#❗-1-18-experimental

1 messages · Page 10 of 1

feral spire
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wont be an issue if leaf is bringing no-tick back but meh

fervent lynx
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yeah, most people probably have dumb values set there from before no tick existed, but have relied on no tick being their render distance, so now that it's gone, congrats, your old configs have come to bite you lol

wind meadow
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change it to default for using value from server.properties

real bolt
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I am always hearing about no tick, what is no tick

feral spire
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@real bolt its terrain view. No entity ticking.

feral spire
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simulation Distance is Mojang's "no-tick" in a sense but implemented differently. @real bolt

normal zephyr
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chunk generation is 3x slower on my cpu (2288g 4 dedicated vcore)

  • 30s to generate 4255 chunks on 1.17
  • 1.31mn to generate 4255 chunks on 1.18

zjesus

so now we must pregen all world now

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on 1.16 I reset my nether everyday, and I don't pre-gen it, works well, will not be possible in 1.18 I think

feral spire
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are you doing feature seed WarnD

normal zephyr
lethal warren
feral spire
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ok then

normal zephyr
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I wanted to try to be sure, even with all patch it will be at least 2x slower than before 😦

vapid prawn
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Chunk gen is about 40% what it was on 1.17.1

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This is not likely to get much better

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It's generating like twice the stuff and in more complicated ways

feral spire
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^ this is more aligned to my test but I have more cores than WarnD

vapid prawn
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It's still 3x faster than vanilla

normal zephyr
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I was not using dedicated machine, and I wasn't alone on the machine

feral spire
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file size is about 20% more

normal zephyr
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I'll try soon on my 5900x dedicated machine

feral spire
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why aint you pregen on 5900x rieBigBrainThinking can transfer back

lethal warren
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I ran chunky on 2 5950 cores and it crashed my server. ymmv.

feral spire
normal zephyr
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60 days to get it because of 2x1Tb nvme pci-4

lethal warren
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Flying around really really fast even crashed it

vapid prawn
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It may be possible for Leaf to figure out a way to solve some of the bottlenecks that make it not scale up to max out all 16 cores on your 5900x or whatever

sage glen
vapid prawn
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But probably not, from looking at it the other day I'm pretty sure he was saying that would be really hard

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I wouldn't count on it anyway

violet wing
feral spire
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leaf has abandoned us anyway busy playing games chatting

normal zephyr
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maybe 5950x can be good to pregen maps

vapid prawn
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Yeah, that's your plugin doing dumb things

feral spire
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@violet wing it was his plugin...

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also please pregen with NO other plugin

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that will be the fastest way and less fuckary

vapid prawn
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Chunk generation barely has any impact on server tickrate unless you completely overwhelm your CPU and the OS can't schedule things often enough

lethal warren
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It wasn't my plugin, I looked into it. The plugin was just spawning something in an ungenned region

violet wing
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👀

lethal warren
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thus causing it to generate

feral spire
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McMMO notlikerie

lethal warren
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and it does it like once an hour.

vapid prawn
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Your plugin was like 121% of a normal tick or something

normal zephyr
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waiting for yatopia to add multithreaded worldgen Scholar

feral spire
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wake up WarnD

vapid prawn
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And you're the one having an unusual behavior

feral spire
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its ugh,,, end of 2021

lethal warren
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All the plugin does it spawn a boss twice an hour,.

vapid prawn
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So your plugin causes chunks to generate on the main thread and that's making the main thread slow?

fervent lynx
lethal warren
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But its still chunk generation that is slow

normal zephyr
# feral spire wake up WarnD

the idea behind the multithreaded worldgen was cool, but way too much compatibility issue, and once you resolve all issues, you are near paper performances 😦

amber mica
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Your plugin also takes like 800ms to spawn that boss, so something is clearly wrong there

vapid prawn
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Sure but only chunk generation that happens in a way you're not supposed to do it

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And if Paper ever hardforked you won't be able to do anymore 😛

dense cove
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You think this snapshot would be fine for a few friends running an smp?

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Nothing major

normal zephyr
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yes

lethal warren
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I'll dive more into it, my plugin is 100% usiong paper too fyi, no spigot depend

dense cove
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Ight

lethal warren
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Gonna run some timings without loading new chunks and see if the plugins still high, maybe something I've missed there

sage glen
normal zephyr
hollow wind
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anyone has experienced the magma blocks bug? if you die on magma blocks at respawn you'll be freezed

amber mica
lethal warren
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Not sure why my plugin would cause so much chunk loading.

dark wigeon
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lol

vapid prawn
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boo, plugin doing getChunk or getBlock instead of the async versions 😛

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Paper should just remove those APIs 😄

lethal warren
amber mica
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is it open source by any chance?

lethal warren
feral spire
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Malfrador once again providing free service!

lethal warren
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I definitely have a few getBlocks, but not sure if they are what you are talking about

amber mica
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I really should find a way to get paid at this point kekw

arctic oracle
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intresting... my discord is frozen on this page, i can't leave but i can still type... window wont even move...

amber mica
fervent lynx
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clearly it's quite severe as it's crashing your server, meaning it's stalling it long enough to kill it

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but we've now reached #paper-dev territory so I recommend hopping over there if you need dev help with your plugin

lethal warren
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and this is crashing with flyspeed 10 not just normal usage

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ie I'm forcing a crash by flying fast over unloaded areas to try and debug

amber mica
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check if the chunk is loaded and if not, World#getChunkAtAsync which will give you a Future or a Consumer that you can use to run code when the chunk has finished loading

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there is also getChunkAtAsyncUrgently if you are really impatient kekw

lethal warren
white nimbus
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sry guys. It is another question about the view distance.
Everytime the server restarts the viewdistance sets itselfs back to 5(in the spigot.yml and server.properties). So basically i cant change it 😅

vapid prawn
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Nope, you have to get a chunk then the block, no helper for the block iirc

lethal warren
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Guess I can make these getBlocks only run if the chunk is loaded

vapid prawn
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Wouldn't be hard to add I think, you could make your own as a wrapper around getChunkAtAsync in like 4 lines

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But you should also avoid getting individual blocks anyway, unless you really only need one block

lethal warren
vapid prawn
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Otherwise you have to go through the chunk map every time to find the chunk again

fervent lynx
lethal warren
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I guess doing like Chunk.isLoaded before getBlock

lethal warren
amber mica
arctic oracle
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could be that thing about reducing render distance for performance? or was that a plugin?

white nimbus
eager snow
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lmao ty for this

static rapids
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Any major bugs yet ?

