#general
3141 messages ยท Page 142 of 4
mine just stayed loading infinitely
ye
lel i bet it was that patch that redesigned the UI
what's the kotlin version of Class<? extends Blablabla>

Thanks for that.
what else was there besides --clearCache
nvm got it
What's kotlin?
the third result in google in ger translates to "Kotlin: Why this new programming language is so unbelievably famous" ๐
@tardy lynx another JVM language
.g selfbot
(DiscordBot) https://github.com/appu1232/Discord-Selfbot -- GitHub - appu1232/Discord-Selfbot: Discord selfbot made...: "Discord selfbot made with Python using discord.py. Contribute to appu1232/Discord-Selfbot development by creating an account on GitHub."
Discord selfbot made with Python using discord.py. Contribute to appu1232/Discord-Selfbot development by creating an account on GitHub.
.g selfbot definition
(DiscordBot) https://support.discordapp.com/hc/en-us/articles/115002192352-Automated-user-accounts-self-bots- -- Automated user accounts (self-bots) โ Discord: "Dec 6, 2017 ... The question regarding "self bots" has come up here and there, and we'd like to make our stance clear: Discord's API provides a..."
I have nothing on here I'd want to automate
also, I've been sucked into GW2 again
rip my time
aaaand money.
almost as bad as steam sales
Just a small question about anti xrays (not just Paper's, but in general), couldn't there theoretically be an xray that doesn't work based on block data, but the seed itself?
And if so, how could that be circumvented?
yes, and don't give the seed out
would a player not be able to just get the seed when they log into the map?
Oh yeah thot makes sense
ternary operator was a mistake
in theory it would be possible to guess. Hard, though, I'd assume.
especially after block changes by players
I can't imagine coding something to guess a seed based on block data. That'd be crazy.
Lol
I saw a few videos on 2b and that's what got me back into MC
I haven't played for years until a few days ago
would it actually be possible to guess?
I don't see why not
I don't think it'd be practical 
Eww Imagine Downloading a Premade Self Bot
.flags
Optimized & Recommended JVM Startup Flags: https://mcflags.emc.gs

1.14 suck
1.13 ๐


1.12 (What was even added to 1.12)
So 1.12 is the Fabulous Update
โค

1.12 was the last update before "the flattening"
Welp
TIme to die now
I gotta figure out how to make a skyblock plugin
But am tired
and don't know what i am even supposed to do
tbh I don't really get the appeal of skyblock plugins
I like the skyblock gamemode
Very Cool
What servers survive then
Skyblock is just Minecraft: But on a limited space flying island
Or a better way to describe it is "Factory AFK Minecraft"
Well what gamemodes are good to have on a server
factorio was a pretty neat game
If not skyblock
Hey guys, I tried googling the answer but could not find a good answer. In Paper.yml what benefits do armor stands have when ticking?
ArmorStands-Tick: True or false
Anarchy is Cancer
Factions is Less Cancerous Anarchy
Survival most of those servers either suck or are good but dead
Creative Servers are kinda pointless and you wouldn't be able to get any donations from those since anything else would be P2W essentially
Then there are minigame servers which r good but expensive
sparklez mentioned 2b https://www.youtube.com/watch?v=bEBRpTU0wOI
Introducing Minecraft Earth, a bit more than meets the eye from what's shown in the trailer. Whatchu think about it? My Links โ Merch: https://teespring.com/...
(DiscordBot) Microsoft Announced A New Minecraft Game... - length 13m 10s - 344 likes, 6 dislikes (98.3%) - 2,380 views - CaptainSparklez on 2019.05.18
someone gonna tell me what 2b means
imagine having to police a MMO for giant phalluses

Wheee, finally think I got a decent library loader working. can just shade in a few KB for the library loader, and it will handle downloading, relocating and dynamically loading jars into class loader. It's a shame Luck's isn't decoupled.
when I shoot someone with an arrow
does the server ping my client
when the arrow "lands"
if I have 100 ms of ping
do arrows take 100ms longer to register as hits?
do you mean before you see it hit clientside?
no
just on the server
the server just tracks the arrow right
and when it hits... it hits?
correct
instantaneous?
this is what I thought anyway
thinking about buying a used out of commision server
Buy it for 50 cents
yep
The server tracks everything going on and sends updates to the player, the client also kinda predicts what's going on as some stuff is ticked locally
Yea, rip
yep
W e l p
up for me suckers
tfw you get routed to the working reddit servers 
@orchid pelican what will the dedi be used for?
bungeecord mysql and a 2 mc instances
if its Minecraft, better off with a gaming CPU since it will probably be cheaper
single thread performance will be higher on average too
how would an i7 4770 fiar?
i got a lga 1550 laying around
are you going to colocate
did I spell it wrong or something
hostinng it yourself is cheaper though
yeah but then you're subject to your ISPs whims
hmmm i should look at my tos
cloudflare
CF won't work for MC unless you're paying $$$$
damn 4 dollar signs
how so
Cloudflare acts as a web proxy
lmao. Just read an article about some chick being evicted from her house. At first I was like "ok lets see why this happened"
"I was late to court, and they had a trial without me. I was to be evicted. So I filed a motion. I was late to that too. So I filed another motion...."
