#❗-1-18-experimental

1 messages · Page 29 of 1

sudden bison
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shut the fuck up you weeb

feral spire
sudden bison
sullen heron
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preventing players in unloaded chunks does not work on 1.18.1
I can fly in unloaded chunks and drop TPS

Ohhh, gamemode spectator doesn't checked?
It's works only with gm 1,2,0

feral spire
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yes

vapid bridge
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Anybody know what these errors mean? My server console is spammed with them whenever I go to the nether

dapper lotus
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I mean, it's not happy with some data in there

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/version ?

vapid bridge
dapper lotus
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if you see the first instance of that it should have more info

vapid bridge
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It first appears during server startup

java.lang.ArrayIndexOutOfBoundsException: Index 16 out of bounds for length 16
    at ca.spottedleaf.dataconverter.minecraft.versions.V2832.createBiomeSections(V2832.java:796) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.versions.V2832$2.convert(V2832.java:391) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.versions.V2832$2.convert(V2832.java:371) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:79) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:13) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convert(MCDataConverter.java:79) ~[paper-1.18.1.jar:git-Paper-85]
    at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(MCDataConverter.java:40) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.world.level.chunk.storage.ChunkStorage.upgradeChunkTag(ChunkStorage.java:115) ~[?:?]
    at com.destroystokyo.paper.io.chunk.ChunkLoadTask.executeTask(ChunkLoadTask.java:94) ~[paper-1.18.1.jar:git-Paper-85]
    at com.destroystokyo.paper.io.chunk.ChunkLoadTask.run(ChunkLoadTask.java:38) ~[paper-1.18.1.jar:git-Paper-85]
    at com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollNextChunkTask(ChunkTaskManager.java:233) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.level.ServerChunkCache$MainThreadExecutor.pollTask(ServerChunkCache.java:1255) ~[?:?]
    at net.minecraft.server.level.ServerChunkCache.pollTask(ServerChunkCache.java:831) ~[?:?]
    at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1401) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1384) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.util.thread.BlockableEventLoop.runAllTasks(BlockableEventLoop.java:110) ~[?:?]
    at net.minecraft.server.MinecraftServer.executeModerately(MinecraftServer.java:1355) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.prepareLevels(MinecraftServer.java:878) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:708) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:503) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:313) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1202) ~[paper-1.18.1.jar:git-Paper-85]
    at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:317) ~[paper-1.18.1.jar:git-Paper-85]
    at java.lang.Thread.run(Thread.java:833) ~[?:?]```
dapper lotus
#

was you using a custom world height or something in the past?

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or, a datapack in the nether?

vapid prawn
#

Oh boy more biome datafucker stuff

vapid bridge
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I used to use an addon to slimefun which had custom worlds, but nothing i've used should alter anything in the nether as far as im aware

dapper lotus
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big concern at least for me is that something changed the world height or something but idk

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lef is more smarts on that stuff

vapid bridge
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the nether was generated in 1.17.1 not sure if that has anything to do with it

shell drift
dapper lotus
#

?

timber ridge
sudden bison
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is your nether not 0 to 256?

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only worlds vanilla supports even as extended height already is overworld

vapid prawn
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Really? Damn

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So that guy wanting to copy overworld to nether for Stranger Things world needs to limit overworld generation then

sudden bison
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the only worldheights supported for overworld is 0-255, -64-320, and only 0-255 for end/nether

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anything else is an error

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and the overworld is converted to -64-320, no exception

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nether/end are untouched

timber ridge
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Seems like making end/nether -64-320 would have made sense.

dapper lotus
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well, copying the overworld to the nether ain't really a thing

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at least, not a thing mojang cares about

timber ridge
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Oh, no.

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That's a cursed thing in general.

violet wing
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well i mean nether is literally 0-127 with 128-255 being empty space

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so its kinda messed up already

timber ridge
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I just meant if overworld allows -64 then seems like letting end/nether do it also for generation would be nice.

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I'm guessing the nether migration for -64-320 would be a nightmare though so they said fuck it.

dapper lotus
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they're not using it so they don't care

fervent lynx
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imagine if the nether took up the full height and people couldn't build on the roof anymore, riots would occur

sudden bison
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imagine the fps drops

timber ridge
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Haha

fervent lynx
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they'll add even more fog even when it doesn't help

timber ridge
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Fogcraft 1.19

somber escarp
fervent lynx
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"I'm staying on 1.18 forever!"

somber escarp
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"I'm staying on 1.8 forever" kappa

bold breach
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new paper version?

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ServerJars just updated my server

timber ridge
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Don't auto update.

bold breach
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I'm having it auto update before I release the server

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for testing

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everything will be reset and switched to a stable jar before I release and start the server

timber ridge
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If you look on the downloads site you can see when builds were . . . built.

bold breach
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it says the date not the time

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but it came out 13 minutes ago checking the github

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I was mostly just mentioning it, dunno why I put a question mark

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Does anyone know what timezone the site uses to determine the date? An update came out at 2 PM EST December 21st and it said it was on December 22nd

native hornet
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or just download the latest paper and latest serverjars and compare the md5

dapper lotus
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2021-12-22T00:50:14.557Z

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So, times shipped from the thing are UTC seemingly?

bold breach
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huh

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makes sense

dapper lotus
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London time = best time

bold breach
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I just gotta do math lol

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actually crying rn

dapper lotus
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if somebody wants to make it adjust to system time, PRs welcome, maybe add a hover which shows the time, etc

bold breach
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would be lit

dry iron
fervent lynx
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yeah it feels so awkward just having the height not match the actual height of the nether, you have 128 blocks of valid world and then just an extra 128 of blank space just for funsies

feral spire
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dont worry let's convince Mojang to make The Wild update goes deeper krappa

fervent lynx
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could have at least lowered it ages ago

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but now it's too late

timber ridge
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Leaf is probably right, though. It'd be an FPS nightmare if the nether were all the way to 256.

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Or, worse, -64-320

fervent lynx
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game needs vertical view distance

dark wigeon
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  • Chunks are now rendered in a sphere
violet wing
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blocks are now round and have ragdoll physics

urban epoch
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entire light system is kinda reliant on knowing entire chunk top to bottom

vapid prawn
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Nah, you only need the chunk section above the one you're rendering

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And even then only the light data from the bottom layer of it

limpid orbit
fervent lynx
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I do that on my server too lol

vapid prawn
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If you didn't load everything below what you can see though you'd have to relight every chunk section on every load

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But with starlight I suppose that wouldn't be too awful, maybe?

patent epoch
# timber ridge Leaf is probably right, though. It'd be an FPS nightmare if the nether were all ...

I'm running a double nether height datapack on my server, fps is fine. Players can still build gold farms, they'd just need to put a lot of effort into clearing an area first.

The main benefit is no more nether ceiling transit, which means we as a server can make some decent boat paths or rail tracks within the actual nether content (with windows for a view), instead of having a blank bedrock platform to build on that almost completely isolates players from the nether content.

timber ridge
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Yeah I never loved nether roof building personally.

cunning tiger
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is the lectern thing patched yet?

timber ridge
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Yes.

