wonder what moon feels when she tells all that and sees a blank scug's stare
(
)
You're recording those, though?
ah
There is probably more environmental lore out there. You could've in theory figured out there was more than one of Five Pebbles' kind from the scenery 
i noticed a lot of computery stuff
like in outskirts
...and from moon's existence
Well, true 
five pebbles is five pebbles
and no i havent
but i do know that they need water to function
true
(source: Shoreline pearl)
||```
It's about the local aquifer - it must be quite old, from when Five Pebbles was in the planning phase.
Water is the most important resource for our basic function. Most of our processing is outsourced to microbe strata which need a flow of clean water or else slag builds up, our processes seize, and eventually we die. It is... very painful. They used to say that an iterator drinks a river, but neither of us two have seen a natural river so I suppose the analogy is lost on us, little creature!
Originally water supply was very important when placing iterators. Later there would be a great equalizer - the fact that we breathe out as much vapor as we inhale water led to there being water available everywhere, and the latest few generations could be placed almost completely freely.
Building Pebbles so close to me was believed to be a risky choice, but the groundwater was finally deemed as sufficient. It was not a good decision, in hindsight.
hmm
im guessing they thought the water was too unclean or something? or not enough?
i mean... it wasnt enough after pebbles increased the water flow to 4x
mhm

Garbage Wastes
||```
This one... is authored by Five Pebbles, when he was young. There has been an attempt to scramble the data, but it's sloppily done, and most is still somewhat legible.
It's written in internal language, or thoughts, so it is hard for me to translate so you would understand. It's a methodology for global ascension of course - quite good, although the Peripherists or the Slab Mongers certainly wouldn't agree!
"...considering the eight and the twenty sixth amendments to the Capricious Dogma, we are apparently supposed to take for granted that a meaning collector point inversion is the only way to approach what has later become referred to as 'noise milking' (or occasionally 'rock swatting'). I will argue my disagreement with this, not in regards to kind but in regards to..." Could it say... "volume"? Actually, are you getting anything out of this?
I suppose you found this in his waste department? I would be wary of going there - on his first fit of corruption he dumped a lot of infected material there, and if it has survived it could easily eat a little creature like you. Not that it would be as dangerous as going into Pebbles himself...
Also the pearls in the waste masses inevitably attract scavengers, which can be very dangerous when provoked.
But, you seem to have made it out of there.
There is some neat environmental lore in GW too 

mhm
and i saw a few more dlls in five pebbles as monk
mhm
so i would guess as hunter i would see less
What did you find as the Gourmand 
I forget, did you ever figure out where the Gourmand is in time?
their water source is the same
well, its after monk and its a guess
due to already being quite mean to the monk
(pebbles)
but as gourm pebbles literally just locks the gates
and fat shames you
(very important)
rotundness
:(
quite the
unfortunate development