vapid prawn
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Yes

ember berry
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I think those are reported in the exploit channel

vapid prawn
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There have been a few crashes, at least one exploit (but it probably exists in like 1.8+), and there is a decent chance you can't upgrade your existing worlds to 1.18 (yet?)

static rapids
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Exploit channel only allows you to send in bugs not view reported bugs

ember berry
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they don't want them mass shared

vapid prawn
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I guess that exploit has been in every version since beta 1.0 and 2b2t players probably don't consider it an exploit

static rapids
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Yeah thats why I was asking trying to decide if I should launch my server using spigot until a more stable version comes out so just asking how stable the new release is so far

vapid prawn
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spigot isn't going to be any more stable

peak pulsar
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Spigot's release is also unstable, they just don't bother to tell you ^

vapid prawn
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Except maybe the upgrading old worlds things, not sure if that is a vanilla thing, spigot thing, or paper thing

cunning tiger
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Hi

vapid prawn
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And it might even be several different issues, people are triggering it in different ways that don't seem to make sense

static rapids
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Whats the exploit

timid ember
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Generating chunk with elytras on 1.18 be like

vapid prawn
digital slate
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server HW?

ember berry
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yall generating chunks manually??

raw glen
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What is your servers specs

vapid prawn
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I watched Leaf generate 90 chunks per second with a solid 20 TPS (~7 mspt iirc)

raw glen
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I'm running 20tps with a 3gb server with 5 players spamming elytra fireworks

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with no optimisation yet

digital slate
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I am prepared for 1.18 with 32GB ram, i7 7700 OC 5Ghz and 500GB SSD

vapid prawn
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The only ways I can think of that your TPS would drop like that are memory pressure, not enough CPU cores to keep up with chunk generation (it uses several), or a plugin causing sync chunk gen

ember berry
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not quite sure how to run starlight and paper togehter

vapid prawn
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Paper includes starlight

peak pulsar
vapid prawn
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He was testing paper

ember berry
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.. oh lmao

hasty grail
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1 player with elytra will definitely drop TPS, even on our infra 2.
pre-gen your worlds!

vapid prawn
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Right after he ported the starlight patch for 1.18

ember berry
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I am getting 17-20 chunks per second with a sketchy plugin

vapid prawn
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I think he also has a 5950X

raw glen
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World gen uses the cpu right?

ember berry
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I mean I am on a E-2276G and get 17-20

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with around 16tps

covert jolt
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17-20 with a 2276g is pretty bad

ember berry
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:*(

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no idea why so slow

raw glen
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Are you self hosting?

real bolt
vapid prawn
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He was getting 30 cps on spigot (which should be basically the same as vanilla) which I think is basically only using one thread for generation, but using 16 threads it only went up to 90 cps

ember berry
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maybe I need to enable multi-thread?

vapid prawn
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iirc he said chunk gen on paper uses cores/2 threads for the thread pool

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I think you have to use arcane command line options to turn it off

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So you probably didn't do that

ember berry
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I def did not lol

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got that CLO on hand or could you point me in the right direction?

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I can google lol

vapid prawn
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No idea

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It might have been something he just had in there for testing and not even exist in a release

fervent lynx
ember berry
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thank you both!

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Ill see what I can do

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I could use 16 threads on my E-2276G I bet

timid ember
vapid prawn
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If you're already having tickrate issues that will probably make it worse

covert jolt
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oh that flag does make a slight difference

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getting a more consistent 60cps now on a 3700x

fervent lynx
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yeah, that flag was a good find... didn't know about it until leaf mentioned it

vapid prawn
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You have the worker threads for chunks, the ones for networking, the ones for the plugin scheduler, etc and then you have the main thread

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If you set it to your number of CPU cores and it manages to make even decent use of them it's going to squeeze some of that stuff and make everything run worse

fervent lynx
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yup, I certainly only recommend using it for pregen and not daily production environment lol

ember berry
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so if a CPU has 6 cores and 12 threads.. I can still only use up to 12 threads physically but should really only use like 8

vapid prawn
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Oh yeah if you're running with no players and just running chunky to pregen set it to 12 😄

ember berry
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I am not a hardware guru lmao

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gotcha thank you

vapid prawn
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If you're trying to use this on a live server don't set it to anything or maybe even turn it down to like 4

covert jolt
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hm it doesn't make the biggest difference

ember berry
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yeah no players til stable

covert jolt
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1:15 vs 1:06 seconds

vapid prawn
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No there are bottlenecks in there, iirc the best leaf could get out of it was 2x faster

covert jolt
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(4225 chunks, default /chunky start)

vapid prawn
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From 1 thread to 16

static rapids
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Yeah when I start a new world I always pregen the chunks save alot of lag when players get on and start moving

vapid prawn
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It probably caps out around 4-8 threads

fervent lynx
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using the flag actually makes a larger difference on lower thread CPUs because paper is more aggressive about limiting worldgen threads on low thread count CPUs, and world gen only scales up to a point with threads

stark nacelle
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Oh, on the topic of gen, what's the likelihood of world gen doin something funky with the current paper 1.18 builds? Just curious about the stability

vapid prawn
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I mean, it's possible

fervent lynx
vapid prawn
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It's more likely it'll eat your world on upgrade than generate a new one badly

stark nacelle
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that's what i was thinking. this would be a fresh world anyway

vapid prawn
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He said it was hard to decide the right number to use though

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I joked he should have done availableThreads - 1 😄

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(that's the ForkJoinPool bug that makes tab complete break on single core setups)

ember berry
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chunky seems to not start genning

vapid prawn
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The fix was to change it to Math.max(availableThreads - 1, 1)

static rapids
vapid prawn
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So far it's only in Java 18 snapshot builds

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Apex is probably talking about the upgrade thing

vapid prawn
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At this point I'm pretty sure it's leaf's dataupgrader stuff

amber mica
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aren't the issues just the blending not working?

fervent lynx
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blending isn't working with paper?

vapid prawn
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No, some worlds (seems like it might be two different causes) fail to load at all

pure crest
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so my players are experiencing a bug with revengers whenever one kills a player the server crashes once and a while anyone experiencing this

vapid prawn
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They spew out a bunch of errors about legacy materials not being found and then a bunch of dataupgrader stacktraces

fervent lynx
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well that's not good

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do you know if it's filed anywhere as an actual issue report?

vapid prawn
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So far it's been seen with worlds that use datapacks and worlds loaded via the API (like with multiverse)