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A bunch of builds ago.

lavish ice
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Is there a link to the todo list for updates?

timber ridge
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That's about the best thing there is right now ^^

lavish ice
#

thats perfect, All im looking is for that no-tick-view-distance to be checked off eventually.

dark wigeon
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soon™️

spare trail
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waiting...

violet wing
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you can kinda get away with the simulation distance for now

feral spire
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It would just overwrite Mojang’s if leaf actually do it but he’s still coping. I mean busy

inner crypt
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It's not depending on the functionally but depending on the code

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Until we decide what we will do with it, it will stay that way

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That doesn't have anything to do with the general stability of the updates tho

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If we feel it's stable enough to let everyone without warning use it, we will announce that, doesn't matter if that list is fully checked or not

inner crypt
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Eternity is meming

little oxide
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found out that the end/nether does not benefit the new heights :<

inner crypt
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Well, you can make your custom end dimensions that utilize more high in the end, but the generation needs to be adjusted too

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The nether completely breaks iirc if you change the height

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But those dimensions also don't need more height

scarlet pawn
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there are datapacks that make a high nether possible, as tedeni wrote earlier

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FPS drops are not that bad though

compact knoll
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why would one need more height on nether, 128 layers of adventure, and 128 layers above for farms is sufficient imo

scarlet pawn
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scroll up and then you will see some points for it

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also not every server is farm-focused

compact knoll
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true, true. Did not want to offend, was honestly asking what more height could be useful for

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overworld-copy for stranger-things-like server makes perfect sense

peak pulsar
inner crypt
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Raising the nether roof ruins the experience

mortal adder
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depends what shaders you use

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raised nether looks amazing with a few

scarlet pawn
#

it really looks great imo, and it is impressive too. Wouldn't have it on every server type, but in some scenarios it is even beneficial

inner crypt
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Nether needs to be claustrophobic and depressing

mortal adder
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that way if someone wants a farm up there its no biggie

eternal briar
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hello, is there a way to update all existing chunks in the overworld

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if so, is it a good idea to do so?

inner crypt
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Yes, force upgrade, and no, horrible idea

eternal briar
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reason being that dynmap doesn't want to render chunks that haven't been loaded since the update

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oh

inner crypt
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No clue ask dynamap people, sounds like a bug

eternal briar
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yeah it's in beta still they're probably working on it

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cheers

compact knoll
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it will render "old" chunks as soon as someone loads them, so they get updated. has been that way in older versions as well. "force-upgrade" does not reliably get dynmap to render old chunks, for me it sometimes created strange artifacts which only disappeared after actually some player forced the server to load those specific chunks

eternal briar
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some player forced the server to load those specific chunks
could there be a plugin or script that emulates this

compact knoll
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render after force-upgrade looked sometimes like this:

eternal briar
#

yeah thats horrific

compact knoll
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(thats 1.15 to 1.16 though, not 1.18 yet as I wait for shtable papur atm)

eternal briar
compact knoll
#

though paper seems to be more stable right now than new world ...

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or halo 😄

frigid cobalt
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paper crashed my server lol

inner crypt
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Provide details...

inner crypt
frigid cobalt
inner crypt
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That will not crash the server

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Provide the logs

frigid cobalt
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maybe it was because i ran it on a 1.17 server previously

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alright ssh time

grizzled stream
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Should have a rule that if you have to ask for logs three times then the user should go into timeout...

ocean copper
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!1.18

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shit

inner crypt
ocean copper
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whats that link to papers update thing again?

inner crypt
#

?

ocean copper
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thanks!

inner crypt
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Do notes that's just the list of 1.17 patches that aren't ported, it says nothing about stability

modern lintel
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I just noticed, why 1.17 is larger than 1.18?

ocean copper
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Whups, my bad, forgot to take the ping off

peak pulsar
ocean copper
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I was aiming for christmass to launch before, but now im just going to wait till that list is done up. Not risking the stability issues by opening to public early

peak pulsar
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How many players? 1.18 is already pretty stable

inner crypt
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There are literally over 60k servers on paper 1.18

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Just do your own testing, make sure the backups work and go for it

ocean copper
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Yea, i did the testing, cant get it stable.

I keep getting slow buildup to a 10-15s freeze.

depending on how many people are on the server, the freezes either happen faster or slower. With 5 people on its about every 4 minutes.

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with 30 people on its every few seconds

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and thats without piling on a bunch of plugins, so not interested in testing what happens if i toss all the extras in

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Ill wait for the performance and optimisation fixes to be implemented

peak pulsar
frigid cobalt
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damn

ocean copper
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Huh, if i boot the 1.18 jar with 2gb ram it doesnt even want to load, goes out of memory instantly

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so how do you manage 4 on 4gb?

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that wouldnt even work on 1.12

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hell my bungee server uses 3gb on itself

peak pulsar
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lmao

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ive set -Xms to a minimum amount (usually 512M or lower) and -Xmx to a max of 1gb

ocean copper
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That does not explain how your VPS behaves like a clown car

peak pulsar
half walrusBOT
peak pulsar
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also all the plugins i use are lightweight and only do what they need to do

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running OVH vps servers

ocean copper
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Yea ive ran through paper-chan multiple times, i run a pretty heavy nerfed spigot/paper/bukkit ymls. But i dont think ill ever get any of the servers below 2gb of ram at any point in time. unless we are talking about the minigame server, that one barely eats anything, because there is nothing in that world

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but the moment i boot a survival server it skyrockets in ram usage instantly once people log in and start ticking entities

modern lintel
cunning thicket
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Is there an anti x-ray?

half walrusBOT
inner crypt
modern lintel
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Noice...

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So that also explains that libraries folder right?

inner crypt
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Yep

urban epoch
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from what I understand instead of bundling all the shit in the jar now the jar is smol and downloads the required libs on first boot

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feel free to correct me here might be dead wrong

cold vector
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I'm having an issue that I'm not able to use tab completion of players' name for /tp command.

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Other commands like /tellraw works fine

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No.

uneven pagoda
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Try minecraft:tp

peak pulsar
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Same thing was happening for me, only for the first argument tho

cold vector
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Still not working with minecraft:tp

ocean copper
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yea the autocomplete borks every now and then on some commands, noticed that too.

cold vector
ocean copper
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its not plugin related either, does it on vanilla too

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or vanilla, fabric i should say.

scarlet pawn
flat harbor
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Are there any paper optimization guides peepoThink

half walrusBOT
flat harbor
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thanks

mossy wigeon
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forceupgrade is a great way to run into issues

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just let life run it's course

half walrusBOT
twin sandal
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hey, having an issue where our server just basically drops out of nowhere, no errors, oom or anything

lone gyro
#

675% CPU USAGE LMAO

twin sandal
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yaaaaaaaaaaaaa monka

inner crypt
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Multiple cores exist

twin sandal
#

ya

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we have a 5950x

lone gyro
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i don’t care if you have a nasa cpu with 65565 cores you still shouldn’t spike like that

twin sandal
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yea

lone gyro
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maybe the host just sucks

peak pulsar
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it's probably getting OOM killed

twin sandal
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it's been given 15GB RAM (1gb remaining for docker) - https://flare.airplane.gg/b5ceede6 i had this flare running from start-stop and I can't really see if there's anything distinct

twin sandal
peak pulsar
twin sandal
peak pulsar
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no errors at all?

twin sandal
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it just ends

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and i have to kill the process

peak pulsar
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what ver and jar

twin sandal
peak pulsar
#

mhm

amber mica
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Make sure there are also no crash-reports and hs_err_pid files.
But I would also guess it's the oom killer

twin sandal
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will do when it dies again

twin sandal
lone gyro
twin sandal
lone chasm
#

is it possible to open to crack?

peak pulsar
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make sure to add authme or something

lone chasm
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a plugin that force people to register?

topaz nymph
#

I'm not sure here is the best place to get help on how to make a cracked server.

lone chasm
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but i'm running on 1.18.1

topaz nymph
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Doesn't matter? Piracy isn't supported here.

lone chasm
#

ok then

modest iris
#

My world get curropted if i use 1.18 or most likely not ?

peak pulsar
#

Probably not

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Make a backup

ocean copper
#

russian roulette on its finest

patent epoch
hasty portal
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that make a log of lag when the players is in the zone

flat harbor
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Hey, do you know why i can sneak in boats and a villager gets invisible and i cant pick up items goga

