#❗-1-18-experimental
1 messages · Page 21 of 1
thanks!
@pulsar dagger I verified the problem. They had the wrong blocks underneath the spawner which stopped it from spawning. Disregard. Thank you for prompt repsonses.
glad you worked it out
Do you need help?
question, is 1.18 dev missing performance enhancing features?
Yes
ok good was making sure
I'm on weaker hardware but it wasn't this bad in 1.17 stable
tps drops to close to like 15-16 sometimes
could anyone tell me why Bukkit Scheduler is a bit high? https://timings.aikar.co/?id=d3b9dbcd9c3f4886b3ef82ca1a093a77
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
is in my client logs
how do i know if it infected my computer
this is so stupid man
it doesn't have an affect on your computer
All the info we can provide is pinned in the #paper-help channel
ban the person btw. @crude orchid
But can u please delete this?
this is realllly bad
Thanks
listen pls i need the experts
i added the new patch
from paper
and velocity
around 7 hours ago
this client log is from 2 hours ago
is my server fine, and is my computer fine
anyone know
yes
You are most likely fine unless you are using super super old java versions.
You should be fine.
calm down lunar I will hug you if you neeed it but you will be fineeee
🫂
It’s okay, you’re probably fine!!
Im not big or important enough to get targeted. 
this is an extremely important message. all kids thinking they're important should realize this. nobody is going "hack" their cousin's server.
Lmao
hey
na verdade não. atualizar para consertar
Não é só de derrubar, ele abrange muitas coisas que podem ser feitas
Talvez em
C pa da
english
Hey i want one too :3
o rce não é facilmente possível. funciona apenas em java antigo (java 1.8 -). o erro é principalmente spam de console
time to upgrade to 1.18 i guess!
why was the lunar guy freaking out?
anime pfp probably
lol
oh whoops
mines is smoking weed it's not the same so don't worry 👌
message.txt by @hot zenith: https://paste.gg/ce295f29b8894b81b4c1528c41fc07e6
Getting this error in my server
what version are you running? i think that error was in early 1.18 builds
1.18
which paper build/commit?*
Latest (#66)
are you able to cause that? or just it just happen sometimes?
38djhwu2.e29jd2.2jd2.jkwdh.wdjiwd.dwj.w.w.w.org.net is this a valid url? Can anyone point out how or if this url could be valid? If it's not valid, I'm fine.?
dont actually go to it if you dont know whats up
just dig if it resolves to anything
yes its a valid url
38djhwu2.e29jd2.2jd2.jkwdh.wdjiwd.dwj.w.w.w.org.net. 600 IN A 34.206.39.153
don't post that here, lol
Can you stop?
it is valid????
Yep
its valid, but tbh it seems a bit fishy, depending on where you got that from I would be cautious
yeah someone ran the exploit
on my server
using that url
and im trying to get to the bottom of
if my pc is infected
or my server
its most likely some script kiddo trying to get your ip. i doubt you have malware in your computer now...
i just went to the domain (through tor) and it looks like its just a 404 page
it redirects to org.net
aws is pretty serious about this kinda shit feel free to report the site lol. someone ddos'd my friend from an aws box, she reported it, they get prison 😄
Holy cow
can windows virus and threat protection quick scan detect if your computer is infected
I would use malwarebytes
is it free
Yes
hm ok
It’s generally the recommended AV for anyone tech savvy
when did this happen?
about 3 hours ago now
Anyone having issues with players falling through the map upon joining? It's not ping related either.
welcome to modern minecraft
It's only two players but still aggravating...
https://www.minecraft.net/en-us/article/minecraft-1-18-1-pre-release-1
Fixed an issue that would cause players on low-bandwidth connections to get timeout errors when connecting to a server
Could be it but I know one of them has insane internet.
I made the change they did for that years ago
normal behavior from the one and only lunar
one less patch?
Couldn't you edit the timeout session in server.properties or smth?
I read that somewhere a few years ago lol
Yeah I can, I'll do that tomorrow if the issue still persists.
I had a keepalive timeout issue a couple months ago and messed with it a much
yeah. thankfully reading random stuff on the internet can help others lol
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
having problems losing tps
try using aikar's flags
arkars flag ?
yes, java vm flags which aikar tuned for increased performance in minecraft servers

nice
impressive, considering its 5am in stockholm
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
fixed the java stuff and it did not help
so what do i need to fix it
better hardware ?
that improved significantly compared to your previous timings lol
Even my Intel Pentium CPU can run faster
your only choice is to tune down the settings a bit, since your server seems to be unable to keep up
it is on 10 for render
i didnt check your settings in the timings but run through eternity's paper optimization guide
well, 10 is too much for your particular server!
what you want it at 0
ok
less than 2 is impossible, but 4-6 might be a good value. but tbh with timingscost that high something is generally wrong
that's neat
exploit had me spooked baby girl
dont want to lose my efferiums
Is the build stable enough to run a ~30 player server yet? (Not asking for eta)
if you do regular backups it should be fine, just know that some performance optimisations are still missing so depending on your hardware it might be a bit laggy
That should be fine
so 1.18 paper is pretty much stable now?
what makes you think that?
Anything is stable if you take regular backups and are prepared to roll back to them
misspelt so is*
alright :)
Backups every 6hours should be fine right?