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Every time someone has reported it in here or #paper-help they've been told to try it with spigot and/or vanilla then file a bug report

ember berry
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Anyone run into an issue on chunky via. paper 1.18 where the tasks are not starting?

vapid prawn
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No one seems to have done so yet but one person confirmed the worlds loaded on vanilla 1.18 server

amber mica
vapid prawn
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The blending I think is due to the use of forceUpgrade and that upgrade system marking the chunks in a way that makes the world gen later think no blending is needed

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But that's just based on what I think I remember seeing on /r/minecraft and my own late night delusions, I think

fervent lynx
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I'm actually not too sure what makes MC determine if blending is used or not, might be fun to look into

vapid prawn
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I don't remember how much of that I actually heard and how much we guessed at and now I think was confirmed

pure crest
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i restarted my world completely from 1.17.1 to 1.18 paper#10 and blending is working we also have datapacks enabled

amber mica
pure crest
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migt just be people who forceupgrade

vapid prawn
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I don't know of a reason the server would crash like that on #20

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Do you have a log?

pure crest
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which is good

vapid prawn
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Ok, there were definitely things that could have caused it before I think #17

pure crest
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ah ok

amber mica
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there were some changes with items since then, so maybe related. but if it happens again, post a log, definitely seems serious

lethal warren
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So the chunk load things is turning out to be a non issue. Its less and less noticeable the more chunks are generated. I have like 10 people only on 1.18-19 and 20TPS

fervent lynx
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it's still an issue, it's less noticeable because now it's only sync loading instead of sync generating which is faster

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but still sync loading, which is bad

vapid prawn
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Yeah there was some item filtering that was triggering a later check looking for "invalid" items

lethal warren
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Well, non issue for me. I'm flying around fine now

pure crest
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btw the blending thing works fine with datapacks enabled vanilla and paper

lethal warren
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I have a TODO list item for auditing my getBlocks based on player range

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but for now I can relax

fervent lynx
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yeah as long as you fix it eventually :P

lethal warren
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Yep! I'm coded out from the past few days of prepping/migrating

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that and actual coding for work

amber mica
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I have that since a few months kekw

pure crest
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i think it only happens if you forceupgrade and then load new biome chunks possible reason if you read the patch notes for 1.18 they got rid of alot of biomes whic if they are migrating from 1.17.1 to 1.18 could break some world gen where old biomes use to be

compact karma
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Im guessing the commands not being able to autocomplete is a known bug on #20?

half walrusBOT
peak pulsar
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what a horrible day to have eyes

fervent lynx
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https://www.youtube.com/watch?v=8KfS9UrU3VI

this video actually covers the blending system quite well and the fun things you can do with it

Is it safe to move your 1.17 worlds to Minecraft 1.18?

1.18 Info / Opinions - https://www.youtube.com/watch?v=hc0gVOChlDs

» Get 25% Off a Minecraft Server - http://mcph.to/AntVenom

0:00 Intro to Chunk Blending
1:29 Basic Testing
3:05 Controlled Testing
4:44 Biome Blending
6:20 Going Underground
8:10 Will It Blend / Break?
10:32 F A R L A N D ...

▶ Play video
peak pulsar
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@dense river could you deal w this @peak pulsar person

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they sent a fucked up image and deleted it, i can dm u

peak pulsar
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soz for ping

lethal warren
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2 Cores 5950x, 6GB ram

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dedicated machine running just the mc server

real bolt
amber mica
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tbf thats one of the best CPUs you can use for MC servers currently

ember berry
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working! protocol lib was crapping out

vapid prawn
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Yeah that number isn't right

ember berry
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I pregenned up to like 8k so it is catching up

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or I may be on nasa super computer

lethal warren
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so if you are vanilla itll prob be better

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33 plugins to be exact on paper 1.18-19

real bolt
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I see

lethal warren
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Any other major bugs discovered since the 1.18-19?

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Seems like paper only had 1 release today

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so interpreting that to mean things are going well

amber mica
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#6988 seems rather serious

lethal warren
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ahh let me check the GH

real bolt
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Maybe post a link here when you get to it

amber mica
violet wing
vague falcon
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aand this is why we don't tell people to --forceUpgrade 😄

lethal warren
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I have never used --forceUpgrade

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Not sure what it even does

autumn comet
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Paper discourages it since 1.13, why do people still believe in md's lies of it being mandatory

violet wing
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it was never mandatory but has anyone checked how expensive it is to upgrade chunks in 1.18 from 1.17

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cause there is quite a bit of new world gen negative

autumn comet
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Yet every update md phrases it as being mandatory again

violet wing
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yeah well the way the upgrade process works is it always steps through each upgrade step anyway

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afaik

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so upgrading one version at a time, etc, is totally unnecessary, it does that for you

amber mica
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it seems like forceUpgrade shifted the entire world on the y axis

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(from the example file in the issue)

violet wing
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lol

grave charm
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Is this paper-specific?

lethal warren
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Is there some detriment to NOT using force-upgrade?

vapid prawn
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On paper not much

lethal warren
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I've completely ignored it

amber mica
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I hope they have backups because the builds in that world are really awesome

peak pulsar
lethal warren
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and my world is working great

vapid prawn
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Most/all of the upgrade process happens on the chunk io threads, I think

grave charm
vapid prawn
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And the bits that don't leaf rewrote so they aren't overengineered PL wankery that takes forever to run unless you write it in haskell

grave charm
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has someone tried on vanilla?

amber mica
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gonna try that now

vapid prawn
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monads are monoids in the category of endofunctors

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If you understand that sentence you can understand DFU 😄

grave charm
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so if it happens on spigot, problem is probably in the WorldUpgrader. but if it affects both the WorldUpgrader and Paper's ThreadedWorldUpgrader that should hopefully narrow it down

amber mica
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hmm

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same issue on vanilla

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well. It never was the issue described on GH, all the blocks below 32 are there

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its just that the entire world seems moved down by 32 blocks

outer nacelle
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what are the steps to update Paper from 1.17.1 to 1.18 ?

grave charm
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step 1, make a backup

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then, you can just replace the jar

outer nacelle
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okey

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only that?

gusty trench
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Step 3. Redo step 1 as often as you can because things are still experimental

outer nacelle
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okey thanks

lethal warren
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step 4 fix all your broken plugins

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unless you dont have any, then f you 😦

