#minecraft rainworld server real
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pollution is much better balanced in factorio, but for modded minecraft it seems like a disaster
like for factorio, how often do you try and reduce pollution?
litterally i can get a diamond pick like that
not at all!!!
?
My minecraft early game is to grab shit during the day and then mine all night until I find diamonds.
then I make a house
exactly, but with this pollution mod, there's no biter waves lol
wait
all benefits with no drawbacks
only have to wear funky face thing
it's just...
yeah but here pollutions a bitch
not the fun part of modded MC to me
youd be the five oobles of the server
ok we clearly have a different opinion of what classifies as minecraft mid game
litterally producing smog and killing everyone
I don't wanna constantly think of pollution ontop of automation
I just wanna build lol
understandable
whats mid game for u
you cant tell me early game barely exists regardles
mid to endgame used to be diamond tools
mid game is 2nd-3rd day of modern mc server
hell end game WAS diamond tools
for a modded server, netherite and farms isn't really endgame
mid-end game is the rest of the week
yeah but even so
mid game for me begins after getting full enchanted diamond/netherite
im genuinely thinking on how to add challenge to this
because i mean i want it to feel like rain world
Yeah this was kinda my opinion lol
We should recreate the [[filter won't let me call them by name]] super computers on the server
i say as theres fucking dragons
depends on how you categorise the content I guess
make it more difficult to spawnproof? idk
i also want challenge to incentivise coop between players
and im personally divided on pollution cause on one hand i can get it being annoying
on other it seems really simple
i have an idea
I'm thinking about what kind of base I want to build right now
sure, what should I automate?
uh
hm
would would produce a ton of smog.
uhhhh
make like
10 steel furnace
like make 10 of them
steel furnace?
what does pollution do
the stuff to make steel
ah, from which mod?
IE
i.e. what 
it's a cool looking tech mod but it's not very practical compared to others
OK hold on...
Key Features
Visible carbon, sulfur and dust blocks of varying density level
Dynamically generated clouds of pollution that travel with air current
Soil pollution from spilled oil and oil products
Acid rain and water pollution
Clouds of dust around grinding and crushing machines
Venting devices to manage pollution and dust clouds
Reduced visibility when the smog accumulates too much
Damaging impact on trees, plants, crops, grass, farmland, players and animals
Explosive underground gas pockets (to generate them, use LODs) (config for 1.12)
Ability to add your own custom pollutants
Full customization via config files, including the ability to add your own configs for fuels and emitters
Fully compatible with Tinkers' Construct, Immersive Engineering, Create, Galacticraft, Baubles, Dynamic Trees... (see full list)
oh
immersive engineering
multimc rejects the pack lol
???
its litterally 2 clicks for a modpack
guh, our opinions differ on everything
regardless its what i use
thats
not opinion
installing modpacks is hella easy on curseforge
it is not a challenge
Furnaces
Torches
Fire
Lava
Explosions
Machines
Vehicles
Animals and players
it looks like it works for me
for sources of pollution
Are you saying if I place a torch in a mine it will kill me if I don't take time to ventilate the mine
negative effects
Staying in the emission block without protection leads to suffocation and death
Animals born in polluted chunk have base health reduction
Carbon:
Wither (pollution percentage > 90) (lethal)
Nausea (pollution percentage > 80)
Poison (pollution percentage > 70) (not lethal)
Slowness (pollution percentage > 60)
Weakness (pollution percentage > 50)
Hunger (pollution percentage > 40)
Mining Fatigue(pollution percentage > 30)
Sulfur:
Wither (pollution percentage > 90) (lethal)
Blindness (pollution percentage > 50)
Poison (pollution percentage > 30) (not lethal)
torches in your mines? WRONG! gas leak!
I hate that
yeah I'm not a fan
uh, maybe our opinions would make more sense based on what we've played before
love me some mine incidents
you can also make byproducts from pollution
the byproducts, well...
I mean, you can already get that for free right?
yeah but you can automate it and get it for free by forcing pollution
literal polution automation
it's just a really useful tech mod, right?
If I knew how to 3D model I would absolutely recreate my fursona
also i'm just gonna say it now when i will be playing i very likely will stick witch someone for guidance since it is unlikely for me to have time to get acquainted in depth witch all the mods we will be playing witch
nah that's fine, I finally will have a use for all this useless modded MC knowledge I picked up
im uh
uhhh
ok there seems to also be an air treatment system
what version?
I'm literally going to be glued to wikis and asking a lot of questions
that's what I do when I join any modded server.