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this is one of the weirdest bugs i've seen in 1.18.1 right now

uneven pagoda
#

Why some PRs look like ready, with the all requested changes done, but sometimes they can hang for weeks before they are merged?

dapper lotus
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Because this is an open source project with people who volunteer rather than a team of paid people who commit their working hours to this project

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not to mention that merging stuff is a pita of a dance

uneven pagoda
#

Thanks for explaining that

half walrusBOT
balmy aurora
dry robin
#

one time on my laptop I had a load average of 2 BILLION percent and the system was perfectly responsive

lone gyro
dry robin
lone gyro
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cant find anything important about that specific number

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actually

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thats almost exactly 1000000000000000000000 in binary

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or 2^21

fossil light
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jesus christ 13 commits today

pure oracle
ionic pendant
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Anyone know how i can get the view distance to be above 5?

pure oracle
#

You change that in the server.properities iirc

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(requires a server restart)

dry robin
untold veldt
dapper lotus
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That's cos you hit the memory limit of the docker container

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thing throws more data around

untold veldt
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I don't run in a docker container. I just mean I've experience the whole server just silently dying but process still running.

dapper lotus
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I mean, their specific thing is docker

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how are you running the server?

versed token
#

How do we figure out what is using the memory for a velocity proxy? Lately, I've had issues with the proxy dying, likely due to maxing out on memory, causing players to timeout.

normal pecan
#

build 100 🥳

latent mesa
worn igloo
#

Hey all! Firstly, apologies if this seems a little copy-paste-ish because it is lol. I'm asking multiple servers the same question
I'm having issues with my connection to a single server in my list haha. It seems to be only this one and other servers work just fine. It's hosted under Bisect with the 1.18 experimental Paper version. The ip is located in France and no one else is having these issues, even other Americans. I can join and stay on the server just fine since my friend increased the connection throttle time, but when it comes to loading in world chunks, it takes about 20 seconds whether I'm using a Nether Portal or teleporting. Same issue occurs when people already have those chunks loaded in. I'm concerned about getting killed while loading in, since the server is on hard mode, and even Netherite armor doesn't seem like a good long-term solution.
I've done about three hours of research and troubleshooting thus far, and nothing has seemed to work. It isn't the connection on my end, since I'm using an ethernet cable and my connection to websites and other servers is excellent, but somehow it also seems to be my end? VPNs don't fix the issue, nor does manually setting my DNS server. I've tried to access my desktop Xbox app to try and troubleshoot any NAT errors but the app itself will not load. I've tried switching from Optifine to the basic Minecraft installation as well as being connected via both Wifi AND ethernet but there was no change. The only things I haven't tried was putting in a support ticket and asking y'all, so this is my last resort before I give up for the night lol

lone gyro
#

stray gamma ray

dapper lotus
#

chunk send limiter isn't currently in 1.18, so, you're stuck with the "full blast" of chunks, which with paper can very easily overload connections, etc

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outside of that

worn igloo
timber ridge
#

Are you using a 100% stock vanilla client and launcher with no mods?

worn igloo
#

this'n

timber ridge
worn igloo
#

nope

timber ridge
#

You probably have bad routing to the server, then, I guess. Computers are weird. If it's not happening to anyone else then it almost certainly isn't a problem with the server but with your end or something between you and it. No way for us to know.

worn igloo
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what can i do to fix that?

timber ridge
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I don't know. Don't even know what the issue is exactly.

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Look up some general network troubleshooting maybe and try that?

worn igloo
#

that's what i've been doing for the past three hours lol. i've tried logging out and back into my account so ill see if that works

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oh i believe it's a ping issue, but i dont know if ping is visible in f3 mode

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is the "p:179" ping lol

hallow creek
#

that's particles

worn igloo
#

ah

hallow creek
#

what's your internet speed?

worn igloo
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it seems to be only when i load in a bunch of chunks on my client side

hallow creek
#

what's the server render distance at

worn igloo
#

12 iirc

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same as my client distance

twin sandal
#

changed the docker to 20 and left server at 12 and it seems fine now

merry scaffold
#

Keep in mind the startup flags need to be tweaked a little if you're using ptero. If that wasn't done, that could be one of the reasons but not too sure here.

hallow creek
# worn igloo same as my client distance

not really sure, I've seen 1.18 use 25mbps+ on a slightly higher render distance but I don't think it would be much of an issue. Maybe a combination of factors are causing you problems.

worn igloo
#

at first i thought it was my location, so i used a vpn and moved it as close as i could to the server's country and there was no change

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like, ive been at this for about four hours and i cannot figure out for the life of me what the issue could be. my drivers are updated, i manually set my dns server

timber ridge
# worn igloo at first i thought it was my location, so i used a vpn and moved it as close as ...

There really isn't anything we can do to help. I mean - it sucks. I totally get that. But unless you can narrow it down to a Paper specific issue we can't do anything. And unless it's a 1.18.1 specific Paper issue, this isn't the channel for it.

You can see if that server will temporarily put up 1.17.1 to see if you can connect to it. If that still doesn't work then it's you and not the server. Other than that? We have no idea and there's no way for us to find out, unfortunately.

worn igloo
#

yeah 1.17 isn't an option haha. well damn.

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ill put in a support ticket with bisect and see what i can do from there

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thanks for your time, tho!

timber ridge
#

Sorry!

frigid cobalt
#

hey my 1.18.1 server crashed randomly 5 hours after me and my friends left, im running it on a 2 cores 2 gb ram linux server, here's the log

frigid cobalt
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it crashed 5 hours later, is it because of me doing something wrong or

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some people said it's because im using screen..? idk

timber ridge
#

Looks like a jline issue.

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Not screen's fault, most likely.

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You could try adding this to your start script: -Dterminal.jline=false

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See if that doesn't crash it.

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But basically the terminal broke.

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You could try tmux instead if you want.

frigid cobalt
#

hmmn

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thanks!

patent epoch
timber ridge
#

But also make sure whatever third party thing you're using is patched for the exploit.

umbral tiger
#

I'm on the latest build and I can't get internal join and leave messages to show. I've added bukkit.broadcast.user permission and checked that all settings are as intended. I have them showing discord (srv) but not in game. Does anyone know a solution to this?

timber ridge
#

It's likely some plugin you have that's intercepting it.

rough dirge
#

I've started working on getting my server updated to 1.18 and ran into this error when adding new generation to my nether using chunky.

[04:58:51] [Paper Async Chunk Task Thread #0/ERROR]: Could not apply datafixers for chunk task: Chunk task: class:com.destroystokyo.paper.io.chunk.ChunkLoadTask, for world 'world_nether', (96,92), hashcode:44613237, priority: -1
java.lang.NullPointerException: Cannot invoke "ca.spottedleaf.dataconverter.types.MapType.hasKey(Object)" because "level" is null
    at ca.spottedleaf.dataconverter.minecraft.versions.V2842$1.convert(V2842.java:25) ~[paper-1.18.1.jar:git-Paper-84]
    at ca.spottedleaf.dataconverter.minecraft.versions.V2842$1.convert(V2842.java:17) ~[paper-1.18.1.jar:git-Paper-84]
    at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:79) ~[paper-1.18.1.jar:git-Paper-84]
    at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:13) ~[paper-1.18.1.jar:git-Paper-84]
    at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convert(MCDataConverter.java:79) ~[paper-1.18.1.jar:git-Paper-84]
    at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(MCDataConverter.java:40) ~[paper-1.18.1.jar:git-Paper-84]
    at net.minecraft.world.level.chunk.storage.ChunkStorage.upgradeChunkTag(ChunkStorage.java:115) ~[?:?]
    at com.destroystokyo.paper.io.chunk.ChunkLoadTask.executeTask(ChunkLoadTask.java:94) ~[paper-1.18.1.jar:git-Paper-84]
    at com.destroystokyo.paper.io.chunk.ChunkLoadTask.run(ChunkLoadTask.java:38) ~[paper-1.18.1.jar:git-Paper-84]
    at com.destroystokyo.paper.io.QueueExecutorThread.pollTasks(QueueExecutorThread.java:105) ~[paper-1.18.1.jar:git-Paper-84]
    at com.destroystokyo.paper.io.QueueExecutorThread.run(QueueExecutorThread.java:38) ~[paper-1.18.1.jar:git-Paper-84]```
The nether has anready been pre-generated to ~1500, which looks to be where it starts throwing errors, and I'm trying to generate new terrain on the outside of that. I've already successfully done this with the overworld.
https://mcpaste.io/9d267a29989ed386
Final note is that I'm running version 84 in the log, but the error persists in version 100.
pulsar dagger
#

