#Risk of Rain World
1 messages · Page 25 of 1
...oh my fucking god this might be a cryo mines w -Eliza
Yeah every slow reduces fs's dash distance which helps with mobile turret engi and makes void fiend even more of a cakewalk -Eliza
Which means with cryo mines railgunner might actually be
At least doable without TOO MUCH pillar cheese??? -Eliza
Idk I need to test when I get home -Eliza
glub
suppressive fire is bad again, skills not being able to crit/scale damage with level got fixed and chefs primary has a 1.0 proc coef now, sanctuary can spawn lunar pods and halcyon shrines
buff suppressive fire
Also, according to my rorcordian friends and the wiki.gg page, Chef's boosted primary now has a proc co of 2.25??? For EACH of the 16 cleavers????
Actually competing with fs's old 3.0 proc co -Eliza
theres also currently a bug where if you do the yes chef boosted ice secondary you can do one of the other ones after too
hypothetical scenario strongest build if there was only one item of each rarity in the lootpool (lunar equipments are separate from the lunar rarity, void items count as the base item rarity, and you would start with one of each)
i'm thinking commando/cap/double nail mul-t with sticky, ATG, runic lens, cherf, shaped glass/transcendence, and crowdfunder/opus -Eliza
if we're not abusing proc chains tho then FMP build with gas, willowisp, ceremonial, and probably still cherf and glass/trans -Eliza
the issue with with this is no damage scaling or multiplication
i think it has to be fmp + chronic expansion alongside wisp or ceremonial dagger with soulbound catalyst or fuel cell
that would actually work way better yea
alternatively gas + ignition tanks? cagger would fall off tho -Eliza
so in that case soulbound yeah, forgot about soulbound 😭 -Eliza
off the top of my head probably chronic expansion, wisp, soulbound, charged perf, transcendence, fmp
its also character neutral on who it works on
mithrix p4 if it was cool -Eliza
I love ror
Woah this thread exists 
The gameplay in an hour goes from calm little shooter to OH MY GOODNESS WHAT IS HAPPENING and then your brain is too bored at the start of the next game because of late game
Does that make sense
Having played the game yeps
I do not play command cuz so many decisions makes my brain fry and then I die while choosing 

How do you even control yourself at that speed 
Just think of your build then go with whatever seems like it'll help then stack 80 of those

thats not that fast of a speed
its like 1.5x the normal amount you want
I did do it once and stacked like
- 60 repulsion plates
- 20 rasor wire + 12 leeching seed
- 2 planula
- 4 conch things that auto activate ult
- hellfire tincture for the ult
Everything died and I was imortal 
obligatory ror2 clip

I had a build like that but ofc for dps and passives and I died to a flying pest
Also my new strat is to get one of everything THEN start building
I struggle with speed after like 1 loop
Its probably a skill issue genuinely
Defeat mithrix loop 1 def

Looping till the game breaks is the secret ending 
wasnt that the game we played literally the other day lmao?
for some reason my game was not happy right from when we started lmao
Ikr
and yet somehow it stayed working up to the end even though I couldn't see the screen 
I might actually beat ror2 on rainstorm difficulty finally
Goodluck!! 
Never mind I got slammed by a blazing scorch worm hoard
Second go around I'm on stage8
Got obliterated by three wandering vagarants
(That was much earlier but I didn't have my phone)
I wanna switch to void fiend or acrid so bad but I need false sons survivor entry
Dead riskchat
today i learned clay templars get really funny at a specific range -Eliza
i already knew from false son that some enemies have ranges where they're practically harmless but this might be the funniest example -Eliza
Adress the elephant in the room
elephant: adress me.
Hello
Been playing the new DLC
Anyone has tips for avoiding the ||Laser Grid Move|| from this DLC's new boss?
just found out that wecho doesnt work with armor???
so if you have more than 25 armor (notably opal since they trigger together usually) it makes you take more damage
Try to stick in the middle (vertically) of the arena
It gives you time to react to the ceiling and floor grids, and if you need to buy time you can either jump down or take one of the elevator pillar things
drifter is so busted 😭
trying em out for the first time and i killed the first 2 teleporter bosses in like 2 seconds
drifter is really good especially alt special
isaac now has the d6 ass alt :3
go my built-in recycrapper -Eliza
the risk of the rain is increasing
what has everyone been using for operator loadouts i have no clue what to use
Only base loadout, tbh the none of the alt interested me, but i haven't done much than read what they do 
And no, i have no idea of wich starting drones are better lol
the alt secondary seems like it might be stronger than the base one but its so much less interesting
operator e1
oh i got a bad screenshot
cool
i wish i knew how things interacted with nanobugged that would be a big deal
i dont know if the bonus hits are total or base damage
True 
wonder if the way drone combiners interact with operator drones make it worth to bring two different ones or not
Samee
Also, does the alt secondary allow you to throw drones to make easier to chain the utility like the base secondary?