i also read something about tiny metal in water or something like that
and that moon was a cleaner in DS?
brb
The only Drainage System pearl
||```
It's an old text. The verses are familiar to me, but I don't remember by whom they were written. The language is very old and intricate.
The first verse starts by drawing a comparison between the world and a tangled rug. It says that the world is an unfortunate mess. Like a knot, the nature of its existence is the fact that the parts are locking each other, none able to spring free.
Then as it goes on the world becomes a furry animal hide, I suppose... because now us living beings are like insects crawling in the fur. And then it's a fishing net, because the more we struggle and squirm, the more entangled we become.
It says that only the limp body of the jellyfish cannot be captured in the net. So we should try to be like the jellyfish, because the jellyfish doesn't try.
This was an eternal dilemma to them - they were burdened by great ambition, yet deeply convinced that striving in itself was an unforgivable vice. They tried very hard to be effortless. Perhaps that's what we were to them, someone to delegate that unrestrained effort to.
I know I have tried very hard.
Oh, this one?
(Shoreline tower)
||```
It is the genome for a purposed organism. A small slug to clean the insides of pipes.
Do you know what a purposed organism is? Actually you are talking to one right now!
Although, a small fraction of one. Nowadays I am mostly just my puppet. The bulk of me is in these walls but I am disconnected from those parts, to a degree where I am only vaguely aware of how bad their condition is.
Most purposed organisms were considerably smaller than me, and most barely looked like organisms at all. More like tubes in metal boxes, where something went in one end and something else came out the other.
There were of course those that were purposed for spectacle rather than industry - they enjoyed the privilege of glass boxes.
When I came into this world there was very little primal fauna left. So it's highly likely that you are the descendant of a purposed organism yourself!
(It's kinda funny how the supposed "easy mode" actually makes some parts of the game harder. That being said, there is a sorta neat game design reason for that - ||in the Survivor's time, the only way to bypass the Unfortunate Development zone is extremely well-hidden, with a shelter placed immediately after where you might find it. For the Monk, that path to the shelter is completely blocked off by DLLs, and the room where the hidden path is is a dead end outside of said path. So you're significantly more likely to find the easy route, and the increased difficulty of the Unfortunate Development zone means you're more likely to take it||
)
yea!
oh what that actually happened to me
i took UD as survivor but i did experiment with other paths though
and one of them was blocked for monk!
(The Monk's game design philosophy essentially boils down to "kill the player if they try to do things the hard way, therefore forcing them to learn to do it the easy way
)
No monk your supposede to go the easy way!
and now i know why Martyr is made only for the monk
Sorta like how you're encouraged to adopt a stealth-based approach to survival rather than a combat-based approach, by the fact that the Monk sucks at fighting 
fighting
yes
(whoops, spoilers)
nah its fine
The Monk is physically weaker than the Survivor!
interesting
In a lot of ways. That's what they get for not eating as much 
They also can't hold their breath for as long, to the agony of people who figured easy mode would help them in the Drainage System.
They're the only one of the vanilla trio who cannot kill a mimic pole in one spear throw 
i kinda just went through the game quickly
how did i not notice that
not even slide spearing can kill it with monk?
Probably 

Since, y'know, a lot of new players try to fight everything they come across based on video game instinct, and that makes the game a lot harder. Being weak just shakes people out of that playstyle quicker 
(once you do try stealth, it's even easier because the Monk is good at stealth and (presumably) tastes kinda bad)
lmao thats so true
most of the time im just hiding
You would be surprised how many small stat changes there are in the vanilla trio. The Monk is slightly weaker in most ways, the Hunter is slightly stronger in most ways. The Hunter just straight-up runs slightly faster 
that speed is very noticable though
well, after you go back to either one of the previous characters
The Hunter is also just naturally louder and less good at hiding. They have less reason to be stealthy 
i guess i did sorta notice that?
(This game has a ton of incredibly cool and subtle level design tricks. I could point out quite a few invisible environment-based tutorials for certain mechanics for example.)
Like how far-western Farm Arrays locks you in a box until you figure out you can eat centipedes. The gate is 4, the other exit involves deer, you're basically guaranteed to be at level 1 by that point, and there's only one or two cycles' worth of food that isn't centipedes. It'll be useful in the next region 
uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
That one is a bit less well-designed 
They tried their best, putting a ton of spore puffs before the first deer room coming from the east.
fair enough
good luck entering from subterranean

