#Old FP Guide Coordination [Archived]

1 messages · Page 37 of 1

vagrant lotus
#

something a little more thought provoking

uncut prism
#

Also, Dot grabs stuff from your hand if you walk into her with it

#

I found that out on accident

#

It's neat

#

So it's not even a nothingburger if the player reads deep into it, it's just gonna tale

#

take

#

A while

vagrant lotus
#

idk

vagrant lotus
#

one of us speaks in riddles one of us speaks in rhymes ahh

north mural
#

It's a banger hint ngl

teal timber
north mural
#

If you ruminate on it a bit

#

Layers to it

vagrant lotus
#

no no i mean

#

its deeper than a trading item

quasi stirrup
#

wow that's a good hint 🥹

quasi stirrup
#

they're supposed to make you more confused

#

the felper experience of vague hints

uncut prism
#

Frfr

vagrant lotus
#

i feel like if ollie continues this way though i feel like he wont really understand what the key items are about

#

since he just got rid of them instantly

vagrant lotus
#

i dont think he can beat hunter like THAT

uncut prism
#

You don't need anything to beat Hunter

#

Just Echoes

vagrant lotus
#

well he can move onto downpour sure

#

but youd have to memorize all the different locations

#

and u need like over 4 iirc or maybe 3 im not really sure but thats alot for a newbie

uncut prism
#

You need 3 Echoes + Pebbles, or 4 Echoes

vagrant lotus
#

yes but finding them is pretty difficult

uncut prism
#

No?

vagrant lotus
#

i mean

uncut prism
#

They all lie on a clean path

vagrant lotus
#

for me it was as a new chudling

#

has ollie even gotten any echoes yet

quasi stirrup
#

yes

vagrant lotus
#

which

uncut prism
#

Farm Arrays -> Sky Islands (literally a one-room detour from the direct room out; Could be missed, but that's not bad) -> Chimney Canopy (same) -> The Wall (same) -> 5P -> The Wall (can't be missed if they take this route because maxxed Karma) -> Chimney (again, can't be missed) -> Industrial -> Shaded (another Echo on a... what, three-room detour from Shoreline?) -> Shoreline (to meet Dot, which is already intended)

#

There's a lot of leeway and they're literally right on the path

quasi stirrup
#

really i think he'll get it on his own

uncut prism
#

^^^

quasi stirrup
#

and you can only have one first playthrough anyway

quasi stirrup
#

hinting too much takes away from that

uncut prism
#

You can... check the Thread lol

vagrant lotus
#

i think hell get the hint about the neuron by then

uncut prism
#

They're going to Subterranean rn to head to Shoreline to meet Dot

#

not sure how they know that route exists, but good for them ig

quasi stirrup
#

part of their first playthrough path

#

🥹

uncut prism
#

They have no echoes afaik, so that's a RIP

vagrant lotus
#

has ollie ever met dot with the mark

uncut prism
#

But yeah, they definitely want to meet Dot

#

No idea

quasi stirrup
#

if i remember correctly yes

vagrant lotus
#

i wonder how ollie would feel if they knew they had a mini fandom 🥹

quasi stirrup
#

like this was

#

something

vagrant lotus
#

i cried a bit

#

ih m gifd

uncut prism
vagrant lotus
#

NO INDUSTRIAL COMPLEX???

uncut prism
#

Well, okay

vagrant lotus
#

oh my god

#

this is actually tragic

uncut prism
#

I know someone who had a stranger route, but that's because he visited every region before meeting Moon, and before ever seeing Exterior

#

Well, also, he didn't go Subterranean ig

#

But eh

#

Dude went in circles lmao

crude jetty
vagrant lotus
#

this is kinda how i feel trying to nudge like any newbie into the right path

uncut prism
#

Tbf, this is mostly just server rules to avoid people spoiling others unnecessarily

quasi stirrup
#

yeah

uncut prism
#

If you introduce a new player to the game, feel free to do whatever in DMs with them

quasi stirrup
#

some people get really upset over any kinds of hints

uncut prism
#

I for sure didn't abide by the server rules for a couple of the players I've introduced

quasi stirrup
#

personally i got nudged too much my first playthrough to go a certain way or about the uses of certain items

#

wish i didn't 🥹

uncut prism
#

Still kept mum on some things, but not everything

crude jetty
#

Each player is a little different.

#

But it's generally better to take the most precaution to avoid spoilers.

uncut prism
#

I teach movement mechs, and if asked hint at stuff, but deliberately avoid pushing to do specific routes (push away from certain routes, ahem Drainage ahem, yes, not to do them) or spoil items and mechs

crude jetty
#

But it is true that some people handle the frustration and lack of clear direction or instructions better than others.

uncut prism
#

Mhm

teal timber
#

yeah the Mark is specifically coded to fade in over time for the Hunter and the Rivulet

#

(x is number of cycles since the start, y is opacity 0-1)

#

weird

#

I feel like that wasn't the case at some point...

crude jetty
#

So you might get a hint of it at around cycle 10.

vagrant lotus
#

okay they finally found out about echoes

uncut prism
#

Intruiging!

crude jetty
#

Ah.

#

Found their first red centipede.

uncut prism
#

Yeaaaap

#

They're not thaaat bad

#

Two spears (three+ is best) is enough to easily kill one

crude jetty
#

Well yes.

#

But for a first player that may have difficulties fighting a normal centipede.

