#waterfall-help

1 messages · Page 57 of 1

meager dagger
#

That is already set up:
https://www.codepile.net/pile/qJQKyEev

Like, lobby and server1 are working normally, waterfall is enabled and allows me to go from server to server.
I can access it through my dedicated IP outside of my local network. But I want to access it not for domain.name:port or ip:port. I' dlike to have something like play.domain.name. Because on the clear domain.name I have a webpage and other stuff that works on other ports. I can't just bind all the domain.name to my Minecraft server.
So the stack is working.

reef fulcrum
#

Please stop pinging

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You just point everything to bungee then

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Once everything is pointed to bungee, you have bungee deal with connecting people to actual servers, then the port is not needed as everything connects through the proxy

meager dagger
#

well

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You don't get me at all as I see 😟

reef fulcrum
#

once again

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either you point all of the IPs to bungee and then have it do the magic to tell them where to go

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or, you use SRV records which allow you to specify the port for the service, but, SRV records can be unreliable

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your play. domain just needs to point to the proxy

meager dagger
#

How to access the bungee then?
Right now I have the main server launched on domain.name.25565

I'm trying to set up a new set of test servers with a bungee on domain.name.25501
So by domain.name.25501 I can access the bungee which allows me to jump between lobby and server1

your play. domain just needs to point to the proxy
How to do that? Where to point that play.**** should be redirected to proxy launched on domain.name.25501 ?

reef fulcrum
#

You'd need to use an SRV record if you want to run on a non-standard port

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Or, throw everything behind bungee, including your main server

meager dagger
#

Well, I guess I got the point and the possibilities
thanks for your time!

tidal musk
#

.

delicate phoenix
#

AjQueue is decent

paper umbra
#

How can i protect waterfall from bot attacks, fake pinging server in server list, vpn, proxy, exploits, cheats etc

delicate phoenix
#

1, Online mode
2, A ddos mitigation service like tcpshield
3, A proper setup.
4, egg's antivpn

bitter knoll
#

Will we need Java 16 for Waterfall to work with 1.17?

calm ether
#

No

round ocean
#

It just makes no sense to run it not with Java 16

fathom prawn
#

does anyone know how to make all their servers show up in one dynamap port?

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seems like there is a way to show all the servers behind waterfall but im not finding the correct mojo

grim umbra
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java 15 plugins might not work with java 16

noble pike
#

Heya so I'm currently on bungee, and have been looking at waterfall a bit
I currently have load balancing (so 2 bungee nodes) which makes the tablist break, would waterfall happen to have handling for that built in by any chance?

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(also idk if my plugins will not work on waterfall :T

digital nimbus
#

if you not have dedicated port (25565) you have to play with SRV records

fathom prawn
round ocean
tidal musk
#

players keep disconnect form the server
[21:45:10 WARN]: [/42.74.119.37:32667] <-> InitialHandler - read timed out

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will this affect the connection?
[21:13:42 WARN]: Event PluginMessageEvent(super=TargetedEvent(sender=net.md_5.bungee.ServerConnection@7a079d22, receiver=aj9314), cancelled=false, tag=BungeeCord) took 1,242ms to process!

marble kelpBOT
#

one of your plugins is doing dumb stuff

tidal musk
#

it may increase the ping of player?

reef fulcrum
#

yes

tidal musk
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🤦‍♂️

reef fulcrum
#

.318

#

.312

#

.318

marble kelpBOT
tidal musk
#

so its about scoreboard on paper server?

reef fulcrum
#

you have two servers with the same scoreboard team and bungee does not handle switching between two servers where that is the case

tidal musk
#

i dont really understand what is scoreboard team

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sry about that 😦

reef fulcrum
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scoreboard teams

tidal musk
#

is this affect connetion either?

exotic remnant
#

Do I just put ViaVersion on my backend servers?