If your users are okay with potentially losing days of play when you have to roll back then you can probably try it now 😄
Yeah I am going to make that point clear in the poll lol
Put it on a test server first to make sure all your plugins and such work and nothing with your server setup is obviously broken
#66 is not booting for me
is updating with about 75 players still a no go?
It seems to have died with a message you cut off at the top there and then is just in a reboot loop with some script/wrapper thing you're using
no it was stuck on loading lib
so i pressed ctrl c
Oh, are those reboots you pressing ctrl-c when you get impatient?
yes
Yeah that shit takes forever
oh leme just leave it then
It's not actually loading anything, that's log4j2 scanning your entire classpath looking for anything that might be an appender
Depending on HDD vs SSD and CPU that can take a couple seconds or 20-30 seconds
I think it might cache the scan results but then log4j2 just got updated so if so that cache is probably invalidated
has been patched no-tick-view?
Not yet
Someone showed me yesterday how he could duplicate items from someone else's inventory LOL, I guess that's part of the exploit
Updating RN
That's not a part of it
unlikely
That's probably a plugin
Technically the exploit could let them do anything on your computer so I guess they could have used it to do that but I doubt it 😛
Still doubtful though, since the exploit wasn't widely known yesterday
The guy coded it himself so will ask how he did it, I run an anarchy server so minimal plugins
But damn that's hectic, any more info on how it works?
On the exploit? What's pinned in #paper-help is about all that will be said
The timing was just interesting for me because it was last night
log4j2 did a stupid

./run.sh: line 15: 1750 Killed java -Xmx7G -Xms7G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Daikars.new.flags=true -Dusing.aikars.flags=https://mcflags.emc.gs -jar paper.jar
hmm why this happend
Usually means you ran out of RAM
oh what why how
oh
Does your server only have 8GB RAM?
yes
I think 7 for the JVM is a bit too much then
The JVM itself has some memory overhead to manage that and the OS needs some RAM too
6G or 6500M is probably as high as you can do for Xmx, yeah
Either way
finaly i fixed it i had to limit to 4g
turn it on
let it cache
then change back to 6.5G
guys is paper 1.18 safe for server use now?
The most recent build has the exploit patched, but it's still an experimental build.
Experimental test builds for 1.18. Use with extreme caution! Backups are mandatory.
You can use it, but best to take backups and proceed with caution.
where can i find this
Find what?
Massive red banner on the download page
That warning is on the website.
Pretty hard to miss
On the download page of Paper in a huge red box in which is warned that it is so far only experimental builds.
if they are not be dangerous
and should be left that way
Paper won't fix them, Spigot did, Mojang might (client only)
This seems to be the case, but the developers of Paper will probably not mark the current versions as experimental without reason. Anyone who uses them for productive use runs the risk of possibly losing everything again.
All the info we can provide is pinned in the #paper-help channel
oke ty 🙂 but does someone know when will we get stable version?
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
even if not everything ther is still crashes and mem overloads
am i safe of the Java Naming and Directory Interface / Lightweight Directory Access Protocol exploit when i use papermc #66 and have the java starting parameter set to java -Xms256M -Xmx[RAM]M -Dlog4j2.formatMsgNoLookups=true -jar Spigot.jar -nojline
Thats exactly the same question what I was going to ask
Yes, either one of those changes would have fixed it on their own
So If I just updated paper / waterfall, is fine without any extra flag?
sorry for asking twice, just to make sure
Is it true that this exploit can hack users' PCs?
Yes and yes
The flag works on 1.16.5+ versions but those all have updated Paper builds that fix the bug without needing the flag (and in fact the changes log4j 2.15 made removed that flag anyway)
So long as you're using the builds mentioned in #announcements you're good
So using the latest paper build should be fine, and no need to worry about the bug? From a Minecraft server perspective
Yeah
Oo
other than if your users are running older versions can they still be hacked by other players?
The client is also vulnerable, Mojang put out a fix in the vanilla launcher for 1.12+, MultiMC apparently put out their own fix for every vulnerable version but I haven't confirmed that and the fix as described to me has a very small chance of breaking something on the older stuff
fabric-loader or whatever has a fix, check fabric discord for details
If you use anything else check with the relevant mod/launcher devs
how would i be able to check what version of paper i am currently using?
On version #65 4e355c4, is this good enough to stop the current exploit at hand or should i update to #66 dce79f3
update
The first fix was only partial
afaik it stopped the worst parts of it but no reason to risk it
it's not
fr
are you setting Xmx and Xms
me i could allocate 7G
yes
nothing changed regarding memory usage in those builds
no
well, something else must have changed
because again, nothing thing would cause a noticeable change in memory usage happened in those builds
is there any known bug in 1.18?
yes
many
i mean not significiant
but there is some
umm.. does it affect players a lot?
There is a reason why this channel exists and we haven't declared 1.18 stable yet
testing too
if you realy want to use it for production take atleast 1-2 backup a day
If you're taking regular backups, testing stuff before you deploy it, and your community is okay with losing up to days of progress due to bugs that cause you to roll back then you can use whatever version you want 😛
...so long as it's 1.16.5+ 😉
oky ty
Do we know what mojang fix was? as it doesnt seem to pull and use the latest log4j
also correct yea MultiMC seems to pull and use latest patched log4j version
they updated the client config
Mojang fix was log4j2.xml
in the rc they set the system property on init
ahh ok
What would be the best way to verify for players that this change has happened, as i've got a few asking how do they check
No idea
close the game and launcher, reopen and start with an internet connection
this will work for vanilla instances 1.17+
that's the advice given by slicedlime
https://twitter.com/slicedlime/status/1469150993527017483 see this thread
A critical security issue has been found that affects Minecraft. If you have the game running, please shut down all running instances of the game and Launcher and restart - your Launcher will automatically download the fix.
