#Old FP Guide Coordination [Archived]
1 messages · Page 11 of 1
I... don't think lizards can ever be full
They continue eating and taking stuff to their dens no matter how much they already have taken
I more thought that it would lead to figuring out why feeding 1 food per cycle isn't enough. Besides the scug bar is pretty big to fill from the zero so I don't think that'd be a problem
True
their food bar goes on forever the line is just at a certain spot 
or they’re just storig it
You lost your neuron privileges/silly

Also shouldnt she be sleeping rn or lmao
redzard more important

castrix's sleep cycle is entirely dependent on when she gets tired of rain world for the day 
I mean she could but it's not too late tho. and I am pretty good spawning around midnight to her thread and saying go to sleep if I catch her chatting there :D
Yea

Does that mean five pebbles is an easy area 
And exterior
And etc
imo if it out of the blue changes to lowest karma requirements both sides it's disgustingly hard one then
The Leg's gates arent low because its easy, its low so you can get tf back out

Pfpfpf if the game taught me anything, the absence of karma requirements on the way out means that the area has a potential to torture you and you'll be crawling to the gate 
and while crawling to the gate you still will die few times in the process

@west mango castrix has Remix disabled, the notable exceptions don't exist 
and i think it may be spoilery but I'm unsure
not that spoilery, but we surely know this will lead cas just go and fetch every possible creature to the moon
I don’t think it’s really any more of a spoiler than saying none have dialogue
Ig she’ll still get the dialogue for the jellyfish even if the rest are disabled tho (it’s technically not a creature but it looks like one)
Oh nvm she already mentioned it