I'm like. bitch what the fuck
No shit. You walked right into that, made your bed, and slept in it.
maybe shes working 3 jobs simple
You gotta pay big bux for their spectrum thingamabob
ah
Hopefully ๐คท
The system exists, just, vanilla doesn't really use it, and there are a lot of o.O's
still waiting for that pre-N that fixes chunk loading
Does .2 touch anything else with chunk loading?
Thing here is that we don't wanna spend hours poking around mojang system for them just to rek or changes in a few days
world#getChunkAtAsync doesn't seem to work
and I mean
it just does this
public CompletableFuture<org.bukkit.Chunk> getChunkAtAsync(int x, int z, boolean gen) {
CompletableFuture<org.bukkit.Chunk> ret = new CompletableFuture();
ret.complete(this.getChunkAt(x, z));
return ret;
}
so yeah
Did you bother to look at github or?
that's a placeholder
where on github do i look
i dont have the proper source rn lol
this is IDEA decompiled
i still cant get my stupid maven repo system to work with sources
i tried a ton of different things but it just doesnt work
We don't publish -Server sources
1.14 is kind of a dumpster fire if you didn't notice
a cyberpunk duster fire, from the future
maven repository and private in the same sentence 
lol, I've apparently been proxying the mc stuff from aikars server
it is where i put my heretical paper source mirrors
wat does it mean when only 1 person is getting this
[/50.81.248.201:56695|Mattman096] -> UpstreamBridge - read timed out
ok thx
Who is prooobably proxying it from elswhere
pets @golden gust
It means that their network probably sucks or something didn't send a packet in so long
k thought so
Anyway what do the comments in the actual source say?
thx bby
it basically notes that it's a placeholder
well technically
it downloaded it
but it won't attach
also
I figured as much lol
Your chat client supports sentences, please use them
I was just pasting it to show it does nothing rn
is there a way to use the questionable mojang chunk loading now?
well if it uses it internally
Spotted has a PR open
ohh
I mean look at my pr
I can just use his version
wouldn't recommend
it's for test server anyway
there's some issues that need to be resolved and checked
my actual server is actually still on 1.12.2
Do the tickets just stop the chunks from being unloaded?
well wouldn't it be useful to have it running on a test server anyway?
yeah
the second ticket add lets it be unloaded
don't ask me how that fucking works
cuz i d k
some tickets let you hold chunks iirc
alright well
player sorta worked
ima use it
had unloading issues
it would only unload if a player moved around
which is not acceptable if ur using it to load 15000 chunks for worldborder
Hm, need to see how the ticket system works
initially using unload as a ticket failed to work as well
there's also api concerns for using plugin
probably just going to make my own ticket and get the behavior I want that way
Thinking of the chunk unloading delay patch
unknown*
We could probably do with bringing that up, and could maaaybe squeeze it to let async chunks remain loaded for some time but be unloaded out as expected
yeah that's what I was thinking I would do with the ticket
unloading next tick sounds like garbage if you're trying to load an entire area temporarily
but technically there's api to prevent unloading
the loadChunk api specifically
might add a loadChunkAsynchronously too later
which would be the same thing except it adds the plugin ticket
also that reminds me mind reviewing my other pr? the one about configurable spawn range
If I set my API version to 1.14.1 in plugin.yml it says It's invalid by paper? What are the supported api-version fields?
1.13 or 1.14
only 1.14 works
Alright, Awesome, I don't need to be that specific then
(DiscordBot) Electron as a app platform, colorized : ProgrammerHumor - 0 comments, 1 point - DurablePeach, 1m ago
Anyone have a recommendation for playervaults in 1.14
does anyone know an easy way to disable all plugin jars so i can test which one is breaking my server without going through and adding a DIS suffix at the end of the .jar
when a player quits do the arrows they shot get deleted?
mote
does anyone have a good PCpartpicker for a high end mc server?
but also not super expensive
and by high end i mean 1.14 ๐
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/585b2ebdd5acc364d22822837ee5cd06e6ddc4cd Well, that's one fix for the messages
You know how you can hold shift and just delete messages without having to confirm it?
Wonder if that happens with kick
๐
We tested it, it still asks you as it wants a reason
That sucks, can't shotgun kick ๐ฆ
and yup
That's where IRC wins
You'd need to setup some form of telomotry, something like an exception is probably killing something
Had issues before with a similar effect of getting stuck on chunk loads because the worker threads had been killed due to an exception
No
Honestly stumped me at the time, I only clicked onto what was going on when I managed to trip it on the main thread and cause a visible exception
Why on earth is elytra disabling not connected to whether or not the player can fly, but whether or not the server thinks the player can fly which can be completely messed up by having a change flight toggle event and then disabling the player's flight which then the player still isn't in creative fly but the server isn't getting whether or not the player can fly, but rather it's using some silly cached version or something.