1363
3797
Thanks yea im aware of his tweets 🙂
he also released it in video form
https://www.youtube.com/watch?v=4RWHaGEW9LA
actually checking will be annoying since the client stores assets in obscure deeply nested directories
since normally the launcher accesses it not a person
yea
is 1.18 paper stable
theres a reason this channel exists
read the channel name and ask again
many people are already using it
seeing as there was a mission critical bug fixed in vanilla all the way back to 1.8 and beyond.... is anything stable enough?
just do backups every once in a while
ok so its pretty safe to use it
& expect bugs
hey, vsauce; michael here. what is stable?
will updating from 1.18 to 1.18.1 be as normal as update between builds? or should I wait for 1.18.1 before making a server if I want to get to 1.18.1 builds?
if you have to ask that question, these builds may be too early for you
just drop in replace, however clients must be using the same version
check pins
tldr not recommended to use forceUpgrade
not important anymore broken legacy code
but was absolutely critical in a preveious major version bump
Does anyone have a fallback plugin for Iridium Skyblock? Or how do I solve this null error? 10.12 09:38:06 [Server] INFO Slash4SIX issued server command: /island 10.12 09:38:06 [Server] ERROR null 10.12 09:38:06 [Server] INFO org.bukkit.command.CommandException: Cannot execute command 'island' in plugin IridiumSkyblock v3.2.2 - plugin is disabled. 10.12 09:38:06 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?] 10.12 09:38:06 [Server] INFO at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159) ~[paper-api-1.18-R0.1-SNAPSHOT.jar:?] 10.12 09:38:06 [Server] INFO at org.bukkit.craftbukkit.v1_18_R1.CraftServer.dispatchCommand(CraftServer.java:876) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.server.network.ServerGamePacketListenerImpl.handleCommand(ServerGamePacketListenerImpl.java:2267) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:2078) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:2059) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.network.protocol.game.ServerboundChatPacket.handle(ServerboundChatPacket.java:46) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.network.protocol.game.ServerboundChatPacket.a(ServerboundChatPacket.java:6) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.network.protocol.PacketUtils.lambda$ensureRunningOnSameThread$1(PacketUtils.java:56) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.TickTask.run(TickTask.java:18) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:149) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1413) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.c(MinecraftServer.java:189) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:122) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1391) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1384) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:132) ~[?:?] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1362) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1268) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:317) ~[paper-1.18.jar:git-Paper-66] 10.12 09:38:06 [Server] INFO at java.lang.Thread.run(Thread.java:833) ~[?:?]
Report it to its author and wait for an update
It's solved.
They use a new enough log4j2 they can just use that flag there
Or change the log4j2.xml
The 2.15 release came out hours ago and has more than just the exploit fix in it
They'd probably end up delaying 1.18.1 if they updated to it
Hi, simulated view distance is vanilla new feature or paper feature?
Bedrock apparently had the feature first, dunno if the Paper version was inspired by that at all or not but now it's in vanilla java too
It's not simulated view distance, it's how far out to run the game simulation
Considering it's been part of bedrock for several years, I thought distance simulation would come to Java someday actually, so it makes sense to be at 1.18
this is honestly one of the best changes of the update
In 1.17 I had non tick view distance set to 10 and view distance to 3 So now simulated i will set to 3 and normal view distance to 10 right?
I can finally put something above 10 view distance
So now simulated view distance feature is better (more optimized) than previously non tick view distance by paper??
Right, and make sure you don't have a view-distance set in your spigot.yml
Leaf says the vanilla one is less optimized than his
But he hasn't replaced it yet so maybe it's not as bad as he thought
what should i be most worried about using experimental builds
not having backups
so using an experimental build with a couple of friends should be fine
Yes
Is there a Performance hit when enabling the legacy material system? Bc I know enough about Plugins to know that the plugin forcing this doesn't need the material support, I could just manually add a API-version, but should I bother?
I have found more information about the memory leak when upgrading a 1.17.1 world with chunky by analysing the heapdump:
-leak is load of net.minecraft.world.level.chunk.ProtoChunk
I tp'ed into many of them in the heap dump and EACH of them where underlava caves in windswept_hills
does that speak to someone?
Sorry if this question has been asked a lot, but is there any date prediction for when the stable 1.18-version is out?
now where's 1.18.1 paper???? i wanna move to the cylinder fogs!
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Oh wait, I think I already did this once
jokes aside
mojang.... seriously bruhh
Little things happen
1.18 is fogged, 1.8 is fucked. 🤣
The vanilla simulated chunks does nothing and does nothing for my fps.
Leafs patch on no tick view is like a god send.
what degeneracy is pinging me
A blue person did
leaf secretly likes it when I ping him
Mean at least we know he’s awake.
