#waterfall-help

1 messages · Page 59 of 1

reef fulcrum
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You'd need to work out where the traffic is coming from

exotic remnant
#

Is there a way to check the version of a plugin on my Waterfall server, since there is no /ver?

reef wharf
#

.

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@lusty vault ?

reef fulcrum
#

Don't ping random people

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The player dc'd

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You'd need to work out why

sinful laurel
#

hey guys, I've never thought about waterfall hardware requirements because I always hosted it on the same machine with the servers. Can single-core 2 Ram VPS be enough for a waterfall with like 200 players?

reef wharf
#

this is what it says.

reef fulcrum
#

Don't ping

reef wharf
#

oh sorry

#

forgot that replying pings

reef fulcrum
#

You're gonna need to work out where that invalid data is coming from

#

replicate without plugins, etc

reef wharf
#

im still not following

reef fulcrum
#

something sent bad data

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so the client disconnected

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something had to have sent that bad data

#

generally, that means that plugins are mangling data and are corrupting it

reef wharf
#

is it on the waterfall end or the paper end (bungee or lobby server)

reef fulcrum
#

can't tell you

reef wharf
#

k

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viaversion is giving me this. [03:54:41 WARN]: [ViaVersion] Ignoring plugin channel in outgoing REGISTER: WECUI

exotic remnant
reef wharf
#

i did

exotic remnant
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Then be patient and wait for a response. This is for waterfall help, not ViaVersion help.

reef fulcrum
#

ignore it

#

such is the side-effects of protocol hacks

reef wharf
#

is there a way to get the 1.16 version of waterfall?

reef fulcrum
#

latest supports 1.8-1.17

reef wharf
#

ok

strange brook
#

smh vv not supporting wecui protocol rewriting

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(not that the proto has actually changed, just the channel name)

#

(seriously knenwald, that's free real estate)

reef wharf
#

what?

vast gorge
#

Im wondering why my server has this paper 1.16.5 tag next to it. Im running the latest waterfall and paper versions on 1.17....

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SLP has no config option for the game version so i know its not that plugin

reef fulcrum
#

I mean

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that's a string sent from the server

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The client does not populate that on its own

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either you have something setting that string improperly, or, you're running 1.16.5

stable skiff
#

Is there a plugin like redisbungee to sync playercount on the server list?

zinc lily
#

iirc it already gets synced

stable skiff
reef fulcrum
#

No, you'd need a plugin to deal with multiple proxies

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redisbungee works on waterfall but i's basically dead last I knew

tidal musk
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how do i fix this

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encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during server login process!
1ac7017b227472616e736c617465223a

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zz cat pls help

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its very urgent

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plsssss

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its very very urgent

reef fulcrum
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  1. The moment you start pestering I detemine that dealing with you is just gonna be a clusterfuck I can't be assed to deal with
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  1. The error states what went wrong, the server sent an unexpected packet
#

probably an out of phase disconnect packet, check your server logs.

tidal musk
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i was being pressured

reef fulcrum
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Don't ping

zinc lily
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reading errors hard 😔

tidal musk
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i never pinged

reef fulcrum
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with the reply you did

tidal musk
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oh sorry

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btw the logs have nothing wrong in them

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its just the startup

tulip surgeBOT
tidal musk
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thats my logs

reef fulcrum
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See point 1

tidal musk
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ok

reef fulcrum
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I said the server logs, not the proxy logs.

tidal musk
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oh ok

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we have 2 servers which one the lobby or the server people try to go to

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ok here

zinc lily
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?

tidal musk
tulip surgeBOT
tidal musk
#

there

#

my logs

zinc lily
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also, OpeNLogin is trying to load 1.17 NMS

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might wanna update it/notify the plugin author

reef fulcrum
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I mean, if people are able to conenct to that server, its probably not that server causing the issue

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I mean, it specifically says "during the server login process"

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99% chance that you have some stupid plugin on the server borking logins

bright flame
#

I updated to waterfall from travertine and i get this now, the hub server just says joined and then disconnected without any errors

reef fulcrum
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replicate without plugins

bright flame
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I removed parties and viaversion and now it works, i didnt update them i think. Thanks!

tidal musk
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ok i found the error it was skinrestorer

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but i need it

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is there a working version of skinrstorer for waterfall 1.17

stable skiff
bright flame
zinc lily
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you can have it on both the proxy and backend

bright flame
stable skiff
#

Did work with me

tidal musk
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Hello, this is strange for me. I seem to be having issues with waterfall which I usually don't. When i start up proxy, it only start up half way.

tulip surgeBOT
tough island
reef fulcrum
#

the issue is there in english

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Server survival (priority 0) is not defined

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check your priorities list.

tough island
#

Actually no just what cat suggested

stable skiff
mystic oasis
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I just replaced my bungeecord.jar with waterfall and I'm getting internal Exception: io.netty.handler.codecDecoderException: java.lang.IndexOutofBoundException. anyone has idea?
any help is appreciated

alpine condor
#

.paste your logs/latest.log

marble kelpBOT
reef fulcrum
#

replicate without plugins

mystic oasis
reef fulcrum
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99.9999% of the time, yes

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most times people have issues with upgrades is because they came from an older version of bungeecord and so they've just not hit that behavior yet

mystic oasis
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yes, I'm actually coming from an older version of bungee 😅

#

what would be the solution to this, will just updating the plugins work?

reef fulcrum
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generally yes

mystic oasis
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aight will try and tell

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removed plugins one by one and figured viaversion was creating the error :/

reef fulcrum
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md made some change when .17 was released which likely broke. via

mystic oasis
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oh, md?

reef fulcrum
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md5

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bungeecord change, basically

mystic oasis
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oh okay 😄

gritty umbra
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Try using snapshot build of via

mystic oasis
tough island
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Via on the server not the proxy?

silver quest
reef fulcrum
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We don't support software which isn't ours, this is also waterfall help

silver quest
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sorry 😄

strange igloo
#

how do you put an image to the waterfall server?

rain mortar
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same as normal server

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throw 128x128 img into main server directory

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should have specific name too I believe

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server-icon.png iirc

strange igloo
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thank you

delicate phoenix
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Isn't it's 64x64?

rain mortar
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may be

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can't remember

zinc lily
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it is 64x64

strange igloo
strange igloo
rain mortar
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what are we looking at

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make sure your lobby server is up I guess?

strange igloo
strange igloo
drowsy sleet
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Any register and login plugin for cracked players for waterfall ? Please suggest. (Ping me)

rain mortar
drowsy sleet
rain mortar
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yes you can

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I've seen people do that

drowsy sleet
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floodgate works in online mode ?