This is silly.
why cant I update my custom YML file the same way I do with a default config
like config.save()
?
Because Bukkit is silly sometimes but no one wants to change it to become better because backwards compatibility.
I'm loading it into a YAMLConfiguation and then do copyDefaults(true)
wait I may have figured out something
What's wrong with that?
(just curious)
and?
just that it's old?
oh huh oki
ยฏ_(ใ)_/ยฏ
that's pretty cool
I'm betting it works with 1.14
Not how that works
if it uses the bukkit API only then a lot of the time no changes needed
w/o source I cant tell tho only way to know is to try it
Discord was just munching on like 2G of ram \o/
mines using like 80mb
I literally have no idea
I thought the cat entered the chat to contradict me
anyone know of something that can export commandbook warps to essentialsx?
only reference I can find of it and the guy said he just wrote his own script and didn't even link it rip
Hey @fresh ermine
You talking about this? https://www.reddit.com/r/admincraft/comments/17hzvs/convert_commandbook_warps_to_essentials_warps/
1 vote and 5 comments so far on Reddit
(DiscordBot) Convert commandbook warps to essentials warps? : admincraft - 5 comments, 1 point - tdude66, 6y ago
That one guy who wrote his own script?
nope
Alright, well that one guy who responded before is Tuxed and I'm pretty sure that's just Tux whose also on here. Let me see if I can find out who that guy was.
I'd just ask reply to him and ask him if he still has that conversion script. If not, I'd assume both EssX and CommandBook are using YAML so it might not be too hard, but I'm not entirely sure.
commandbook uses CSV
ยฏ_(ใ)_/ยฏ
I mean
If you know sed and hate yourself, you could probably pull that off in bash lol
ahaha don't know sed at all, also i do like myself a bit at least
i found one that converts Essentials (not EssentialsX) to CommandBook
but thats about it
Literally nothing between them that's relevant other than who compiled them
fuck autocomplete got me
rm needs a "if you type fuck in the next 5 seconds after running rm, restore file" setting
Idea, just never ever delete files. get more hard drives, soon you will have hundreds of terabytes worth of data but you'll never have that issue /s ยฏ_(ใ)_/ยฏ
that's literally what companies do
I guess I'm the opposite of a company, everything I have/need is stored in one folder and anytime I reset my computer which I do every couple of months I just bring that one folder along.
It's funny because on my plugins I do optimizations thinking "oh boy don't want to have a loop there" or something like that or "oh boy I need to cache this"
does the server start a new log file if it gets too big in size or is it just on every restart
I wanna say that there is a size limit but don't quote me on that
but then I look at super giant popular plugins like Essentials that seemingly work fine and they have gigantic amalgamated clocks and tickers and all these things
and their performance is fine
alright thanks electron
Oh, doesn't look like there is one actually
I think computers are pretty cool, they're insanely fast and can do all these things without us even worrying.
Then again my computer almost dies inside trying to load youtube.. so.
What's 12+2
@austere ivy because you don't know how to tell which code does or doesn't need to be optimized, nor do you know how to optimize them
which is why premature optimization isn't usually a good thing
And also very correct, Demon, I have absolutely no idea what I'm doing.
it is as if they're treating release as snapshots now
Worst thing about this time of night is I feel bad for ordering delivery
(DiscordBot) Casually Explained: Tipping - length 5m 20s - 60,588 likes, 1,447 dislikes (97.7%) - 1,218,464 views - Casually Explained on 2019.05.15
tipping is confusing af
if youre used to just paying the amount everything is labelled as then its weird
also things in stores have extra taxes than what the price tag says, thats dumb too
GST (australian tax) is included in the price tag
#paper-dev
I just did a dummy
did a
var caught: Exception? = null
try {
...
} catch (e: Exception) {
caught = e
} finally {
if (caught != null) {
...
}
}
compromise; caughted
me drowning in the complexity of paperweight https://media.giphy.com/media/NTur7XlVDUdqM/giphy.gif
@spare venture with doordash tips go towards the delivery person's payment, not on top of it
and if you don't tip doordash will cover it fully
not sure if that applies to other services or what
so if you're going to tip you should give it to them in cash
weirdest part about taxes to me is we get double taxed. first tax is on income. make $100? $20 of that isn't yours. goes to the govmt. fine. w/e. lets take our $80 and go buy a $60 video game. wait, there's tax on that too. $10 worth, making it a $70 game. :/
made $100, spent $60, left with $10.
