Hello community! Before the latest update, you could increase the FOV of your hands and weapons in your hands using the "CameraDefaultFOVReduction" parameter by setting the value to 10 or higher in file player_variables.scr but now it no works. I really want to make a high FOV of Aiden's hands so I can see the weapon in its entirety.
There is a FOV parameter in the game settings, but it only increases the overall view of the camera, and I would like to increase only the FOV of the character's hands to see them much more. Previously, this could be done by editing the parameter inside the game files, this is my question, what happened? Maybe now it can be done somehow differently?
#Weapon and Hands FOV after last Update
1 messages · Page 1 of 1 (latest)
Ok so I think this is because the tower raid is considered an event right now (has the event flag turned on), which means some mods or modifications do not work (or not work entirely). Try setting steam to offline and see if that fixes the issue with not seeing more of Aiden’s arms.
Ok, thanks, I'll try
Let me know if it works.
Since you are the only one who responded to help, I decided to record a short video of the process, so that it would be easier to understand the essence of the problem. I also showed in the video how FOV worked before. Unfortunately, disabling events did not help, because the Tower became a new gameplay event, I previously tried to understand where the files are that are involved in events, apparently something is blocking the standard files
It's strange, i can't attach a link to YouTube
I I sent YouTube link in a private message
Did you try putting steam to offline though? The game events participation setting in-game won’t work for this issue. At least it didn’t work for me when my mod was having issue.
Yes, I tried it, unfortunately it didn't work. I think the Tower event is much more global for the game.
Perhaps something is blocking file editing. I'll try to think and look for what could be blocking it so globally. It's a pity that you can't edit FOV only for hands in the settings and have to dig around in files like this.
Wow. Looks like the YouTube link was attached late.
Yeah they maybe changed how its edited now. I have no idea why they would do this though lol. Man I hope they fixed this game with another update soon (at least turning off the event flag)
I really hope so too. It seems like a minor thing, but I really like to see the weapon in my hands entirely, it's very convenient when it doesn't block part of the camera. Thank you very much for answering me ❤️
No problem
can you show me a vid setting it in the game
idk if manually hard coding the player variables works as intended
sometimes code there, is just broken
but yeah quite possible they broke it with the update
Sent in a pm
looking at it
my internet is garbage
yeah no
idk what data2.pak changes
but try to set the fov scaling inside the game
if that is broken the player variable change will be broken no matter what
Yeah hopefully they fix it with the next update
@grim void @somber crystal After today's update, the FOV for hands is working again! Now can set it up again
^_^
Can I ask if you increased your regular fov to see more of your hands? Cause I did made the same changes to the file as you did and I don’t see more of my hands
- Go to game folder Dying Light 2\ph\source
- Open data0.pak with WinRaR or 7zip
- In this pack go to folders scripts\player and found file player_variables.scr
- Drop player_variables.scr on desktop and open with notepad or notepad++
- Push Ctrl+F and search line Param("CameraDefaultFOVReduction", "-10.0");
- Remove minus so it looks like this Param("CameraDefaultFOVReduction", "10.0");
- Save files and close
- Drop changed player_variables.scr in data0.pak or custom pak file data2.pak along the same path in folder scripts\player
I can send you a guide with video
See that’s the weird part. I have a separate mod that affects the same file, so I just edited that with the same line as you describe and no visual change with the hands. I kept my regular ingame fov at 57 and have the fov correction set to 0, but I don’t think that matters
You didn’t change antifovscale or Cameradefaultfovremovereduction lines?
Let me record you a video and send it to you, it will be easier that way
Awesome yh cause I’m not sure why this isn’t working