reef fulcrum
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we don't support offline mode, and pretty sure that that is what floodgate is for but idk, i don't deal with that

drowsy sleet
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I was just asking for one of those plugins where you join the server and you are prompted to /register <password> <password>

nocturne fog
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that's the entire point of floodgate, to make geyser work with online mode (without requiring bedrock players to have a java account as well)

tidal musk
tidal musk
reef fulcrum
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in your config

tidal musk
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oh that worked ty!

tidal musk
reef fulcrum
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replicate without plugins

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if you have via, update it (might need a snapshot)

tidal musk
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oh

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That fixed it. ty

tidal musk
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Hello, I totally forgot which setting is it to force someone back to the hub once they disconnected. Lol

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Is it "force_default_server"?

reef fulcrum
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yes

tidal musk
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ah kk, ty

undone carbon
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Can one use different root domains to connect directly to backend servers? E.g. skyblock.com and smp.com

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If not, can this at least be accomplished with subdomains?

reef fulcrum
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yes, forced hosts

marble kelpBOT
warm violet
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Whoops

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.g register plug-in bungee

marble kelpBOT
warm violet
#

There

undone carbon
zinc lily
#

yes

undone carbon
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Thank you!

steady hound
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Does waterfall 1.17 work with Paper 1.16 servers?

prisma whale
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yes

steady hound
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where do I find the latest 1.16 waterfall build?

nocturne fog
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waterfall supports 1.8 to 1.17

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so the latest build supports 1.16

tidal musk
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Any help? My console shows this when I try to join my server, and I get no error on my client, just the normal "Failed to connect to the server"

#

Here's the paper server

mortal girder
royal hawk
mortal girder
mortal girder
young rampart
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[23.06 19:36:25] [Server]     at xyz.olivermartin.slingshot.SlingShot.onServerKick(SlingShot.java:180) ~[?:?]```
talk with the plugin dev about this
pseudo sail
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guys i need help
my server got Hack 3 times now
i don't use Cracked Plugins
what should i do? or like how do i fix this.

young rampart
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You need to be a bit more specific, what happened

royal hawk
mortal girder
young rampart
#

You don't really need any of that if you set up stuff correctly

mortal girder
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I took over from this other guy who initially setup the network and had no idea what he was doing

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He got the owner to buy a 16gb server for a survival gamemode peaking 20 people

royal hawk
mortal girder
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Ah okay

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I'll look into it, thanks

wooden torrent
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does waterfall work with fabric?

marble kelpBOT
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sure, but you'll need a mod like FabricProxy if you want ip/uuid forwarding to work

wooden torrent
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thanks!

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is there an equivalent of bungeeguard for fabric?

marble kelpBOT
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I doubt it

tough island
marble kelpBOT
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I suggest setting up your network properly

rancid sinew
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Xcord or flamecord

calm ether
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None

ripe epoch
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Hey, I am trying to create waterfall server but it didn't work so I tried with bungecord and it didn't work too... Both give same error

calm ether
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Your java installation is corrupted or you did not download the rigth version for your system

ripe epoch
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The java?

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Are you sure?

zinc lily
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well yes it's failing to load the jdk

reef fulcrum
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your OS is missing some native library needed for that lib to load

warm violet
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That one might be a rabbit hole… I’ve tried too many times to get Java working for mods on a friends PC

reef fulcrum
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the lib awt one?

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It's just missing a library, forget what exactly

warm violet
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Oh, in the end it was Jarfix that did the trick

strange brook
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apparently some people(/hosts?) installing headless jdk package which doesn't include libawt

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seen it twice in the past 12 hours somehow, and last time like 5 years ago. idk what's up with that

tight river
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Waterfall is seeming to just freeze up and make my servers lag

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with low cpu usage and ram

tidal musk
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can someone please help me

reef fulcrum
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.dontask

marble kelpBOT
tidal musk
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it says my server is in online mode

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it isnt tho

reef fulcrum
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that generally means that the server is in fact in online mode or there is some plugin borking it

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OR, you have the proxy connecting to itself

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check your ports

tidal musk
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oh woops. i was changing the online mode setting in paper.yml instead of the server.properties

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so then

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what is the bungee-online-mode?

nocturne fog
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set that to be the same as the online-mode of your proxy

safe flame
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So, I have updated waterfall, and now i can't even join my server, I'm getting in the console "No client connected for pending server!" And in the Minecraft screen Internal Exception: io.netty.handler.codec.DecoderException: javalang.IndexOutofBoundsException: Index: 23, Size: 5
Anyone knows what it could be?

reef fulcrum
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if using via, update it, might need the snapshots

safe flame
arctic tinsel
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Help me please

#

👍

reef fulcrum
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find out what plugin that is and speak to the author

arctic tinsel
reef fulcrum
#
  1. don't ping
#
  1. wat
arctic tinsel
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It's from the bungee waterfall

reef fulcrum
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It's not

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java.lang.NoClassDefFoundError: s/p/i
        at s.b$e.<init>(:64952) ~[?:?]
        at s.b$g.i(:57829) ~[?:?]
        at j.y.e.z.n.i(:43351) ~[?:?]
arctic tinsel
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?

reef fulcrum
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You need to work out what plugin that is

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That's literally from your error

arctic tinsel
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How do I find out that?

reef fulcrum
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Idk, open your plugins in winzip or something and look for those folders

arctic tinsel
#

The error comes out when a player enters

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Will it be the authme plugin?

nocturne fog
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gonna guess antibot or gatekeeper, but, really, see cat's answer

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actually I can say with some degree of certainty it will be one of those as the other's aren't obfuscated

arctic tinsel
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Antibot?

nocturne fog
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Read what I and cat said

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It's impossible to know from just that

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I just provided a semi-educated guess

reef fulcrum
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We do not know, and we're not going to sit here pissing in the wind for an answer

rancid sinew
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Just try to remove plugins 1 by 1 and see when it stops :)

jaunty heath
#

big question, our server is still running on 1.16.3 with waterfall and we just upgrade to java 16. We got this error message "23.06 22:20:16 [Server] INFO Java HotSpot(TM) 64-Bit Server VM warning: Ignoring option MaxPermSize; support was removed in 8.0
23.06 22:20:16 [Server] INFO Unsupported Java detected (60.0). Only up to Java 15 is supported."

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what should I do? 0.0

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pls help

zinc lily
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update to 1.16.5

reef fulcrum
#
  1. wrong channel
#
  1. either use 1.16.5 or find what the flag was to disable that check, assuming it was even added in that version
jaunty heath
#

which channel should I use

zinc lily
jaunty heath
#

kk, thank you

sharp beacon
#

yo guys

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how can I get a global player counter using multiple waterfall servers

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I have 2 waterfall servers but each one has his own counter, so I was looking for a way to get a global counter

gritty umbra
waxen niche
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has anyone ran into this message before?

