#Old FP Guide Coordination [Archived]
1 messages Ā· Page 2 of 1
Someone nuked it yeah 
Idk if I should do smth more or not regarding Sea just, outright saying things that can be spoilers for new players cuz theyve done this a lot
How often does it happen?
Every now and then but its enough that Im kinda worried about it happening more to new players
Too descriptive 
Did someone post the map in a first playthroughs chat
(ping me again if they settle on a more proper name, or use "carpet thing" consistently enough to count)
I feel like we should get some concrete rules about how the Pit Victim Death Counter works 
first death to the pit = counter š
Does it count one person falling in multiple times? I would think so. What about people falling in on subsequent visits / other campaigns?
falling in multiple times is still one victim
And does it count if you pass the Pitā¢ļø, shelter, and then fall in?
I think that still applies... it's pretty common to forget and boost out of the tunnel
Historically I've always added one per fall, so I feel like it should stay that way for consistency? But I'm not sure, and the definition of a Pitā¢ļø death is still vague.
from my pov, people always see the counter and are like "wow, that many people died to the pit??" and so intuitively it comes across as number-of-people rather than number-of-deaths
buuuut this is a really silly thing so there's also value in not having any rules at all and just letting people use it however
Ive always counted it as per-fall
I always treated it as people rather than deaths
so one person dying 10 times is still a 1
Number of deaths kinda inflates it and makes it feel less impactful
When you realize the number of people that died to the pit it's more funny
TBH I agree, but, consistency 