ill grab tha
same
i don't know a lot about mods
or was it 1.19 i don't even know anymore
oooo clumps is only server side
its added regardless
thats a good
cosmic have you messed with Thermal Expansion?
no but i should add it
good tech mod
we have future pack
which is actually pretty cool
well we GOTTA have the twilight forest
Future Pack?
:)
waystones?
yeah?
i never liked how it really simplified travel
I mean, we have mekanism teleporters anyways
i like portals
no offsense
i just want portals if theyre being made to be like
a more expensive thing
Waystones are fine imo
I think I want to build a tree base of some kind
like a massive tree that is hollow on the inside
I had fun last time I did that
also I like waystones but I can go without
I like how they remove the tedious part of travelling
but there are alternatives so it's whatever
well yeah but like
they also uh
remove mekanisms teleporters
so which way western man
like why use mekanisms teles
i think i will build soilers like i do in every server
if we have waystones
I mean, that's always a problem lol
and its very cheap
the urge to make flying base at height limit
thats sad
why use IE when you have Mekanism or Thermal Expansion
because they all have unique items
ive always thought that ice nether tunnels were really cool and emergent
forge or fabric?
and it makes getting places a community effort
I think this chat is really split between the people who like modded and like vanilla
fine with me
i personally dont like how they remove transportation
like
especially since we have trains
just enough items only for the crafting
if you wanna tele by all means make a tele
i like modded, i just don't have much experience
Modded minecraft is the only way I really play minecraft now
I exhausted myself on vanilla to the point I never have motivation to play it
its there since some wanted AR2
kinda weird I have never heard of it...
but ar2 is now discont for 1.12
and being worked on for 1.18
and above
also funny enough
during testing
this pack has run insanely smooth
like
good lord 1.12 forge is unoptimized as hell holy shit
maybe you have a good PC?
https://www.curseforge.com/minecraft/mc-mods/colossal-chests for early game storage
like my pc can run project ozone 3
this is taking a while
downloading is going to take a bit
MultiMC just doesn't download your pack for some reason
maybe it's my VPN i'll have to mess with it
It seems to be working fine for me
very late game tho xd
Yeah, but
i dont think we need more storage stuff personally
AE2 is complicated for beginners
?
hey @ashen moon what should I call you for short?
forth?
okay
forthead
guh
hehoh
I'm gonna listen to touch tone telephone
thbr
storage drawers?
wait, yeah
yeah i can put those in too
do we have drawers?
with iron chests
nice
we do now
I mean, we're gonna be using AE2 99% of the time anyways right?
:)))
in what way?
decorative blocks!
but yeah this modpack seems good
I don't have too many problems with it other than the pollutions sounding a little annoying
PO3 Kappa where I have to grind 100 hours just to get a stupid AE2 setup
dec added in
@craggy mist what do u think of journey map
i personally am fine with it
another mod for lag control https://www.curseforge.com/minecraft/mc-mods/entityculling
(or some clone)
i have gotten into arguements on servers i worked in before
about it
not even joking
I HAD GOTTEN INTO AN ARGUEMENT IF SOUL FIRE WOULD BE HOT OR COLD
it's probably cold
brb
also like i said before please don't make it so bad that i would rather return to hypixel skyblock
it wouldnt be cold or hot
i dont plan on making it bad
ghooooost temperatuuuuuree oooooooooo
You need to install java 17?
it would be as warm as a ghooooooost is
I don't remember why I have it unistalled actually
a soul if it existed wouldnt feel hot or cold
it should be installed if you've played above like. 1.17(?)
it would be ghost temperature obv
yeeessss 1.18.2 is supported https://www.curseforge.com/minecraft/mc-mods/rechiseled/files
It was but then I uninstalled it for a reason I don't remember
is the version we are using stated on the modpack or no