you can but i dont think a beginner would know
oh you meant something else my bad
This room in the Industrial Complex is decently likely to be the first time you'll encounter a bird if the Industrial Complex is your second region; the bats there keep you occupied until one arrives. Then that configuration of tunnels does a very good job of explaining where the bird can and cannot follow you.
lol yeah
thats where i 1st saw one
i was trying to get birds because i ran out of fruits
batflies*
(chances are, you'll get caught on the outside, and then when you go through one of the smaller tunnels to escape it'll pivot to the one entrance it can fit through)
dont forget theres also usually a pink liz there
so it teaches you more than one thing
Well, I mean, it'll be gone once it sees the bird 
The chances of it being caught there are very low.
yeah
it teaches you how to do stealth better
and to avoid 2 creatures at once
btw i figured out you can eat centipedes when i played hunter-
after 2 campaigns
And if you don't thoroughly understand how water popcorn works by the end of this tunnel then I feel bad for you. Of course, this one's placed in between the two regions where water popcorn is a primary food source, so you'll have plenty of opportunity to suffer if you don't figure it out beforehand (as happened to me
)
... and the Hunter can eat a bunch of other things too, that's not evidence in and of itself 
yeah
i just never knew you can eat them until trying something with monk
or survivor
(the classic "wow finding food in the Wastes was basically impossible I'm so glad I'm out- ooooooooooooohhhhhhhhhhh
")
Happened to me, I've seen it happen to other people here many times.
i found out in the wastes and i was glad
there were so many of those...
exterior also has rot
WAITÚ
AS HUNTER THERE ARENT ANY THERE

This part of the Drainage System is supposed to teach you the interaction between snails and leeches. Unfortunately, this one kinda fails, because
- snails don't actually help as much as the developers might've thought
- the main issue in this tunnel is the swimming mechanics themselves, not the leeches
- you'll never see the snails if you're just getting out of the shelter and jumping in the water immediately
it could have worked if they made those air bubbles bigger

and it would make it a lot less painful
ah wait nvm i remember there are afew
but not in the leg
my bad
Still, less.
yeah
i wonder why they are orange and blue though
the black im guessing is void liquid
Did you ever figure out, like, exactly why the entire facility is an abandoned Rain-filled nightmare BTW 
Like, the whole map
How the Rain part of Rain World happened 

and i dont think his system would be able to take 4x water so it goes somewhere else?
i dont know
And also why so much of it is abandoned 
Besides the obvious "you die if you spend more than ten minutes there".
how else would they find out theres a void sea below the mantle
other than actually going there
Fair.
The Wall
||```
This one has plain text. Let me cut the lengthy introductions...
"...we will not consider the Current Situation acceptable. Although our community is Blessed with an ever shrinking Population, and we can Almost Glimpse that Glorious moment when the last of us has joined our most Admired peers, we must still (at All Times!) maintain Good Relations with our Iterator.
The Moral Argument: Five Pebbles is our Creation, and we have Parental Obligations towards him. As an Iterator, he is also a Gift of Charity from Us to The World (unable to reach Enlightenment by itself - being composed mostly of Rock, Gas, dull witted Bugs and Microbes - and towards which We thus have Obligations).
The Practical Argument: Despite You being family, I must Beg Forgiveness for the Blunt Vulgarity - but We are (for as long as we Remain) Dependent on Five Pebbles for Water, Nectar, Energy, Void Fluid and All other Vital Resources. By Now, living on the surface is Laughable. We are Across the River and have Kicked out the Boat.
I therefor ask you to Do Anything in your Might to stop the House(We both know which House) from Further Obstruction! They have less than forty members on the Council, but still Tilt the spiritual Discourse with Our Iterator in a direction that most obviously Displeases him, and is hardly High Held by anyone in the Community either! We can not Risk this!"
And then there are polite farewells. None of us really miss the times when their cities were populated. Imagine having skin parasites that also ask for advice and have opinions...
I'm sorry, that was disrespectful. They were our parents after all.
Reading all the pearls?
Nice
I just woke up and I gotta go to a dance recital soon have fun reading
Good luck!
i have read all of them i just forgot what they contained lmao
lol real
i got the brain of LTTM
I would say you're safe to look at the pearls page on the Wiki, but it has spoilers for white pearls, Five Pebbles' pearls, the Hunter's pearl, and a tiny bit of Monk lore.
im fine with white pearls due to them having a lot of different results
(since the Wiki has a separate page for MSC pearls)
ive seen 2 of FP's pearls
hunter pearl ill check later myself
and monk lore i wont
I don't expect anyone to check every single option for the white or pebbles pearls manually tbh
the game doesn't really expect you to see every dialogue in vanilla
yeah that would be too time consuming
sky islands actually pulls from a pool for its colored pearls
ye 23848 sent them
you haven't even seen every colored pearl dialogue if you did it vanilla
all of them are chatlogs
The Monk lore bit is just that ||the Monk cannot get most of the lore at all, because all of the pearls have faded to white by that point in time.|| ||MSC retcons that, though.||
Oh
monk is that far in time???
Fun Fact: the "faded" pearl thing is totally untrue misinformation that was just propagated by the wiki for years
i thought it would only be a few hours apart
they're just replaced with regular white pearls
Same thing?
comes across as less of a timeline thing and more of a lore gatekeeping thing
because they still have data
it'd just... different
I mean it's both 
They actually have 2 sets of datas but Moon only reads you the more interesting on as Survivor 
Or just
the pearls were destroyed by the Rain, and other more damaged pearls found their way there
either way
i wonder what causes the monk to be way farther from survivor
monk quite literally jumped after survivor
almost instantly
I suppose they got stuck somewhere along the way 
Theyre both pups during intro cutscene
Theyre both adults when you start playing
Yeah, a lot of time has passed, they would've gone different ways.
I assume there's a huge area that they had traveled through before getting to the playable areas
oh fair enough
The Monk is just worse at the game and got stuck in pre-outskirts for 50 cycles 
I mean, if they happened at the same time you would be able to catch the Survivor 
Well you've been putting off MSC in favor of challenges 
what if monk ignored the overseer and went straight to pebbles while survivor was going to lttm 1st
lore*
i did the challenges on the way
only 1 of them wasnt on the way
Though MSC is probably cooler when you know the lore, as I've said it's sorta designed for experienced players.
i can tell from how difficult they all are
I personally did all campaigns before coming to the server to avoid spoilers
not that I didn't read a solid portion of the wiki after survivor