Now that I vote for the third time my vote should count thrice as much 
Question: does it have to be on the first time you meet The Pit?
Like if you're on a first playthrough, go up to the shelter not next to the gate, then backtrack and fall in the pit, would that count?
I am not really sure tbh.
i think it's funnier if those count
I think that counts, yeah
(I actually did that once lol, I was climbing and a white lizard jumpscared me and I pressed the wrong keys and fell XD)
iām assuming you meant to send this to main #downpour-spoilers not the fp thread
No I need help I haven't played hunter before
theeeen. you should probably be in #1272670046434492426
I need help tho...
the first playthrough channel is for getting help on your first playthrough
Then what is this channel for?
this thread is for how to help people on their first playthrough
np ! good luck
@teal timber hand pigeons
aka batflies
HAND PIGEONS 
@zenith tundra hello
in case you are new to first playthrough forums, I recommend reading #1270823904247546017 message guidelines, they explain why some stuff should or shouldn't be done
#1296211751859388527 message new lantern mouse name mayhaps?
light dogs
light dogs 
it's peak
@hoary hemlock I think it would be better not to steer the player towards the intended route quite so directly (I forgor which thread it was but it was someone starting in arti and you guided em to go to FP)
Unless they're super lost (after exploring for a while), I think it's best to just let em figure those things out for themselves
Fair
I was a bit more direct than usual since they specifically asked for a direction to go
Apologies if I over-did it
btw when deleting the first message, can yall please also repost the said message so others can see and answer it?
#1296683814655103046 message @modern harness I think this may be too vague, maybe we should just tell them how downspears are done more directly?
Probably
can we make the first line of the pinned post say "DONT INCLUDE SPOILERS IN YOUR FIRST MESSAGE" in all caps š„ŗ
Sure 
@calm sparrow sorry for pinging you for no reason but tbh random pings spice up life and make it more interesting
thanks for the random ping
also sure
do i need to do all caps or can i get away with big text and bold
fuck it, all caps
what do you all think of that
(that way any experienced FP helpers that see a missing title can just be like "oh I need to check the pins")
(it would be cool I think)
<@&1137895527271379055> have a ping š
when someone says a spoiler in their starting post, it shows for other people
so we have to ask em to delete or delete and repost ourselves
this is a hassle tho, and just deleting it automatically and repost-pinning would be a lot easier
(if they're actively in chat then just asking is fine but I wouldn't bother trying to ping the OP for attention or smth)
That is not what your poll says
Iām confused what the policy you want to introduce means
I really don't see what's confusing about it tbh
The poll you sent and the explanation you just gave contradict each other
The poll says that we delete and repost
the poll is just a yes or no to the proposition š
You say that itās done automatically
the proposition being that we delete and repost, then pin the repost
What is this then??
the pin is the main new thing that people don't usually do
What do you mean automatically
not waiting for the person to spoiler their own stuff
akin to the art gallery policy
because waiting on a person is unreliable and increases work
Erm- I kind of buried the poll
I wish there was a ping that just did it for everyone in the thread
not tryna exclude the non-helpers
I think maybe just hack the OPs account and edit out the spoiler instead
true
Should repeated deaths count for The Pit?
10
13
1
No, pit counter stays the same
@white wave
continuing the conversation from #1291635638403338345 message
In this particular case, we likely shouldn't help them at all with getting up there, since ||there's nothing particularly helpful up there anyways||. If we did, a downspear is probably not the way to do it (there are other good options available), and even if it was we should give them some more time to try stuff before telling them something they don't know 
why does this thread exist
ah im trying to be helpful with no spoiler possible, sorry 
Ostensibly for us helpers to figure out what we should tell someone that needs help without filling their thread with spoilers. Also the Chartā¢ļø 
chart ā¢ļø
yea idk becuase i feel that they have been quite frustrated for awhile so i suggested maybe a downspear LOL
but i guess thats a move tech that the game dont teach u outright
.
Downspears are definitely one of those things that can be really frustrating if they're the only viable option and people don't know of them, but that's only ever really true on the Wall.
To be fair the Wall jump has many solutions
Downspearing is the one I know but I also know there are alternatives
The Sky Islands provide other ways of gaining height, and, besides, there are other paths to take there that will probably offer less resistance - people aren't stuck until they've checked all of their available options.
squidcada lineages in upper chimney š
squidcadas are the main thing I'd encourage people to try to figure out for sky islands
MSC-exclusive grapple worms 
I literally never thought of that
Had no idea anything can even lineage into a squidcada
funnily enough it's lizards
lizard->squidcada
only lineages in the game that get unarguably weaker
it would be cool if monk had those as natural spawns or smth
Had no idea
to play with the idea that they're more fit for the environment and take over when the lizards die
actually that reminds me
@teal timber how do you hint at the fact that squidcadas can be grabbed?
people usually seem to have a big mental block for grabbing creatures and it's hard to get em to figure it out
I do this #1291635638403338345 message but the person figured another solution 
Sometimes it's what Exanimoso said, emphasis on everything 
In this case, though? I'm really not too concerned about whether or not they actually make it up there, given it's a dead end 
I mooostly mean for the sky islands jumps that people tend to die on over and over
Yeah, exactly. there's two types of hints for that, I think. The hard one is "try to grab, eat, and throw everything"
grab eat and throw the void worm
The other hint I gravitate towards is "it's almost impossible to make it across the gap by yourself".
Pick your words carefully based on how obvious you want to make it that it's a creature rather than object.
I was thinking I'd be like "certain other creatures seem to be more adapted to the environment, maybe they can help?" if they're suuuuper stuck
still workshopping that one
(that would be after the one you said)
(if they still didn't get it)
Yeah, that's a good idea. Bonus points if someone tries hitching a ride on a centiwing 
lizard bridge
lizard bridge
In my first playthrough, sometimes my strategy for getting past a tough jump (or several) was to let a white lizard grab me and hope it gets into a fight 
Not sure how true it is, but from my experience white lizards tend to go further from their den, so they carried me further (and had more time to run into another lizard)
works shockingly well on the wall in some spots
holding back with every fibre of my being to not mention rwsc in the first playthrough channels
mention it. propagandize
-# in moderation
So aah what exactly are RWSCs?
Rain World Server Challenges- post-game community challenges that give you fancy roles on the server
yay or nay
10
10
1
yay
yay
kay.
#1272678827734339707 message (psst @calm sparrow my intent was to put it in the actual first line of the message so it pops in the preview)
(so that people end up seeing it when creating their own threads if they dont like to read)
@thorn junco it's typically better to be a bit more vague with things like that- saying exactly what the conditions are to use smth like the gate can ruin a bit of the mystery and intrigue
What
my statement was in reference to someone that asked about a gate with a red symbol and you told them explicitly that it would be accessible in the Gourmand campaign
can I be in here?
hello @atomic locust you seem to be in here
anyone can be in here š»
You don't need to be a First Playthrough Helper to be in here 
(I'm not, technically)
well yeah
I would imagine it being locked if that was the case
uhhh anyway 
kind of I think! I think you need to then ping someone to let them in though?
yaaaayyyy I'm here now
Welcome
I recommend checking out the #1270823904247546017 message player helping guidelines if you haven't already, they are extremely useful.
