#First question would be How do we make

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storm laurel
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.

honest mason
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we could always use a giant spoiler banner, though that is pretty inellegant

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hm.

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is there any way we could have a site wide spoiler toggle?

rancid fiber
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there was that way to completely vanish all content from DLC with 1 button, like the binding of isaac wiki, but i think we already said thats hard do to

tame token
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still unsure if ill get downpour right as it comes out but i'd love to discuss a bit :>
i think just a general hideable 'downpour' banner would work for spoilery sections in pages
as for pages covering downpour exclusive content, i figure an icon next to the link would be good?

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err i phrased that weird

honest mason
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the problem is if there was an icon next to links, you'd be able to see names

storm laurel
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we'll be wanting inline icons for links as well right?

honest mason
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so if you saw 'yellow leech' for example you would nolonger have the suspense of seeing it ingame be quite as strong

tame token
honest mason
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fair point

storm laurel
tame token
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we can't ensure people stay 100% blind, and i doubt seeing a location/enemy name would be experience ruining for someone haha

honest mason
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'void worms'

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then again the end cutscene is so deranged i dont think anything short of video footage can spoil it

storm laurel
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I.e.

Miros birds are also terrified of || spoiler creature ||

versed cypress
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Some things can be hidden by using vague link text where appropriate, but doing that everywhere is counter productive and possibly silly

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I like the spoiler bar

honest mason
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and plus somebody might not realize its for dlc specific content

tame token
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yeahh i just think its easier to use bars for sections and mark links with a 'THIS IS A DOWNPOUR SPOILER !!!!!!' icon

crude plover
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cargo monkfarious

honest mason
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oh yeah

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having the icon be obvious is probably a good idea

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like a raincloud or something idk

versed cypress
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Spoiler bar that tells you it's DLC content when you hover would be superb

tame token
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definitely!

storm laurel
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A big question here is whether existing regions will change in terms of creatures- if so then a toggleable spoiler bar would help a lot because there'll be more "mentioning" going on

honest mason
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could also help to have alternate pages for regions

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though that'd get confusing fast

tame token
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alternate pages would be way too much lol

versed cypress
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Yeah, I'm not sure about that

honest mason
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imagine the raiding

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oh god

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pirate land (sea) all over again

tame token
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im thinking of maybe,,, tabber? for the enemies/objects section on region pages
one tab for base game and the other for downpour

storm laurel
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For the majority of content we shouldn't have an issue using {{Spoiler|downpour}} {{Spoiler|end}} right?

crude plover
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how would we manage spoilers for map differences? are we still keeping the show/hide spoiler templates?

honest mason
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probably

crude plover
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perhaps we could make sections for each region discussing map differences and completely spoil those out?

honest mason
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another idea could be having a toggle at the top of the page that prevents you from accidentally opening spoilers

tame token
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think thats the easiest way to go about it!

honest mason
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since its really easy to click on stuff by accident

versed cypress
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It probably wouldn't hurt to have two separate maps. Could use tabber for that but generally I think tabber is easy to miss

honest mason
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another solution could be having rooms only found in downpour be represented with dashed lines instead of solid ones

versed cypress
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How would you hide that

honest mason
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fair point thats really stupid

rancid fiber
storm laurel
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if we need to link to critters outside of downpour spoiler sections/pages a lot then yea

crude plover
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might depend on how different regions are between characters tbh,, if they are small differences easily itemized they coul go in a section,, but a tabber would be much better if there are many fundamental changes to regions

rancid fiber
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well, anything toggeable doesnt hurt gourmandthumbsup

storm laurel
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nice to give people the option of avoiding things :D

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yeah actually representing map differences is probably something we'll come to when we have more information?

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I suppose you could have links at the top of each map to see different ones based on the character, a sorta portrait tabber thing right

honest mason
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do we have any ideas as to which regions might be impacted more?

storm laurel
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none at all :D

honest mason
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like sky islands is probably a canidate given that flowery screenshot

tame token
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i wouldnt know cuz ive been avoiding spoilers but i doubt it

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yeah

crude plover
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if there is an easily accessible way to completely hide dp content toggleable from one place (i.e. not cargo) i think that might be the best way to handle it?

honest mason
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personally i dont have the self restraint to avoid spoilers

storm laurel
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I'd quite like to try a different colour for the downpour spoiler templates, it'd jazz things up a bit and make static ones slightly nicer to have at the top of downpour pages permanently

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blue/gold maybe slonkeyes

honest mason
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ooh yeah

crude plover
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:o thar woul be nice

honest mason
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that sounds pretty

storm laurel
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at least that's an existing solution

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the other thing I suppose is that a toggle is slightly awkward- does it start on or off?

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if on then it's an inconvenience for people unless we give it a very good er, memory..

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and if off then it's probably not gonna get too much use, for the work put in

tame token
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hmm yea not too sure about that :s
off i figure but then that'd be inconvenient for people searching for dp stuff

honest mason
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oh yeah all these changes are probably not going to be lag friendly

versed cypress
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why would it not be lag friendly

honest mason
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it might seriously increase page length

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or at least the amount of stuff loaded

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though if it isnt loaded until spoilers are turned off that might fix the problem

crude plover
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would it be too inconvenient if it was at the top of every page (applicable) like in the tboi wiki?

