#šŸ’¬ļø±the-beast

1 messages Ā· Page 372 of 1

arctic axle
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It's a reference to the anime JoJo

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That's the famous monologue from the antagonist

flint geyser
arctic axle
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He's so confident that the person who he's talking with is going to die, that he goes over his life and entire routine

flint geyser
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What can we do in this chat? We've done a lot today. I'm thinking of going into DLB and killing some poison-sucking zombies.

acoustic marsh
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why are they sucking poison, isnt taht bad for them

alpine cloud
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Feedback for dying light on Xbox consider please supporting Xbox play anywhere for dying light 1 dying light. 2 the beast on Xbox rog ally x the handheld It would be amazing for be able to download dying light series and take it on the road for this system

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As well play in hotel rooms I forgot to mention so yeah Xbox play anywhere first party for the Xbox version is good request

void thicket
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This survey really feels out of touch, like the new Franchise director and the team have no idea what to do with the franchise

summer solar
near zodiac
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I think not listening or giving us an opportunity to give our feedback would be more out of touch

lone narwhal
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stupid devs asking us what we like and dislike about the game we play madge

near zodiac
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There aren't many devs who do this

lucid light
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I can't remember the last time I saw one of these surveys

near zodiac
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Most just throw feedback into the bin and tell you to suck it up

violet solstice
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i preordered DLTB on epic games, if i were to buy the game on steam could i somehow cross the data over or would i js have to repurchase all the stuff and lose the preorder stuff?

lucid light
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My steam account's linked to my Epic Games account for what it's worth

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Honestly I doubt you'll have the pre-order goodies though :/

near zodiac
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I dont either (im still sad)

violet solstice
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rip okay, i am just slowly becoming loyal to steam so i didnt want to go back lol

little moon
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They mostly stay silent and then release an update no one asked for

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(I'm still mad about the DL2 updates)

lucid light
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I think the point of the survey would be figuring out what update we are asking for?

little moon
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Not like anything came from it

near zodiac
little moon
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Unless they just take a really long time to do stuff

little moon
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HIS ABS ARE MINE

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NOT YOURS

near zodiac
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WHAT

lucid light
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I'd rather updates and new content take a long time to be released (Better to have it polished )

near zodiac
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I'll fight u

little moon
near zodiac
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But no I get the frustration I guess im not sure what to say

lone narwhal
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and what if it takes a long time to release, just for it to not be what you wanted

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even if it's of good quality

near zodiac
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All I can do is give feedback and hope

lucid light
little moon
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They should create an actual survival horror game next time with an actually human protagonist

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Kyle is cool but I'm kinda tired of half-monster angry men

lone narwhal
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after waiting for RL all of things ||lol|| I'd rather just get dripfed small updates like

"btw we added a new building"
"btw new campsite found in the forests"
"btw new underground system"
"btw new hospital building"

little moon
lone narwhal
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I was so burned by the "new game mode" that just ended up being the same game with less content

lucid light
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Personally I love RL

little moon
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They should make a game with the RL features properly built in

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So it's more fleshed out instead of just feeling ehh like in DLTB

lucid light
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Agreed

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But conceptually I feel like The Beast proved RL's viability

little moon
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But they should make the main character very weak and the amount of infected a lot

near zodiac
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I like RL but im annoyed that I have to make the game harder for myself after the nerfs. I feel they nerfed and watered it down too much

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It was meant to be like a hardcore survival thing but then it got turned into everything is optional

near zodiac
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And at that point why bother

little moon
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Which is a notoriously bad idea

humble niche
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It’s for players like me šŸ˜‚ who hate the too difficult survivor aspect I sowwy

humble niche
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It’s fun?

near zodiac
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It's not bad to want an easier game I just feel they should have made things like a toggle or options to pick

humble niche
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I like restoring the lands! It’s fun

strong pier
little moon
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I think the hunger nerf is fine

near zodiac
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Do you want harder hunger values? Yes/No
Do you want higher cost to sleep? Yes/No and so on

little moon
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Too unrealistic to starve in under a day

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They should just decrease the amount of food

humble niche
lone narwhal
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The hunger nerf complaints don't even get why they nerfed it

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they didn't nerf it because people struggled with hunger, they nerfed it because it forced you eat every few minutes before

near zodiac
little moon
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They tick a lot of my boxes

near zodiac
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Then it got nerfed again and it felt too easy.

little moon
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They should just make a game about being a travelling Pilgrim

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They could do so much with that

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And they can make it semi open world

strong pier
little moon
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If they wanna make a survival mode work, then they shouldn't have an OP protagonist

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The best survival games all have nobodies as their protags

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I want volatiles to be treated like Reaper Leviathans

acoustic marsh
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you want their roars to traumatize people?

little moon
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But I also don't want volatiles to be too OP

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DL1 still has the best volatiles

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They're tough, really tough, but their biggest weakness besides UV is not tripping

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The thing about DL2 and DLTB volatiles is that they don't have weaknesses you can really exploit in the environment

tired sleet
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who play dying light1, 2, 3 (PL) PC

little moon
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There's just not as much of a good feeling defeating a DL2 or DLTB volatile compared to DL1

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Ah, maybe it's because the player gets too powerful too quickly

summer solar
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If they made a game that takes place during the start of the fall, they could go back to the original volatile model

little moon
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Man, what happened to the animation team in Techland

summer solar
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There's more sound to them in the new games, though they look more intimidating in the original

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Dl2 they look small, they atleast fixed that in the beast

little moon
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That's it

summer solar
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True

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But they don't fall as much anymore. They should add that back

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For volatiles that miss pounces and fall off roofs

little moon
summer solar
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I'm thinking they'll prolly do that for the next game since we'll be in a city again

little moon
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All their animations were better

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Their movements were less stiff too

summer solar
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They'd flail a lot too

little moon
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The face even moved a lot

summer solar
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Now they're more coordinated and beefed. They more focused on the "getting chased" asp3ct

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Vs animations

little moon
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Ehh I like chases in DL1 more better

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The sound effects for chases in DL1 were superior

summer solar
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The game's lighting is more spooky when running at night

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With flashlight off

little moon
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The thing about Dying Light 1 is that its graphics are more realistic than stylised

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I think that's what makes it terrifying

summer solar
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Personally the games are designed to have the best shaders when you don't have a flashlight hiding them all. Is why I didn't mind dl2's night being brighter

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So you can run at night without the flashlight

little moon
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Also the map design is better

summer solar
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In dl1 volatiles are blind to you when the flashlight is off, so it gets pretty fun trying to parkour in the dark and not get caught

little moon
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Castor Woods is cool but it doesn't feel like a real place

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And the terrain is not varied

summer solar
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Yeah, it was a bit of a stretch but still a lot better than dl2's design

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I'm hoping if they do japan in 3 that they refer to existing places

little moon
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Just the Slums of DL1 have so many different elevations and places and all that

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And it felt like an actual place

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Like I would live there if I was born in Turkiye because I'm very poor

summer solar
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Imagine if we got the city beside harran as a map, they could have re-released harran

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Missed opportunity

summer solar
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I thought harran was a smaller city located beside that one

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Since kyle escaped into that city at the end of the following

lucid light
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That's just called "Oldtown" iirc (but it's still technically part of Harran)

signal berry
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why cant i find my save file location?

summer solar
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2 oldtowns?