If you are ever unsure about some rule or whenever something should or shouldn't be said, feel free to ask here. If you ever need a message to be deleted, or if you don't know how to help and found someone who didn't get an answer in a long time, feel free to ping the @ first Playthrough Helpers role
hi there you
Hm.
I would. Definitely not recommend that
Dealt with and removed the messages 
Thanks
I had no idea what to do lmao
Yeye
We usually dont ever reccomend restarting a playthrough xd
Theres never a reason to
Thanks igna
Yee
honestly it is viable if you haven't made any progress but got stuck in drainage or smth š»
but that's pretty much the only scenario I can think of
Yea
You can always use a backup too, if you rlly want to
Most people aren't super savvy when it comes to file editing
I mean the backups in the option menu in-game
That's even more "cheaty" than resetting your save 
I mean, the game does give you the option, but I don't think it's meant to be used that way. I think we should only recommend it as a last resort. Possibly even after giving people advice on how to survive in said area.
old first playthrough bingo i made https://bingobaker.com#661a4d78db5f5631
I needed to put this somewhere so it goes here lol
Epic
igna why are you a fish 
This is my result after filling it in:
https://bingobaker.com/#671da628f25cab45
(I donāt have downpour so a lot of them were impossible lol)
yeah a lot of them are dp
I actually failed to find the bottom of IC for a long time because I thought pretty much all of the ways to get down were death pits
even some of the obviously-not-deathpit rooms
percieved deathpits denoted by the red line
basically locked myself out of finding GW unknowingly
Tbf this kinda gives off ādeath pitā vibes
I had locked myself out of finding GW from IC by tricking myself into thinking HI-A18 was a dead end and that the PY entrance was the gate in lower IC I had heard about.
tbh the only reason I knew this was not a death pit is because Iggy pointed downwards there with the shelter sign
the other two are far more obvious though, you can see creatures going from the supposed "death pits" and also there are poles and shortcuts leading downwards
there are poles leading downwards
the same is true in many SI rooms with death pits
(except these poles in SI aren't typically easily accessible but ehhh)
Those poles are clearly for deco there, though, and do not look like they connect two screens due to their placement not seeming like a two-way path
Hello guys. I think this is the thread where i can ask advice to help people on its first playthrough so...
Is this a right answer?
TBH I think that depends on the person. Some people might think it's too much info, some might not.
(it's the Gourmand, https://discord.com/channels/291184728944410624/1284278294514106428)
Yes its gourmand. I suppose that theyre trying to get the centiwing for the quest. They havent went west yet
You can be bit more straight forward when directing people who have beaten the game at least once as Surv/monk
So imo that sounds okay
especially if it's not a story beat or anything
Yea
i think it's also fine
Alr ty!
ermm @quick elk
they killed moon; no iggy
I thought the void spawn only really moved directionally in shaded? š¤
well I guess the bubbles you pop will move in The Directionā¢ļø
Void spawn?
Void spawn are the directions.
The Citadel is the only place where they move freely besides the Depths. But the trapped ones also guide you when freed.
yeah that's what I meant by the bubble ones
There are bubbles in LttM besides the shelter, and touching it will point an direction. Once they are going back, they will naturally find other void spawn that guides them towards Shaded gate
Me when new Hunterers are about to figure out they cant passage: 
Me when new Hunters are about to learn any of the Hunter's primary drawbacks:
"why is the cycle going down"
The funniest part is when people point out they're, like, on cycle 17, and then proceed to not notice it again for a solid 10+ cycles 
There are a ton of different ways you can figure it out and all of them are amazing.
I wonder what the longest amount of time someone's survived for on cycle 0 hunter on their first playthrough is
Someone inside Five Pebbles, probably...
I sorta wonder if there's anyone out there who never paid attention to the cycle counter, talked to some echoes, ascended, and never found out about the whole terminal illness thing 
probably quite a few
The Hunter's Shroomie 
especially if you count those that waited until the end of MSC to do hunter
but in pure vanilla I bet quite a few did it as well
(I don't think I've ever seen that happen here? That I can remember.)
MSC works against this because it warns you about the "countdown" if you have it enabled 
still MSC's fault
True ig
Yeh, I donāt have MSC but I have Remix and it shows that
On the campaign select screen
#1291635638403338345 message @sour glacier never assume what players do and do not know unless you have concrete proof, that's how spoilers happen 
"Karma" is never named as such in the vanilla game. It is name-dropped in the tutorial on how Passages work in the Remix mod, but not everyone plays with Remix.
#1291635638403338345 message @white wave and please don't mention or allude to pearls giving lore near blind playthroughs that haven't learned of it, for obvious reasons.
isn't it called that in the code š»
(though, exceptions apply when someone is otherwise done with the game and looking for things to do, but this one is trying very hard to stay blind)
Yeah. The developers use it too. That doesn't make it canon.
well yuh, just being pedantic in that it is technically called that within the vanilla game
Yea this is the one person that wanted as little spoiler as possible orz but welp i accidentally said it
Assume everyone wants as little spoilers as possible unless they say otherwise. You can fix not saying enough, you can't fix saying too much.
Yeaaa i m just gonna respectfully send emotes and wish them the best
I did give them hint on monk doesnt get lore because thwy were showing signs they wanted lore but then they promptly changed their mind so idk
Monk does get lore
Blank pearl
They just don't get the coloured pearl dialogue but there's plenty else
Is a thing in vanilla
Yes
Oh
They still give dialogue
Oh yea i guess item reading is still a thing
But dont (color) pearl give the most lore
Items and neurons still give dialogue, five pebbles pearls still give dialogue, and white pearls still give dialogue
Wait so white pearl still exist in monk campaign?
I believe so
Perhaps, but for a new player it's not relevant to mention until after they've finished 
in the Remix mod
wrong
it's vanilla
public override string UpdateInfoText()
{
if (selectedObject is SimpleButton)
{
SimpleButton simpleButton = selectedObject as SimpleButton;
if (simpleButton.signalText == "EXIT")
{
return Translate("Exit to title screen");
}
if (simpleButton.signalText == "PASSAGE")
{
return Translate("(One time use) Fast travel to any discovered shelter, recovering all karma");
}
if (simpleButton.signalText == "CONTINUE")
{
return Translate("Continue to the next cycle");
}
if (ModManager.Expedition && manager.rainWorld.ExpeditionMode && simpleButton.signalText == "EXPPASSAGE")
{
return Translate("Recover all karma and fast travel to any discovered shelter, consumes an earned passage");
}
}
return base.UpdateInfoText();
}
so it could have been called level instead of karma the entire time?
wait
imagine we never figure the word "karma" and have to take bright red pearl "natural urge"
Bubbleweed = air fruit #1284278294514106428 message (player crafting them with gourmand to explore underwater)
Calls yeeks bunnies later
The Listā¢
https://discord.com/channels/291184728944410624/1302402689333985280
This is the most aggressive enjoying of rain world I've ever seen
#1302476536238313513 message @quick elk add 1 to the counter 
Added
btw anyone can contribute to the counter, just search up "pit counter" and copy-paste it with the according number.
pit counter: 100000000
oo, where?
Looks to the Moon's puppet chamber 
that's gotta suck for getting Loreā¢ļø
although.. if you just sat in the shelter tunnel it would die when the rain comes
and not respawn
@gusty fractal generally we try to avoid giving creature's names as it could spoil their mechanic and such
especially since grapple worms have the mechanic in the name
When helping new players it's important to let them figure out things on their own only give hints if they ask for them or are very very lost
and it's fun to see people come up with their own names for things
also I don't think they spawn in that room
at least definitely not in vanilla idk if in msc as well
MSC makes them spawn in that room for all campaigns.
In Vanilla, it's Hunter-only.
Oh neat
Watching new players go through the Saint campaign is one of my favorite pleasures
Its so entertaining seeing how they react to the world changes if they arent spoiled 

