#minecraft rainworld server real
1 messages · Page 13 of 1
basically
unless i need to remove some mods
basically
also yes
here is tutorial
hey @hidden coyote could you maybe make a list of everything you changed in the configs? i will probably still take a closer look myself later, but its nice to have an official list.
alright, obligatory evil potato computer (8gb ram) status report
got to the title screen after 40 minutes. i’ve let it sit for an hour while it “prepares for world creation” i think it crashed
this is wholly a me thing and if it is a staple requirement that this modpack be colossal then disregard. i am in the potato minority and i do not wish to be the limiting factor
i will let it sit for another hour tho!!!
i guess the silver lining is creating a world works off the assumption that i’m hosting. which is not the case
how much ram do you have allocated @hallow parrot
6.5
on ur pc
8gb total, 6.5 given to mine kratt
OAGH
maybe i’ll at least be able to show an f3
are you able to call in a bit?
when you boot up mc what does the memory thing say you SHOULD use?
i can’t call, but
the forge memory thing says it recommends 4gb, which is silly
better-flavored news though:
i got in, and
once i generated a buncha chunks
it was actually pretty smooth
and that’s with the whole internal hosting thing, so in multiplayer it ought to be even smoother
i’ll send my f3 + pie in a sec, i gotta close minecraft first
hear me out but.
listen to it.
set it to what it recommends
💥
let me know how it goes when you do
is it running well?
( be aware that the 51fps is kind of a fluke because attempting to generate more chonks would make it stutter down to 0 )
ye, if i stayed in the same circuit it was pretty stable
chunk you mean?
try genning a new chunk let me know
oh uh
like just stress test basically
this is from earlier, with 6.5gb. i don't have enough time to try 4gb because i feel like it'd explode and it took 40 minutes to load last time
ok so the reason im saying trying 4gb
originally we thought the pack needed 10gb
however it was lagging because we were using TOO MUCH ram
💥
so you might actually run better at 4gb
that makes a negative amount of sense but i will go ahead and fire it off
just be aware that uh. i'm still online, i just kill discord so mc's the only thing running
kk
I used to crash all the time because of the high ram I was allocating 
GAMING
HERE WE GOOOOOOO
perfect study timer
will occasionally glance until it’s ready
hOW IS IT ALREADY DONE

THIS DOESNT MAKE SENSE
ok time for the world test
it’s been stuck on “joining world” for a while but also this is the same world as before and it crashed while saving and exiting
so idk i’m probably just gonna forceclose and try generating a new world
i’ll give it a lil bit longer
ye
10 minutes instead of 40
OH it just crashed LOL
that world probably broke
i’ll try generating a new one this time
see i told u the fact i got this to work tho in 4gb is amazing like i don't even know how i did
it i assume that the mod i put it is optimizing memory so well that it can just do this
💥💥💥
i will soon generate a world ( for some reason a mod failed when i tried to relaunch after the crash so i had to go through curseforge )
if this works ingame…
i will do some random testy stuff
yell things at me that i should try
( there were indeed rain cycles )
best advice is to use curseforge entirely for it
ok so world generation’s out of the question
i uh. i think i’m just gonna wait for the server
could be a case of i-can’t-make-it-myself-but-i-can-play
try upping to 5 possibly
this is odd
it is a potat puter
5gb will be my last attempt for today because this do be taking upwards of one hour per try
ok! slower load than 4, but successful generation
gonna let it exist for a bit before i talk fps
my computer no longer belongs to me
oh it unfroze once i said that never mind
ooooookay yeah i think i’m just gonna wait for the server
mem’s at 97%
💥💥💥
from what i can say despite the 0 fps moments (i've experienced this before and honestly i think i'll be fine on the server itself because singleplayer = solohosting)
everything was very functionacious
the rain timer was cool 
wait what
rain timer??
oh i mean the cycles sorry
i dunno if it's possible, but if "server set weather to rain" could be made invisible it'd be extra cool
woah you guys are using weather control?
