#waterfall-help

1 messages · Page 62 of 1

arctic tinsel
#

donde estan los foros?

serene tide
arctic tinsel
#

gracias

#

thanks

serene tide
#

De nada

arctic tinsel
#

oe

#

ese sirve para bloquear el autocompletado?

#

del bungee

serene tide
#

arctic tinsel
#

ok

naive sky
#

Hey, I am trying to setup Votifier on my Waterfall, and it says this whenever I try to test the vote

InitialHandler - encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during login process!

reef fulcrum
#

sounds like you're making votifier point to the mc server port

naive sky
#

Yes, the votifier mc server port, that's what I put in the config, I am pretty sure that's what I am supposed to do

reef fulcrum
#

No

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you connect it to the votifier port

naive sky
#

Oh

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of the other servers, correct?

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I am not making votifier point to the mc server port, I am sending it to the votifier port, I think

reef fulcrum
#

I mean, votifier doesn't do anything that would go through the initial handler

#

as said, am guessing you've got something connecting to waterfalls mc port

naive sky
#

Yes, as far as I know, I am supposed to have 3 secondary ports, one for waterfall, and 2 others for my other servers that will be connecting to the Waterfall (for votifier), and I did that

reef fulcrum
#

okay, and what port is votifier sending votes to?

naive sky
#

Through waterfall you mean? If so, it's sending to 1112 and 1113

reef fulcrum
#

No

#

I mean from the vote site

naive sky
#

Oh, 25565?

reef fulcrum
#

which is the mc port...

naive sky
#

AHHH, let me try the votifier port, I am sorry, I am stupid, lol

steady seal
#

anyone have a good course suggestion on learning to make plugins?

zinc lily
#

bukkitwiki, spigot wiki

#

unless specifically for waterfall, just spigot wiki

drowsy sleet
#

Plugin to link chat between servers ? (That supports luckperms and multiverse placeholders)

fierce marten
#

hello guys how can i create a waterfall server which connect to all server i can created a proxy and how can i config can you guys help me ? please

nocturne fog
#

You're using all the right words... Just I have no clue what you're actually trying to ask

fierce marten
#

i have created a proxy server how can i config to link the servers

nocturne fog
#

Waterfall does not have great docs of its own, however the bungee guide will get you started as there is not all that much waterfall specific config-wise

tulip surgeBOT
nocturne fog
#

See this ^^

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Or, really just the post-install bit I guess

fierce marten
#

thanks

arctic tinsel
# serene tide

hola buenas sigue sin funcionar el plugin que me dijiste, ya lo puse en la bungeecord

serene tide
#

El plugin necesita Waterfall para funcionar, no funciona en la Bungeecord.

arctic tinsel
#

se necesita un permiso para que funcione?

serene tide
#

Sí, los jugadores necesitan completions.blacklist para bloquear todos los comandos o completions.group.<nombredegrupo> para bloquear unos comandos.

arctic tinsel
serene tide
#

/greload debería relogear la Bungeecord, pero puede trabajar incorrectamente.

versed plover
#

is waterfall latest version already on 1.17.1?

nocturne fog
#

Yes

blazing pilot
#

just one players getting this error, he is able to join my lobby server but he is not able to join survival, getting this error from yesterday, playing in my server from 2 months

marble kelpBOT
#

issues in your network

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or the target server kicked the player due to an exception

rough void
#

i need help

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i cant seem to find the water fall

reef fulcrum
#

wat

rough void
#

i can't find a single water fall in this whole chat

severe badger
rough void
#

AYYYYYYYYYYY

severe badger
#

Mfw

rough void
#

WATER FAL

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happy dance

reef fulcrum
#

shit tier jokes stay in your head

rough void
#

anger (╯°□°)╯︵ ┻━┻

tidal musk
#

Hey how can i use hex color when i use a componentbuilder ?

reef fulcrum
#

ChatColor.of or something

tidal musk
#

There are different hex color in the same string

reef fulcrum
#

you need to split it up yourself, basically

cunning shore
#

does the memory usage on the proxy change depending on players connected?

serene tide
#

To some extent, yes.

zinc lily
#

replicate without plugins?

marble kelpBOT
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are you using mods?

rugged turret
tulip surgeBOT
rugged turret
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on bungee hub server

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someone help

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happened since i downgraded the bungee hub server from 1.16.5 to 1.12

nocturne fog
#

Please go to #paper-help in the future, 1.12 isn't supported

rugged turret
#

oh

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sadge

nocturne fog
#

But, pretty easy issue so I'll give you a quick answer but if you have trouble glhf, your server couldnt create a native thread, if you're running in ptero check the thread limit config in wings, if it's 256 or 512, raise it. Other than that you've 1. Actually run out of memory, 2. Hit system limit

#

The second you'd have to work out based on how you're hosting it

rugged turret
#

pretty sure memory and system limit isnt the issue

nocturne fog
#

Well, it is

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Or 3. Something is creating a stupid number, but that'd again fall into hitting a system limit

cobalt totem
#

Has anyone had any issues with waterfall crashing?

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Just says > killed

fresh kiln
snow jolt
#

Hi I wanted to know if Waterfall supported the current version 1.17 and why travertine was removed.

severe badger
snow jolt
#

version #448 supports 1.17 (Waterfall)??

nocturne fog
#

Yes

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Even 1.17.1

snow jolt
#

are all plugins compatible or has something been changed in code for plugins?

nocturne fog
#

Are all what plugins compatible

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The api hasn't changed in quite a bit, so at least semi-recent plugins are completely fine

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Super old plugins, who knows

snow jolt
#

Ok thanks for the immediacy of the response always super!

snow jolt
tulip surgeBOT
snow jolt
#

help me please

reef fulcrum
#

We generally don't care to support offline mode servers and your exception is coming from a plugin doing something stupid

late obsidian
#

Does anyone know why some players are getting timed out with this error? It happens a lot when the main server reboots and everyone is sent to different hubs (load balanced of course)

[03:35:52 WARN]: [/IP|IGN] -> UpstreamBridge - read timed out
[03:35:52 INFO]: [IGN] disconnected with: ReadTimeoutException : null```
#

All of the backend servers are online and fine

onyx quest
#

hi, how do i disable InitialHandler has pinged in the waterfall console? ive tried quietcord but that doesn't seem to work. i also tried log_initial_handler_connections in waterfall.yml but after reading patch 0042 that doesn't seem to be the solution

lost river
errant gale
#

Help please include pvp)

shut cape
#

stop crossposting that on the wrong channel + this is waterfall help

green swift
#

Hello

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I found this option in paper.yml called

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anti-xray

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What does it do exactly :o

reef fulcrum
#

Wrong channel

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Read the docs

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.xray

marble kelpBOT
green swift
marble kelpBOT
#

you go to the channel and write in it?

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the same way you did for this channel

green swift
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also you're a bot

reef fulcrum
#

What?

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Just go to the correct channel and ask your question? But, the answers are already on that page more in depth as well as the documentation

green swift
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ok

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p.s. why hasn't waterfall had in update in a month? XD

reef fulcrum
#

Because I feel like shit and nothing priorising enough has come through

green swift
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ok

solid jetty
#

Which waterfall compilation do you recommend?

reef fulcrum
#

Not a version with latest

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99% chance is an issue with your setup somewhere

solid jetty
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I don't have plugins

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full "vanilla"

reef fulcrum
#

make sure IP forwarding is setup properly, etc

solid jetty
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let's say it's a clean install, i have nothing and i don't touch any settings except the basics

reef fulcrum
#

online_mode: false

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as said, generally a misconfiguration, offline mode is a massive precursor to misconfiguration elsewhere which causes this

#

disable tab list rewriting in waterfall.yml and it may fix it, but, if so, that's generally down to the backend being misconfigured too

solid jetty
#

this, do I really have to set it to true?

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well, disable the tab list rewriting, but I have a little problem.

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well thanks zzzCat , the problem was solved with what you told me, I never touched the waterfall.yml config before, I guess my plugin would now have to integrate the skins to the player or have people use the skins restorer.

reef fulcrum
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i guess my plugin

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So, you lied...

solid jetty
#

as annoying as it is, I can't use the online_mode, as I work on plugins for offline mode servers.

reef fulcrum
#

And, you have plugins on the server right now?

solid jetty
#

I have a clean folder, without plugins or anything, and another one with only my plugin.