#1283535390233464833 message Also, yeah, ||one of the jumps is a bit hard for the Saint|| 
Just a slight bit š¤
peak first playthrough content
So true
Uhm.
WHat do I do.
Someone beat Survivor but they ahd a mod that unlcoked the OE gate
So they got that ending instead of the normal one

wh. why would you even
a mod??? on a first play through???
I. dont know what to do
They ahve a couple mods on idk which ones though
One gave them pups

Another apparently unlocked the gate
oh wait did they use remix
Idk
but thatās also. in cheats. so i Hope not ??
well. not Remix
but msc
oh nvm they said mods
oh just remembered I initially used this name for noodleflies 

#1288654986816917556 message
@quick elk don't tell them to restart, they don't know about the terminal illness thing yet 
Fair
thanks for telling me, hopefully this wording is better
@teal timber #1291635638403338345 message 
#1304863357299458148 message
This is the MSC SU toll, right?
or... just the lantern mice probably
Maybe?
Yeah pribably
Just I assumed either neurons or moon because this was after a conversation related to eating the neurons
it doesn't make 100% sense but works better than the alternatives I think
So that threw me off a bit
yuh
@lavish grove https://discord.com/channels/291184728944410624/1304979362382221406I feel like you'd like this first playthrough thread
lots of ":3"s and violence
:)
#1288654986816917556 message @teal timber The Chartā¢ļø addition ?
Added 

where is this The Chartā¢ļø
check pins
Check pins 
Check Pins 
already did
that's a nice list
Check pins /silly
Now š„
Pteropede is fire š„
hey first playthrough people
<@&1305978131852824677>
guess what this secret role is about š«“

if hypothetically that were a server challenge what do you think it would be about
it's a good colour
||This is for people who just finished their first playthrough and can be given the role as a reward to tell everyone they have the experience. You know when you give a person a star for completed assignment
|| this is my guess
AW COME ON I SHOULD HAVE DOCUMENYED MY 1ST PLAYTHRU HERE 
-# PS. What the heck is āEyestrainā?
a very serious and secret thing
Beating the game, but without eating anything other than batflies and Fruit, not looking at the map, killing Looks to the Moon, and falling in the Pitā¢ļø at least once.

The run is also invalidated if you
- talk to an echo that must be "primed"
- perform any movement tech other than pounces, backflips, and throwboosting
- obtain the Chieftan, Mother, Nomad, or Friend Passages
hmmm you missed one part
you have to end the run by deleting your save at the drainage leech pit shelter
After killing Looks to the Moon OFC
ofc

but sadly <@&1305978131852824677> can't be a challenge role because all challenge roles are 1 word (I think let me check)
I guess that could be changed
but that would be odd
<@&1305976572531965983> sounds more like a challenge
(I will now leave)
š
haha new challenges
I'm lurking (I have very little idea of how to help
)
these can be very enjoyable to read 
-# wonder how long my list will get? 
I have joined every first playthrough thread
Cower in fear from my power /j
-# my channel list has never been longer
give it time
I cower for what the Watcher dlc will bring 
oh dear you're right
do you uze light mode?
yeah, easier on the eyes
isnt... most UI black on white?
propaganda from paper enjoyers
,,,, true, bloody hell
It shouldn't be.
where whirlypede 
https://discordapp.com/channels/291184728944410624/1302402689333985280/1306433147541393449 FIRST PLAYTHROUGH SHADED ECHO



@teal timber I dont think this qualifies for The Listā¢ļø, but someone on their first playthrough is now calling their void spawn "Beef Chicken" and I thought I'd let you know š«”
possibly the best name anyone has given them ever
Beef chicken
Beek chicken

Not my fault funnyname is contagious 

BEEF CHICKEN

BEEF CHICKEN
#1302402689333985280 message
Smart little creature 
Not really sure how to answer without implying anything, so