wdym
its 1.18.2
i dont know anything about modded minecraft
ive only ever played with vanilla tweaks
okay there I have it back now
also i wont be hugely active on the server if at all so my opinion isnt as important
it only lights up places youve been to
a
ok
You probably want all of them
journey map sounds whatever
nvm the compatbility addon is not 1.18.2
They describe what they include anyways
(Locomotion is new from 1.12.2 though, that's interesting)
ooo midnight controls (gonna play on steamdeck maybe) https://www.curseforge.com/minecraft/mc-mods/midnightcontrols
oh
(fabric only?
)
okay I fixed the java version discrepancy
one sec
IE, Mekanism, Thermal, AE2 is pretty much all you need for tech
whats ie?
immersive engineering
also Botania is a tech mod 
ah okay
botania xd
here we go
gonna test out the mod pack for a moment see how it runs for me
yes
we have a botania dimension now too
does it run better than 1.12.2?
lmao
terrasteels not the top now
its alfsteel
oh we have better combat
so combat isnt just going to be click and kill
I always thought 1.12.2 had better server performance
maybe for singleplayer it's a different story idk
torchmaster
like
real talk
with the new combat system
pvp is going to be really interesting
define "better"
PVP isn't really my thing lol
is it gonna be a big part of the server?
hm and it seems I have come across a problem
There are no mods loaded. Guess I have to do that manually or something
a spear going further
ill get some examples in a bi
bit
it is not bad i can assure on that
I guess I'll just stay out of it
do we have Tinkers' Construct?
yes
mhm
Yep, it seems like it
literally every modpack in existence has TC so I would be surprised
brb
i'm probably going to try to stick witch magic as much as possible for everything i do
buildcraft?
I think I see what you meant when you said it wouldn't download the modpack
you want occultism for that
i can add that
link me it
I love magic
magic is fun. Idk what mods add magic and what kind of magic though
uh, what magic mods did we have again...
doesn't Ars Nouveau provide me with all the tools i need already?
ok
I just noticed
that the port to 1.18 is not done
"The port to 1.18.2 (and up) versions of minecraft is well underway - however it's not available yet."
blood magic, ars nouveau, botania (lol) are just the ones I know
thats more magey
you want witchery
occultism perfect for it
sadly the major magic mods are stuck in 1.12.2 for all eternity it seems
wtf
well what kind of magic is it?
magic in minecraft
BUT there is building gadgets https://www.curseforge.com/minecraft/mc-mods/building-gadgets/files
they are all very different...
blood magic well
It's a lot of building this huge altar thing
current versions more then that to my knowledge
I didn't like it personally but Cosmic seems to love it so idk 
well projectE would also work
hm okay
my main problem with blood magic is how kinda
the kind of magic I am looking for is like wizard/mage shit
FUN
I will probably focus on building aesthetic stuff, I havent gotten into a modpack since 1.7.10
litterally producing infinite netherite blocks as long as you feed it stuff
like if i add project e
id have to config so much just to balance around it
plus your automation would mean litterally nothing with it
like
litterally
building is honestly really fun
I never do it in singleplayer though
well yes that is kinda the point
true
i dont want absurdly broken
equivalent exchange?
i want fun and challenging
I wouldn't add ProjectE but it is fun and broken and that's the whole point
I would rather not have any mods that let you obtain items like that
oh hold on, maybe we should add RFTools
rftools could.
hm.
see that presents a similar issue
i make a dimension of netherite blocks
bam
your automation is gone
Yeah, still very fun though...
also it adds other cool things, like forcefields and teleporters
yeah
BUILDING
nah, Mekanism lategame makes power a non issue
?
is it not extremely expensive
is a fission reactor not massive
Before it was pretty easy lol
Honestly, it's not too bad