Awh 
Okay then, i'll see if i can test the skills soon, interesting to know the alt secondary probably does more damage
10 watches, 7 lens and 4 scorpions omg, did you just get rlly lucky with printers? 
watch was a stage 5 printer and the other two were from soup
would have only take 1 scorpion if it wasnt for the only other red being wultures
Oh wow, good run
I have so many eclipses to do yet omgg 
Gl on the new characters eclipses winter!
im mainly getting the alloyed collective skins rn
after that im probably just gonna dedicate way too much time to one annoyingly long loop to get all the loop stage logs and hopefully some enemy logs
Ohh, true
there's that too
felt like doing the huntress skins i didnt have and got a bit silly by the end
my name is arth and i play risk of rain 2
five hundred gasolines 
🌧️
gasoline is unironically one of my fav items
gasoline is good as shit
especially now with the new enemies
the new bosses get really owned by gas too
we are going to beat you to death :steamhappy: -Eliza
i love drifter and operator -Eliza
alt m2 surprisingly isn't all that much better for damage, at least from itemless testing i've done
with a little bit of better shield usage the bottom-left clip here could've shaved off 1-2 seconds but that isn't much -Eliza
the main difference is when you start having more drones is what i was thinking
since you would get effects that arent damage from a lot
ig the question is are the effects of most drones better than just doing 450% damage with aoe burn on crit
that is true
at that point though you're moreso choosing between utility vs raw damage -Eliza
alt secondary lets you more comfortably start with double healing though which is cool
its a very well balanced loadout choice at least which is nice since most arent
operator probably has the most balanced alts in the entire game i think all of them are up to personal preference
i honestly think special is the only exception to this because default special kinda just
does everything????? -Eliza
i think default is better but i think its still pretty close
2000% damage in that big of an aoe is quite a lot
it's an aoe that stuns enemies and acts as an effective root for bosses, doubles the damage they take, potentially multiplies the procs they take because nano-bugged has a 0.5 proc co for some reason, and lasts as long as you shoot the enemy -Eliza
that is also true -Eliza
is nanobugged base or total damage with the 120% splits
and it is 2 120% splits or that and the base hit
base damage but it's effectively 100% total damage -Eliza
the description is very unclear
it essentially just stores 100% total damage and spams 120% base damage 0.5 proc co hits until it's dealt that amount of damage -Eliza
which also means that its proc rate is kind of like runic lens????
more damage = more proc -Eliza
ok so you basically get the same amount of damage but its split into smaller hits with more but less individually powerful proc potential if you do enough damage
yup yup -Eliza
thats a bit weird with spamming the primary then
wouldnt that be converting your 150% 1.0 proc into 120% 0.5 and 1/4th towards the next one
the 120% hits are additional rather than converting the initial hit
so you're getting the 150% 1.0 and the 120% 0.5 -Eliza
oh theyre additional thats hype
yeah thats probably stronger than the alt outside of band procs
yeah nano bugged would kinda suck if it was converted i think 😭 -Eliza
drifter feels a lot less balanced
i feel like cube, whatever the bag jump is, and whatever the recycler is, is the best loadout for her easily
yeahh
i've heard salvage can be just as good as tinker but that's just hearsay -Eliza
cleanup can deal absurd damage but that's gambling and it also falls off in final bosses where you don't have free junk generators (tp enemies or cube) -Eliza
i think tinker is a lot better the macro is crazy
drifter has such little mobility i feel like you need the bag jump utility im too lazy to remember the name of
since cleanup is very inconsistent and gives you minimal control
it's excellent macro + guaranteed movespeed and regen because of her passive yup -Eliza
it's
really dumb 😭 -Eliza
ror2 has a problem with loadout balance in general
theres very few choices that are actually balanced compared to each other
yeah it's quicker to name the balanced ones than the unbalanced ones -Eliza
off the top of my head theres huntress primary, bandit secondary, mult double nailgun powermode or double rebar retool, arti secondary, merc secondary, loader secondary, captain 2nd beacon between shock and hacking and ig the utility as well, seeker utility, false son secondary, chef utility, operator secondary and utility
thats a larger list than i thought but thats less than 1 balanced alt per character on average
i'd say merc dashes are pretty equal too tbh it's just that people don't experiment more with hyperaggro blinding -Eliza
granted hyper aggro blinding does require more effort and knowledge to deal similar damage to the standard focused swinds playstyle -Eliza
im gonna disagree here because i think the expose is a really big deal
and double exposing on it with a m1 extension is a lot too
on that i wanna say i think the merc special is not an even choice at all i just think people find eviscerate fun
the iframes arent even that important when it spits you out right next to the enemy
i honestly haven't tried evis enough to form an opinion on its viability i've used it twice and decided it wasn't for me -Eliza
its hard to compete with ranged aoe expose on a melee character that loves reseting cooldowns and struggles with range
commandotrue.. -Eliza
And her run was fire...
true!
also wtf there's so much to this damn dlc
i'm finding all kinds of wacky stuff
spoiled for Alloyed Collective spoilers, but what the actual fuck
this looks awesome..
well shit
they do so much damage 💔
but also, it's peak af
wdym
you can remove them via scrapper, having it removed from you via printer and getting it stolen by mithrix.
