#CO-OP SERVER ALWAYS GET DISCONNECTED AFTER FEW MINUTES when we play

1 messages · Page 1 of 1 (latest)

left swallow
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When is this going to be fix so there will be no desync and disconnection while we are playing with our friends inside the multiplayer mode

solar sequoia
clever flume
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honestly, contacting this support isn't going to do much

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this is a common problem, everyone's having desync and getting routinely disconnected.

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it's everyone even people with insane internet connection.

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i've read people getting consistent disconnects almost precisely every hour

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desync is pretty much constant, with enemies existing for one person but not for the other, hits not registering, etcetera.

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how does that even happen, how do you even have enemies for one person but not for the other, how does a client not check serverside for which enemies exist wtf

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one of my friends wants to stop playing because of this constant desync

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having enemies and players rubberband every ten seconds for a solid three seconds is bad, bro

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it's 2023 please learn how to do this basic component of any mp game

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i'm gonna go look up everything there is to know about internet connections in context of programs, study everything so i actually understand, and then i will come back, point at what went wrong, and then ponder how somebody could make that big of a design flaw.

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desync is the worst problem you can have in a mp game that isn't not being able to connect

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it ruins immersion, it hinders game mechanics, repeatedly dying of fall damage because i walked onto a car (???)