#

with both waterfalls I had the same problem.

reef fulcrum
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i don't care about the plugins on waterfall

solid jetty
#

in the server now if I have plugins, when I asked for help I had no plugins, I saw that it was solved and I loaded the ones I need.

solid jetty
# reef fulcrum So, you lied...

and no, it is obvious that when one has problems it is because of a plugin or bad configuration, before asking for help in a discord server, I look for if the error is mine or not.

#

but thank you anyway. have a nice day. 😄

reef fulcrum
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I mean, I misread, far too many cases of people pulling the "I have 0 plugins" when they have 20, the fact I said that and you started talking about plugins well documented to cause those issues tripped me up..

solid jetty
#

I understand you, I worked 3 months as support at SparkedHost. and no problem bro, I didn't specify that I put the plugins after it was fixed.

#

sorry

wet lichen
#

Hey! I have question: How many players i can hold on solo waterfall proxy?

onyx quest
wet dawn
#

I'm having trouble with moving to a server. I have 3 in total, lobby, survival and hardcore... I can connect to the lobby and survival with no problems, but attempting to connect to the hardcore server gives this error: Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException
The confs on all servers are pretty much the same, asides from the game modes, and I can connect to the survival server directly without issue... I'm a bit flummoxed
The waterfall log returns nothing meaningful either
Waterfall conf: http://hastebin.com/uqicinogiz.yaml
Lobby conf: http://hastebin.com/axokoducin.ini
Hardcore conf: http://hastebin.com/wecikorexu.ini

stoic patio
#

Hello, I am trying to use the paper api to fetch the latest release of waterfall for my auto-updating bash script, but i cannot seem how to navigate the new v2 api. I am wondering if there is a "latest/downloads" for waterfall like there is for paper

https://papermc.io/api/v2/paper/1.17.1/latest/download```
reef fulcrum
#

no

stoic patio
#

ok

#

is there another means to fetch latest released jars using curl or another method?

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FILE_NAME="$(curl -Is 'https://papermc.io/api/v2/paper/1.17.1/latest/download' | awk -F= '/filename/{print $NF}')"
Is what I am currently using with paper

reef fulcrum
#

latest is not an endpoint in the v2

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You'd need to query the versions for a release and get them from there

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there are various scripts hanging around to do that automatically

outer ridge
#

Where can i found waterfall 1.8 ?

reef fulcrum
#

use the latest version, there is no reason to use an outdated version

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if you really must, you'd need to use the downloads API to get it if it's there

outer ridge
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1.17 works with 1.8 server ?

reef fulcrum
#

Yes

outer ridge
#

ok tks ❤️

late obsidian
#

Could it be a network issue?

marble kelpBOT
#

don't send all players at once, the target server might simply not be fast enough to accept all the connections and load all the chunks

late obsidian
#

The players are distributed evenly between 4 hubs after the main server shuts down

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And there is only the spawn chunks that need to be loaded for the hubs

marble kelpBOT
#

ok, now stop moving them all at once

late obsidian
#

So kick them slowly from the main server?

marble kelpBOT
#

at least add a delay of a couple 100 milliseconds between joins to each server

late obsidian
#

Can that be done in waterfall or does it need to be done in the backend server?

marble kelpBOT
#

it can be done wherever you want

#

(also this is obviously only a workaround that I have noticed works to solve issues, there might be other ones or other proxy software like Velocity might not have such issues)

reef fulcrum
#

that error is irrelevant

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it just means that we don't bundle native libraries for that architecture

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yes

fallen loom
#

Hi im having problems with bungee
it says enable ip foreard
its allready on haha
Here

tulip surgeBOT
tidal musk
#

Is bungeecord set to true in spigot.yml?

fallen loom
#

yes both of them

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in fact its connectong but says this

reef fulcrum
#

That message generally implies that you're connecting directly to the backend server and not waterfall

fallen loom
reef fulcrum
#

Yes

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you're connecting to the server, not waterfall

fallen loom
#

How do i change taht?

reef fulcrum
#

connect to the correct port

fallen loom
#

I dont use ports for connection

reef fulcrum
#

you probs wanna configure waterfall to listen on port 25565 rather than leaving the server on that

fallen loom
#

Have allways worked before

reef fulcrum
#

And that's your entire issue

#

You have the proxy on a different port than the default mc port

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you need to either configure waterfall to be on the default mc port or specify a port

fallen loom
#

haha the ppl at spigot told me it was that stuoid port haha

#

ty

stiff fjord
#

.-. I'm no Noob

tough island
#

Also why the hell do you have 0.0.0.0 for your servers IP's. And yes Cat is right. If it's all on the same host you need to change the servers to a different port and then have waterfall on 25565.

full crystal
#

is there a way to get the 1.16.5 version? because I can't find it on the website

royal hawk
#

Bungeecord doesn’t have a concept of versions like paper

full crystal
#

it supports mods?

royal hawk
#

Only on 1.8-1.12.2

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It supports some fabric mods on 1.14-1.17.1

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But no forge

full crystal
#

oh ok

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thanks!

royal hawk
#

Or are you talking about plugins?

full crystal
#

nono mods

royal hawk
#

Well then, yea you’re out of luck for now

full crystal
#

because i'm having a problem with a forge server and I was searching for an alternative

royal hawk
#

Waterfall is a proxy

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Not a server

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A proxy bands multiple servers together so you don’t have to reconnect to switch servers

full crystal
#

why do I decide to get into things i don't understand?

#

i hate myself

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btw do you provide support dor forge servers?

royal hawk
#

I don’t have an invite tho

full crystal
#

oh i didn't know that

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i'll try to find it thanks

lone axle
#

Is there a recommended Docker image for waterfall? derkades/waterfall seems to be stuck on 431?

reef fulcrum
#

no

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well, theres some guy who has mc containers in general, itzg or something

lone axle
#

Looks like they have bungeecord, but not waterfall.

reef fulcrum
#

their bungee container supports waterfall

lone axle
#

Oh, interesting!

lone axle
#

So it helped a lot to get a modern version!

#
[04:38:57 INFO]: [/76.21.94.110:64226] <-> InitialHandler has connected
[04:38:57 INFO]: [fryfrog] disconnected with: Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException
[04:38:57 INFO]: [/76.21.94.110:64226|fryfrog] -> UpstreamBridge has disconnected
#
servers:
  lobby:
    motd: '&1Lobby'
    address: localhost:25595
    restricted: false
  creative:
    motd: '&2Creative'
    address: localhost:25575
    restricted: false
  survival:
    motd: '&3Survival'
    address: localhost:25585
    restricted: false
#

I can connect to each of these directly, but trying to connect to the proxy kicks me out w/ the above error.

lone axle
#

Oh, is the address from the perspective of the connecting client? Or is it from the perspective of the proxy?

#

Closer, using real hostname and poking hole in firewall...

[05:25:20 ERROR]: [fryfrog|/76.21.94.110:47336] <-> ServerConnector [lobby] - encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during server login process!
1ac7017b227472616e736c617465223a
reef fulcrum
#

the address is the target server

#

that error looks like the typical "kicked by the server unexpectedly"

lone axle
#

Hang on, does this not work w/ vanilla servers?

nocturne fog
#

ip forwarding won't work

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iirc if you have that disabled it will, but don't quote me on it

#

but yeah you'll want ip forwarding, so use something like that ^^

lone axle
#

Kk

#

Is there an example server I can connect to so I can see what it should do?

#

You nailed it, set ip_forwarding: false and it connects to "lobby" server.

reef fulcrum
#

You basically either wanna use vanillacord to get a server which will allow it to work or use paper

#

disabling ip forward will work but will mash all UUIDs into offline mode ones

lone axle
#

Thanks, I'll get paper going instead 🙂

#

Brilliant, that's working great!

sullen wasp
#

Where can this line be changed?

#

it is the inscription of the kernel

tidal musk
#

how hard is it to setup a waterfall server?

lone axle
#

I'm doing it right now w/ zero experience and the hardest part was realizing it prefers not vanilla server.

marble kelpBOT
#

Vanilla works just fine with FabricProxy

lone axle
#

The other hard part was realizing I needed to run a server as the "lobby", but I haven't done anything cool yet.

marble kelpBOT
#

you also don't need a lobby

lone axle
#

Yeah, for vanilla you need something in addition.

