#modding-channels-discussion

1 messages · Page 1 of 1 (latest)

obsidian gust
#

here @raw niche

tepid ember
#

2nd

green niche
#

4th

obsidian gust
#

modding-channels-discussion

lyric badge
#

6th

violet thorn
#

Modding.

obsidian gust
#

Well stop now otherwise I'll have to delete your messages cuz they are offtopic.

acoustic totem
#

I suppose we could just move them over wholesale vs waiting for individuals who originally posted them

raw niche
#

I'm gonna write up a message for the common issues board about log files, ie 'if you have a problem, send exceptionLog' (but more elaborate)

acoustic totem
#

sounds good :D

tepid ember
#

oh wow the common issues thread needs migration hunterkek

obsidian gust
#

What are the current modding support commands for dyno?

#

I know about ?exceptionLog and ?allTheLogs

raw niche
#

btw, can post order be changed?

#

particularly for the common issues channel, might be good to organize in order of most useful

tepid ember
#

yeah we do need to plan the most common ones to be more accessible

#

however

#

pins still work

#

📌

#

so the most important ones could be ordered with pins

acoustic totem
#

you obviously have access to the raw contents with formatting etc

tepid ember
#

yeah CRS stuff also feels apropiate for Gar

obsidian gust
#

Gar has access to raw discord messages?

#

cool

raw niche
#

I'll take suggestions for rewording the log post, lol

#

(also does Realm still combine exceptionLog and LogOutput.log?)

obsidian gust
#

yes

tepid fulcrum
#

if i put all in a row they will look not very good

acoustic totem
#

thank you gronxks I believe in you

tepid fulcrum
#

waiting a couple of minutes should separate them right?

#

otherwise i will just wait a day or until someone else posts sths

acoustic totem
#

you can also do
_ _ if you want a free space at the start of a message

#

_ _
like so

sullen heart
#

you can then copy+paste from that

winter merlin
#

channel discussion!!!!!

acoustic totem
#

the new channel seems to be working fine! definitely easy to track issues :D

#

modders will always be able to access support regardless of having the archives role or not

tepid ember
tepid fulcrum
#

is it possible to change the order of this?

#

i suspect AUDB won't be a re-ocurring issue

raw niche
#

@acoustic totem we need to move the old pins from #modding-quick-support into somewhere else. Tbh some of them are more relevant to #modding-dev, like the level editor source code or adobe director stuffs.

acoustic totem
#

yeah, for sure

#

hm

#

hm feel free to move over whatever you like- a lot seem a lil outdated or only relevant for the archives?

raw niche
#

some of them are outdated, but others are ones I've bookmarked because of how useful they are

#

I personally will be unavailable for the next 6 hours, so if anybody else wants to do this, uh, yeah

raw niche
#

alright, I've gone through the pins, found which ones might be relevant, although I reckon half of these could be deprecated into the modding wiki

#

Director stuffs (for LEditor source code)
Adobe Director 12 source code for level editor: https://ln5.sync.com/dl/1272b18a0/kty5qwxe-uz4gnxa8-hhkyr5ut-a7zeccjv

Direct Link for Adobe Director 12: https://ln5.sync.com/dl/eccf621c0/dhvrhzvh-z8cgpzw5-5smi533v-hrpd5y5i

You need to have this extension installed for the director 12 editor to export PNG files: http://valentin.dasdeck.com/xtras/img_xtra/
#modding-dev message

Director 12 trial reset: https://docs.google.com/document/d/164nm5eWcJ2UGv2OA7g7dV7VzWXx5vYngVSp8okJgPbI/edit

#

level editor render previews
Render of all materials, by Will
https://cdn.discordapp.com/attachments/431534164932689921/705803327429935124/unknown.png

Render of all tiles
https://imgur.com/a/Vz3Kk

Renders of Level Editor Effects, by Will
#modding-quick-support message

Renders of all in-game plants, by @Ледяная Соня
https://cdn.discordapp.com/attachments/431534164932689921/564848831901204500/unknown.png

Renders of all rope props, by DryCryCrystal
https://cdn.discordapp.com/attachments/431534164932689921/731700759476961360/unknown.png

#
#

Basic mod making tutorials
Rain World Graphics Modding
https://docs.google.com/document/d/1IkQguJTa5aXunZkWiqjcGATXAwPkMeE726pSYiiywyc/edit?usp=sharing