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I recompiled so many plugins to get them working in 1.18

glass pilot
amber mica
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they said its a custom world, so I honestly not sure if the water level being at y=20 isn't intentional

grave charm
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ok, turns out I've got no idea how to load that world in the issue into a vanilla server

amber mica
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changing level-name in the server.properties to "Tundra" works for me

fickle fossil
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Wait, what's the difference between forceupgrade and just letting the worlds upgrade automatically? I thought when you loaded 1.18 it auto upgraded your worlds

peak pulsar
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Force upgrade breaks the chunk blending

fickle fossil
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right

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so just letting it do it automatically is fine?

peak pulsar
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Yeah

fickle fossil
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what would be the benefit of forceupgrade

autumn comet
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There is none

fickle fossil
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lmao

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why even have it

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here's something you can run that can break your worlds: there is no benefit

amber mica
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there is a benefit on spigot, it makes loading chunks for the first time less slow. wouldn't say fast because spigot is always slow

cold quail
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How optimized is the new paper release, roughly speaking?

amber mica
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some important optimisation patches are still missing as far as I know

cold quail
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Ok, thanks

fickle fossil
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so realistically what is the worst thing that could go wrong using them on a production server lol

amber mica
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you could get a corrupted or deleted world or playerdata. but you should have regular backups anyway, no matter if experimental builds or not

pure crest
amber mica
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that guide is outdated tho

pure crest
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still works xD for the most part

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people still use it even though its for 1.16.5 it especially helps if you dont have a high end server or are experiencing specific types of lag

mossy sun
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so structure blocks practically destroy the game. loading in a BLANK 48 x 48 x 48 has the server like pause all redstone ticks for over 35 seconds. i cant even switch into spectator, but i can still move and destroy things. i know it says its not a bug but pretty sure its from it being experimental

dark wigeon
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your version is half of what it should be

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in any case that looks like a bunch of redstone trying to update

cold quail
pure crest
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oh to me personally i took a vote witg the people on my server to restart a whole server they all agreed and ever seince i got past #15 its been great 😄

mossy sun
half walrusBOT
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__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

dark wigeon
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lol

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it's day 1, you have been out of date for basically the lifetime of the update

grave charm
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especially at the start, Paper releases updates very quickly

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Update to build 20 and then see if you can reproduce the issue

feral spire
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especially when machine breaks stuff. New one builds quick krappa

mossy sun
dark wigeon
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oh really

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news to mee

feral spire
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Wannna keep checking update daily if you can

ember berry
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update on chunky speeds for me, around 50 ch/s. could not be happier!

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20tps

empty glacier
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1 chunk render distance. Fixes everything! lol

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Some of those guides tho just flat out break mechanics since they are more geared towards optimizing over gameplay

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Like one I read advised a view distance of 4. That is game breaking on survival

dark wigeon
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i wouldn't say game-breaking

strange umbra
empty glacier
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If your playerbase is survival based and they like farms it basically is

manic widget
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have u ever tried to allocate more ram?

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4 view distance is nothing lmao

dark wigeon
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i'd say everything is a trade-off

manic widget
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i like to set the servers at 6-8

dark wigeon
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obviously having a higher vd is better for players that want to make farms, but as your server gets bigger too many chunks will be problematic

feral spire
strange umbra
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All players want to do on my server is build big machines and farms and everytime they say are you sure im allowed to build x i just say yes before they even explain it. And ive never one had someone complain about the ticking distance of 6.

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I have a tick of 6 and a no tick of 10-12

empty glacier
strange umbra
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lul

feral spire
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my car got 42 MPG on our testing! (an empty car tested on closed road on the most ideal condition)

echo timber
#

some of the larger farms need some very creative design for their storage systems if you have a low tick distance

empty glacier
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Any show stopper bugs known so far in paper 1.18? Work sucks I can't keep up with it lol

strange umbra
#

I disagree with this recommendation though

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Effectively default turning off a vanilla feature

feral spire
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yeah coz it does look up that could crash server

strange umbra
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Maybe if you have 100 players all going treasure hunting xd

feral spire
#

actually all it take is 1 if mojang go brrrrrrrrrr

dark wigeon
#

why cant they find it async like /locate

#

kinda dumb

#

time for my next plugin

empty glacier
#

So the recommendation is have that true or false?

feral spire
#

I stand behind my recommendation which is true on that one but it's really up to you

fervent lynx
strange umbra
#

Mines false for the 5 people who will ever use a treasure map in 6 months

empty glacier
#

lol

feral spire
#

@fervent lynx oh really? I will change this on the 1.18 only guide Hype

fervent lynx
#

Fixed:
1.18 Pre-release 3

feral spire
#

nice Hype

strange umbra
#

Idk if you wanted to add a part highighting that renting servers often give them to you in power saving mode lmao

#

Both OVH and Hetzner do

#

Scammed

feral spire
#

I'd imagine if one is using dedi, that's on their part to check.

empty glacier
#

All the plugins I don't use anymore are updating on spigot. F for the ones I actually use

feral spire
#

I trust people who own dedicated machine to have enough of knowledge to check that tbf

strange umbra
#

My first ever experience with linux was a minecraft server. And by off chance one person told me to check and it was in power safe

#

save. Then time to time when i brought it up in airplane discord 8/10 they were also in power save

feral spire
#

OMEGALUL that says more about MC server owner than anything else

strange umbra
#

The command to check if it is in powersave is ass

#

And otherwise there is no reason to believe it would be

empty glacier
#

Well tbf most owners are just average people not highly technical

strange umbra
#

As i said my first time on linux was starting a MC server

empty glacier
#

Half the people "running" servers don't even know how to navigate folders in windows

#

Lol

strange umbra
#

lul

#

tbh genuingly 80% of server owners are likely young teens

empty glacier
#

"I press my finger on the screen but nothing happens"

silent locust
#

probably never even heard of Linux

ornate thunder
#

I keep on getting kicked from this server?

silent locust
ornate thunder
#

yeah\

#

that would be nice

dark wigeon
#

.halp

#

:(

ornate thunder
#

I posted two gifs here of doggos and got kicked:(

#

very racist:(

#

#justiceforAndrew

fathom sky
ornate thunder
#

how

fervent lynx
#

this channel isn't for that type of stuff

silent locust
#

lets not get into a fight here

fathom sky
ornate thunder
#

where can post my doggos

silent locust
#

anyways what is ur kick msg?

ornate thunder
#

ok:(

fathom sky
ornate thunder
#

come over there pls

silent locust
#

anything in the logs?

ornate thunder
#

so i won't be lolnly

silent locust
#

o i am idiot, u mean papermc discord, not a mc server

dapper lotus
#

The kick mesages literally show up in the channel you're kicked from, and the bot does try to send you a message.
If you didn't keep acting like a child and being an annoyance, you wouldn't get kicked, that simple, really.