@pulsar dagger
@pulsar dagger
@pulsar dagger
@pulsar dagger
@pulsar dagger
@pulsar dagger
@pulsar dagger
@pulsar dagger

Wtf. Stop spamming.
mods can't ban me
.
Leaf has 128 lives. 
what should sim distance be set to for 10 render distance?
10 I think is default no?
what if they do
I’m just waiting for the good sim distance patch from leaf
@sudden bison stop spamming and do patch 
so 1.18 stable build is out now?
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
if your running a smp server with a few friends you probs wont run into any problems
when released 1.18.1 patch? Somebody knows? It's already the end of the week.
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
oop
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Can we not spam this command here
wrong again.
This exploit can and will eventually get you added to botnets if you don't patch it, even if you're using a whitelist.
There is simply no way around patching.
That comment was about 1.18 stability Kevin
not the exploit lmao
POG
If you mean by Mojang, it is already out.
If you mean Paper, all the ETA messages are your friend
Currently, Mojang has been corrected until 13w37b
no there is kinda eta for dis "After Spigot has updated, we will follow soon after."
Even so, unless you have a concrete info on when Spigot will be updated, the ETA messages still stand. (:
(:
Is it possible that today's build is for 1.18.1?
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Please be patient!
is it 1.18.1 core?
no
This is almost free work.
It will allow 1.18.1 clients to join tho @crude flint
mojang: *releases a new version*
papermc discord:
lol
if you go to the site, on downloads page and look at the top-
Not everyone reads
yea I noticed
Annoyingly
not really, it's playable
is it that severly unstable or not
just do backups and be prepared for unforeseen consequences
thats all i was asking
Yes do backups
It's more a case of, no one knows if there's an issue that might come back to bite you in the ass
ih
Just make sure to submit any issues you run into.
But for us it has so far been running stable, we still do daily backups tho.
oh i see
Half-Life ❤️
POG my server reached 200 members in 14 days
Discord really needs a sticky message feature so User get the no eta message right into the face.
people need to just learn to read before asking questions that 100% have already been answered
True. But sadly they won't in a 1000 years
very true, humans are just 
someone got it
wait what how waa
how did u send emoji frm another server
without nitro
twitch subs are a thing !
Hey, trying out 1.18 currently to see which plugins I need to update and replace and I get heavily spammed in console by a paper error itself, as far as I understand it is related to a jigsaw structure piece, is there any way to fix this on my end like a config change or such? This is the error https://www.toptal.com/developers/hastebin/qodonozegi.lua
oh i forgor

hehe flower
?D:
I updated the server to 1.18 and 8GB of RAM ended in half an hour. What to do? This is fine?
it happned to me at start
then i lowered render and sim
then added aikar flags
then the crashes stoped
do you maybe use chunky to pre-generate terrain, cause I remember it causing memory leak
I mean it also seems to output this error with 'oak_leaves', but is there any way to fix this on my end or do I need to wait for an update provided by paper?D:
I just installed chunky but haven't run it yet.
chunky also throws out the paper.destroytokyo
probably not it then; try orange's suggestions (aikar flags are actually must-have), see if that helps
im not sure, im not a dev, i've just dealt with it since 1.17, havent seen issues that im aware of
i notice its when new chunks are loaded it seems
i have a question how stable is the current version of paper 1.18
woah there really needs to be slesh how stable
I would say it’s ok to play on but backup your server just in case
Ok thx
If you do decide to update to 1.18 check for new releases each day
ok ik
if someone cares kenny is live again
see #announcements , update everything, not the right channel
Ayyy 1.18.1 spigot released
ye I know. What about it?
(I'm aware 1.18.1 clients can join 1.18 servers)
Is it expected that none of the older fishing plugins work? Did something change ?
Does anyone have optimized confic? 1.18
Hi, I have a problem with the new version. I created a server with my old pc (Ubuntu, I use it via SSH) and it works, but from my pc it doesn't see the server, I tried adding the ufw of the port but it doesn't work, how could I solve?
1.18.1 test builds right?
wait wt
is the same PC? or differnet machine?
you will need to connect via your subnet IP address
I had paper 1.18, 1.18.1 is out now
it is ok
I unload it and see if it works
people can still join
So 1.18 is considered "stable" cuz 1.18.1 is out, or?
is the warning still there? yes? so no.
Test view distance 1.18.1
Still nothing, says "Connection Refused: no further information"
Wait so the checklist updates by itself?
When i join my 1.18 server
the chunks load like really slow
does anyone know why is that?
recreate without plugin and if it's still happening, reduce view distance/simulation distance
is the performance optimisation in paper 1.18 as good as in 1.17.1
not all patch are in yet so nope
ok so the lags could be from paper
it will be worse if you run vanilla
So is 1.18 paper fully released
if you have lag issue, you can post your timings for help here @toxic inlet
what do you mean with timings
when running the server as admin, type /timings report and post link here
I downloaded 1.18.1 but the server still can't see me, I try to enter via localhost: 25565 but nothing, it tells me" Connection Refused: no further information "
https://timings.aikar.co/?id=5809859e4b1c472b8129800c29ee7c1f ok here is the link as soon as i start to move it drops the tps
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
I asked you if your server is hosted on same machine you never replied @tawny flame
This is aternos bruh
oh lmao, it's on an old pc with ubuntu, it's connected by cable
aternos is notorious for horrible performance
you cannot connect via localhost, you need the subnet IP
ik whats the problem never had really performance isuse
loclhost means "this computer" ya, you need the other computers IP
weak hardware. There may be no hope for you to optimize this
follow this guide but idk how much aternos allow you to change
1.17.1 did run with like 19-20 tps
1.18 is heavier
chunk is twice as large
that means more work needed to be done in same amount of view distance
once it worked lmao, however I also have that of the pc and the connection to see if he saw one of these but nothing
the official loader now allocates 3GB for Java in 1.18. Up from 2GB in 1.17. Servers should do the same :/
I highly doubt you ever login via localhost as that's litearlly impossible for that to work but ok.