since it happens on latest if you could share the log for that would be better

#

line numbers change and such

rough dirge
#

Will do, let me reset the world <3

dapper lotus
rough dirge
dapper lotus
#

I'd kinda be interested in seeing the region file of that

rough dirge
#

Any region in particular? The whole nether is about 350mb.

upbeat star
#

Oh, hi, Mov!

rough dirge
#

Oh hey!

dapper lotus
#

when you run the thing, does it shout for the same chunk coords? if so, that one

#

.wa 96 >> 4

#

wrong number anyways for chunks...

rough dirge
#

If I've got it in my head right, it's erroring on the whole edge on the current

dapper lotus
#

3,2

rough dirge
#

Chunk 96 contains the coordinates for my old border

dapper lotus
#

is chunk upgrade logic which went boom

rough dirge
dapper lotus
#

dl'd

pulsar dagger
#

also noticing you use pl3xmap, I'm obviously biased but I would recommend using my fork squaremap instead

dapper lotus
#

ooooofc....

pulsar dagger
#

if not for any other reason, pl3xmap did unsafe access to chunks and the world off thread, which can cause issues to say the least

rough dirge
#

Hmm, fair enough. I've seen confusion around that in BlueMap's discord but haven't had the chance to look into anything. I just followed the first fork after Billy dropped support.

violet wing
#

jmp is one of the orig. authors so

#

idk why billy didnt just ask him first

pulsar dagger
#

a lot of the undebuggable issues with pl3xmap were due to said unsafe access :p

rough dirge
pulsar dagger
#

I don't know either, it's not like I'm hard to find

sudden bison
rough dirge
#

No idea, lol. I just like the plugin and use it in tandem with BlueMap.

#

I'll switch over to SquareMap before I launch 1.18 <3

dapper lotus
#

Well

#

that's chunks been converted seemingly just fine

#

soooo...

pulsar dagger
#

it was a nether region file right

rough dirge
#

If it were just the error that'd be fine, I got a ton of the MapLike errors in the Overworld. But it freezes at the end :/

violet wing
#

im pretty sure iv seen that error before but it might be fixed in paper already

pulsar dagger
#

I thought so too

violet wing
#

cause you're on 84 and the latest as of writing is 100

pulsar dagger
#

they got a log on 100 as well

violet wing
#

oh well thats a big rip

dapper lotus
#

I mean, I've seen that error before, and, like, from what I know of the upgrade path it makes 0 sense

#

and the chunk is fully updated

violet wing
#

if its loaded twice does it still happen

dapper lotus
rough dirge
#

Like, try to run the same generation task again on the same world?

dapper lotus
#

yea

#

or can tp there, etc

rough dirge
#

Let me give it a shot

violet wing
#

yeah like restart your server and try it again, tp'ing should be fine too

dapper lotus
#

what jmp said about the map plugin thingy sounds lil' sus

violet wing
rough dirge
#

I think that was unrelated to the issue tbh

pulsar dagger
#

most likely not related, since although it does unsafe access to chunks it only touches chunks that are already full

rough dirge
dapper lotus
#

that's a full but once outdated chunk

rough dirge
#

It started on a new one

[05:47:33 ERROR]: Could not apply datafixers for chunk task: Chunk task: class:com.destroystokyo.paper.io.chunk.ChunkLoadTask, for world 'world_nether', (96,-41), hashcode:860631129, priority: -1
java.lang.NullPointerException: Cannot invoke "ca.spottedleaf.dataconverter.types.MapType.hasKey(Object)" because "level" is null
        at ca.spottedleaf.dataconverter.minecraft.versions.V2842$1.convert(V2842.java:25) ~[paper-1.18.1.jar:git-Paper-100]
        at ca.spottedleaf.dataconverter.minecraft.versions.V2842$1.convert(V2842.java:17) ~[paper-1.18.1.jar:git-Paper-100]
        at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:79) ~[paper-1.18.1.jar:git-Paper-100]
        at ca.spottedleaf.dataconverter.minecraft.datatypes.MCDataType.convert(MCDataType.java:13) ~[paper-1.18.1.jar:git-Paper-100]
        at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convert(MCDataConverter.java:79) ~[paper-1.18.1.jar:git-Paper-100]
        at ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(MCDataConverter.java:40) ~[paper-1.18.1.jar:git-Paper-100]
        at net.minecraft.world.level.chunk.storage.ChunkStorage.upgradeChunkTag(ChunkStorage.java:115) ~[?:?]
        at com.destroystokyo.paper.io.chunk.ChunkLoadTask.executeTask(ChunkLoadTask.java:94) ~[paper-1.18.1.jar:git-Paper-100]
        at com.destroystokyo.paper.io.chunk.ChunkLoadTask.run(ChunkLoadTask.java:38) ~[paper-1.18.1.jar:git-Paper-100]
        at com.destroystokyo.paper.io.QueueExecutorThread.pollTasks(QueueExecutorThread.java:105) ~[paper-1.18.1.jar:git-Paper-100]
        at com.destroystokyo.paper.io.QueueExecutorThread.run(QueueExecutorThread.java:38) ~[paper-1.18.1.jar:git-Paper-100]
[05:47:33 INFO]: [Chunky] Task running for world_nether. Processed: 37068 chunks (63.82%), ETA: 0:00:08, Rate: 2468.6 cps, Current: -82, 96```
dapper lotus
#

does it continue if you remove plugins? o.O

#

Like, cos that's the upgrade where it removes the Level tag

rough dirge
#

I mean, I have Chunky, Pl3xMap, and WorldEdit lol

dapper lotus
#

Actually, I'd kinda be interested to see what it looked like inside of a backup

violet wing
#

which means there's a possibility it's my fault

#

😛

dapper lotus
#

sounds good to me

#

walks off

rough dirge
#

What do you mean inside of a backup?

dapper lotus
#

I mean, if this is going through the upgrade logic, am hoping you have a backup, rite?

rough dirge
#

Yeah

rough dirge
violet wing
#

96 seems to be the magic number there so i guess remove all plugins, take a copy of your old world backup and see if it happens just flying across there

rough dirge
#

Will do <3 I know that 96 is where my worldborder was though, but there should be a few chunks of terrain just outside that 🤷

#

triplehmm No errors at all

#

Then just re-enabled Chunky and tried the generation task again just to get the same error

#

So no error when loaded by a player, But I get an error when I load it with chunky hmmm

dapper lotus
dry robin
#

How does one get a /setworldspawn to be a location other than the topmost block in the world in 1.18?

#

it also no longer saves looking direction

violet wing
rough dirge
#

So what I'm trying to do is add new terrain to a world that has already been pre-generated in a square. According to the logs, the errors are starting at 1536 and then moving down the z axis starting from chunk 91. That chunk area is exactly where my world border was before I started expanding the world as seen on line 155 of my first two logs.