I'm fine with that if it means I'm not screwing my whole family if I get cancer
oh you make more money? Good now even less of that is yours
don't tell me you believe that tax bracket myth
what myth
where you make less money in a higher bracket
but you do own less of what you make in a higher bracket tho?
yes?
oh yeah a higher percentage gets taken maybe
but there's no way to make less money than before because of that
There's effectively a marriage tax too
fun fact: last time i worked 7 days in a week the 7th was "free" because it jumped my tax bracket. made the exact same amount of "bring home" money as a 6 day week. definitely not a myth
link anything you want. doesnt change what i just said lol
I just dont think you're accurately reflecting what happened
this has been argued time and time again and it's always the person just being confused
work 3 days, bring home $500. work 4, bring home $800, work 5, bring home $1100. work 6 bring home $1300. work 7 bring home $1300.
not possible
believe what you wanna believe, man
checks are bigger, dont get me wrong. but thats gross vs net. i dont get what my checks say, because of taxes.
there's no way you can make nothing the 7th day unless that bracket has a 100% tax rate
because none of the lower bracket income will be taxed at the new rate
unless where you are is some weird outlier
would be nice to have just a simple flat rate and not worry about deductions and other stuff
no, you're right sweepy. Math doesn't work out. Unless the argument is that the amount is so little more then it doesn't matter, that's a different situation
yeah then that's just shitty, but I've never even heard of a big enough jump as to make it insignificant
rip essentialsx discord wasn't any help with a converter
anyone else getting floating grass over ponds?
the only way for that to be close to true, is if your employer with-holds more of your income for a higher tax rate for over time pay
which is common, however, that money is really lost. So you could make little more for that 7th day, however at the end of the year whatever was extra that the employer withheld comes back
isn't really lost*
So, while you might not see your pay dramatically increase for that 7th day of work, you would see more on your tax return
idk how it all works. i'm just a blue colar worker trying to survive ๐
all i know is i dont get paid for 7th day
so i stopped working 7 days
well if you truly never get paid for that there's something fishy going on
but if what frostalf said is going on then you probably don't know yet
definitely something you can ask about though
it should show on your pay stubs how much they with-hold for taxes
and there is two different taxes btw
there is your normal income tax for federal and state if the state you live in has state income tax, and there is a different slightly higher tax for over-time pay
the over time tax percentage is not dependent on the tax bracket you are in, but rather how much you earned overall in over-time
so the more you earn in over time, the higher the percentage is, and it does cap off, same with tax brackets. Even though you get yourself into a different tax bracket, there is cap in how much tax you pay overall.
btw, the tax on over-time pay is also known as marginal tax rate
things could be simpler but we seem to not want that
If it's an arbitrary point where it increases then yes that could happen
If you get taxed 30% at 99 dollars, then get taxed 50% at 100 dollars
For example
why
Could I ask for some more help with mysql? Still going down on a daily basis taking down the panel and everything, logs have absolutely nothing, blocked ports, deleted plugins using mysql, and still can't find the cause.
we use pterodactyl which requires mysql
when mysql goes down, well we can't use the panel until we restart mysql
whats the context?
we were just talking about that in #spigot
Servers running fine - around 3:20 pm JST daily, we get ```> [07:08:31 WARN]: Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure
The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server.
[07:08:31 WARN]: at sun.reflect.GeneratedConstructorAccessor326.newInstance(Unknown Source)
[07:08:31 WARN]: at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
[07:08:31 WARN]: at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
[07:08:31 WARN]: at com.mysql.jdbc.Util.handleNewInstance(Util.java:407)
[07:08:31 WARN]: at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1116)
[07:08:31 WARN]: at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:343)
[07:08:31 WARN]: at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2334)```
??
softest foots
aw cute rock cat @vestal jasper
Your mysql user creds are wrong
I already hated the load of "community teamspeaks" giving 20 roles to people for "structuring" stuff ๐
oh those were bad too
I only ever joined those to see what it was like and then left immediately
I liked how you could add some charm by uploading your own images for roles though
and teamspeak plugins made for some good times
like soundboards
when used modestly
Which one is better https://www.tebex.io/ vs https://craftingstore.net
Fund your Gaming Server costs with Tebex. Formerly known as Buycraft, Tebex is the leading Donation Plugin for Minecraft, Rust, Unturned, CS:GO and Garry's Mod Servers.