coz the server is literally not on the same machine
localhost = 127.0.0.1 and that means it's the machine you are on
to see the ip of the pc is curl ifconfig.me? because it seems strange to me too the ip that it gives
look into router
idk maybe I'm getting confused
I mean the other, maybe I'm getting confused, I know the router one, I mean the other
ok nvm i am stupid, i think i will fall into depression
Am I download wrong? the paper jar of 1.18.1 version still show as 1.18
ctrl + f5
do we still need the exploit fix on the new 1.18.1 ?
Paper already has a fix in it.
nah it's patched now
kk what xsploit was it?
And if you're using the regular MC client, Mojang pushed fixes for all 1.12+ clients.
RCE abusing a feature in log4j (Minecraft's logging library)
1.7+ now I think
you can google it but disclose it publicly is bad.
The protocol version didn't change, from what I've heard
kk
its just like 1.17 and 1.17.1 you will be fine.
So, I did ctrl + F5 like suggested as well as another browser and vpn server, and the 1.18.1-67 build I downloaded still has the same sha1 checksum as 1.18-66 despite having different filenames. The sha256 provided on the website is the same too
it will take some time for you to get it updated.
Okie-dokie then, thanks
Why I'm downloaded build 67 but after start it shows 66?
And 1.18 instead of 1.18.1
^
i download it fine
Yeah ok, known issue
wen eta not experimental
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
1.18.1 fixes memory leaks with chunky and old worlds?************
No
Will be 1.18 still updated?
Just stop asking about ETA
Alright gotta put paper 1.18 on my server then
Will 12GB ram allocated to 1.18 be enought for 60 players? For 1.17 it was okay with 10GB ram allocated (60 players)
Oh nice, the new 1.18.1-68 upload seems to check out
try and see but generally yes.
you rarely need more than 10
Usually your CPU bottlenecks before
1.18 is heavier than 1.17 becouse the world is higher
More blocks are loaded
So more ram
from my own testing, its fine. I dont see huge difference
Thanks
I have an issue. I have my server on 'vanilla' and I updated it to 1.18.1 and now nether has been reset while the files are still in the correct place (region folders). Also the server picked 'custom jar file' without me changing anything. 2 Questions: 1. Does this have anything to do with a paper.jar file still in the server files maybe? And 2. Can I fix this nether reset ?
Also the server picked 'custom jar file'
Ask your host
and no unused jar doesnt do anything
Why Mojang didn't added vertical simulation/view-distance :/
I'm afraid to imagine how bad will the performance be if I load custom dimenstion with height limit ~2000 blocks...
now imagine one of your player dig a hole all the way to -64
and he free fall from the top of 326.
will you want him to load chunks
while hes falling at high speed
^ if chunks were cubic, bedrock to vanilla limit is now 24 chunks
Isn't flying with elytra at maximum horizontal speed with rockets approximately equal to the vertical speed of falling?
Just interesting
how come it still says experiential builds on the website
... because it's still experimental?
Theyve still got a few patches to do
Is the newest release stable?
read the channel name
Is it a known issue how touching lecterns will glitch out player movement, basically grabbing the player?
only happens on Paper servers
Any plugins? listen to the people who know more than me
Yes, lecterns were mentioned as an issue to be fixed.
There's an issue open for it on the Github.
doesn't happen on vanilla or spigot servers, only paper
sounds like it is documented. here's a video I made showing it if y'all are wondering.
https://youtu.be/Ql0A47AvBcU
Expected behavior Should be able to walk over or on a lectern. Observed/Actual behavior See video: https://m.sjh.at/2021-12-06_18-07-00.mp4 Cannot walk across as the player is constantly teleported...
A release can be stable but experimental
hope its the final one
hahahaa
lmao
hate to burst your bubble, but we're still many builds out from stable


the bugs and crashes are what make it exciting though
unless it's save corruption that's not fun
and that too, yeah :^)
it doesnt affect 1.18 btw
You're the first one that is able to read then
i must be blessed
It was interesting though; on 1.17 it was one day after the .1 got released and was marked as stable

Now clearly it's a bit different :P
know anymore words megaman?
you tell me, you're the one who can read
please tell me more im literally so interested
ight lemme bust out the oxford for you
A
wasnt 67 the failed update to 1.18.1
i thought so
is 1.18.1 not going to be on it's own tab on the downloads page or will it remain as 1.18
not really important but just interesting
well
we'll just add the .1 on the end and like, ez
We only have supported versions on there
So, .1 added, the other disappears
ah okay thanks
I didn't even realize Mojang could do a release without bumping the protocol version
I think its a new thing
They bump the protocol version when they sneeze
Does the checklist of issues to be fixed update automatically?