If I fly to that area as a player in 1.18 I don't get any errors at all, even if I go all the way out to the new world border on either the X or Z direction. It looks like if I load the chunks with a player they don't error, but at least every chunk on the old world border is erroring, so I' d have to load all of them to confirm.

violet wing
#

yea mostly would be curious if 1) it happens consistently on the same chunks, 2) the same number of errors occur each time, and 3) if they're only being loaded once and/or if it happens if you load it twice

rough dirge
# violet wing if its loaded twice does it still happen

The same chunks errored on the first two logs that I made and they were both done on fresh backups. So I think it's consistent?

As for the third one, when I ran it again based on this recommendation it errored with new chunks.

violet wing
#

if it's the same exact chunks then yeah

#

if not, or if that seems to be happening still after loading more than once (with a restart inbetween, but same map without resetting it) then i feel like something else is going on

rough dirge
#

I'm currently flying around to see if it still errors after I've loaded them all myself. But after that I can test the error order for certain.

violet wing
#

yeah that makes sense

half walrusBOT
rough dirge
uncut oyster
#

Anyone know, what does this mean?

[09:22:15 WARN]: Exception in thread "Paper Async Task Handler Thread - 48" java.util.ConcurrentModificationException
[09:22:15 WARN]: at java.base/java.util.TreeMap$PrivateEntryIterator.nextEntry(TreeMap.java:1486)
[09:22:15 WARN]: at java.base/java.util.TreeMap$ValueIterator.next(TreeMap.java:1531)
[09:22:15 WARN]: at net.minecraft.commands.CommandDispatcher.a(CommandDispatcher.java:411)
[09:22:15 WARN]: at net.minecraft.commands.CommandDispatcher.sendAsync(CommandDispatcher.java:372)
[09:22:15 WARN]: at net.minecraft.commands.CommandDispatcher.lambda$sendCommands$5(CommandDispatcher.java:362)
[09:22:15 WARN]: at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
[09:22:15 WARN]: at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
[09:22:15 WARN]: at java.base/java.lang.Thread.run(Thread.java:833)```
pulsar dagger
#

do you have plugins?

uncut oyster
#

yes, but there is no package named like plugin,

#

I know, there is any async task in background but which plugin?

wise nebula
#

Maybe remove the plugins and test again?

pulsar dagger
#

that trace doesn't tell me what is modifying something concurrently

#

just tells me something is

uncut oyster
#

yeah, but there is full stacktrace, 😄

pulsar dagger
#

even with full stacktrace it might not say

#

you have two threads modifying a collection concurrently, it's possible only one gets an error

#

this is 1.18?

uncut oyster
#

yeah

#

but in 1.17 it works correctly

#

then i just asked you, if u dont know, i will do something else..

pulsar dagger
#

does this happen consistently?

uncut oyster
#

just on start

pulsar dagger
#

does it happen without plugins?

uncut oyster
#

no, just with plugins,

pulsar dagger
#

if you're able to narrow down what plugin is causing it that would help

uncut oyster
#

ohh, I should test every plugin :/ ( 60 ) ( remove / restart ... )

pulsar dagger
#

remove half at a time

#

aka "binary search"

uncut oyster
#

ohh i found it, its my plugin but aikar's command framework

pulsar dagger
#

er

uncut oyster
#

if i removed a registering command of acf, it works correctly :/ kay but thanks for help

pulsar dagger
#

that's strange

uncut oyster
#

i dont know if there is any trouble 😄

pulsar dagger
#

are you calling CraftServer#syncCommands anywhere? also when are you registering commands

uncut oyster
#

No, i dont know what is it

clever sphinx
lavish ice
#

I had previously asked about the no-tick-view-distance thing not working, but does the View Distance and Simulation Distance from server.properties work?
I set the view distance to 24 and Simulation distance to 10, either the server is holding its performance fine, or the distances are working as intended.

languid shuttle
#

So I am having Lil issues with 1.18.1
Soooooo basically server crashes and rolls back

#

And can someone give me the paper or spigot Performance improving thread

hasty portal
#

if anyoane use the paper for large amount of players he can tell me if is stable?

storm tartan
#

I used Paper 1.18 for my 30 player server and it had no performance issues.

hasty portal
#

can i ask you in dm?

half walrusBOT
covert jolt
#

@languid shuttle

storm tartan
covert jolt
#

provide server logs if you're crashing

languid shuttle
#

and then i have to kill and restart

vapid prawn
#

So yeah, you should be good

patent epoch
hasty portal
#

Quick question, now i have 1.16.5 paper, if i move to 1.18.1 the paper.yml is updated or i need to make settings from 0?

ornate hill
#

Hello everyone,
here is such a mistake:
the player spawns in the void and after 5-10 seconds the world around him is loaded. This happens often and it cannot be said that the players are to blame. Maybe there is some parameter in paper.yml that slows down the loading of the world?
(переведено с помощью переводчика)

gusty trench
#

1.18 is harsher on slower connections due to more data and some performance patches that aren't implemented yet

peak pulsar
storm tartan
#

Use aikars flags

peak pulsar
vague wave
peak pulsar
peak pulsar
peak pulsar
peak pulsar
#

got it

#

/timings report

ornate hill
peak pulsar
peak pulsar
#

sorry for ping

#

sure

#

How many players

#

Any plugins

#

What ver

peak pulsar
autumn comet
#

No need for crossposting

#

You got your answer

peak pulsar
peak pulsar
muted gyro
#

does no-tic-view distance in paper.yml change anything anymore

mossy sun
#

The non supported features in the paper.yml are just plainly not going to be supported anymore or will be coming with updates?

covert jolt
#

if someone ports them

#

sure

peak pulsar
#

@peak pulsar anyways the timing report u asked for

#

pls suggest what i can improve to make it stable

#

its really affecting my community

#

my server recently crashed so

covert jolt
#

offline mode and you have memory issues

steel dagger
covert jolt
steel dagger
#

No, I mean, it could be a server behind a proxy, in offline mode?

covert jolt
#

it isn't

#

because it would've shown up differently

peak pulsar
#

It would show up as BungeeCord ^

steel dagger
lavish ice
#

I had previously asked about the no-tick-view-distance thing not working, but does the View Distance and Simulation Distance from server.properties work?

covert jolt
#

they do

lavish ice
#

Is there any advantage then to using no tick view instead?

violet wing
#

set simulation lower than view (e.g. sim 4 view 8)

lavish ice
#

Ofc, I set sim to 10 and view to 24

#

But now I'm just wondering why no tick view is even being worked on in paper if it works from the default config

violet wing
#

it just stops redstone fluid ticking entity ticking etc

#

idk i think there were some impressions that no-tick still worked better than mojangs system

lavish ice
#

Ah, understandable then.

violet wing
#

some subtle differences i'm sure but they're fairly similar in concept

lavish ice
#

Right, the default one works perfect for all I needed. I had only just now found they added that.

lucid hamlet
#

I have a bug that exists in 1.18 but not in 1.17.
When I run this code I get AIR as a response instead of Chest!