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To allow 1.17 connections

marble kelpBOT
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you probably need a ViaVersion build which supports it but generally speaking, yes

exotic remnant
#

Alright, thanks

paper cloak
reef fulcrum
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in general you have a plugin using gson which is apparently not happy with the version of java you're using

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latest waterfall build might help

maiden fox
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did waterfall support java 16

reef fulcrum
#

afaik it works fine

maiden fox
#

good because im planning to switch my dedi on j16

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all my servers are able but i was not sure about waterfall

tough island
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I've got mine running on Java 16 with no dramas

maiden fox
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but did you have soime plugins on it ?

reef fulcrum
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waterfall and plugins are two seperate matters

maiden fox
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yeah but plugin may be not compatible with j16 iirc

tough island
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Just a few Luckperms, advanced portals and BungeeChat

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I should really add banmanager to waterfall at some stage...

maiden fox
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i have this acutally

tough island
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All I can suggest is spin up a duplicate instance running on Java 16 and test it.

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Core waterfall won't be your problem

maiden fox
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ok it works

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well, time to update to JDK 16

exotic remnant
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Won't let me connect on 1.17

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Do I have to change something in the Waterfall config or?

reef fulcrum
#

do you have a version of via which supports 1.17?

exotic remnant
reef fulcrum
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version?

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I mean, latest via commit -is rc1, not the release version

exotic remnant
#

I'm on 1.17-rc1

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Which is the same one the latest ViaVersion dev build supports

reef fulcrum
#

the release build of waterfall supports the release protocol

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not the rc

exotic remnant
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Oh, so it'll work once 1.17 comes out?

reef fulcrum
#

Or, well, what we're expecting to be the release protocol

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yes

exotic remnant
#

Gotcha, would I have to change anything in the config or it'll automatically start working?

reef fulcrum
#

no changes needed

exotic remnant
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Alright, thanks

hard jay
#

Any recommendations for plugins to setting up portals for crossing worlds connected with waterfall?
And a random teleport option too for wild worlds

tough island
bitter knoll
hollow prawn
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How do I delete userdata?

reef fulcrum
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waterfall doesn't store data of players outside of the "last server" file which was called location or something iirc

hollow prawn
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locations.yml?

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if that's correct, that doesn't help as it just has {}

reef fulcrum
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Yes

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Well, that means it's already empty

hollow prawn
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darn, thanks anyway

reef fulcrum
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And outside of plugins, that's the only data relating to players that the proxy stores

hollow prawn
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alright, thank you

tidal musk
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my server have 80 players

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and random 20 players lost connection

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it occur several times a day

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any guess of reason?

reef fulcrum
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all we can tell you is that the proxy didn't recieve any packets in 30 seconds

tidal musk
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😿

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any way can find the reason?

fathom prawn
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@tidal musk is your debug showing excessive ticks?

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sorry looking at your log it looks like your simply timiing out

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peronally what i would do is open a terminal when you see people getting kicked and check your ping to see if its getting slow

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i do mean ping your connection url not the server locally

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its also possable if you have ssl enabled its seeing it as potentual ddos and closing the connection

royal hawk
fathom prawn
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My Google domain had issues fowarding with ssl enabled

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Just an idea seems like lagging out in some way is his issue

junior locust
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how do I make it so that if I fail to connect to one server in priorities list due to whitelist, it autoredirects me to the next server in priorities list

zinc lily
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forced-hosts

junior locust
junior locust
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got it

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something like this?

zinc lily
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yes

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actually im stupid, it's under the priorities

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you just add a server in the servers section and point it to that :P

royal hawk
zinc lily
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already said that

exotic remnant
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Sorry, was just replying off my notifications

exotic remnant
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I keep getting this error in console when trying to join my server on 1.8
Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/45 (PacketPlayInSpectate) was larger than I expected, found 4 bytes extra whilst reading packet 45

exotic remnant
digital dirge
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Use 1.16 and use like ViaRewind/ViaBackwards for people to join the server on 1.8

exotic remnant
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But no other networks I played on had the same issue as me

opaque locust
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I am trying to install waterfall into my 1.16.5 modded server hosted on apexmc can anyone help me

exotic remnant
#

That's not how it works...