No
I'm not aware of any progress being made on any of the checklist stuff either though
All of the stuff unticked in there is tuinity patches 
I am running 1.18 on a Shockbyte Server. Not sure how I go about updating to 1.18.1, and have been trying to figure out.
Does anyone have a ReadMe I can follow? I've not done this before aside from major version updates by choosing a dropdown.
ask your host.
I downloaded the .jar for build #68
how would we know how they handle your server jar?
each host has their own way to handle this
If you have access to your server jar you should be able to just replace it with the one you downloaded
But if you need help beyond that talk to your host
Thank you for this response. I will do that.
https://shockbyte.com/billing/knowledgebase/20/How-to-Install-a-Custom-JAR-Custom-Server-Type.html litreally a 2 second google
The Shockbyte Knowledgebase contains hundreds of tutorials for managing your game servers for Minecraft, Hytale, ARK, Rust and more.
What does that mean
May have been a 2 second google, but I was trying to follow the links and readme's from Paper.
It means we're most likely just waiting for one person to have time and feel like doing the work
Or until the rest of the folks decide to skip the patches for now
Basically consider the checklist completed 😛
It's probably not going to be relevant to 1.18.1 being marked as experimental or not
Is the whole simulation distance / no tick view distance stuff working at least?
Sure, the vanilla system works
Because its basically what I am waiting on before I consider updating to 1.18
Well, that and FAWE
FAWE?
FastAsyncWorldException
ah yes... 🤔
No tick isn’t in yet.
Also read this https://is.paper.sexy/ViewDistance.png
Is there a performance difference between the 2 systems?
One more question, i went on the fixes list and it said update to 1.18.1 does that mean it's almost ready or is that a big point in fixes?
Leaf seemed to think there would be a difference, yeah
Well I am waiting for FAWE still anyways, so no rush I guess.
Pretty sure no one has done any benchmarks since you'd need to update no-tick patches first 😛
i take it 1.18.1 paper is not stable?
Like, you'd have to do the work to see if doing the work would be worth it
Yea
“Experimental” and not all patch is in yet
I love that domain
Just happens sometimes
Experimental is a foreign word apparently
it goes beyond minecraft
One question, i went on the fixes list and it said update to 1.18.1 does that mean it's almost ready or is that a big point in fixes?
What happens if I just swap out the 1.18 jar for the 1.18.1 jar ?? Will my server die?
Instantly explode /s
backups between updates regardless is a good idea
1.18 paper has been running fine for me imo even on experimental
not helpful
Backups in general is a good idea 😭
well yeah backup as frequently as you're able to
So all fixes are to do with 1.18.1 now?
backup every day <<
Ive got quite the space for those 😁
Yes
1.18 won’t receive more patches, all future builds will be 1.18.1
whole lotta chunks
So this is a good thing?
(that's borg chunks, not MC chunks for the reference)
Its just an update to the latest version
can you tell me the name of the plugin please?
Im not really sure what you mean by good or bad
eBackup
thx
backup plugins 
what do you suggest?
If using shared hosting, most competent hosts should offer a backup service. If homehosting, VPS, or Dedi, use something running on the machine i.e. borg, rsync, etc
Alright, ill look into it
This just appeared to be the easiest way to backup several different machines to one server
Remember backup is also in host's best interest to provide, if they dont, it's a sign you should switch.
I suppose backup plugins will function usually, they're just not great
It backs up the entire server file :p
Not really sure what the issue would be besides performance during a backup
But i haven’t noticed any hiccups
It's probably doing a really basic kind of backup
You can specify what you want to backup
External tools do snapshots and such so you don't keep full copies of each backup that are 90% identical
I mean like is it a significant fix that will help things like fixes speed up or be easier to fix
And they can do encryption, distributing to several cloud storage providers at once for off site backups, etc
If that makes sense
Backup plugins work, they're just pretty basic
plugin based backup solutions are often shoddy, often miss out on "basic" features such as incremental backups, and the number of times I've heard of backup plugins shitting the bed cos they use the java zip stuff which is NOT designed for large archive files...
Its just an update to the newest minecraft version
Unless it's a plugin that's just doing the save-off, save-all flush, calling out to an external tool, then doing save-on
the worse kinda of backup is when it is kinda right and only small thing being bad like missing a region file here and there 
My several hundred gig zips crying
Most people dont even test their backup anyway.
@normal pecan you can always trim away trash chunks that has no one one it
My bad i pinged didn’t I
You did indeed

Why is my ping literally on paper 1.18 at 300+ while on 1.17 the ping was 25?
oh i ended up writing my own bash scripts to do backups >_<
They aren't perfect. I've noticed some bugs and race conditions but I haven't had time to fix. They work 99% of the time for my tiny server
they have been tested in the past when I was moving ZFS arrays and destroyed the old ones prematurely ;-;
send save-off over screen, etc, sleep 30 seconds, do backup, save-on
yeah I use tail to monitor the latest.log for output.
Ideally you like, you know, save all, but, save all is slower than eternity, so
don't mention
I really gotta look at making a nice async command system for rcon
I have such a small server that I just did what I could with my intermediate skills x)
I wanted to know exactly what it was doing so I just did it myself
Been on the same world for around 8 years, so backups have always been important
Had one issue last year that required data recovery specialists
I mean, eventually, you grow up
you uninstall linux and replace it with a hackintosh and then a real mac
and you figure, I don't got the time to maintain this shit
rsnapshot go brrr
at least, that was my experience 😄
lol I don't run Linux desktop. That was tried and done years ago.