#

If you remove the EventPriority, the block is recognized correctly, but then it can not cancel the event

grave charm
#

Test without any other plugins

shadow parcel
#

which switching from 1.17 to 1.18 do I have to —forceupgrade or will it handle everything by itself

pulsar dagger
#

do not forceUpgrade

shadow parcel
#

lovely, thank you

final root
#

hey, i'm thinking of setting up an mc server this week, anyone that is running a server, how frequently have you encountered issues / had to refresh to an old back up lately? i'm wondering if i should wait a bit longer

peak pulsar
#

personally, with a server that has a 3tb map, jumped from 1.12 -> 1.16 -> 1.17 -> 1.18, i never had to use a backup

final root
#

oh sweet, this server won't be on anywhere near that scale, just a small one for some friends

#

by 1.18 do you mean 1.18.1?

peak pulsar
#

yea

final root
#

nice, thanks, i'll probably set one up this week then 😄

peak pulsar
#

i upgraded to 1.18 on the third day of builds from paper

peak pulsar
hoary forge
#

what is this ? its the first time

covert jolt
#

you have compromised plugins

#

shut down your server

#

delete all jar files (every single one of them)

#

and stop downloading leaked premium plugins

dark wigeon
#

Exciting

hoary forge
#

I use only free from spigotmc lul

#

you can look all plugins are free

dark wigeon
#

Those can be malicious as well

covert jolt
#

then find the last few plugins you have downloaded

dark wigeon
#

What is the output of /ver

hoary forge
#

this is my last

hollow wind
#

is this a client side bug or server side?

pulsar dagger
#

server doesn't have a render thread

dark wigeon
#

Probably server sending server-side view distance

hoary forge
#

ok without / works

hollow wind
#

68? are you serious? update to latest 101

hollow wind
dark wigeon
#

But yeah make sure you re-download every single plugin

dark wigeon
#

And Paper

fading pilot
#

Hi, is this exception normal?

covert jolt
#

dunno, can't read spanish

fading pilot
#

3 words in spanish

dark wigeon
#

6, actually

fading pilot
#

java.io.exception: invalid driver

#

controlador no valido : invalid driver

half walrusBOT
dark wigeon
fading pilot
#

17

dark wigeon
#

java -version

fading pilot
#

the server opens and works fine, but idk what is that

long edge
fading pilot
#

ty

flat harbor
#

Is the paper anti xray not working? peepoThink

peak pulsar
#

First make sure its correct

half walrusBOT
flat harbor
long edge
#

read the guide above for a better configuration

#

once you've done that and if it still isn't working, elaborate on how it isn't working

weak canopy
#

emm help me

#

the server crashea

peak pulsar
#

What are your startup flags

#

What panel

weak canopy
#

witherhosting

#

emmm

dark wigeon
#

rip

mighty garden
#

I get this spammed 23.12 21:42:33 [Server] ERROR No key placement in MapLike[{config:{},type:"minecraft:no_op"}]; No key feature in MapLike[{config:{},type:"minecraft:no_op"}] 23.12 21:42:33 [Server] ERROR Exception loading structure piece with id minecraft:jigsaw 23.12 21:42:33 [Server] INFO java.lang.IllegalStateException: Invalid pool element found 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.levelgen.structure.PoolElementStructurePiece.lambda$new$0(PoolElementStructurePiece.java:54) ~[?:?] 23.12 21:42:33 [Server] INFO at java.util.Optional.orElseThrow(Optional.java:403) ~[?:?] 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.levelgen.structure.PoolElementStructurePiece.lambda$new$0(PoolElementStructurePiece.java:54) ~[?:?] 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.levelgen.structure.pieces.PiecesContainer.load(PiecesContainer.java:74) ~[paper-1.18.1.jar:git-Paper-"464b171"] 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.levelgen.feature.StructureFeature.loadStaticStart(StructureFeature.java:129) ~[paper-1.18.1.jar:git-Paper-"464b171"] 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.chunk.storage.ChunkSerializer.unpackStructureStart(ChunkSerializer.java:790) ~[?:?] 23.12 21:42:33 [Server] INFO at net.minecraft.world.level.chunk.storage.ChunkSerializer.loadChunk(ChunkSerializer.java:363) ~[?:?] 23.12 21:42:33 [Server] INFO at com.destroystokyo.paper.io.chunk.ChunkLoadTask.executeTask(ChunkLoadTask.java:107) ~[paper-1.18.1.jar:git-Paper-"464b171"] 23.12 21:42:33 [Server] INFO at com.destroystokyo.paper.io.chunk.ChunkLoadTask.run(ChunkLoadTask.java:38) ~[paper-1.18.1.jar:git-Paper-"464b171"] 23.12 21:42:33 [Server] INFO at com.destroystokyo.paper.io.QueueExecutorThread.pollTasks(QueueExecutorThread.java:105) ~[paper-1.18.1.jar:git-Paper-"464b171"] 23.12 21:42:33 [Server] INFO at com.destroystokyo.paper.io.QueueExecutorThread.run(QueueExecutorThread.java:38) ~[paper-1.18.1.jar:git-Paper-"464b171"]

gusty trench
weak canopy
#

nothing came out on the panel

peak pulsar
dark wigeon
gusty trench
#

Oops lol

gusty trench
dark wigeon
weak canopy
peak pulsar
#

If your xms and xmx arent the same then your host is overselling

peak pulsar
weak canopy
peak pulsar
#

128M MonkaS

dark wigeon
#

Change it to match the Xmx

peak pulsar
#

Xms and xmx arent the same and your server is running out of ram 🔥

#

so its probably overselling (correct me if im wrong)

orchid trail
#

Yo boyos, just joined the server-- how stable is 1.18?

dark wigeon
#

If there's no crash log it's probably the container itself

dark wigeon
weak canopy
#

What do I have to change?

peak pulsar
peak pulsar
dark wigeon
#

kek

weak canopy
#

xD

peak pulsar
#

¯\_(ツ)_/¯

dark wigeon
#

Bloom is widely recommended

#

I've used DedicatedMC personally and never had problems

peak pulsar
late topaz
#

Dear Santa, all I want for christmas is a stable version of Paper 1.18.1 🤞

autumn comet
#

Santa was gracious and delivered your wish weeks ago

timber ridge
#

. . .until the end biome thing

late topaz
#

the last message in #❗-1-18 says "Paper IS NOT confirmed stable yet"...

autumn comet
#

~70k servers are using Paper on 1.18, seems good to go

#

But yes, there is no stable tab anywhere, tho not like anyone would need any

late topaz
#

Good to know, i will give it a shot tomorrow after a safety backup !

autumn comet
#

Doing regular backups is advices nevertheless 👏

ionic pendant
#

When I try to change simulation distance there is no difference in game?

wise nebula
#

Hourly backups or riot

feral spire
#

Additionally check spigot.yml and make sure it’s set to default

crude orchid
#

im full hunger and regen health fine in the regular world

#

but in the spawn world my health no go up

#

is this like worldguard, multiverse

#

any yall know

timber ridge
#

No idea. Definitely one of your plugins.

crude orchid
#

could it maybe be a gamerule

#

lol

timber ridge
#

You can check gamerules.

#

Either way it's not a Paper bug or a 1.18 bug.

bold breach
#

Is that issue with servers not respecting client view distance planned to be patched?