#

I also found VanillaCord

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Oh, gosh you know I could just land people in the safe creative server and they could go from there.

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Thanks for pointing out that obvious route! 🙂

marble kelpBOT
#

or just in the normal server spawn

lone axle
#

You mean make the spawn point on all the servers safe and then nothing to worry about?

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What do I need to look for to make it easier for people to switch servers? Like an NPC or sign you can click instead of /server <whatever>?

marble kelpBOT
#

well, how did you run your server before? with a non-safe spawn?!?

lone axle
#

Its basically just my kids and these servers are blank right now.

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Uh, not blank but fresh?

#

Hang on...

#

You're clearly not a bot!?

marble kelpBOT
#

it's an irc bridge

lone axle
#

Ahhh, neat.

tidal musk
#

im going to attempt to setup rn but ill prob be back here asking questions

ocean estuary
#

Is there a command to restart a bungee server in-game? 😆

marble kelpBOT
#

/end stops the proxy

#

and you start it the same way you start a minecraft server

lone axle
#

Is waterfall fully proxying the connection, like client -> waterfall -> server(s)? Or is it more like client -> waterfall and client -> server? When I set the servers to localhost, they can't connect anymore. But I swear in the handful of guides and videos I've watched, restricting direct connections was suggested.

marble kelpBOT
#

it's fully proxying the connection

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and restrictions to connections for the backend servers is only necessary if you bind them to public ports

lone axle
#

Thanks, gotta be networking on my end then. 🙂

tidal musk
#

there r the logs

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if someone could help it would be very nice

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i have no clue what is causing this issue

marble kelpBOT
#

you have an invalid config

tidal musk
#

is there a way that maybe you could help me figure out what the issue is?

marble kelpBOT
#

seeing as your column cound is odd you most likely have a wrong indentation

#

*count

tidal musk
#

im using notepad++ so i can see the red

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but the only thing i touched was the port number and the motd

marble kelpBOT
#

apparently not

tidal musk
#

can i upload my config and you look at it?

#

i dont have my real ip in it its just set to localhost rn

marble kelpBOT
#

I mean sure but using a yamlint or simply fixing the line mentioned in the error would be faster

tidal musk
#

but the issue is that i dont know what this issue is

#

i dont see any issues

lone axle
#

Your indentation is wrong.

tidal musk
#

yea ive already been told that

lone axle
#

Your log mentions Creative, but the config you showed does not have Creative in it.

#

Are you editing the right file?

tidal musk
#

yea

#

config.yml

#

there is a folder named creative

marble kelpBOT
#

that's not the config file that has errors...

tidal musk
#

with a server in it

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then what has the issue in it

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thats the only file i touched

marble kelpBOT
#

unless Waterfall loads the normal config with it's own loader it's clearly the waterfall.yml

tidal musk
#

i didnt do anything to waterfall.yml tho

marble kelpBOT
#

oh wait it does, meh

#

well whatever, that config file is not the one the server tries to load

#

restart the server with your config file and see if the issue persists

tidal musk
#

ok

#

ok it seems to work now

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but it doesnt let me connect

#

im using this yt video to figure out how to use it https://www.youtube.com/watch?v=RTq2r7lMwfk

Hey everyone! In this video I'm going to show how you can setup a Bungeecord or Waterfall server to connect all of your Minecraft servers to each other. Servers based on Bungeecord are often known as hub servers.

Watch the Forge Server Tutorial here: https://youtu.be/AqsSgAy4LTQ
Watch the Port Forwarding here: https://youtu.be/ZAVQgQbcKvI

Bung...

▶ Play video
nocturne fog
#

What happens when you try to connect?

marble kelpBOT
#

you really don't want to rely on random youtube videos, there are explanation wikis for a reason

tidal musk
#

Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException

#

thats the error message

tidal musk
#

like hearing things vs reading things

marble kelpBOT
#

I mean you are not supposed to learn it, you are supposed to apply it

tidal musk
#

yea true

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but still

#

waht could be causing that error message

marble kelpBOT
#

the server not beaing reachable from the proxy

tidal musk
#

i just rechecked all the configs for the server

#

ok yea its fixed now

#

thanks for all the help

lone axle
#

Totally non-waterfall related, but are centered motds just doing it w/ the right spaces?

#

Thanks 🙂

#

Thanks 🙂

tidal musk
#

so whenever i try and add more than 1 server it just gives me an error message and if i add a little bit more spacing to get rid of the red lines it doesnt show up in the /server autofill

lone axle
#
servers:
  creative:
    motd: Creative Server
    address: minecraft-creative:25565
    restricted: false
  survival:
    motd: Survival Server
    address: minecraft-survival:25565
    restricted: false

^ This is how mine looks.

tidal musk
#
  lobby:
    motd: '&1Lobby'
    address: localhost:32001
    restricted: false
   creative:
     motd: '&1Creative'
     address: localhost:32002
     restricted: false
#

thats mine

nocturne fog
#

You've added an extra space to the second server

tidal musk
#
  lobby:
    motd: '&1Lobby'
    address: localhost:32001
    restricted: false
  creative:
    motd: '&1Creative'
    address: localhost:32002
    restricted: false```
#

is that better?

#

yes it worked

#

thanks so much

hallow verge
#

Hello. Recently I got problem with kicking players from my server (it's BungeeCord and 2x Spigot). When the random players gets kicked in BungeeCord console it tells: [nickname of kicked player] disconnected with: ReadTimeoutException : null. And player, who got kicked see this reason: connection reset. Players get kicked only on one server, on others it doesn't happen. Can someone please help me?

lone axle
#

I'm just some guy, but I'd expose both publicly and try to reproduce the problem directly. And watch logs from all 3, where is it happening?

reef fulcrum
#

the proxy didn't get a packet from them in 30 seconds

#

connection reset implies that the connection was closed in an unexpected manner somewhere

tidal musk
#

idk where rlly to ask this but it is waterfall related so

#

does anyone have a good npc plugin so when a player right clicks the npc it sends them into the world

lone axle
#

I was wondering about that or a sign or something. I found a couple things, but they looked unmaintained.

tidal musk
#

yea i found one but its super outdated

#

last update was 1.7

#

if i cant find anything ill just use via version

oblique cedar
#

Hi, I'd like to ask where can I download older waterfall. 1.16 to be exact?

reef fulcrum
#

There is 0 reason to use outdated versions of waterfall

#

latest supports 1.8-1.17.1

tidal musk
#

ye

lone axle
#

Is there a similar proxy for bedrock? Most of what I find is bedrock -> java proxy.

young kayak
#

isnt bedrock compatible with java servers?

reef fulcrum
#

no

young kayak
#

what about minehut

#

minehut allows bedrock users to play on java servers

reef fulcrum
#

by using a proxy or something

lone axle
#

https://github.com/GeyserMC/Geyser is a bedrock -> java proxy, I think there are others. In a bit of googling, I could not find something like waterfall for bedrock, but it was not an exaustive search.

nocturne fog
#

Geyser is a plugin you can put on paper/waterfall etc. They also have geyserconnect which is basically a dedicated bedrock-> java proxy

lone axle
#

Hey, that was pretty easy to get setup. Neat. 🙂

dry shard
#

anyone want to take a crack at helping me figure out why I cannot connect thru waterfall?

nocturne fog
#

What happens when you try?

dry shard
#

cannot connect to the server proxy and forward to game servedr

#

some ip setting or something I am missing

#

not sure

#

verified all ports open

#

on the vm machine

#

I can connect java from desktop to the game/maps directly on any vm in the subnet no prob

#

but cannot connect to the waterfall instance and have it push me to lobby/hub map I think I have it setup to do

dry shard
#

nvm I sorted it... stupid me changed port in config because I had other maps hosted with conflict but never opened the correct port I setup - I moved maps off this machine and ip and forgot about it.. anyhow - all is good. I am so totally stoked... just connected to my java map for first time with my bedrock android app