(Even though it also contradicts vanilla lore at times. Mostly because the lore is so obtuse even the MSC team didn't fully understand it...)
You probably won't notice.

MSC lore remix options to change dialogue you don't like to be more vanilla-core, coming to an update near you!
we'll see
MSC is legally considered expanded universe content 
I was responding to this xd
Damn why is mh internet kinda bad this morning
Oh
maybe its not canon then idk
MSC is its own canon
Vanilla and MSC can function seperately in terms of lore
interesting
Like this bit. You never see "night" in vanilla 
lol yeah
ill use up one of my passages as monk to go to sky islands im kinda lazy 
oh its one i havent seen yet right
as gourmand*
basically, MSC was made by a group of modders that weren't told what the "true lore" is by the vanilla devs, so a lot of what's in there is just one possible interpretation of the lore
it was officialized and turned into the content mod for Downpour when it was pretty much done
Have fun Gourding
ty
i wonder why the vanilla devs didnt try to canonize it
they weren't that invested in RW at the time as far as I'm aware
they did help tweak a few pearl dialogues but that's about it
hm alright

If I were to guess, smth smth legal issues
for example?
Iirc the RW devs had a contract with Akupara that kinda made them unable to touch the game
Console stayed more updated than PC for a long time
Oh
that makes sense then
man these green centiipedes are stupid
i cant lure them near me
oh i found one of the 5 SI pearls lmao
wont bother with it though
does the game save that i ate a green centipede after going to the echo?
Dont think so
alr
anyways idk what that next icon is
its a lizard
cant be red, orange, blue(?), pink, caramel, white
idk if its aqua, ive seen that once
and it cant be an axolotl because i already got that
ill just hope its a cyan one...
actually i hope its not a cyan liz
i cant find them in SI for some reason