opaque locust
#

doesnt waterfall have forge support tho

exotic remnant
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It does iirc, but you need a separate server for Waterfall

opaque locust
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ohhh ok

royal hawk
forest hazel
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Hi, in build 428 there is an update "Enable 1.17 Release-protocol" - updated and it does not work on the latest snapshot of 1.17 - is there a way to enable it?

zinc lily
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paper doesnt support snapshots :)

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use viaversion

reef fulcrum
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latest snapshot is not a release

royal hawk
green sequoia
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I know someone is gonna kill me over the this but pros/cons waterfall vs. bungeecord?

green sequoia
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what does this mean/include: Features: Waterfall aims to include more features than canonical BungeeCord.

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and thx

reef fulcrum
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We don't maintain a pretty list of features

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most features are API based or config options for stuff, biggest thing for a typical end user is the performance tweaks and various fixes

green sequoia
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cool

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anything like a top 5 list of coolest features or is it all ||secret||

reef fulcrum
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Nobody generally cares to maintain pretty lists of this stuff

green sequoia
#

Shame

royal hawk
# green sequoia Shame

Mainly Waterfall: Streamlines some code, adds better modded support, and provides better protection from a few DoS attack vectors

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If you want to through all the changes in waterfall go look through the patches

green sequoia
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thx

azure girder
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Is it somehow possible to connect to Waterfall using 1.17-rc1 or do I need to wait for a full release?

reef fulcrum
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release

azure girder
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k thx 😉

honest cedar
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Is the message "[main/WARN]: Forced host server example is not defined" critical?

reef fulcrum
#

no

zinc lily
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just means that you misconfigured your forced host

marble kelpBOT
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try without plugins, you might have some that block it or you are missing the permissions for one

tidal musk
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Why is my server icon not showing up? It's 64*64, it's named server-icon.png, it's in the right place.

tough island
tidal musk
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I recently changed the logo and it showed that one fine

tough island
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ok in the folder where you have the image run ls -al and pate the output

tidal musk
#

How? I'm using a pterodactyl panel that a friend setup for me lol

tough island
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are you uploading the file through the panel?

tidal musk
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With FTP

tough island
#

managed by the panel?

tidal musk
#

Yes

tough island
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Ok.. That should be fine...

tidal musk
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ok

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Sooo??

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What then?

tough island
#

Is it on your waterfall server or your paper server?

tidal musk
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Waterfall

tough island
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what's your server address?

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It should be working

tidal musk
tough island
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And you're sure it's in the root folder for waterfall

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Working fine for me

tidal musk
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That's the old one

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I got a new one

tough island
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delete the file and restart the server? I want to see if it goes back to the default MC icon

tidal musk
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Sure

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Done

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Still there . _.

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Where did you put the server-icon.png file

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in the same folder as the jar

tough island
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Can you show us a screenshot of where it is?

reef fulcrum
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if using ping passthrough it needs to be in the server itself, otherwise, the proxies folder

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that screen has been buggy as all shit for years and it not dealing with logos properly is basically just, the defacto for it

tough island
tough island
# tidal musk

Yeah ok cool. Are you using ping passthrough like zzzCat mentioned?

tidal musk
#

Yes

tough island
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Put the new file on the server then

fluid ermine
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So all my bungee setup was working, servers connected and everything. I didnt change anything except use waterfall and now 2 of my 3 backend servers cant connect, getting this error

reef fulcrum
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all that tells us is that we didn't get any packets from the server in 30 seconds

fluid ermine
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yeah

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but like, its all set up correctly

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And it all worked before

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now it.. just doesnt

reef fulcrum
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check the server logs, see if there is anything in there

fluid ermine
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nothing appears when a connection is attempted

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yes its the right ip and port and in offline mode

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literally worked before

calm ether
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Then your networking is not properly setup

fluid ermine
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Well considering it worked perfectly and now it doesnt without any changes..