Minecraft donation system, we want to make server donations easy and simple by automatically processing payments!
never heard of the latter and tebex/BC has been around forever
and that industry is particularly ephemeral
so there's that
is there a really nice website or similar that teaches how to use 10 finger writing on keyboards? ๐
@quasi valley mavis beacon for 4 hours straight and you'll be set
that's what I did a very long time ago
๐ I'll try
waste of time
you can be just as good at typing with two fingers
runescape taught me to type
none of that home row crap
it's not that I write too slow or anything, I just type the wrong key once in a while
then it seems like that's your problem
not the whole technique
seems like home row typing is more error prone tbh
#paper-dev
oof, imagine being proud of typing like a dingus
oof, imagine being elitist about your style of typing
I have these cool little รถ รค # beside the L, not the ;
I'd hardly call it elitism, more like common sense 
I doubt it
idk the context but am I the only one who does not use the numeric keyboard
only when a game really requires it?
numpad is great
yeah that's what its called lol
like in GTA San Andreas to switch the Hydra's modes
that's like the only time when I use the numpad
playing gta in vehicles without a controller 
PC masterrace
nah but I just prefer to play with the keyboard tbh--- oh
vehicles? ye
actually I use it for flying in GTA V, the default aircraft controls are so fucking bad that I rebound them
everyone just thinks they suck at flying
lmao, in GTA SA the numpad 8 key switches the Hydra to "airplane mode" and numpad 2 to "helicopter mode"
but also I don't always need to use it because you don't always need that rudder turning
whatever that's called
lol, the hydra in V does that with E
but then the default controls are throttle up and down on W and S for some fucking reason
rebound them to shift and ctrl and wasd for pitch/roll
yaw is on numpad
ye
I got really good at flying the buzzard
my friends would always crash and blow up immediately
they never listened
I would cry if I had to fly anything in gta without a controller ๐
feels easier to me on keyboard and mouse ๐คท
I mean I get it that you have much more control with analog sticks than with a keyboard
but it's not like it's unbearable, I play just fine
little taps for adjustment usually suffices
but I'm no dogfighting expert
I'm just good at maneuvering
never played anything about SA tho so maybe that's why
in GTA IV you're driving bars of soap instead of cars 
the mechanics are easier in the 3D era
GTA V's car mechanics are also more forgiving
being able to turn your car again inside the car so it gets back on the road
after being upside down
I have ~5 hours and literally no idea what to do now in 4
well that's just for quality of life
like I really dont know how to progress the story
in GTA IV? there's definitely a story lmao
I just never played it so I can't help you
i dont even know how to expand as I dont even find any missions but the little side ones
the thing is just cause has never really been about the story, just about causing chaos
but when the game doesn't do that well
๐
yeah I really loved jc 3, but 4... is something else
I have a bunch of hours in 2, no clue what the story's about
think I downloaded a 100% save and a bunch of mods
and that was fun to kill time with
the controls were a bit to clonky for me in 2
yeah they aren't great but the mechanics made it really fun
like the grappling hook
also the cars suck but who cares about them when you can jump between supersonic jets
yep
Hi, I'm considering switching from 1.14.1 vanilla to paper, is paper more unstable than vanilla currently?
no, should be better
but my advice is as always
make a backup and then test it
see for yourself
Thanks. I'll try it out :)
Should you automatically save the world on an interval? ๐ค
Alright, thanks ๐
also FWIW, bukkit/spigot can do it on an interval on its own now so you wouldn't use a plugin anyway
It should
I think it's just async chunks we're missing?
but don't quote me on that
๐
@fathom vigil @merry talon all the patches still in queue to be updated to 1.14 https://github.com/PaperMC/Paper/tree/ver/1.14/removed/1.14
ah
so we don't have it https://github.com/PaperMC/Paper/blob/ver/1.14/removed/1.14/0134-Auto-Save-Improvements.patch
not yet
everyone is waiting for mojang to fix the chunk loading issues first. its useless to do all that work to update the patches now just to have to redo the exact same thing again for 1.14.2 or 1.14.7 (whichever one they actually fix chunks in)
they were supposed to have it fixed in 1.14.1, but didnt. they're currently claiming its fixed in 1.14.2
we shall see
I didn't think that would've affected saving
1.14.1 only addressed the crashing from chunk loading. its still super slow. but its not crashing anymore, so maybe they really did fix it
loading/saving same thing ๐
they at least seem like they're trying to fix things. hell, even leaf reported a bug and they fixed it in 1.14.2 https://bugs.mojang.com/browse/MC-151674
i think the real problem is lack of QA
The autosave interval is set to 6000 in the bukkit config so I guess it should autosave then.
yes. that setting does a /save-all every 6000 ticks (5 minutes)
as we all know /save-all is slow as hell on 1.14.x, so thats a big bummer. gonna have a 5-10 second lag spike every 5 minutes
at least until paper updates the incremental saves patch. that patch takes that save and spread it up over time so it still saves just as much, but in a not so laggy way ๐
Mojang gets bought by Microsoft for 2.5 billion dollars but the game is still unplayable without community optimizations
Epic
btw, if anyone is thinking about doing a pregen on 1.14.. dont. i tried it a few hours ago hoping my nvme drives would handle it. nope. here's what my tps did while it was running at 10 chunks/second.
there's definitely some kind of memory leak still. even 15 minutes after cancelling the pregen the server did not recover (notice tps went back to 20, but everyone was still lagging like crazy until the reboot)
hi
You wouldn't steal a car, you wouldn't steal a handbag, you wouldn't steal a television, you wouldn't steal a movie. Downloading pirated films is stealing, s...