would it be good to tell Castrix that SI pearls have 5 entries in the dialogue pool
Uhh not sure
as to , accompany the two lost blue pearls on a second playthrough
Maybe
@barren cargo You can look at pins in this channel for tips on how to help new players
Anywho, telling players anything related to "Moon has lore" is spoilers
fair
Like, heavy spoilers
Also, they may not even be able to do anything cuz they mightve killed Moon, so
idk tho im willing to say something like this cause theres no guarantee they will continue the game after this even
And thats fine
small push just to learn the world way more and possibly enjoy the game more i feel like i would like if i was a newer player
The lore is not intuitive and its the player's decision whether they want to run across the entire map or read the wiki instead
Most players dont even realize Moon talks if you bring her things, not much is lost
If they want to find lore, they can ask about it after the fact
i think we want to keep the gameplay experience as close to normal (without making a fp thread) as possible 
unless someone specifically wants help
Dropping info that 1 specific character gives you 99% of all lore should be something they choose to know
my initial message wasnt even that though but i get you
This is the first time Ive seen someone angry at the fact downspearing is necessary for FP-Wall
Grappling worm also exists but
You're not really supposed to climb up the wall anyways. If you want to you need to learn how to downspear, I don't get why that would make them angry
It's balanced around Six Grains of Gravel, Mountains Abound being there.
That's the reward for climbing the Wall, not necessarily Five Pebbles.
Hey guys
Well anyways Im the guy whos mad about the wall so let me just elaborate
Downspearing isn’t intuitive, Iggy doesn’t teach it to you, a new player could get there and have absolutely no idea how to get up (not all people take a worm up the wall) and if you ask here people will tell you to learn it, but what if you can’t?
Something I love about Rain World is how it has a bunch of obscure, complicated and sometimes insanely hard to pull offmovement tech that you don’t actually need, downspearing you do need, and that just feels mean (Ive never complained about Rain World being mean before)
And I know that going up the wall isn’t intended but so many people do it anyways because they die in underhang too much or flat out miss the gate into Pebbles
And they climb the wall only to not be able to get up
Obviously some new players figure it out
But Im sure plenty don’t
Some might just not have the dexterity to do it, I was one of them
Sorry for like the ranting that’s just something I’ve been wanting to get off my chest for two years man that feels good 
I think that's fine. Even if they drop the game and never come back, I think that's fine. If you know how to downspear or figure it out, great! but if you don't you can go back down the wall and into underhang, or through chimney canopy.
As someone who has only recently become able to (somewhat) consistently backflip I can understand your frustration with the mechanic but it is strictly optional. There are many ways to waste time in Rain world or find dead ends, the wall is just one. If that makes someone stop playing, then Rain World might not be for them
RW doesn't cater to players. It will make things difficult and it wont care. If players give up on the game for it, that's fine, the game isn't for them
All my own opinion, obviously. I have a bad habit of not saying that
I'm a bit biased because that one entrance was one of the few times I looked it up externally
I'm not sure if it's fair to consider downspearing as that much different from rolling and sliding
Thats why I called it a basic move
Its not some stupid crazy shit like extended slides
Swimming is poorly explained to the player, that does not mean that the devs intended for swimming to be a difficult or obtuse mechanic
Its some basic you can combine with other things if youre able to
Its still very annoying and demoralising to have to backtrack after all that struggle, saying that the game isn’t for someone because they get frustrated at one part of the game (a part which is in my opinion an absolute pisstake) is quite frankly ridiculous
I would be fine with telling them how to downspear at that moment, but I'm biased because of my exposure to RW
I'm usually a stickler for not spoiling things but this is one aspect I'm a lot more forgiving to
Also like 23848 said, your reward for climbing wall is the echo and karma increase
If you cnat get any further, you at leats get that
This, and the void sea "light" section
Telling them how to downspear is not going to ruin any experience for them, is my logic
I know the game rarely caters to players but having what to many people is complicated movement tech (simply because they aren’t as dexterous) to progress is just flat out annoying
I cant downspear for the life of me
It's intuitive as hell
Frustration is a part of the process. And again, it's not required to progress
Un*
Just go another way
Still incredibly frustrating to go up there for something that a new player wouldn’t understand
In this case it is overtly frustrating to many people
It is the one part of my favourite game I could be said to dislike
I've given my two cents so I'll leave it at that
It wasn't intended to be no, but I think it's what it it (death of the author and whatnot)
That is not what death of the author is intended for
Shuuuusshshsh
I'm using it in a fully understandable way
Even if it's not "correct" 
And I'd still disagree
I have no idea what you’re talking about now 
The game wasn't intended to be frustrating or overly difficult, the devs have said so. I do, however, believe that it is, inherently frustrating and kind of difficult. And that that is a core part of the experience
But as I was saying, yes the game doesn’t pander the player, yes it is slightly frustrating at times, yes you will have to backtrack but usually you learn something if you do
If you backtrack from the wall all you learn is never to bother going up there again because you don’t know how to get up and it is not even remotely intuitive (imo)
Are we going to forget the echo and free +2 karma increase
You learn something
Something
Well, all you get it the karma. The echo means nothing to you until you get to 5p
Still not enough to make the journey worth it if uou ask me
This too
You get two extra karma so what
what are the chances that the player misses FP entirely 
if it was a player’s first echo i don’t really think it would ?
Okay, but here's a question. If you spend a bunch of time drowning in drainage system just to get to the other side and come back out in outskits. You've learened nothing and gotten nowhere but you probably wouldn't consider that as annoying as the wall right
You learn swimming mechanics
You may learn about new food sources
The wall teaches you about dropwigs which don’t even spawn commonly as surv and thats basically it
Again, the echo exists
You get +2 karma buffer for passing gates easier without worrying of how to keep your karma up if a region is tough
it's more likely the player goes left and misses FP entirely
New players see DS, and can't figure it out and drop the game 90% of the time they enter, and not everyone is sticking stuff in water and such
True
DS is a new player trap
Karma buffer
Its not completely wasted
But i guess with the Wall its personal for me
I just think you're super biased against the wall for no real reason when there are lots of situations like that in RW
I personally LOVE the wall, it's a good region and has good enemies FUCK YOU DROPWIGS
at least you get pretty view 
Me too
But a pole up there at the top
Would be very nice
the wall is fun before it morphs into white lizard hell 
It's good. It's awesome. Being stuck at the top because you don't know an unintuitive but easy piece of tech is annoying
the point is that the player is gated from FP, and what's worth telling them
not that the wall is bad
As much as your point makes sense, saying you learn absolutely nothing when the echo is right there is understating it
Downspearing being inuntuitive is why we give out the information when it comes up
That last part can be true, but usually it's easier to just figure smth out instead of back tracking
Also, Just from what Im seeing I think youre projecting your own feelings onto what other players might feel when I dont remember seeing a single other player in the fp forums getting so angry at the TW-FP connection even after being told about downspears
Ive seen a lot of people here and I have very few memories of people being consistently upset at that room in particular
most people go through the UW entrance, no?
Usually yeah, otherwise they figure out grappling and skip to TW or they meander into TW from CC
Well since the first playthrough system was changed, we've had one pilgrimage first playthrough iirc
I genuinely have no idea how someone would get to the wall through underhang blind. Some of the jumps are just so weird
Castrix did it 
Once I found the wall My very first playthrough I didn't figure out there were other ways into 5P so I mean
i did it lol
Did she! I forgot lmao
you just go left
Yea she entirely skipped the underhang gate and just went up wall instead
World's strongest grapple worm supporter
I actually enjoy Underhang as a whole now
Can't wait to tell her about acrobat 
Underhang is fun now, the jumps felt hellish back then. Especially the one where you have to drop on the yellows 
I quite like underhang, yea

Lets also mention how Moon is quite literally jsut a giant dead end area
At most, you start glowing but theres nothing else to do
Exactly the same as wall except you get even less and there's actually nothing else there
Moon at least lets you know there are spoopy robits 
Players whove been to Shaded figure out they can use the glow for something but arachnophobes still suffer anyways
moon isnt particularly difficult to get to, though, and the entrance to SC is very close
True
i would not consider it in the same vein as the wall
Altho Ive seen thalasophobes struggle with The Swim, plus the levi doesnt help xd
also, the issue with the wall is that the button presses for downspearing are awful. It's picky enough that it feels like a definitive oversight
Subnautica flashbacks
True
subnautica is infinitely worse than shoreline 
Its not only unintuitive, it’s impossible for some people
Thats what annoys me
Idk how good of an alternative roll pouncing is for getting up that jump
Not being able to progress easily simply because i physically cant move my fingers well enough
learning the timing for max height roll pouncing is kind of tricky if you’ve never really done it before
True
If a downspear is too technically difficult a roll pounce is not it lol
Roll pouncing is much nicer agreed