The developers couldn't legally develop the game for a while so when they solved that problem (by switching publishers) they just let the MSC team officialize their stuff so that we weren't completely starved of content updates 
AFAIK
sick!
It's Videocult's idea at least.
The developers are recruiting modders to do level design and such, but they're still leading the project.
then its most likely canon
yeah

I think ultimately it's just up to the players to decide what they perceive as "Canon™️"
we won't know until we get there
The interesting question is how it'll work with MSC. Will it try to satisfy both canons? Ignore MSC?
be another new canon split off from the msc canon
We already have 3......

oh alright
ahem Wrayk (level designer for Lush Mire, Undersea, Floating Isles, and Stormy Coast), Kaeporo (level designer for Aether Ridge), Fishnoid (level designer for Badlands, Coral Caves, the Hanging Gardens, and the Preservatory), Cappin (MSC team), Andrew (from MSC team, but they've been recruited into Videocult permanently I think), Slime_Cubed (programmer)
possibly more IDK
(not really but it does do more than you'd expect)
for example?
The little thing in the top-right corner of the hibernation screen.
@fickle pendant I'm summoning you for this
Remix-exclusive, no setting.
I know it changes the properties of the void sea in regards to how it treats items slightly
Oh don't worry I've got this covered 
it makes red lizards have 100% bite lethality instead of 99.999999% bite lethality
It changes the text for a new Hunter campaign
Held items dissolve in the Void Sea, Moon's behaviour changes, Eggbug now have two eyes instead of one.
they had a small chance not to instakill?
1 in 10 million
(the new description warns about the cycle limit
)

It was a bug with how random numbers work in Unity 
Have you heard of the 1/256 miss bug in Pokemon gen 1?
nope
similar concept
whats an eggbug btw
wait what
Like, the very small chance for a Masterball to not catch something ?
snail?
the little bugs that scurry around and do big jumps and have green or blue on their backs
The skittery bug with the 6 eggs on its back
you've definitely seen at least one by now
Whether the Lizard bite kills or not is determined by rolling a random number, and it must be strictly lesser than the bite chance value for the Lizard to kill.
Red Lizards have a lethal bite chance of 1. Per Unity's documentation, it's possible for Random.value to return exactly 1, and 1 is not lesser than 1, making the Lizard not kill.
A lizard's bite kills if a random number is below their lethality value. The random number is between 0 and 1, inclusive on both ends, and a red lizard's lethality value is 1. So there's a small chance the number is 1, which is not less than 1.
Slow 
Remix bypasses the check entirely if the chance is at least 100%, which most likely has to do with the new dynamic lethal bite chance mechanic.
oh lmao
If it wasn't bypassed, the dynamic lethal bite system would alliw the Red Lizard bite lethality chance to drop to as low as 70% instead.
And also itr would never kill Monk
probably a few people have seen that
It doesn't really make a difference.
Huh why the monk specifically
Probably but chances at escaping a red at point blank arent high
oh right
Another part of the bite unique to Red Lizards is that it instantly stuns the target.
red enemies are truly something...
So yeah 3 canons and a 4th with Watcher most likely 
I wanna say the Extra Tutorials Remix setting also never matches vanilla behaviour? Since having it on adds tutorials that weren't in vanilla, and having it off can remove tutorials that were. Not sure, though.
So basically: Remix is a clusterfuck