#

I remember it being brought up but I forgot where it was

feral spire
#

It’s vanilla behavior @bold breach

#

So the correct sentence is when will the patch be added back

#

And no ETA is answer

bold breach
#

alr

#

thanks

#

Was this always an issue or was it caused by a newer update

#

I only remember hearing about it sometime right before 1.18 came out

timber ridge
#

There's a patch it just hasn't been ported to 1.18 yet.

feral spire
#

And people on shitty connection will just dies

bold breach
#

I started noticing it in testing when I changed server view distance to 16 chunks lol

#

My pc still runs it fine, but a couple people who test on mobile or from new zealand had issues

buoyant jungle
#

How do I increase the distance of dropped items being shown? It’s only showing them about 16 blocks away

#

Is that part of simulation distance!?

stuck mural
#

what is your entity tracking range? and what is your view distance?

gray yarrow
#

Will it be out any time soon because it has been almost a month

half walrusBOT
#
__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

brisk canopy
#

here's the exact time it will be out — || soon™ ||

dapper lotus
#

builds are mostly stable, few things missing, etc

timber ridge
#

If you take backups and proceed with care lots of people are using it in production.

rocky lagoon
#

Can I get paper to be on a stable version for my Christmas gift?

gray yarrow
#

It’s not for a server I host

astral breach
#

ikr lmao

gray yarrow
#

It’s for the one I like to play on a lot and they want it to be the fully stable build before they change to 1.18

vapid prawn
#

So they'll wait until 1.19 to update to 1.18? 😛

crude ore
#

Just use it

gray yarrow
#

I can’t

#

I am not even an admin

crude ore
#

Nice

#

Make ur own server

gray yarrow
#

No

#

I’m not paying for a server

crude ore
#

U can do it for free

gray yarrow
#

No

crude ore
#

Yes

#

Origin free servers are professional level

gray yarrow
#

They take ages to start up and when they do they are laggy

crude ore
#

Cloud hosting platforms

#

You can get a free origin server

gray yarrow
#

I’m not making my own server

crude ore
#

Good for you

#

Stop complaining then

gray yarrow
#

o-o

#

I was asking not complaining

crude ore
#

Ok fine

peak pulsar
#

peanutcat toxic for no reason lmao

peak pulsar
timber ridge
crude ore
#

Sorry mb

#

I was in a bad mood

timber ridge
#

Hey it happens. We all have bad moods. Just try not to take it out on other people. Especially people here asking for help.

crude ore
#

Yeah ik

#

@gray yarrow sorry about that

swift zephyr
#

hey everyone! ive been having a ton of trouble with my server running the newest version of paper. even after all of the updates it still crashes for about a minute before it comes back up again with no crash report. im not sure if its a plugin i have installed that could be interfering with this that you guys know of already.. The server crashes a lot when 4+ people are online

timber ridge
#

Is it actually crashing or is it freezing? Can you post a log?

swift zephyr
merry drift
#

should i keep simulation-distance to same with my view distance? everything look so weird with the fog...

swift zephyr
#

here’s my plugin list

pulsar dagger
#

should update again, build 60 is old

#

run /version

swift zephyr
#

it says that i'm running build #101

#

i have the auto-updating version

pulsar dagger
#

the log you shared is old then

merry scaffold
#

We don't have an auto updating version.

swift zephyr
#

the log was from earlier today

#

an autoupdating version from my host client

merry scaffold
#

Could you get a new log on the latest build?

pulsar dagger
#

specifically of when it crashes

dapper lotus
#

If the log just stops there, that generally implies killed because OOM or froze because OOM and not configured to kill

pulsar dagger
#

oh if that is the crash log then yeah

#

probably oom

swift zephyr
#

Alright ill send something in once it crashes next on the newest build

peak pulsar
#

i need help for soething

#

somebody there?

dark wigeon
peak pulsar
#

lol ok

#

so

#

my 1.18.1 paper server

#

at idle with only a few plugins

#

takes up 2.5gb ram

#

and it crashes when 4 or more people join

#

but this is not the case for 1.17.1 paper

#

idk why

long edge
#

the it using memory that you've allocated it on idle is pretty much expected, it crashing isn't though. What do you get in your logs when it crashes?

peak pulsar
timber ridge
#

Memes don’t go in this channel thanks.

peak pulsar
#

k

#

i think its a problem of memory allocation or something

long edge
#

it suddenly crashing with no logs sounds like it's running out of memory

#

your system is, that is

#

how are you hosting it?

peak pulsar
#

also can you show us your logs?

#

would be helpful :)

peak pulsar
long edge
#

in that case, lower xmx

#

are you using pterodactyl?

peak pulsar
peak pulsar
long edge
#

yeah, make sure xmx is lower than what you have allocated in the panel

#

as when it gets close to the limit you have set in the panel, it will kill your server

peak pulsar
long edge
#

so in your startup arguments, one of them will be -Xmx and then a number

#

and then in the pterodactyl panel you set a maximum amount of the memory for the server

#

by default, they are the same, which is no good

peak pulsar
#

mhm

long edge
#

so replace the number next to -Xmx with something lower, so say it's -Xmx8000M try -Xmx6500M or so

peak pulsar
#

ill try that

#

thx

#

im sorry to bother you but can you say where i would find the startup arguments?

#

my friend hosts it with google cloud or something

#

because i dont see anything of startup arguments :(

long edge
#

iirc you need to be a pterodactyl admin

#

so, contact your friend pretty much

peak pulsar
#

the only funny thing is this prob happens only with 1.18 till now

#

it doesnt happen for 1.17.1

#

so idk

#

ill check

long edge
#

it will happen on 1.17, it may just take longer/be more rare

static rapids
#

does anyone know if the ilmango shulker shell farm works in paper? i just dont wanna spend hours building it if it doesnt work lol not sure if there are any bugs that will affect it

timber ridge
static rapids
#

im running 1.18.1 tho

timber ridge
regal swan
#

imagine not being stable yet. Bozos 😂😂😂

inner crypt
#

Imagine being an asshole

sudden bison
#

imagine being that rat

inner crypt
#

Leaf exclusively communicates using rat.gif

dapper lotus
#

PRs welcome

inner crypt
#

lets not

peak pulsar
#

alright alright :P

#

fr tho guys best of luck making it stable

inner crypt
#

its already pretty stable 🙂

peak pulsar
#

oh yay!

#

I mean, it's not like I've been pushing it hard so I wasn't too sure

worthy solstice
white robin
#

but it doesn't actually break anything, so you can safely ignore it

worthy solstice
#

oh! okay thank you very much ❤️

fallen turtle
#

the antixray doesnt work correctly.
Below y=0 it does not replace anything.

half walrusBOT
round lintel
#

Hello, I have the problem that mobs on my server are moving with lags, but everything despite this works fine

tawdry spoke
#

Hi, how will we know when it is stable? Will there be like an announcement?
Thank yiu 😁

plain solstice
#

There prob will be some announcement

tawdry spoke
#

Thank you

half walrusBOT
#
__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

peak pulsar
#

@tawdry spoke

plain solstice
#

Eh they didn't aks if it's stable lol

tawdry spoke
#

Yeah Ik there isn’t an eta I was just wondering how we will find out when it does become stable

peak pulsar
#

Just wait few weeks

#

Its already stable enough for 80k servers

plain solstice
#

Having backups is key ^

inner crypt
#

that is always mandatory

tawdry spoke
plain solstice
#

I know i even backup my backups to local machine

tawdry spoke
#

I made a data pack to auto back up each day and then delete a back up (I always have 30 days of backups saved)

plain solstice
#

I would not trust data packs/plugins with making backups, if Linux use a script with crontab

covert jolt
#

you should absolutely not rely on datapacks

tawdry spoke
#

I still do 1 manually each week but the data pack does it daily

plain solstice
#

That means if your data pack screws up for a week that's gonna be a massive rollback where your players are not gonna be happy with

ocean copper
#

random Q:

Anyone got a decent 1.18 seed generator? Having a hard time finding a seed that has all the biomes required for the achievement.

plain solstice
#

amidst ?

ocean copper
#

Does that work for 1.18 yet?

#

Last i checked they were stuck on 1.17

plain solstice
#

Not sure I've not used it since 1.16 my map is still going 🎉

ocean copper
#

Yea their stuck on 1.17. it doesnt even support the 1.17.1 ore generation fix

proper girder
covert jolt
#

you're running an unuspported version of 1.18

#

you're 70 versions behind

#

you're vulnerable to remote code execution

proper girder
#

That aspect is under control.