#

omg this is cool

hallow verge
marble kelpBOT
#

better network connection between the PC and the proxy

ancient flame
#

can someone help me?
I haven't changed anything before including Waterfall as a bungee. I changed my Java build from 11 to 16 because it will soon only be supported by many and then I swapped my Spigot 1.16.5 for the Paper because the Spigot doesn't run on it and as I said I haven't changed anything the settings left so then I restarted everything and I also come into the lobby and run the server, but when I come from the lobby to the CB or another server I always want this IP forwarding, although it is true and everything is as before I don't understand what the problem is

marble kelpBOT
#

and you enabled bungeecord in your spigot.yml on all servers rights?

ancient flame
#

yes

marble kelpBOT
#

can you provide the proxy log as well as the log of the server where it doesn't work?

ancient flame
tulip surgeBOT
# ancient flame

Please Use a Pastebin
Using a pastebin allows others to better provide you with support.
Unfortunately, I was unable to automatically upload your file.

ancient flame
tulip surgeBOT
# ancient flame

Please Use a Pastebin
Using a pastebin allows others to better provide you with support.
Unfortunately, I was unable to automatically upload your file.

severe badger
#

.paste

marble kelpBOT
rugged turret
#

uh guys

#

so uh i think i messed something at bungee config

#

but not sure what

#

exactly

#

cause i dont understand much at bungee

odd hatch
#

Send the config in a paste

#

.paste

marble kelpBOT
nocturne fog
#

I'm having a bit of trouble understand your issue @ancient flame , is it that ip forwarding is not working as expected? In that case please also get your servers log, your spigot.yml and paper.yml

#

No, your issue is completely unrelated. And likely not the fault of bungee/waterfall/paper, something sent bad data, likely a plugin issue

nocturne fog
#

That's odd, are these (bungee/paper) logs from at the same time? It looks here like someone is directly connecting to the server rather than to waterfall

#

Yeah they're not, the times are different. Could you get a log from both where you try to join at the same time?

ancient flame
#

please this is the right piece

#

I come to the lobby but with all other servers that come in the config after the lobby I have this problem :/

ancient flame
#

I set up the waterfall bungee cord from scratch and then added the servers now it works I don't know what the problem was because everything is set up exactly as it was before but now that's the main thing 🙂

reef fulcrum
#

update waterfall, beyond that, replicate without plugins, something is breaking the ip forward stuff

ancient flame
#

I still have a problem I don't join in the lobby but on the server where I'm disconnecting

#

how can you solve that I join on the lobby and not on the server where I am disconnecting?

zinc lily
#

force-default-server iirc

ancient flame
ancient flame
#

"bungee-online-mode: false" is that normal in the paper does it have to be that way? Because everything goes so I would leave it that way o_O

tidal musk
#

is there a way i can make it so /msg and tab are the same on all of my servers

#

like i can /msg a person even if they r on another world/server

formal citrus
#

Hi guys
i have small problem of configuration i think?
I receive "You are already connected to this server!" when i join in my lobby#1
and when i join in the lobby#2 i will move to lobby#1 and i don't receive the message: "You are already connected to this server!"

Anyone know what cause this?

tidal musk
#

Hi,
I run a 1.16.5 server. Do I just get the latest waterfall or is there an older version I need for 1.16.5?

reef fulcrum
#

latest

zealous grail
#

does the order of opening and closing the servers matter? does it matter if i open some backend servers first and then the bungee?

reef fulcrum
#

no

unborn osprey
#

Hi, how do I connect my stand alone forge modded server to my bungeecord network, is there a how to guide?

reef fulcrum
#

like any other server but you need sponge for ip forwarding and basically may need to disable entity metadata rewriting in waterfall.yml and may not work with all mods

unborn osprey
#

So do I have to start from scratch or do I use my existing bungeecord server? Sorry but I'm a bit of a noob

sudden glade
#

Is there any way to reload config.yml (for example if you add another server) without having to restart proxy and thus kick everyone?

unborn osprey
#

which server should i put sponge on?

#

i already have it on the modded server?

hardy marsh
#

the modded server is the one which needs sponge yes

unborn osprey
#

thank u

marble kelpBOT
#

@sudden glade you can try /greload but restarting is usually the safer way

unborn osprey
#

Jmp do I replace forge with spongeforge?

hardy marsh
#

spongeforge is installed like any other forge mod

#

iirc just goes in the mods folder

unborn osprey
#

oh ok will try that

undone siren
#

Is there any reason that when one server goes down, people aren't being sent to the next priority server

odd hatch
#

I believe you'd need a plugin to handle that?

undone siren
#

Hm I thought it used to work that way by default. Anyway thanks

tidal musk
#

Hello, it won't let me enter my network, I don't know why, it seems that it is starting up and it stays there

unborn osprey
#

jmp I added spongeforge like you said and i still cant connect from to the modded server from my lobby

#

i get this error

jaunty condor
#

Hey, i got a proxy network with 7 servers. And i wanna share chat/inventroy etc on 3 of them. Any suggestions? :)

marble kelpBOT
#

as for chat: there are a good amount of different types of solutions for that

jaunty condor
#

My first thought was trying multiple proxies under one proxy. But it did not seam like it would work

jaunty condor
marble kelpBOT
#

but, err, it probably doesn't fit most use cases

#

but technically it would probably work for what you want with a certain amount of setup but it might not have other features that you could want (e.g. not integrating with stuff like PAPI)

#

also it has even less documention 👀

jaunty condor
#

Hmmm

marble kelpBOT
#

let me see if I can at least push some info for SyncInv, I think I recently wrote a pretty in-depth message about that somewhere

jaunty condor
#

Alrighty, ty man

#

In my mind multiple proxies looked so easy and like a good solution, but i could not find much info about it

marble kelpBOT
#

yeah that's not usually how one would solve that

#

you'd want support for "server grouping" in plugins

jaunty condor
#

Yeah i figured, we trying to expand for more gamemode etc. And some servers we want shared chat and and inventory.

marble kelpBOT
#

added a readme to SyncInv

vale crow
marble kelpBOT
#

best to not use a bungee-based proxy for modded, take a look at Velocity

#

(if you can't then make sure that the modded server that the player first connects to has all the mods/is the modded server itself)

#

there are known issues with how some mods register their networking stuff and them not handling server switches

reef fulcrum
#

No proxies support forge past 1.12.2

marble kelpBOT
#

it depends on what you call "support"

marsh gorge
marble kelpBOT
#

that error is pretty clear?

marsh gorge
#

i have viaversion and viarewind on my backend servers but when i try to connect i get this
Joining from 1.8
Lobby Server is 1.12.2
Latest Viaversion/viarewind on lobby server
latest waterfall build

marble kelpBOT
#

contact via support then

marsh gorge
#

do i need the via suite on both the proxy and backend

#

or only one or the other

marble kelpBOT
#

you should only need it on one or the others but the via support would probable know more about their software

marsh gorge
#

but the error is happening in the waterfall console

#

the player isnt even touching the backend server before it gets kicked

marble kelpBOT
#

well are you actually running the latest waterfall?

#

and have you not disabled joining with 1.8?

reef fulcrum
#

The server kicked them

#

I can tell because the message actually has a version in there and the proxy doesn't know how to fill that

#

Screams connecting to the wrong server

marsh gorge
#

So what’s the fix?

tidal musk
#

Waterfall support mods?

severe badger
#

Proxies don't support mods past 1.12.2

shut cape
marsh gorge
#

That’s how I have it configured

marsh gorge
#

I reread viarewind and it says it needs via backwards as well...

#

That was my issue

#

I thought that I only needed version and rewind, not backwards since I wasn’t supporting 1.9-1.11 on my server

glacial jacinth
#

Via is pretty cool 👍

nova lily
#

im currently running a bungeecord proxy
can i just change the jar file to the waterfall one
or is there a chance that a errror will accour?

zinc lily
#

you should be able to

severe badger
nova lily
#

ok thx

whole hull
#

good evening I get this error when I connect to my bungeecord proxy

#

(plz mention me)

severe tree
whole hull
severe tree
whole hull
#

Yes

tough island
#

Tbh few here would be happy to help if you are using minecraft in offline mode.

onyx quest
#

is there a preferred java version for running waterfall? im about to upgrade to adoptopenjdk 16

reef fulcrum
#

not really, works on 8+

onyx quest
#

great, thanks

calm ether
whole hull
#

try and see (:

whole hull
tough island
#

But why...

whole hull
# tough island But why...

because I know that many people either can't afford minecraft or don't want to pay for it if it's only to play my server

#

but then no one can help me correct the "Authentication required." error ?

tough island
#

The chances of mojang chasing it up are slim but it's still illegal...

whole hull
#

I'm with a real minecraft

tough island
#

You MAY do yes but you're setting up a server for those who haven't paid for the game... That's the issue here.

whole hull
#

It's just my server that is cracked but in fact my error appeared since I have two servers on my bungeecord before when I had only the lobby I could connect without this error

reef fulcrum
#

I mean, that's not a message from waterfall

#

nor do we generally care to support offline mode networks

whole hull
#

ah but is there a way that every time I connect to my server it automatically teleports me to the lobby

tough island
#

No longer sleeping eh Cat? 😂

whole hull
#

Cat ?

reef fulcrum
#

force default

#

figured I'd drop it

#

seemed about time given it was only done to get revenge on aikar months ago 😄

tough island
#

^^ yep if you're always connected to the lobby then you'll likely have set the force default option.

