#waterfall-help
1 messages · Page 59 of 1
Is there a way to check the version of a plugin on my Waterfall server, since there is no /ver?
hey guys, I've never thought about waterfall hardware requirements because I always hosted it on the same machine with the servers. Can single-core 2 Ram VPS be enough for a waterfall with like 200 players?
so its nothing wrong with the actual server?
this is what it says.
Don't ping
You're gonna need to work out where that invalid data is coming from
replicate without plugins, etc
im still not following
something sent bad data
so the client disconnected
something had to have sent that bad data
generally, that means that plugins are mangling data and are corrupting it
is it on the waterfall end or the paper end (bungee or lobby server)
can't tell you
k
viaversion is giving me this. [03:54:41 WARN]: [ViaVersion] Ignoring plugin channel in outgoing REGISTER: WECUI
Then report that to ViaVersion?
i did
Then be patient and wait for a response. This is for waterfall help, not ViaVersion help.
is there a way to get the 1.16 version of waterfall?
latest supports 1.8-1.17
ok
smh vv not supporting wecui protocol rewriting
(not that the proto has actually changed, just the channel name)
(seriously knenwald, that's free real estate)
what?
Im wondering why my server has this paper 1.16.5 tag next to it. Im running the latest waterfall and paper versions on 1.17....
SLP has no config option for the game version so i know its not that plugin
I mean
that's a string sent from the server
The client does not populate that on its own
either you have something setting that string improperly, or, you're running 1.16.5
Is there a plugin like redisbungee to sync playercount on the server list?
iirc it already gets synced
Not if you have two proxies or am I wrong?
No, you'd need a plugin to deal with multiple proxies
redisbungee works on waterfall but i's basically dead last I knew
how do i fix this
encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during server login process!
1ac7017b227472616e736c617465223a
zz cat pls help
its very urgent
plsssss
its very very urgent
- The moment you start pestering I detemine that dealing with you is just gonna be a clusterfuck I can't be assed to deal with
- The error states what went wrong, the server sent an unexpected packet
probably an out of phase disconnect packet, check your server logs.
ok sorry for the pestering
i was being pressured
Don't ping
reading errors hard 😔
i never pinged
with the reply you did
thats my logs
See point 1
ok
I said the server logs, not the proxy logs.
oh ok
we have 2 servers which one the lobby or the server people try to go to
ok here
?
also, OpeNLogin is trying to load 1.17 NMS
might wanna update it/notify the plugin author
I mean, if people are able to conenct to that server, its probably not that server causing the issue
I mean, it specifically says "during the server login process"
99% chance that you have some stupid plugin on the server borking logins
I updated to waterfall from travertine and i get this now, the hub server just says joined and then disconnected without any errors
replicate without plugins
I removed parties and viaversion and now it works, i didnt update them i think. Thanks!
ok i found the error it was skinrestorer
but i need it
is there a working version of skinrstorer for waterfall 1.17
It’s viaversion, just run it on your backend servers
Sadly i need it for the protocol hack so i can join 1.6 servers
you can have it on both the proxy and backend
He said that i should just run it on backend servers, which still wouldnt work as im in a bungee network and the protocol hack is the only way i can join 1.6 on 1.17
Did work with me
That is true
Hello, this is strange for me. I seem to be having issues with waterfall which I usually don't. When i start up proxy, it only start up half way.
Remove mycommand and try again
the issue is there in english
Server survival (priority 0) is not defined
check your priorities list.
Actually no just what cat suggested
Found it
I just replaced my bungeecord.jar with waterfall and I'm getting internal Exception: io.netty.handler.codecDecoderException: java.lang.IndexOutofBoundException. anyone has idea?
any help is appreciated
.paste your logs/latest.log
Please paste large logs to a pastebin: https://paste.gg
A sensible, modern pastebin. Share text and source code snippets with no hassle.
replicate without plugins
It is working without plugins, but I read you can just hot switch from bungeecord to waterfall, so :/
99.9999% of the time, yes
most times people have issues with upgrades is because they came from an older version of bungeecord and so they've just not hit that behavior yet
yes, I'm actually coming from an older version of bungee 😅
what would be the solution to this, will just updating the plugins work?
generally yes
aight will try and tell
removed plugins one by one and figured viaversion was creating the error :/
md made some change when .17 was released which likely broke. via
oh, md?
oh okay 😄
Try using snapshot build of via
1.17 players are able to join my server without via now, idk how but i'll take it lol
Via on the server not the proxy?
Does anyone know why mobs arent spawning on my server?
https://timings.spigotmc.org/?url=ezoxesaqab
We don't support software which isn't ours, this is also waterfall help
sorry 😄
how do you put an image to the waterfall server?
same as normal server
throw 128x128 img into main server directory
should have specific name too I believe
server-icon.png iirc
thank you
Isn't it's 64x64?
it is 64x64
why?
the image does not work, it is the first
the lobby server is the last one down
Any register and login plugin for cracked players for waterfall ? Please suggest. (Ping me)
I suggest turning on online-mode :)
I cant do that, I have geyser
floodgate works in online mode ?
we don't support offline mode, and pretty sure that that is what floodgate is for but idk, i don't deal with that
oh
I was just asking for one of those plugins where you join the server and you are prompted to /register <password> <password>
that's the entire point of floodgate, to make geyser work with online mode (without requiring bedrock players to have a java account as well)
it seems like that didn't work or removing other plugins.