#

Killing a giant armored one may look a liiiiittle intimidating.

uncut prism
#

Overgrowns are kinda sad ngl

tranquil mulch
#

so, was always the case

teal timber
#

huh, OK then

dark reef
#

what progrqamming lang is this

teal timber
dark reef
proven wasp
#

I'll be forced to

teal timber
# dark reef i cant read c#, but ok

point is

if (you're the Hunter and you're in story mode)
{
  mark opacity = Pow(base: Inverse Linear Interpolation(from: 4, to: 14, value: cycle count), exponent: 3.5)
}
teal timber
proven wasp
#

thanks

proven wasp
#

is monk named "Yellow"?

cedar cedar
#

oh my god actually

#

“oh thank god were at the part were its extremely obvious that these are their names like moon is literally calling pebbles by name”

#

“ok never mind i guess janky nicknames it is then”

teal timber
#

once Downpour released they started calling them by their actual names in the code

proven wasp
#

ohhhhhh

teal timber
#

and Survivor was "White"

proven wasp
#

This game was really well coded

teal timber
#

(Or, well, they were after 1.5 monksilly)

proven wasp
#

Now watch me say that the code of this game sucks ass and is shit when i get into modding

teal timber
#

it's fairly well-coded in a crazy sort of way

proven wasp
#

thank you

verbal pelican
#

where did you ping me

#

the ping vanished

#

🥹

proven wasp
#

someone ALSO pinged me in downpour spoilers before the ping vanished a few days ago

teal timber
# proven wasp thank you

... or it was. Until a bunch of Akupara interns got ahold of it and added all sorts of hacky fixes and questionable design choices

proven wasp
teal timber
#

(plus people trying to port various mods into the game, when, y'know, mods are inherently comprised of hacky fixes since they don't have full access to the source code)

proven wasp
north mural
#

It's a hybrid of sorts

teal timber
north mural
#

It has the leadership of videocult including james primate

teal timber
#

it also yoinked assets from a few of the mods of the modders that got hired

#

so it's like

#

part mod, part official

crude jetty
#

Wouldn't it be tragic, if someone just barely made it to the depths on cycle 0 as Hunter, only to be absolutely bodied by the guardians at the last minute for not having Karma 10?

proven wasp
#

okieeee

north mural
#

Technically the development was mainly lead by andrew and his team actually, james
was the Creative Head slugnom

teal timber
north mural
#

So prolly made a lot of decisionmaking but was not very involved in the manual creation

cedar cedar
#

some seem almost 1-to-1 but i was looking at one of the maps on workshop and i dont think i recognised any of the rooms at all

teal timber
#

and Joar is listed in the credits as "creature consultant" and nothing else

north mural
#

Yeah joar's involvement was small as he's concentrated on airframe ultra

uncut prism
#

Rain Meadow

#

Well, not barely

#

We had like 3 Cycles left, not nearly enough time, and we knew it full well

#

As for not having max karma at the time but max karma capacity... The Karma Sign caps you off

crude jetty
#

Though admittedly Pebbles' dialogue can be a little misleading.
He says "The mark I gave you should let you through", so it's to be expected that whoever bears the Mark of Communication is safe to pass the guardians, but that's not the case at all.

teal timber
#

no wait nevermind

#

I thought this was Ollie's thread monklaugh

cedar cedar
#

its a bit weird anyway

teal timber
#

yeah it's a bit weird

#

in general the game names its lore elements confusingly

#

referring to two different things as "cycles"

uncut prism
#

?

cedar cedar
#

idk but cycles is game days, some kinda in-universe timekeeping thing which might be the same thing idk, its also the cycle of life of death

#

what else

#

dunno

crude jetty
#

"Birth and death are connected to each other like a ring, or some say a spiral. Some say a spiral that in turn forms a ring. Some ramble in agonizing longevity. But the basis is agreed upon: like sleep like death, you wake up again - whether you want to or not."

#

The cycle is not exactly a very tangible concept, as its nature was a topic of discussion and debate among the benefactors.

#

But I heard somewhere that there are different types of cycles. Short cycles, for day and night, and the larger overarching cycle of life and death.

teal timber
#

@uncut prism you probably also shouldn't mention upthrows and downthrows monksilly

#

(Though, you're partly right - upthrows are added by that setting. Downthrows are a vanilla feature, though.)

cedar cedar
#

probably fun to know even downthrows werent in the game originally, that was vanilla 1.5

#

although, were those boosted spears into diagonal corners in the game?

#

where theyd rebound

teal timber
cedar cedar
#

huh wouldnt you still have plenty of other things like

#

heavy twohanded grapples monksilly

#

speaking of kinda cool remix toggles actually

#

kinda cute but no one uses it so…

#

and couldnt you do a big roll leap and get up the shaft with one spear anyway

teal timber
#

@uncut prism IIRC
the deer behaviour Remix setting makes them not react to spore puffs thrown when riding them, and also less likely to move when not commanded

#

so you have to use the wiggle mechanic

cedar cedar
#

a

uncut prism
#

There's one right below the Chimney entrance

#

Grapple Worm also lets you skip the island if you do it right

teal timber
uncut prism
#

I managed it somehow before

#

No it's not

#

It's literally right below

#

Just that not everyone checks

teal timber
uncut prism
#

... oh

cedar cedar
#

i found the grapples on my first playthrough but i also thought they were scary and hostile so

#

i ignored them for a bit

uncut prism
cedar cedar
#

in my defense i got yoinked and hung from a ceiling

#

and then a bird came by 5 mins later

teal timber
# cedar cedar i ignored them for a bit

same

except by "a bit" I mean I did the entire Leg/Underhang without them and only found out they were grappling hooks after I beat the game

... aaand the Underhang is one of my favorite areas monksilly

cedar cedar
#

is that no grapple underhang?

teal timber
#

true immersion

cedar cedar
#

i think i first saw exterior backwards, so from 5p and i was heading down to mc

#

but underhang at the time felt utterly impossible without grapple

uncut prism
cedar cedar
#

but that was switch 1 performance i guess

#

and underhang is pretty horrible in particular on switch 1

teal timber
#

oh yeah the switch version is scuffed I hear

cedar cedar
#

they did something weird to the shelter machinery btb idk if you can see it on pc or no

uncut prism
#

Scuffed?

cedar cedar
#

its not powerful enough for it, it lags and crashes pretty easily

uncut prism
#

Ah

#

Ouch

cedar cedar
#

now the switch 2 can kinda compensate for it though i still defer to it unfortunately

teal timber
# uncut prism skul

Mind you, you knowing the wiggle mechanic exists is predicated on a Remix tutorial. If you have Extra Tutorials off, or you miss the pop-up, Rain Deer are arguably worse with the setting on.

cedar cedar
#

ive kinda internalised rw as a portable game by now

cedar cedar
#

also its not rly a wiggle its more like

#

a pretty fast mash?