#

Haha fair enough

whole hull
#

my Authentication required error comes from AuthMe but thanks a lot for answering my question

coarse hare
#

so i can connect to the server directly ok, its just when i try to connect from bungeecord it gives errors

server is seeing me reach it
[18:56:33 INFO]: Kuraiskrap[/192.168.2.15:46726] logged in with entity id 984 at ([world]-4025.973013118319, 78.0, 568.256737533568)
[18:56:34 INFO]: Kuraiskrap lost connection: Disconnected
[18:56:34 INFO]: Kuraiskrap left the game

any ideas on why i cant connect?
servers in offline mode
bungeecord is true
its a 1.12.2 server, but i have viaversion on
if i remove viaversion i get the outdated server message

i can connect to another server fine with waterfall, just not the 1.12.2 one

cinder cipher
#

Im having issues with waterfall

#

I have all needed things, but i still having lost connection: If you wish to use IP forwarding, please enable it in your BungeeCord config as well!

nocturne fog
#

no you're not, you're having an issue with plugins on the backend

#

please replicate without plugins

cinder cipher
#

On bungee? or all servers?

nocturne fog
#

on your survival server, or I guess could be waterfall itself as well

coarse hare
#

config.yml on waterfall theres the lines
player_limit: -1
ip_forward: true
groups:

i assume you need to turn on ip_forward:true

cinder cipher
#

I have all needed things

nocturne fog
#

no I was just talking to them in authme support, it's a plugin issue

coarse hare
#

remove all plugins, then see if it continues i suppose

#

any ideas for me Sulu?

nocturne fog
#

I mean not really, all that means is something disconnected you for some unexpected reason

#

I guess turn on debug in server.properties for your server, I think that'll give a trace there

coarse hare
#

im fine if its a direct connection, i place it behind waterfall and it breaks

#

debug in server.properties?

nocturne fog
#

yes

#

or actually no I'm wrong, could have sworn that'd give more info there but it won't

coarse hare
#

anything debug in waterfall?
i turned it on in the spigot side

cinder cipher
#

Yeah sulu, no plugins no issue

coarse hare
#

its weird to me, ive got RLcraft and Pixelmon running fine behind waterfall servers
but vannila paper is borked XD

median lotus
#

Hello, I have a problem with waterfall, I don't know if 4GB of ram for 300 players with plugins on the bungeecord is good?
And I have a heap dump but I don't know how to interpret it, I think I have a memory leak problem ?

deft nymph
#

Hello, I forgot to add firewall rules or install BungeeGuard and someone spoofed a uuid of a player, how do i delete a player with the same uuid but different username?

reef fulcrum
#

data is stored per UUID everywhere pretty much, so, to the game, those are the same people, even if they had different names

old swallow
#

Caught exception in thread Thread[Worker-Main-2,5,main]
java.lang.NullPointerException: Cannot invoke "net.minecraft.world.level.chunk.NibbleArray.a(int, int, int)" because "var4" is null

reef fulcrum
#

logs?

#

Wrong channel...

old swallow
#

I use the service opened by waterfall, which is an error sent by the child service (spigot)

reef fulcrum
#

Waterfall is 100% irrelevent here.

#

if you're using spigot, seek support from spigot

old swallow
#

The mistake seems to be official(Minecraft)

reef fulcrum
#

Sounds like a bug which has been patched in paper for like a good year or two

old swallow
old swallow
reef fulcrum
#

don't ping

#

Yes, that's fixed in paper

#

They have a link on their website or something somewhere

old swallow
#

OK, thank you. I'll find it

old swallow
#

“Yes, that's fixed in paper”what do you mean?

reef fulcrum
#

just that?

#

That bug has been fixed in paper

unborn osprey
#

Hi

#

I have a problem with my waterfall network - u can connect to all vanilla servers but I can not connect to the forge modded server. I have added sponge forge to the modded server and i cannot connect to it

#

any help or advice would be appreciated

severe badger
#

Forge past 1.12 is not supported

unborn osprey
#

its 1.12.2

#

is that not supported?

#

i get this

lusty musk
#

what is waterfall ?

reef fulcrum
#

fork of bungeecord

lusty musk
#

oh

#

ok

marble kelpBOT
#

of course

sour sedge
#

Hi, how can Waterfall to use the priority list to connect a user to the second server if the first one is full?

sour sedge
#

My config looks something like this:

...
listeners:
- ...
  force_default_server: true
  priorities:
  - server1
  - server2
  - server3
servers:
  server1:
    motd: Server 1
    restricted: false
    address: mc-1:25565
  server2:
    ...
    address: mc-2:25565
  server3:
    ...
    address: mc-3:25565

But when I try to connect to the proxy while server1 is full, it doesn't even try to send me to server2: https://i.danidipp.com/uZ3ea.png

glossy yacht
#

How can I see what is using a lot of memory on my proxy?

#

I think there may be a memory leak somewhere, and stuff like timings doesn't work

warm roost
#

Hey can anyone guide me on luckperms and waterfall? for some reason i cant use the /server command unless i have OP , i installed luckperms on waterfall but now i cant use it at all

reef fulcrum
#

/server and op are entlrely disconnected from one another, so, no idea how that would even be a thing

#

lpb to interact with LP bungee, otherwise, make sure that you followed the networking guide

warm roost
#

Without having LP on waterfall , only on the paper server , i can use /server without problem if users have OP asigned

#

Now that i installed LP in the waterfall server i cant use it

reef fulcrum
#

waterfall doesn't know about op, so that statement makes 0 sense

#

waterfall/bungee go off config.yml by default

#

perm plugins generally override the stuff in config.yml in its entirety

warm roost
reef fulcrum
#

please don't ping

warm roost
#

sorry!

reef fulcrum
#

if you have a setup which is working 100% counter-intuitive to how it's programmed to even be capable of working, we go into the "you probably have something weird with your setup and I can't help you" terroritory, make sure you only have one perm plugin, etc

warm roost
#

Oh maybe theres the issue? i have the luckpermpaper on the paper server and the luckperm-waterfall in the waterfall server

#

The only thing i havent setup is the database which i dont know if i need

reef fulcrum
#

which is needed if you want the perms between servers and proxy to link

#

i.e. you set them to admin on the server, they're seen as admin by LP on the proxy

tidal musk
#

Please don't randomly ping people

severe badger
#

Ask a question and wait patiently for a response, nobody owes you help

nocturne fog
#

Ok, that's not a valid reason to ping anyone. No one here is entitled to support.

Beyond that, unknown host means it couldn't resolve whatever you put in there. Ensure what you've entered is correct, and if you're using an srv record I know they changed something with that in 1.17.1 but honestly don't remember

#

However this has almost nothing to do with waterfall, and most definitely isn't a waterfall issue.

marble kelpBOT
#

test

severe badger
tidal musk
#

oh I'm so sorry

green sequoia
#

Any opinions about Geyers on a Waterfall Proxy?

#

Because it sounds too good to be true

zinc lily
#

it works, so?

fierce tinsel
#

I've been having an issue recently after updating Waterfall to 1.17.1 where occasionally it will think the player is still online after disconnecting and won't let anyone join, saying the message "Already connecting to the proxy" or something. Is anyone else having this issue?

#

When this happens it also gets stuck on Disabling plugins when shutting down the proxy, so I'm unsure if it could be plugin related or not, but I have to force-quit the screen

tidal musk
#

my waterfall server is stuck on starting

#

could you help me out please?