modern lintel
#

Imagine being annoying and getting kicked

tired whale
#

Is there no view distance option in the new paper.yml? I can't seem to increase the server view distance for whatever reason.

dark wigeon
#

not in 1.18 yet, but you can use vanilla's simulation-distance in server.properties

tired whale
#

Ah gotcha, thank you

fickle fossil
#

If I have a floating islands world on my server on 1.17.1 and I update to 1.18, what's going to happen to it? Since they deprecated those

covert jolt
#

try it and see

gentle carbon
#

not 100% sure if this is a me thing or not, but when i try to build paper on my CI server it just gives this error everytime, it's using java 17 (adoptium) and everything looks right, it just fails at the end of the applyPatches task. It works locally, just not on the CI server for some reason
https://paste.gg/p/anonymous/0a0c337b57ef45cab25de27b7955a5d0

#

oops wait didnt copy correctly, gimme a sec

silent locust
#

Do you have an OOM killer?

#

It could be causing it. Double check

gentle carbon
#

will check

#

not that i can see

timber ridge
#

TNT handling is surprisingly good in 1.18

gentle carbon
#

actually it might be that because it seems to crash and restart everytime it reaches there

dapper lotus
#

with exit code 137

#

100% out of ram

lavish sand
#

Agent is running under JRE: 11.0.12+7-LTS
Might not be using java 17 aswell
But gradle downloads java 17 for you, so that's not really a problem

gentle carbon
#

didnt have any swap space either, so adding that then trying again

outer orchid
#

since there was a talk about cps before. performance is on point i guess. maybe the server isnt meant for minecraft hime
https://0x0.st/-hBT.png

gentle carbon
#

thats just what teamcity uses by default

slow stratus
#

i just downloaded the 1.18 thing and tried to open it but nothing happend. can someone help me out?

outer orchid
#

what exactly did you try

feral spire
#

let me guess. you dont have java 17 @slow stratus

slow stratus
#

i dont know what that is

feral spire
#

are you self hosting?

#

aka running server on your own computer?

slow stratus
#

yes i am

feral spire
#

windows?

slow stratus
#

windows 10

slow stratus
#

ok thanks!

solid goblet
gentle carbon
#

i just realized i was also running the CI off of a 16gb sata usb drive, so switched to an actual hard drive too, this is what i get for running a server on a dell wyse thin client ig

static rapids
#

Any really bad bugs yet?

acoustic burrow
tribal stag
feral spire
#

it is suppose to be a quick and easy and barebone thing coz I know many would want to run server for 1.18 when it first come out notlikerie

dapper lotus
#

I mean, you know it's high quality of of the rie chan brand mark on it

feral spire
#

gonna put more paper chan so kneny wont read it PepeLa

#

took me like 10 minute to write up the guide and another 60 minutes to cut all those damn screenshots OMEGALUL

outer orchid
#

worst part of guide sure is that it just lasered my eyes in the middle of the night

feral spire
#

(wordpress was a mistake, my theme has no darkmode)

zealous idol
#

wordpress is a mistake for many more reasons than that

tribal stag
#

I love light mode if the entire world has dark mode our eyes will go dim

slow stratus
feral spire
#

it should be close to what the screenshot would be rieBigBrainThinking

covert jolt
#

the java_home doesn't matter that much

slow stratus
#

ok

feral spire
#

I should just use amazon corretto in the guide tbh. It doesnt even ask

outer orchid
#

iirc zulu also doesnt ask

feral spire
#

alright I will do that in a bit. The lesser steps the better

acoustic burrow
slow stratus
#

so i have all of this but when i open the .bat file it does not open anything

dapper lotus
#

edit bat file

#

add pause on last line

#

run and see what the message is

outer orchid
#

yeah, pause is good

dapper lotus
#

eula.txt

outer orchid
#

also its quite sure just eula

dapper lotus
#

I mean, thats where am placing my bets right this second

slow stratus
dapper lotus
#

well, do what we said

slow stratus
#

i dont know what you mean by pause

dapper lotus
#

Literally

#

"pause"

slow stratus
#

ok

dapper lotus
#

at the very bottom on a new line

feral spire
#

@slow stratus your RAM 2500 is missing M its 2500M

slow stratus
#

ohhhh

#

ok, now it works

#

thanks for your help

feral spire
#

@lapis parrot where is my input checker poutrie ^

lapis parrot
#

PR? yuaLove

feral spire
#

oh ok I wait riesad I am too dum

feral spire
strange umbra
#

I have a programming test tomorrow smh

#

Soemtimes i forget im at University

#

And by sometimes i mean every day

bold bramble
#

gotta love how college finals coincide with 1.18 release

strange umbra
#

lul

pure crest
#

you can also use some batch coding and make something like this

pure crest
frail cove
#

I downloaded the 1.18 #16 Build yesterday and was running that if I wanted to change to the new #20 Build would I just replace the current .jar with the most recent and that is it?

timber ridge
#

Yep

#

Just like any other build swap out.

frail cove
#

gotcha thanks

strange umbra
#

Next year is c++ kms

pure crest
#

nice i took java in collage and i just self taught myself c# the last year and a half lol

#

wish i could get ahold of c++

#

brain cant do it

peak pulsar
#

have you tried Rust?

lofty rover
#

rust was surprisingly nice (but u gotta get used to the borrow checker which can be a pita sometimes)

tranquil torrent
#

for the ones that have used the expermental builds, how is the exp?

feral spire
#

every edgy

strange umbra
#

MUCH better than 1.17 early builds lol

tranquil torrent
lethal warren
long edge
#

seed and coordinates?

covert jolt
#

timings would be useful too

#

just a single screnshot of an issue doesn't exactly help

long edge
#

oh wait, I just zoomed in on the image, only saw the thumbnail on my phone

#

that's not paper causing that

rich citrus
#

rlly?

covert jolt
#

do you have plugins

rich citrus
#

what is it?

long edge
#

I mean I guess it's possible, but super super super super unlikely for that

rich citrus
#

no its a screenshot from a mc server im in

#

a school server

tranquil torrent
covert jolt
#

are you not the administrator for that server

rich citrus
#

no im not

feral spire
#

what are those dropper doing in that sea OMEGALUL

covert jolt
#

then we can't do anything

rich citrus
#

IDFK

long edge
#

yeah contact the server administrator

covert jolt
#

papermc works fine

rich citrus
#

alr

#

so its not paper causing the issue?