But even less intuitive imo
I didn’t know how to roll let alone roll pounce on my first play through
So yeah its definitely a biased opinion but Id say its still a valid one
I can roll pounce, up and down spear semi consistently (backflips are very consistent), and inconsistent slides
Having to downspear to progress in such a linear region is really annoying
i lovr rain world movement because celeste
You don't need to downspear, there's always ctf's
/silly
CTVs can get up to that pipe without a spear at all smh
should just figure out the frame perfect inputs on your first playthrough
yeah it’s that easy
devtools any%
ctvs are pretty intuitive right
who isn’t going to figure out how to do a first frame crawl turn cancel and then slide inputs five ticks later
I figured them out in IC
I just can’t believe i didn’t think of that when i climbed the wall
Or a vault, which some might argue is even easier to pull off
the overseer was guiding me to the blue fruit in the tutorial so i did a vault to get to them
Me too
Its the intended thing to do
Clearly
If q new player can’t figure that out maybe the game isn’t for them
Me when <@&1121561248027377734> 
I don't know if you're joking but I'm not going to take being mocked. I said if getting up the wall and not being able to progress is too frustrating for players then maybe they won't enjoy the rest of teh game, which has lots of dead ends, time wasting, and unintuitive mechanics. Having a difference of opinions is fine, please do not mock my opinons just because you disagree. If that was just intended as a joke, then I apologize
sorry for text wall
Climbing up the wall is absolutely intended, getting to FP from it isn't - at least not originally. Before 1.5, downspearing didn't exist, old grapple worm physics made it strictly harder to ascend the wall with one than without, using one to pass the downspear segment was (nearly?) impossible, and FP had no unique dialogue for players entering from the wall (which explains the seemingly arbitrary inconsistency in the current version regarding how much the player is allowed to progress, depending on whether or not they carried a grapple worm all the way to the top/learned downspearing).
I do not think that such a long and difficult segment as the Wall leading to only a dead end is in character for the game. While the Wall is not "just" a dead end, I don't think the echo by itself is enough to justify it, nor do I think that's all the devs intended for it. Seeing as there's conveniently another echo in CC right as they exit UW, and 5/6 of the game's echoes are on the path westwards from UW to SB (you're almost guaranteed to come across three of their locations as long as you reach LF, 4 if including SB), I think it's intended as a sort of tutorial for echoes to potentially facilitate a Pilgrimage run. (I also just find it strange to think that, in the case of players who enter the Wall from Underhang, the "intended" way to beat the game from there would be to go back through Memory Crypts and UW and then to SS this time. You're intentionally given the choice between the gate to SS or the Wall).
It's unfortunate that neither of the two requirements to meet echoes other than UW are intuitive, nor are either really hinted at by the UW echo. Most players simply leave the UW echo feeling confused due to how unexpected and short the sequence is.