(DiscordBot) Piracy it's a crime - length 50s - 12,586 likes, 5,630 dislikes (69.1%) - 1,257,818 views - haxorcat on 2007.12.04
if you remember this you qualify for a veteran's discount
Run Paperclip 1.12.2 or compile Paper 1.12.2 on your own
yes
my XLM wallet value fluctuated by over 3% overnight 
I'm having this weird issue that causes lag spikes when blocks near the worldspawn are places/broken
is there any quickfix?
I am using 1.14.1 - build 26
yeah there's going to be a lot of weird issues on 1.14
not much you can do about it yet
I might generate a new void world on 1.14.2 when it's out and just paste my spawn in there with worldedit
see if that solves it
probably a good idea
time to burn my computer with shaders
hmm, wat do when kill -9 doesn't work
well i guess imma test this
is this supposed to be a preview of the world generation?
oh nvm looks too symmetrical lol
wait wat is that
idk, it's on 1.14
I have no idea what it is
I'd guess it represents the chunk loading but I have no idea
interesting

Are there only 1.14.1 versions of paper or am I blind?
Oh forgot to say. I'm looking for the 1.14 version. :D
Hello, wondering if I should use the start params provided @ https://mcflags.emc.gs/ for bungee Waterfall.
uf0: probably not
you don't have to do anything special there since waterfall is so lightweight
default flags should suffice
Hmm. I guess I have to try out all the versions
...why are you looking for the 1.14 one?
Because I want to try the optifine version of 1.14
It's still in development and an alpha version for 1.14 just got released.
There's a link in the update channel
anyone got a linode referral code?
should java -Xms8G -Xmx8G -jar Waterfall.jar be good?
just be sane, test OF in singleplayer and wait for it to really update
as far as I can tell, MCP isn't ready for 1.14.1
OptiFine can't update to 1.14.1 while there's no MCP for it
Mojang should build Optifine into vanilla mc
No I'm still running 1.13.2 and want to upgrade. :D
of0: you don't need anywhere near 8 gigs for waterfall
Be patient
even 1gb is usually overkill
Assuming 1.14.1 isn't too different than 1.14, and the fact that they literally cannot work on OF 1.14.1, there's no reason to not continue work on OF 1.14
but I'd set it to that
I don't know how many times we have to repeatedly shout this but just wait for everything to be ready for 1.14
*1.14.x
Would a rasberry pi work for waterfall?
actually, I'd set it to whatever the jvm default is, that is to say
no flags
probably
1GB ram
try it out
everyone switching to foss mappings when
For how many players?
no way to really know unless you do the testing
"For up to 500 players 512MB of ram will do."
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
rip raspberry pi
quite confused right now
since when do I have a party?
what is a party?
wat
oh is that just a join message
well the thing is
I heard a random channel disconnect noise
and was never in a channel
so I assumed it had something to do with that
lul
I don't know where the hell that came from then
oh shit I think it's a discord bug
it kind of half put me back into a locked channel when I restarted
after I hit yes wondering what would happen then forgot about it
this is no bait
channel was white like I was in it
and I heard the other dude leave
but I couldn't see myself
unfortunately
their bug tracker that they want me to read
is like 300 miles of scrolling
If I pregen the world of my pi server, will it not drop to 8tps when walking in one direction?
raspberry pi
Pi 3B+, on Paper 1.12.2
ok cool
I tried paper 1.13.2 on a Pi Zero once
how much better is paper 28 vs 26?
@tardy lynx How is it on the 3B+? I was thinking about moving my kids game to my pi.
Which mc version?
1.14 now
For how many players?
2-4
1.12.2 runs fine with 4 players, if 1.14.2 is as good as that it'll work
Otherwise expect lag
1.13.2 runs 3-4 players
@tardy lynx Thank you. I will prep for testing. Thank you for your review.
:P
Overcloking might help too
You'll probably need to change some optimisation settings too
@spare venture 28 is running pretty well
28 is running well for me as well
except for the 3 hours i was pregening my world
thats another story
that'll happen to a lot of servers. too many players joining at once
Ima use 1.12.2 with viaversion for now
is there anything that doesn't work on 1.14? (apart from mods)
oh wait i think it autodisables actually
i'll put a patched version on the support channel in a moment
TIL emojis can be used in channel topics, even custom animated ones
nice ^_^
it doesn't work well though
if you click directly on the channel link it opens up the popup and switches channel iirc
love it
Yeah that's how it works, nicerino discord
it shouldn't popup when you click channel links but it does anyway
win some lose some ยฏ_(ใ)_/ยฏ
better than not having it at all
You should be able to "ping" people with it too ๐ค
Oh, I didn't even know about ezprotector. I even wrote a very similar plugin myself, but it was kind of a pain. Maybe I'll use that on in the future.