yuh
it doth not yet exist
but the modpack is complete
so soon
Awesome
oooh wow that's a lotta worldgen
yeh
singleplayer will end up running a lot worse than it will if you're on the server
(because in multiplayer, worldgen is the server's job not yours)
might be a good idea to pregen as much world as you can before you make the server public, and set the worldborder however far you get into pregen
as someone running a server with a similar amount of worldgen for 1.19, that one player shooting off into the distance as far as they can go will hit your server hard if it isn't up to the task and doesn't have a worldborder set
also make sure you have matrix enchanting disabled in the Quark config- it breaks apotheosis's enchanting
also you may want some form of chunk loader - Occultism's remote dimensional storage accessor only will work if the chunk that the dimensional storage actuator is in is loaded (if you're willing to throw in more mods, Chunk Loaders is a good one, but if not the Vanilla Tweaks datapack for it should work too)
does FTB chunks do chunk loading? i vaguely remember it having something like that but it's been a lil bit since i last used it
matrix is off ye
think we have chunk loaders and yes on FTB chunks
how so
Create, Mekanism, Twilight Forest
like it breaks code wise?
Prevents the game from launching
fatal mixin error
Ars Nouveau works but sometimes the mob animations get desynced between the left and right eye so you get some fun reality bending whimsical forest creatures
nothing is fundamentally broken or unplayable its just funny
If you want to make a modpack VR compatible it's easier to plan for VR from the outset and pick your mods from there instead of trying to shove it into a modpack that already exists
im just wondering personally how to get the server up rn
like i think @gray arch wants to try to use one of his pc's to host
but at the same time that requires port fowarding but also how do you ip mask that stuff
I've never managed to get IP masking to work with MC
There probably is a way but there would be more to it than just routing it through cloudflare or whatever service you wanna use\
Botania, Occultism, JEI all work flawlessly surprisingly
mods that i expected not to work but had no issues whatsoever
anything that touches the game's rendering or doesn't work with optifine is what breaks
(optifine is welded into vivecraft and can't be removed. which is a really strange decision why would you do that)
what baffles me is ive gotten this modpack to work at 6.5 gb rn it seems to flucuate though on my pc which is why im trying to figure out what the median is. so if i need to remove mods etc
like storage space? or memory usage?
memory rn it says on my pc it requires 8 for some it says it requires less
but im unsure what its running to determine this because it will say 6.5 sometimes
then on other bootups 8 which isnt a problem because i can def remove some stuff to fix that in a snap
the impact would be negligible probably but you could remove Terralith, Spark (unless diagnosing client), Clumps, Incendium, Yung's All of the Above as they can run server side only
sparks kept in for simplicity sake
I explode
also isnt incendium like
you could also exchange journeymap for Xaero's as it has less overhead
genning stuff
but keep it on the server incase someone has the room for it and specifically wants journeymap instead
if you see room for optimzation by all means go ahead and list it out for me
ive worked on the modpack for 2 months so
incendium is a datapack packaged together as a mod
same with terralith
it's just made available in mod form in addition to the datapack to make things more convenient
again this is probably barely going to even make a dent in the modpack but it's something lol
it could be fine to keep in then
i've noticed its structures that add so much memory usage though
same for uh. biomes
have you tried running the pack?
i have the game set to 4GB usage max and it's made it to the title screen at least
id honestly advise 6gb
(just for performance checking sake i'm not leaving it there)
ah
also wait so
should i just remove sculk sensor microphone?
i never saw that guh
it's not crashed yet but it's generating dismally slowly
let me know how well it runs for you with uhhhh 6.5 gb
ye, the generation’s the cranky part
it runs very okayishly at 6.5gb but trying to explore is a big nono for fps
anything worldgenny that doesn't introduce any new blocks, entities, etc. into the game and is really purely worldgen can be run on the server only
have you been able to test how it runs on uhhh 6.5 gb
I found myself in a other non minecraft minecraft server
I badly damaged a village
ruin the limited items
with mass making of bonemeal
by mining bone blocks
and stored villagers within a cave
Im playing MC 1.9 with one of the ss13 servers discords
I had to boat these villagers
and feed bread
alongside my most eaten food item so far is rotten flesh
w h a t
also i strongly recommend throwing in Tax Free Levels
it can run server side only and exponentially increasing repair cost is just a terrible mechanic in general
will get back to this when im able
higher enchantment costs suck too
also another note
even if you allocate the bare minimum memory to not crash the game will still stutter quite badly as it will constantly be doing garbage collection every one or two seconds
(if you've ever played a modpack and gotten repeated stuttering this is why)
so the actual bare minimum to play comfortably is whatever it takes for the game not to crash and then some
6GB works fine
5GB works but thrashes garbage collection
4GB crashes on world load
6.5GB is a safe bet
most mods that do that let you configure it to make it not spawn in with you
also you may want to tweak oregen. you have two different zinc ores, tin ores, bauxite ores, 3 copper ores, 3 lead ores, 4 silver ores
dont worry bout it
we have a thing that melds them all together
so regardless you can interchange them
Right but if you don't edit the worldgen to have just 1 of them you will have an overwhelming amount of everything that has duplicates
you can see the amount of ore that generates is kind of nuts
plus with continents it might be better to have higher yield
since...