Intro to C#
https://docs.microsoft.com/en-us/dotnet/csharp/tutorials/intro-to-csharp/

How to use autocomplete for hooking in visual studio
you can hit tab after typing += and visual studio will do the rest for you
https://cdn.discordapp.com/attachments/431534164932689921/564596897013039135/auto_complete.gif

How to hook a property (outdated?)
#modding-quick-support message

How to include a PNG in DLL
https://drive.google.com/file/d/1XTc3pyDZAdjzxQ7Av6VrzGRpDDsrLmUP/view?usp=sharing

Futile 2D Backup Resources
#modding-quick-support message

#

(hm, maybe I should uploaded a txt instead...)

#

but uh, if anybody has any thoughts on where these all should go

raw niche
raw niche
raw niche
obsidian gust
#

Hm the xtras for adobe director are incomplete here.

#

You also need some other ones you won't find anywhere.

#

Dry sent his xtras folder some time ago.

#

This is outdated

#

It uses patches

#

xtras folder^

#

How to hook a property (outdated?)

#

Garrakx' method still works and no it's not outdated.

#

Tho it is recommend to use GetMethod with get_ or set_ at the beginning of the name.

#

Cuz there's a hidden overload for private setters and getters for GetGetMethod and GetSetMethod

acoustic totem
#

I'd definitely stick what is still relevant in modding resources if it'd be more useful there than archived anyway ;D

#

better there than not right

#

I've added a ⚠️ Not Resolved tag for posts older than say, 24h, or which have a lot of messages, but still no solution or last word

tepid ember
#

woah

#

pretty useful

winter merlin
#

@humble sundial modding channels discussion

humble sundial
#

oh boy

#

uh hi <@&870666604940238880> @vagrant cipher @queen merlin @raw niche @tepid ember @acoustic totem apologies for reping, moving away from modding misc hellhole #965639206561009664 message

tepid ember
#

thanks, i forgot this channel existed

humble sundial
#

I never knew it existed slughollow

tepid ember
#

well im gonna repeat what i said there back in this channel

humble sundial
#

proposed options so far:

  1. continue as we have been (p sure this will result in someone's death)
  2. hybrid solution with a quick-support channel, redirecting people to the forum if necessary
    2a) 2 but using a brand few, clean forum
  3. go back to a single channel (less work for us, more support requests lost
#

none of these are perfect but I think I'm in favour of 2a

tepid ember
#

why not keeping the forum format but instead of making your own post, there are main threads for each issue so the trafic is split?

#

ppl making their own posts and abandoning them seems to be the issue here

humble sundial
#

m, maybe

#

I mean it's a similar sentiment to the hybrid option

tepid ember
#

yeah

#

just like how common issues work

#

instead of 1 thread with all the common issues

#

1 thread for each type of common issue that could need elaboration and a "other" thread

#

so someone just joins, checks the options and decides where to ask for help

#

categories like:
-common issues 🔒
-crashes (during gameplay)
-crashes (on launch/start)
-save files issues
-downloading mods
-mods not working
-mods malfunctioning
-....

#

in unsure what the most common issues are tho, im not that active

humble sundial
#

crashes during gameplay and launch could be caused by a bunch of things

#

gameplay especially

tepid ember
#

yeah but, dont expect a new player to know what caused it

#

is just to split crashes in 2

#

since seems like the most common reason ppl come here

humble sundial
#

would definitely need to think some more about what categories there should be if that's the approach but tbh I don't think there's much point in separating them at that point

vagrant cipher
humble sundial
#

Agreed, but I think even if the... Let's be generous and say 7 regulars could manage it, to clear our current backlog would take about 25 posts per person

raw niche
#

most of the current posts are asking the same few things tbh

#

and can either be answered with like, 1 sentence, or nobody knows what the answer is

humble sundial
#

So do you think the single channel + forum is the most appropriate way to deal with that? Or something else?

raw niche
#

probably, yeah

#

more relevant bot commands might also make it easier to respond to individuals

raw niche
#

just went through every single open modding-support post - 104 of them are already are resolved

#

and out of the half remaining, most of them are obsolete at this point

#

we just need a single person with closing thread perms to look through modding-support a single time