long edge
#

no

covert jolt
#

from what we know, no

feral spire
#

99.999% not

rich citrus
#

ok i will contact them

lethal warren
tranquil torrent
#

okay that good

lethal warren
#

Keep meticulous backups, not technically stable yet

tranquil torrent
#

at least its decent

#

for experimental build

static rapids
#

Whats the stability like

#

I know its experimental atm

arctic oracle
#

mileage varies sadly stability isn't a quantifiable number

#

no world corruption for me at least yet

static rapids
#

Thats good

peak pulsar
#

I can tell that creation of dimensions is a bit problematic with current 1.18 paper, if you want to insert your old 1.17 maps and some custom dimension's. Dimension type stuff like water in nether or sun in end . I think thats normal at such an early moment and unstable version. Thank you for your work guys, thats my feedback at the moment - okay one last point, your version is better in worldgen because in Vanilla 1.18 my end portal was melted with an ore .. in your version it was geberated perfect. Thanks! - greetings Leo

dapper lotus
#

paper and vanilla literally share the same worlgen code

#

So, like, any differences there would be down to the magic of seeds

peak pulsar
#

Crazy xd

dapper lotus
#

maybe a few internal oddities, but, gen stuff is vanilla

peak pulsar
#

Its the same seed, in vanilla end potal is crap

dapper lotus
#

Not heard of any issues with the creation of a new world, but, upgrading stuff in vanilla when you have data which mojang explictly said would not support upgrades is generally gonna have issues

peak pulsar
#

If anyone want to try, seed is 6841401455424705842

long edge
#

not sure if that's what you're talking about

peak pulsar
#

Uh interesting could be it thanks

outer orchid
feral spire
#

anything below 50 mspt is good.

polar quarry
#

yea

outer orchid
#

okay, so ima keep the 21 simulations distance umu

polar quarry
#

bruh

feral spire
outer orchid
#

view is at 25 aismug

polar quarry
outer orchid
#

simulation of 10 is too small for large stuff

polar quarry
#

are you doing nothing in the world?

feral spire
#

I think you misunderstand @outer orchid

peak pulsar
#

How are you doing eith migration of your old dimensions

feral spire
#

there is no situation where I think you need more than 10 simulation..

outer orchid
feral spire
#

unless you are building SCI craft world eater? rieBigBrainThinking

cedar marsh
#

What is the difference between view and simulation distance?

dapper lotus
#

view is view

outer orchid
#

i acutally often had problems of projects failing because of breaking redstone thats too far

dapper lotus
#

simuation is where stuff happens

cedar marsh
#

Thanks!

arctic oracle
feral spire
#

its not bad if you dont haev anything

#

the main issues people come here to report is usually plugin related tbf

muted widget
#

(or asking for an ETA when it is clearly posted saying there is no ETA, people need to read!)

arctic oracle
stray gazelle
#

How buggy is the experimental r n?

wraith vault
#

/rta

half walrusBOT
#
__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

latent axle
#

In about three fifty

coarse gull
#

Anyone know what this could be? https://bin.birdflop.com/uwurijifud.rb
Plopped a 1.17 voidworld into a 1.18 server and imported it with /mv import and now it's giving me this every 5 minutes or so in a few different chunks all far away from where anyone is

#

Im thinking I might just have to create a new 1.18 voidworld and then worldedit the region back in?

arctic oracle
peak pulsar
dapper lotus
#

was you using a datapack with custom biomes, etc?

peak pulsar
#

pregenned 8.5k running pufferfish

dapper lotus
#

We don't care about random timings from random servers especially servers not even using our software

feral spire
#

this is Paper Discord so please use paper notlikerie

idle wagon
#

ETA🐸📟

half walrusBOT
#
__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

jaunty onyx
outer orchid
#

used tabtps plugin

timid wolf
#

recommended server minimum ram for 1.18?

arctic oracle
timid wolf
#

just a few

loud juniper
#

Should be fine for a few

acoustic burrow
#

Server ran for 12 hours without a crash on #16

#

With 2-5 people, 13 plugins

#

6G ram

feral spire
#

post error on crash.

arctic oracle
#

i think he is trying to say that it didn't

acoustic burrow
#

Anyone running on version 21?

outer orchid
#

yeah, tested a bit

sly jolt
#

hi

#

is there any good news on a stable version of paper yet?

dapper lotus
#

there is no ETAs towards one

sly jolt
#

okay

long edge
#

The versions that are out now work fine, they won't break your world or anything or crash

dapper lotus
#

nobody is compalining about shit blowing up right now but 🤷‍♂️

sly jolt
#

just wanted to know if they had gotten it yet

#

wait

long edge
#

They are just incomplete mostly

sly jolt
#

which version

#

versions

long edge
#

Whatever the latest build is

sly jolt
#

gotcha thanks a bunch 🙂

#

ill try it out

native hornet
#

I will take sulu's word as I should run it in production, thank you

peak pulsar
#

how long until the stable 1.18 release :)

half walrusBOT
#
__There Is No ETA__

Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.

dark wigeon
#

at least 3, last i heard

ornate narwhal
#

a piece of string is yay long

fossil path
dark wigeon
#

nah sulu said that, can't trust sulu

bronze linden
#

6 now

restive sierra
#

just tested it a little... achievments don't show in the menu

sick hearth
#

No Yatopia moment has happened yet, so that's good

fossil light
#

I got back onto my server and all my advancements had been cleared

#

it hasn't happened to any of my other players yet

#

but not sure if it's something on my end or something else

#

on 1.18-18 right now

past plover
#

was this always there?

restive ocean
#

That's new since 1.18

#

It comes mostly from Mojang

#

@past plover

#

@fossil light then install a backup, that you 100% did because paper 1.18 is unstable

past plover
#

Ohh i see

fossil light
#

alrighty

static rapids
#

Any major crash reports

brave drift
static rapids
#

Was gonna say this experimental version seems pretty stable TBH

rotund tendon
#

I saw a while ago someone posted some optimization guides for the 1.18 configs, does someone have a link to that? or any other guides for best settings to try out?

dapper lotus
#

this channel isn't IRC bridged so need / command

#

maybe I'll add that one later

rotund tendon
feral spire
#

everything still generally applies aside from name isnt final coz patch isnt fully in 1.18 yet @rotund tendon

You can ignore the treasure map one coz apparently fixed by Mojang

wheat spoke
#

I copied my server to a local world, MCA edited deleted a whole bunch of unbuilt on chunks with MCA editor and i'm flying around in singleplayer seeing how the generation deals with it.