#

@latent lance could you help me?

tulip surgeBOT
tidal musk
#

please help

reef fulcrum
#
  1. it started fine
#

Well, within reason of 2

#
  1. Update. That version is old as shit.
tidal musk
#

and everything should work?

reef fulcrum
#

probably

#

All I can see is that that is a stupidly old version of the software from years ago

tulip surgeBOT
reef fulcrum
#

don't ping

tidal musk
#

sorry about that!

reef fulcrum
#

I mean, that looks fine, everything started properly 🤷‍♂️

tidal musk
#

how long does it usually take?

#

to start a waterfall server?

shut cape
#

depends

zinc lily
#

mine takes about 30s, but that's because i have it start alongside 5 other programs

latent lance
#

Uhhh... I don't know why you pinged me? :P /shrug

green sequoia
#

So does anybody specifically want to warn me against install geyers?

shut cape
#

There’s not really a warning for using Geyser, but it’s a pain in the butt to manage Bedrock players

reef fulcrum
#

I mean, people do stupid things when we tell them not to anyways, so, you do you, just, it's your foot

#

they document the caveats of the software

marble kelpBOT
#

as long as you force players to have a mojang account you at least don't run into issues with plugins not being able to use non-standard UUIDs or names

fluid flint
#

Hey I have a problem
I want to secure my server network but the bungee host stay at 0.0.0.0 at every restart event I changed it
Someone know how to fix it? (pls ping me)

reef fulcrum
#

if using a panel, that's generally expected, you WANT the bungee host to be public anyways

#

if ptero, configure stuff over the ptero interface, see their docs

fluid flint
#

Yeah I use ptero

plucky pendant
#

How is this going? Can anyone help me?

severe badger
#

You disable the online mode and let the proxy handle the authentication, generally follow the setup docs for bungeecord

plucky pendant
#

oh,thx

finite terrace
#

Hi. Some of my players are getting disconnected from my watefall server few seconds after join. When this happens players freeze on their screen for ~10 seconds and then they get disconnected.

This is the error they get:
https://cdn.discordapp.com/attachments/873563609941286942/877924648002674768/unknown.png

This is what console looks like:

[16:38:33 INFO]: [player] disconnected with: You are already connected to this network!
[16:39:03 INFO]: [player] disconnected with: ReadTimeoutException : null
marble kelpBOT
#

probably a network issue/instability

finite terrace
#

what could cause these network issues/instabilities

marble kelpBOT
#

bad internet

finite terrace
#

In server or client side? :D

tough island
#

Potentially either...

finite terrace
#

I mean it only happens for them in my server so I guess it about server's internet.

marble kelpBOT
#

it could be anything between their pc and your server

#

just because it doesn't happen on other servers it doesn't mean it's due to your server. it could just route them through something bad

tough island
#

By some.. Is it random. Are they in the same area. Are they with the same ISP. Are you hosting the server yourself. If not does your server host have decent internet or use decent back haul...

#

Have you asked them to do basic connection testing.. Is there packet loss between them and your server....

finite terrace
#

Sorry for unclear information. The server is from Hetzner so I'm not hosting it by myself. I did an IP lookup for their ip and they were located in the same area (based on the ip address). My friend (who is having this problem) tested the packet loss between his pc and server. There was none.

reef fulcrum
#

Their connection was closed somewhere in an unexpected manner

#

The read timeout suggests that the machine the bungee server is on wasn't even informed that the dc occured, hence why it timed out a while later

#

This is basically a networking issue

finite terrace
#

Do you have any tips how could I start to debug this and find the issue?

prisma whale
#

i see this mentioned with hetzner tbh

hushed osprey
#

is SRV record funky?
Sometime some user can’t connect using domain,it totally fine with the numeric IP address

finite terrace
#

I’m only using A record so I guess it shouldnt be the case.

prisma whale
#

nope unless you changed or created name servers recently or have something misconfigured

hushed osprey
#

that weird ,because it not all of them having issue

#

Just part of the people

reef fulcrum
#

Yea

#

Srv records are unreliable for some people, mostly ISP dependant given isps generally don't look after their DNS servers too well

pine timber
reef fulcrum
#

your system is missing some library

pine timber
#

how

reef fulcrum
#

make sure that you install the non headless java

pine timber
#

mh

reef fulcrum
#

otherwise, you'll need to find what package provides the ibrary it says is missing

marble kelpBOT
#

why are you using oracle java?

pine timber
#

idk i just searched up the command to install java on ubuntu

#

btw i changed it to OpenJDK-16-jdk and waterfall runs correclty. tho im having an issue with paper 1.16.5 now

tulip surgeBOT
reef fulcrum
#

update your plugins

pine timber
#

ok, thanks for the advice

loud marlin
#

Could not connect to a default or fallback server, please try again later: Server not reachable (timeout). Offline? Incorrectly configured address/port/firewall? I get this error when I use the recent waterfall version from the site
and this Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException error when I use the 1.12.2 version from serverjars.com

#

Idk what could be wrong

nocturne fog
#
  1. don't use serverjars.com
  2. it means it couldn't connect to your backend server, as it says
#

ensure your server is turned on and you can connect to it, it's on the right port and waterfall will be able to reach it, also check your waterfall config to ensure your server is pointed at the right spot

loud marlin
#

It is correct I'm pretty sure. I can connect to it when I disable bungeecord from spigot.yml

reef fulcrum
#

the proxy can't connect to the server

nocturne fog
#

if you can connect to the backend server externally that's bad, you'll want to ensure only the proxy can

reef fulcrum
#

boils down to your setup, generally

#

are you using ptero or something?

loud marlin
#

Yeah I am

reef fulcrum
#

Read the ptero wiki, they have an article going on about how to setup waterfall, etc

loud marlin
#

okay will do

reef fulcrum
#

generally, configure stuff to go over the ptero network interface rather than tryna go over the public network

#

many network providers don't allow such traversals

loud marlin
#

I see

#

will read the wiki

broken helm
#

Is giving this error and sometimes turns off my bunge, what can it be? 😦

nocturne fog
#

are you running inside pterodactyl @broken helm?

nocturne fog
#

are you self hosting it?

#

if so, in your wings config raise the pid limit. The default is low depending on your version

broken helm
#

Oks, I'll try

magic pagoda
#

hi
i have couple of servers that they are on different vps's (3)
1 for my waterfall and 2 other vps for my paper servers
all can join from waterfall to vps number one and everthing is fine
but when you try to join vps 2 the server recognize you but don't let you connect
i set the bungeecord to false in spigot.yml and try to connect to it without waterfall and that works and i can connect to it no problem
any one know what is my problem ?

magic pagoda
#

any idea ?

magic pagoda
#

nothing ?

reef fulcrum
#

I mean, there is hardly any info there

#

"don't let you connect" gives us very little to go off

#

and stuff like that would generally scream networking/routing issues

magic pagoda
#

every time i try to connet you can see that it's says i'm joining or player joining

#

after 30 sec drop exeption:null

reef fulcrum
#

I mean, where does that show?

#

And, like

#

What is the actual exception?

#

Logs? info?

magic pagoda
#

bungee log this
[14:38:29 INFO]: [test_player|/ip:24262] <-> ServerConnector [server2] has connected
after 30 sec

#

there is no more logs

#

on targeted server drops this

reef fulcrum
#

that error is basically a "I didn't recieve any packets in 30 seconds"

magic pagoda
#

[14:38:29 INFO]: UUID of player test_player is uid
[14:38:30 INFO]: test_player[/ip:57809] logged in with entity id 7 at ([world]0.5, 64.5, -47.5)
[14:38:30 INFO]: [+]test_player
[14:38:59 INFO]: test_player lost connection: Timed out
[14:38:59 INFO]: [-]test_player

#

this mean this problem comes from bungee server not the server
because i can join it without any problems

#

how can i resolve thi

#

because server get the player joining event

reef fulcrum
#

You'd need to work out why the proxy didn't recieve any traffic in 30 seconds

magic pagoda
#

any idea ?
because server receive the joining traffic but can't send it back

#

my brain hurt i try every thing and i can't solve it ...

reef fulcrum
#

I mean, this is in the range of networking stuff which I generally refuse to provide support for

#

I'd maybe suggest speaking to your VPS provider, maybe they know something

#

try checking the ping between the two machines, etc

magic pagoda
#

i try it i can ping two of them from each other
i can connect to the them individual

hidden star
#

all players are getting this

#

any ideas?

robust quiver
#

is there any way to set up a survival server where all dimentions are hosted on seperate servers, and there is just syncronisation upon going through a nether/end portal?