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I'm talking about the city that still has it's lights on and all that outside the quarantine zone

little moon
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It would be weird for two cities to be next to eachother

summer solar
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I just assumed harran was the poor one

acoustic marsh
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btw there is a city of harran website still up

strong pier
little moon
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Poor places can have skyscrapers

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Like many cities

thorn mantle
acoustic marsh
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yes though why is it a google share link

thorn mantle
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Because i klicked share

void thicket
mortal drum
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hi

severe dust
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guys guess what

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im the last Iranian survivor lol 🄲

bold aspen
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Hey guys, I was answering the Dying Light surveys and the site crashed. I'd like to know if what I wrote and the email address I used were sent or not?

tender blaze
tender blaze
bold aspen
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@tender blaze Thank you very much, and I'll try to take the survey again. If not, I'll have to call support.

fleet zenith
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ngl idk what to invest next in the legend tree

like i'm maxing out beast mode duration and chargeup buffs but idk what's next
probly dmg but i rly dunno what to upgrade

little moon
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That usually takes a while

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Ehhh it's been a few weeks

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They might have someone but they need to actually reveal who it is for it to really be official

void thicket
south crown
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Sorry, just got here

But Imma just say it

The rumors of Dying Light 3 being in Japan, I think that would slap so hard. But they can't keep the same basic parkour they've always had. They need to up their game BIG TIME. I'd say they should fast forward another 20 years into the future and have the virus evolve FURTHER creating intelligent zombies. And not ones that "ah they can corner you" kind of intelligent. I mean, some that can retain their vocal cords and still say some English words therefore they pretend to be still alive to be able to lure players into traps with a false sense of security but actual traps too not some gang up on you with a bunch of zombies. Like shit have the zombies set up pit falls or something.

Sorry if I start repeating myself here but I think some people might agree with me. Hopefully. Maybe. Anyways

I also want the parkour to be more in depth than just scaling a wall and running along a wall. I want back flips and front flips up a wall, I want a deep form of combat included into the parkour that would lead to awesome ass trick shots

And if it's going to ACTUALLY be in Japan, MORE SWORDS PLEEEEASE! AND LARGER FORESTS! LESS BUILDINGS! THE BUILDING TROPE SUUUUUUUUUUUUUUUUCKS! It's SO BORING and overused!

I love what they did for Dying Light 1 cuz honestly it was a beautiful mixture of both. So was Dying Light The Beast. However Dying Light 1 did it the best ESPECIALLY in The Following DLC when we were in that MASSIVE open country area? Ugggh that was so PEAK!

ALSO!

I absolutely HATE the grappling hooks that exist after Dying Light 1. It just did not hit the same way.

IF I'M GOING TO BE PUTTING THIS HERE TECHLAND I HOPE SOME OF MY IDEAS WILL BE HEARD!

otherwise well I'll just be disappointed

summer solar
south crown
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Bro yes it's THE WORST!

tender blaze
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Dying Light finally found its footing and I don't see the need of gameplay improvements, we need a more solid open world now and a phenomenal story

little moon
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It's okay though

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I don't think Dying Light will ever leave Europe though

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Japan would be cool

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But it won't happen

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And there's not much space to fit in a fake city or town in Japan

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They could do the countryside but that would be kinda boring

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We need a city again

sage escarp
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I kinda do hope they add past game modes in. Like Tower Raid but in a form of diving into a deep volstiles Nest that gets more intense and horrifiic the deeper you go. Or a more in depth survival mode that lets you build safe zones and other structures like ziplines and bridges for better navigation. Stuff like that. Might be a but much though

little moon
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They should make a State of Decay type game where you can play as random people

little moon
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Where it's one guy and you can lose them and have to restart

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Would be kinda boring though

tender blaze
tender blaze
lone narwhal
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It's so easy to do with TB's lore too, castor woods has such a cool history with its catacombs, tunnel systems, bunkers and caves. All of those could easily be used as different themes for each section of a dungeon

south crown
upper beacon
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Hey I just found a bug in the chase scene in the train tunnel where do I report tha?

tender blaze
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Also the official Pilgrim website

tender blaze
main tapir
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I just realized something a while back, DL2 has the reflect feature when enemies throw knives, but in the Beast, you can only parry. Hmm...

midnight swan
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They need to stop posting concept art and make a update like a dlc or something

wraith turret
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I just reported the mine revive serum bug personally. Lol

main tapir
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but you're*

grizzled cove
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i hope next update will be update about optimization

copper coral
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i am unleashing it

strong pier
hallow shell
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Dl1 grapple was not it imma be real

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Kinda ruined the parkour once it got to max

strong pier
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I don't know, because I haven't used the grappling hook in DL1. I've only seen that it looks like a boring zip teleporter

strong pier
lone narwhal
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dl1 grappling hook was literally a teleporter with an immersive loading screen, idk how anybody can defend that shit

proper pilot
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You would have to scale humans to be that fast naturally then beg the question why are humans in 30-50lbs of gear faster at outflanking a guy with super strength and speed

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Who naturally has a way faster battle iq

proper pilot
flint geyser
wary aurora
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Volatile Nests are really disappointing, the weapons feel too limited, and the game is missing so much compared to what made Dying Light special.The enemies lack good AI, their sounds, designs, and movements feel weak, and they’re way too easy to fight. Even the Virals’ dodging feels bad and makes them easy to kill.Legend Levels are too easy to level up, and there’s barely any variety in how you progress them. The Alpha Volatile design is disappointing and nowhere near as intimidating as it was in Dying Light 1.There are no memorable Dark Zones, and the vehicle system feels unfinished since there are no upgrades or progression for it. You really neglected this game a lot.There are barely any reasons for chases to start anymore. In Dying Light 1, you had Bolters, different types of Virals, and multiple situations that could trigger intense chases. But in Dying Light: The Beast, the only real reason a chase starts is because of Volatiles, and it makes the whole system feel repetitive and less dynamic. You neglected so many important things, sadly.Fighting Virals and Demolishers in Dying Light: The Beast feels repetitive, and there’s no real challenge or competition anymore. Furthermore, the parkour and climbing mechanics in Dying Light: The Beast don't feel realistic, and the game still suffers from many glitches. FOR TECHLAND AND DYING LIGHT THE BEAST

strong pier
wary aurora
strong pier
# wary aurora NO

I've been free climbing in my spare time, so for me the beast is more grounded realistic climbing,

flint geyser
wary aurora
flint geyser
wary aurora
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YES

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KSA

flint geyser
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You're sharing the same servers, games, and even the same YouTuber as me. šŸ˜‚šŸ˜‚

strong pier
# wary aurora LOOK THIS

I don't have any major problems with it, otherwise I wouldn't have played the game for 1033 hours.

wary aurora
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Do you agree with this or not?ā€

flint geyser
wary aurora
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PC

flint geyser
wary aurora
flint geyser
wary aurora
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200h

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DLTB 471h

strong pier
wary aurora
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DL1 300h

flint geyser
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ooh
i DL1 350h
DL2 400h
DLB 320h

flint geyser
wary aurora
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Techland has been very disappointing with Dying Light: The Beast.ā€and DL2

flint geyser
wary aurora
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hahahah

strong pier
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Not for me The beast has what I've been missing in the others

flint geyser
wary aurora
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AND PLAY THE FOLLOWING

flint geyser
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The game's fans are demanding a compelling story and a diverse world. We don't expect a Red Dead Redemption 2 performance, but at least an attempt.

strong pier
flint geyser
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The Dying Light series has a unique world, but it needs more effort in its story and the addition of other details.

wary aurora
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Look at the sales of the games and you’ll see that Dying Light 1 sold over 20 million copies, while the other entries didn’t even reach 6 million.ā€

flint geyser
wary aurora
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Look at the Bolters in Dying Light 1 and compare them to the later games—you’ll see the difference, and it’s honestly laughable.ā€

strong pier
wary aurora
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Wow, Techland, you are very disappointing, unfortunately.ā€ feels_BooHoo

flint geyser
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Whatever your opinion now, the truth is that the game's community is small, not large, so don't expect many copies to be sold since the game isn't well-known.

flint geyser
wary aurora
# flint geyser Whatever your opinion now, the truth is that the game's community is small, not ...