Honestly, super damn impressed, hard to tell where the old chunks end and the new ones begin.

thorny nymph
#

paper is working with my server which is 1.18 🙂

acoustic burrow
#

How do I get the paper chan gif

feral spire
gusty trench
dark nymph
#

That exists in normal vanilla too iirc

#

Nvm

wicked sandal
#

my plugin doesn´t function with paper 1.18

peak pulsar
#

1.18 needs java 17. Does 1.16.5 MC paper also support java 17?

dapper lotus
#

yes

peak pulsar
#

Kk ty

languid lodge
#

Whats the difference between java 17 and 16

dapper lotus
#

1

wicked sandal
languid lodge
#

shit sherlock

#

No like is there any like cool new thingy I can use or is it just bug fixes

upper gale
wicked sandal
#

sorry for my english i´m german

upper gale
#

you mean when will they function?
if yes its hard to tell right now but probably a few days

wicked sandal
dapper lotus
#

I mean

#

plugins work fine

#

if your plugin isn't working, you'd probs need to provide logs or something

#

But, it's on plugin authors to update their stuff

outer pivot
languid shuttle
#

uhhhhhhhhhh

#

launched paper 1.18 on java 17 doesnt load

severe hare
#

your latest log would help

clever orbit
#

how unstable are 1.18 builds?

languid shuttle
#

running for first time

severe hare
#

check you have the latest version of openjdk17

upper gale
languid shuttle
#

the images i got

upper gale
#

idk for others tho

clever orbit
#

No crashes?

languid shuttle
#

no

#

it doesnt load at all

upper gale
clever orbit
#

I assume "unstable" is it will crash every like 10 minutes

upper gale
#

at least for me

severe hare
#

paper loads just fine.

clever orbit
#

ok cool ty

languid shuttle
#

and does arm has some issue

#

or does it have smth to do

#

because guy told he is changing processors for expreimental purposes

clever orbit
#

running jvm on arm is pain

#

brace yourself and proceed with caution

#

it can cause brain damage

languid shuttle
#

so its arm afteall

severe hare
#

🤷 I have no arm chips to test that.

languid shuttle
#

well

#

it worked for me with atomspigot 1.8

severe hare
#

can you run vanilla and spigot 1.18?

languid shuttle
#

well

#

i tried it locally

#

it seemed to work

severe hare
#

on arm?

languid shuttle
#

no in windows

#

local pc

#

yea containers bugged

severe hare
#

what are you trying to run paper on

dapper lotus
#

ptero already has a java 17 image

languid shuttle
#

e

wheat spoke
#

I also can't get paper-1.18-21 to load at all, thought it was something on my end

languid shuttle
#

paper 1.18 22 is out

#

and my container is still fked

#

..

dark nymph
#

:U

languid shuttle
#

giv promo pls

dark nymph
#

If youre interested there should be a öink in abt me

languid shuttle
#

i clicked that ;-;

dark nymph
#

We dont have promos currently :(

languid shuttle
#

ah

#

u accept stripe tho

#

thats enough

#

cool features ya got

wheat spoke
#

ah, issue was on my end, i still had an old version of java installed so it didn't try to load up as java 17

polar quarry
#

hey this isnt a marketplace, i suggest not advertising ur host

frank maple
#

is it paper 1.18 stable?

outer pivot
#

the channel says experimental

#

like you even have the red exclamation mark

wheat spoke
#

so far its been stable for my exploration for about 13 minutes

#

N of 1

wheat spoke
#

Damn I love how 1.18 hides terrain generation borders

hot topaz
#

Hey! The RAM is filling up really quickly when I am flying in the world. I filled up 8GB RAM in 10 minutes

spare trail
#

probably not an issue unless you're running out of memory to the point of crashes or other issues

austere flicker
#

Could someone pass me a link to chunky for 1.18? I can't seem to find it 🤨

heady kindle
#

chunkmaster

wheat spoke
#

is chunkmaster bettre than chunky?

peak pulsar
#

doesnt chunky just work on 1.17?

wheat spoke
#

I used the most recent chunky I had on 1.18 fine

peak pulsar
#

Oops 1.18

austere flicker
#

Down to use either, just need some form of decent pregen 😄

proper fjord
#

I am running it with 20 players and CPU sat comfortably at 60 percent and ram around 8 gig with around 40 plugins and had 0 issues in the day and a half it has been up - credits to the devs

wheat spoke
#

chunky 1.2.153 should be fine

polar quarry
polar quarry
#

good stuff

#

so if you expect that to work uh

hot topaz
#

yee

#

bcs I am the only player on the server

polar quarry
#

that seems strange

#

ive had render distances that high before and it didnt take up that much ram

#

post timings?

#

ill run a server to check if thats normal

hot topaz
#

I cannot as it crashed

polar quarry
#

well uwu ✨ ~ run it again

hot topaz
#

D:

#

okay waifu

strange compass
#

Who run the server with 32 view distance? 12 should be enough

polar quarry
#

yeah but it shouldnt crash with 8gb of ram and a single player, right?

hot topaz
strange compass
#

What plugins did u use?

hot topaz
#

now it use 1.5GB

polar quarry
hot topaz
#

but when I load more and more chunks, it fills the RAM

#

I am just trying to reproduce it

strange compass
#

timings might be better so we can help u

hot topaz
#

to have some values in timings

vivid bluff
#

Don't forget how GC works.

polar quarry
#

man

#

my client wont open

hot topaz
#

just checking gc

polar quarry
#

when i set it to 32, i think i don't actually get 32 chunks

hot topaz
polar quarry
#

how to turn off fog?

hot topaz
#

Optifine

polar quarry
#

absolute cancer

austere flicker
polar quarry
#

downloading sodium rn

hot topaz
#

it runs well with OF

#

filled up 4GB rn

#

still going up

wheat spoke
#

It was also taking up around 8GB when I was flying around at 32 distance. I assumed the extra ram usage was due to world genning or something.
No plugins

#

I didn't change any Chunky Settings, i just told it to run world gen

acoustic burrow
#

32 distance on a server sounds more like a bandwidth issue to me lol

polar quarry
#

bandwidth wouldnt crash it

acoustic burrow
#

Surely that’s like 10M upload per player

wheat spoke
#

I should note that my server is on a 24 core system with 64gb of ram so I don't really come across hardware problems

#

nah, its only like 100kb

polar quarry
#

oh hey i have half of that

#

im using 1107 mb of ram on a server with 32 view distance and just me standing there

acoustic burrow
#

That’s low? I feel like paper needs at least 2G just to run

wheat spoke
#

With all of my plugins and no one currently on my server (1.17) i'm idling at 2.4gb right now.