continents are VERY spread out
this looks fine to me tbh
it doesn't make the game unplayable it's just...
you're gonna be doing a LOT of inventory management
i also dont know how to turn it off
and mods like to only use THEIR special version of insert ore
forge tags is intended to alleviate that problem
ive seen that before
mods should work with other types of the same ore and if it doesn't
you have a bad mod
there's also the option of just datapacking in recipes to convert the ores to other mod types if it poses that big of a problem
futurepack seems to be a pretty big culprit in duplicate oregen, it looks to be set up with tags properly so you should be safe shutting off oregen for most of the ores in it
how would i do this?
config/futurepack-common.toml, CTRL+F for generation.ores
most other mods have a similar process
will try messing with a bunch of config stuff hopefully to make the oregen less chaotic later today
there's gonna be a ton of ores regardless because that's just what happens when you have a lot of different ore types
may be worth nerfing the sophisticated backpacks recipes to compensate
i may be the resident potato but let me know if any third party testing’s needed
unsure
rn i wanna get a server host for server testing but
trying to just
figure THAT ou
i havent used Ice and Fire before but from what i've heard it's extremely easy to grief giant swathes of land very quickly with it
ah yes i need to turn off dragon greifing
fairly certain thats off already though?
also doesn't claiming chunks prevent people from greifing them
it should but the same commenter said dragon griefing bypassed it because of mod jank
might be fixed now
that is concerning. yeah ill have to like. put that in and what not. i can probably take care of oregen stuff and uh. turn off dragon greifing. im just like.
💥
part of me likes the idea of having seperate ores for
unique alloys
like higher copper quality or such being simulated by it
but im unsure
wait there’s ice&fire? Interesting
wondering what you’ll do about dragonsteel because it’s easily some of the most OP gear you can get and the configs for balancing it are fucked
it's going to be fucked in terms of balancing no matter what with this many mods lol
fixing it would take an unreasonable amount of effort
slightly busted modded can be fun anyways
how op
im ok with some strong stuff dont get me wrong we have combat overhaul for a reason
the servers balance is going to change over time depending on if people have problems with certain things / bugs / etc if something is ABSURDLY op im not keeping it in. or im nerfing it.
ehh it's pretty good, but not good enough to give up extra mana that ars armor gives in my opinion
because at a point with the mod i want to work on with @gray arch i want to make materials that sorta
are stronger then other mods
Dragonsteel sword deals 25 damage and all the other tools deal something like 20 iirc
you need a dragon and some patience to fly around the map to kill other dragons
I’ve seen people get it in like 2 days
you need a smelter i think
kill dragons, use their materials to craft a forge, and use dragon blood and iron to get dragonsteel
i genuinely tried to figure out how to make dragon steel but couldn't find anything and how many do you have to kill? because i def wanna nerf that damage. because is it easier to acquire then say netherite?
no
for the forge: bout 5 and a half stacks of dragon scales, attainable by around 3 tier 5 kills, and then a dragon heart and some stone bricks
also mind you just because a weapon does DO high damage doesn't mean you will be the king of arena botania other mage mods blood magic alfsteel what else..
Alfsteel blade is good
oh if there’s other busted gear sets then it’s fine
hooligan armor and weapons i want there to be strong stuff but eventually that strong stuff will be. weak. expect the "meta" to change basically. combat is not gonna be just swing till they drop i can tell you that for a fact. its why we have basically wall jumping and combat overhaul. hell i debated if i should add a parkour mod.