What do you mean by this Cat?
in your config
oh that worked ty!
Hello, I can't seem to connect to my own server. I bungee setup correctly, just not sure what could be wrong. https://gyazo.com/e1e208cd781a89c9068de50d302d5cca
Hello, I totally forgot which setting is it to force someone back to the hub once they disconnected. Lol
Is it "force_default_server"?
yes
ah kk, ty
Can one use different root domains to connect directly to backend servers? E.g. skyblock.com and smp.com
If not, can this at least be accomplished with subdomains?
yes, forced hosts
Correct
.g register plug-in spigot
There
Do forced hosts work behind something like TCPShield?
yes
Thank you!
Does waterfall 1.17 work with Paper 1.16 servers?
yes
where do I find the latest 1.16 waterfall build?
Any help? My console shows this when I try to join my server, and I get no error on my client, just the normal "Failed to connect to the server"
Here's the paper server
Hi. I'm having an issue while trying to install Slingshot on my Proxy https://hastebin.com/ejeguqumeq.yaml
Don’t use BungeePluginManager, restart instead
Okay
After restart, I believe the plugin loads normally but I get this error on player leave events https://hastebin.com/ajojorupok.yaml
[23.06 19:36:25] [Server] at xyz.olivermartin.slingshot.SlingShot.onServerKick(SlingShot.java:180) ~[?:?]```
talk with the plugin dev about this
guys i need help
my server got Hack 3 times now
i don't use Cracked Plugins
what should i do? or like how do i fix this.
You need to be a bit more specific, what happened
👍
I’m assuming someone joined with an admin account to your servers? You should look at bungeeguard
Is BungeeGuard better than IPWhitelist
You don't really need any of that if you set up stuff correctly
I took over from this other guy who initially setup the network and had no idea what he was doing
He got the owner to buy a 16gb server for a survival gamemode peaking 20 people
Yes. Because 1: addresses can be spoofed and 2: you can’t be sure especially with shared hosts that you’re the only one on that address.
Bungeeguard authenticates connections based on a password of sorts
does waterfall work with fabric?
sure, but you'll need a mod like FabricProxy if you want ip/uuid forwarding to work
I doubt it
You'll need to ask the developer...
I suggest setting up your network properly
Xcord or flamecord
None
Hey, I am trying to create waterfall server but it didn't work so I tried with bungecord and it didn't work too... Both give same error
Your java installation is corrupted or you did not download the rigth version for your system
well yes it's failing to load the jdk
your OS is missing some native library needed for that lib to load
That one might be a rabbit hole… I’ve tried too many times to get Java working for mods on a friends PC
Oh, in the end it was Jarfix that did the trick
apparently some people(/hosts?) installing headless jdk package which doesn't include libawt
seen it twice in the past 12 hours somehow, and last time like 5 years ago. idk what's up with that
Waterfall is seeming to just freeze up and make my servers lag
with low cpu usage and ram
can someone please help me
.dontask
that generally means that the server is in fact in online mode or there is some plugin borking it
OR, you have the proxy connecting to itself
check your ports
oh woops. i was changing the online mode setting in paper.yml instead of the server.properties
so then
what is the bungee-online-mode?
set that to be the same as the online-mode of your proxy
So, I have updated waterfall, and now i can't even join my server, I'm getting in the console "No client connected for pending server!" And in the Minecraft screen Internal Exception: io.netty.handler.codec.DecoderException: javalang.IndexOutofBoundsException: Index: 23, Size: 5
Anyone knows what it could be?
if using via, update it, might need the snapshots
It worked, thanks
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Help me please
👍
find out what plugin that is and speak to the author
It's from the bungee waterfall
It's from the bungee waterfall
It's not
java.lang.NoClassDefFoundError: s/p/i
at s.b$e.<init>(:64952) ~[?:?]
at s.b$g.i(:57829) ~[?:?]
at j.y.e.z.n.i(:43351) ~[?:?]
?
How do I find out that?
Idk, open your plugins in winzip or something and look for those folders
gonna guess antibot or gatekeeper, but, really, see cat's answer
actually I can say with some degree of certainty it will be one of those as the other's aren't obfuscated
What is the answer which plugin should I check out?
Antibot?