uncut prism
#

Ngl I don't even do Rain Deer

cedar cedar
#

the best input is doing circles

uncut prism
#

I remember trying it for a bit and then giving up and finding alternate routes

cedar cedar
#

which isnt exactly a wiggle

quasi stirrup
#

and even then the remix tutorial scared me my first playthrough

#

so i never tried "wiggling to startle this creature"

#

i thought the deer would get mad and throw me off

cedar cedar
#

watching a lets play only half-understand the deer wiggle mechanic and she goes “ugh this fucking loser”

#

“MOVE MOVE MOVE MOVE MOVE” (violently choking the deer spamming wiggle and the deer cant do anything because its stuck in wiggle startle)

#

“ugh finally it moves it takes so long”

quasi stirrup
#

that poor deer

#

🥹

teal timber
#

and the wiggling animation sux

#

not an actual wiggle

cedar cedar
#

also rip everyones dreams who thought escape grasps meant all grasps in general garloaf

teal timber
#

they should have made it so that once you get a wiggle started it temporarily disconnects your legs from the antlers so you can do the wiggle thing you can do on poles

cedar cedar
#

like the deer is crying out and preparing to move

#

but its just repeating that over and over and cant go anywhere

uncut prism
#

O o f

cedar cedar
#

or a howl

#

idk what deers do

uncut prism
#

lol

teal timber
#

so let's see

#

cycle 4 at most

#

having trouble with the Subterranean -> Shoreline gate

#

I think Ollie's run ends soon huntersip

sacred fox
#

Subterranean is also pretty stinky

#

It's been a while since I've done not-watcher so I don't remember what the other bad ones are -- the floor in metro maybe, and sky islands can sometimes struggle

uncut prism
uncut prism
sacred fox
#

Lttm I've seen has lag spikes but not consistent lag

uncut prism
#

Ah

#

Fair

sacred fox
#

Same with fp

uncut prism
#

I meant Spearmaster version

sacred fox
#

And that's the laggy version

#

Subregion lttm isn't laggy

uncut prism
#

fair

#

It got me to crash a lot faster than other regions tho

#

(as in, play a few cycles and if I don’t quit out, memory leak or something causes it to crash)

sacred fox
#

The places I've experienced crashes are subterranean and exterior

#

If we do not count the 49 crashes in watcher

#

If you want watcher stuff you can ping me in watcher coordination or your thread lol but that'll have spoilers

#

Overall switch is just a strugglebughuntershrug

uncut prism
#

o7

grave token
vagrant lotus
#

wait till ollie finds out about red lizards

#

oh wait he did

proven wasp
vagrant lotus
#

spooky dookie

sacred fox
#

@north mural you can repost spoilers and alter titles nowmonksilly

north mural
#

Oh yeah l need to develop the muscle memory

tranquil mulch
#

.repost

north mural
sacred fox
north mural
#

Thank you for reminding me saintblep too used to being helpless there

cedar cedar
#

rule 1 of first playthrough threads: hey guys so uhh please dont post spoilers in the title and opening post thats kinda it tbh ok thank you

every thread ever: original message was deleted

north mural
#

Don't mess with indie gamers, we can't read

grave token
quasi stirrup
#

mine got blasted by accident meanwhile

sacred fox
#

My first one got blasted before the command existed, still got reposted manually though

uncut prism
#

LMAO

grave stag
#

op missing the light

desert relic
#

yup

#

uh

#

im bad at indirect hints

grave stag
#

not like I ´can talk tho, I spend solid 1 hour and 20 mins looking for the light when I was there

desert relic
#

i spent maybe 30 mins or something i dont remember

proven wasp
#

This makes me wanna use the gold pearl

#

in vanilla spoilers

uncut prism
teal timber
#

@cedar cedar you can fairly easily just dodge the scavengers I think

proven wasp
uncut prism
#

LOL

teal timber
proven wasp
#

this is such a horrible way to see the ending rivsob

desert relic
#

but still though

teal timber
# uncut prism Hm? Context?

I was discussing in Ollie's thread that I don't actually remember anyone doing Outskirts -> Farm Arrays -> Sky Islands

#

ever

#

and I think it has to do with the Farm Arrays scavenger toll being mostly impassable with Outskirts knowledge

uncut prism
#

Fair lol

proven wasp
desert relic
#

and my brain stopped working

#

and you meant something else

teal timber
uncut prism
desert relic
#

me witnessing eldritch being byeond my comprehension (i dont get it)

proven wasp
#

rip

cedar cedar
#

did we even say anything spoilery 🤔

teal timber
#

which is spoilery

uncut prism
teal timber
# cedar cedar did we even say anything spoilery 🤔

my point is

  • you can dodge the scavengers in the Outskirts toll fairly easily, especially if the scavengers are distracted fighting something (which does happen a lot)
  • you can sneak past the toll after the Rain comes and survive
  • there is one (1) pearl in all of Outskirts (the unique one), and it's fairly well-hidden

so I think most players that reach Farm Arrays as their second region cheat the Outskirts toll, and therefore don't know how to pass the Farm Arrays toll, and therefore can't reach the Sky Islands gate

cedar cedar
teal timber
#

so just to be safe

verbal pelican
#

hunter spawns are actually three green lizards and nothing else

#

in the entjre map

teal timber
#

don't phrase it like that

#

that implies there aren't any more cycles available afterwards

verbal pelican
#

boom

crude jetty
#

Ah, sorry.

#

I meant it as in, two cycles left before cycle 0.

#

But yeah.

#

Lemme rephrase that.

nimble nymph
#

Is Ollie at the final Hunter stretch?

teal timber
#

so yeah

nimble nymph
crude jetty
#

I don't think they know what the neuron is for at this point.

#

They spawned in with no idea of where to go, lost a lot of time in SI, then doubled back into Farm Arrays and Sub. Tried ascending, but didn't have enough karma.

#

So now they're down to 2 cycles left and struggling to reach the eastern Sub gate.

#

And also losing their mind at the sight of red centipedes.

#

Boy their mind's gonna explode when they come across their first red lizard.

cedar cedar
#

wait are the spiders even greenlike

teal timber
#

they don't know what it is

crude jetty
cedar cedar
#

its pure vanilla rn

crude jetty
#

Maybe they got confused and they're just seeing wolf spiders.

cedar cedar
#

i’m just not sure how regular spiders are green you think its a color blindness thing?

