#Subterranean doesn't load when adding a test room (SB_G04)

1 messages · Page 1 of 1 (latest)

low lion
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I want to start making a region but I can't figure out how to make the first room work. I made a small room that connects to the disconnected pipe in SB_G04 just to see how it works. Whenever I try to enter Subterranean via the gate from Drainage System, the gate softlocks. Attached is world_sb.txt, located in mods\Stony Valley\modify\world\sb as well as the exceptionLog.txt file. Tell me if I should attach anything else.

honest kettle
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I can't really tell but I can read the exceptionLog for you. You forgot to attach it.

low lion
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i couldn't find where that file was, so looking at the common issues thread i figured it got lumped with LogOutput like it said could happen.

low lion
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do you know where I can find it? i can't find it anywhere in the root rain world folder

mossy oak
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it would be in the root folder, but worldloading stuffs doesn't get logged unless you have the Custom Regions Support mod

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if you do have CRS, upload crsLog.txt instead, which is in the StreamingAssets folder

low lion
mossy oak
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if it hasn't been updating then maybe CRS isn't enabled

low lion
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these are all of my enabled mods

mossy oak
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can you send enabledMods.txt from the StreamingAssets folder?

low lion
mossy oak
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as I thought, CRS isn't actually enabled

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there's a desync between the remix menu and the actually enabled mods

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try reapplying mods, it might fix some things

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just make sure you don't have anything open from mergedmods

low lion
mossy oak
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you don't even need to do that much, just change the load order of like 1 thing so that the 'apply mods' button lights up again

low lion
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oh cool, never knew that

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i tried doing that, and waiting a bit to check if the enabledMods changed at all. it says the document is being modified but nothing in the file is changing

low lion
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would consoleLog.txt help identify the problem in any way?

mossy oak
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probably not

low lion
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when i started making a region the first time I never had an issue like this, not until getting Downpour

mossy oak
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oh, did you mod in 1.5?

low lion
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i believe it was 1.5, yeah. I just remember the folder structure making a lot more sense

mossy oak
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can you send BepInEx\LogOutput.log then?

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oh wait, you already did

low lion
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yeah

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weird, even that file hasnt even been modified since I had uploaded it to discord

mossy oak
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what's the date created on that file

low lion
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it creates a new version of this file in the root folder whenever I'm in a game session of rain world

mossy oak
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ok that sounds like it's probably relevant

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this log is saying that something's going wrong when loading code mods

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what specifically? idk

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I'd recommend deleting the bepinex folder and then verifying file integrity through steam

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just in case a bepinex file is broken

low lion
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doing that now

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steam gave me the message "27 files failed to validate and will be reacquired"

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it didn't create another one of those files upon trying to load sb, but I have no idea what could possibly solve my issue. it could something as simple as the folder structure of my region file being wrong or some other weird thing but idk

low lion
mossy oak
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hm

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do you have crsLog.txt? it might be slightly more useful

low lion
mossy oak
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[ERROR] cannot find room file SB_TEST whelp

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where did you put the file for this room?

low lion
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mods\Stony Valley\modify\world\sb-rooms

mossy oak
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oh yeah, the modify folder is only for modification files. SB_TEST.txt isn't a file that exists in vanilla so it can't be a modification file

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modification files are ones that use syntax like [ADD] [FIND] [ADD] [REPLACE] to change the contents of existing files rather than being the full file themselves

low lion
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like world.txt files?

mossy oak
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yeah

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since those exist in vanilla and you're using modification file syntax to modify them, they go in modify

low lion
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ok, so i moved sb_test.png and sb_test.txt to Stony Valley\world\sb_rooms and it is giving me the same error

mossy oak
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sb_rooms? should be sb-rooms

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although if you have sb_test.png instead of sb_test_1.png I'm guessing you also have the wrong files

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is the png black and white? or is it redscale?

low lion
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redscale

mossy oak
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oh ok, then make sure it has that _1 at the end of the filename

low lion
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i thought that only applied if the room has multiple screens, but yeah you're right, i just looked at the vanilla room file names

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finally done it

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ive made so many mistakes in these past 5 hours, thank you so much for helping me