Read what I and cat said
It's impossible to know from just that
I just provided a semi-educated guess
We do not know, and we're not going to sit here pissing in the wind for an answer
Just try to remove plugins 1 by 1 and see when it stops :)
big question, our server is still running on 1.16.3 with waterfall and we just upgrade to java 16. We got this error message "23.06 22:20:16 [Server] INFO Java HotSpot(TM) 64-Bit Server VM warning: Ignoring option MaxPermSize; support was removed in 8.0
23.06 22:20:16 [Server] INFO Unsupported Java detected (60.0). Only up to Java 15 is supported."
what should I do? 0.0
pls help
update to 1.16.5
- wrong channel
- either use 1.16.5 or find what the flag was to disable that check, assuming it was even added in that version
which channel should I use
kk, thank you
yo guys
how can I get a global player counter using multiple waterfall servers
I have 2 waterfall servers but each one has his own counter, so I was looking for a way to get a global counter
You can use a plugin like redis bungee
has anyone ran into this message before?
got this after i tried updating to 1.17, cause i needed it for a project
do you have any plugin installed which messages with packets?
viaversion
update viaversion using snapshot build
Where can I download "old" version of waterfall?
via the downloads api, but why?
I feel that I'm having issues with the newer ones meant for 1.17, idk if thats how waterfall works. But I wanted to try the older versions to see if I'm still facing my current issues
Is it possible to have forge players connect to a vanilla hub then /server to a sponge/forge server later? When I try this with all the configuration properly set I get kicked with This server has mods that require FML/Forge to be installed on the client
you need to have those mods actually installed ofc
I do, I can connect directly to the server without bungeecord just fine
also, forge 1.13+ isn't supported iirc
It's forge 1.12.2 so that shouldn't be an issue
Hey, just curious on why there is an option for Waterfall servers to be on offline mode.
yes
There are legitimate ways to use this, for example in development: analysis of the protocol can only be done with MITM when in offline mode, otherwise the communication is encrypted
Ah okay.
which versions waterfall supports? 1.8-1.17?
yes
you always say "old" to those version below latest version, why aren't you abondoning them?
the 1.7 support fork has been dropped recently
Because some people prefer the game mechanics from older versions of minecraft...
whatever, it's still old?
1.8 has the same protocol as modern versions so it's not hard to build on top of the existing conversion structure
ok
should the protocol change (which is unlikely) then there will probably a discussion about dropping it
ok
wanna ask something how to prevent get hacked
im using this plugins
and what should i add to prevent get hacked
i didn't think that through
is that enough?
Tbh only throwing plugins at it will never be enough...
In fact you'll likely cause more issues than it's worth.
thanks for the reply
ill take note of this ❤️
Yes having things like AdvancedBan, BungeeGuard, LuckPerms (These are the only three that I'm familiar with and trust) will help but knowing what is going on in your network is also very important... Same thing as saying "I log everything" (Not saying you have)... It's great but if you're not reviewing those logs regularly then you are running your server blind...
AuthMeBungee implies offline mode so that's inheritely insecure lol
Welp.
Hello i'm using an up-to-date waterfall as proxy and paper as backend servers. I'm using ViaVersion to be able to connect with 1.17 to a 1.16.5 Server. When joining i get past the proxy and i'm getting connected to the Paper Server. But i instantly get kicked with the Message: disconnected with: The server you were previously on went down, you have been connected to a fallback server. Ofc the Server is online and 1.16.5 clients can join it with no Problem. After a lot of research im pretty sure the issue is not caused by ViaVersion directly, or another Plugin, because i also tried it on a fresh Server. Something in my waterfall setup must be the problem. So i'm wondering, what things could cause the proxy to kick me and say the server went down?
I think waterfall does not like you lol
Possibly
You will need a plugin for that, also I am pretty sure that is a problem better helped with #paper-help
a player timed out from the survival server, but is still connected through the bungee, and there is no way to kick, does anyone know what could be causing this? If the player tries to connect, it appears that he is already connected.
you have to wait for the bungee timeout too, if that doesnt help you likely have a plugin that keeps the connection open
So it's a plugin, because it's been almost 1 hour. I'll try to find out what it is.
Anyone knows how to disable the Kicked whilst connecting to survival message?
You can customize the BungeeCord messages by creating a new file (in the same directory as your config.yml) called messages.properties. Copy the defaults from https://raw.githubusercontent.com/SpigotMC/BungeeCord/a25c2b325b021061936640f3fbc236ed8e4512c0/proxy/src/main/resources/messages.properties and edit the lines you want
Thank you so much <3
hey i just created a new server in 1.16.5 and no one can see eachother? i have no plugins on my hub server and on my bungee i have advancedban, multiaccountfinder, and bungee server manager. on my other two connecting server player visibility is fine on my two survivals but my hub no one can see anyone
nvm fixed it
I get this when i try to join. Any help?
"Unable to authenticate - no data was forwarded by the proxy."
misconfigured bungeeguard?
I mean, that's not sent by the server itself, that's likely something you've got installed on the server
Bungeeguard seems like it's configured fine
did you install it on the proxy?
Proxy and Paper, and put the token in the paper config for it
Found the issue. I had forgot to make ip_forward: true, so I guess when bungeeguard saw that it through out that error, but I then disabled it and it told me the issue.
.optimize
additional tips for improving server performance - https://www.spigotmc.org/posts/3684550
Do bungee placeholders work with waterfall?
.try
Let me ask better
I am using bungee placeholders and it works when there is a player on the server then it updates. But when there isn’t it doesn’t update and stays the same value.