#

or are they actually like a shade of fucked up green?

teal timber
#

maybe it's their monitor IDK

teal timber
#

@mint idol

#

Don't say anything about what happens past cycle 0 hunterwatchingyou

#

They don't want any tips rivowo

#

(They're on Cycle 1 right now so they'll find out soon enough monklaugh)

mint idol
#

oh they are quite close

teal timber
teal timber
verbal pelican
#

ollie’s thread trying not to have spoilers for two hours

mint idol
#

lol thank you for welcoming me

verbal pelican
#

ping me if soilers in the future,,,

teal timber
#

without being restricted by the watchful eyes of the players monksilly

#

(and also for freaking out in secret when people guess the entire lore by accident)

verbal pelican
#

ping me all you want this goes for everyone ever

teal timber
#

@verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican @verbal pelican

verbal pelican
#

see you get it

mint idol
#

@verbal pelican

#

@verbal pelican @verbal pelican @verbal pelican

mint idol
#

its happening to ollie

teal timber
mint idol
#

he figured it out

teal timber
cedar cedar
#

wait does the 30 second leeway still apply to cancer cycles

#

random trivia question

verbal pelican
#

i don’t think so?

#

it might actually

teal timber
verbal pelican
#

idk

#

wait i think it does

#

does it

#

đź’Ą

cedar cedar
#

yea

teal timber
foggy quartz
#

i think it doesnt but i can quickly test

teal timber
#

that's the non-vulture path

cedar cedar
#

uhh i think shoreline would be the first king vulture region right

verbal pelican
#

farm arrays has them

teal timber
#

I think they can- yeah

cedar cedar
#

sky islands has them but theyre restricted afaik

verbal pelican
#

that’s where i first saw them

cedar cedar
#

a

teal timber
#

but not frequently

cedar cedar
#

idk what makes vultures be frequent or no anyway

verbal pelican
#

oh wow… it would’ve been terrible if somene lying reacted that message

#

good thing that never happened

cedar cedar
#

it wasnt me btw monksilly i believed you

verbal pelican
#

i know i deleted it

#

🥹

foggy quartz
#

theres no 30 second leeway, it just ends your game

grave stag
#

I. Mean hunter 0>cycles aren't saved what I remember

foggy quartz
#

to be exact it displays the post 30 second text even if 30 seconds havent passed

cedar cedar
#

wow so unfair

mint idol
#

i hope ollie does gourmand next and finds the hunter long legs

cedar cedar
#

depends on if however he died triggered the corpse mechanic

mint idol
#

oh fair

cedar cedar
#

i do have this feeling like hunter was a lot more of a graceful reusing of the map than downpour was

#

even if i didnt enjoy the one hunter playthrough i did that much

cedar cedar
#

“what if we add a cycle limit + score” vs “what if you had a various assortment of superpowers ig”

teal timber
#

it's a really good way to add replayability

#

especially because of the score

cedar cedar
#

i really should try out another hunter run

teal timber
#

I have

#

never actually done a *normal* hunter run

cedar cedar
#

what counts as normal

teal timber
#

I don't like the carnivore playstyle

teal timber
#

the one successful run I did, I was too scared of permadeath

cedar cedar
#

btw i do wish i did a blind hunter playthrough but it feels pretty tedious

#

vs knowing everything i need to know ahead of time and just

teal timber
#

but:

cedar cedar
#

routing it

teal timber
#

fun fact you may not know

#

you gain karma on cycles in which you starve

#

if you die, you lose 1 karma for going back 2 cycles

cedar cedar
#

i call that karma stalling

teal timber
#

essentially meaning that, once you starve, you can't end up in a worse situation karma-wise than the last time you saved

#

sooooooooo I did a run of Hunter where I starved every. single. cycle

cedar cedar
#

but i found out about it like a few weeks ago i totally assumed itd lose 2 karmas

teal timber
cedar cedar
#

i cant believe joar did remove karma requirements pre-remix smh…..

#

goat fell off…….

teal timber
cedar cedar
#

i wanna know how many blind hunter playthroughs there are that do it legit thou

#

no oh yea people told me about echoes and routing and cycle limits

#

like ollie is missing crucial knowledge checks rn

#

barely aware what a neuron is afaik

teal timber
#

yeah

cedar cedar
#

or sufficient echo location knowledge

teal timber
#

they think the Mark makes you glow

#

and they only know of like 2 echoes

cedar cedar
#

but to go from that to actually clearing hunter objectives

mint idol
#

yrue

proven wasp
#

Yummie

teal timber
#

oh wait

#

I don't think Ollie knows about

#

Chimney Canopy <-> Industrial Complex

#

this'll be fun

uncut prism
#

People who know about it do it a lot

uncut prism
#

xD

teal timber
#

oh you know what else they don't know about

#

the stomach slot

#

I think

#

so they don't know about the pearl

#

hopefully they'll find it when trying to take a spear off their back at some point

dark reef
#

is this route likely

teal timber
#

Kinda doubt it?

#

but they don't know about some useful connections

#

(Industrial Complex <-> Chimeny Canopy, Underhang <-> The Wall)

dark reef
#

i feel like this is the hardest routes of all routes i know

teal timber
#

so it'll be tricky

radiant night
#

i dont think the routing is that bad

#

we'll see if they get the LF echo i suppose

dark reef
#

what IS the worst route??

radiant night
#

i mean any route could be the worst if you decided to go in circles or something, it really just depends on what you are comfortable with

My hunter route was lf-su-hi-cc-uw-ss-uw-cc-hi-su-ds-sb

#

iirc

verbal pelican
#

farm > sub > farm > sub > farm > sub > farm > sub > farm > sub > farm > sub 50 more times > guardian skip and ascend

radiant night
#

wait/.. moon exists

it was: lf-su-hi-cc-uw-ss-uw-cc-hi-sh-sl-sb maybe

sacred fox
#

My hunter route is usually LF-SU-HI-CC-UW-SS-UW-CC-HI-SH-SL-SB lol, which now that I type it out is identical to mono's

#

And echo order is UW, (Five Pebbles), CC, and SH -- I do a lot of stuff and tend to finish a hunter run in like 7 cycles lol

#

Probably time to do a devotee run

dark reef
#

my planned one is to be LF-SI-CC-UW-SS-UW-CC-HI-SU-DS-SB

sacred fox
#

Ik a lot of people say SI is better but tbh my familiarity with SU and HI is just so high that I literally perform 10x better doing that route lol

dark reef
#

uh yeah

#

i dont really want to waste my cycles...

