#CO-OP SERVER ALWAYS GET DISCONNECTED AFTER FEW MINUTES when we play
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Please contact Techland support for assistance: https://support.techland.pl/
honestly, contacting this support isn't going to do much
this is a common problem, everyone's having desync and getting routinely disconnected.
it's everyone even people with insane internet connection.
i've read people getting consistent disconnects almost precisely every hour
desync is pretty much constant, with enemies existing for one person but not for the other, hits not registering, etcetera.
how does that even happen, how do you even have enemies for one person but not for the other, how does a client not check serverside for which enemies exist wtf
one of my friends wants to stop playing because of this constant desync
having enemies and players rubberband every ten seconds for a solid three seconds is bad, bro
it's 2023 please learn how to do this basic component of any mp game
i'm gonna go look up everything there is to know about internet connections in context of programs, study everything so i actually understand, and then i will come back, point at what went wrong, and then ponder how somebody could make that big of a design flaw.
desync is the worst problem you can have in a mp game that isn't not being able to connect
it ruins immersion, it hinders game mechanics, repeatedly dying of fall damage because i walked onto a car (???)