could you imagine. everytime you open discord you get pinged because of topic
lmao
lmao
speaking of which I have a use for being able to ping something in a topic
it was the best plugin until they took out support for 1.8
yeah ok fuck off reviewer.
rating 1 star because it no longer supports heavily outdated versions is bullshit.
it's a legitimate criticism from a review perspective ๐
doubt there are many such reviews though
10/17 reviews on the latest version are about 1.8 support being dropped
damn, maybe shouldn't have dropped it ๐
5/10 of those are 1 star reviews
maybe the owners running 1.8 should just stick with the older version of the plugin that still works on 1.8?
^_^
legacy servers need legacy plugins ยฏ_(ใ)_/ยฏ
Tbf though DNSP decided to purge the version history
If it's premium, I guess I could understand
but yeah, if it's free, just stick to old versions
i got a 1 star once for not making dolphins ridable on 1.8
Free plugin, he updated the plugin and removed old versions, and he cleared the version history
so you can't download the 1.8 compatible versions
lol dick move
Yeah I can see the version history being cleared as something to get upset about
But I don't see complaints about him dropping support for 5 year old versions of MC as very valid
feelsbad
if there's a GitHub, maybe he wiped his repo too lol
I think he only did that so people would stop asking for support on the older versions
forget 1.8, 1.7 is all the rage
i haven't cleaned commit history, that's bullshit
but I have cleaned the older versions, because those are ridden with bugs and people keep using them
Look at the comment section.
Developers were replying on the bugs.
Interesting thread.
@meager perch check the support server, there is a version for 1.14 you can test
1.14.2 when
Soon probably, Triatic.
We might get a 1.13.8 like what happened with 1.8, haha.
Or even a 1.13.10 ;p
Haha.
Well 1.14.3 seems confirmed with that reply.
first .3 version since 1.9
some new and some old bugs enjoy!
(DiscordBot) 10 Years 10 Bugs Happy Birthday! - length 2m 16s - 413 likes, 9 dislikes (97.9%) - 3,395 views - MethodZz on 2019.05.17
Patrol leaders stop wearing banners after some time making it impossible to obtain bad omen effect until client or server was fully restarted. Therefor raids...
(DiscordBot) PatrolLeader bug 1.14.1 - length 3m 26s - 270 likes, 0 dislikes (100.0%) - 2,611 views - MethodZz on 2019.05.16
Not sure why 1.14.1 was released like this but i cannot recommend to update your world or even play this version of the game.. sadly. observers broken,villag...
(DiscordBot) Showstopper 1.14.1 - length 23m - 733 likes, 18 dislikes (97.6%) - 8,347 views - MethodZz on 2019.05.13
Could have made a 3650 days 3650 bugs probably.
There's a bunch of bugs.
Countless bugs not only with performance, but with gameplay, mainly.
SO MANY DUPES.
Unbelievable amounts of dupes with villagers.
Trading, killing.
Also crashing.
Also only 1 raid at a server at a time.
Welcome to software development
No no barty.
I mean put your items in a villager GUI, change their profession, and you can dupe entire stacks of items.
You're saying there's not that many bugs. There's a lot of bugs, both with performance, and gameplay. And I'm glad they're putting work into fixing it.
can you change their profession in vanilla?
Yeah, electronic.
Yes, electronic
rip
With the new mechanics you just have to put a different workstation by them.
It's really a shitty catch 22 for multiplayer software development
So say, you can put a piston to trigger with a 5 second delay, open the villager's GUI, put your items you wanna dupe, and them boom duped.
Or something like that.
- To test multiplayer software, you really need a way to get people on that server to test for long enough
(pre-releases)
- You don't really wanna have to deal with the work of managing a server full of.. well, minecrafters
Yeah..
mojang should revert minecraft back to 1.7.10
But it's not even multiplayer though.
Like all these bugs can be done in singleplayer, it's just.. odd
You're assuming that anybody has the time to go through every single potential game outcome on every build/release of the game
They don't have a QA team, so they don't really catch many bugs without others reporting them.
Oh yeah, with raids, there can only be one raid in a server, right? But here's where the fun part comes in. Raids call every witch, illegaler, all those types of mobs, in a 40 THOUSAND BLOCK RADIUS.
If there are any witches or illagers in a 40 THOUSAND BLOCK RADIUS then your raid won't end.
Which is silly.
Also, isssues like the worldgen crashes
They're dev process to me sounds like make fix, test, "seems to work", push to master.
People running affected builds have been able to get away with saying it didn't crash once
If it compiles, push to master
I don't find it hard to believe that mojang staffers managed to pull off the testing of things on their test servers without actually triggering a crash
Also, barty, that's really silly. "If only there weren't ways to fix that with plugins"
Was playing on 1.14 just fine (I mean, I ran a pregen task and crashed a few seconds later, and just RIP)
We shouldn't have to fix major gameplay bugs and duped bugs with third party tools.