In need the placeholder to update even when there is no one on the server. There will not be much activity because it is the hub. So how do I fix it to let it update when no one is on the server?
Is my explanation clear enough?
Why would you need it to update when there is no one on the server?
updating things that arent even loaded sounds like a weird idea
Either you or your Hoster set that
or long standing joyous client issue in who knows wtf causes it
I still think it’s the same OpenGL issue that sometimes makes meshes invisible for no reason
of which there is a known bug in which the client does stupid ass stuff like that
Hey Quick Question, I (I = Vanilla 1.17) am trying to join a paper 1.16.5-774 server, with a 1.17 Waterfall proxy and ViaVersion /ViaBackward installed following error occurs on join:
Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: Index 24 out of bounds for length 5
Any idea on how to fix this?
update viaversion to the latest dev build/snapshot
where can I find this dev build
I ain't on spigot right?
There newst one is 4.0.0
probably on github
Any idea why my players randomly time out? Using latest waterfall from the papermc.io website
logs?
Nothing, it says just 'disconnected'
what does it say for them?
sounds like a plugin or networks dumdum
networks dumdum? 😂
Whats that:
bad jar? o.O
it legit says nothing in logs but 'player lost connection: disconnected'
and the player gets the msg 'timed out'
timed out means that the client didn't recieve any packets in so long
how is it possible players dont get any packets fron ANY server on the proxy?
networking, server stalls, etc, etc
question why would console not log like commands when ran in console
anybody know a good Bungee/Waterfall reporting system
why does it do this
which part of this
the cmd_server
same if i run other commands
this is cmd on my computer
scroll up did it load lpb sucessfully?
main one is a linux server on pterodactyl
nice
yes it did
maybe its just a glitch with cmd
so now i have to login to see if the command has worked
and i do not want to do that everytime
I get how annoying that is
it is doing it exactily on the main server
Exactly the same, or exactly same steps but different results
same stuff both of them
yes
it worked with all the current plugins IDK when it started to do this shit
😦
as soon as i also stop the server then it loads all the stopping stuff but it is only when it needs to log stuff like pinging the server it doesn't even show that
where usually it will show it if it is enabled in config
I have absolutely no clue then, you should probably ask one of the devs or people who have been doing this for longer
wait just for the hell of it
i think it might also be luckperms but i am enabling one by one off my plugins
not relevant at all to what I said
and java 8 on pc
JDA is appart of java
Anybody know a good Bungee/Waterfall reporting system?
what was it
JDA is not a part of java
JDA is a library used for interfacing with discord
one which is known to use log4j and last I recall is generally fun to deal with due to that when integrating it into other stuff
hmpf sounds like smth that you don't want
is there a better plugin i can use to display bungee networks server status to discord?
i guess you're looking for DiscordSRV?
Update
the plugin that did that i gave them the bug and they fixed it
Is WaterFall 1.17 out?
Yes
Where can i download it?
This?
yes
Okay, thank you!
Generally what are the specs needed to run Waterfall?
not that much
is there a guide on how to use waterfall anywhere
and like how plugins work on it
and like how to add servers to the network
just things like that
generally, use the bungeecord guides
ok
So i might just be dumb, but im trying to connect to a 1.17 server from what I believe is my 1.16 bungee, and I keep getting this:
so, update bungee?
will it like break everything? xD
Generally not
it's the solution anyways if you're running an outdated proxy, only issue might be some plugins need updating
yes
updated them all and still getting the error
use the via snapshot
like a snpashot version of via?
players aren't showing up on my waterfall server
like they join
but i can't see them
even if they are right next to me
like their skins don't appear
If there are different minecraft versions, sometimes 1.16 cannot see people in earlier versions
Disable entity meta and tab-list rewriting in the waterfall.yml and see if that fixes it
Hey guys so I have a bungee on a server without ddos protection, so I decided to get an ovh server for their ddos protection and setup haproxy, I am able to connect via the haproxy fine, but the bungee proxy console keep spamming this error:
[/xx.xx.xx.xx:35122]: <-> InitialHandler - NativeIoException: readAddress(..) failed: Connection reset by peer
How can I fix the issue? I have proxy protocol as true in config
I am assuming those are really something trying to connect
Alright, is there any way to let people connect through the haproxy server but also directly connect to the bungee server? I had to enable proxy_protocol for haproxy, but once that is enabled I can't connect to the bungee proxy directly anymore, is there a way to make both able to be connect?
Help
your config.yml is bad
soo the bungecord setup thing told me to run the servers in offline mode
but i think that might be causing skins to not show up
so how do i fix this
the bungee setup guide on the spigot wiki goes over that
No, that is the point. If you enable that it will expect the HAProxy/proxy data. Its both impractical and a bad idea to write a what-if case for detecting this
how do bans/whitelists and such work on networked servers
does banning someone ban them across the whole network or just one server
Well, no, each server is still its own individual thing
Now, if they're not able to join one of the servers in the priority list, unless they dc'd from another server, they won't be able to connect
But, if you want network level stuff, you get a plugin for the proxy or something
ok
are there any recommendations for proxy level plugins out there
that are good for like server management
I mean, if you don't need any then none?
but running your ban plugin on the proxy is usually a good idea
i mean i kinda want something that i can use for networkwide bans and such
and other management things like an easy way to control who can join each server
join permissions are built into bungee
is using luckperms with a mysql database recommended for bungee
or is there a better alternative
for permission management
LP
Any idea why my players are still timing out randomly all the time for the last 2+ days?
