I want to start making a region but I can't figure out how to make the first room work. I made a small room that connects to the disconnected pipe in SB_G04 just to see how it works. Whenever I try to enter Subterranean via the gate from Drainage System, the gate softlocks. Attached is world_sb.txt, located in mods\Stony Valley\modify\world\sb as well as the exceptionLog.txt file. Tell me if I should attach anything else.
#Subterranean doesn't load when adding a test room (SB_G04)
1 messages · Page 1 of 1 (latest)
I can't really tell but I can read the exceptionLog for you. You forgot to attach it.
i couldn't find where that file was, so looking at the common issues thread i figured it got lumped with LogOutput like it said could happen.
do you know where I can find it? i can't find it anywhere in the root rain world folder
it would be in the root folder, but worldloading stuffs doesn't get logged unless you have the Custom Regions Support mod
if you do have CRS, upload crsLog.txt instead, which is in the StreamingAssets folder
i do have that file, but it appears to not be logging whenever I try to load my region. it hasn't updated since I loaded the mod Pilgrim's Ascent, which has since been disabled
if it hasn't been updating then maybe CRS isn't enabled
these are all of my enabled mods
can you send enabledMods.txt from the StreamingAssets folder?
as I thought, CRS isn't actually enabled
there's a desync between the remix menu and the actually enabled mods
try reapplying mods, it might fix some things
just make sure you don't have anything open from mergedmods
so that would just be disabling it and reenabling it in the remix menu?
you don't even need to do that much, just change the load order of like 1 thing so that the 'apply mods' button lights up again
oh cool, never knew that
i tried doing that, and waiting a bit to check if the enabledMods changed at all. it says the document is being modified but nothing in the file is changing
would consoleLog.txt help identify the problem in any way?
probably not
when i started making a region the first time I never had an issue like this, not until getting Downpour
oh, did you mod in 1.5?
i believe it was 1.5, yeah. I just remember the folder structure making a lot more sense
yeah
weird, even that file hasnt even been modified since I had uploaded it to discord
is this anything?
what's the date created on that file
it creates a new version of this file in the root folder whenever I'm in a game session of rain world
ok that sounds like it's probably relevant
this log is saying that something's going wrong when loading code mods
what specifically? idk
I'd recommend deleting the bepinex folder and then verifying file integrity through steam
just in case a bepinex file is broken
doing that now
steam gave me the message "27 files failed to validate and will be reacquired"
it didn't create another one of those files upon trying to load sb, but I have no idea what could possibly solve my issue. it could something as simple as the folder structure of my region file being wrong or some other weird thing but idk
The exceptionLog.txt File Has Mysteriously Appeared After Moving Around Some Things
i just looked and it has finally updated somehow
mods\Stony Valley\modify\world\sb-rooms
oh yeah, the modify folder is only for modification files. SB_TEST.txt isn't a file that exists in vanilla so it can't be a modification file
modification files are ones that use syntax like [ADD] [FIND] [ADD] [REPLACE] to change the contents of existing files rather than being the full file themselves
like world.txt files?
yeah
since those exist in vanilla and you're using modification file syntax to modify them, they go in modify
ok, so i moved sb_test.png and sb_test.txt to Stony Valley\world\sb_rooms and it is giving me the same error
sb_rooms? should be sb-rooms
although if you have sb_test.png instead of sb_test_1.png I'm guessing you also have the wrong files
is the png black and white? or is it redscale?
redscale
oh ok, then make sure it has that _1 at the end of the filename