#

idk, but i probably will change depending on how many cycles and difficulty

sour bear
#

i went LF-SI-CC-UW-SS-UW-CC-HI-SC-SL-SB

#

im pretty sure

crude jetty
#

I'm one of those people that first played Rain World as the Monk to ease myself into the game, then I had fun with Monk campaign and was like "I wonder what Hunter's gonna be like monksilly".

sour bear
#

i had a pretty long first survivor game that eventually got really easy so i tried hunter first which led to my 300 death hunter game

#

i havent touched monk until after saint

verbal pelican
#

i liked killing stuff as monk so i wanted a murder campaign next and hunter’s ominous countdown thing caught me so i did it

#

iirc

crude jetty
#

I barely managed to make a beeline to Shoreline to deliver the neuron on my first Hunter playthrough. Died in Shoreline.

#

I failed the run, but at least I took solace in the fact that I delivered the package and saved Moon with my scarifice.

sour bear
#

on your FIRST hunter game

#

???

crude jetty
#

Yup.

#

I died like...

sour bear
#

was it blind

verbal pelican
crude jetty
#

50 times trying to brute force my way through the scav tool in Outskirts because I didn't have a pearl anymore.

sour bear
#

meanwhile i just wait patiently at that toll so the vultures get to them

crude jetty
sour bear
#

dang thats insane tbh

crude jetty
#

At first I was ok to leave it like that.

#

Buuuut.

#

At one point, roaming the wiki curiously I accidentally stumbled across the HLL.

#

And I felt so bad I promised to do things right and ascend Hunter.

verbal pelican
#

speaking of that someone spoiled someone on hll in vanilla first playthroughs earlier

#

🥹

sour bear
#

hll doesnt eve nexist in vanilla

crude jetty
#

Dang.

#

Next time I tried Hunter I made a plan. I planned a path and a strategy to visit Pebbles, then Moon, then Ascend with the help of the echoes.

I went SI, CC, Exterior, down through Pebbles (snacking on a neuron on the way), Shaded, Shoreline, then from there straight to Sub.

I counted the shelters where I needed to rest and which ones I had to skip.

#

Then I proceeded to get my butt kicked in SI for 3 hours straight.

#

SI_C01 was the bane of my existence. hunterrip

#

Long story short, took me a couple of attempts. Figured out rather early how to abuse the starvation mechanic to avoid losing too much karma to keep enough for the gates,and by the time I reached the end, I ascended with like 5 cycles to spare.

gray musk
#

my favorite path is:
LF-SI-CC-UW-SS-UW-SC-SL-SB

sour bear
#

my favourite (objectively best) route is LF-SB-LF-SB-LF-SB-LF-SB-LF-SB-LF-SB (guardian skip)

crude jetty
#

I never tried doing the guardian skip before, admittedly.

#

Maybe one day.

sour bear
#

(LF-SB (looped 20 times))-guardian skip-return to filtration - (guardian skip again - return to filtration (looped 50 times)) - ascend

gray musk
#

Isn't guardian skip impossible with Hunter?

north mural
#

Is it? Why

gray musk
#

iirc it was specifically patched for hunter.

tranquil mulch
#

The Hunter fix is making Guardians always see Hunter, which fixes only the original method that blinds Guardians.

gray musk
cedar cedar
#

god i need to see ollie’s hunter leg

#

those spider spawns are actually comical

tranquil mulch
#

Blinding Guardians can be faster than the typical any% of using a small creature to distract them, but you have to actually get the flashbang to use it

crude jetty
#

RIP poor innocent hazer that happened to be in the wrong place at the wrong time.

#

But hey, I guess you could also technically do a Guardian skip if you come across a slugpup during a Hunter run.

#

Those guardians really don't like slugpups for some reason.

hoary verge
#

@crude jetty GEEZ has ur account seen the dinosaurs go extinct or smth

crude jetty
#

Hmm?

hoary verge
#

Sry, it's just ur discord acc is the oldest I've ever seen

crude jetty
#

Oh, it's just 10 years old.

hoary verge
#

Mine is 6 🙏

crude jetty
hoary verge
north mural
#

Don't try to make me think of 2016 as a long time ago inveyes

silver musk
hoary verge
#

Wow

#

And I thought my acc was oldmonkwail slugpraise

crude jetty
#

Damn I feel like a grandpa all of a sudden.

#

Now run along, you little whippersnappers.

hoary verge
#

Bro is spearmaster

tranquil mulch
#

wow the user ID begins with a 2

hoary verge
#

And we're like monk or smth lol

crude jetty
#

Because I only recently got into this server.

#

I finished Vanilla and Downpour before even coming here.

#

I'd probably be at least Survivor, maybe even Hunter, if I had documented everything here when I began. huntersip

spare trail
proven wasp
#

so it is quite old

#

@north mural I love how eggman hates saint just because of a video he watched, even if in the video itself saint is depicted as someone good, if not a bit scary for a wild animal

#

Eggman should still be made to play Saint

spare trail
proven wasp
crude jetty
#

When was Rain World launched again? 2017?

proven wasp
crude jetty
#

Darn.

proven wasp
#

ATLEAST hollow knight didn't get a single episode slugheart

#

even little nightmares got more stuff

#

markiplier is biased towards horror confirmed

#

even his new movie is horror

#

i gotta watch his new movie

#

after playing the game

crude jetty
#

Go through Shaded Citadel without a lantern on your first playthrough and tell me Rain World is not a horror game.

proven wasp
#

I went through my first time with swarmer glow and it was certainly very terrifying

#

But i quickly reaized the coalescipedes were vulnerable to spears

cedar cedar
#

i think it depends on if you go upper citadel or lower

#

i went lower and i thought the overwhelming vibe was "you do not have the key item to get through here"

proven wasp
#

Btw

#

Starting today all references to this are to be called "Swarmers" not neurons pls

#

it's what they are called in the code pls

crude jetty
#

Swarmer flies.

sour bear
#

They are called neuroma in the game

proven wasp
proven wasp
sour bear
#

Moon says it

proven wasp
#

oh my gosh

proven wasp
verbal pelican
#

i know flr sure 100% five pebbles says it during rivulet

sour bear
#

If:

  • moon is not refusing to speak to slugcat
  • moon has already lost 1 neuron
  • first neuron received

I'll never feel the power I once had, but this is something to sustain an old soul.