you just need a good AE2 setup and a bunch of digital miners
most of the time i played witch projectE it was set up as the step before the draconic stuff but ye adding it does necessitates a general increase in power level of late game stuff
like
dang, I hate mining though lol
what
I guess I go through the entire list and manually download each mod
I'll be back when I finish
caving is so boring man
mining gives building blocks :)
we
I KNOW SO WHY IS IT SO BORING
and its 1.18 so big caves (right?)
didnt tell me
?
define cheat
did you ask me to add mekanism explicitally so you could null other parts of the game
what does that mean?
making mining useless etc
well, I don't like mining personally
you don't have to use it if you don't want to right?
thats not what i asked
the fusion reactor requires mekanism generators mod
its in
useless is a very broad term
look i am genuinely asking that
Yeah, if you like mining Mekanism doesn't prevent you from mining lol
@hidden coyote
and thats why you had me add it
it's not like, it removes all ores or whatever
though arguably yeah, there's no reason to mine manually really if you have a digital miner?
eh, you could config that
like a absolute ton
from what ive seen (from yogscast of course) makanism is a mid game mod (jet pack) with late game stuff (miner)
if digital miner gets like too OP i will
which isnt meant rudely i want a balance rather then having everyone rush for a mod as meta
I really enjoyed making tunnel bores with create tho!
well, with a custom pack OP is always gonna be an issue in a way
unless you want to micromanage and lock every mod behind some sort of quest system
chat stopped lol
okay I'm gonna start downloading the mods
ima add what spec has been asking about
im just taking care of some stuff RN
@ashen moon btw if i come off as cold its not intentional
im really bad with tone
pvp?
like, fighting other players
plz no grief
so if we were gonna try and balance a cooperative server I think it might just take away from the gameplay
like, if I wanted to build a megabase, Mekanism OP items or whatever let me do that
i really don't like competitive servers
Oh yeah please have something to discourage griefing
griefing might be a problem yeah
if the server is public
with modded, it can get real bad real quick
oh oh god no not that kinda balancing
i dont want balance for pvp in THAT sense
i want overall balance
also as for greifing
dw
im adding a built in claim system so like
people can claim their builds
and make teams and stuff
so if someone just tries to like
steal ur shit
or stuff like that then
yeah
they cant really
well, without digital miners or something similar, larger builds would take forever, like they do in vanilla
so as opposed to removing them, you could just increase the cost or similar if you really wanted to balance
ok quick question does anyone here know what mod is this form?
RotaryCraft
i dont want to balance just to balance for no reason
rotarycraft has that cool fusion reactor, sad no updates
ye i remember it being cool
there is no possible way you can get me to play a minecraft version older than 1.12
well its 3:15 am for me, im going back to sleep
it is for me but I knocked myself out all day with a benadryl
at least my sinuses aren't fucked anymore
le ping
also you know that it is possible to "automate" mining in vanilla right?
no idea if netherite one exists but i remember this being a thing https://www.youtube.com/watch?v=htRyAMe4yAI&ab_channel=ilmango
75,000 subscriber special!
This quarry concept is faster than haste 2 beacon mining. It's actually also faster than a Buildcraft quarry (modded minecraft)
works in vanilla minecraft 1.12+
world download:
72 wide:
https://www.mediafire.com/file/q7p6e506d9frd5d/72 wide 11 block quarry ilmango.zip
540 wide:
https://www.mediafire.com/fil...
I could never build one of those things
what I like about modded is it lets you do all this stuff without requiring a PhD in redstone engineering
I mean I have made automated netherite miners in create before
I never used tunnel bores for any other kind of mining tbh