IMO they should make the underhang-fp gate easier to get thru, or at least encourage going into it more.
Otherwise it just funnels players into CC and probably end up in industrial again after giving up trying to find a shelter in SI
Whcih is a big loop and discourages them from coming back, stopping them from finding fp
How about we just revert to 1.01 to remove downspear 
So true
There cant be a problem with performing downspears if there is no downspear 
Both downspearing and new grapple worms I feel are bandaid fixes for more fundamental problems. Giving the player a way to enter FP from the wall but only if they kept their worm/learned the tech, otherwise they get the 1.01 experience of going back down the wall to CC. And they can still go directly to CC without even finding the echo
I found it odd that for a game which usually had regions have at least 3 gates, SI and FP are very linear. I do wish that the TW entrance had been designed to be more intended to better fit the vibe of "impassable, without knowledge", and not make it feel like you're sequence breaking the game. I think UH -> TW bringing a grapple worm like with Cas is the best of both worlds, and CC -> TW bringing the grapple worm is a more noob friendly substitute, but there's probably a better way of doing it
I will say as someone who did enter to FP through TW, my experience of the game did not at all feel diminished by downspearing. Climbing up the sides of mechanical and living structures gave me getting over it vibes, and reaching the apex to meet something so unknowable it breaks your understanding of the karma system was so satisfying. Even if I downspeared to get to FP, it felt natural. I might have been able to pass the kelp in SC eventually, but I do feel both routes are valid ways of playing the game.
I used to be an UH-FP gate hater but now I've come to understand the narrative impact, and besides the grapple worm will bring you to FP regardless :moinksilly:
Yeah good points, for my first playthru I just threw myself against the UH-Wall connection area until I got past lol.
Once again players are trolled by the CC right side being useless 
I wanna make an extended CC that makes a second connection to the top areas at the right
And then have it connect to SC
Actually that’s a good idea
Its unused graffiti idk what it could be spoilering
And not drainage, idk why they added that in Downpour
Make it like a pseudo leg idk
Haven't thought about it much but that general idea has been on the back of my mind for a whilr
I honestly don't hate it in terms of placement
Placement as in -> how it fits in the lore
Gameplay wise it's a bit out the beaten path, and the path to it from DS is hard to access so it fails as a softlock bypass for the right side lol
Yeah I like it in that sense
But it doesn’t add all that much to the gameplay
At least the threat music is FIRE
Hidden paths feel so wrong in downpour
I don't know why they were so liberal with them lmao
Wait the access point closest to the right side is hidden too WHYYYYY
Pipeyard feels so wrong in downpour...
This is the only good one
I won't take pipeyard slander in this chat
It's a perfectly fine region!!!
Sump tunnel is bad but it's fiiiiine
Bottom half just makes pipe + filtration more of a maze lol but I don't really hate it
I can see why ppl wouldn't like it
But I fw it
maybe a year ago I had the idea of making the right side of CC grapple worm focused and changing the layout to encourage the player to explore that part. then they could bring a worm to UW
There was a player a while back who got to FP from the Wall using a squid from SI
This is what I was trying to say
its just silly to me how the game makes you do all that for almost nothing, you don’t learn anything about the echo and you don’t learn anything from it because you can’t understand it
And the fact that you can progress further if you can pull off what is in my opinion a complicated movement tech is a punch to the gut to those who can’t, when they realise how close they were to pebbles after they go in the other way and exit at the top
I guess that is just my own personal experience tho
Some players find the climb up the wall wholly impactful even if they don't go to FP, even if they don't make any connection to the existence of other echoes, what with the ascension above the clouds and reveal of the full scale of the world. But if the devs wanted players to start meeting other echoes after this, then they completely failed. They didn't even make it one you have to prime then come back to, so most players won't suspect any relation when they see the echo flash effect at other locations.
I don't think I've seen any Pilgrimage completion where all the echoes weren't activated completely by accident, without outside help
I never would’ve figured out echoes without the wiki
It’s another unintuitive feature
you're very likely to encounter the UW echo on your first playthrough tho
Yeah but as exist said it doesn’t really teach you how to meet more echoes considering it doesn’t need to be primed
This is regardless of whether it can speak to you or not
i agree
It does, however, establish the effect as being Echo-related.
So if you see the effect again in the form of a flash after entering another room, you may suspect it being related to the same.
right, I just misworded it a bit
The flash temporarily slows down time as well, yeah?
mm yeah
True
it's definitely not direct enough
But they might not revisit the room
See for example if the UW echo mentioned something (even vague) about other echoes it might give players more clues to find them
But you don’t always stumble upon echo rooms, they are usually off the most direct route
So there is no guarantee a player will find them or figure out the priming mechanic
not always, the UW, CC, SI, and LF (if entered from SU) echoes are very likely to be encountered
True
SB Echo is also in a very prominent spot, though only from one gate.
I always thought the SI and CC ones weren’t tho
SB and UW are really the only ones that are almost guaranteed to find if you follow FPs instructions
if you explore just a bit at the top of CC you'll find it. SI is less likely I guess
SB can be missed
Not if you enter from FA which is the most common route (technically still missable there but very very unlikely )
SH baits you with a Batfly room and so may be naturally primed when you simply were trying to refill your stomach.
On my first playthrough, I got SH, CC, LF, SB, and UW Echoes, and all but SB were pre-FP 
SH was still the last echo I ever found lmao
I don't think it's uncommon. many players don't think to hug the right wall and jump full-force across the pit
On my first play through I think I only got the UW one
True
Still definitely not as off the beaten path as other echoes tho
oh and I also just climbed down The Wall post-UW echo because I didn't know of a way to reach the top pipe 
Me too
Worst part is that I knew how to get up (thanks wiki) but I didn’t have (and still don’t) the dexterity to pull it off
That is where my intense hatred of UW_A12 began 
they kinda set it up so that committing to one direction gets you echo or pearl
ball
yes
It even has a special tag so it is golden
Oh that makes more sense, I was wondering bc I didn't recall seeing a leviathan myself
we need the obligatory repost
and the 3 fun facts
ON IT
i’ll do fun facts i guess 
i always forget what the third one is
something about the music
the music that plays when swimming up in the void sea is an edited and reversed version of monk/survivor’s first cutscene music
nuh uh
thats still spoilers until actual ending is reached
oh nvm i see
They reached the ending
send a message replying to this within 3 seconds for a TRILLION DOLLARS!!!
awww dang too late 😢
i wasn’t even looking that time 
Facts and repost reposted
Long FP opening message spotted
Didn't mean to forward that
Spoiled the OP
@thick silo you can see guidelines gor helping new players in the pins here 
where did they mention having been to shoreline? it seems they've only been to drainage and sub
also you don’t even get told that looks to the moon is the robot
just the subregion
@barren cargo drainage system has a connection to filtration system

and tbh the subregion is more deserving to be called Looks to the Moon than the puppet 


she is close to figuring that part out
She already knows about the great problem, just need to connect the dots