It’s not true that the community is small. The numbers you mentioned actually show the opposite.

Dying Light 1 alone sold over 20 million copies, which is a huge number in gaming. And if you include the other entries like The Following and Dying Light 2 Stay Human, the total player base easily reaches 40–45 million or more over time.

YouTube views ranging from 10 million to even 40 million also show how widely the series is spread.

It only seems ā€˜small’ when compared to massive franchises or current trending games, but in reality, the Dying Light series has a large and active community.ā€

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So there’s no excuse for them to neglect the series.ā€

wary aurora
flint geyser
wary aurora
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In DL1, the Bolter gives you a sample tissue, but in DLTB it’s just a healing kit.ā€ hahahahahahahahah šŸ¤¦šŸ½

frigid stream
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why do you keep ending your sentences with quotation marks.

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are you quoting somebody or

wary aurora
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I use AI to help me because I sometimes make mistakes.

wary aurora
frigid stream
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lmao its ok, just poking fun.

wary aurora
frigid stream
wary aurora
#

Volatile Nests are really disappointing, the weapons feel too limited, and the game is missing so much compared to what made Dying Light special.The enemies lack good AI, their sounds, designs, and movements feel weak, and they’re way too easy to fight. Even the Virals’ dodging feels bad and makes them easy to kill.Legend Levels are too easy to level up, and there’s barely any variety in how you progress them. The Alpha Volatile design is disappointing and nowhere near as intimidating as it was in Dying Light 1.There are no memorable Dark Zones, and the vehicle system feels unfinished since there are no upgrades or progression for it. You really neglected this game a lot.There are barely any reasons for chases to start anymore. In Dying Light 1, you had Bolters, different types of Virals, and multiple situations that could trigger intense chases. But in Dying Light: The Beast, the only real reason a chase starts is because of Volatiles, and it makes the whole system feel repetitive and less dynamic. You neglected so many important things, sadly.Fighting Virals and Demolishers in Dying Light: The Beast feels repetitive, and there’s no real challenge or competition anymore. Furthermore, the parkour and climbing mechanics in Dying Light: The Beast don't feel realistic, and the game still suffers from many glitches. FOR TECHLAND AND DYING LIGHT THE BEAST

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Look at This

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ā˜šŸ»

frigid stream
# wary aurora Do you agree with me or not?

yea i literally just said you make fair points. you can't really make a bunch of points and expect someone to just agree with everything. theres some points i dont agree with

wary aurora
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You are the founder of Dying Light 2 Project Renaissance ?

thorn mantle
mortal drum
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hi

thorn mantle
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And regarding the car system theres nothing that feels unfinished. In the following the car was the key to survival. In tb its just transportation from a to b if you dont want to walk

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I think you forgot that the game was supposed to be a dlc for dl2 and not a own game

exotic cypress
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if theres one thing dltb has nailed is the way the cars feel

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theyre so polished compared to everything else

wary aurora
# thorn mantle You still have bolters in the beast

In Dying Light: The Beast, the Bolter feels like a whole event now every time you hunt it. It’s not even ā€œI want a Bolterā€ anymore — they overdid it and ruined it. In the original Dying Light, it used to give you sample tissue, which made it actually worth hunting. Now it just gives medicine.

thorn mantle
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Whats the problem with that?

wary aurora
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3 medicine

thorn mantle
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Yes

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The sample tissues were just used for cloak potions

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The Beast has no cloak potions ergo no use for sample tissue ergo whats the problem with getting 3 medkits

grizzled kestrel
wary aurora
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Back then, the Bolter gave you sample tissue to upgrade your weapons with toxic upgrades, so hunting it at night actually had a purpose. Now in Dying Light The Beast, toxic upgrade materials are easy to find during the day or just buy from a trader, so there’s basically no real reason or motivation to hunt Bolters at night anymore.

thorn mantle
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I hunt bolters because im bored at night and enjoy the challenge to sneak up on them

strong pier
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And I hunt bolters because it's fun

thorn mantle
wary aurora
grizzled kestrel
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seeing a game you loved on it's downfall is rough

wary aurora
#

DYING LIGHT THE BEAST 1.5M

strong pier
wary aurora
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Look at the Volatile Nests in Dying Light: The Following and Dying Light: The Beast — you’ll notice a huge difference… and honestly, it’s kind of funny too.

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I’m just really frustrated. I’m a huge fan of the series, so it really annoys me when things like this happen. husk

blissful mist
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Yeah same here

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dying light is just being glazed at this point

strong pier
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Everyone likes different things about games, and that's how it always will be,

wary aurora
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But Techland has changed and kind of ruined things. It’s not just change— look at the Bombers in Dying Light: The Beast, they’re very limited and don’t appear in many places anymore.

blissful mist
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Also the beast barely gets any good updates

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I only play the beast for the story nothing else to do

wary aurora
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I’m saying all this because I love the series, and I don’t want it to get ruined.

blissful mist
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Yep

strong pier
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I've never cared about story in games, I play the ones that have good gameplay

blissful mist
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well the beast only has parkour and combat, literally nothing else good

wary aurora
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The parkour in Dying Light: The Beast has a lot of issues it causes sudden, frustrating deaths, and the climbing feels way too fast. In Dying Light, the climbing was smooth, simple, and more realistic compared to the newer game.

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Climbing in Dying Light: The Beast is way too fast there’s no sense of slow, controlled movement. It feels more like a Hollywood action movie than something grounded and realistic.

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The good thing is that the footsteps in Dying Light: The Beast feel heavy.

radiant prawn
wary aurora
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Kyle Crane in his human form before unleashing the Beast within.

frosty lily
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Can you buy ammo somewhere or is it just convoy's ?

wary aurora
radiant prawn
radiant prawn
radiant prawn
frosty lily
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Cool thanks

radiant prawn
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Is there any way to check personal stats like zombies killed with beast mode?

wary aurora
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Or by killing officer zombies.