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got this after i tried updating to 1.17, cause i needed it for a project

marble kelpBOT
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do you have any plugin installed which messages with packets?

reef fulcrum
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viaversion

waxen niche
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aah

#

thanks!

gritty umbra
eager tiger
#

Where can I download "old" version of waterfall?

nocturne fog
#

via the downloads api, but why?

eager tiger
#

I feel that I'm having issues with the newer ones meant for 1.17, idk if thats how waterfall works. But I wanted to try the older versions to see if I'm still facing my current issues

royal hawk
#

There have been no real internals changes for a while

jade wigeon
#

Is it possible to have forge players connect to a vanilla hub then /server to a sponge/forge server later? When I try this with all the configuration properly set I get kicked with This server has mods that require FML/Forge to be installed on the client

zinc lily
#

you need to have those mods actually installed ofc

jade wigeon
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I do, I can connect directly to the server without bungeecord just fine

zinc lily
#

also, forge 1.13+ isn't supported iirc

jade wigeon
#

It's forge 1.12.2 so that shouldn't be an issue

exotic remnant
#

Hey, just curious on why there is an option for Waterfall servers to be on offline mode.

zinc lily
#

yes

royal hawk
#

There are legitimate ways to use this, for example in development: analysis of the protocol can only be done with MITM when in offline mode, otherwise the communication is encrypted

exotic remnant
#

Ah okay.

gentle harbor
#

which versions waterfall supports? 1.8-1.17?

marble kelpBOT
#

yes

gentle harbor
#

you always say "old" to those version below latest version, why aren't you abondoning them?

marble kelpBOT
#

the 1.7 support fork has been dropped recently

tough island
#

Because some people prefer the game mechanics from older versions of minecraft...

gentle harbor
#

whatever, it's still old?

marble kelpBOT
#

1.8 has the same protocol as modern versions so it's not hard to build on top of the existing conversion structure

gentle harbor
#

ok

marble kelpBOT
#

should the protocol change (which is unlikely) then there will probably a discussion about dropping it

gentle harbor
#

ok

pseudo sail
#

wanna ask something how to prevent get hacked
im using this plugins
and what should i add to prevent get hacked

strange brook
#

i didn't think that through

pseudo sail
#

is that enough?

tough island
#

In fact you'll likely cause more issues than it's worth.

pseudo sail
tough island
#

Yes having things like AdvancedBan, BungeeGuard, LuckPerms (These are the only three that I'm familiar with and trust) will help but knowing what is going on in your network is also very important... Same thing as saying "I log everything" (Not saying you have)... It's great but if you're not reviewing those logs regularly then you are running your server blind...

marble kelpBOT
#

AuthMeBungee implies offline mode so that's inheritely insecure lol

deep sleet
#

Hello i'm using an up-to-date waterfall as proxy and paper as backend servers. I'm using ViaVersion to be able to connect with 1.17 to a 1.16.5 Server. When joining i get past the proxy and i'm getting connected to the Paper Server. But i instantly get kicked with the Message: disconnected with: The server you were previously on went down, you have been connected to a fallback server. Ofc the Server is online and 1.16.5 clients can join it with no Problem. After a lot of research im pretty sure the issue is not caused by ViaVersion directly, or another Plugin, because i also tried it on a fresh Server. Something in my waterfall setup must be the problem. So i'm wondering, what things could cause the proxy to kick me and say the server went down?

small drift
#

I think waterfall does not like you lol

deep sleet
#

Possibly

calm birch
#

How do I remove these symbols from my Minecraft server chat?

#

<>

royal hawk
#

You will need a plugin for that, also I am pretty sure that is a problem better helped with #paper-help

old vine
#

a player timed out from the survival server, but is still connected through the bungee, and there is no way to kick, does anyone know what could be causing this? If the player tries to connect, it appears that he is already connected.

royal hawk
#

you have to wait for the bungee timeout too, if that doesnt help you likely have a plugin that keeps the connection open

old vine
#

So it's a plugin, because it's been almost 1 hour. I'll try to find out what it is.

barren wind
#

Anyone knows how to disable the Kicked whilst connecting to survival message?

jade wigeon
lost mortar
#

hey i just created a new server in 1.16.5 and no one can see eachother? i have no plugins on my hub server and on my bungee i have advancedban, multiaccountfinder, and bungee server manager. on my other two connecting server player visibility is fine on my two survivals but my hub no one can see anyone

lost mortar
#

nvm fixed it

tidal musk
#

I get this when i try to join. Any help?
"Unable to authenticate - no data was forwarded by the proxy."

reef fulcrum
#

misconfigured bungeeguard?

#

I mean, that's not sent by the server itself, that's likely something you've got installed on the server

tidal musk
#

Bungeeguard seems like it's configured fine

reef fulcrum
#

did you install it on the proxy?

tidal musk
#

Proxy and Paper, and put the token in the paper config for it

#

Found the issue. I had forgot to make ip_forward: true, so I guess when bungeeguard saw that it through out that error, but I then disabled it and it told me the issue.

barren wind
#

.optimize

marble kelpBOT
stable skiff
#

Do bungee placeholders work with waterfall?

zinc lily
#

.try

marble kelpBOT
stable skiff
#

Let me ask better

#

I am using bungee placeholders and it works when there is a player on the server then it updates. But when there isn’t it doesn’t update and stays the same value.

In need the placeholder to update even when there is no one on the server. There will not be much activity because it is the hub. So how do I fix it to let it update when no one is on the server?

stable skiff
#

Is my explanation clear enough?

vague dirge
#

Why would you need it to update when there is no one on the server?

zinc lily
#

updating things that arent even loaded sounds like a weird idea

royal hawk
#

Either you or your Hoster set that

reef fulcrum
#

or long standing joyous client issue in who knows wtf causes it

royal hawk
#

I still think it’s the same OpenGL issue that sometimes makes meshes invisible for no reason

reef fulcrum
#

of which there is a known bug in which the client does stupid ass stuff like that

green sequoia
#

Hey Quick Question, I (I = Vanilla 1.17) am trying to join a paper 1.16.5-774 server, with a 1.17 Waterfall proxy and ViaVersion /ViaBackward installed following error occurs on join:

Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: Index 24 out of bounds for length 5

Any idea on how to fix this?

zinc lily
#

update viaversion to the latest dev build/snapshot

green sequoia
#

where can I find this dev build

#

I ain't on spigot right?