#

so someone could be running some farm in the overworld and it could be lagging, but if you go to a nether base its fine

odd hatch
#

Not like an... existing solution but you could totally make one

robust quiver
#

which im guessing would take a metric ton of codeing knowlage and how minecraft handles everything?

odd hatch
#

Not a whole lot of knowledge but you could just like...
Survival world with nether and end disabled
Listen for when a player goes through the right portal
-> New server

robust quiver
#

but how do you handle the creation of portals and such. thats the issue as this is a rather large smp, and its sorta "hermitcraft-like" vanilla meaning i cant go and break some major technical thing, but thats also the only reason i need something like this, so that all 3 dimentions arent ticked on the same core, and instead have one core ticking each dimention

#

and yes i have optimised it as hard as i can

vast vapor
#

Hello, should I use Aikar's tuning JVM options on Waterfall JAR too?

#

Or is it not necessary?

reef fulcrum
#

no, see pins

vast vapor
#

Ah, I see, thanks

mellow pasture
#

Hi guys what is causing this error?

java.lang.IllegalArgumentException: Team [NPC] f4d8283f3c already exists in this scoreboard```

I have tried deleting scoreboard.dat
marble kelpBOT
#

bad plugins

mellow pasture
#

All plugins disabled except SBA, BW and multiverse and still had the issue.

marble kelpBOT
#

well then it's one of them

#

(most likely not MultiVerse though)

mellow pasture
#

Yeah I believe it's SBA I can run it when connecting directly to the server however when connecting via bungee it kicks with that error

reef fulcrum
#

bungee doesn't deal with servers having duplicate team names across servers

#

Somethin between those two servers people are jumping between is creating a team with the same name

mellow pasture
#

I tried everything I could think of to get it to run. Any workarounds you know off?

reef fulcrum
#

No

#

you gotta find what's creating those teams and get rid of it

#

velocity isn't succeptible to this issue

mellow pasture
#

Thanks

heavy thorn
#

how do i fix this? i already set the 'lobby' server in the priorities list and i placed the right ip in the config file

zinc lily
#

is the server up?

heavy thorn
upbeat wave
#

What could be the cause of players getting connection reset by peer, and which way would be the best to investigate this?

reef fulcrum
#

Connection reset by peer just means that the connection was closed in an unexpected manner downstream

robust quiver
#

i have a vanilla smp running purpur, and a waterfall server and hub. how do i make it so people can join the smp from the hub, and go to the hub from the smp, but the server stays around the same, and you can still directly connect to it with the main ip

marble kelpBOT
#

what do you mean by "stays around the same"?

#

also allowing direct connections to the server behind the proxy is a security risk, don't do that

#

use forced hosts if you want people to be able to directly connect to certain servers through your proxy

robust quiver
#

ah ok

#

well the smp has been around for ages, and im trying to add a hub so that you can connect to other servers without having 5 different ip's

#

i just dont want to have to rework the survival servers plugins and configs besides for the bungee settings, as from what i have seen to have the bungee server go to another server means you need plugins for bungee as they sync or something

#

i have 0 experience with bungee/waterfall, so im trying to figure it all out. if you do have a link to a good guide or something that would be great

marble kelpBOT
robust quiver
#

thanks

marble kelpBOT
#

the basic concept is that it's just a proxy that sits in front of your servers and allows switching between servers connected to the proxy

#

you don't need to rework anything on your servers besides disabling online-mode, enabling bungeecord and ensuring that only your proxy can connect to them not anything from the outside

robust quiver
#

yeah i got that part, i just didnt get how the switching works, or some of the direct connection things work

marble kelpBOT
#

/server <servername> or you use plugin that offer other commands or portals or NPCs

#

direct connection to a single server works via the proxy's forced-hosts setting where you map a (sub)domain to one of your configured servers

robust quiver
#

so if our main ip is pridelandsmc.com, i would be able to have it so that connecting to that IP throws you directly into the main server, being survival, but connecting to hub.pridelandsmc.com or such will throw you into the hub, correct?

marble kelpBOT
#

(also tbh if you don't plan to use tons of special plugins on your bungee you might want to look at Velocity, it's a more stable alternative proxy software)

#

yes, that's how forced hosts work

robust quiver
#

ok perfect

#

and really the only plugins we would have is maybe discordsrv, luckperms, and advancedban

#

and some portal/npc plugins

marble kelpBOT
#

Velocity has a completely different plugin API so you would have to take a look at their forum to see if the plugins you need are available (LP definitely is)

amber prairie
#

How do I mae it so if player a is on survival and i restart server player a gets sent to the lobby automatically

#

Instead of getting kicked

#

From the game

zinc lily
#

plugin

delicate phoenix
#

There is an option for that in the config if you use Velocity.

dusk bronze
#

If I want to move players to lobby on restart but then back to main server after it's restarted. Do I just basically have them both in priorities list. Then have the lobby server restart like 5 mins after main server to bounce them back?

gray hill
tiny forge
#

I cannot connect to my server, I keep getting these errors. I am using the latest version of Waterfall

marble kelpBOT
#

make sure your address and port settings are correct and that they are reachable from your proxy

tiny forge
#

I have the host as host: 0.0.0.0:25565, is that ok?

tiny forge
zinc lily
#

your instance of waterfall

#

try using localhost or 127.0.0.1 instead of 0.0.0.0 to see if that changes anything

tiny forge
#

alright

#

nope

zinc lily
#

if you're hosting it with pterodactyl, you gotta point it to the docker container's local ip iirc

tidal musk
#

pterodactyl has a bungee guide

tiny forge
zinc lily
#

then you have to make sure the ports match

tiny forge
#

on the client and the server?

zinc lily
#

on waterfall and your server

marble kelpBOT
#

in the waterfall config.yml and your server's server.properties

tiny forge
#

My friend set this server up, and I am trying to run it, I only see these files in the folder where he told me to run it,

#

but this does not look like a full server

zinc lily
#

well, yea

#

waterfall is just an umbrella over your netowrk to make it easy to connect to other servers

severe badger
#

Typical Waterfall setup

tiny forge
#

so is there supposed to be more than just this?

severe badger
#

No

tiny forge
severe badger
tiny forge
#

and then the waterfall folder allows the connections to join other servers

tidal musk
#

waterfall itself doesn't run a "whole server" (spigot or paper)

tiny forge
#

yeah

#

alright

#

I understand now

#

thanks

unreal basin
#

im not sure where to go for this, im trying to make my minehut server a paper server so i can put a lifesteal smp plugin on, where should i look to get help here

nocturne fog
#

if you have any issues with paper itself (not minehut specific), then #paper-help

old swallow
#

what is going?

reef fulcrum
#

OutOfMemory

old swallow
#

The minimum value is 256M, the maximum value is 512M

#

not enough?

reef fulcrum
#

You ran out of heap space

#

clearly you didn't have enough memory

#

as for why? 🤷‍♂️

old swallow
#

How to check how much memory is currently occupied?
Refers to the Waterfall end

#

I allocated 1G memory to him, I don’t believe that 3 plug-ins can eat up the memory

reef fulcrum
#

attach a profiler

old swallow
reef fulcrum
#

visualvm, jprofiler, yourkit, etc

#

There is no built-in tools for seeing current memory usage

old swallow
#

:(

reef fulcrum
#

that info is primarily useless and in the event something goes awry, you'd wanna use proper tools anyways

abstract sierra
#

hello i have this issue:

[12:34:55 ERROR]: Exception in thread "main" java.lang.ClassCastException: class java.util.ArrayList cannot be cast to class java.util.Map (java.util.ArrayList and java.util.Map are in module java.base of loader 'bootstrap')
[12:34:55 ERROR]:       at net.md_5.bungee.conf.YamlConfig.getListeners(YamlConfig.java:264)
[12:34:55 ERROR]:       at net.md_5.bungee.conf.Configuration.load(Configuration.java:92)
[12:34:55 ERROR]:       at io.github.waterfallmc.waterfall.conf.WaterfallConfiguration.load(WaterfallConfiguration.java:50)
[12:34:55 ERROR]:       at net.md_5.bungee.BungeeCord.start(BungeeCord.java:279)
[12:34:55 ERROR]:       at net.md_5.bungee.BungeeCordLauncher.main(BungeeCordLauncher.java:67)
[12:34:55 ERROR]:       at net.md_5.bungee.Bootstrap.main(Bootstrap.java:15)
#

yaml seems to be valid when used yaml checker

marble kelpBOT
#

you have defined a list in your config where a section/map should be

abstract sierra
#

ohh forced host...