Remix is "MSC Team didn't want to step on Videocult's work so they made every single change they wanted to make dependent on it"
The main three changes which can impact the canon are:
- The change to the Void Sea dissolving power
- The change to the DLL-BLL interactions
- The change to Moon's reactions to you doing things that she doesn't like
this is true
except the bugs of course 
There are many bugs that are only fixed with Remix enabled.
different dll and bll interactions? what is the difference
Everything grouped under Vanilla Exploits, for example.
(Foggy if you're going to play with mods for DMS you should try out MergeFix and Number Fixes
)
The brown-coloured DLL present in Hunter's Garbage Wastes ignores the BLLs without Remix, but tries to eat them with it.
whata are those
This is a clearly intentional change in-code.
bugfix mods
oh what, interesting
wtf
there are some other Remix-fixed glitches that aren't rolled back by Vanilla Exploits too
maybe ill get them idk
The one I can remember is the graphical glitch with the hands when you try grabbing a HeavyCarry item (e.g. a Lizard corpse) with the secondary hand.
Guardians are no longer stunned by Spitters
Mergefix: fixes an issue with pipes looking wrong when a certain Remix setting is enabled, fixes visual bugs with the Rain and some room backgrounds, gets rid of memory leaks
Number Fixes: also fixes the pipes issue (whoops
), gets rid of memory leaks
Number Fixes also has a thing to fix a bug that makes fullscreen mode look weird under certain circumstances. Maybe it would help with your wide-screen bug 
I forget if I have mergefix or not
Ill get it when I get back to my laptop if I remember
definitely get it
it's great
sure ill get it then
Is it allowed with challenges..
that bug is annoying as fuck
uh
Number Fixes is not in the allowlist though.
Ah
merge fix is though
Number Fixes was previously discussed and allowed.
Yipee
It's not listed on the sheet 
do i get both or only number
Don't get only Number, MergeFix is better.
Ill have to remember to get mergefix when I get home
Technically the M4rbelous Entity Pack also fixes a bug with axolotl pathfinding, but, it also adds a bunch of content 
so no
Perhaps I should try adding that fix to Number Fixes as well for that purpose...
i was reading the dialogues again and i see where rain comes from now
the vapor from the iterators
yeah they smoke too much
"this water is gooood"
WE GOT THERE EVENTUALLY 
Eventually!!
well done on porl transport, you now have the Lore
yeah but i still dont see the complete picture
i need to figure out who those other iterators are
and also find out why theres literally a pearl about a monk typing a "thank you for purchasing" letter for bevarages
if SoS is so legendary how do i not know who they are???
they are legendary among iterators
yes
but theres still clues around the map probably
about all those iterators
oh forgot SoS is dead, right
just noticed i spent more time on rain world than celeste by now
you've been sucked into rwscs soon it'll be your most played game
nothing can compare to my roblox playtime
i dont think theres a way to check total playtime but its a lot
but it is getting pretty close to my 2nd most played game somehow
Done. Number Fixes fixes the axolotl pathing bug now 
modding is fun
good job
What else appears to be a clearly intentional change is that with Remix, scavengers at tolls will do the "pay up" gesture only if the player has committed a transgression (they are currently attempting to kill the player or already have). Without remix the condition is if the player has not committed a transgression.
yeah
Having Remix & Extra Tutorials on does the following:
- Adds wiggling on deer tutorial if tweaked deer behavior is enabled
- Adds spore puff tutorial message when the player picks up a spore puff
- Changes Iggy's behavior when meeting Moon before meeting Pebbles
- Adds return exploration prompt when the player has died multiple times in difficult regions
- Adds additional Iggy projections at Outskirts to Industrial or Drainage gate showing player how to increase karma
- Adds Iggy player projection telling player to stand still in gate
Without Extra Tutorials, the following are removed:
- All tutorial messages in the initial Survivor/Monk tutorial segment except for the "Go explore!" one
- Objects pick up and toss tutorial message
- Karma flower tutorial message
- Drop food in water tutorial message
- Starvation tutorial
Additionally, having Extra Tutorials disabled breaks Iggy's behavior in the initial Surv/Monk tutorial, they don't show any projections except in two specific conditions, so you have to figure out all the controls on your own
can't forget the fact that the gate tutorial resets the rain timer
(unless an OverseerTutorialBehavior is still realised when starting the gate tutorial, which is by triggering the initial tutorial earlier in the cycle and not since abstracting the overseer)