get pinged loser
E
okay I'm hungry but it's 3 am and I don't want to wake anyone up
I'm about to test the modpack to see how it runs
I actually got it downloaded properly
the minecraft launcher is updating for some reason
use multimc it's not shit
im tkaing care of stuff
ARGHGJGJG PING JUMPSCARE
also you said you knew of a way to help with server stuff
then we will prob have like
server up today
once i finish modpack
please suggest any mods you might think of
can we not do today
maybe somewhere at March 18? its currently March 16 here
March 18 is my final course exam
i'm down whenever
Besides March 18 is saturday
what about sunday
actually
its just me who wont be there for march 16-17 anyway
you can start without me
so others dont have to wait for me
pog
so when do you think it is going to be playable in how many hours?
ill prob be up at like
12 or 1
so
whar helo
well i probably will be able to play in like 10 or 11 hours
no way
minecraf
EXCAVATION AND FABRICATION
i may play
it's the person who make cute art

eyevulet
see
cute art
@storm egret @craggy mist i wanna request a thing
so like
i led to the creation of two server thingies existing
and like
exists
and this exists
is it possible we can announce them in some capacity
because both have had a ton of work put into them
and the only reason theyre not getting players is cause people dont knwo
know*
when you make the server maybe
we would have to discuss it with other staff first but its not a bad idea!!
i think thats possible, and a great idea, but yeah we'll bring it up to the other staff 
Wait has a new server been started in the dst chat?
I forgot
thank you so much
also @little dove made the rain world server
i hosted the OG one
thing is they want players
and id want players
and im technically staff for the dst server though i havent done anything yet
not out of uncare just holiday has it handled p well right now
it would probably be a good idea to unify the misc gaming threads
#1082157925331632168 is another one
why is that on downpour spoilers
maybe these threads should be open to spoilers too? at least somewhat
yes
when i asked for it to be made i ponged turtle in that channel
me when I haven't finished any of the downpour campaigns
the prompts were quite downpour centric tbf
I dunno, problem with spoilers is that not everyone here even plays RW lol
L
well when its hosted by a server about rain world with rain world fans its hard to avoid spoilers without just going "no spoilers"
that can reduce the fun and creativity for a game like gartic phone but isnt as bad for dont starve together i imagine
yeah, I'd rather have spoilers but it's staffs call in the end
like, if you were playing MC and want to make a build based on a spoiler, it's a little annoying
I always warn people when I start gartic phone sessions that there will probably be spoilers
idea
possibly chat section overall?
a unification of them all
i could moderate it
thats what we have posed yup
also i dont know your odds of being the one to moderate it when you dont even have a helper role 
well yeah thing is though me and holiday are the ones running servers
that would get kinda odd no?
and i dont mean like
server mod
i mean mod for that tab
like a game master or something
yeye i know what you mean
because if we do UNIFY them
it could become chaotic
like one group wants to talk about mc
one wants to talk about dst
on and on you get the idea
it would be more like #x with #mc #dst #gartic as forum threads or subchannels
it would work well as a forum
should still have mods in a sense too i think??
like so people know who to contact for say
dst server
or mc server
because like
probably just a pinned message with the server owner in the thread
they could go pinging normal mods
and its like what can the mods do
yeah but almost no one reads those
or you have to tell them
because discord puts it out of the way
adding "read the pins to see who to contact" in the description probably works
esp for forums since you HAVE to read it before you click a forum
ima head to eepy
Goodnight
Uh
Idk
im just waking up
so will be working on modpack in a bit
not RN
@tame pier are you available rn?
@hidden coyote how's the progress looking?
k i'm reading up on how ocultism works in the meantime
Oh damn, already?
i think
i have enough content mods
now im just looking for stuff to add challenge
parasites
no :(
FUCK
cause it's literally the hardest mod i've ever seen and WHY DOES IT HAVE TO BE LOCKED TO 1.12!!!!!!????

