#game freezes when getting teleported back with pit respawn on

1 messages · Page 1 of 1 (latest)

low quest
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whenever i fall instead of getting teleported back up like the mod is supposed to, it makes me stop existing without a game over screen, the only way i can fix this is to just pause and exit

raven sand
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Oh heck, there's the thread.

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Yea, I had this issue while doing initial testing. Would you mind also sending an OutputLog from the same directory?

low quest
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sorry for not replying earlier, yes let me send it, it may be different since i have installed the eyebrow raise mod, though it doesnt affect this mod in question in any way as far as i know

raven sand
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There's nothing useful I can glean from this log.

low quest
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scavsad oh well

kind halo
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@storm mural (hi nacu) looks like a riocspear issue

storm mural
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huh

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ill look later

storm mural
low quest
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well i cant since all mods have ceased function now scavplead

storm mural
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oh noo 😭

low quest
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i dont even know what to do anymore, i made another post about the issue here

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i will try uninstalling and reinstalling rain world itself if the issue still persists, i have tried.. everything slagony

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..it works now.. thank goodness.. i had too much stress from this.. hunterkek

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ok scratch that, it seems to be some sort of mod causing the issue of them all to not work

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found the mod that ruins everything, its artis cookbook garrito

storm mural
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@calm root fix yo game

low quest
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ok now this is very fucking odd, i had the moment to test the cliff teleport thing it still happens, do i need to remove the rico spear mod or do i have a faulty copy of this mod scavjudgement

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scavwatch what is this

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nonsense

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to give information i accidentaly fell because a cyan lizard dropkicked me into the abyss

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in the underhang

raven sand
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You need to disable RicoSpear, maaaybe even uninstall it and test.

low quest
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hmm, let me do that then

raven sand
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Quick unrelated vent: I’ve been working on a patch to try and get PitRespawn working a lil’ smoother, and now it just deletes items in certain locations. x .x;;
I need to work on debugging that behavior, but if something pops up and it’s because of PR, it might be a bit before I can fix it.

low quest
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i would rather lose my items than lose myself when falling and getting teleported back

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it still happens

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well

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uninstalling rico spear time

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first was disabling

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now its uninstalling

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still happens

storm mural
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uh oh

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not ricospear issue it seems

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maybe contact whoever made the teleport mod?

raven sand
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hii

low quest
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lol

raven sand
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Are you getting anything in the ExceptionLog, then?

low quest
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i can share it right now

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though i had one of the unexpected crashes when sheltering that dont impact me that much

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i assume you know how to difirentiate issues so im just gonna send it over

raven sand
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oh frick that’s a lot

low quest
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yeah, my 31 active mods tend to make that each load

raven sand
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Have you disabled any out of date mods?

low quest
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no not any out of date i have

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just the arti cookbook

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the one that if enabled causes me to not play the game

storm mural
low quest
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and stare at a white screen

storm mural
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feature not a bug

low quest
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how to solve an issue

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say its a feature

raven sand
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true anarchy lies in the game crashing on boot

low quest
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yeah thats why i dont make a fuss on the game crashing when i go shelter

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since it still saves

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at best it even lets me refresh some of the mods

storm mural
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thats still not good..

raven sand
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^

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Ideally a mod dev shouldn't have any crashes or NREs. WondDizzy

storm mural
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yess

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except that one which doesnt cause anything bad that one can stay

raven sand
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Skimming through the log, UnlockedSaint is the source of pretty much every one of these NREs.

low quest
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lol

storm mural
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lmao

low quest
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let me disable it to see the difference

raven sand
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Disable that one and do some more debugging. :V

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It's going to be a biiiig back n' forth.

low quest
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i have been through worse..

storm mural
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🫂

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modders (evil beings) when they release they mods broken

low quest
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anyways that crash seems to happen at basicly whenever it wants after some cycles

storm mural
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hmmm

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thats very odd

low quest
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and also when i do the rotund world food add or subtract