I could read a bit of Five Pebbles in this neuron before formatting it. A ghost left from his processing routines.

Erratic... Pulse. "Erratic Pulse." I wonder what that means.```
crude jetty
proven wasp
#

Oh my

#

so it really is neurons...

#

oh

crude jetty
#

Yep.

#

She does not like it when wild slugcats eat her brain.

proven wasp
#

WHY IS IT CALLED SWARMERS IN THE CODE rivsob

crude jetty
verbal pelican
#

why is industrial’s abbreviation hi in the code

sour bear
#

There's even one dialog that's just
A neuron.

grave stag
#

= HI

verbal pelican
#

i was sayung it like in response to the orher question

proven wasp
#

Anywyas

#

i'll go consult my local Oracle™ to understand how to process all this info

sour bear
#

You are bringing a neuron. Is it to taunt me?

crude jetty
#

Internal names are not the same as official final names, for places, concepts and even characters in some cases.

grave stag
proven wasp
sour bear
#

oracles have a different name in canon

proven wasp
sour bear
#

I'm tankium

crude jetty
#

Names, concepts and ideas change overtime to better fit a narrative. However, going through every one of possibly thousands of lines of code to change the internal names and references of said term is a lot of work, and if you miss one or two it can potentially break the game.

#

As a rule of thumb: "if it ain't broken, don't touch it".

grave stag
#

and mass edit toll can break so much stuff

proven wasp
#

rip

grave stag
#

reminds me of time when I needed to do some renaming in legacy project from 2009 or something, and there just was too many variable names >_<

desert relic
sour bear
#

A neuron.

proven wasp
#

A neuron.

grave stag
#

A NEURON?

proven wasp
#

Yes
A neuron.

crude jetty
#

So it's not that strange for certain terms to have an internal name or identifier that is different from the final official name it is given. Most of the internal names were WIP placeholder names, or ideas that were later changed.

#

One [1] neuron.

proven wasp
desert relic
#

one [3] neuron.

proven wasp
#

Like, Wisest Oracle or something

sour bear
spare trail
proven wasp
cedar cedar
#

i imagine it always plays the meets slugcat with mark dialogue

sour bear
#

Think so

proven wasp
cedar cedar
#

but also you couldve probably let her finish that dialogue and then give the neuron

proven wasp
cedar cedar
#

she has a couple anyway

#

you can give like 3 neurons or something i think

proven wasp
crude jetty
#

To be honest, when I tried to do it, I get the feeling that the toll room was a little different.

#

I think I remember the toll pole being considerably closer to the pipe on the left side of the room.

#

Has that room been changed at some point in an update?

proven wasp
crude jetty
#

I don't remember seeing pearls in that room during my Hunter campaign.

#

Maybe I either was not observant enough, or they were added in afterwards.

#

I do remember fighting fiercely against scavengers in that room plenty though.

#

And dying a lot.

grave stag
#

I think there were hunter porls there but then again my initial playthrough of hunter was a mess

#

I did not know about starvation so I just used back ups to preserve karma >_<

proven wasp
#

Oh the @uncut prism way i see

crude jetty
#

Huh.

#

Brings in a Guardian into Moon's can with the bat spear glitch

#

Moon, I brought a fren. :)

proven wasp
#

lol

grave stag
grave stag
# crude jetty

can you even do this with any other scug other than spear?

sour bear
#

Probably

crude jetty
#

I mean, the bat spear glitch is a vanilla exploit.

#

So you can do it with anyone that can throw a spear.

grave stag
#

I am mostly wondering if you can get out from there in time before rain comes and you are locked at depths

proven wasp
#

I don't even know how batspear works or why there is this one first playthrougher insisting on doing a batspear on the precipice with a dead red lizard but hey it seems funny

crude jetty
#

Well, you might be able to do a crawl turn wall climb to slide up the wall of the deep well that leads to the depths quickly if you need to. Maybe a speedrunner could pull it off.

proven wasp
#

and then a few years later plays survivor coop with wade and co. later while not actually taking the game seriously

crude jetty
#

Hmmm.

#

Hypothetically.

proven wasp
#

(this is exactly what happened with undertale btw)

crude jetty
#

What would happen if you try to batspear a monster kelp?

proven wasp
#

lol

dark reef
grave stag
cedar cedar
#

the scavengers are pretty likely to steal the pearls too

sour bear
quasi stirrup
#

probably same thing that happens when you get grabbed by a pole plant and then go through a pipe id think

quasi stirrup
quasi stirrup
proven wasp
#

what do you get out of htis

sacred fox
#

Fun

proven wasp
#

I understand now

sacred fox
#

Same reason why I just will randomly kill a vulture that dive-bombs me

#

It's in my power to just ignore it

#

But I don't

proven wasp
#

it deserved it

quasi stirrup
#

spearmaster ranger i guess monksilly

#

that's some dedication

north mural
proven wasp
crude jetty
#

Release the kraken.

proven wasp
#

Kraken Air Support in route!

verbal cedar
# proven wasp I don't even know how batspear works or why there is this one first playthroughe...