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Or from police cars

strong pier
frigid stream
# wary aurora Front wall running on walls in Dying Light: The Beast is extremely fast, while i...

what? wait till you find out that when you wall run, you have to do it fast. and you can see cranes hands as well. your whole parkour comparison is not a good comparison. "theres no sense of controlled movement" what do you even mean, every parkour animation is very controlled and more in depth than it is in dl1, a more expanded parkour system is always a good thing, it didnt need to stay so simple like how it was in dl1, as it was really not that interesting except for a couple unique skills. i dont even know why you brought up frustrating deaths, thats literally just you.

wary aurora
# frigid stream what? wait till you find out that when you wall run, you have to do it fast. and...

In Dying Light: The Beast, there are issues with the parkour system where, when you jump while moving too fast or too slowly, Kyle can sometimes appear to walk in the air.These parkour glitches can lead to unexpected deaths. He may also sometimes walk in the air while still being on the ground. In addition, climbing over obstacles has noticeable problems compared to Dying Light , where the climbing system is smoother, more stable, and doesn’t have these issues.

strong pier
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lucky I don't have those problems in the beast

wary aurora
frigid stream
strong pier
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I prefer the beast anyway, it has more grounded parkour for me

frigid stream
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dl1s parkour isnt "slow" at all unless its the climbing, which even then goes moderately fast as the beast. you can quite literally build up a ton of momentum which makes you go super fast

wary aurora
strong pier
frigid stream
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you've just been calling the beasts parkour slow and not smooth.

wraith turret
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I havent seen any parkour issues besides being stuck almost hovering behind a car/wall trying to get to the trunk. That one required a game restart and didn't break anything. The explosive behind the back is what got me the most. lol. Killing mist and BOOM! dead!

wary aurora
wary aurora
frigid stream
wary aurora
frigid stream
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the same thing can happen in dl2, literally happened the last time I played it

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either way its not a good point, glitches can happen at random. not a surprise you couldnt successfully replicate it on purpose

wary aurora
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gave my feedback to Techland through (Your Voice, Our Game, )and I hope they see it.

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Am I wrong or not? Why is everyone against me?

frigid stream
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no one is against you bruh. you just didnt make good points.

wary aurora
indigo hinge
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Hi! Anyone know which is the appropriate channel to give feedback and suggestions to Techland regarding The Beast?

dawn holly
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You know what pisses me off about dltb

upbeat geyser
dawn holly
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Huge disappointment imo

wraith turret
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you can sell the gear, you can put it in your stash, not sure what the problem is

lone narwhal
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mfw can't get free stuff and have to actually play the game myself SurprisedRisitas

runic cargo
winged bough
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"techland listens to the community"
techland when ps4 question is asked: šŸ‘‚ āŒ

winged bough
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It's funny how they even put up a survey saying they want our feedbacks like they gonna read any of it

raven sparrow
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we do not talk about crypto here

thorny crane
orchid plume
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Do u guys ever find people having a full on firefight at night and volatiles swarm and kill them

#

how did they survive this long lol

frail patio
#

when new dlc or 4

little moon
#

It couldn't even get close

little moon
#

But to be fair, most of the suggestions are a big task

#

I wonder what they'll do for DL3

#

It's either they make Kyle the protag again (which I'd hate, because his story needs to be wrapped up in a DLC) or do another city with a new protagonist (which would be cool)

#

Pretty sure they expressed that they'd want to do a city again

#

Don't remember where

orchid plume
#

he landed on trashbags after his fall

wary aurora
#

In Dying Light, when a Volatile falls from a building, it screams and reacts like a living creature, which makes the game feel intense and realistic.

But in Dying Light 2 and Dying Light: The Beast, Volatiles sometimes fall silently like a dead body with no reaction at all. It’s a small detail, but it removes a lot of the immersion and fear that made the original special.

Another missing detail is how the infection felt alive and connected in Dying Light. Biters could turn into Virals, and even during night chases Virals could join the pursuit too, not just Volatiles. This made the world feel chaotic and unpredictable.

In the last two games, night chases are mostly handled by Volatiles only, which makes them feel more scripted and less chaotic compared to the original.

#

DID YOU NOTICE THAT THESE DETAILS HAVE DISAPPEARED???

dense moon
#

Or a early outbreak game would be cool to see

umbral brook
umbral brook
chilly fiber
#

what's next for dying light?

#

I'll happily keep replaying the games every few months but unsure if anything is known about the future for DLTB or any new games

narrow plinth
#

Bro I feel bad for Kyle loosing everyone he loves

north galleon
runic cargo
#

I would prefer having another game focued on Aiden, but I wouldn't really care if the next game is focused on Crane again

strong pier
loud spindle
little moon
#

Dying Light 1 still has the best early game

#

You actually feel like you're a lowly survivor

#

Of course, then you became a murder freak that can slice people up like they're butter when you progress

#

But still a god damn good early game

obtuse tide
#

is the tokyo Theme Confirmed?

#

or nah

little moon
obtuse tide
little moon
#

Why did people think that was gonna happen?

obtuse tide
#

dang

#

alr

#

ah

sage copper
runic cargo
copper coral
#

next dying light is gonna be prototype 3 lol

#

kyle crane as alex mercer

little moon
#

Ones that would've worked just fine

#

Like the warning of night coming being said on the radio

#

The Sheriff, the wise old guy who's name I forgot and someone else (I think Lydia?) would've had voicelines for that

runic cargo
#

Damn didnt know about those, would have been cool for immersion

long yew
#

Just finished DLTB with my 4 homies on nighmare

worthy spear
#

Hello all.

#

2 words Devs PHYSICAL EDITION.

strong pier
maiden geyser
heady jasper
#

Do you know where is the second revive seringe in Restored Land ?

runic cargo
heady jasper
#

Yeah but it does also exist in normal mode

runic cargo
#

Yes but again, to obtain it you need to progress to a certain point in the story and that would involve spoilers

heady jasper
#

For the first one I could get it from the beginning

radiant prawn
#

Any1 knows how many blueprints i have to max out for achivment? every gadget, med, weapon mod, missing 4-5 weapons is it enought after updates there's no way to find out which blueprint is from base premiere version of the game

runic cargo
radiant prawn
#

Iconic blueprints and golden weapons like grenade launcher counts?

runic cargo
#

I dont think the iconic ones count, I cant remember if you can upgrade them or not, but count your weapon mods, consumables and the grapple hook and uv flashlight, then the weapons that can be upgraded to gold, thats what I did

radiant prawn
#

So im missing some weapons to be golden

#

but i have to find more fck books

strong pier
#

It's the ones in the base game without NG+ that count.

runic cargo
#

For an afternoon I just put on a series while grinding darkzones, now whenever any new blueprints are added they are upgraded to max immediately on my main save

radiant prawn
#

yup, every blueprint golden or iconic, still no achivment

runic cargo
#

Forget the iconic ones, how may do you have that are gold

radiant prawn
#

52, not including iconic and tools like car repair kit, hook or lockpick

runic cargo
#

Get a few more blueprints and upgrade them, you are very close

radiant prawn
#

IDK where, i searched trought every piece of map and im pretty sure i got everything

runic cargo
#

There is definitly alot more blueprints, there where around 49 when the game launched, event weapons added later also counts for the achievment

radiant prawn
#

Yea i made it anyway

#

There was a missing blueprint

runic cargo
vocal furnace
#

im so annoyed

#

after hitting level 300 all the enemy health scales way up

#

without even starting another ng+

#

why the hell would you make this the reward for hitting max legend level

#

makes you literally feel weaker once you max out legend levels

thick tinsel
#

Is Dltb on ps4

strong pier
worthy spear
vocal furnace
#

i didnt see that happen at any other point in my previous playthroughs

worthy spear
vocal furnace
#

but as soon as i hit 300 the enemy health scaled up

worthy spear
#

Well good to meet you all Good night....good luck lol.