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either purposed or accidental

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at any time during the shelter doors closing

raven sand
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That's... something you should probably bug that developer about.

storm mural
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😭

low quest
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tbh i think its best i loook at the issue where i cant just ignore

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that being this

storm mural
low quest
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maybe

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i honestly dont know

storm mural
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its because of joar probably

raven sand
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Can we start a campaign to send daily messages at Andrew to change the default BepInEx logging settings?

low quest
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what is a joar

storm mural
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rain world's programmer

low quest
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anyways im going to get my tea be back in a moment

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ight thanks for the answer

raven sand
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Have a good tea! :o

storm mural
low quest
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thanks

raven sand
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Oo

storm mural
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tee :)

raven sand
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At least that's something

storm mural
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yeah

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it was infuriating before like version 1.9.04 i think, then i didnt have the issues i had before. that might have been coincidental tho

low quest
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holy the sunset is looking more moody than anything i have seen before outside my window

storm mural
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:o must be a nice vibe

low quest
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yeah it would be more pretty if it wasnt for the big building hiding most of the view

storm mural
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its starting to set here too but its a very normal one

low quest
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over here is a pretty yellow to pink to blue gradient

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but slightly diluted

storm mural
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sick

low quest
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but not too much

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the right ammount of pastel

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the tea is delicious too

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and good for my sore throat that i gained from a cold

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okay now on the debugging

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i have no clue on how i should induce that random crash bug to find out

storm mural
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turn up the games speed to like 3x in remix settings and turn on devtools so you can just sleep and sleep and sleep

low quest
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is the game speed optional or is it to attempt and speed up the potential memory leak

storm mural
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just so you dont waste as much time

low quest
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there is the dev tools s for game speed increase

storm mural
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i guess yeah

low quest
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i have went through 5 sleeps and nothing has come up yet

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managed to get saint on the artificer expedition that i have chosed to just use since im already on it

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i believe that nothing is still happening

storm mural
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hmm

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maybe it was caused by something in one of the mods that you did

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(no shot)

raven sand
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Maybe so. :o
What mods were disabled, again?

low quest
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arti cookbook (the one i have disabled prior to all of this since it has caused me a permanent lock out of every game and mod config)

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and the unlocked saint

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which seems to be the cause of most issues within the exeption logs

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10 sleep sleeps

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nothing

storm mural
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hm

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maybe it was just that mod

low quest
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i think its more than i have done in the previous one

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i guess yeah

storm mural
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💥

raven sand
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Time to bug that dev about it. WondSip

storm mural
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oh my gog you have your own emojis

low quest
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yeah its wondsip

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and here is mine slugunwoke

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by the way

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unrellated topic

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who made the character pack and posted it on raindb

storm mural
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zandra iirc

low quest
storm mural
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but they like did some bad stuff i dont remember and got deleted from existance

low quest
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bruh

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do you think someone might port it to workshop

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or is it still only theirs to have on the now unusable raindb

storm mural
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nah (it was kinda mid anyway lol)

low quest
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tbh the only one in the character pack worth downloading worth was the psychic cat

raven sand
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It was dependant on Rusty Machine, which itself claims that it has been superseded by SlugBase.

low quest
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dam

raven sand
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I barely touched the old modding stuff. MarioShrug

low quest
storm mural
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this is where i post from

raven sand
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Felt a lil' too janky; even compared to deleting META-INF files or the like.

storm mural
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oh my god deleting meta inf files

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that was an era for sure

low quest
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hmm

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no wonder it was called the rustymachine

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like holding a calculator next to an iterator

raven sand
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yea looked up Zandra in the server search and 😬

low quest
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gone?

raven sand
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Icky individual

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Also gone.

low quest
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just how bad did he have to do

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to end up gone

raven sand
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You can look them up in the message search.

low quest
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general or where

raven sand
low quest
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well that explains it

raven sand
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This would be my call to action to say that, if you really do miss those lost Slugcats, you can recreate what you loved with Slugbase and the v1.9 APIs.