That's why I passaged
"this quest isnt necessary" is literally on the last leg of story ending 
the humble passage
They used up all theri passages they had unlocked so fae
far
Time to walk the walk
#1350201797142380595 message @vernal tulip monk exclusive

I just misunderstood since they said "water region" I guess.
If you squint, pebbles was working on stopping the rain from his can 
FP never even started working on personal Ascension, messing up in an earlier stage of self-genome modification
and after that, he focussed more so on his own survival as noted in Hunter's monologue with As other endeavors have proven futile, I'm not ashamed to admit I've become more invested in day to day matters.
Oh huh really?
Wait holdup but ive had it as survivor too..
Mustve imagined it i guess
@radiant night if you eat all of moon's neurons she's permanently dead even if you bring more
Also, the pins in this thread are worth your while if you're gonna help others
I already read it

unless you duped the NSHSwarmer, playing as Hunter 
killing moon hurts me so I only did it once 💔💔
Shouldn’t the pinned helper application be updated to the 2025 one
There's a different one for this year
I saw it in announcements
This application is for one of the Helper roles on the Rain World Discord
(https://discord.gg/rainworld)
The goal with these roles is to give trusted and engaged members more of a voice in how their respective categories are managed, and also to make sure that regular and new members have a good experience in that category. All helpers can del...
maybe it’s just the same with a different name 
embeds are attached directly to the message rather than being generated by the client and therefore do not update when the underlying link's target is updated
you can see that the message uses a tinyurl rather than a direct link to the form 
If someone clicked on the embed it still goes to the right place then?
you can see that the embed leads to the exact same tinyurl link

@tranquil mulch

I believe this is deserving of THE PING
if you think so, go for it
<@&1137895527271379055>
Telling the OP to use the wiki/ guides
(Apologies if this seems like a bad use of the ping, but the wiki contains all spoilers for the game so I think it's justified)
I feel like it's a fair advice tbh
the person is past the late game and does collection hunting. That would be an issue if they posted maps or actual guides instead of giving directions 
have they done all the campaigns yet? I'd agree if they had - it's easy to get sidetracked on the wiki
@teal timber trumpet bug as a name for adult noodleflies
(showed up in a wiki edit, reverted it since it didn’t meet the criterion for inclusion but it is still an undocumented name)
Is... Nomad MSC exclusive?
*sigh *
Wait what the

I just saw a sc of someone who got the Nomad in a vanilla FP thread but now I can't find it


Maybe it was all a dream
probably mixed it up cause initially it was a vanilla thread
then was told to move it to msc cause had the dlc enabled
We have new Felpers since when
didn't you apply for felpers too?
so did i
I mean like... eh, I'll become felper eventually
:( good luck next time.
could also have been because I changed my actual username not just my display name
I applied too 
@grave token small note, #1272670046434492426 is not a <@&1206312795692597299> channel
Oh
I swear it was

But wdym by "post-beating" the game??
That's all I'm really confused by your message
he has ascended
so RW has been beaten 
It never was as long as the channel existed, though the old First Playthrough system indeed locked MSC ones behind the role.
well, not old old, idk if the Downpour role even existed when it was split between text channels rather than threads in forums 
the previous one, rather
I might be crazy, but when I first joined the server I didn't see the MSC threads without the downpour role so that's a mistake on my part
Since today I think :D
Exactly that's why I was confused
I should probably apply, but only to add my new username me thinks
They usually do announcements a bit later
Maybe But also this last batch was rushed because Watcher Encroaches Rapidly so
You can always do another submission :p
TBH, I was expecting the first ping to be the announcements, while sleeping.
Regarding watcher, I wonder whats the plan for first playthrought... 
I might have missed it.
sigh Another reason why console got the short end of the stick
We console people get Watcher later and a TBA date
new forum
at least there will be helpers then. Most helper I talked to intend to play it spoilerless.
For combinations?
Still, us people on console will have to avoid this server like the plague
msc and watcher will be merged into DLC at a much later point
No access spoopy
won't most non watcher channels be <@&1295803524462149695> ?
Still though you know there's gonna be someone who says smth in general or smth
will be an issue of new people being unaware of the rules for at least a few weekx
no access, my favourite
watcher-first-playthroughs
yeah I still don't have anything watcher related enabled
Same
it is staff-only atm
just in stasis until release
ah I see :D
Fair enough
this still happens sometimes with Downpour, though it's rare to see Downpour spoilers
now I wonder if I wanna document my watcher playthrough or not :D
that's what the helper and staff team are for. I for example have decided to not have a spoilerless playthrough, so I can help people and spam No Watcher Content! at people.
I certainly do, but I don't wanna get soiled
we will have a temporary shutdown of 2-3 days so everyone can play without having to worry about the server
(and also for backend setup)
The sole things I recall seeing in vanilla channels that are Downpour spoilers under the Wiki classification are a bunch of HLL mentions (usually vague) and a single Rubicon screenshot in #vanilla-spoilers 
How does one shutdown such a server?
makes sense. I assume it also affects VCs.
there was one during an Incident™️ earlier last year, as well as for christmas 2023
yuh. I think we could keep #rw-art-month-gallery★ open on a big cooldown tho
TLDR; akupara partnered with a company for a RW update but the company was outed as being super problematic, and the community rioted
I am not sure I want to know.
2 minute slowmode in genchat iirc
oh. Wasn't it for the capture thing?
yup
i don't think even describing it as outed is even accurate tbh
more like a bunch of people went to the company's website and noticed it was shit 
I actually noticed they had a bunch of fucked up likes on their twitter like 2 weeks prior and forgot to bring it up 💔
(pre-helper)
I understand why they stepped out, but I am still disappointed it never seen the light of death, as it would be massive for TASing.
I think similar tools already exist with mods
also, "light of death"
🔥
I don't think so... If i remember correctly it could work like savestates, which are petty difficult from what I heard.
At least I can type /j
you can reset slugcat position to a specified point for sure, creatures are the tough bit
yeah.
I wonder how creature AI randomization works on the backend
must be seeded somehow
might be shared with the main RNG... which is affected by your framerate. Thanks Videocult.
hm? physics frames are set at a constant 40fps
unless there is some other mechanism using visual FPS
iirc, rendering calls RNG.
There is also a solid chance it just calls Unity.Random or something
While all RNG in a PC is technically seeded, you cannot really predict it
@whole moth ok not exactly a first playthrough but tbh this thread is pretty close in purpose 
but Saint's eggspedition spot isn't, anywhere close to a toll
the region has a toll but I think it may be misleading to use as a hint
they were asking about regions, not locations
true
It should thin down some of the closer matches to that image, like pipeyard and chimney
predicted it 
Where did the pinned thread in #1269808032276152451 go
Guh
here 