I was searching for mentions of "gate warp" in the server to figure out how to do it and found this, that's me lol, as for the why question... ummm idrk tbh I just randomnly decided at one point in my spearmaster playthrough that I wanted to kill every creature possible, which led to me discovering that I can gate warp into shoreline to kill an extra aquapede, I could also go into submerged to kill a giant jellyfish but that would require using a passage, and I've decided before even playing spearmaster that I wouldn't be using passages for my main playthroughs.

proven wasp
#

all power to you

uncut prism
teal timber
#

@pallid reef also I don't think Ollie knows what the karma symbols mean so don't hint at their meanings rivowo

proven wasp
#

Not CJ from Gta San Andreas

teal timber
pallid reef
#

oh god

#

it was just meant to be wordplay why do people gotta be like this

#

this is why we cant have nice things

#

@quasi stirrup i suppose i should clarify that i meant as an expletive though that was probably obvious

quasi stirrup
#

still it hints towards the other meaning so

#

best not to be discussed here anyway

teal timber
#

The more important point here though is be careful to not mention such lore details in front of players who aren't aware of them lizblueblep

pallid reef
teal timber
#

@pallid reef related note: don't use the term "bll" lizblueblep

#

they've been calling the Rot "the Mass" and still don't really know what it is

#

subtle details

pallid reef
#

ohhhhh

#

ok

#

👍

#

they dont know what it means or that its technically a spoiler so i honestly think leaving it makes more sense than editing or deleting it but ill do what you want

#

either way wont say again

grave token
#

By the way, you aren't in any troublemonksilly This is just a place for the people that first playthrough help to congregate and make side comments about playthroughs without the OP seeingrivowo

teal timber
#

just stuff to keep in mind

pallid reef
grave token
#

If you haven't already, I'd recommend taking a read through the pins in this thread monksilly

teal timber
#

(the "long legs" set of names isn't really a spoiler anyways since no lore or behaviour information can be derived from that - it'd be more concerning if you had name-dropped the Rot as such for example)

grave token
#

Also, I take it as Ollie's thread is the new Cas threads?monkconfused

verbal pelican
#

yeah about the same except they get spoiled at least twice per day

grave token
#

Dangsaintpensive

#

I'll try to keep up on it now thoughmonksilly

#

Seems interesting to watchwatcherpopcorn

teal timber
#

Arena mode spoiled way more than we ever did monklaugh

teal timber
grave token
#

That's an... interesting routemonklaugh

verbal pelican
#

🥹

teal timber
#

They're pretty good at the game otherwise, though monklaugh

uncut prism
#

LMAO

pallid reef
verbal pelican
#

i’m counting minor spoilers for the spoilometer

verbal pelican
#

yesterday they got spoiled on hunter cycle 0 not being instant death

#

and something else

pallid reef
#

hmm

teal timber
#

in general we were a little too ominous about the countdown

#

IIRC someone asked them what cycle they were on at some point and that made them notice way faster

#

oh and they know red lizards exist but haven't seen one (mainly because someone thought they were talking about a red lizard when they were in fact talking about a red spider)

pallid reef
#

oh lol

uncut prism
#

oui

verbal pelican
teal timber
#

otherwise FYI they call the creature in Looks to the Moon Dot and the creature in Five Pebbles either Cloak or Pearl

pallid reef
verbal pelican
#

i wonder what would happen if a first playthrougher met sir snooflepants

teal timber
verbal pelican
teal timber
#

Remember everyone: pink and blue lizards can come in shades of red and cyan if you're lucky-

teal timber
verbal pelican
#

sir snooflepants

#

i lpve him

fierce wyvern
#

thats more red than an actual red lizard

teal timber
verbal pelican
#

i think sir snooflepants should have been a guaranteed spawn in some region

#

it would have made the game significantly better

pallid reef
#

who the heck is sir snooflepants

verbal pelican
#

scroll up

pallid reef
#

lol

teal timber
verbal pelican
#

spikly

teal timber
#

I would say it's gourmand-proof

verbal pelican
#

counterargument

teal timber
fierce wyvern
verbal pelican
#

even bigger leviathan đź’”

#

leviathans can come in red

teal timber
verbal pelican
#

jumps out of water

teal timber
verbal pelican
#

red vulture 🥹

#

red lttm

uncut prism
fierce wyvern
#

miros vultures

dark reef
verbal pelican
#

vultures witu harpoons

#

(king vultures)

uncut prism
#

LMFAOOO

verbal pelican
uncut prism
#

Miros Vultures are Red

#

Insane

teal timber
dark reef
#

oh its that

#

i didnt understand what harpoon met

teal timber
#

ah

dark reef
#

i got scared by those

granite robin
gray musk
#

Red vultures you say... imagine something worse than a King Vultures...
(me, once, brainstorming a mod idea)

crude jetty
#

"God Long Legs" isn't that what Pebbles would ultimately turn into if his rot infestation were to continue unchecked until he was consumed by it completely?

#

Just a giant rot cyst the size of an iterator can.

#

With tentacles the size of The Leg.

uncut prism
#

And we see the result of that in Rivulet

#

… and then it collapses in Saint lol

crude jetty
#

I mean if it continued unchecked beyond Rivulet.
Rivulet removed Pebbles' batteries, which (I think?) the rot was using the energy of, causing abnormal activities in Pebbles' structure. That's why rain cycles were so short in Rivulet.

#

Kinda wonder what would happen with Pebbles and the Rot if the cell hadn't been extracted.

#

But I'm guessing by removing that source of almost unlimited power, the rot's growth became more limited.

uncut prism
#

I… don’t think so…?

#

Maybe

#

But

crude jetty
#

Maybe I'm just mistaken. I'd have to double check some stuff, it's been forever since I delved into the lore part.

#

But I think removing the rarefaction cell has, at least in some manner, affected the growth of the rot beyond that point.

#

Maybe I should just dip into the lore channel to get beat down a bit and get it straight. monksilly

uncut prism
#

What I read from it is

  • The Rarefaction Cell is one of the power generators for Iterators
  • Pebbles was using it to supply energy in order to try to flush out the Rot from his system, which caused much quicker Rain cycles
  • The Rot was created by Pebbles when he screwed up attempting to alter his genomes in order to enable himself to bypass the self-destruction taboo
  • This might indicate the Rot is meant to try to “replicate” by infecting the rest of him, in order to replace the self-destruction taboo genomes
hoary verge
#

Helo

uncut prism
#

It is notable that the Rot dies very quickly outside his superstructure, as seen with Garbage Wastes having some Rot from his flushing it out, but it’s fairly weak (BLLs versus DLLs and MLLs), and it doesn’t spread much outside

#

Hi!

hoary verge
#

Oooo we talking about the rot ?

hoary verge
uncut prism
#

Pretty decent

#

You?

hoary verge
#

Great tbh

uncut prism
#

Noice!

proven wasp
hoary verge
#

Aaaa

#

Mb

proven wasp
#

BRING THAT BACK

hoary verge
#

K

proven wasp
#

That is a official order

hoary verge
#

I'm afraid it's gone

proven wasp
#

Liar!

hoary verge
proven wasp
#

Ribubublet

hoary verge
#

Yeah?

