#Weapon and Hands FOV after last Update

1 messages · Page 1 of 1 (latest)

signal gull
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Hello community! Before the latest update, you could increase the FOV of your hands and weapons in your hands using the "CameraDefaultFOVReduction" parameter by setting the value to 10 or higher in file player_variables.scr but now it no works. I really want to make a high FOV of Aiden's hands so I can see the weapon in its entirety.
There is a FOV parameter in the game settings, but it only increases the overall view of the camera, and I would like to increase only the FOV of the character's hands to see them much more. Previously, this could be done by editing the parameter inside the game files, this is my question, what happened? Maybe now it can be done somehow differently?

somber crystal
somber crystal
signal gull
# somber crystal Let me know if it works.

Since you are the only one who responded to help, I decided to record a short video of the process, so that it would be easier to understand the essence of the problem. I also showed in the video how FOV worked before. Unfortunately, disabling events did not help, because the Tower became a new gameplay event, I previously tried to understand where the files are that are involved in events, apparently something is blocking the standard files

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It's strange, i can't attach a link to YouTube

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I I sent YouTube link in a private message

somber crystal
signal gull
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Perhaps something is blocking file editing. I'll try to think and look for what could be blocking it so globally. It's a pity that you can't edit FOV only for hands in the settings and have to dig around in files like this.

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Wow. Looks like the YouTube link was attached late.

somber crystal
signal gull
grim void
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can you show me a vid setting it in the game

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idk if manually hard coding the player variables works as intended

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sometimes code there, is just broken

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but yeah quite possible they broke it with the update

signal gull
grim void
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looking at it

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my internet is garbage

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yeah no

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idk what data2.pak changes

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but try to set the fov scaling inside the game

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if that is broken the player variable change will be broken no matter what

grim void
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yep it is broken

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entirely

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up to techland to fix it

somber crystal
signal gull
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@grim void @somber crystal After today's update, the FOV for hands is working again! Now can set it up again
^_^

somber crystal
signal gull
# somber crystal Can I ask if you increased your regular fov to see more of your hands? Cause I d...
  • Go to game folder Dying Light 2\ph\source
  • Open data0.pak with WinRaR or 7zip
  • In this pack go to folders scripts\player and found file player_variables.scr
  • Drop player_variables.scr on desktop and open with notepad or notepad++
  • Push Ctrl+F and search line Param("CameraDefaultFOVReduction", "-10.0");
  • Remove minus so it looks like this Param("CameraDefaultFOVReduction", "10.0");
  • Save files and close
  • Drop changed player_variables.scr in data0.pak or custom pak file data2.pak along the same path in folder scripts\player
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I can send you a guide with video

somber crystal
somber crystal
signal gull
somber crystal