strong pier
strong pier
vocal furnace
#

its inconsistent

#

there's a few things that really annoy me about this game after spending like 140 hours on it

#

enemy grab range seems like its longer than your melee range even with a long weapon

#

which makes no sense and means they can grab you through a swing of your weapon

#

and backstab is really pointless because melee attacks make a ton of noise regardless of the weapon used

#

like if you're gonna have a backstab mechanic at least make it silent with melee knives

#

anyways im really irritated with how it scaled and ill probably delete this file and disable xp gain at 299 once i reach it again

#

oh it only disables the hud element, not xp gain itself

#

grappling hook auto aiming to enemies is also insanely annoying

#

like if i wanna grapple next to an enemy so i can get close and kill them

#

it keeps grabbing the enemy and I'm going nowhere

vocal furnace
serene apex
#

and thats the fun of it, you think if a zombie apocalipe zombies would be waiting?

strong pier
vocal furnace
serene apex
#

they would climb over

#

same thing with the reaction speed of yours

mortal drum
#

HI

acoustic marsh
umbral brook
acoustic marsh
vocal furnace
#

can be grabbed mid swing which makes no sense and also be grabbed through another zombie

twilit kindle
strong pier
twilit kindle
#

damn, can't embed. Basically, one of a couple videos I took of how frequent grabs are. In just a few seconds I get grabbed twice. I remember testing it too, I got grabbed a few times for every couple of seconds by one biter as well. It's just annoying and disruptive more than anything

vocal furnace
#

i got grabbed while playing today, did the quick escape, immediately after escape animation finished i got grabbed again by the same zombie

strong pier
twilit kindle
twilit kindle
strong pier
#

there's nothing wrong with biter grab on nightmare, maybe they need to adjust it on lower difficulty

runic cargo
twilit kindle
vocal furnace
strong pier
twilit kindle
vocal furnace
#

depends on your playstyle, if you wanna have fun and run into a crowd of zombies and cut them down you really cant without getting grabbed a billion times

#

they grab you mid swing and interrupt even if you're looking right at them

strong pier
twilit kindle
vocal furnace
#

but im also really annoyed i felt like i got nerfed as soon as i hit 300

#

went from one hitting to 2 hitting without even starting another ng+

twilit kindle
strong pier
vocal furnace
#

i dont think they should scale enemy health the second you hit 300, it doesnt make sense

twilit kindle
vocal furnace
twilit kindle
strong pier
twilit kindle
strong pier
#

?

lone narwhal
#

The disconnection is that he pays attention when he fights

twilit kindle
lone narwhal
#

I sometimes get grabbed 2+ times in a fight too, but every time it happens I notice it's because I turn my brain off and autopilot and kind of just mash attack

#

Dodge back and let them whiff the grab, slide through them to cancel the animation, grapple (the skill) if it's the running grab attack, windmill gives grab immunity during its animation, even just stepping 2 steps backwards is enough to avoid a grab

#

TB gives you an ungodly amount of ways to deal with what they throw at you, but every time I see complaints about grabs the gameplay shows the person standing in point blank range mashing light attack

twilit kindle
# lone narwhal Dodge back and let them whiff the grab, slide through them to cancel the animati...

Not always. The grab hitboxes are weird and screwy with how long they are, and given they can get you mid-swing, or even mid-jump, they just lock on. You have no actual defense against it other than just being further away.
It doesn't have any real place in high- or even mid-level play. It doesn't contribute meaningfully to the fights, it just makes them feel more like a chore at a certain point

lone narwhal
#

because attacking them and jumping aren't direct counters to the grab

#

in DL1, sure, you could attack them out of grab animations and you were immune to grabs while in the air

twilit kindle
#

Exactly, that's why it was better then lol

lone narwhal
#

because you can't mash one button to negate everything?

twilit kindle
#

I'm swinging around a sledgehammer or a machete, I'm either knocking them out of the way or hacking their hands off

#

even heavy attacks don't help

lone narwhal
#

You need to respect the enemy, no matter what kind of enemy it is. If you want to stay super aggressive, again use windmill

#

windmill is a full on 100% counter against grabs, it's so stupid good

#

if you start a power attack and see the grab coming, convert it into a windmill and you instantly have grab immunity for the full animation

twilit kindle
#

If you manage to get the weird timing right, where you're far away just out of their reach, but also within range of hitting them. The problem is that it's just annoying to be grabbed over and over and over

lone narwhal
#

cancel that windmill's recovery into a slide and you go from grab immune attack into a grab immune mobility move

twilit kindle
#

that's also only with 2-handed weapons. If you're spec'd into 1h or just like 1h playstyle, you're having to deal with using a weapon type you don't really care for, for any real reason.
It's just clunky

#

I can't say for sure what a solution would be, the whole thing about "players are good at finding problems, not solutions", buuuut the grabbing thing is still just an annoyance

lone narwhal
#

are you complaining about 2h, or 1h here?

#

I agree if you're complaining about 2h here, but 1h is god tier in TB

twilit kindle
#

I'm pointing out that the grabbing is simply disruptive to the flow of combat. It's akin to a game where control is taken away from you so an NPC can tell you something

#

That's actually what it feels like

lone narwhal
#

2h weapons just have way too many issues, one dimensional power attacks, slow lights, a bad windmill animation

lone narwhal
twilit kindle
lone narwhal
#

Slide cancels, dodge cancels, dodging into biters staggers them, windmill's animation giving full grab immunity, knowing when you can and can't charge a power attack during your dodge animation

#

TB did a great job at making zombies not an absolute joke, so you actually have to care about all of these things to do well against large hordes

twilit kindle
#

Up to a point, sure. Early game, yeah they're dangerous. After awhile, their only defense is some gimmick that disables combat for like a second, and their weird stun threshold compared to Crane getting knocked over by a stiff breeze every now and then

#

But I also don't know what Techland's vision for endgame is. Do they want us to feel like "Aaahhhh, finally, I'm a zombie-killing machine!" at the end, or do they actually want commons to still be a viable threat despite big number damage?

violet blade
#

Has anyone else's revive serum just disappeared? I got both of them, and then out of nowhere I checked my inventory and they were gone. Do you know if they're consumed by abandoning some side missions, or how does it work?

lament onyx
#

we should lowkey get a challenge to see how long we can last in a night chase and as time goes on, volatiles slowly get faster

umbral brook
#

Did they fix the exp thing in this game or no? I remember after the update it was complete garbage and felt unsatisfying

runic cargo
umbral brook
#

Very bad decisions imo

runic cargo
#

Yeah, if they had some proper endgame content that is both rewarding and fun I don't think people would be to bothered by it, but right now the only way to really level LL is to run NG+

wraith turret
strong pier
violet blade
wraith turret
#

I guess I've never lost a revive serum out of nowhere before, not trying to discount the situation. I didn't even know revive serums were a thing until my 4th or 5th attempt at deathless.