#

There newst one is 4.0.0

zinc lily
#

probably on github

green sequoia
#

kk

#

now it works :))

inner wagon
#

Any idea why my players randomly time out? Using latest waterfall from the papermc.io website

zinc lily
#

logs?

inner wagon
#

Nothing, it says just 'disconnected'

marble kelpBOT
#

what does it say for them?

inner wagon
#

'timed out'

#

Nothing else

#

It didnt happen before

zinc lily
#

sounds like a plugin or networks dumdum

inner wagon
#

networks dumdum? 😂

inner wagon
#

Whats that:

reef fulcrum
#

bad jar? o.O

inner wagon
#

f

#

my players keep timing out

#

and there is nothing in the proxy console

reef fulcrum
#

well, init'ing the proxy console failed apparently

#

logs?

inner wagon
#

it legit says nothing in logs but 'player lost connection: disconnected'

#

and the player gets the msg 'timed out'

reef fulcrum
#

timed out means that the client didn't recieve any packets in so long

inner wagon
#

how is it possible players dont get any packets fron ANY server on the proxy?

reef fulcrum
#

networking, server stalls, etc, etc

dawn umbra
#

question why would console not log like commands when ran in console

green sequoia
#

anybody know a good Bungee/Waterfall reporting system

dawn umbra
#

why does it do this

green sequoia
#

which part of this

dawn umbra
#

the commands

#

i ran lpb help

#

and it isn't giving me the info

green sequoia
#

the cmd_server

dawn umbra
#

same if i run other commands

green sequoia
#

oh sry now I first saw it

#

what console are you running it on

dawn umbra
#

this is cmd on my computer

green sequoia
#

scroll up did it load lpb sucessfully?

dawn umbra
#

main one is a linux server on pterodactyl

green sequoia
dawn umbra
#

yes it did

green sequoia
#

hmpf

#

do they also not work ingame

dawn umbra
#

even with the bungeetablistplus

#

they work ingame

#

but not in console

green sequoia
#

maybe its just a glitch with cmd

dawn umbra
#

so now i have to login to see if the command has worked

#

and i do not want to do that everytime

green sequoia
#

I get how annoying that is

dawn umbra
#

it is doing it exactily on the main server

green sequoia
#

Exactly the same, or exactly same steps but different results

dawn umbra
#

same stuff both of them

green sequoia
#

So both don't work

#

In console

dawn umbra
#

yes

green sequoia
#

Did it all work prior to loading a certain plugin or something

#

and now stop or...

dawn umbra
#

it worked with all the current plugins IDK when it started to do this shit

green sequoia
#

just restart it like cmd

#

It loves to glitch

dawn umbra
#

i did it two time now

#

and it still doing it

green sequoia
#

😦

dawn umbra
#

as soon as i also stop the server then it loads all the stopping stuff but it is only when it needs to log stuff like pinging the server it doesn't even show that

#

where usually it will show it if it is enabled in config

green sequoia
#

I have absolutely no clue then, you should probably ask one of the devs or people who have been doing this for longer

dawn umbra
#

this is what it do when i stop it with cnrl + c

#

the only way i can stop it too

green sequoia
#

wait just for the hell of it

dawn umbra
#

disabled all plugins

#

ok it is a plugin

#

i will investigate it

reef fulcrum
#

if I had to place my bets

#

JDA

green sequoia
#

Just reinstall and make sure it works properly

dawn umbra
#

i think it might also be luckperms but i am enabling one by one off my plugins

dawn umbra
#

on main server

reef fulcrum
#

not relevant at all to what I said

dawn umbra
#

and java 8 on pc

green sequoia
#

try java 11

#

sudo apt install openjdk-jre-11 If I remember correctly

dawn umbra
#

JDA is appart of java

green sequoia
#

Anybody know a good Bungee/Waterfall reporting system?

dawn umbra
#

ha

#

found the plugin causing it

green sequoia
#

what was it

dawn umbra
green sequoia
#

Aha

#

Better late than never

reef fulcrum
#

JDA is not a part of java

#

JDA is a library used for interfacing with discord

#

one which is known to use log4j and last I recall is generally fun to deal with due to that when integrating it into other stuff

green sequoia
#

hmpf sounds like smth that you don't want

dawn umbra
#

is there a better plugin i can use to display bungee networks server status to discord?

zinc lily
#

i guess you're looking for DiscordSRV?

marble kelpBOT
#

use Javacord or some other, sane discord library lol

#

runs

arctic tinsel
dawn umbra
muted sentinel
#

Is WaterFall 1.17 out?

glacial jacinth
#

Yes

muted sentinel
#

Where can i download it?

reef fulcrum
muted sentinel
reef fulcrum
#

yes

muted sentinel
#

Okay, thank you!

tidal musk
#

Generally what are the specs needed to run Waterfall?

surreal stump
#

not that much

unborn token
#

is there a guide on how to use waterfall anywhere

#

and like how plugins work on it

#

and like how to add servers to the network

#

just things like that

reef fulcrum
#

generally, use the bungeecord guides

unborn token
#

ok

tawny nimbus
#

So i might just be dumb, but im trying to connect to a 1.17 server from what I believe is my 1.16 bungee, and I keep getting this:

reef fulcrum
#

so, update bungee?

tawny nimbus
#

will it like break everything? xD

reef fulcrum
#

Generally not

#

it's the solution anyways if you're running an outdated proxy, only issue might be some plugins need updating

tawny nimbus
#

I updated and got this

#

update plugins?

reef fulcrum
#

yes

tawny nimbus
#

updated them all and still getting the error

reef fulcrum
#

use the via snapshot

tawny nimbus
#

like a snpashot version of via?

reef fulcrum
#

Yes

#

like, the dev builds

unborn token
#

players aren't showing up on my waterfall server

#

like they join

#

but i can't see them

#

even if they are right next to me

#

like their skins don't appear

glacial jacinth
#

If there are different minecraft versions, sometimes 1.16 cannot see people in earlier versions

unborn token
#

it's the same version

#

everyone is on 1.17

royal hawk
dapper star
#

Hey guys so I have a bungee on a server without ddos protection, so I decided to get an ovh server for their ddos protection and setup haproxy, I am able to connect via the haproxy fine, but the bungee proxy console keep spamming this error:
[/xx.xx.xx.xx:35122]: <-> InitialHandler - NativeIoException: readAddress(..) failed: Connection reset by peer