Linux server on the other hand...
debian... on the other hand x)
debian? weak
i use arch btw
real men use arch on production servers 😤
Like, I mean, our box years ago was running on arch
idk what it's running on now, I can't recall
But, for many years, arch was the way
arch is best
Any time I’ve ever decided to play with Linux for desktop use, I’d venture back to arch because it was exactly how I wanted. But I didn’t have time or patience for maintenance so back to macOS and Windows I went. Use Debian and proxmox though.
average arch production user vs char clearlinux enjoyer
I did use Ubuntu, and then Arch for years on desktop though
nixOS or gtfo
windows is just 🤮
I actually installed nixOS for the first time other week, and now am debating on replacing homebrew on my mac with nix :L
at least the laptop because building gcc ever time it updates is basically ass cancer with a side of hemmeroids
Is it a system doing the fixes or people? Sorry if that's q stupid question idk how this stuff works
But yeah when you Google like “how to use Google drive on Linux” and someone says, “use nextcloud.” Like, yes. I want to spend the next several hours throwing up a new VM and learning nextcloud or owncloud or whatever. The attitude in the community is unhelpful at times.
bless homebrew. Love it. I ended up sending my M1 Mac mini back because it was producing vertical dark lines on every HDMI screen I plugged it into. 2017 MBA still chugging
True, but will i switch from it for my main machine? Nah. 😭
All my other machines run various versions of linux though
Agree, but so is macOS and so is Linux. I’m realistic.
The last time I tried using two monitors in X11… oh god. Something would always spazz out. Plug into Windows or macOS and they even remember the window positions 🤧
no lie, every time I boot windows, I end up with an headache
I literally use Windows terminal and Debian in WSL because that’s where I do CLI work x)
Is it a system doing the fixes or people? Sorry if that's q stupid question idk how this stuff works
I don’t work here, but elaborate?
That question literally makes 0 fucking sense
People produce patches. People push patches out for download. Some of the system is automated I’m sure. Paper doesn’t write itself, as far as I’m aware. It isn’t a stupid question if you didn’t know. It’s ok
switched to linux/windows dual boot recently life is now amazing
The world was panicking yesterday. Minecraft was by far NOT the most affected thing by that bug
WSL 
see, I use what works for me.
I don’t force myself to use desktop Linux when it doesn’t work for me after I tried for 3 years 🤷
I run WSL on Windows inside a VM on MacOS
defer to windows when Linux can't accomplish something (mainly gaming), it's great cause linux is fast, light & great for programming whereas windows is where you slam stuff together and it just works, with the downside that your desktop takes 99% of your RAM and your data is in an express pipeline to the CCP
I use Linux on my server VMs (and lxc) specifically because of RAM usage. Licensing aside (it’s a private shop who cares?), I do prefer Linux in my server stuff
Since ur one of the core team, I'm just wondering is there much left to fix? I'm not trying to nag I'm just curious
Well not specifically but it’s easier to work with like that
I don’t work here but it’ll be done when it gets done.
- Final 1.18 release will be tomorrow. 2) If final release was not released today, see 1)
So there's no idea if there's much left? Just because there's nothing to do with that in that channel
guys did i mention there is no ETA
by the way there is no ETA
and before you ask, is there an ETA? no.
eta is not real
Estimated Time of Lie-rival am I right
Cake is a lie, eta is a dream
also gamers on Reddit installing windows 11 on release day and then posting help on why stuff wasn’t working right. Y’all 😂
I played with it on a spare thinkpad. I ain’t touching it with a 10 foot pole for a while.
well i made my dual boot setup recently and saw no need to NOT use windows 11
my pc isnt weak so no 7 for me
Where can I find the to do list?
Thanks
and all the windows 11 ads boast about gaming performance despite (probably) changing nothing
so at least I can pretend it makes sense
the superfluous desktop animations make me feel gross tho
like im burning resources
@exotic magnet https://github.com/PaperMC/Paper/issues/6136
I have my 10 start menu layout exactly how I want it. And they take it and gut it and change some shapes and colors—“look, Windows 11! *”
*some features previously available are no longer available
Thanks so much
I did notice that disabling Defender/Antimalware Service Executable was now 1000% harder on 11
Anyone else having issues falling through the map on load in with newer builds? Might be a plugin overhead thing with DynMap rendering but I just wanted to double check.
killing antimalware service executable doesn't work?
I do this when it takes too much of my cpu
obtw we’re gonna pretend every computer made prior to the last 3 years can’t run windows 11 even though it actually can and we’re going to pretend we won’t offer you updates (but we will) and we threaten that it might void your manufacturer warranty (not under US Federal law?) so lol enjoy your half-baked what should’ve been 21H2!
falling through the world? That's only happened since mojang messed with the entire chunk system a few versions ago
it's 100% on the client
It happens to me too
it's possible to eradicate it but windows 11 mac-like direction makes it way harder
Someone told me that the things on that list have no effect on 1.18.1 so no one is gonna do them
On the latest paper build
ill be so disappointed if microsoft becomes apple 2
But I am generating dynmap and using chunky
Same. I'll wait until that's finished. I'm running the server on a potato so I'll see if that helps.