Nothing in console
And they get 'timed out'
I updated to latest waterfall, made sure all plugins are up to date
Idk what else to do
you uhhh, what
Forge and protocol hacks do not get along well
What?
and my spigot server thatworked fine
Something tried to send a forge handshake
until today
you're using via
why would vanilla MC do that
and something tried to send a forge handshake
it's not vanilla mc
I can't tell you what sent it
You are 100% using ViaVersion, however
latest release on the minecraft launcher...
Stop pinging
sorry
SOmething sent the 1.12 forge handshake over viaversion
yes
glhf
no.
?
you're better off asking in Via discord
whaaa
my hub server ain't saying anything
it's waterfall spittin the error
wait...
nothing is
whaaa
my hub isn't saying anything, waterfall is just connect then disconnect
surely if it was a viaversion issue then the hub would say so right?
i don't see the cause of the issue here
@fresh kiln forge_support: false in your config.yml for bungeecord?
could you, you know.... set it to false to see if that fixes it?
also
Do you have Via installed on both the bungeecord and the server?
Thats another thing entirely
if i disable forge support won't players like me (on my PVP version) not be able to join (it has like 20 mods)

I really hope you don’t have ViaVersion installed on the bungeecord
If you do, there is your problem
no, waterfall is 1.8 to 1.17 anyway
viaversion, via backwards and viarewind are only on my backends (of which i cnanot connect to)
@fresh kiln did you ever get that ViaVersion dump link?
Since you don’t have it installed on bungeecord I want the dump from the server that you’re connecting to
The connection that’s throwing this error
i'll grab it from my hub (bungeecord is saying unknown when i join it didn't yesterday when it worked, i don't think it's sending me to hub just spitting me that error, i'll try tho)
Update Via
https://ci.viaversion.com/job/ViaVersion/lastSuccessfulBuild/artifact/build/libs/ViaVersion-4.0.1-SNAPSHOT.jar
and
https://ci.viaversion.com/job/ViaRewind/lastSuccessfulBuild/artifact/all/target/ViaRewind-2.0.1-SNAPSHOT.jar
And
https://ci.viaversion.com/job/ViaBackwards/lastSuccessfulBuild/artifact/build/libs/ViaBackwards-4.0.1-SNAPSHOT.jar
Try that and get back if it’s still an issue
*disckrd let me switchf
i'll update even though i'm 80% sure it has nothing to do with mt issue
also... can you test? i'm kinda away from my pc atm
i can update it just not test
updated the files and rebooting
right so everything has been sorted (from what i have been told to do)
just a quick question, why is messages.yml within the jar file and not with other files like config.yml and waterfall.yml?
If you extract it and change it…. and put it where your bungeecord jar is it will read that instead. As for why? No particular reason. We just kept bungeecord behavior
Okay, I was just curious as to why not make it like everything else lol
Crash Pls help me
can someone recommand me pls some kind of protection stones plugin for minecraft? but not the actual protection stones plugin (tag me)
Use the right channel #paper-help
lol i know nothing about this
Why are you working on Waterfall? Everyone knows Velocity is better but it doesn't have a community. Which is why it lacks most plugins. If you would give your interest to Paper more and abondone Waterfall like how you did in Travertine, this would grow Velocity community up and gain you time to do more for Paper.
Because not everybody is willing to throw out their existing stacks for a piece of software which doesn't have the community and software to support their needs
ok
FYI, the Waterfall devs are very Velocity-sympathetic.
Are Paper/Waterfall and Velocity Devs able to swap between projects when if they want to?
The only real changes to waterfall recently came in the form of features ported from velocity, so- depends on how you look at it. Though I certainly prefer working on velocity
may I ask what the difference between waterfall and plain bungeecord it?
Is waterfall a drop-in replacement?
yes
and from what I can tell, velocity isn't?
is there a way to add a new server to the proxy without restarting it
well, velocity is a complete rewrite from scratch
but most popular plugins already support velocity as well
programming aint that simple
but some small, really useful plugins don't
just port them urself lol
not everyone knows how to program in java
which imo is quite a complicated programming language.
question on waterfall which java you racomend to run?
16 is fine
made for 8
i just noticed a lot of issue with fawe but ram was 105/180 and i am using aikar flags
and now bungee is spamming this
[09:55:31] [Netty Boss IO Thread #0/WARN] [io.netty.channel.AbstractChannel]: Force-closing a channel whose registration task was not accepted by an event loop: [id: 0x54454874, L:/172.18.0.7:25565 - R:/2.47.107.225:57273]
java.lang.OutOfMemoryError: unable to create new native thread
why do you have only 180MB
180 gb
you are giving 180 GB
no
to waterfall?