#

that's the biggest thing I dislike about the forum format - it requires active management by people who have perms (this doesn't happen)

humble sundial
#

damn, good job

raw niche
#

also one thing I liked about the single channel was that people could be ignored (lol.) Usually if somebody wanted a problem resolved but was unanswered the first time, they would ask again. But it's very common for somebody to figure out their own solution after trying a little bit, or to stop caring, or for the issue to stop being an issue anymore.

humble sundial
#

yeah, that's true

winter merlin
#

Bro the real solution is apply to be a modding helper

#

:3

humble sundial
#

one of us one of us

raw niche
#

wait do modding helpers have modding-support perms

humble sundial
#

yes

humble sundial
#

an opt in role for modding support perms that doesn't require an application could be an option...

raw niche
#

honestly they should make me server admin, I deserve it

humble sundial
#

true

raw niche
#

ugh..,,

humble sundial
#

lol...

tepid ember
violet thorn
#

7th circle of hell

winter merlin
tepid fulcrum
#

closed all resolved issues

#

let me know if i need to do something else

winter merlin
#

Give me a high five

raw niche
#

(although there are many posts that are resolved that don't have the 'resolved' tag)

#

(ie, the ones that end with 'thanks it works now')

#

(and a few that were resolved outside of modding-support)

tepid fulcrum
#

rip

humble sundial
#

thanks gar

manic galleon
#

thanks gandrew

acoustic totem
#

it does just pile up a lot

#

does a brand new forum sound good overall?

#

would involve frontloading a lot of the work but has the potential to be a lot simpler over time?

acoustic totem
#

being honest it's a free for all and we'd give perms out to anyone who asked loal

#

mostly slonk

#

modders

#

without recent infractions smh

#

perhaps ping me here if you'd like em?

#

no dms because that's way more work

#

actually don't do that I'm going to bed and don't want pings overnight :) just poast here without pinging me

winter merlin
#

can i have helper perms

vagrant cipher
#

Can I have helper

#

I don’t have any recent infractions right?

violet thorn
#

Can I have owner? I have lots of infractions

lyric badge
#

can i have complete omnipotence? i won't use it for evil...... swearsies........

manic galleon
#

can i have batfly

tepid ember
#

what perms are those exactly? monkcurious

winter merlin
#

modding helper perms includes the ability to pin, feature, delete, and remove the reactions of any post in all of the modding categoried channels (+the meme gallery channel slugtroll )

tepid ember
#

but they arent talking about modding helper role, are they?

#

from the description seems like something smaller

winter merlin
#

i think its the perms of modding helper, but like, without the actual status (so no access to the funny helper channers)

#

though the main function i think is just for modding support

#

mmm, there is a number 165 next to modding support rn

#

wonder what it means

tepid ember
#

(177) 💀

#

i wanna help too then slugwave monkcurious

humble sundial
#

I meant an opt-in role that basically just had perms to manage the forum. Not entirely sure what gwyn means

humble sundial
winter merlin
#

I have to fucking open 164 threads to make the number go away :3

#

??

tepid ember
#

yup... you can mark as read and still there

#

(at least to me)

#

actually considered

#

the quick questions channel is a good idea considering how many full threads can be solved in a "how do i do this"

#

just check the latest posts
-why my 1.5 mods dont work on 1.9
-can someone make this idea?
-where can i find the full console command list?
-can somebody give me these two mods?

acoustic totem
#

(those seemed like the only two semi serious requests)

tepid ember
#

thanx slugthumbsup

violet thorn
#

oh no dry got perms

tepid ember
#

the power

#

dry's evil arc

#

@acoustic totem just to make sure, we use these perms only to delete already solved or straight abandoned posts right? monkcurious

acoustic totem
#

and to close solved posts :>

tepid ember
#

thats so nice!

acoustic totem
#

and then just "check pins" would be a good response :D

violet thorn
#

what's quick support?

humble sundial
#

More visible there

violet thorn
humble sundial
#

(especially for people subscribed to a billion forum posts)

humble sundial
tepid ember
violet thorn
#

time to post gifs there

humble sundial
#

If something's going to block the channel for a long time or requires more than a few messages to resolve it can be referred to the forum

acoustic totem
tepid ember
acoustic totem
#

so TLDR, if you guys want to make as many basic posts that cover basic problems in #modding-quick-support, we'll then wipe the old pins (presumably a lot of redundancy there) and pin the new stuff

#

We'll only open the channel to users once we have a set of quickrefs in pins

violet thorn
#

can anyone post there?