#

But, I will update now,

hexed panther
#

is there any known issues with bundles?

plain solstice
#

They aren't officially in the game yet

hexed panther
#

well they are

#

just not survival obtainable

#

but i want to use them as a reward on my server but idk how safe they are. i know when they very first got added there was tons of dupe glitchs with them

plain solstice
#

That's what I said

proper girder
#

What's with the reacts..

plain solstice
#

Cus they aren't officially in the game i don't think anyone know how save or buggy bundles are

hexed panther
#

they been here for over a year now

sweet shadow
#

A stronghold didn't generate where the eye points, is that a feature?

plain solstice
#

Doesn't mean Mojang is done with bundles and they might tweak them or even remove it from the game who mows

sweet shadow
#

There are end portal blocks within 100 blocks of the eye pointing position

proper girder
#

any more reacts 😛

#

Any recommendations here?

earnest birch
dapper lotus
#

outside of get better hardware if you plan to scale, not really, there s pretty much nothing going on

proper girder
#

Customer is complaining he has entities jumping across the map, I too have witnessed this.

#

Entities stop moving, Then suddenly jump 3 - 4 blocks at you.

earnest birch
#

He checked his network connection?

peak pulsar
#

but should be fine in survival

#

(tbh, creative mode itself is an issue)

bright cargo
#

is it safe to start a smp with paper 1.18.1 rn?

mild lichen
pure oracle
#

Only had a few bumps with plugins acting strangely below y=0 but they have all long since patched that

bright cargo
#

oh alr

#

thanks

mild lichen
bright cargo
#

uhhh

mild lichen
#

But that was with really old build...

pure oracle
#

Was going to say yeah that was patched a while ago

mild lichen
#

Ah I didn't notice that.

hexed panther
#

only i had was a void world generating terrain which was a surprise to me

twin sandal
#

hey, what does hopper.ignore-occluding-blocks mean?

royal mica
#

is 1.18.1 safe to use with paper?

fossil light
#

Try it and see

inland bear
#

yes @royal mica

royal mica
#

cheers!

inland bear
#

@fossil light useless comment

fossil light
#

Thanks

eager snow
#

Is there something I'm missing as to why difficulty keeps being reverted to normal?

#

I have difficulty=hard set in the server.properties, and have also used /difficulty hard in every world, but whenever the server restarts difficulty is back to normal.

plain solstice
#

Other plugin maybe causing it ?

gusty trench
peak pulsar
#

so i got a plains biome in the end

feral spire
#

Update

peak pulsar
#

did

feral spire
#

You will need to regenerate the chunk by removing it

#

Or restore from a backup before that chunk is generated

peak pulsar
#

any good software to remove the chunk?

feral spire
#

Not sure if worldedit re-generate works right now. Try or otherwise MCA Selector

peak pulsar
#

thanks

feral spire
#

Or keep it. It’s gonna be a very op farm

rough crow
#

Hey, I was wondering if anyone else has this too. My server freezes after some time and the CPU usage is at 0,06% , it only helps to quit the process because restart does not respond.

#

Server running on Pterodactyl panel

long edge
#

lower xmx, or raise the limit in the pterodactyl panel

rough crow
long edge
#

probably

#

if it doesn't work, lower it more

twin kernel
timber ridge
#

There are a few screenshots if you search.

feral spire
timber ridge
#

You can also worldedit them to plains if you want to see it.

feral spire
#

I dont think worldedit can change the chunkdata like that though? It basically think itself as an overworld chunks and that's how all those mobs spawns on it. rieBigBrainThinking

timber ridge
#

It definitely used to be able to. I made a void chunk in overworld once.

#

It was weird.

tawdry spoke
#

I have an ocean biome in the end. Would this cause any issues with new floor levels for 1.18.1?

obtuse magnet
#

I have a very weird issue

#

apparently Tab autofill for /tp and /teleport command doesn't work but only for the first argument, second works perfectly

#

first thought it was because of some plugins but it's the same even after I removed all of them

#

and basically made a fresh server

#

paper 1.18.1-101

#

I wouldn't complain but /tp is exactly where autocomplete is important and it doesn't work

#

other commands I've tried work flawlessly

#

even just typing a letter in chat and spamming Tab gets the job done

grave charm
#

@obtuse magnet in paper.yml disable fix-target-selector-tag-completion and check again

tawdry spoke
#

Only issue is most builds in the overworld are in end chunks. I really don’t wanna reload those chunks because at that point, I’m practically restarting my progress

feral spire
#

Restore from backup or regenerate those chunk is the only option

#

“Experimental” build. You understand the risk and used it

tawdry spoke
#

Ahhh they were there when I made the world

tawdry spoke
feral spire
#

Yes coz the build you used to start server has it.

#

Try on latest and a brand new world with same seed. It should be fine. Otherwise report back

tawdry spoke
#

Would it break everything if I just left them as they are?

feral spire
#

No it won’t.

#

It just gonna look odd

tawdry spoke
#

Ok thank you, I though everything was gonna die 😂😂

tawdry spoke
feral spire
#

Oh

timber ridge
feral spire
#

Wut. That’s possible??

timber ridge
tawdry spoke
#

I can’t remember now, it was some other 3rd party software

feral spire
#

Ok so it may not be related to the issue I was thinking about

timber ridge
#

Alright. There’s a big asterisk that whatever that was did some weird stuff.

#

So . . . you can try but there’s no guarantee.

feral spire
#

But yeah those chunk will be fine. They are just confused as what they actually are like teenagers @tawdry spoke it’s cool

sacred kestrel
tawdry spoke
digital belfry
#

Why 1.18 is named 1.18 why they didnt name it 1.17.3

tawdry spoke
#

also Marry Christmas everyone ‼️‼️‼️🎄🎄

digital belfry
#

🥳

lilac kettle
obtuse magnet
#

@grave charm I tried again with paper with your suggestion to no avail and then tried the latest version of Spigot I could get from getbukkit.org and it worked

#

so I assume this is in fact a paper bug

rough crow
sacred kestrel
#

Alright 👍

obtuse magnet
#

I will open a github issue

scarlet pawn
gusty trench
#

Spigotclip didn't update for 1.18, sad

peak pulsar
#

Is paper 1.18 chunk gen really slow?

#

Or is it just me

gusty trench
#

Minecraft 1.18 chunk gen is really slow in general, that's vanilla

peak pulsar
#

nah but this is

#

beyond slow

gusty trench
#

Just under half of 1.17's speed is to be expected

tulip sundial
#

Yikes!!

feral spire
#

Try vanilla if you want real slow @peak pulsar

vapid prawn
#

1.18 is about 40% the speed of 1.17

#

Paper is still 3x faster than vanilla, spigot, fabric, etc

#

Although some fabric mods (mostly starlight) can probably close that gap some

#

For chunk gen, I mean, sorry

peak pulsar
dapper lotus
#

gen? no

#

sending? yes

violet wing
#

spigot's slower than vanilla actually

vapid prawn
#

Oh yeah vanilla is at least partially async

wild kettle
#

Why does it give me the unsupported java version? What version of java do you guys use for this paper 1.18

dapper lotus
#

17?

#

exactly as vanilla requires?

wild kettle
#

I have that

#

But it says only up to 15 is supported

dapper lotus
#

well, that's not 1.18

wild kettle
#

But I was curious because I used 16 for the last versions

dapper lotus
#

16 works for 1.17.1 and maybe 1.16.5 latest

#

ofc, that max supported version changes

#

you can disable that check

wild kettle
#

Wait it works for some reason the bat file was opening another folder

timid wolf
#

it be like that

dark wigeon
#

disagree

#

not for me

timid wolf
#

can anyone tell me what caused it?

#

10 day uptime maybe?

#

not sure

plain solstice
#

that and fact that you have monsters: 150 and not set a single thing in paper.yml to optimize your server + update v.70 is outdated

timid wolf
half walrusBOT
neon shard
#

0.73 tps....