#

.

proven wasp
#

a

hoary verge
#

?ploo

north mural
#

Was the gif block in threads undone at some point?

verbal pelican
#

the tenor one was i think

north mural
#

Well not like there was another

#

That's pretty weird

proven wasp
#

Why bother with blocking it in first playthrough threads tho?

north mural
#

Was part of the spoilers barrier. Very easy to post spoilery gifs. Also very easy to post generally inappropriate gifs

grave token
quasi stirrup
#

it's still active in some channels

cedar cedar
#

ok to be fair "survivor" is one of the most easily discoverable symbols in the game

#

its one of the 5 symbols that the game explicitly names

uncut prism
#

Debatable?

cedar cedar
#

i guess

uncut prism
#

Yes, the Passage is named that

#

But the only Karma “Sin” that’s specifically named is Gluttony, the 4th Sin, iirc

#

One of the Pearls

#

But yeah, I shouldn’t have said it there anyway

#

Even if it’s fanon

cedar cedar
#

survival is also a sin isnt it

#

its like, an overall culmination of all the below

#

but idk very good im not good at loreheading actually

uncut prism
#

It’s not explicitly stated as one, though you can extrapolate it to be yeap

#

Dw lol

#

Just need to keep a clear separation between what is fact (explicitly mentioned in the game) and what is opinion (extrapolated or theorists based on what is in the game), I think

#

I don’t really think Survivor is necessarily the name of the Karma Sin, because multiple other Passages exist that use characters from Karma, but aren’t representative

#

Whether it’s implied to be it? Highly likely tho

cedar cedar
#

which ones are you thinking off?

uncut prism
#

Lemme check rq

cedar cedar
#

rw often has combo characters where it mashes up a couple

uncut prism
#

Chieftain is a combination of Companionship and… … Survival, maybe? It looks more like the Chinese character 不 at the bottom though, which means “No”

#

Hunter is Gluttony + Violence

#

Oh, the Monk might be a good one

#

The Circle is a Karma Symbol, just not one of the main 5

#

7th iirc?

cedar cedar
#

the monk is a funny one, its like a karma symbol but only for like 5 seconds until you get literally any other echo than one

uncut prism
#

But it seems like it would bear no relationship with Monk-hood

#

Frfr

cedar cedar
#

and never if you get the pebbles karma

uncut prism
#

Yeap

#

…

#

… huh

#

Saint

#

Isn’t Saint “Monk” between Survivor

cedar cedar
#

survivor: yea i'm like a pretty big deal i got like the highest karma lol yea i'm pretty cool
monk:

uncut prism
#

Frfr

uncut prism
#

Saint symbol

#

That’s a Circle (Monk) squished into the Survivor symbol

#

I just realised

#

That’s… interesting

cedar cedar
#

i didnt think it like that

uncut prism
#

Especially with the Saint Campaign

uncut prism
#

Just interesting to notice

#

Ah well

#

Not sure I can find other points to support my claims

#

And I reaaaally should sleep lol

#

Goodnight!

cedar cedar
#

oops

dark reef
#

for Y karma is â…„ or äşş better

tranquil mulch
#

the gif block was always intended to be lifted in first playthrough as the category was whitelisted, but only recently was it actually lifted by whitelisting the forum channels themselves

proven wasp
#

Thanks y'all

tranquil mulch
radiant night
tranquil mulch
#

the tenor block currently extends to both giphy and klipy

sour bear
#

soon to be named the giphy block monksilly

#

my preference will be whichever site has the most rain world gifs

north mural
#

Never imagined 🥹

#

Gourm firstplayer creating a singularity bomb within early minutes of doing craft experimentation

silver musk
#

Impressive

crude jetty
#

You need to craft two grenades and add a karma flower to the mix.

#

And karma flowers tend to be rare and quite valuable.

#

They're either the luckiest gourmand alive, or they had an idea of what to mix.

sacred fox
#

It'd make sense, scavenger treasury nearby with bombs probably, and the room they're in is a karma flower room

proven wasp
#

There should be medals that first playthrough helpers give to first playthroers who discover something awesome and unique in a run

#

a Felp medal emoji

uncut prism
hoary verge
#

Yeah

#

Like the gourmand fella

#

Who crafted a nuke

uncut prism
cedar cedar
#

no its a mercedes

uncut prism
#

LMAO

crude jetty
#

"They have guns now."
-Literally everyone in their first Hunter campaign.

#

Well, in Ollie's case the second or third.

#

Surprising they didn't come across king vultures in their previous attempt.

cedar cedar
#

i dont think he spent much time in farm arrays before did he

#

sky islands vanilla, afaik kings are restricted to only some rooms?

#

and then he was just in subterranean for half of it

#

oh yea i think technically ollie didnt know about stomach slot but he doesnt seem too upset about it at least

crude jetty
#

Oh.

#

I thought he did, but might have been my mistake there.

#

I probably should just keep my mouth shut more often.

sour bear
#

I remember calling those gun vultures

cedar cedar
#

i knew it was king vultures but when i tried to have a nickname i couldnt decide exactly

#

harpoon vultures, hookshot vultures, etc

#

king vulture is a lot easier to say

#

also real proof its not an x (contrast boosted and stuff)

#

airplane

#

hunter was a pilot

#

airplane cutie mark idk

uncut prism
#

LMAOOOO

radiant night
cedar cedar
#

tbh it is a somewhat awkward drawing

#

hunter looks way smaller than surv btw dont they

#

maybe no

cedar cedar
#

btw scavs have like super special npc shortcuts dont they