#

how do i disable it completely .... i had [] in there as some user in forum suggested

marble kelpBOT
#

[] is an empty list

#

{} is an empty section

abstract sierra
#

ok

#

ty...as previously i thought it had list with
configkey:

  • .......
  • .......
marble kelpBOT
#

t's a domain -> servername map

abstract sierra
#

ok ty again 🙂 have a nice day

elfin light
#

Could not connect to a default or fallback server, please try again later: Server not reachable (timeout). Offline? Incorrectly configured address/port/firewall?

nocturne fog
#

Could not connect to a default or fallback server, please try again later: Server not reachable (timeout). Offline? Incorrectly configured address/port/firewall?

hard atlas
reef fulcrum
#

I mean, the proxy is doing it's job

#

outside of mitigation services like TCPShield or seeing if you can configure your firewall to help, your options are generally limited

tiny forge
#

When I try and run /server or /send I get this error:

reef fulcrum
#

Well, that's not a message from waterfall itself?

#

tried checking the logs? can you reproduce without plugins?

#

(Well, I mean, I forgot those messages are configurable)

tiny forge
#

I will get back to you if I did find the issue

reef fulcrum
#

Don't ping

#

I asked you to provide them

tiny forge
#

oh, sorry

reef fulcrum
#

The proxy loaded fine and the module for the send command is there, er 🤷‍♂️

tiny forge
#

the modules may be outdated

#

I am redownloading them

#

give me a moment

reef fulcrum
#

the modules auto update and are literally the same version as the proxy

tiny forge
#

oh

#

I updated the proxy and didnt know if the modules automatically updated

reef fulcrum
#

How exactly are you running send

#

through chat? through something else?

tiny forge
#

through chat

reef fulcrum
#

Cos, I mean, that's not a waterfall message unless you messed with the local

tiny forge
#

/server works fine in console

reef fulcrum
#

So, you as a player, are typing in /server ?

tiny forge
#

yeah

odd hatch
#

You're brave, comin to the Paper Discord

reef fulcrum
#

/bungee ?

tiny forge
#

this is a server my friend gave me

#

it is a bit old

#

I am updating everything

#

/bungee works

#

on client

reef fulcrum
#

I mean

#

at this point, my best guess is that they screwed with the translation file and that's the no perm message or something stupid

tiny forge
#

translation file?

#

where is that

reef fulcrum
#

er, should be a file in the folder where waterfall is ran

#

forgot the exact name but should be a properties file

tiny forge
#

messages.properties?

#

I am using Luckperms and I gave myself all perms and I am OP, nothing in the messages.properties file relates to unknown command

reef fulcrum
#

yes

#

op has nothing to do with perms on the proxy

#

and you don't have LP on the proxy

tiny forge
#

oh, alright

#

is there anyway to fix this issue?

#

like deleting the messages.properties file

#

or something like that

reef fulcrum
#

yes, delete it

#

if you wanna tweak it after you can, but, "incorrect command" is horribad engrish

tiny forge
#

alright, I am restarting the server

#

nope

#

nothing

#

didnt change

#

/server was a disabled command in config.yml

next fossil
#

hi! I'm trying to override /server for my own evil intents, and I can't seem to figure out how to do it. bungeecord.yml has disabled_commands, but those seem to apply to plugins too (why?), and deleting the cmd_server line in modules.yml didnt help at all. Any tips?

reef fulcrum
#

remove the line and then the module itself

#

otherwise you'll need to look at unregistering the already existing server command

next fossil
#

oh wait there is a modules folder i'm smart

#

ty

amber otter
#

guys, did travertine merge into waterfall recently? just curious, I've had a "geyser dump" from someone recently and it identifies as travertine

reef fulcrum
#

no

#

trav is dead

amber otter
#

k thx

violet agate
#

Hi! Does anyone know where there is a tutorial to download lightfall?

zinc lily
#

google probably has one

violet agate
reef fulcrum
#

Wtf is lightfall

shut cape
#

waterfall fork

#

that supports modern forge versions iirc

reef fulcrum
#

So, nothing to do with us, go find their GitHub and see if they offer releases, otherwise, this is waterfall help

reef fulcrum
#

This is not the place for solicitation, read the rules.

spiral basin
#

Hi! Does anyone know what chunk load level will stop random tick working? Thanks.

reef fulcrum
#

Wrong channel... random tick is based on players, not chunk level.

spiral basin
#

Oh ok. Thank you very much. Sorry for the wrong chat.

dusty kindle
#

forgive me if this is not a good place to ask-- My server was just attacked by some hackers with some minecraft client and it looks like they used some exploit to swap uuids with one of the server's admins-- was this patched in waterfall recently?

#

it appears it was on the waterfall end as the proxy logged some things about the uuid changing

reef fulcrum
#

waterfall has nothing inside of it to allow a users UUID to just change

dusty kindle
#

hmm, weird. No idea how their "client" did what it did

#

maybe it could of been an exploit with luckperms?

#

waterfall authenticates all accounts via mojang by default right?

reef fulcrum
#

yes

dusty kindle
#

ah, it seems I had not firewalled one of my servers directly, and iirc the documented "uuid spoofing" exploit works

violet agate
#

Should one do this on a dedicated server too?

zinc lily
#

banning a proxy command on the server itself thonk

tidal musk
#

pretty sure the permission is given by default in config.yml

#

might be wrong, been a while since i used bungee

reef fulcrum
#

do you have luckperms installed on the proxy?

#

well, if you have luckperms installed on bungee than it controls perms

#

use verbose mode or something and see what's going on

haughty mortar
#

Hi, im not that experienced when it comes to minecraft server management, but I have 2 servers and i want to use one server as a proxy for a minecraft server on the other server, mostly to not allow users to discover the IP of the minecraft server, is there any recomenations and suggestions on how i could get that to work? I've heard of waterfall and was wondering if its the proper software to do this

reef fulcrum
#

you basically just create a waterfal instance, set the server ip up in there, disable all the modules in modules.yml which you don't want (and delete the module jars), and then that's basically it

#

otherwise, make sure that you follow the bungeecord installation instructions and make sure to firewall the real server

haughty mortar
#

thank you

#

by any chance is it possible to return original visitor ip?

zinc lily
#

yeah, just look in the proxy's logs

reef fulcrum
#

what?

haughty mortar
#

I mean when connecting to the minecraft server using waterfall it shows the proxy's ip

reef fulcrum
#

that's why I told you go read the bungeecord install guide

haughty mortar
#

ah alrighty thank you sorry bout that

digital dirge
winter ore
#

What is this error?onitomta

odd hatch
#

Your lobby server is either offline, or you set the IP incorrectly in your config.yml

winter ore
winter ore
#

My ip is correct and the server is not turned off.

marble wraith
#

Performance question, what is the limit? How does it scale... im tslking few thousand players

marble kelpBOT
#

yeah, a few thousand sounds right

#

might want to use Velocity though if you need top performance

marble wraith
#

Will look it up
But memory isnt an issue?
Is there a way to scale bungee indefinetly?

#

My other systems can scale indefinetly, like actual no limit, but im worried the bungee might give up

reef fulcrum
#

load balancing with HAProxy

#

RR dns, etc, etc

marble wraith
#

No idea whats that, will look intot hat

I cant find any ressources about infinite scaling

So i had to fogure put most on my own

rich oxide
#

Guys i got latest waterfall my console spamed with this

reef fulcrum
#

use a profiler

rich oxide
#

Can i ask what's that

reef fulcrum
#

spark, yourkit, jvisualvm, etc, etc

rich oxide
#

Ok

#

Why am i need this ?