#

How can I fix the issue? I have proxy protocol as true in config

royal hawk
#

I am assuming those are really something trying to connect

dapper star
#

Alright, is there any way to let people connect through the haproxy server but also directly connect to the bungee server? I had to enable proxy_protocol for haproxy, but once that is enabled I can't connect to the bungee proxy directly anymore, is there a way to make both able to be connect?

eternal hinge
tulip surgeBOT
zinc lily
#

your config.yml is bad

unborn token
#

soo the bungecord setup thing told me to run the servers in offline mode

#

but i think that might be causing skins to not show up

#

so how do i fix this

marble kelpBOT
#

you run your bungee in online mode

#

and properly setup ip/uuid forwarding

unborn token
#

is there a guide on how to do that

#

because i just followed the bungee setup guides

marble kelpBOT
#

the bungee setup guide on the spigot wiki goes over that

royal hawk
unborn token
#

how do bans/whitelists and such work on networked servers

#

does banning someone ban them across the whole network or just one server

reef fulcrum
#

Well, no, each server is still its own individual thing

#

Now, if they're not able to join one of the servers in the priority list, unless they dc'd from another server, they won't be able to connect

#

But, if you want network level stuff, you get a plugin for the proxy or something

unborn token
#

ok

#

are there any recommendations for proxy level plugins out there

#

that are good for like server management

marble kelpBOT
#

I mean, if you don't need any then none?

#

but running your ban plugin on the proxy is usually a good idea

unborn token
#

i mean i kinda want something that i can use for networkwide bans and such

#

and other management things like an easy way to control who can join each server

marble kelpBOT
#

join permissions are built into bungee

unborn token
#

is using luckperms with a mysql database recommended for bungee

#

or is there a better alternative

#

for permission management

reef fulcrum
#

LP

inner wagon
#

Any idea why my players are still timing out randomly all the time for the last 2+ days?

#

Nothing in console

#

And they get 'timed out'

#

I updated to latest waterfall, made sure all plugins are up to date

#

Idk what else to do

fresh kiln
#

you uhhh, what

reef fulcrum
#

Forge and protocol hacks do not get along well

fresh kiln
#

you mean 1.17 and whatever else you mean?

#

vanilla 1.17

reef fulcrum
#

What?

fresh kiln
#

and my spigot server thatworked fine

reef fulcrum
#

Something tried to send a forge handshake

fresh kiln
#

until today

reef fulcrum
#

you're using via

fresh kiln
reef fulcrum
#

and something tried to send a forge handshake

#

it's not vanilla mc

#

I can't tell you what sent it

#

You are 100% using ViaVersion, however

fresh kiln
reef fulcrum
#

Stop pinging

fresh kiln
#

sorry

reef fulcrum
#

SOmething sent the 1.12 forge handshake over viaversion

fresh kiln
reef fulcrum
#

glhf

fresh kiln
#

SORRY

#

so

#

1.17 is sending a forge 1.12 handshake?

zinc lily
#

no.

fresh kiln
#

?

zinc lily
#

you're better off asking in Via discord

fresh kiln
#

whaaa

#

my hub server ain't saying anything

#

it's waterfall spittin the error

#

wait...

#

nothing is

#

whaaa

#

my hub isn't saying anything, waterfall is just connect then disconnect

#

surely if it was a viaversion issue then the hub would say so right?

#

i don't see the cause of the issue here

fresh kiln
#

also should i add,

#

waterfall isn't directing me to anywhere

#

"unkown" not hub

royal hawk
#

@fresh kiln forge_support: false in your config.yml for bungeecord?

fresh kiln
#

been true forever, no issue

#

literally just restarted server and got this

royal hawk
#

could you, you know.... set it to false to see if that fixes it?

#

also

#

Do you have Via installed on both the bungeecord and the server?

royal hawk
fresh kiln
#

if i disable forge support won't players like me (on my PVP version) not be able to join (it has like 20 mods)

royal hawk
royal hawk
#

If you do, there is your problem

fresh kiln
#

no, waterfall is 1.8 to 1.17 anyway

#

viaversion, via backwards and viarewind are only on my backends (of which i cnanot connect to)

royal hawk
#

@fresh kiln did you ever get that ViaVersion dump link?

fresh kiln
#

no because via version isn't on waterfall

#

they told me to come here so i did

royal hawk
#

Since you don’t have it installed on bungeecord I want the dump from the server that you’re connecting to

royal hawk
fresh kiln
#

i'll grab it from my hub (bungeecord is saying unknown when i join it didn't yesterday when it worked, i don't think it's sending me to hub just spitting me that error, i'll try tho)

fresh kiln
#

*disckrd let me switchf

#

i'll update even though i'm 80% sure it has nothing to do with mt issue

#

also... can you test? i'm kinda away from my pc atm

#

i can update it just not test

#

updated the files and rebooting

#

right so everything has been sorted (from what i have been told to do)

fallow canyon
#

just a quick question, why is messages.yml within the jar file and not with other files like config.yml and waterfall.yml?

royal hawk
fallow canyon
eternal hinge
tulip surgeBOT
compact yarrow
#

can someone recommand me pls some kind of protection stones plugin for minecraft? but not the actual protection stones plugin (tag me)

zinc lily
#

@eternal hinge you configured it wrong

#

stick to yaml spec

torpid socket
#

lol i know nothing about this

gentle harbor
#

Why are you working on Waterfall? Everyone knows Velocity is better but it doesn't have a community. Which is why it lacks most plugins. If you would give your interest to Paper more and abondone Waterfall like how you did in Travertine, this would grow Velocity community up and gain you time to do more for Paper.

reef fulcrum
#

Because not everybody is willing to throw out their existing stacks for a piece of software which doesn't have the community and software to support their needs

gentle harbor
#

ok

unreal stag
glacial jacinth
#

Are Paper/Waterfall and Velocity Devs able to swap between projects when if they want to?

royal hawk
ebon badger
#

may I ask what the difference between waterfall and plain bungeecord it?

#

Is waterfall a drop-in replacement?

zinc lily
#

yes

ebon badger
#

and from what I can tell, velocity isn't?

unborn token
#

is there a way to add a new server to the proxy without restarting it

zinc lily
#

but most popular plugins already support velocity as well

fresh kiln
zinc lily
#

just port them urself lol

fresh kiln
#

not everyone knows how to program in java

#

which imo is quite a complicated programming language.

obsidian cape
#

question on waterfall which java you racomend to run?

prisma whale
fresh kiln
#

made for 8

obsidian cape
#

i just noticed a lot of issue with fawe but ram was 105/180 and i am using aikar flags

#

and now bungee is spamming this

#

[09:55:31] [Netty Boss IO Thread #0/WARN] [io.netty.channel.AbstractChannel]: Force-closing a channel whose registration task was not accepted by an event loop: [id: 0x54454874, L:/172.18.0.7:25565 - R:/2.47.107.225:57273]
java.lang.OutOfMemoryError: unable to create new native thread

prisma whale
#

why do you have only 180MB

obsidian cape
#

180 gb

prisma whale
#

you are giving 180 GB

obsidian cape
#

no

prisma whale
#

to waterfall?

obsidian cape
#

10 gb with aikar flags

prisma whale
#

waterfall doesn't need 10GB

obsidian cape
#

and the server is empy

prisma whale
#

are you using a panel @obsidian cape ?