I'm just using my own experience on this one, i'm also the type of player that goes... WHERE DID THAT EXPLOSION COME FROM!? Not even realizing that the pipe bomb had a timer on it. šŸ˜‚

umbral brook
#

For me it’s

  1. Add back parkour exp and stop moving toward this mission farming meta!
  2. Add be the zombie please!
  3. Make Aiden and crane have different skills in the sequel!
  4. Remove the reduced exp mechanic from farming zombies let people farm! They bought the game!
runic cargo
#

Would also be nice to have some parkour races and combat challenges added in an update

umbral brook
#

I feel greedy to keep asking for more changes but

low cipher
#

Ei alguƩm e portugey

#

PortuguĆŖs

runic cargo
# umbral brook YES! They’ve done a lot for the game already

They have yeah, the game has gotten more content than I ever thought it would and it looks like they are still gonna do more updates, only real thing I want is repayable endgame content and some more activities in the world like fishing which would fit super well with RL

umbral brook
runic cargo
sage copper
strong pier
late spindle
#

AlguƩm ps4

brittle pilot
#

how old is kyle in the beast?

near zodiac
turbid hawk
turbid hawk
sage copper
turbid hawk
#

And here I thought I was boutta have to quit my imaginary job to grind this game

lone narwhal
#

Just speedrun main story and the legend levels will build up naturally, it's like a 2.5 hour run and you'll probably hit 300 before you even hit NG+11

sage copper
#

I’m on NG+3 and I’m LL117

lone narwhal
#

I hit 300 right after completing NG+7 with pretty much no side quests at all, but I also got my first 70-ish levels during 2xp

#

exp rates get crazy in the later NGs

sage copper
#

Even at 3 it’s crazy. 63,000+ per level (to level up, not per mission) at least where I’m at. I’m just taking it a bit slower and saving all of the side quests and substations/safe areas til the end of the story before I move on, then grinding on zombies for loot before I move on to 4.

real gyro
#

Can someone help me with the quest beast within

#

Is anyone likes they can also join in on a boss fight.I don't mind

cinder zephyr
real gyro
#

Does tomorrow sound good

cinder zephyr
real gyro
#

Thanks

prime igloo
surreal pendant
#

Getting back on the game for the first time in months

#

I beat the campaign like a few days after launch and then didn’t feel like doing much else except dickin around

#

Now I’m going for the completion, at least I’ll try lol

runic brook
#

Anyone on and wanna play the story?

umbral brook
frigid stream
umbral brook
frigid stream
flat rock
#

'BIGEYES

stiff sedge
strong pier
light urchin
#

The Chosen Ones

thorny crane
#

i am the chosen one

umbral pumice
#

does anyone know why the characters in my game and cutscene are not rendering and just doing the t pose

brisk fiber
#

my stupid ass got saw launcher is it any good?

light urchin
frail patio
#

when new dlc or new game

little moon
little moon
wary aurora
# light urchin it's pricey, but hell lot of fun

Volatile Nests are really disappointing, the weapons feel too limited, and the game is missing so much compared to what made Dying Light special.The enemies lack good AI, their sounds, designs, and movements feel weak, and they’re way too easy to fight. Even the Virals’ dodging feels bad and makes them easy to kill.Legend Levels are too easy to level up, and there’s barely any variety in how you progress them. The Alpha Volatile design is disappointing and nowhere near as intimidating as it was in Dying Light 1.There are no memorable Dark Zones, and the vehicle system feels unfinished since there are no upgrades or progression for it. You really neglected this game a lot.There are barely any reasons for chases to start anymore. In Dying Light 1, you had Bolters, different types of Virals, and multiple situations that could trigger intense chases. But in Dying Light: The Beast, the only real reason a chase starts is because of Volatiles, and it makes the whole system feel repetitive and less dynamic. You neglected so many important things, sadly.Fighting Virals and Demolishers in Dying Light: The Beast feels repetitive, and there’s no real challenge or competition anymore. Furthermore, the parkour and climbing mechanics in Dying Light: The Beast don't feel realistic, and the game still suffers from many glitches. FOR TECHLAND AND DYING LIGHT THE BEAST

exotic cypress
#

dude just posted his review

wary aurora
light urchin
#

Lot's of feedback, did you fill the survey tho?

brisk fiber
#

Meanwhile DL2 with its 1001 bugs and glitches which makes you lose your hope

wary aurora
#

It has become bad in an exaggerated way. It feels very limited now.

winged fjord
#

I want to play this game so bad 😭

vale tartan
#

Weapons to be exact

exotic cypress
brisk fiber
#

ironically in the beast you can't carry too much weapons

#

DL2 had more inventory slots for weapons šŸ’€

vale tartan
#

Why only 16 weapons?

brisk fiber
#

also why limiting time for camoflage

#

I don't remember DL1 having time limit for camoflage ability

vale tartan
#

I don’t have a problem getting new weapons and ammo just the duffle bag storage should be bigger

quiet tundra
wary aurora
edgy raven
#

Imagine the next dying light being in japan and parkouring on skyscrapers again

strong pier
# near zodiac Holy yap

lol there doesn't seem to be anything good about the game. luckily I don't have the same opinions

runic cargo
strong pier
edgy raven
main tapir
#

Thank god the Beast is only on New Gen consoles.

#

Why does people even want a old gen version of it, anyway?

real gyro
#

I'm making a lobby

strong pier
real gyro
#

Can someone help me with the beast within quest

wary aurora
# edgy raven I want more parkour places

Yes, I’ve seen that too, but we hope they make it better than Dying Light if they ever do it, they should refine it and pay attention to detail like they did in Dying Light.

wary aurora
main tapir
#

That's exactly why people buy Standard editions lol

#

But still, they need to upgrade to new gen or buy a PC. Should be that simple.

strong pier
real gyro
#

Can someone join my game

strong pier
real gyro
#

Huh

flat rock
burnt mesa
#

Used to be, that bot is gone now

real gyro
#

Can someone join my game

strong pier
lapis mural
#

I’m currently replaying DL1 after all these years and it’s only reaffirmed how much more I prefer 2 and especially The Beast over the first game.

coarse kelp
#

There are minors here ????

runic cargo
lapis mural
#

Yep I feel the same way

near zodiac
#

Hey Robot hope you're good

lapis mural
near zodiac
#

Nice! Im alright thanks very warm right now

charred plaza
real gyro
#

I can't complete the beast within quest

#

Can you help me are you on playstation

strong condor
lusty orchid
#

yo why are the zombies so thick

#

the devs knew what they were doing

#

we didn’t have all this is dl2

#

gawd dayum

#

Nvm after playing some more that was like a rare loot type of zombie

rapid grotto
#

is the support team dead or what? bec all i can see no one responding to 90% ppl problem

#

because i really need help LETSFUCKINGO

strong pier
#

?support

tough hemlockBOT
rapid grotto
#

okay thanks

jaunty topaz
#

we follow discord TOS, so the minimum age to be here is 13. anyone under the age of 18 is a minor

main tapir
atomic apex
#

Guys next day i will buy the beast :ā–ŖļøŽD

main tapir
#

Awesome sauce

little moon
#

The Beast has too little content and has features missing that were in DL2

#

Also I don't really like the parkour compared to DL2

#

Maybe it's the camera

#

The Beast's camera is really still

brittle pilot
#

when will dl3 come out if theres any news on that

exotic cypress
#

probably not this year

fleet zenith
#

i like how there's a play in dltb

like who's the beast
kyle who became a half monster after infection
lab rat aiden babeiden who was always a prodogy of mutation
or ruthless baron who was a monster inside

it reminds me of the following's multi meaning title

runic brook
#

Anyone on and wanna play ?

tulip parcel
#

Does anyone think they should add peeing?