Why isn't it pinned anymore

@stiff haloI think the specificity of that statement maaaaay be a bit leading to the fact that there is lore to be gained
Mb sorry guys! 

Sain propoganda
#1322956288854065162 has become the official vanilla FP general
And my thread ( #1282436849675014288 ) is well yea MSC general trust
(This is a joke, but feel free to stop by my thread
)
Can I endorse your forum as msc genderal
insert endorsement here

Im so five pebbsi
Hello. Apparently you have made the mistake of becoming a FPHelper.
idk. everyone saying it's a mistake.
I might. For now I am not really playing RW, but when I decide to pick it up, I might.
Gl!
I really should do some nice name colour but too lazy to disable most of the stuff
It is worth in the end when you get Pilgrimage color or something 
Tbh my biggest thing is I don't wanna disable downpour to do vanilla challenges :D

Also yes. It is allowed
it takes a few seconds dont worry!
It breaks stuff as last time I did it stuff got messed up for a while
I didn't play on same save and it still broke stuff!
could be even tho I doubt that
Some mods alter game files and thr changes might persist even if you disable a mod
Mostly related to region mods but you are never sure
I don't think I have any regionmods enabled but oh well it probably will be solved when I next time try to rwsc
what do you recomend doing first?
Whatever you find the most interesting from the easier side
tbh at this point I may do gladiator as my first rwsc
where should I use the .chal command?
it's /challenge
you can use it in many channels including this
mmm pnut bubter 
Ye
Oh no
For your sanity i do not recommend it whatsoever

Its so rng
sanity? what's that? something edible?
I think I could pull it off tho as long as my luck is even bit good, probably only would take 100 ish tries

im at around 350
and still havent beaten it
a try takes 2 minutes+
and usually 10
now I remembered for that I would need to do surv or monk run in another save and I am not sure if I wanna 100% complete the achievements yet before watcher releases
I don't mind, my goal is anyways to get my rw playtime higher than my league playtime so more time spend rw the better
Gl!
I might try Flytrap...
Its really.easy you got this!
my biggest concern is the rng, but should be OK.
you need a vulture
ty I will need it (getting to 2500+ hours will be bit of stretch but I think I can probably do that :) )
oh. yeah. vulture grubs.
I haven't played in a long time, so my knowledge is a bit rusty. Seems like a good idea to return now.

I think it will take a while before I get to that tho because I need to make the hard decision if I wanna 100% achievements before the watcher stuff or not :D yes this is relevant for me doing rwsc s
Passages opportunity
Wdym?
What kind of proof is required for that?
Screenshot of the achievements
Obtain all vanilla steam achievements.
Spiritual Explorer, Fierce Combatant
All Vanilla slugcats