#

or something

obsidian cape
#

yeah ptero

#

but the issue started recently

prisma whale
obsidian cape
#

but was working fine also with 200 players lol

prisma whale
#

doesnt matter

obsidian cape
#

now the problem started when i upgraded 3 server to 1.17

prisma whale
obsidian cape
#

i am not using any memory limit

prisma whale
#

yeah you are, when you use aikars flags you assign a min and max to java

obsidian cape
#

yeah but on panel there is no limit

prisma whale
#

again

#

doesn't matter

#

and there is a limit, you can't have unlimited memory

#

thats not a thing

obsidian cape
#

noticed was the latest version of fawe

#

that fucked up all network

prisma whale
#

OOM has nothign to do with fawe

#

you literally have no memory

obsidian cape
#

it have the multithread stuff

#

is not a memory issue

#

but processes

prisma whale
#

ok

obsidian cape
prisma whale
#

I already told you what it was, if you know better go fix it

obsidian cape
#

i think is more a ptero issue

obsidian cape
#

🤦‍♂️

opal cove
#
[10:20:25 WARN]: No client connected for pending server!
[10:20:25 INFO]: [Darwin20073674|/14.190.92.98:53121] <-> ServerConnector [lobby] has disconnect```
#

what is this ?

#

[10:20:25 WARN]: No client connected for pending server!

#

what does it mean :)?

reef fulcrum
#

means what it says

#

the client wasn't connected when it tried connecting them to the server

opal cove
#

:/ ok

#

the client disconnect itself right ?

reef fulcrum
#

We can't tell you

#

All we can tell you is that the client was disconnected

analog canyon
oblique salmon
#

Hi there!
I have a problem with my waterfall settings. The case is that apparently everyone who enters my server has the same IP (172.0.0.1:port)
Could you help me fix it?

reef fulcrum
#

You probably didn't enable bungee mode on the backend servers

oblique salmon
#

All my servers have bungee mode true

#

Because I can connect, but what I said, we all have the same IP I don't know why

royal hawk
reef fulcrum
#

i mean, 127. or 172.?

#

Coz, I mean, either you misconfigured the proxy/server, which, if bungee mode is actually enabled should work unless some plugin borked it

#

otherwise that kinda implies that there is something off with your network

oblique salmon
reef fulcrum
#

Well, if your proxy is showing that, that's likely a network setup thing

#

are you using a tunnel or something?

oblique salmon
#

What is tunnel?

reef fulcrum
#

How are people connecting to the proxy?

oblique salmon
#

From the bungeeCord network

alpine condor
#

Do you have ipforwarding enabled?

oblique salmon
#

This option you mean?

reef fulcrum
#

Wat.

#

I asked how people are connecting to waterfall

oblique salmon
reef fulcrum
#

are you running a bungeecord proxy which connects to waterfall?

oblique salmon
#

Mmm no. What I use is an IP that connects to the waterfall and the waterfall redirects them to the lobby server.

reef fulcrum
#

and, is that IP your home IP or what?

oblique salmon
#

yes, ip of my waterfall

reef fulcrum
#

god knows then

#

Something is wrong with your network setup

oblique salmon
#

What I don't understand is because when I have the option (ip_forward: true) because an IP is generated for everyone the same

reef fulcrum
#

the proxy logs the "real" ip of the player

oblique salmon
reef fulcrum
#

The fact that the proxy is showing the wrong IP indicates that your issue stems from before it even gets to waterfall

oblique salmon
reef fulcrum
#

Please stop pinging

#

There is nothing in waterfalls config that would cause it to magically lose the IP address of somebody connecting

oblique salmon
#

That's why I can't explain the ip_forward: true thing that doesn't work

reef fulcrum
#

ip forward isn't relevant at all here

#

You're getting the wrong IP before that's even relevant

#

The connections to the proxy are coming from the wrong IP

#

best I can guess is that you're using some tunnel or VPN or something is wrong with your network setup which is causing that

oblique salmon
#

I am not using any VPN. With players that I have already verified where they are from, the same IP appears as everyone else (172.0.01) as if they were in the same place

reef fulcrum
#

god knows then, you'd need to work out where that IP is coming from

tidal musk
#

from pterodactyl i guess

oblique salmon
tidal musk
#

But the thing, why are you getting a local ip on the bungecord?

#

i mean, on a backend server if you forgot yeah

#

but on bungecoord 🤔

oblique salmon
tidal musk
#

Are you in a host? o selfhosted pterodactyl?

oblique salmon
#

They are different machines, but I only have a part of that machine, I mean, it's not VPS

tidal musk
#

soo, it is a selfhosted pterodactyl?

#

Do you have ssh access?

oblique salmon
#

I think so

oblique salmon
tidal musk
#

oof

#

I was about to tell ya to try to run the bungeecord on a screen or tmux

#

to see if the output is the same. To see if it is a waterfall config issue or a pterodactyl issue

#

I think it is a pterodactyl issue

oblique salmon
#

Would you know how to report or solve it? I have mentioned this problem to the owners of the server and they are ignoring me...

tidal musk
#

It isnt itself with pterodactyl but it is a config issue on pterodactyl itself

#

i run pterodactyl and i dont have the issue that the docker adapter is reporting as a player ip

oblique salmon
#

Scheme what seems strange to me (and I repeat myself) is that it has the option of (ip_forward: true) and even so, the same IP is generated for all

tidal musk
#

yeah, that seens a adapter problem

#

might not configurated in the correct mode

#

and reports as 172

#

basically somewhere in here is modified and is wrong

oblique salmon
#

Well now I'll see it with my manager, thank you very much

tidal musk
tidal musk
#

i think

#

or expired.

analog canyon
#

Now i have this errorhttps://media.ohaa.xyz/Tench-2021-06-30-17-55.png

#

User tries to connect but gets an timed out

languid glacier
#

What url to use for automated server 1.17 updates?

reef fulcrum
#

there is no "latest" url

#

there are dozens of scripts in the community to pull updates, however

languid glacier
#

oh, ok.

fresh kiln
fast galleon
#

hey I upgraded BungeeCord with Waterfall and now I can't use simple commands like /server or /list (aside from ip, alert...), it says I don't have permission. I haven't replaced config.yml as it's okay to leave it untouched, set myself as admin in the config too..