#

explode brain failure issue

vagrant cipher
violet thorn
#

tile tutorial is good

tepid ember
violet thorn
#

oh so like

#

modding-dev but help oriented

tepid ember
#

we could make a pinned post with all the assistence support links to guides

#

palette guide, tile/prop creation guide, the tile appearence gallery...

#

and the region lease too i assume

#

palette guide is just too good, even if you are not making a palette it helps to understand a lot of things, it deserves to be easy to find, lemme go find all the links

humble sundial
acoustic totem
#

oh yea we'll let scavbot run loose in there

#

actually let me set that up now

violet thorn
#

the creature

humble sundial
#

I mean uh

#

Archive outside of #pins because it's actually a bit busy I think

acoustic totem
#

hmm

#

would just a scrolling gif work?

#

pin snapshot or sth

humble sundial
#

Some of them have clickable links

#

Maybe just a list of discord jump links to the current pinned messages?

acoustic totem
#

aight

#

hm, I don't have that knowledge so would someone like to assemble that list?

#

we def need another modder or two on staff

humble sundial
#

I'm unfortunately very sleepy and on a coach and going to be quite busy when I get back lol

acoustic totem
#

no rush, the main steps before we start this new format are:
• message link list of redundant pins (both to unpin and to archive)
• new set of quick support pins
• agreement on some sort of clearout of #1023285408450228335, perhaps a posting restriction or post pruning

tepid ember
#
acoustic totem
#

oh nice, so that's good for some basic resources slugthumbsup

tepid ember
#

yeah

vagrant cipher
#

What about the tile guide?

tepid ember
#

where is it?

acoustic totem
#

give me a ping when, over the next few days/week etc, we have the first or second (or both) steps done

tepid ember
#

couldnt find it D:

humble sundial
#

If nobody beats me to it, I will try find the time to grab a link for each pin in there. That could be this evening but it could also be more like Tuesday evening or later

acoustic totem
#

aight lush slugWOH

#

def no pressure

humble sundial
#

I'm going back to honk shoo mimimimi

acoustic totem
#

schleep well

tepid ember
#

sleep well slugpuplove

violet thorn
#

Jevmen

tepid ember
#

whats the difference between "close" and "close and block" posts?

#

(so far im gonna assume "close and block" closes the post and prevents the poster from posting again, so im not gonna touch that slugloafnyoom )

violet thorn
#

close and blocks sending new messages I think?

tepid ember
#

doesnt a closed one already dissapear?

violet thorn
#

inveyes idk

humble sundial
#

Just use close

#

Only delete if it's spam/inappropriate/whatever

tepid ember
raw niche
#

(although if I don't idc. less for me to do lol)

winter merlin
#

dont give bro perms it would be funny

acoustic totem
#

OH given!!

tepid ember
#

wrayk 0 - Bro 1

raw niche
#

this is not a win for me

tepid ember
#

there is no thing such as a win

raw niche
#

I have now cursed myself to an eternity in modding support

acoustic totem
#

modding support propaganda

#

AND YEA I'M VERY SORYR

#

I will do my best to respond quickly to pings when the appropriate steps are taken in order to move onto the next step in the transition and thereby reduce the overall workload by shifting the emphasis onto a much less intensive channel type

tepid ember
#

also, when closing a post is necessary to say that the post is being closed because: "reason" or just shadow-close it?

raw niche
#

probably should say why, since people might search it later

humble sundial
#

Unless it's obviously been resolved I usually give a little message

#

Doesn't need to be a lot

raw niche
#

yeah if it ends with "thank you, this fixed my problem" then it doesn't need anything

humble sundial
#

ah

#

discord doesn't embed md files??

#

????

#

okay then

#

epic embed failure

#

bruh

violet thorn
#

MAJOR embed failure

#

Casheww asked to stop modding

winter merlin
#

cashewww rolls worst embed of all time, asked to leave #modding-dev

humble sundial
#

3 in a row, ban me and end my suffering

humble sundial
#

promise I haven't forgotten about this, but I'm really busy and won't be able to work on it for (hopefully just) another 2 weeks

acoustic totem
tepid ember
#

the late income on coding content in #modding-dev has really changed the channel, i have heard some ppl say this is just some temporal hype because of downpour and slugbase, but definely this wont be stopping, finding leveleditors arround that arent burried in the code has been considerably harder, and commenting about posts in #modding-gallery★ or #mod-releases is near useless because it will soon be burried, i dont know what meassures can be taken to prevent this issue.
The only idea i have is to keep #modding-dev as it is but create private channels for modding artists and moding coders to have a less crowded work environment, this however only partially fixes the issue of new modders sometimes being burried into the flowing chat and leaving because of lack of attention/help, since modders can still choose to use the public channels rather than the private ones, which doenst fix much + new modders dont have the roles to access those channels.

