#(RESOLVED) Scorched District 1.2 Conditional Connection Rooms Crash

1 messages · Page 1 of 1 (latest)

hollow meteor
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Going into conditional connection rooms such as SD_TX01 in SD 1.2 seem to cause a lot of lag and eventually graphics freezing due to

IndexOutOfRangeException: Array index is out of range.
RegionKit.ConditionalEffects.CECentral.RoomEffect_FromString (On.RoomSettings/RoomEffect/orig_FromString,RoomSettings/RoomEffect,string[]) <0x0019a>

I am unsure whether this is version specific or 100% related to the conditional rooms, but that is where the bug consistently happens. Moving the slugcat with dev tools noclip also immediately causes the graphics to freeze.

zealous rampart
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are you on a custom scug or one of the vanilla ones?

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I remember having a similar issue before the update because I was playing on nymph, and one of the mods that room takes advantage of doesn't like custom scugs

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@hollow meteor

hollow meteor
zealous rampart
hollow meteor
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Will do, thanks. Do you think AutoUpdate will interfere?

zealous rampart
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it didn't interfere for me.

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but yeah, as bro had stated in that other thread, that room uses ConditionalEffects, which is known to break for custom scugs

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as I had found out when I tried to enter that room from the mast on Nymph

hollow meteor
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I tested it now and that was also the fix for me, thank you.

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It doesn't seem to let me update the tags for the post properly, sorry.

zealous rampart
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oh, now I see what you mean

hollow meteor
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(Resolved) Scorched District 1.2 Conditional Connection Rooms Crash