Ploo
💥
i just want to say this now Alfsteel blade is a very flexible weapon, combined witch the apotheosis augment system and there is a lot of strong builds you can make with it
yeah combat is not going to be simple
you can't punch the rain, though 
even if you do tons of damage that won't mean much if your opponent has higher movement capability. OR has a differing damage type
or has the ability to out heal / tank that damage
i do wonder - we'll absolutely be attempting to find ways to navigate the world during rainy cycles
is it just a matter of staying underground?
err you can get your sword to apply slowness 8 on hit
milk
adjust how you see fit
well
ON hit
it's a server so i s'pose it's up to you
we could go on for hours on a glorified game of rock paper scissors kuki
you would need to pearl then milk
point is most stuff has a counter
yes
Oh uh dragon kills might be easy to farm due to the rain since roosts spawn on the surface
oh, i think only players take damage from rain
oh dragons can summon rain too i think so mobs that summon rain are going to be f u n n y
FAIRLY certain lighting dragon calls lighting storms
I’m pretty sure they don’t, unless that got changed
They can use a lightning attack but not make a storm
i do know some mobs just from my time in modded DO summon rain
Haven’t played the 1.18 ver though
just i bet one mob at least does it
also i'm seriously debating role playing as an arsm merchant on the server but maybe later
not to mention something interesting if players can force rain to spawn
by this logic if an arena is open...you could change the tide of a fight entirely via summoning rain
and just outlasting the oponent
we have at least 4 different ways that i know off
there's also grenades from thermal
I know lightnings do need rain to hatch
some do freezing that sorta thing
arcane apple factory
I’ll be chilling with a billion pets
especially with the dimension i plan on making :3
you can get pretty close to invincible
rain dimension...
||void dimension :33333||
=[
i really don't like this chat has filters
spoilers are very much a thing here guh
<@&366341475522576386> is it possible to turn off filter in here. spoilers are very much a thing in this thread.
no!
fuck
we're going to be talking about the BUGS.
we're going to be talking about the SLUGS.
i wish discord had like a spoiler warning feature for channels
and we will most DEFINITELY be talking about RRAAAAAAIIIIIIINNNNNNNNNN
We would need to make a new thread
like just a pop up that says warning spoilers be here
ye
that would do nothing i think
hm. should we move the thread or nay?
if you wanna 
im personally unsure as people might be unaware of where it gets moved to
i have nothing against it
i mean this place always had spoilers
if i recall that was ok with being talked about?
if ur talking about spoilers its a good idea to move it anyway
but uh yeah sure lets move the thread tho but uh...to....where?
well ye but also downpour spoilers
darnpour
do you Have downpour spoilers in the world
so an off shoot of downpour spoilers?
no but like spoilers have been talked about in this thread plenty
i think i remember asking twelve about it and i think it was fine???
and i think downpour spoilers would be granted with that.
didn't we discuss the saint ending here?
WHEN
i mean if its in #vanilla-spoilers obviously no downpour spoilers ‼️ but if you dont really mind then #downpour-spoilers probabl works
i just know we have talked about spoilers in here before just in general
i dont mind it being moved to downpour spoilers
i would try to find the message about talking ABOUT spoilers in here which i think was ok'd but trying to search through discord isn't exactly letting me search HERE.
its easier to just move it where the filter isnt a worry anyway
how do we move it?
also i think its fair to say spoilers shouldnt be allowed here because it is in #misc-pan-chat lol
make a new one
that's fine by me.
do you have all of the stuff youd need to repost
also i THINK it was ok'd at one point?
but where that is in here i have no idea.
also yeah
https://cdn.discordapp.com/attachments/1083101832819257344/1087428066160160898/image.png
https://cdn.discordapp.com/attachments/1083101832819257344/1087428066571194378/image.png i got these and the modpack on my pc that's all thats needed dw
you locking this?
E
@craggy mist this thread getting locked or nuked?
💥
i cant lock it but ya probably
keep it locked instead of nuking it so people who used to be in this thread can see that it moved
instead of assuming the mc server has been scrapped because the thread is gone