we have
A LOT
of content
we also have temp pad
which is a cool tele mod
but like
im going to look into it
if keep it
or make it more expensive
@storm egret
hey
any mod ideas for making it more challenging?
hi
umm
i made a few modpacks so i can go through them and see what i can find
what modloader are you using? and can i have a list of the current mods?
curseforge
and yes
you may
one moment
@ashen moon
hey
how do i get the modlist
like i know i can export it and that way it can be read but like
oh uhm
just open the html file in a web browser?
well where IS the html file
im looking in the modpack itself
In the ZIP right?
just in it in general
I'm a bit confused, if you're making the modpack wouldn't you already have the modlist?
when you export a m,odpack you generate an html file with all the mods so when installing the pack they get downloaded
yep, just open the html, it will have the list
or if you want to send me the pack i can just get it myself akdbfjg
holy shit i am adding this
this looks fucking amazing
have to use this version but
holllly shit
this looks cool
ok so i think as soon as i get to iron tools i can be fully reliant on magic for most of the things i will be doing, i will have to do a lot of stuff in a roundabout way but i think it won't be horrible
It better not be so laggy to the point I can't use my shaders

Once the modpack is finished send it here with a ping
I wanna try
ok im home hi!!
it's not a real modpack without a moderator to moderate the modifications
grabs you
YOU BETTER BE USING OPTIFINE
but uh no
its no laggy at all it seems
also when this is done could anyone give me a step by step explanation to how to get this working on my end? it was a long time since i did something similar and i dont remember anything
of course
sure
dw
all i need for the pack now is
stuff to add challenge
define what type of challenge do you want to add?
yeah twilight forest and optifine have thingys that conflict with each other (too lazy to explain)
sodium is an alternative :0
welp the thing i was going to do (yoink some structures from a server via a map downloader) didnt work so i guess ill play around with cosmics modpack
eatting food atm
having optifine on client side causes issues?
twilight forest uses a different rendering method and optifine doesn't like it
also i don't know if sodium is on forge

i am also one of those optifine required fellas :(
cant live without fresh animations...
reduces memory usage
reminds me of a saying i saw recently
"each time someone asks a dev to go faster, the project is delayed by another business day"
uhhh
wait so
isnt there like
a solution between the two
or
also
@storm egret
will be uploading collection soon
test 3

world WILL take a bit to gen
so you know dont
spam click when loading
mc doesnt like it
i think i might make overworld mobs more smart / agressive
also our world gen is REALLY nice
zombies already infect normal mobs rn
and we have unique zombies too
like
ones that set u on fire
combat in general will be interesting

where do you think burny zombie is


ok now that you said that can anyone send me a texture pack with no fire effect?
???
i like being able to see
doesn't f1 remove the fire overlay
swords*
with better combat
do with that info as you will
and caves will be
:3
i went all out with world gen because i like worlds that are alive
like i said before i'm gonna go out of my way to use as little not magical stuff as possible and swords last time i checked where not magical
You can make a texture pack with a bunch of neat properties with vanilla tweaks https://vanillatweaks.net/picker/resource-packs/
thats where youre wron
wrong
you get tons of swords in magic mods
but also like
(that includes removing the fire)
magic weapons that uh
do alot of damage in general
it isnt just swords
trust me
let me make a video in a sec
well yes but i don't think any of them are obtainable early on
gonna be busy watching movie with fiance but @hidden coyote just ping me with the updated modpack and ill have a peek 

might add a third dimension beneathe that one too
:3
AWWWWW WHY DOES THIS CHAT HAVE TO BE ADJACENT TO MISC
YES 
oh this dimensions not soilers
whats beneathe it might be
:3
when i
can get around to it

you said that there's another dimension beneath the soiler land
i want to see this yes
@storm egret
all thats really left for me is
more ores / metals / alloys
and adding challenge
theres a TON of content to explore here
all unique from one another
yes
there even is a magic crossbow
is there metal pipe
d-do you want metal pipe as a weapon
no i want to be able to produce metal_pipe_sfx.mp3
ok what type of challenge are you looking to add?
@craggy mist any update on that forum idea?
DOES THIS EXIST
Or meteor strike