#

I believe it's a great idea

little moon
#

Games are hard to make

#

And DL3 will need to be a good size to feel mainline

#

All the mainline games have a lot of content

#

And they're supposed to bring something fresh and new

#

Dying Light: The Beast isn't mainline because Techland felt that it didn't really bring anything new and it wasn't on a very large scale

#

Only DL game with one map

#

I really hope they make maps as immersive as the ones in DL1

#

None of the newer games have had a map comparable to DL1's maps

#

Just The Slums is insanely realistic and very very very dense

#

I can see myself living there

little moon
#

I've been to places that look identical to it

#

Castor Woods is cool but I've never felt that it is super realistic

#

The most realistic part of Castor Woods is the interiors

craggy hemlock
#

That is why dying light the beast felt much short

#

Because the story was not done

#

It was just a beginning

little moon
craggy hemlock
#

Yes, it was supposed to, but they changed it

little moon
#

Everybody knows that

#

They shouldn't do a sequel to DLTB

little moon
craggy hemlock
#

Nobody seemed to care about Aiden

#

I mean, I loved his story

#

I wish it could’ve continued, and I think it’s still will

#

Aidan has a point in the story somewhere

#

Because dying light 2 and dying like the beast collide together with the same storyline in the same period of time

#

Just about

#

So that makes me guess they’re gonna continue both stories

little moon
craggy hemlock
#

Between the second dying light 2 and dying, light the beast how many years how many years have gone by?

#

About the same timeline

craggy hemlock
#

Give or take

craggy hemlock
#

And dying light, the beast

little moon
#

Yes?

#

1 or 2

craggy hemlock
#

Yeah, one and two are also probably about two

#

But I think dying light one is much farther back

craggy hemlock
# little moon No?

I don’t remember the exact timeline for the first one I’m older my memories mod is good

#

Memories not as good

little moon
#

DL2 and DL1 are like 20 years apart

craggy hemlock
#

Yeah, I know it’s like a 20 year gap for the second one

#

Dying like beast is also a 20 year gap

#

Dying light beast is also a 20 year gap

#

But sadly, I think everyone from the first one is almost gone Meaning all of the side characters

#

Not all of them, but probably all of them are gone

craggy hemlock
little moon
#

Gazi was last seen in Carnage Hall

craggy hemlock
#

Don’t know what happened to the rest of them. I think the city was bombed. I don’t remember from the first one.

craggy hemlock
#

I think it depended on your story

little moon
craggy hemlock
#

And it cut out

#

My guess I thought the city had been bomb

little moon
#

No

craggy hemlock
#

Well, I didn’t really know as a player playing the game. I thought the city had been bombed.

little moon
#

Harran got abandoned

craggy hemlock
#

What was that lady in the end that she was part of? I thought they bombed the city.

#

I didn’t know the full story Sorry

little moon
#

There is a spoiler channel for a reason

craggy hemlock
#

Didn’t think I think ahead of myself

#

But I didn’t know what happened. I thought something happened because the channel caught out.

#

Never knew really what happened but thank you for clearing up

#

It always bothered me when I thought the worst

little moon
#

Yeah

craggy hemlock
# little moon Yeah

I’m still in the middle of trying to platinum dying light, the beast, but I kind of took a break because I got addicted to three other games

#

I just got a mop up like some easy random things that I gotta go collect

#

Collectibles and some other junk

#

Complete the game in new plus mode

flint barn
#

Update

#

When

hushed lynx
#

does anyone know if kyle mr beast crane will get bounties ok this game aswell?

stable gull
#

reeeally wish this game had bounties

runic cargo
# little moon Each game does something better but also does something infinitely worse than th...

I won't disagree with that, you are right, but for me personally I just enjoy the games way more then than it's flaws for it to be a problem for me.
Compared to the previous games yes it has less content but the devs did state that before the game would launch it would be smaller in scale, the updates have added great content and it looks to be that there will be more updates, what will be in those updates we don't know but I look forward to it regardless because it's just another reason to play the game again.
Most people look at the game and expect content and DLC like it's a live service game, which it is not, its a single player game that get's a decent amount of post launch support and because the beast is smaller in scale compared to DL1 and DL2, they are playing around with new and different concepts like survival mechanics and then the restored land update which I am hoping will be expanded on even more ot taken to a next level in a sequel.
I totally get some of the valid complaints though.

strong pier
near zodiac
#

Wonder if we'll get any word about who's taking over from Tymon. There's been no news since.

coral smelt
#

Lawaaaaaan !

#

I miss you baby

#

Please wake up

runic cargo
timber stag
#

hi guys

#

I just started playing the game, is there anyone who wants to play with me?

timber stag
#

Is it possible to play games together from Epic and Steam?

timber stag
little moon
#

I wish DLTB had more memorable side characters

#

I think they wanted to make them less colourful and exaggerated but instead made them boring

#

DL1 and DL2 still have incredible side characters

mossy basin
#

No love for Lucas and Jamie?

little moon
mossy basin
#

Someone didn't stay human

#

Or max omg

#

How can you say the side characters were boring

little moon
#

I don't get it

mossy basin
#

Aw his names Liam im mistaken

little moon
#

Anyway, that's what I'm saying

#

Not very memorable

mossy basin
#

Its Liam and Jamie. And they're pa was apart of the bloodsucking bunnies i think

#

Great band

little moon
#

Hold oooon, I did not know

mossy basin
#

Aw now I gotta list all the great side characters, Starchild>>> everyone else.

strong pier
mossy basin
#

Tom is great, the only mad scientist Crane's ever liked

little moon
#

The only memorable side characters are Olivia, the Sheriff, i'd be getting into spoiler territory saying this one, and I forgot the rest

#

They all have regular names....

mossy basin
#

Ah yes cause Sven and Selby are very regular

little moon
little moon
mossy basin
mossy basin
timber stag
mossy basin
#

Plus how many people know a Florence irl?

little moon
#

Crane was mad at him the whole mission lol

mossy basin
#

The only mad scientist hes got a soft spot for

little moon
mossy basin
little moon
mossy basin
#

I have literally never even encountered a fictional character named Florence before TB let alone in real life

#

Florence Nightingale is the only Florence I've even heard of

little moon
#

She has a title so her actual name doesn't matter much

#

Lydia is memorable though

#

Mostly because she has a big part though

mossy basin
#

No love for Iris?

onyx magnet
mossy basin
cyan quiver
#

one of the gifts was BSB shirt

snow tree
#

Why does it take so long to get ammo hahah it’s like farming

strong pier
#

Convoys and police cars have a lot of ammo, just because I don't use guns I get a lot of it, which I drop on the ground.

rain mirage
#

Anyone have some spare weapons pls?

mystic steppe
#

hey, i heard that if i join someone whos legend level is like 200+ i get a shit load of XP for doing things. im level 6 and want to try this is it real?

indigo wing
#

Hey chay

#

Chat

#

Typo my bad

main tapir
mossy basin
wraith turret
#

Humans are ridiculous with their dodging. I only use shotguns to deal with them and then smg/rifle for the end if I'm getting swamped

#

So by end game I'm swimming in shotgun ammo lol

stiff sedge
golden inlet
#

does the scavenger's armor buffs actually work now/are worth it?

near zodiac
#

They do and I think they're worth it

little moon
#

I didn't like how human enemies just didn't dodge in DL2

#

The only one that really dodged consistently was ||Hakon||

wraith turret
#

I don't mind dodging... but dodging like Neo from the Matrix!?