The other idea would be to straight split #modding-dev in 2 for levelediting and coding which is better for newcomers who dont have roles to have some help to get into modding.

whatever you guys think is appropiate, i do think the current situation is too much for this chat

#

something has to change

#

doesnt staff have access to channel activity stats? i wonder what the numbers actually say

queen merlin
#

Actually, is that channel still locked?

raw niche
#

yes, channel is still locked

#

and will be until "we" reorganize it

#

(and by "we" I mean you)

tepid ember
#

(and by "you" they mean casheww)

humble sundial
#

I have mentioned that I do not currently have the time to do this

#

I put jump links to all(?) existing pins in the markdown file(s) I sent above. The next job that needs doing is removal of unnecessary pins

#

tbh though, the #modding-quick-support could probably be unlocked for general use in the meantime - it just means that we can't have a new set of pins until it is done

#

on a similar vein of organising our modding support (general term, not the channel),

  • the modding wiki needs a big stamp on the front saying that it's lagging behind but edits are welcome
  • if people feel it is in a semi reasonable state, it would be really nice to have more visibility of the wiki from this discord ( #server-announcements would be nice, gwyn briefly mentioned this a while ago)
  • would be nice to have a replacement for #1023288872005808239 on the wiki where anyone can edit posts (case: I had to ping dry recently to update a post, not a massive problem but an FAQ on the wiki would resolve this)
humble sundial
winter merlin
#

i think it should be unlocked, seems fine rn and is functioning as well, if not better than modding support used to

#

though the whole 'does help for developing mods/troubleshooting issues go in dev or support' thing still exists

#

also imo maybe region jam should be locked again until someone decides to port either of the two. its collecting dust faster than a #movement collects black magic

humble sundial
#

Deleted a Markiplier meme from region jam channel yesterday agony

winter merlin
#

sorry I will do a jacksepticeye meme next time

acoustic totem
#

aight I'll unlock it now

#

like you guys say it makes sense to keep things moving :D

vagrant cipher
#

I feel that it fits more art gallery than modding

#

Same with just screen shots of it in the menu

#

It doesn’t really show much for modding

#

Recently there’s been a lot of it

#

I’m also willing to hear anyone else’s opinion

winter merlin
#

Imo, if it’s going to go in game, it fits in modding gallery. Ofc, it being shown off in game is better

#

But doesn’t matter too much

tepid ember
#

i agree with Dry here, i would add some exceptions tho

#

if the project is well known/relased (beecat, friend, wanderer) or the art is acompanied by footage of gameplay i dont see an issue with it

#

otherwise, a concept draw of a future campaign slugcat that doesnt really exist yet is more fitting for #rw-oc-gallery★

#

i think we should differenciate
"[slugcat name] finally got its own hibernation screen, thanx to [author] for making it, will be available next update"
from
"so here is an hibernation screen i made of a cool slugcat concept i have in mind, i dont know code yet but hopefully i will figure out how to make it"

#

i am also finding the high amount of recent art excessive and i hope some regulation is put to it since art its designed to stand out visually, which kinda steals the attention from whatever else is being posted

#

If it comes with footage (like in this post) it feels more fitting for a modding gallery and more likely to actually be relased too, which is a way to make sure the draw at least has a mod to back it up and is not just a concept for the future #modding-gallery★ message

humble sundial
#

Since we have already had this discussion elsewhere, I will just echo what I said last time: I (and others) honestly don't think that it's frequent enough for it to actually cause problems. I can only count 4 in the last 2-3 weeks of gallery posts

#

With several posts per day I don't think it's a big deal

#

I see about 4 of these posts since 27th Feb. Total post count since then is 121

tepid ember
#

4 in 2-3 weeks? thats not even remotely close
march 12th had 4 of these posts in 1 day making 5/12 of the posts that day some sort of just art

humble sundial
#

Links? I see 3

#

Unless you're counting topi and lex's drought post garbread

#

That day is also an outlier afaict

tepid ember
#

we are having like at least 1 per day

#

14: nymph, (snorkel cat?)
13: spider cat
12: topi's, apple's, drought's, supernova's
11: none
10: friend, thenivy's
9: beecat