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Get to experience the modding hell we do. z_giggle

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(And Slugbase looks leagues easier to use, since it has JSON files as a base to work off of)

low quest
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how do i even begin

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i have next to none with coding experience

raven sand
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oops thanks steam

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There's SlugBase's documentation, mess around with all the features that you can modify with SlugBase alone.

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They go through all of the boilerplate and why it's necessary.

low quest
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alright

raven sand
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That was my shill for making mods. We whine about bugs, but it really is so fun that we keep making them. z_giggle

low quest
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but to even start im gonna have to go from slugunwoke to somewhat slugwoke

low quest
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where do i even start is my question

open saffron
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still not spawning from pits on occasion and even in a normal pipe transition (more often than I ever fall - this makes it unusable)

couldn't catch the pipe softlock in this test, but pit softlock and losing held items (screenshot of empty hands - I could throw "nothing")

no exception log

raven sand
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Oh jeez there’s the softlock.

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Aah. 301 to 301 then it spawns you at -1, -1 in a big ol’ loop.

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I thought I fixed the duplicate room thing, but I’ll double check. u .u;

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Since you have dev tools, do you know the name of the exact room that you got in a death softlock?

open saffron
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one moment

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unfortunately not consistent

raven sand
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SI_D07, in Monk’s campaign.

open saffron
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yes

raven sand
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When traveling the pipes?

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Or is it just out of nowhere?

open saffron
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in this case I just dropped in the pit from the right pipe and nothing further happened

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but I could pull myself back out with dev tools (still alive) and after that every drop worked

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other than that the pipe transitions sometimes not spawning me (with gourmand in that case) was very random

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I wasn't even aware of the pits not working because I disabled it due to not getting through pipes

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caught another one that ended up in this funky loop

raven sand
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Yea that’s the -1, -1 issue.

open saffron
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so the pipe is undefined?

raven sand
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If you press M and mouse over where you keep warping to, it should be -20, -20 or -1T, -1T

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Mhm. And that’s killing me. x .x;;

open saffron
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-1 -1 yes

raven sand
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‘Cause it worked previously, the pipe should be defined, buuuut here we are

open saffron
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oh well

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could that also cause the lost items/not spawning through a pipe transition?

raven sand
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Mhm.

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I forgot the exact name of the room, but there was an issue for Spearmaster in || WF || near the || IW Karma Gate || where it would just voop your items somewhere after a screen transition.

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It was caused by my method running when the two rooms were the same.

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Ooo just got a nasty NRE while testing stuff.

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Ok the respawning at an invalid pipe thing is now fixed. The NRE is next.

raven sand
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Ok doing more debugging

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Whenever a player respawns, it looks like the items are still in their hands, but they aren’t and are immediately lost upon going through a pipe.

raven sand
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I can’t figure out the item dropping issue.

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It seems to set the items to a layer that prevents it from colliding with everything else, but forcing the game to release it then give it back to slugcat doesn’t seem to help?

open saffron
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I suppose you have to constantly mess with that to be able to reset the player with the items?

raven sand
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I didn’t even bother with items in the first place, since the game didn’t mind it.

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But now with items disappearing in hands while using pipes, I need to remedy it, and it’s difficult finding the point of faliure

raven sand
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I’ve done the entire hokey-pokey trying to get this to work.

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The only way to ensure a 100% rate of not losing items, thanks to the mod, is by having the player release them and dropping them at the pipe they came out of.

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Do you think that would be an acceptable trade-off, @open saffron? z_giggle

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I see. monksmug

raven sand
open saffron
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you have been challenged to a rock paper scissors match

open saffron
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say - I don't remember the room transitions being a problem in earlier versions - what was different?
maybe that items didn't respawn with you?

raven sand
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The mod not working perfectly plus the internet being down for a week has kinda just killed my motivation. ow

open saffron
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aww

I would love a revert on that feature just to get the original function without the issues