#

I take it back, agents!

little moon
#

Besides, Rais' soldiers in DL1 dodged A LOT

wraith turret
#

Thus the reason for the shotty šŸ˜„

BOOM! dead!

near zodiac
#

The shotgun is so satisfying

#

I feel the dudes arent as bad as DL1 though

#

Rais' men were on crack

little moon
near zodiac
#

Zip zap zoop

wraith turret
#

I avoided humans like the plague on all 3, cut scenes and group battles are the only way to draw the line

little moon
#

I'm pretty sure all the enemy soldiers in each DL game are canonically drug users

#

The Baron's men are the most sober though

near zodiac
#

I think everyone in DL2 is on something xD

little moon
#

Hakon was a junkie on super steriods

#

Frank was a junkie on super steroids

#

You're a junkie on super steroids

#

Yeah, that's definitely true

near zodiac
#

Dying Light 2: Stay Tweaking

little moon
#

They are canonically drugged to hell

near zodiac
#

I like their messed up voices

little moon
#

I wanna see enemies from previous DL games in newer ones

#

Like imagine an ex Rais soldier or a rogue Renegade

#

Rogue Renegade is the most likely

frigid stream
#

eh

lusty orchid
#

ā€œDon’t open dead insideā€

W walking dead reference

slow wharf
#

W

mossy basin
#

A

little moon
#

Horizon is easily the most used leitmotif I have heard

#

It is used SO MUCH in both DL2 and DLTB

#

I don't mind it at all though

#

I hope they keep Olivier Deriviere

little moon
maiden badger
#

Is there any dlc that's coming to the game in the form of an expansion? The restored lands dlc was just not it at all. Kinda fell off and got repetitive.

#

The trucks are still awful. They had something great in 1 with the buggies, but these trucks are stiff as a board still. Even after doing everything and getting that plat, this is the weakest entry they have made yet.

frigid stream
analog vector
#

you're telling me buggies are easier to control and have more dexterity in a extremely open environment than a big and heavy truck meant for mountains, hills, grassland, forest trails, and small towns? nah no way.

lusty orchid
#

I like the trucks btw never used buggies didn’t play that dlc

#

but trucks are sick this game is literally making me want to buy a truck

#

yo why does the grappling hook require skill to use

#

I thought this was dying light

#

I hate this grappling hook mechanics

#

this is hella hard to use bro

slow wharf
lusty orchid
#

it still kinda sucks but it’s better now

analog venture
#

is fist combat and blunt weapon hits with the bone fracture effect as satisfying as it is the first one? im thinking of getting the beast

slow wharf
lusty orchid
#

shits not easy at all how the hell do u get on top of this radio tower

slow wharf
#

It's easy cus i got used to it, but everyone has there own preferences and keybinds cus my hook is the mouse scroll button

lusty orchid
#

Why did devs think this was a good idea

#

we could’ve had a good thing

slow wharf
#

maybe the fact, kyle crane is being brought back?

slow wharf
lusty orchid
#

yk the part with the barbed wire

slow wharf
#

what section of the map

#

cus I forget easily

lusty orchid
#

Nevermind bro I’m genuinely stupid

slow wharf
#

ah

lusty orchid
#

that was a normal jump

slow wharf
#

lol

lusty orchid
#

not even grapple related

slow wharf
#

the one in the industrial zone is grappling hook

lusty orchid
#

I’ll prolly watch a YouTube tutorial on that

slow wharf
#

no need industrial u can just grapple swing from a nearby tree branch on its first level then climb from there

worthy spear
#

Anyone who says the beast wont get a physical release this is what i found on google I know its not 100% but its something. Dying Light: The Beast has been released as a digital-only title for PlayStation 5, Xbox Series X|S, and PC, and does not currently have a standard retail physical disc release. Techland has acknowledged that they are looking into "cool options" for physical availability later, but nothing official has been announced yet.

worthy spear
strong pier
near zodiac
#

I'd love an art book like the other two games

worthy spear
#

I just want something to put on my shelf with the others basically woudn't mind the steel case love those.

strong pier
pseudo arrow
#

bayramınız mübarek olsun

acoustic vale
#

Hey where do I ask players for help with getting specific items? (The twitch drops from awhile ago)

radiant prawn
#

Yo, is there any katana blueprint in base game?

void thicket
#

you can get a chainsword and a EXPcalibur but not a katana

radiant prawn
#

Chainsword?

#

gonna google it

snow tree
#

Revolver has to be the best gun like

void thicket
snow tree
#

And police cars are alright just don’t get much

snow tree
void thicket
snow tree
#

There’s always a twist isn’t there but cheers

void thicket
snow tree
#

Sounds intriguing but I think am gonna stay on the other side for now but cheers anyways

spare copper
#

Guys how much euros can all the versions of dying light the beast cost in big sales on steam?

snow tree
#

No idea but gonna guess anyways ,gonna say 45 but probably way wrong

gritty wren
#

ŠŸŠ°Ń†Š°Š½Ń‹

#

Как Гела

#

ŅšŠ°Š»Š“Š°Ń€Ń‹Š½ қалай

#

ŠŠµŠ³Šµ жазбайсынГар

rain mirage
#

Anyone have some spare weapons pls?

runic cargo
thorn mantle
#

@jolly yoke kyle nugget

loud spindle
timber stag
#

hey yo

exotic cypress
#

update maybe on the 29th?

timber stag
#

play the game ?

#

i need friend

loud spindle
north galleon
#

Anyone know where I can get access to fast travel?

radiant prawn
#

In every base

quaint hamlet
#

Any chance the game will get a better discount this upcoming steam summer sale ?

radiant prawn
#

The beast was discounted on prbly every steam sale since release so... that's your answer

jolly yoke
strong pier
last spear
#

anyone trying to steam family share with me?

exotic cypress
prime monolith
#

Hey

jolly yoke
#

I doubt whatever it is will be release on the 29th though

#

The teasers seem to mention food and light a lot so maybe the update will expand on nightmare mode?

strong pier
jolly yoke
#

Maybe it’ll make it so that when you’re starving you have to crawl like at the start of the game where you’re on the floor

little moon
strong pier
little moon
#

Imagine if all the teasers are just for the announcement of co-op in Restored Lands lol

#

It could also be that very long-awaited companion update

little moon
#

I doubt they care about community ideas anymore though

#

Considering they quite literally removed it from the Pilgrim Outpost website

#

The page still exists but you can't access it through the website's UI

strong pier
little moon
#

Mostly because none of the ideas have been followed up on in years