#

this is not even close to "4 in 2-3 weeks"

humble sundial
#

I'd contest nearly all of these

nymph is a mod that exists
topi is an established slug modder, drought is drought
friend seems to be well on track
beecat is a mod that exists

humble sundial
tepid ember
#

right now im counting posts

#

not which i like and which i dont

#

and there are a lot of posts

humble sundial
#

"don't like"??

humble sundial
#

I think you need to be clear about your proposed criteria because I clearly don't understand what you mean

tepid ember
#

i said im just counting posts slugshrug

#

you said there were just 4 posts in the past 2-3 weeks, i said there is no way thats even close to the truth and i counted them

winter merlin
#

If the volume increases to the point where we may need to redirect some stuff to art gallery in the future so be it, but honestly modding gallery still isn’t too active and it’s not like I’m unhappy to see some cool scug art

#

Modding gallery’s channel description says it’s for showcasing in progress mods and teasers. Any art depicting an aspect of a mod could be considered a teaser

#

Compared to art gallery where it’s a constant stream and meme gallery where it’s pretty high volume if you count the stuff I keep deleting slugtroll

humble sundial
#

counting posts doesn't mean a lot if you don't give your criteria for counting them lol

humble sundial
obsidian gust
#

Jevmen, whether you like it or not, there's a part of modding that requires art. We would redirect art not actually used in-game, but selection screens are.

#

I actually asked Tyxaar about the new design because it doesn't look like it's used in-game.

tepid ember
#

why me slugfear

#

also how do you differenciate what is being used in game and what is not

#

are you gonna ask every person who posts an image that isnt in the selection screen itself?

obsidian gust
obsidian gust
tepid ember
#

this is my first public mention of the issue here hunterkek

humble sundial
tepid ember
acoustic totem
#

for what sorry?

tepid ember
#

the uh

#

lost them when i left

acoustic totem
#

uh u snooze u lose lol

#

maybe some other time, we're adding new modding helpers soon slugclose

#

kinda a lot of work to re-add permissions if you leave hunterrip

tepid ember
#

i see saintpensive

#

alright

sleek sand
covert shuttle
#

hey @tepid ember, what do you think about the current situation of #modding-dev

tepid ember
#

you know what i think about it saintpensive

raw niche
#

"yeah and since you know there's no need to talk about it"

covert shuttle
#

I honestly still believe the main issue (at least right now) is the rapid influx of people needing help for their custom scugs

#

but it could be anything at any point

tepid ember
#

its current situation isnt really good due to overpopulation, really feels like one of the most active channels currently, but that may be just a feeling, i dont really have access to specific stats. Splitting the topics is pretty much the only solution to this kind of problem i can think of, 1 channel is just not enough anymore for how much the server has grown

#

there are a few ways we could do it

#

either topic related channels for the most gigantic projects like slugbase as you suggested Vigaro

#

or splitting Code and Roommaking since currently is a mix of people making their custom slugcat + someone showing their latest rooms + someone asking for basic advice

#

i really dont want a forum.. people just dont use them even if they dont really work bad, is the sad truth

covert shuttle
#

yeah

sleek sand
covert shuttle
#

I think threads would be fine, if not for it requiring people to constantly direct people into them

tepid ember
#

threads are a bit more consistent than forums yeah

#

but nothing beats a solid new channel

raw niche
#

but threads are much harder to find, which is their biggest downside

winter merlin
#

:3

#

its like an egg hunt

#

treasure hunt

#

find the threat

#

thread

sleek sand
#

One thing that I see along this time is forum sometimes never replied

tepid ember
covert shuttle
winter merlin
#

no <3

raw niche
#

imo, a lot of the traffic in modding-dev is people with the same problems looking for the same solutions. Better wiki info, and better debugging stuff would go a long way I think to resolving this traffic

tepid ember
#

lets accept that people never self research

sleek sand
#

Modding-dev
Ledditor-dev

tepid ember
#

lediting is modding lol

#

it would be coding

covert shuttle
#

we could try to create rain world docs for the most common stuff

#

like the player class, sprites, etc

sleek sand
#

Codding-dev
Ledditor-dev

tepid ember
#

you are assuming people would read those docs tho

raw niche
#

like all the people who come in modding-dev saying "why isn't my region loading" when there are a dozen possible issues and the game doesn't handle any of them (thanks Andrew) so half the time it takes 10 minutes of chatting to talk through every single problem that's possible, veryifying what is and isn't the case...