#

is it the problem the wrong usage command like bungeecord.command.server and I need to modify/change it?

inner wagon
#

This is insane, my players are timing out all the time for no reason, i tried without any plugin, I tried 3 different vps machines, same result

#

latest waterfall

gentle harbor
tidal musk
tidal musk
#

In waterfall config

royal hawk
royal hawk
inner wagon
inner wagon
#

It started happening last Friday, the only thing I did last Friday was to update few of the connected spigot servers from 1.8 to 1.12.2, after which players all over there network started timing out, without even going on the updated servers

fast galleon
fast galleon
#

what kind of a permission should I add into?

#

yeah can confirm, it's LuckPerms

fast galleon
#

oh additional question: does LuckPerms matter on waterfall? or it's okay to put the plugin in every server?

calm ether
#

You still have to install in every server

#

Installing LP on waterfall only provide permission to Waterfall stuff

#

It will not magically apply to each sub-server

fast galleon
#

yeah aren't waterfall permissions manageable only in config? because I can't like do lp editor in waterfall console

severe badger
#

Respectively for bungee, that'd be lpb then

fast galleon
#

yup I have it

coarse osprey
#

anyone know why im getting No client connected for pending server!? (on waterfall)

#

i already check viaversion and viarewind on the plugins folder and all of them is up to date

#

this is what the java server says

marble kelpBOT
#

PAPI has an error in on of its expansions

coarse osprey
#

and now when i switch from purpur to paper it just say straight disconnected (on the java server)

#

i have this expansions on the PAPI plugins

marble kelpBOT
#

you are going to have to contact PAPI/the expansion devs with that error

coarse osprey
#

ok thanks.

#

im using the 1.17 version btw

marble kelpBOT
#

actually contacting the TAB dev might be best

coarse osprey
#

hm

marble kelpBOT
#

apparently they are running stuff in an async thread which they really shouldn't do

coarse osprey
#

what if i delete tab and papi

#

and see what happends

marble kelpBOT
#

I mean, worth a try

coarse osprey
#

i mean yeah its says on the papi spigot plugins pages that papi dont support 1.17

#

but lemme try deleting tab and papi

marble kelpBOT
#

it's not really a 1.17 issue

#

and I doubt PAPI needs to do anything special to support 1.17

#

also it says "tested versions", not "supported versions" ;)

coarse osprey
#

yeah

#

ok the server is on lets see what happends

#

still says that thing

#

btw for the proxy im using flamecord not using waterfall

#

is it maybe flamecord issue?

marble kelpBOT
#

I mean, nobody would know

coarse osprey
#

hm

marble kelpBOT
#

this is waterfall support

coarse osprey
#

yeah

#

when i search google this happends to bungeecord & waterfall users too

#

so idk maybe asking md-5

marble kelpBOT
#

just make sure to actually test on bungee/waterfall

coarse osprey
#

okay

#

ok just make a new waterfall server lemme test to connect to it

#

and still cant

#

yeah idk who doing this

reef fulcrum
#

that message means that the cient was disconnected before it tried to send them to a server

#

typical replicate without plugons, etc, etc

coarse osprey
#

so

#

what i must do to fix it?

reef fulcrum
#

replicate without plugins

#

We can't tell you why you're being disconnected, literally all we can tell you is that you are

coarse osprey
#

ok then lemme try to create new server without plugins

#

still the same results

reef fulcrum
#

do you have plugins on the proxy?

coarse osprey
#

yes

reef fulcrum
#

Well, it was the client that DC'd, not the server

#

So, probs the proxy having issues

coarse osprey
#

hm

#

thats the plugins i use

marble kelpBOT
#

I mean, more than half of those are messing with the connection and packets

#

test without them

coarse osprey
#

ok

#

and connected

marble kelpBOT
#

especially SkinsRestorer (that plugin is known to cause tons of issues and is essentially useless anyways)

coarse osprey
#

so

#

if i just keep skinrestorer on the lobby

#

it should not affect the proxy right?

marble kelpBOT
#

just remove it completely and see if that already solves it

coarse osprey
#

ok gotcha

#

ok server is online time to see

#

hm wait my client just crash

#

lemme relaunch it

#

that happends

reef fulcrum
#

outdated via probs

coarse osprey
#

on what server

#

proxy or java

reef fulcrum
#

you're only supposed to have it installed on one or the other.

coarse osprey
#

yes

#

i have it installed on all the servers

#

and the same version

marble kelpBOT
#

"one or the other", not on the proxy AND the servers

coarse osprey
#

oh

#

so i just need the proxy to have the via?

#

the java version dont need it?

#

java servers*

marble kelpBOT
#

ideally you have it on the paper servers

reef fulcrum
#

via recommends it's just on the servers

marble kelpBOT
#

the bungee versions does not supprot full conversion of all data as it needs world states and stuff

coarse osprey
#

ok thanks for all your supports

#

i will try that tomorrows

#

still saying this on the proxy logs tho, anyways i will try to remove the via later

inner wagon
#

So apparently all particles on all of my servers are causing the players to time out

inner wagon
#

Any idea how to fix it??

reef fulcrum
#

Reduce the number of particles?

#

Stuff like that can easily flood players on join

fresh kiln
#

how is a webhook talking in chat like a human

royal hawk
#

Not only then. Also make sure your compression settings are appropriate

#

The webhook is for the paper IRC bridge

fresh kiln
#

the wah

reef fulcrum
#

We bridge to the esper IRC network, IRC being an older chat protocol which many still use

royal hawk
#

Erm

#

Phoenix

fresh kiln
#

never heard of it. interesting

prisma whale
#

Makes me feel old when people don't know about IRC

reef fulcrum
#

grandaddy dowd not far along

prisma whale
#

I feel as old as cat feels healthy

burnt seal
#

guys sorry for the trouble a quick question i am a minecraft server collector and i would like to find the very old myspigot18.jar does anyone have it?

nocturne fog
#

this channel is for support with waterfall

burnt seal
#

isn't there a discussion group here?

nocturne fog
#

you can go to #general but I doubt anyone has what you're looking for

gritty umbra
royal hawk
#

That doesn’t help

#

Remove the plugins from your proxy that use scoreboards

covert portal
#

So, I need help with that I guess. kekwhyper

covert portal
#

Yeah, but doing that multiple times gets annoying very quickly.