Screenshot of all Steam achievements.
Screenshot of achievements if the console has it, else screenshot/short clip of completing each achievement.
A Helping Hand/Within Time are grouped under Downpour in console, however they are still required.
See Allowlist
I guess I could do that. I just like my 99% of achievements completed and the ascension achievement still locked :D
<@&817867181307068467>
no it doesn’t work on mobile regardless i don’t think 
@Passages
I was pinned by a staff in misc-chat for DM request but that message is gone now. Guess I'll wait for another round 
if theres no space


need the role id on mobile if that’s even a thing
idk what you mean
I guess it's about my submission 'cause they said "it's not a negative thing"
.role boredkiitty enlightened strategist
Sprinkles understands you!
She steals Enlightened Strategist from boredkiitty and retreats to her den.
i dont understand
The helper submission
I wonder how long it will take for Cas to realize they've done everything there is to do 
is there anything they haven't discovered yet?
kv? precipice?
precipice is the dlc content
I guess they could lineage a kv??
if she hasn't encountered kv's that means she hasn't killed enough vultures
what is left on their list to still to do before moving onto next campaign?
yeah. I don't think she has killed vultures, stolen a lot of masks yet but don't think that she has actually killed them
it would actually be cool seeing the small part of precipise in vanilla, i think it was a good dlc addition
it was cool, I did not know why it existed when I first discovered it and later and realized it like truck hit me what it was for and appriciated a lot more the initial discovery
spearmaster realization moment :D
I love when complete and absolute dead end with nothing of interest except a singular nonlineaged cyan spawn
it was cool okay?
The only other thing I can think of would be arena unlocks but who cares about those
True but Ive seen several people ask about it and be disappointed when its a b
dead end
They passed an entire gate for 3 rooms of literally nothing
there's already a shelter there lmao
also you forgot the dropwig spawn
was not sure if that was vanilla or not ;-;
I also had this kind of feeling when I found out how vents used to be
Especially when I went through ||the path to CC (not Chimney Canopy)||
it is essentially a 1/25 for killing a chimney vult
and sky has one too, but once it lineages itll only be in CA
Ah
Ooohhhh
Vents
My beloathed
How I hate you
Utterly despise
Monk is just Survivor but worse and Hunter is a completely different experience Monk does not prepare you for lmao
the monk is irrelevant imo if you haven't done gourmand then it becomes nice one
Yea
Monk has 0 colored pearls so voting for that for Cas's 2 missing pearls is out of the picture
Monk has different dialogue and an ending however
True
It will be a comparatively very, VERY short playthrough to her Survivor playthrough 
yeah
Will any playthrough be nearly as long as this one? Lmao
I would rather Castrix just pick the one they think sounds cooler at the time 
Tru
Monk has some differences but it isnt enough to warrant a full playthrough if youve beaten Surv unless you like experiencing lore differences
cas spearmaster could get quite close imo
Castrix would totally play the Monk just to see what's different lore-wise
Also true
cas probably would enjoy the lore differences

bonus points if they notice the Rot has grown
Altho theres the issue of all the white broadcasts get reset into grays once FP is met so
Shed miss lore if she doesnt catch on and decide to do those first
the missed ones show up in the Collection anyways, I think
when you visit FP
Yea ig
I don't think so
there is reason why I am replaying sm and going hunting for each white broadcast
Huh
Well in that case if she misses them shed have to do 2 Spear runs :D
Could also visit Moon before FP... etc
I like the fact that my friend and guide about rw throw in challenge for me that in the initial sm playthrough visit moon first

Yea cuz visitng FP first is just a minute of awkward silence while visiting Moon first gets you ✨ lore ✨
I think Arti is going to be a long one for Cas, cause she'll definitely get pebbles to read every pearl.
Pebbles kinda hints at it.
Tbh I don't know the ingame explanation for the graffiti... but I know in UW there's smth SM drew to direct others to den so who knows
i like to think the ancients did it
maybe true maybe not
i dont think scavs are smart enough to
and sm art isnt quite as complex
I second to this, like I think only they have capability to make graffiti to last through rough rain cycles
as far as we are shown nothing else has the ability to
maybe the iterators could but they cant go outside lol
But that brings a question, how did they make the echo graffiti? 
Because if all of them are long gone, how would that work?
Maybe they experimented first before sending everyone into the void fluid
so there could have been a period of time both echos and ancients exist
I’m not well versed in the game lore tho
I think that scavs made those graffiti
Uh oh
I feel like that name isn’t horrible to expose since it makes popcorn noises but ya
At least that was my first thought when I saw it 
they might also just be tlaking about the orange stuff in shaded citadel
it's kinda close to red so 

Wait prob
<@&1137895527271379055> dlc content in a vanilla thread
metropolis moment
They removed it
I'm so sorry Felpers they deleted the message I just realized
You could remove your message 
👻
the scavs absolutely made some of the graffiti, such as the simplistic blue and white markings throughout GW and other regions
i wasnt thinking of those but youre right 
Yeah I was also gonna point that out
They likely made the karma 3 (friendship) symbol near moon’s room as well
And possibly the moon-with-a-halo graffiti, that’s in the scav style
Thank u