DS for example. The reason the Painage Tunnel exists is probably to teach players the interaction between snails and leeches, but the snails are in a room you'll never go to if you just jump in the water repeatedly. Also James definitely overestimated how much they'd help.
(and it's also possible to get there without understanding the swimming mechanics, which is a separate problem)
I'm saying the game should have some more clear tutorials upon request
here's an idea I had- conditional tutorials
say, if you die in one of the leech rooms in lower drainage 5 times in a row, the game will give you a tutorial tip on your next respawn (like with tolls or the shoreline jetfish)
IMHO they should have moved the shelter to the room with the snails, or something along those lines, so you're forced to interact with them. Also, fixed the readability issues in the actual tunnel so you can always see your character's eyes in the air pockets.
alternatively, remove leeches from the game
they're not good
š
What you are suggesting is Loading Screen Tips But Better In Every Wayā¢ļø
yuh
also it could mean that you don't have to push it on the player immediately for the loading tips that already exist
let me eat the leeches back
(I know the vanilla devs hate those)
hehe that reminds me of a silly idea I had a while back
make the bubble rock food item absorb a leech into it if the leech is holding it when it pops, and then if you eat it you get an extra pip
(alternatively you can take one bite and not finish and the leech will be able to escape, as an easy mode of leech transportation)
I want to grab the leech right off of me and straight into my teeth
My other complaint about the game is that there's not enough incentive to actually make you live in a region. Karma gates don't cut it, you usually just camp in one shelter for 2-3 cycles and that's not the fun way to do it.
You'd be forced to move between shelters more if Fruit took longer to respawn 
that's more of a world-design thing than something any gimmick could solve methinks
removing gates would probably do a lot for the feel of the game
The main thing thatās encouraged me to make a temporary home before is passage hunting
I actually- on my first playthrough I thought you couldn't use the same shelter twice in a row for a while
that would solve your issue
The game's food balancing is a bit off in general just because of Late-In-Development-Simple-Fixes-To-Make-The-Game-Easier syndrome (dumping Fruit anywhere that felt too scarce)
Gates are the only incentive to survive at all, that's why the karma system exists in the first place. Otherwise it's "pick a direction and run".
a good way to do food difficulty couldve been to lock food behind combat (centi spawns with no object food)
No, because then the game is too combat-focused.
I wouldn't do it everywhere
Or leech fishing like the squiddies 
just in a few select spots, to discourage players
SL has so much fruit
also to teach you that you can actually eat centis š
The original (and quite good) idea to keep the player moving (while also focusing on survival) is that your primary food source is migratory, therefore you must be as well. Unfortunately, no one actually bothers eating mature batflies when Fruit exists nearby 
Originally the developers appear to have assumed the primary objective was survival, and designed the game so that survival requires you to explore due to resource depletion / batfly migration. This isn't the case because it turns out exploration is its own reward anyways.
If fruit are bat pupa maybe they disappear with the bat flies 
So, the game lacks motivation for the other way around - forcing the player to survive when the primary objective is exploration. The karma system is a very direct way of solving this, but the easiest ways to raise karma are usually kinda boring, and the karma system rarely actually matters.
The karma system does do a good job of solving the problem of survival and exploration often being mutually incompatible goals 
(by making it so that you almost never are incentivized to do both at once)
Also the game sorta loses its vision in some of the harder areas IMHO. Places like Sky Islands and Farm Arrays are too linear and shelter-sparse to do anything other than run in a mostly-straight line from shelter to shelter.
In my modded playthroughs I sorta solve this problem by giving myself more food-points-per-cycle, to ensure that the direct route never has enough food for me and I'm forced to go out of my way to forage in the side paths. That's obviously not a good solution for most players because it makes the game way harder-
james manifesting one million bluefruit
#1302402689333985280 message
First playthrough lizard tame 
(don't say too much)
@strange spear don't spoil lizard taming!
Oh fuck-
Considered sending this (with image spoiled saying it was general directions to a path I like)
#1302402689333985280 message cabinet beast ? Actually trying to figure out whatās being referenced
Moon
Oh theyāre in MC now
I think
oh no 
:)
hmmm
Wow, you are quick with these.
I can see the Interactive Map lines though 
do you think itās aāight to send
eh
same
The thing with Memory Crypts is the food is right at the end, after the Pitā¢ļø
You don't need to eat the centipedes, you sorta just have to assume it will be taken care of somehow, because it will at the last second 
Fair enough
Although I donāt know if they have an extra pip going in, I remember there being 3 fruits? Might be wrong
What is it?
Archived conversation, scroll down a bit.
They may have actually nerfed the Painage Tunnel at some point, just not that much 
proposal: be more direct about telling players that the void spawn can guide them š«“
maybe not directly, but something more than "there's something else to follow now"
seems like players usually fail to grasp that and tend to get stuck a bit after moon, and I think being a little more direct when they're feeling lost would help
maybe even just "look around for something new; maybe that's your way forwards?" etc etc
Yeah we do do that sometimes. It's partly an issue of "is the player likely to find their way to the Leg unassisted anyways" like with https://discord.com/channels/291184728944410624/1302402689333985280
still a fan of this message #1302402689333985280 message
yes
goofy water puppies 
(for those who haven't/aren't going to update for forwarding) #1305749699986194442 message
https://discordapp.com/channels/291184728944410624/1307544822592307251/1307555744064995388 the rare first echo SI
there's a small chance for something very funny to happen
the first playthrough echo only ascension
true
they haven't been to pebbs
so if they go back to chimney, up wall, back down wall, and through LF...
That's the sole Echo I missed on my own first playthrough 
I genuinely climbed up The Wall, got the Echo, and climbed down it because I didn't think of a way to get up to UW_H01 on the first playthrough
It's absolutely possible
I had MSC enabled so I did just go to the Underhang, but if it was disabled, I do expect I could have just ascended instead
@rough arch you shouldn't be giving answers or spoiler anything to a first playthrough person unless asked 
please read this channel pins if you intend to help people
#1270823904247546017 message specifically this one
ok ok yeah my fault.
got carried away
#1307741739230040125 message skull bird
https://discord.com/channels/291184728944410624/1300641233680601150
yo what do we do for early depths again? I forgor
I'm currently going with the "treat it like any other obstacle" route - tell them to try stuff, tell them to try going somewhere else once that doesn't work.
It's dependend on how spoiler-sensitive they are 
If they're looking at online maps it's possible they think they have to get there now, in which case we should tell them they can't since, y'know, they're only attempting it in the first place because they were spoiled 
oh dear
(don't do that just yet, though, wait and see)
No more high karma needed for echoes to get a pebblesless end
All rights belong to NBC
The Office 5x13 ''Stress Relief''
Actually no they need two more right?
Because they've only found two
First echo gives a bonus of 2 karma levels
After that it's one per echo
So they're at max karma 8 right now
wawa
One more ...
we should keep a pilgrimage counter once we get 1

iirc there was one a while ago
I would have to look through #old-post-fs to find it though
#1307544822592307251 message we were so close
They just had to not figure this out then avoid exterior at all costs 
D:
Found one
Pilgrimage passage before FP is still very impressive though 

my statement stands, gj 
I think all my first playthrough echoes were after FP, but I did get the SI one due to me camping out by that one den for so long
I got only wall and sub after 5P in my first playthrough
I remember I saw the flash for CC and thought āhuh, weirdā but I donāt remember if I went back for the echo later