covert shuttle
#

but the people who need help probably wouldnt read docs

sleek sand
#

Some people hate reading the documentation

tepid ember
#

most*

raw niche
#

however, I'm currently trying to solve this specific issue, by adding world exception handling to CRS, that'll hopefully be clear enough that all modding-dev would have to do is say "read exceptionlog"

#

but for other issues with mods like, say, slugbase

covert shuttle
#

that's what I did for DMS

tepid ember
#

we should really assume the worse case scenario:
-people dont read self document help
-forums are often non descriptive, abandoned or never used
-threads are very hidden

sleek sand
#

I like reading the documentation for modding, I need more documentation for common issues slugscrem

raw niche
#

ye, DMS handling seems fine

#

occasionally somebody comes through and we tell em to go to the server

sleek sand
#

Actually all of them is happening rn

covert shuttle
#

I always try to log what went wrong with a descriptive message whenever it is something related to the user setup

#

too bad you can't do that for all of rain world

tepid ember
#

i recall it from the old times

#

pretty much any new modder had to be told to use CRS because they started merging

sleek sand
raw niche
#

it's that shrimple

tepid ember
#

"how do i install CRS?"

#

(jk)

sleek sand
#

It's the Catch try mod?

raw niche
covert shuttle
raw niche
#

CRS is Custom Regions Support

tepid ember
#

no, it makes a lot of stuff

raw niche
#

it's unreleased, but hopefully releasing soon

sleek sand
raw niche
#

I think all the core features are basically done, some bugs to stamp out and then it should be fine

tepid ember
#

i still dont think the CRS solves the #modding-dev issue at all

#

more like support stuff

raw niche
#

I'm not saying CRS specifically

covert shuttle
#

most issues right now come from new coders

raw niche
#

I'm saying things like CRS but for every field of modding would cut out 50% of it

covert shuttle
#

even with docs I'm not sure we could solve that

sleek sand
tepid ember
#

is there any issue with splitting channels at all? each time this is brought up its avoided for some reason, its the most straight to the point solution here

#

i dont see any downside at all

raw niche
#

that's a question for staff

tepid ember
#

of course

sleek sand
raw niche
#

I'm doing everything in my power about it, though, and I prefer to talk about solutions that'll Actually Happen

covert shuttle
#

I'd be happy with modding-misc modding-code modding-leditor modding-scugs

tepid ember
raw niche
#

they Haven't

#

that's all I'm saying

tepid ember
#

have we even asked?

#

ever

raw niche
#

not that they Won't

sleek sand
#

3 channels more

tepid ember
#

we should really have this kind of conversation with a staff involved

raw niche
tepid ember
#

nope

sleek sand
#

Only we have 1 staff for all the modding section?

#

The rest are helpers?

tepid ember
tepid ember
sleek sand
#

You know about the other modding staffs?

raw niche
#

Gwyn has been in this channel quite a bit

#

Dakras is also staff and is a modder

sleek sand
#

Ohhh I see

tepid ember
#

you can ask pretty much any staff, but better if you just ask someone actually involved since they would otherwise tell other staff to handle it

tepid ember
sleek sand
#

It's possible to ask that 4 staff?

tepid ember
#

its better if we actually have a conversation with them involved, dropping the "we have decided this" doesnt really achieve the same

#

is like one of those "we need to sit and talk" moments

winter merlin
winter merlin
#

for i have become death, destroyer of off topic

sleek sand
#

Yummers!

raw niche
tepid ember
#

yup

sleek sand
#

I've never seen Dakras talking

#

In modding dev

tepid ember
#

rather than dropping a "hey how about we do this this" for them to read, we should instead ask them if they have a moment to talk

raw niche
sleek sand
raw niche
#

I know Gar's busy with irl tho, and doesn't have much time for RW. Don't know about Gwyn, but wouldn't be surprised if they're in a similar situation

tepid ember
#

gar is the definition of busyness

tepid ember
#

but sometimes isnt

raw niche
#

the people who get staff tend to be "healthy" and "healthy" people don't spend all day chatting on Discord

raw niche
tepid ember
#

probably just uh, ping them and see if they have a moment in their agenda lol (or however is called)

tepid ember
#

yeah that

sleek sand
#

Do you speak spanish?