Especially since this is a giant multibillion dollar game.
Performance wasn't that bad on single player for me
Peformance, no, but the others bugs were definitely noticeable.
electronic, I get like 5 fps on singleplayer.
5-10 fps on 1.14.1
40-50 fps on 1.12.2
I don't know what they did ๐
And you're assuming that your situation applies to all
Well that's just my experience from updating from 1.12.2 to 1.14.1
Did you test 1.13? Could just be shitty opengl support on your side
1.13 is slightly worse than 1.14.1, could be yeah.
Oh yeah did they update LWJGL on 1.13?
1.13.2
If I ever say a version, just assume I'm talking about the most recent sub-version thingy.
.. yes.
1.14 client is fine for me
barty.
This is general.
I started this conversation off by talking about what the vanilla devs were talking about.
And how they're fixing vanilla's bugs.
I don't understand how you got to that we were talking about paper from anything in this conversation ._.
Like I don't mean to be mean but you seem to constantly act like I'm stupid and then not even bother to understand what I'm even talking about.
Did you know you can make a role called everyone and discord will prefer it when you @ everyone ๐ฎ
๐
creates said role and assigns it to everyone
but you can also just use your arrow keys to move down
I think dunno
Can't you restrict @everyone to only certain people?
Like there it doesn't work. Lemme go test that it sounds cool ;o
You can't, https://zob.ie/BgEBG.gif
there's probably a way around it if you had everyone enabled though ๐
Do you have the role pingable?
Well I'm the owner in that test server
so I can't really make it unpingable for myself
oh are you talking about the group?
I didn't put myself in the role but I still got pinged when I did it
which was odd
100mbps is fine for ~500 players
~1000 if you push it
yeah 250 is fine
I had 100 on my kimsufi
What's the gam2?
4790K?
I estimate 15.5% better with the 7700K
:D
I used to have this
@spare venture try one of those new 'rise' servers
the 1270 v6 is not old
it outperforms the 4790k in single core
and smashes it everywhere else of course
yeah you want the first one
Would this be good for a multithreaded server application?
you get NVMe too
just different use case
@tardy lynx yes, very
you get ECC too
might be worth it for 1.14 lul
I had DDR3-1066 ECC
Triatic really?
Yeah with that hella old cpu
My desktop has 24GB DDR3-1600
Yeah I run a lot of stuff that needs lots of ram but isn't memory intensive
well that's an oxymoron
man the 4790k feels so outdated now
I was benchmarking some xeon platinums earlier
soo nice
Benchmark results for a DigitalOcean Droplet with an Intel Xeon Platinum 8168 processor.
it's only a $6000 CPU
I'd like to test Online's EPYC servers
but I refuse to pay my $5 invoice for an object storage bucket I didn't use once
fuck that
ok
lol they took the e off
need more monitors lol
Reading through Google's java style guide.
I like this section lol.
they are broken and they must be fixed
lemme see if I still have some of my really old code
nope, only semi-old stuff that has proper formatting
so apparantly 14.2 still hasn't corrected the lighting issues fully, using nether portals and DISCONNECTING from the game results in black chunks

apparently they are having a really hard time reproducing the issue to test it
consider yourself lucky, its honestly the most irritating thing ever when minecraft forgets how a room made out of glowstone works and spawns creepers anyway
lol
mojang needs to get working, 180mods on 1.12 runs better than vanilla 1.14 lmao
well not ram wise
but cpu wise and chunk gen wise
Mojang's recent works have been to make all the systems modular, HOPEFULLY that means that they are planning to open-source more of the game... then maybe we can fix their issues for them >.>
I just wish we had sane mappings
really hope they do end up open sourceing blaze3D, then maybe we can help get to the bottom of this
Does anyone have some guidelines on hardware specs for 20/30/40 player slots using PaperMC with few plugins?
Version?
1.14?
Newest stable.
oh, so you mean 1.12?
oof
lol
Heh, I'm not familiar with the versioning here. So long as it's not live-pushed and prone to crashing.
yeah, so that's 1.12, as in minecraft 1.12
1.12.2
from my experience with 1.14+ OVH 5+Ghz 64GM ram server is enough to handle 2 instances of 30 player 1.14 minecraft
Kimsufi KS-9 worked for 20-30 players for me for 1.13.2
Huh. That seems surprisingly old. I'm interested in both that and 1.14 then.
wouldnt put more than 2 instances of minecraft 1.14 on 100$ dedi from ovh
if its clear out survival, minigames are much easier
1.14 vanilla is NOT stable, and paper is also unstable. use at your own risk, expect broken redstone, frequent lighting errors and slow chunk loading
hurpa durpa