scrapper is the best way to remove it
you can also get it removed temporarily by one of the ac enemies but thats rng
oh and you can try giving it to spex and youll get it removed and then returned as well
Spex?
the thing in computational exchange
Is that alloy?
yeah
i made a "few" changes to ||solus wing|| on a whim and honestly while this is WAY overtuned for vanilla i might keep this as just a challenge for whenever i feel like fighting a harder version of it
this feels properly superbossy -Eliza
there was a uhhh, uhmmm a uhhhh... there was a... errm.... Oh! risk of rain! there was a risk of rain
i love the multiple biden blasts it sounds really fun to dodge
though yeah it has to be a superboss or something cuz you need speed to do that
it actually is doable without mobility but you'd need either to constantly be camping a ramp or taking advantage of the vase rails
which honestly probably makes it even better since i like the idea of "you can fight the superboss underprepared but be prepared to be smart about it" -Eliza
true
i forgot about the rails
but they're really useful with the laser too if you have low mobility
there are also thingies that push you upwards in the arena
in general the solus wing arena is very well designed
i made some changes to ||solus heart|| as well and hooly fucking shit -Eliza
phase 1 is fine (phase 2 too but i don't have a clip) -Eliza
but phase 3 is hell on fucking earth you need to practice it multiple times over to get even close to consistent 😭
to the point i had to just record the attack pattern with noclip -Eliza
should i nerf phase 3? probably!
will i? probably not! -Eliza
Tonight we feast
500 growth stacks
kjaro's if it was peak -Eliza
what the fuck?
oh is this the old behavior
no i edited it myself :silly2: -Eliza
congrats!!
if mithrix steals a ton of tougher times in phase 4
would that make him just
impossible to kill
cuz tougher times stacks
nah
mithrix has a hidden second healthbar that depletes as you attack him
that's the "item healthbar", so it doesnt matter if he keeps healing or blocking damage, you'll still get your items back
and you'll get him regardless to avoid softlocks like these
tougher times and safer spaces are blacklisted from mithrix
to my knowledge there isnt a way for mithrix to become fully invulnerable so theyre never unkillable because of what arth mentioned
the void reaver explosions were really cool
bvvrghfgghvhgh-Eliza
this is the stupidest chest i have ever gotten
peep the slugs
@elfin zinc drifter runs are so stupid istg i got 2 terrible reds in choice orb things and i was able to reroll them into behemoth and overspill (i also got a stage 3 recycler because of rerolling a multishop)
drifter beloved
truly the item character
@inner gull congrats on 100%'ing the game ! ! ! !
Wait how did you get so many permanent items from it
I thought drifter's thing was having a million temporary items
no thats just me full looting stage 1 and stage 2 with bands
this is like a slightly above average amount of items for an aqueduct run
Oh
End of stage 2, not start
I thought this was entering stage 2 and i got confused 
Now if only behemoth actually stacked well -Eliza
made it to mihrix once and now i keep dying at sky meadow i think i have to play bandit more
i know its possible to kill this guy i swear i know he has to be able to die
yeah you need an obscene amount of damage
she has a reroll abil
you need exactly 10 lostseer lenses
run had 93 items (not including temp items) at the end of stage 5 before i turned all my greens into clovers, also got a stage 1 cagger which i scrapped which carried the early game with voidsent
Golly gee I sure do love losing eight elder lemurians to a FREAKING VOID SEED
what class does everyone main?
i play everyone about equally now but im probably the most skilled at huntress atm
A mix of snipers and melee
ok. i play bandit.
@elfin zinc faraday spur or hopoo which is better
ok ik i wasn't the one being pinged but what if BOTH...
I imagine acrid is literally just the dog of the group
He’s intelligent enough to not be he just doesn’t care
Acrid feels more like a cat considering how much he wants to be left alone atp -Eliza
Catdog lizard
might be the most satisfying ending to a mithrix fight i've ever had -Eliza
risk of ultrarain
i think he blinked
railgunner with a ton of shit
how many lunar coins do you have and HOWWWWW
you can cheat lunar coins in
how
im on ps
WHY THE FUCK ARE YOU SONIC BRO
rollin around at the speed of sound -Eliza
i wrote a little mini paper -Eliza
but cube...
where are you getting x9 and x5 from
....oh goddammit it should be x5 and x3 -Eliza
yeah thats what i thought it should be
does that change the analysis
not by much -Eliza
the average damage difference is more noticeable now but it still doesn't really make up for the speed, proc, ceiling, etc -Eliza
i should do calcs on cleanup with m1 cancelling -Eliza
how does cleanup m1 cancelling work
is it just hit cleanup between each m1 or is it best to wait for a certain point of the combo
straight up just hold m1 and spam cleanup as you would -Eliza
i need to double check to make sure if it works properly without something in your bag but with something in your bag it allows you to get a LOT more cleanup uses out -Eliza
oh yeah no it works properly with something out of the bag -Eliza
we need to consider amp core on operator again we havent used it much
2000% damage in that aoe is crazy
with hitboxes visible for clarity -Eliza
huh
neato -Eliza
does his dash slow (or stop) if Railgunner puts her slow field on him? I honestly haven't played much so i never tested this 