#

Genial

#

In this server I see a lot of Spanish speakers

tepid ember
#

also i hope this is handled publicly

#

most ppl will have something to say after all

sleek sand
tepid ember
#

you know

raw niche
#

(they don't know)

winter merlin
#

clueless

tepid ember
#

so we dont get a reply like "we will discuss that with staff" and then either nothing changes or the change isnt really what we expected

winter merlin
#

hey Jev I will discuss this with staff (I wont)

#

:3

#

but hey if you have server suggestions you could shoot a staff a ping

tepid ember
#

i have done that a few times

winter merlin
#

well, staff are under no obligation to take suggestions, especially if they are low volume

tepid ember
#

i know well

covert shuttle
#

oh

sleek sand
winter merlin
#

i love wells

covert shuttle
#

WE SHOULD PROBABLY SCREAM LOUDER THEN

sleek sand
#

Well moment

winter merlin
#

idk vigaro do you think the rather extreme seperation of lediters and coders would be worth the more organization of either?

#

(plus what about non lediting or coding modders)

#

(like uh, music/art)

covert shuttle
#

modding-misc

winter merlin
#

or asset editing

sleek sand
sleek sand
winter merlin
#

yep there are quite a few music makers and people who make art for others mods

covert shuttle
#

lediting and coding are the two major branches of modding, so I do believe they deserve their own channels

#

any leditor talk is currently buried under the avalanche of new coders

winter merlin
#

true, but like, what if I wanna hang out in a modding place without having a focus on a certain element

sleek sand
winter merlin
#

a misc, a coding, and lediting chat?

covert shuttle
#

modding-misc

raw niche
winter merlin
#

and not just the leditormen, but the leditorwomen and leditorchildren too

#

so would DMS go under lediting or coding :3?

covert shuttle
#

DMS has their own server

sleek sand
#

Whopsss?

winter merlin
#

it fits under the modding artist role

#

after all

tepid ember
#

ye

covert shuttle
#

avoids all of the issues

winter merlin
#

well not just DMS

#

but asset editing in general

#

like Sunhat

#

my beloved

covert shuttle
#

dual should port sunhat into dms rivowo

winter merlin
#

Vigaro should port dms into sunhat huntercrown

covert shuttle
#

everybody copies code from sunhat for custom scug sprites

winter merlin
#

yoinkers

covert shuttle
#

so I guess it is the ultimate asset editing mod after all

#

DMS is but a newcomer in sunhat's shade

winter merlin
#

to the best of my knowledge 95% of CRS region mods used the folder template of other CRS regions as a base

#

I wonder which was the first

tepid ember
#

is it really a template when its literally mandatory?

covert shuttle
#

isn't sunhats CC0?

#

lemme just port it myself and steal the credit

tepid ember
#

i gotta sleep

#

if this is brought back again someone ping me

covert shuttle
#

but back to the topic, I do believe splitting modding-dev into misc code and lediting would help a ton

tepid ember
#

im with vigaro on this

#

goodbye slugwave

winter merlin
#

goo

tepid ember
#

and code, well, code is code

covert shuttle
#

lediting would include regionmaking stuff in general imo

#

that makes a lot of sense

tepid ember
#

yep

violet thorn
#

Solution: end modding

sleek sand
glacial grotto
#

what's this thread for?

covert shuttle
#

discussions about the channels themselves

glacial grotto
#

So like

#

Another shitpost channel?

covert shuttle
#

no, it is for proper civilized discussions on how to handle the modding channels structure

glacial grotto
#

That doesn't seem too hard to figure out on your own

tepid ember
covert shuttle
#

I agree, just give me all the permissions and I'll make it good

tepid ember
#

its a great idea slugevil

tepid ember
#

contact, mission accomplished

covert shuttle
tepid ember
#

we can rest in peace now, its been an honor

sleek sand
raw niche
#

not sure if any admins are paying attention to this thread, but could we rename #modding-quick-support to have modding in the name? Like quick-modding-support or smthn? too many people think it's for non-modding support and direct people there

#

(also some pin cleanup for that channel would be nice, half of them are useless now.)

raw niche
#

thank you wack

winter merlin
#

i will redirect all people who complain about long render times there as a place to get support for making modding go quicker

raw niche