#Black screen on custom slugcat's sleep screen when graphics are high
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The flat image is only used on low or medium. It isn't used on high.
You'll need to make the composite image that other scenes use for it to display on high graphics, since technically right now you have nothing to display on high graphics.
Is there anything I can do to make the flat image display on the high graphics too?
Here's what my sleep_slugname.json looks like
Not without code.