Does Shroomie's playthrough count as a Pilgrimage 
Awwwwwwwwwwwwwwwwwwwwwwwwwwww
They're too good at the game 
Blind first playthrough guardian skip gets a category of its own 
Infiltrator
Infiltration to match tense of pilgrimage
They shared the Guardian Breaker role with @stone sierra 
That works too lol
Just realized this is also a pun because Depths is in filtration
I would assume Shroomie's strategy doesn't work on the current version without Vanilla Exploits, which I highly doubt first-playthroughers will ever use in the first place 
IIRC the pipe after the guardians now straight-up locks itself if you don't have ā.
Does the uhhh flashbang thing still work
Ah
ew
Does it do that without Remix enabled?
uh
Ive encountered a few people who dont play with remix on
Many people, I havenāt seen a lot go into that menu before starting 
Only one way to find out!
Unless they got DP
... OK, besides testing it in-game.
I did that
i just, always check options first thing in a game
if (!ModManager.MMF /* Remix is off */ || MMF.cfgVanillaExploits.Value /* Vanilla Exploits is on */ || !this.room.game.IsStorySession /* This isn't story mode */ || (this.room.game.session as StoryGameSession).saveState.deathPersistentSaveData.karmaCap >= 9 /* The player has a maximum karma of (at least) 10 */)
{
// unlock shortcuts
}
tbh there's pretty much no reason to have it off
Idk some poeple jsut dont have it on
It is in fact possible with Remix off 
I never turned it on till I'd beaten survivor
Intruiging
Remix + Vanilla Exploits off also makes Guardians immune to being blinded.
I didn't enable it because I didn't know what it was
I could see a world where a player without remix says āmaybe theyāre sensing by sight,ā goes back to Shaded to grab the things that blind stuff, and uses those
And/or a distraction grub
Also remember that the blinding thing was already fixed in 1.5, it's just that the developers thought it was funny and only fixed it for the Hunter where it matters 
... or the train tunnels?
Wait, they grow there?? 
How did I never notice
Yeah! In the part where the scissor kiwis are 
Well Iāve only been to that section about once, maybe twice, so I guess thatād explain it 
Eastern Sub is probably the area Iāve spent the least time in
I know e v e r y t h i n g about the vanilla map 
There's a conveniently-positioned patch directly right of the bit where you climb over a train with really intense lighting. MSC adds gooieducks there 
(and there's a pipe below leading, IIRC, right to the Filtration System)
(Iāve only witnessed the leviathan lake in an expedition I peeked into, I think before I finished Monk(?), and quickly failed, then I think briefly in riv)
(I do not have any map open right now, online or otherwise
)



I do recognize that filtration area now from when I killed the guardian in Riv, I was searching for a bat
Your brain map skills are truly S tier 
(go right from either of the rooms pictured to reach the Leviathan Cave - top path goes to the left side, bottom path goes to the right side IIRC)
checks out
(Bottom path is nice and has a shelter and a pearl with the Filtration System blueprints - if the scavengers don't get to it first. Top path is full of scissors and has nothing but an unlock token which you need to enter from the other side to get anyways.)
Wait, no, not nothing. I think there's some water popcorn in the one nice part?

The right side of the Leviathan Cave also has a pipe leading to a modded region. The MSC map won't tell you that, and I don't believe Alduris's maps cover the vanilla regions' expansions, so you'll have to take my word for it 

What is the 1 Treatment
Actually true, I need to know it's kind of important 
found the original image which goes further down⦠pick your method of ascension 

Ah yes The Sludge sounds interesting
Secret ascension method to be revealed in The Watcherā¢
Doesn't Region Lease cover the modded connections in vanilla maps though? 
true
And the Mods Wiki has maps of the vanilla regions, I think? Just not interactive ones.
how do i indirectly hint at the metropolis gate when the person is exploring FP region for the first time 
i donāt wanna stop them but iād imagine they wonāt be too happy to find out thatās not where artis goal is (theyāve just talked to pebs)
Maybe ask them to pay attention to whatever fp says?
I'm sure he hints at the city and you can see the city from top of the wall
Yea
I forget the exact dialogue but he tells you to take a visit to his city and the entrance is nearby iirc

I would encourage you to return home to your city and pay them a visit.
@severe pendant avoid spoiling the surv/monk DLC endings' existence please š„ŗ
(particularly because that's the vanilla channel)
the <@&1064829582533984337> is the primary reason
Ok
guess im following this thread now
true
Intriguing, someone who doesnt know of Arti's relationship with scavengers
https://discord.com/channels/291184728944410624/1309976753955147788
hey first playthroughers, can I see your channel lists š„ŗ
holy shit this person b-lined drainage and CC in separate runs https://discord.com/channels/291184728944410624/1300641233680601150
š
being an early DS and CC victim at the same time is crazy
in my first run I managed to do early DS, CC, and FA š
(all from outskirts and then I went back to outskirts after getting stuck there)
was over half of my run, I bet
Jesus Christ
Is Within Time MSC-exclusive?
No
It was added in 1.9, but doesn't require MSC.
oh huh
So is it vanilla or not
Like do you need to have the dlc to get it
OK, just checked the code, it's vanilla 
Passages RWSC requires the Hunter achievements 
OH right that's the Hunter.
I still dontget why you get it for going to FP with it
Thats not the goal of where its going xd
you what
i guess you do help someone which is more than what an average rainworld creature especially with a deadly uncurable sickness would do
not as significantly but a nice gesture nevertheless
True but still
š
You have the whole server under your playthrough forums š
I'm on a break so it's a bad representation rn 
š¤
-# š¤
https://discord.com/channels/291184728944410624/1291635638403338345 I do recommend this thread. One of my favorites to follow
hm I have half of it read but didnt follow
There's also an ongoing server challenges propaganda 
They wanted to try Broadcast 

Yeah-
Ive joined every forum xd
I dont like having things left unread and I like helping lol
i know far more about vanilla than msc and it shows XD
@glad void don't tell them how to get the Friend, they might not know 
@twin ridge the Mother Passage is also a spoiler 
All Downpour-exclusive achivements are hidden 
Huh
In fact, all achievements other than the 10 vanilla passages are hidden.
https://discordapp.com/channels/291184728944410624/1291635638403338345
just entered sub from LF with one more echo needed
did not pick up the final echo 