#

dynmap is a huge ram hog though

hot topaz
#

I am generating new chunks btw

#

with the 32 render distance

wheat spoke
#

Yeah, that'll be why you're at 8gb

hot topaz
#

it allocated 6gb now

polar quarry
#

i dont go above 3945 mb of ram when flying in spectator with 32 view distance

hot topaz
#

I fly with elytra

polar quarry
#

is that slower

wheat spoke
#

much faster

polar quarry
#

oh thats cool

#

ram went up

#

and it crashed

hot topaz
wheat spoke
#

Anyway, i'm off to bed, best of luck

hot topaz
#

gn

polar quarry
#

it still works fine

hot topaz
#

just for 14 seconds

polar quarry
#

is this graph useful?

hot topaz
#

ye I had the same

wheat spoke
#

is it stuttering when you're playing?

polar quarry
#

its fine

wheat spoke
#

Are those ERROR codes in the background related at all?

#

lol

dapper lotus
#

I mean, it's showing that you're having a somewhat stupidly high allocation rate

#

but, for MC, that ain't always too far from the norm

polar quarry
#

it had frozen and paper said "do not report - this is not a bug or crash" blah blah

#

this is the first time im seeing 1.18 terrain

#

its a lot smoother now

#

curvier?

wheat spoke
#

yeah, i think once its done regenning things will smooth out.

hot topaz
#

it went from 1.5 to 5GB used ram in a second

#

up and down

polar quarry
#

any way i could get the server to use more of my cpu?

#

hardly goes above 18%

hot topaz
#

thats why I set it to 32 kek

#

now I crashed it

#

okay actually

#

i crashed it 3 times when I was generating ocean

#

its totally frozen

#

dont think that it will unfreeze

wheat spoke
#

I think you need to allocate more ram then

polar quarry
#

what if

#

i give it less ram

hot topaz
#

wtf

#

xD

gusty trench
#

Well

#

You do need to allocate less RAM if it's crashing

hot topaz
#

flying above ocean always filled up my RAM

#

I am the only player on the server

polar quarry
#

i spawned in an ocean-y world and its fine

hot topaz
#

thats the thing

polar quarry
#

i never went over 6gb of ram

hot topaz
#

last RAM usage I saw was 5.6GB

#

and then it crashed

#

still didnt unfreeze btw

polar quarry
#

i gave it 2gb of ram and now its not loading anything lmao

hot topaz
#

8GB is already kinda a lot ngl

polar quarry
#

hey its running better with 4 gb of ram

#

this is dumb

#

worldgen is stupid slow compared to old versions

prime cedar
#

well, old versions had old worldgen

polar quarry
#
  • installs 1.8 *
#

man

#

i don't actually remember the last version i enjoyed

#

i think it was 1.2.5

#

anyways i cant reproduce your issue

#

i can fly just fine without crashing the server

#

it did freeze briefly but it hasnt crashed

regal anvil
#

I have been running the experimental builds for a while now and didn't have any crashes, running a small server with friends and the world file already exceeded 4GB Storage (6GB RAM total in server memory)

drifting ridge
polar quarry
#

something is very wrong with cow legs at x=20.000.300...

thorny charm
inner crypt
#

Java uses as much ram as you give it

#

Unused ram is wasted ram

regal anvil
#

^

#

The server allocates the ram so it appears as if its using it all

#

But infact its not

strange compass
inner crypt
#

It might even be using it to avoid doing GC

polar quarry
#

doesnt essentials have a command to check memory usage?

#

like, not total heap size or allocated ram

lethal orbit
#

Is there any benifit to setting start and max GB the same as opposed to vor instance 10 GB start and 14 max?

drifting ridge
polar quarry
regal anvil
drifting ridge
#

I gave it 16gb for allocation ... maybe it was the cause ?

regal anvil
#

Did you maybe set the view distance too high on the server properties

drifting ridge
#

Hmm I set it 12

#

Not too high right ?

regal anvil
#

Mine is at 12 too so it shouldn't be the issue

polar quarry
#

12 is fine with that much ram

gusty trench
#

There's no need to worry about memory usage if you're not crashing

polar quarry
#

good stuff

drifting ridge
#

so if your are using 6gb without lag, is there any benefit for me to set it to 16gb (even 6gb is sufficient enough) ?

gusty trench
#

No benefit

drifting ridge
#

Thank you

lethal orbit
polar quarry
#

look, im sorry about not typing out a proper english sentence but if you do the same thing we won't be able to communicate lmao

#

could you rephrase that?

valid niche
#

it seems like setting the vanilla worldborder in the nether doesnt work, has anyone else experienced that?

#

it just sets the worldborder in the overworld, even when in the nether

#

that is not vanilla behaviour

peak pulsar
#

Vanilla changed something iirc

dapper lotus
#

that is vanilla behavior in 1.18

valid niche
#

works fine in singleplayer atleast 🤨

#

is it server side then

dapper lotus
#

I mean, that's part of CB

#

CB makes stuff like that per dimension

#

in vanilla, it's all one level, basically, but CB changes that as part of their world stuff

#

In the past, vanilla just got the current dimension, now it explictly grabs it from the overworld

polar quarry
#

do you guys have any plans to change behaviour such as that one with a future hard fork?

valid niche
#

oh right, it seems to set it in both worlds in singleplayer, my bad

dapper lotus
#

in the past it got the current dimension

#

and so it worked, now vanilla explictly grabs the overworld

valid niche
#

how would i set the worldborder in the nether now? is there something in the api

dapper lotus
#

API, yea

valid niche
#

aight

#

lets go bois, thanks for the help!

weary storm
wicked sandal
#

My server still says starting, but you can already join. Why doesn't it say running?

dense river
#

Your server says neither Starting nor running, that is your hoster. Ask them^^

wicked sandal
half walrusBOT
lavish field
#

1.18 out?
For paper

potent quail
#

Any clue why maven couldn't access com.mojang.serialization.Codec when its imported in the World class? To be fair I can't even find it when going into the jar

#

experimental only

dense river
lavish field
#

Thnx

wicked sandal
#

On my Server DiscordSRV doesn´t function

autumn comet
#

That has nothing to do with 1.18 or this channel, ask on their server.

boreal apex
raw glen
#

Again, wrong channel

dusty swift
#

Just a warning Those who are using the free Heads plugin from Spigot, it crashes the main thread of papers experimental 1.18 servers