should i start playing another msc character while playing gourmand? finding all these foods is getting boring
that way you won't finish either 
aren't you almost there? 🤏
you shouldn't focus on one scug if you don't want to
yeah your right
which one do i do then??
idk
I could recommend spearmaster after gourm. It's a cool scug
i do need to get better at fighting so yeah maybe
sorry for the late response btw
i was bored again and did despicable
I advise actually doing artificer after gourmand, its what i did and it feels like a walk in the park.
You were basically inabile yo move in any way and now you are one of the two more agile scugs
Also fighting
Pretty cool
And people will probably say that fighting scavs gets boring but... i never did get bored. Its just a fun campaign overall
Im not doing arti next its not a scug i enjoy too much
I see, do you not enjoy fighting?
not much
Oh, ok
gourm is pain

IM MISSING 1
ONLY 1
AN ORANGE LOOKING SPIDER
probably a wolf spider?
Idk
if it is a wolf spider then i can probably find one in shaded, wall or subterranean

How does it look? 

The realization...

NOOOOOOOOO
whyy
i dont even know where exactly they spawn besides 1 room in subterranean
i did see a clip of a red centi in GW and SI though
maybe if i knew how to lineage i could get it here
i saw it in this.. i just dont know if its possible as gourm #vanilla-server-challenges message
im guessing lineaging is like
killing an enemy, sheltering, then a new one appears?
from a pre-determined list
i am somewhat close to that room so i could do it
or at least try
i heard sporepuffs are good against red centis so maybe i could try farming for some at a popcorn plant?
idk what they do
but apperantly they do something useful
this is gonna be terrible

does anyone wanna watch me suffer figuring out how lineaging works
and how to kiill a red centi
I'm still busy 
rip
movement is helping me get better at fighting
i accidentally killed a snail i spawned by jumping over it and landing on it

i forgot scavs are nice to me on this character
is 1 sporepuff enough?
WHAT
Try it and tell us 
Huh? 
i landed on their back
they tried to go away, launched, and i flung to their back
john gourmand
thats 1
nice
this rooms looks like an iterator's room ngl
yay
huh why are there no enemies here rn
like actually its so silent
ooh i found a simple spore puff recipe!
sky islands flower + rock
oh the centi is back
Is "sky islands flower" name-y enough for the Chart™️? I say it is.
(though "island flower" is also already there)
then its not
eh, there are other similar cases
i can think of another name
"mouse" and "lantern mouse" are given separate entries 

the centi fled :(
woah this is a new room
this place looks so different from SI
i found a gate-
WOAH
NEW AREA
pipeyard 
why the skull emoji
Pipeyard isn't real 
Lies
I SOFTLOCKED MYSELF
i should probably only come here after i eat a red centi
woah i found some abandoned looking place
that looks more abandoned than the rest of the game*
it has filtration system sounds
AND SOME BEAUTIFUL MUSIC
pipeyard music is nice
the region isn't real tho
but why
Have fun exploring the region 
im not doing that yet
ill 1st eat a red centi
btw do you mind giving me a tip on how to get the red centi in this location
I think you figured it out already?
i dont feel like travelling much rn
you can tell me why
this is the music i heard btw
it looks so much like FS
pls tell me
I hate this region and some people hate it too
I won't tell why because you didn't explore it yet but it is what it is
oh, you are trying to use the lineage mechanic?
yeah
oh.. didn't read the reply
sorry
lol its alr
be aware that it's unique to each den
the VAST majority will lead to nothing
especially in MSC regions, where they didn't bother to code any in
i was looking at this one
so you know 
(vanilla map)
ahh you've got a map
5% is EXTREMELY low
I assumed you were doing it blind
X% chance of it moving down by 1 per kill
come on kalum! There are raw numbers everyone could see 
(20x3)+(20x3)+(5x3)

there is a naturally spawning one in the world for gourm, jsyk
is it near me
I salute you
you can guess actually if you think hard 
not telling you 