10 gb with aikar flags
waterfall doesn't need 10GB
and the server is empy
are you using a panel @obsidian cape ?
or something
thats why
but was working fine also with 200 players lol
doesnt matter
now the problem started when i upgraded 3 server to 1.17
yeah you are, when you use aikars flags you assign a min and max to java
yeah but on panel there is no limit
again
doesn't matter
and there is a limit, you can't have unlimited memory
thats not a thing
ok
I already told you what it was, if you know better go fix it
i think is more a ptero issue
solved, was the new "pid limit" update of the panel
🤦♂️
[10:20:25 WARN]: No client connected for pending server!
[10:20:25 INFO]: [Darwin20073674|/14.190.92.98:53121] <-> ServerConnector [lobby] has disconnect```
what is this ?
[10:20:25 WARN]: No client connected for pending server!
what does it mean :)?
means what it says
the client wasn't connected when it tried connecting them to the server
Anyone knows, whats going on here? https://media.ohaa.xyz/Zanzibardaygecko-2021-06-29-21-39.mp4
Hi there!
I have a problem with my waterfall settings. The case is that apparently everyone who enters my server has the same IP (172.0.0.1:port)
Could you help me fix it?
You probably didn't enable bungee mode on the backend servers
All my servers have bungee mode true
Because I can connect, but what I said, we all have the same IP I don't know why
Someone is deliberately attacking you to make joining your network impossible
i mean, 127. or 172.?
Coz, I mean, either you misconfigured the proxy/server, which, if bungee mode is actually enabled should work unless some plugin borked it
otherwise that kinda implies that there is something off with your network
Well, if your proxy is showing that, that's likely a network setup thing
are you using a tunnel or something?
What is tunnel?
How are people connecting to the proxy?
From the bungeeCord network
Do you have ipforwarding enabled?
This option you mean?
yeah
are you running a bungeecord proxy which connects to waterfall?
Mmm no. What I use is an IP that connects to the waterfall and the waterfall redirects them to the lobby server.
and, is that IP your home IP or what?
yes, ip of my waterfall
What I don't understand is because when I have the option (ip_forward: true) because an IP is generated for everyone the same
the proxy logs the "real" ip of the player
But since everyone will have the same IP, it is what I do not understand
The fact that the proxy is showing the wrong IP indicates that your issue stems from before it even gets to waterfall
It would not be an error, because if you let me access the waterfall it is not an IP error it is a configuration error
Please stop pinging
There is nothing in waterfalls config that would cause it to magically lose the IP address of somebody connecting
That's why I can't explain the ip_forward: true thing that doesn't work
ip forward isn't relevant at all here
You're getting the wrong IP before that's even relevant
The connections to the proxy are coming from the wrong IP
best I can guess is that you're using some tunnel or VPN or something is wrong with your network setup which is causing that
I am not using any VPN. With players that I have already verified where they are from, the same IP appears as everyone else (172.0.01) as if they were in the same place
god knows then, you'd need to work out where that IP is coming from
that is a localip
from pterodactyl i guess
Yes, exactly, it is from pterodactly and I don't know how to change it. Could you give me a hand please?
But the thing, why are you getting a local ip on the bungecord?
i mean, on a backend server if you forgot yeah
but on bungecoord 🤔
You tell me that I have no idea 😂
Are you in a host? o selfhosted pterodactyl?
They are different machines, but I only have a part of that machine, I mean, it's not VPS
I think so
nop
oof
I was about to tell ya to try to run the bungeecord on a screen or tmux
to see if the output is the same. To see if it is a waterfall config issue or a pterodactyl issue
I think it is a pterodactyl issue
Would you know how to report or solve it? I have mentioned this problem to the owners of the server and they are ignoring me...
It isnt itself with pterodactyl but it is a config issue on pterodactyl itself
i run pterodactyl and i dont have the issue that the docker adapter is reporting as a player ip
Scheme what seems strange to me (and I repeat myself) is that it has the option of (ip_forward: true) and even so, the same IP is generated for all
yeah, that seens a adapter problem
might not configurated in the correct mode
and reports as 172
basically somewhere in here is modified and is wrong
Well now I'll see it with my manager, thank you very much
I mean, in the whole docker section
malformed json
i think
or expired.
Now i have this errorhttps://media.ohaa.xyz/Tench-2021-06-30-17-55.png
User tries to connect but gets an timed out
What url to use for automated server 1.17 updates?
there is no "latest" url
there are dozens of scripts in the community to pull updates, however
oh, ok.
4 ip addresses are still vjsible in that image
hey I upgraded BungeeCord with Waterfall and now I can't use simple commands like /server or /list (aside from ip, alert...), it says I don't have permission. I haven't replaced config.yml as it's okay to leave it untouched, set myself as admin in the config too..
is it the problem the wrong usage command like bungeecord.command.server and I need to modify/change it?