You're cropping out the "invisibility" part. There is a difference 
oooooh the list is very long

It's been growing for over two years now.
oh what even is the nickname list for lmao
usable name to not spoil them directly?
or identifying funny nicknames when new players name stuff without looking them up/spoiled?
i think so
When a new player names a creature and the name is not on the list, it is added to the list
LMAO
the question was what is it for 
It was theoretically a translation key for when multiple active players were using different names for things IIRC.
Several different players made their versions (I think the oldest one is #old-lttm-to-fp message) and then I started combining them together into the Big Listā¢ļø
(which has been reposted several times to survive channel reorganizations and such)
@glossy rose #1307544822592307251 message please don't tell new players about the lizard taming mechanic 
(IDK if they knew or not beforehand, but that's a spoiler)
it was an accident, but he doesnt have the reaction of "wait you can tame them!!??" so ig he knew it already
seems like they did know in this case, a message search revealed #1307544822592307251 message
OK, just be careful what you mention in first-playthrough threads 
Sure 
a good rule of thumb is that the player should always have the choice to see new info
im happy with how the first playthrough helping guide post turned out š
Someone used the cheats to unlock all scugs and they havent beaten the game yet 
eh, they'll figure out why that is a bad idea if they try to play spearmaster or smth š
@modern harness I think you're being a bit harsh on em š„ŗ
xd
Sorry
Im very intent on people playing the game the intented way with unlocks xd
I dont want em to end up quitting because they wanted to jump around and do things out of order
being told off by 3 people on a server for the way you played a game can also cause them to not want to play the game though š
gotta strike a balance
@teal timber you might be interested in this Reddit post
(what their little brother called creatures while playing) https://www.reddit.com/r/rainworld/comments/1gef7y2/comment/lu9s8vh/
Images in the post (Cyans were also āWashersā)
DARKSTAR š„
TRUE that one is unironically fire
I mean, I used to call baby centipedes that
Those things really DO sound like washing machines XD
cockroach

sounds right to me, the small centi DOES look like cockroach
i call eggbug walking pantry
I lost a Hunter run to The Child
They were on my back and I got launched on a negative cycle

Is that some sort of MSC bug?
OH
from the Guardians, of course


Yeah
I forgor cuz I was streaming to a friend and I immediately died upon landing š
damn those kids
That's actually so tragic
I didnt even get a chance to recover cuz I just died lol
Negative cycles rlly make you weak huh
FA -> SB is level 4. Place your bets now...
Oh absolutely. Including the Sliver of Straw one.
ah, true
#1313255059240521850 message
What do y'all think of slowly replicating the entire ARG in Foggy's thread as they play each campaign 
It would be kinda neat
And more fun than simply directing them to wherever the riddles thread is now.

that would be incredibly peak
The secret campaign isn't as fun to find as it was when it was more secret. We can revive it with unspoiled #1272670046434492426 regulars like Foggy 
First idea: we already have a good message-search keyword for when they do decide to try and find it. We can hide the riddles in or near messages with said keyword 
Actually, do not say it in this thread, because then it's not as good of a message-search keyword.
Adding these now. Why is a lizard "bird" but the actual bird is a "spider cow" 
("bird" is sadly a conflict with the actual bird)
@crude oxide do not tell them about the GW dumpings
that's a big lore spoiler
(for many reasons)
(they still don't know what the Rot is at all, or even that it's called that)
they've already played hunter and encountered it
Yes, but they don't know the lore behind it.
Or what it's called 
They still don't know what an iterator is, they think santa just lives there and they're unsure of their real name 
so don't tell them any lore
https://rainworld.miraheze.org/wiki/Orange_Luminescent_Mold the initial name of the Slide Mold wiki page is so literal
Orange

they should throw it lots and lots in upper chimney to make sure to know when the birds are coming
poor user
Telling Foggy that the Scholar role is about colored pearls is a hint as to what colored pearls do. What do y'all think?
ah nevermind, that won't work anymore 
theyve done a whole first playthrough, yeah?
I dont see the harm as long as it isnt on someone's surv/monk run
eh yeah...
They're trying to play as blind as possible.
but, also, they need to learn this before playing the Spearmaster's campaign 
they figured out almost the whole thing 
Yeahh
Best its done like, now before they get stuck on that little requirement later :p

oop sorry ping
@atomic locust
here watch ill show you ping power š«“
uhhhh
<@&981421790339403807> <@&1064829582533984337> <@&981423951026729000> <@&1295803524462149695> <@&985976746169995274>
now more people are here š
rawr!
hop on first playthroughs
hey
DANGIT
tenor'd
i will not be first playthroughing no
sorry I had my first one years ago 
Who Hath Summonād me into this Thread
kalum
why is this an msc spoilers thread
If only my ping notifs werent broken
Where else to put it?
well we tried putting it in #1272670046434492426 itself first but realized that people would assume it's the Quick Help thread
that option could still be viable if you had a name that people wouldnt immediately gravitate towards
@teal timber I assume it gives you max rep for this challenge to make the taming process a little easier, it is basically a tutorial
wawa
Foggy's last failed Hunter attempt ended in central Underhang right 
might be chimney as well
@modern harness what are you tryna hint them at
We're tryna have them figure out the way to tell if an echo is around an area without it being active and doing the whole effect thing
the thing where the screen turns blue for a moment? š¤Ø
ah.
yea and it would be cool if they notice it
not a requirement or anything tho
here's a set of hints I've got for that (made just now)
hintā¢ļø: ||you might not be the only one to have noticed them||
Bigger Hintā¢ļø: ||perhaps there's some evidence of a previous encounter š«“||
oo
I do think noticing the symbol does make it easier for new players to find them tho
well they will eventually get to saint
they're automatically active for saint, no issues with finding em :P
ah fair but knowing their previous locations can help
idk I just wanna hear what they think of them really :3
like the symbols
hands off is best unless they're strigglin
those hints I made are probably decent if you want them to notice though
How
This is the sevond time they guessed something right but think its wrong
"BLL cant be rot"
"Scavengers cant see echoes"
Im distraught and I want to correct but I cant 