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if we managed to give it a decent memory i wouldnt mind using it,,

versed cypress
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if a page is obscenely long then there are likely grounds to discuss breaking it down into a couple of pages

honest mason
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wait, question

tame token
honest mason
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how much storage space does a single toggle per person usually take up

versed cypress
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what do you mean

honest mason
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memory

versed cypress
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?

honest mason
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the longer it lasts-

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actually, wait

storm laurel
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oh we wouldn't be writing a list of ips and toggles, that sorta thing is done via browser cache

versed cypress
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^

honest mason
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having a long memory at first wouldn't matter

versed cypress
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things like that are stored client-side, not server-side

honest mason
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since for the first month or so it will have only existed for, a month or so

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ah okok

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what's the point with having limited storage time?

storm laurel
versed cypress
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what storage time??

honest mason
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like

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time for the information to go away

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unless my understanding of cookies is totally fucked up

storm laurel
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It's more that you can't guarantee a browser won't have its cache cleared

versed cypress
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why would it do that

honest mason
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oooh

storm laurel
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it's why we don't like popups right, you end up having to dismiss them way more than once

honest mason
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wikipedia asking for money rn:

storm laurel
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exactly :x

honest mason
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i'd donate but i dont think my parent would let me so its just annoying as fuck

storm laurel
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So before we get off-topic, we've discussed spoilers and:

• Downpour spoiler templates- different theming?
• Look into potential JS spoiler button, although this may be a lot of work and have very limited uses
• We'll ideally be keeping downpour content on non-downpour pages in collapsible bars

paper beacon
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hmm

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just jumped into the thread so im gonna have to read through so i know whats happening :s

honest mason
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welcome

harsh trout
storm laurel
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oh whoa you're fast slugloafnyoom

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that sounds awesome, we could try it out on a talk page or such? :o

harsh trout
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I'll test it with my user css and js lizgreengaming

storm laurel
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slugclose excited for a new era of redacted information

harsh trout
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It works! slugtoast

storm laurel
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oh that's so fun!

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can it be used to cover inline images as well? :o

harsh trout
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Now yes lizgreengaming And links as well which I had forgotten about.

storm laurel
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oh lovely :D

honest mason
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sweet!

harsh trout
storm laurel
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I suppose so? :o

paper beacon
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thats really good :)

harsh trout
storm laurel
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That sounds great, more choices never hurt ;D

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are you currently activating it client-side only? ◕ - ◕

harsh trout
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For now it's all in my personal css and js pages.

storm laurel
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Oh yeah, sorry I meant whether it was currently interactable in its current state and location by other users :D just curious to give it a whirl at some point (I.e. click the funny spoiler button)

harsh trout
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Only me! But now I can put it in the wikiwide pages if you want lizgreengaming

storm laurel
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Ooh sounds good, would be fun to test it out :D

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On the subject of spoilers, we were discussing some sort of downpour spoiler template and the idea was potentially to have it be a different colour to the rest?

crude plover
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oo gool colors ohyea

harsh trout
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(Before I copy it is "spoiler" a good class name or should the placeholder be changed in order to avoid confusion with other spoiler-related stuff hunterthinking)

crude plover
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maybe blac (or rlly dark gray) and white could also work? maybe w the hue shifted a lil purple too hmmmmmmmmmmmmm

storm laurel
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perhaps "dlc"? slonk

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ooh that's an idea

crude plover
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but either way it looks nice,, having a distinct color for this is grear

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ourg is the text that says 'spoiler warning' in ibm plex

storm laurel
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would it be nicer in quicksand? (or a thinner ibm?)

harsh trout
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(Ok you know what "dp-spoiltag" should be clear enough without being too long)

storm laurel
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new creature just leaked, the "Spoiltag"

crude plover
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hrm quicksand might be nicer? is hat the font we use for section headings

storm laurel
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yos

crude plover
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thar might look nicer,

storm laurel
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we might have to make that span its own class to effectively do that? hunterthinking (I am like a little css baby)

harsh trout
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(Of course might have to clear the cache)

storm laurel
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clearing and reclearing for a while >:)

storm laurel
harsh trout
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Wait I changed the class name in the css and js but not on the test page, of course it can't work hunterkek

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It should work now.

storm laurel
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oh that's fantastic, it's so nice knowing that we have this tool so early-on slugWOH

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you're a genuis, thanks so much for coming up with this

harsh trout
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(Haha half of it is just finding a stack overflow post about how you can turn text into a button)

storm laurel
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knowing what to look for is half the battle :D

crude plover
crude plover
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hmm whar did the normal spoiler banner look lik?

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if its similarly muted colors im not sure if id like this,,,

storm laurel
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Rain World Wiki

A template for a spoiler warning. You know how this works.
The template has a variable for grouping spoilers by region, similar to the RW Discord: LttM, 5P, Ending, and Hunter. There is also a generic template for when no variable is entered, a subregion template for subregions, and an "end" template for the uncommon case when important non-spoi...

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(I think black is a little doomy for us)

crude plover
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ourg im doing all of this work in between other work that requires my full attention hunterkek

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i got a longer break rn tho lizgreengaming

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wild ass idea bur

storm laurel
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I'm heading to bed but you can change the colours by

crude plover
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you know how in some of the promotional material for rw there is this black screen w these white raindrops?

storm laurel
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same for show/hide :D

crude plover
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whar if we did smth like that but rlly toned down? it would make it visually distinct,, but it would either look great or be way too much

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idk im goign in design withdrawl alr i need to design something hunterangy

harsh trout
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And in a way the DLC spoiler template would visually be to the regular one what Downpour is to Rain World...

crude plover
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i likey this,, it coul look good monkfarious

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@harsh trout whar do you think,,

harsh trout
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I agree it sounds like a good thing to try! I wonder how it would look.
(But anyway I am going to sleep too slugsleep)

crude plover
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good eepy slugsleepy