This is insane, my players are timing out all the time for no reason, i tried without any plugin, I tried 3 different vps machines, same result
latest waterfall
I can guess that why Paper has special option for Velocity
Add the modules. On the modules folder, if u dont have one create one and place the modules.jar in there and restart your bungecoord
Change timeout settings
In waterfall config
You sure you aren’t running a plugin like LuckPerms on your bungee installation? Permission plugins overwrite the config behavior and ignore what’s in it
It’s down to network settings or limitations and sometimes malfunction settings/plugins. It’s very hard for us to help anyone with unless you explain in excruciating detail how your system, it’s networking, the proxy and it’s context and servers are set up
I'm sure, i tried running the proxy without any plugin at all. It can also trigger the timeout 'manually' when they try to open a crate
Its set to like 30000 already, had been like that for a few months and everything was fine
It started happening last Friday, the only thing I did last Friday was to update few of the connected spigot servers from 1.8 to 1.12.2, after which players all over there network started timing out, without even going on the updated servers
I have those modules already installed..
I'm using LuckPerms Waterfall yes, but I haven't changed anything in it to cause it to not work
what kind of a permission should I add into?
yeah can confirm, it's LuckPerms
oh additional question: does LuckPerms matter on waterfall? or it's okay to put the plugin in every server?
You still have to install in every server
Installing LP on waterfall only provide permission to Waterfall stuff
It will not magically apply to each sub-server
yeah aren't waterfall permissions manageable only in config? because I can't like do lp editor in waterfall console
Respectively for bungee, that'd be lpb then
yup I have it
anyone know why im getting No client connected for pending server!? (on waterfall)
i already check viaversion and viarewind on the plugins folder and all of them is up to date
this is what the java server says
PAPI has an error in on of its expansions
and now when i switch from purpur to paper it just say straight disconnected (on the java server)
i have this expansions on the PAPI plugins
you are going to have to contact PAPI/the expansion devs with that error
actually contacting the TAB dev might be best
hm
apparently they are running stuff in an async thread which they really shouldn't do
I mean, worth a try
i mean yeah its says on the papi spigot plugins pages that papi dont support 1.17
but lemme try deleting tab and papi
it's not really a 1.17 issue
and I doubt PAPI needs to do anything special to support 1.17
also it says "tested versions", not "supported versions" ;)
yeah
ok the server is on lets see what happends
still says that thing
btw for the proxy im using flamecord not using waterfall
is it maybe flamecord issue?
I mean, nobody would know
hm
this is waterfall support
yeah
when i search google this happends to bungeecord & waterfall users too
so idk maybe asking md-5
just make sure to actually test on bungee/waterfall
okay
ok just make a new waterfall server lemme test to connect to it
and still cant
yeah idk who doing this
that message means that the cient was disconnected before it tried to send them to a server
typical replicate without plugons, etc, etc
replicate without plugins
We can't tell you why you're being disconnected, literally all we can tell you is that you are
do you have plugins on the proxy?
yes
Well, it was the client that DC'd, not the server
So, probs the proxy having issues
I mean, more than half of those are messing with the connection and packets
test without them
especially SkinsRestorer (that plugin is known to cause tons of issues and is essentially useless anyways)
so
if i just keep skinrestorer on the lobby
it should not affect the proxy right?
just remove it completely and see if that already solves it
ok gotcha
ok server is online time to see
hm wait my client just crash
lemme relaunch it
that happends
outdated via probs
you're only supposed to have it installed on one or the other.
"one or the other", not on the proxy AND the servers
oh
so i just need the proxy to have the via?
the java version dont need it?
java servers*
ideally you have it on the paper servers
via recommends it's just on the servers
the bungee versions does not supprot full conversion of all data as it needs world states and stuff
ok thanks for all your supports
i will try that tomorrows
still saying this on the proxy logs tho, anyways i will try to remove the via later
So apparently all particles on all of my servers are causing the players to time out
Any idea how to fix it??
how is a webhook talking in chat like a human
Not only then. Also make sure your compression settings are appropriate
The webhook is for the paper IRC bridge
the wah
We bridge to the esper IRC network, IRC being an older chat protocol which many still use
never heard of it. interesting
Makes me feel old when people don't know about IRC
grandaddy dowd not far along
I feel as old as cat feels healthy
guys sorry for the trouble a quick question i am a minecraft server collector and i would like to find the very old myspigot18.jar does anyone have it?
this channel is for support with waterfall
isn't there a discussion group here?
what stuff breaks on bungee?
Connected blocks
The JavaDoc search adds undefined... https://posili.me/i/2021-07-02_13-25-24.png
So, I need help with that I guess. 
just remove it
Yeah, but doing that multiple times gets annoying very quickly.