why are you making such big assumptions about what something can and can't be, do, or know? have you not been proven wrong before? why are you closing your mind off? open it to all that this world holds! at least you're kind of close 
https://discord.com/channels/291184728944410624/1313950269259644959
me to scared to try and say anything
@teal timber no passages is Enlightenment
ah
#1311532004055187527 message i have no idea how to hint to listening to the danger music without directly giving it away 
or just going a different way
āthere seem to be many entrances to the room you want to go toā or āaudio cues come before visual cuesā
might be too big of a hint
nevermind 
@silver musk https://discordapp.com/channels/291184728944410624/1313255059240521850/1314144024122359808 when are we going to tell him about DS->SB 
Never 
once it's rwsc time and there's no more spoilers
Heās figuring it out actually, we wonāt need to tell him

(did anyone ever actually tell him what to do for flytrap
)
He didn't figure out Flytrap requirements yet and no one told it yet 
When he finds it 
@frail mountain don't tell them where to go 
I think someone is playing jolly coop Rivulet in a Monk campaign and is posting their vids in the vanilla forums
I deleted them both already but I swear I could faintly see Rivulets gills on the cat
Either way the cat was way too fast to be Monk
why... would you do that? 
a shockingly high number of people do
I've seen a spearmaster in one of the vanilla campaigns as well methinks
Imo when youre starting the game you should 100% play either Monk or Survivor so you can properly learn the game without any bias from the character selection
Otherwise using someone like Rivulet will just make it harder when youre forced to use someone else
There's no right way to play a single player game. Only the intended way. If you wanna mod your game to oblivion and tp straight to the end it's up to you
as long as you have fun lol
I can see the issue tho
because moving as rivulet is inherently fun
tho i personally prefer rivulet's versions of regions and wouldn't play as riv in vanilla campaigns
animoso's wisdom prevails
hear me out
tag for spoiler status of a playthrough
I think it would be hard to do right
but like, something to indicate that a player has seen every daszombes lore video and watched all of the skurry playthroughs could be helpful
ehhhhhhhhh
glaring issue is that people always assume they're more spoiled than they really are
someone who has watched a Daszombes lore video knows less about RW lore than someone who just launched the game blind 3 seconds ago /silly
why? Isn't it just safer to assume they don't know anything? 
you would never assume they know one specific thing ofc, but I think it's generally useful to understand what might be guiding their actions and such š¤
it can really throw off the Helperingā¢ļø if you're trying to hint at them that overseers might be trying to tell you something and then they start going off about pebbles š»
I don't feel strongly about it, just something to think about
#1313255059240521850 message
Remind me to mention this to them later.
eh we can't tell how much they remember
and it's just a single question like "have you seen any gameplay/lore"
if anything putting the tag there could make new people think more of what they saw and remember things 
making them not think on their own
Before my first playthrough I saw a ~10 second clip of someone jumping around chucking a spear at pebbs and getting brain blasted, titled āboss battleā or something. Until I left outskirts I thought Iterators were like, gate guards, and you had to fight them to get to the next region 
I also saw part of a video, which mentioned the void sea while showing a clip of someone diving into the ocean in SL. I thought SL was the end of the game 
I was a lot less spoiled than I thought

Maybe the clip included going through the wall gate, and thatās where the gate connection came inā¦
Hello
š
Random thing I noticed
This was a while ago, but. New survivor player mentions a large amount of āred lizardsā and everyone assumes theyāre referring to a
which they very clearly would not be able to encounter at the time
the bright side is that the players will just assume they're talking about the same thing and not really feel spoiled š
True
Ive seen several people mention a red lizard which is just a particularly red pink lizard
Then I have to hope someone else doesnt come in and inadvertently spoil them about it xd
The funnest part is ther can be some pretty pink red lizards
99 pings jesus
What?
Oh. Yeah
@modern harness ravine pearl has to be like, an 8, right? š¤
ravine and filt seem pretty similarly awful
lighting makes it difficult to distinguish from surrounding blank pearls and the average player may simply pass it up
player asking how hard the hardest pearl is to find
ah, find
Yeah Ravine pearl is pretty sucky
I actually got ravine pearl bc I cleared the pit by diving as far as I could
didn't bring it to moon
but I did find it
I was also thinking of like, that long FA room cuz its such a chore to get to and recover every attempt
deer pearl is also very tough yes
imo the hardest pearl was Shoreline one near Shaded gate, it is on a screen you completely dont expect it to be, doesnt shine, is fully covered by deco, and in a region with 2 other extremely easy pearls so you dont expect a third one
True but still lol
Ravine especially suvks cuz its a one way room so you have to go the long route to get it
the Deer Pearl is harder to get than find
#1313933668875501578 message figured out karma caching on their own 
@teal timber filt and ravine pearls
both super tough
lots of people still pass up filt pearl due to it looking similar to a regular pearl in the lighting
and that area is also generally just a pain to get to
Ravine pearl is tough for sure, mostly because you can't really check there easily at all. The Filtration System pearl was one of the first ones I ever read, I'm biased 
The terraced hills hint makes them look around one area thats way too enclosed for how youre actully getting to the pearl how does this help them
I want them to take the chute up 
You, cant take the chute up
yes you can, MSC is off remember
What does that ahve to do with that


's holograms don't work underwater