Who told them their name
Pain, Suffering, and Observing Creatures Season 2
I'm so glad that coin hit Hunter and not Monk. Monk has so little to offer to someone who has seen almost all of survivor
I'm pretty sure Cas did see everything Surv had to offer except for the lost pearls
That's what I mean, yeah 
Now at most I have a few threads I should check up on regularly
Yup
Who's gonna tell Ms. 1000 cycles 
Not it
No no let them find out themselves
I really hope Cas becomes like, a server legend eventually
They have so much potential
And they're very popular
They kind of already are
GOOD
what happened with the old post?
Nothing
I can't wait for Cas to realize the new spawns are a thing
Just deserted it and left for Hunter thread
Well it's been closed
But is still avaliable to read and such
Hasn't been close closed, just in stasis until Cas returns

I suggest we Lock #1322956288854065162 thread for Archival reasons. What do you people think?


ok.
I don't have nitro, pretend I sent this emote
Wait it's from this server
Wow Cas finished hunter real fast/j
*animated

The more you know
I was hoping Castrix will find the SI <- LF connection but it's looking less likely 
No big deal either way, would have just been fun
Not soon enough
@grave token ploinking is some movement tech exclusive to Rivulet
If you enter water at a height larger than a normal jump, and are moving forward/down, and tap jump, you get SHOT forward with varying levels of elevation
That's how I remember it at least
It's funky
Not ploinking lmao, the !fling or whatever it was
Lmao
Sorry fish boy
wet ___
rat
Is very fine
Close enough
it seems that castrix is delivering both the neuron and pearl
this will be interesting
I wonder if she'll even bother going to 5p, we shall see 
Perhaps
she definitely will
Perchance
Looks like shes trying to go to Outskirts
Me when Second Toll 
And The Reddening

one more scav toll
2 redzards in SU and one in HI
this will definitely be interesting

Probably because no save
Yeah
Me when karma caching
On Hunter would be pretty punishing right?
It's okay, Hunter is all about trial and error anyways, she'll get it 
Karma caching? Nope
I don’t think they will complete it first try of course
I’ll try it next time 🫡
Absolutely not
hunter is pretty forgiving unless you take the wrong route
Karma caching is a glitch that involves starving in a shelter, and quitting out within 30 seconds
And repeating as needed
Wow
I will not be using this information responsibly
Mmm
I do want Cas to ascend as Surv again
And update the final score
That works, right?
Make sure to have Vanilla exploits turned on tho
That's only for DP
Karma 2 door with a nearby shelter is really lenient
daammmnnnn it
you see the final score in 1.9 regardless of dlc
iirc
Oh
I was told it was downpour exclusive
what does iirc mean I see it everywhere I don't know what it means
WHAT???
if i recall correctly
Downpour added score to everyone but in vanilla only Hunter sees scoring
I can corroberate this. I thought it was really weird when I ascended Surv the second time and got score (I had installed downpour)
Sadge, Cas' Survivor run would probably have a nutso score
With all the porls, neurons, and passages they have
Should tell her to ascend again when she gets downpour
YES.
Do you get hunter score when you die? I forgor
Maybe?
HOW
if you mean permadeath, yes
I did it first try because I was spoiled af on the game, and I planned out my path from moon to depths soooo carefully.
Some ppl could recall my insane ramblings about it
NO TENOR LMAO
I was spoiled too
But I'm ok with that
You guys get it tho
Because I think the real time performance is also very interesting
hunter was the last campaign i completed so i had enough knowledge to do it
I believe the situation for me was getting 4 echoes and to depths in like 7ish cycles
Okay, I'm gonna play Hunter finally and if I die it's your guys' fault (no I don't have a skill issue why would you say that)
i had tried before but with unlimited cycles which is kinda lame for me so i didn't even finish that playthrough
Very rng sometimes

We've all had moments where we die to a predator one cycle, and then never see them again afterwards
But ofc that one death means you need to waste more GODDAMN TIME IN CHIMNEY CANOPY karma farming

limited cycles is a too important mechanic for the true hunter experience
True
I hope Cas gets to pebbles
Then I can be like "Now you're the one with an unfortunate development"

I mean 1 karma boost is a big deal :)
In hunter? Absolutely.
But also the extra cycles is what saved my own hunter run
I was on cycle 2 when I met him, post-delivery
I ended my run in depths at cycle 3
scary
I still have the save file, final score, everything ^w^
It's scary when you visualize it outside the context of simple game mechanics
Scary and sad, gotta feel bad for Hunter
My hunter score isn't very high because I intentionally avoided things
"Just do your job and get out of this world"
Average minimum wage mindset
I don't think cas will make within time during this hunter run
or that's my feeling
do they even know about starvation?
Is it possible for ||HLLs|| to spawn from runs failed before installing Downpour?
Yeah, I suspect she'll fail at least once. But she has the skill to do it easily once she knows what to expect
HLL is downpour exclusive
I kkknnnow
They only spawn in Gourm IIRC so no
I think the criteria is just if theres a failed file when opening the correct campaign
Ok thank you
So it's extremely unlikely and too far into the future to tell, but I hope she finds a HLL
The game saves the location you died in even without downpour?
Well yeah
You're able to see previous death locations in the map so
Er, sorry I mean fail. like final death
Hunter flower
Hunter karma flower on Monk/Surv campaign