hoary copper
#

Help , I am joining to my server
this is the msg that pops up
[12:55:18 INFO]: OperaMauve[/120.159.188.29:39054] logged in with entity id 3038 at ([world]-249.53441025499112, 72.0, -437.69999998807907) [12:55:18 INFO]: OperaMauve lost connection: Disconnected [12:55:28 INFO]: UUID of player OperaMauve is b8ed7346-aaa9-42da-8a38-3751f1430f90 [12:55:28 INFO]: Player has false [12:55:28 INFO]: [LocalTime] Couldn't get OperaMauve's timezone. Will use default timezone.

royal hawk
#

Not a whole lot of information to be gained from that

#

Proxy logs?

primal heath
#

hey there... does bungee/waterfall natively have a /(servername) warp command built in? not even just /server (servername), but the direct server name itself? Im tryna disable this functionality, and even when i disable /server, /(servername) still works

#

the command isnt even registered nor can plugman find what its connected to

nocturne fog
#

No, you need a plugin

tulip surgeBOT
nocturne fog
#

Something like that

primal heath
#

oh perhaps i might've just found what it is lemme see

#

aha

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it was RedirectPlus im a dum dum forgot i added that

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thank you

severe badger
#

This is not a marketplace

reef fulcrum
#

help

#

not a hiring place, please read the rules

severe badger
#

cat is in need of help

#

!kick 556953794089320458 This is - still - not a marketplace

kindred parrotBOT
#

:raised_hands: Kicked supercraft.es#9143 (This is - still - not a marketplace) [3 total infractions] -- NotMyFault#3732.

swift thunder
#

How is waterfall better than spigot

#

Bungee*

severe badger
primal heath
#

aight back with another /server related question, is there a way to like, make that command actually not exist or be ignored, or maybe even overwritten? tryna make a custom server select GUI via mycommand, but it still seems to wanna pick the now-disabled bungee version of the command

#

throwing just a general Unknown command error

#

since i disabled the perm

reef fulcrum
#

modules.yml, iirc

#

might need to delete the .jar manually after commenting it out of that file

primal heath
#

badass thanks

unborn token
#

how do i make people spawn in a certain place on some servers

#

like when somebody switches to lobby how do i force them to spawn at the center of the lobby

reef fulcrum
#

use a spawn on join plugin for that specific case

unborn token
#

are there any recommendations

blissful token
#

This may be a paper-help category, but its waterfall related. So I messed up, been playing on a Paper server for a few months but playing every night so tons of progress. Anywho, I noticed today while researching how to get LuckPerms to "persist" amongst all our servers in our little network that bungeecord: in spigot.yml was set to false. No problem i said, and i flipped it to true and restarted the server. It 'reset' all my usercache data and essentially undid my 'progress' (We have an economy, griefprevention etc. for about a half-dozen users). Quickly reverted and it all "came back".... sooo how can I (if its possible) to convert the player data to the "bungeecord:true" world?

reef fulcrum
#

you're basically switching between online mode and offline mode

#

There is a tool out there to migrate vanilla data for the most part (They'll lose tamed pets, etc), but, you're changing UUIDs, and there is no magical solution for plugins

blissful token
#

I was afraid that was the answer. good thing its just for friends and family, ill probably just leave it as is then. Offline mode is already "on" i was just missing this one flag to 'flip' which LuckPerms recommends for central permissions

mental pawn
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does this support 1.17?

severe badger
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Yes

mental pawn
#

cool

tough island
#

Why do you want /need multiple proxies

#

Or am I getting confused and there's a thing called multiproxy...

copper plaza
#

Hi, Where do i get help with a FTB cauldron server?

zinc lily
#

in the ftb discord

compact yarrow
#

guys, how do i add an logo to my server?

zinc lily
#

put a 64x64 pixel image called server-icon.png into your server's folder

compact yarrow
#

ok ty

indigo dune
#

someone came up with an idea to boost up the teleports between servers like the old 1.16 days?

royal hawk
indigo dune
#

yep chunk loading is very slow - teleport plugins are teleporting the player before he is on the server because of that delay

royal hawk
eternal harness
#

Is the latest waterfall downloads on the paper website not on 1.17 yet? Downloaded latest and it is saying its still 1.16 release versions.

#

If so, is there a github link for dev builds?

reef fulcrum
#

latest on the site is 17

eternal harness
#

Should it be printing this?

reef fulcrum
#

#438

#

force refresh the page

#

that's a stupidly old version, caching woo

calm ether
#

wrong channel

somber osprey
#

Hello ! I need help with Waterfall, what I need to put as channel here :
player.sendPluginMessage(this, "Waterfall", out.toByteArray());
instead of "Waterfall" please ? That line creates an exception.. Thanks

tidal musk
#

BungeeCord

#

^^

somber osprey
#

that doesn't work either : Channel must contain : separator (attempted to use Waterfall)

tidal musk
#

Hmm?

somber osprey
#

I think I need to put a namespace ? (i have read this on forums)

#

like namespace:BungeeCord but idk what to put as namespace

tidal musk
#

How do you have registered the pluginmessage Chanel?

somber osprey
#

Is there a config file where I need to register this ?

reef fulcrum
#

No, you register channels yourself

tidal musk
#

On your main class onEnable

#

You must register your channel

somber osprey
#

this.getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord"); this ? my bad thank you !

reef fulcrum
#

if you're tryna use the bungee messaging stuff, refer to the spigot wiki

somber osprey
#

thank you, I thought that it would be different with waterfall 😅

somber osprey
#

Is it possible to teleport a player to some coordinates on a server directly with a Waterfall plugin or do I also need another plugin on that specific server ? I will do the latter but I want to make sure that it is not possible ..

reef fulcrum
#

you'd need a plugin on the server to recieve where to go

barren yacht
#

Is there a something to make like - switching servers without the dirt loading screen stuff?

odd hatch
#

It seems broken, I'll probably remake it when I find the time

barren yacht
#

I have seen FastConnect - but the lack of updates just is too scary to look past lol

reef fulcrum
#

these plugins rely on not resetting the clients state and basically faking it to all shit

#

it causes so many stupid issues in the process that these plugins are often riddled with bugs and various other issues around them due to how they try to pull off the movement without resetting the client properly

barren yacht
#

oof - I saw Mineclub implement this super well. Didn't know if this was common / turnkey

calm ether
#

it requires a permission for the /server command iirc

inner wagon
#

whats the best compression threshold for a ~100 players network

reef fulcrum
#

There is no magical value

inner wagon
#

what should i set it to see if it helps with my players timing out problem?

reef fulcrum
#

There is no magical value

#

We don't know