Help , I am joining to my server
this is the msg that pops up
[12:55:18 INFO]: OperaMauve[/120.159.188.29:39054] logged in with entity id 3038 at ([world]-249.53441025499112, 72.0, -437.69999998807907) [12:55:18 INFO]: OperaMauve lost connection: Disconnected [12:55:28 INFO]: UUID of player OperaMauve is b8ed7346-aaa9-42da-8a38-3751f1430f90 [12:55:28 INFO]: Player has false [12:55:28 INFO]: [LocalTime] Couldn't get OperaMauve's timezone. Will use default timezone.
hey there... does bungee/waterfall natively have a /(servername) warp command built in? not even just /server (servername), but the direct server name itself? Im tryna disable this functionality, and even when i disable /server, /(servername) still works
the command isnt even registered nor can plugman find what its connected to
No, you need a plugin
https://www.spigotmc.org/resources/slashserver.75/
Slash Server. . A simple plugin to allow users to use the command /<servername> to transport them to the server.. . . Features:.
Something like that
oh perhaps i might've just found what it is lemme see
aha
it was RedirectPlus im a dum dum forgot i added that
thank you
This is not a marketplace
cat is in need of help
!kick 556953794089320458 This is - still - not a marketplace
:raised_hands: Kicked supercraft.es#9143 (This is - still - not a marketplace) [3 total infractions] -- NotMyFault#3732.
aight back with another /server related question, is there a way to like, make that command actually not exist or be ignored, or maybe even overwritten? tryna make a custom server select GUI via mycommand, but it still seems to wanna pick the now-disabled bungee version of the command
throwing just a general Unknown command error
since i disabled the perm
modules.yml, iirc
might need to delete the .jar manually after commenting it out of that file
badass thanks
how do i make people spawn in a certain place on some servers
like when somebody switches to lobby how do i force them to spawn at the center of the lobby
use a spawn on join plugin for that specific case
are there any recommendations
This may be a paper-help category, but its waterfall related. So I messed up, been playing on a Paper server for a few months but playing every night so tons of progress. Anywho, I noticed today while researching how to get LuckPerms to "persist" amongst all our servers in our little network that bungeecord: in spigot.yml was set to false. No problem i said, and i flipped it to true and restarted the server. It 'reset' all my usercache data and essentially undid my 'progress' (We have an economy, griefprevention etc. for about a half-dozen users). Quickly reverted and it all "came back".... sooo how can I (if its possible) to convert the player data to the "bungeecord:true" world?
you're basically switching between online mode and offline mode
There is a tool out there to migrate vanilla data for the most part (They'll lose tamed pets, etc), but, you're changing UUIDs, and there is no magical solution for plugins
I was afraid that was the answer. good thing its just for friends and family, ill probably just leave it as is then. Offline mode is already "on" i was just missing this one flag to 'flip' which LuckPerms recommends for central permissions
does this support 1.17?
Yes
cool
Why do you want /need multiple proxies
Or am I getting confused and there's a thing called multiproxy...
Hi, Where do i get help with a FTB cauldron server?
in the ftb discord
guys, how do i add an logo to my server?
put a 64x64 pixel image called server-icon.png into your server's folder
ok ty
someone came up with an idea to boost up the teleports between servers like the old 1.16 days?
elaborate? "Fast" switching isn't a viable option anymore
yep chunk loading is very slow - teleport plugins are teleporting the player before he is on the server because of that delay
before he is on the server what? That makes no sense. The player joining the server takes a second due to how the proxy works- if you’re already teleporting them and they have to catch up with the plethora of things it has to do now because you did that then that’s normal?
Is the latest waterfall downloads on the paper website not on 1.17 yet? Downloaded latest and it is saying its still 1.16 release versions.
If so, is there a github link for dev builds?
latest on the site is 17
wrong channel
Hello ! I need help with Waterfall, what I need to put as channel here :
player.sendPluginMessage(this, "Waterfall", out.toByteArray());
instead of "Waterfall" please ? That line creates an exception.. Thanks
that doesn't work either : Channel must contain : separator (attempted to use Waterfall)
Hmm?
I think I need to put a namespace ? (i have read this on forums)
like namespace:BungeeCord but idk what to put as namespace
How do you have registered the pluginmessage Chanel?
Is there a config file where I need to register this ?
No, you register channels yourself
this.getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord"); this ? my bad thank you !
if you're tryna use the bungee messaging stuff, refer to the spigot wiki
thank you, I thought that it would be different with waterfall 😅
Is it possible to teleport a player to some coordinates on a server directly with a Waterfall plugin or do I also need another plugin on that specific server ? I will do the latter but I want to make sure that it is not possible ..
you'd need a plugin on the server to recieve where to go
Is there a something to make like - switching servers without the dirt loading screen stuff?
https://www.spigotmc.org/resources/worldchangescreenremover.54297/
No clue if it still works.
It seems broken, I'll probably remake it when I find the time
I have seen FastConnect - but the lack of updates just is too scary to look past lol
these plugins rely on not resetting the clients state and basically faking it to all shit
it causes so many stupid issues in the process that these plugins are often riddled with bugs and various other issues around them due to how they try to pull off the movement without resetting the client properly
oof - I saw Mineclub implement this super well. Didn't know if this was common / turnkey
it requires a permission for the /server command iirc
whats the best compression threshold for a ~100 players network
There is no magical value
what should i set it to see if it helps with my players timing out problem?