At least Apple lets you csrutil disable from recovery. Albeit updates will be 12GB because deltas won’t work then. I’m just upset my M1 Mac experience was not optimal. Loved it. Couldn’t deal with external monitor weirdness
I mean, specifically for .1, it's already out
gotta stay on 10 then
It was a trivial set of updates
Also now that I think of it, I've been playing from my linux partition, so that could be it as well. I'll test that.
Also they slapped on all this “security” on Windows 11… that may block script kiddy attacks? Ain’t gonna stop some call from India getting your grandma to install teamviewer because “she has a virus and Microsoft called you”
Ransomware? Nah. None of that is enabled by default (unless they changed it?) because you’d have to manually go enable controlled folder access in Defender and the average grandma doesn’t even know what that means, much less what it is. Like when someone posts a Windows question in a forum and the top response is, “lol install Linux” 🤦
I don't see how this is in any way relevant to testing the 1.18.1 builds
We were conversing about it a few minutes ago. My apologies
windows' stance on antivirus does nothing to better public "knowledge" about viruses. despite having the most complex and overbuilt antivirus built into modern versions of windows, it seems like people's knowledge of what viruses actually are and how they work are at an all time low
also sorry off topic ://
Now, I’m sure this was asked 100 times previous (and is relevant, no worries)—but did 1.18 change how fog on render distance worked or changed something related? It seems like my render distance appears closer than in 1.17. Maybe it’s me? I’m not sure.
Ah. Thank you.
double check your spigot.yml file. Mine had view distance set to 5 which overwrote paper.yml and server.properties
Wasn’t aware it was outside of server.properties. Will check—thanks for the suggestion.
When I place blocks and rejoin the server (so the chunk gets unloaded and loaded) the blocks are gone. I think that the world doesn’t saves
Is their a change in paper?
Yeah there are settings in both those yml files.
Some1 said to me that checklist doesn't make any difference to 1.18.1
so I found the following:
spigot.yml -- view-distance: default. quick search on spigot's site shows that default equates to whatever is in server.properties.
paper.yml keyword search yielded no-tick-view-distance: -1, which I assume doesn't do much given what's in the github link in the previous message?
So, I guess it's just the way 1.18 is, like aurora mentioned.
server.properties is set to 10.
So the things on there won't get done
Yeah so you should be good. Are you setting simulation-distance to 10 in server.properties?
That's what it is set to currently.
Is the recent update experimental?
This is not fucking complex.
Yes. 1.18.x is still experimental
The state of the repo does not magically change because mojang release a few small patches
When there are stable builds the website will reflect that.
The builds seem mostly stable, but, buyer beware.
Exactly why I have my 1.18 paper test server on a separate VM all by itself on port 25566. Extreme? probably. But it does keep me from accidentally fucking up something when I'm in a totally different SSH session and server directories have different name x)
Are there known issues with chunk saving?
daily, yes
or after any significant change you dont wannt lose
that said... its been extremely stable for me
Hourly maybe. Still suck to lose shit that you build for a day
ping orange his name says yes ping
Does discord dnd not disable ping notifications? 👀
It also doesn't matter. They ask to not be pinged. It's easy to respect that.
that too yellow eww
People make mistakes and cat mostly forgives.
You can also turn off the ping in replies but most people don’t.
I didn't intent to fuck with your eyes, so I apologize. Discord has no option to change that does it? Needs better accessibility options, now that I look in there.
You could probably use BetterDiscord to retheme that but then it breaks every Discord update and you risk getting banned for selfbotting
tsk tsk in a verified server too
If you have your client open for long periods of time it might be worth disabling the background color via devtools
Just disable the ping in the reply
If you were going to risk that you may as well use ripcord instead 😄
I'm not very observant. Then again, I don't really use Discord heavily. Thanks
but some people ignore the "no ping" and don't
I mean, what, third party clients for Discord don't exist, shhh
To be frank, I wasn't sure what was meant by [no-ping] initially.
I suppose that makes me stupid.
Eh, live and learn.
i'd argue that's just ignorance but sure
brb need to go RTFM for discord
Not stupid. It's a reasonable mistake to make.
stupid is doing it when you know exactly what you're doing and have been told to stop
Yea it is a reasonable mistake because you have to do it for every reply afaik
It defaults to it, yeah.
99.9% of people say "oh sorry" and don't do it again when asked.
I was mocking the prior message before it was edited. But yeah, I'm still learning things about Discord every once in a while x)
There's no options to default to off? lame
Nope. :(
Sorry if I do ping you (and it's annoying to you). I'll have to remember to do it with my adhd brain.
wait so ive been enabling no ping replies for nothing?
also what about light mode discord?
We don't need to find a solution for cat.
They're an adult.
They've asked to not be pinged.
Let's respect that.
See our community guidelines, 6.)
a no-ping reply is a different color
like so
ahh i se
All the info we can provide is pinned in the #paper-help channel
How
"i am no longer able to hac my players"
Daim! not good! .
We are gonna test it on my server today. but with another ip adresse so we dont break the real one.
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Have you considered using custom CSS?
discord, literally doesn't support that...
^ not exactly the greatest way of solving this tho
You could use an external CSS loader like Powercord