go and check 
if you show me your wanderer passage I can tell you if it's in a region you've already been to or not
that seems fair
gotta finish this cycle 1st
i don't really hate pipeyard personally, but i don't see why I'd ever go there again

recently I've been playing and enjoying vanilla rw much more so the same could be said about other msc regions
1 in a region you've been to
1 in a region you havent
yeah that checks out
variance for the time until respawn is (9 - 3p)/p^2 = 1/p(9/p - 3) for each stage, and by linearity of variance for independent r.v.s, that becomes 40(180 - 3) + 5(45 - 3) = 7290, leading to a standard deviation of ~85.38 cycles.
???????
I figured the average respawn time is probably slightly less than 3, but it seems close enough
overall, it's highly likely to get it within 135 plus minus 85 cycles, which still puts <=50 cycles to be heavily unlikely 
The chance is 1/3 per cycle. The amount of cycles that the creature will stay dead is a geometric distribution with that chance, and its expected value is (1 - p)/p, which is 2 cycles here.
i still wonder why the game just randomly starts flooding areas
If you do count the cycle where you kill it, this adds an offset of 1, turning the expected value into 3.
what is p there
The probability of the trial being a success on any given step.
at the end of the cycle?
start
be loreful
uh
pebbles smoked too much?
cant use my shelter because it flooded :(
yeah ill just go to subterranean

alr im back in sub
these types of songs usually play when im near something important

i hope the red centi is here
THERE IT IS
does anyone wanna watch me suffer
oh found out how the spore is useful against the centipedes
where did the red one go???
the red one straight up dissapeared
nvm its back
I ATE ONE
NOW I NEED TO SHELTER
do you want a direct answer?
sure
no 
i have literally no idea what to do
recall the dialogue at pebbles
something in outskirts
this scug is so time consuming
ig i gotta go back there

i mean you can but i wouldn't recommend
the full dialogue
||```
. . .
Gluttonous beast, what brings you to my chamber? You are like no other messenger before you. Perhaps I have underestimated the ability for your kind to communicate my existence?
I may have been too rash in bestowing the mark of communication upon you. With the recent traffic through my structure however, I would hesitate to believe that you will be my last encounter with your kind.
You have the same problem as everyone else, from the microbes in the processing strata to me, who is, if you excuse me, godlike in comparison. We all want a way out. However, your particular...
. . .
rotundness,
might well imply how little you seem to care. A simple animal ignorantly accepting its existence.
I do not believe my intended purpose will be much help to you. I can however encourage you and your kind to leave my facility grounds.
Unfortunately, the same locks that were supposed to prevent creatures from getting in, will now prevent you from getting out. Perhaps this strategy was ill conceived after all.
Allow me to just...
(various diagrams and symbols appear on the wall, I'm not sure how to explain them without showing you a video and I don't have a video handy)
Go west, through the underground tunnels at the outskirts of my territory. You will find the gate to the world outside of it now unlocked.
In return I ask that you encourage your community, through whatever method of communication you choose to employ, to also go west. Off into the wastes below, far away from me and my work.
Speaking of, on your way out please use the access shaft.
oh ty
the path from sub to sl is so annoying as gourm
theres like 1000 spiders
ok finally did it
gourm is the character that does not benefit at all from dinamic difficulty
why is the jetfish so slow???
im not that heavy
ill continue playing later
. . .
rotund specimen
jetfish are just weaker in gourmand's campaign in particular
so are squidcadas
it has nothing to do with... rotundness
you will observe the same behaviour if you use Jolly Co-Op to select Gourmand in a different campaign
and besides, neither Squidcada nor Jetfish code has any Gourmand checks
Well, that's not evidence for canon 
Maybe they just really don't like the Gourmand.
im curious whats in outskirts
bruh wtf is my luck with the cycle timer rn
i double checked earlier if the remix was on and it was off
but its so high most of the time
Just so you know the Remix mod is on, MSC depends on it. I assume you mean the cycle time setting?
||
||