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oh damn

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I updated my software for the server and fixed it

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sorry to bother you guys with my crap

tidal musk
full kettle
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Recently on multiple occasions players are just timed out. For no reason and the bungee server shows No errors or anything. Just that they timed out. It fixes itself or if i restart the waterfall its fixed instantly.
Any ideas?

ripe zealot
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does waterfall support forced hosts

reef fulcrum
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yes

ripe zealot
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how

reef fulcrum
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config.yml, there is a section for that

odd hatch
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There's an example already in there iirc

ripe zealot
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can someone help me with why when I enable IP-forwarding in the config.yml it still comes up saying if you wish to use ip-fowarding enable it in the bungee config

odd hatch
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Make sure your minecraft servers are online-mode: false (server.properties) and bungeecord: true (spigot.yml)

ripe zealot
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Because waterfall was working and then it just randomly started doing this

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im using paper 1.16.5 servers

ripe zealot
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this is my config

tulip surgeBOT
spiral merlin
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waterfall doesn't support release candidates right?

royal hawk
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No

manic dove
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Using waterfall connection, the network transmission traffic is abnormally high
What could be the problem? The traffic is normal without waterfall

marble kelpBOT
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did you change the compression threshold?

manic dove
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NO

ripe zealot
quartz mauve
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'Make sure your minecraft servers are online-mode: false (server.properties) and bungeecord: true (spigot.yml)'

marble kelpBOT
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are you connecting to your proxy port?

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oh wait, your log shows that

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make sure you restarted the paper server

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(and your proxy)

ripe zealot
barren wind
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Let's say I have my proxy server, a lobby server and a survival server and John is connected to the survival server, suddenly the survival server closes. Is there a way to make John immediately be sent to the lobby server instead of getting disconnected from the entire network?

marble kelpBOT
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with a plugin, yes

marble kelpBOT
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on the build server which is linked on the page

barren wind
empty merlin
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what is the difrence between bungee and waterfall? i was just curious

marble kelpBOT
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waterfall is a bungeecord fork which changes and adds some stuff

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see the patches on github

empty merlin
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Ok thx

empty merlin
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and what is the difrence between waterfall and travertine?

marble kelpBOT
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travertine was a waterfall fork with 1.7 support, it is no longer developed

empty merlin
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ok so not recommended?

marble kelpBOT
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no

empty merlin
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ok thx

loud tendon
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Hello there

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Sorry for my ignorance, but using the lastest version of does support 1.17. Is there any issue using it?

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of waterfall #431

reef fulcrum
#

.try

marble kelpBOT
normal anvil
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Does latest waterfall version support 1.17?

reef fulcrum
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"yes"

normal anvil
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Why "? xD

reef fulcrum
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See above

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1.17 has just released, we've not tested it, it should work, but 🤷‍♂️

tawny igloo
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I've an older waterfall fork (just plain waterfall but some custom patches), how can merge to the latest waterfall (and bungeecord)?

royal hawk
#

also, sorry, was too late to disable ping on that message

reef fulcrum
#

WOW

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Gonna have to fite u

royal hawk
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Waterfall core dev vs Velocity core dev

royal hawk
austere mantle
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In the latest version of waterfall there is no compatibility with ipwhitelist or securednetwork fix pls

reef fulcrum
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  1. nothing to do with us
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ipwhitelist was also trash

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use bungeeguard

austere mantle
royal hawk
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Use bungeeguard.

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It’s better and more secure

austere mantle
#

Well, I'll try it

austere mantle
reef fulcrum
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No

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it uses tokens instead of relying on IPs

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checking IPs is massively flawed

tidal musk
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what happens if I dont have the latest java version when 1.17 comes?

tulip surgeBOT
austere mantle
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The securednetwork also has tokens and ipwhitelist

serene tide
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If you don't have Java 16 or higher then you will be unable to start the server

tidal musk
#

aha, oki

austere mantle
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But well I'll see if it works with bungenguard

serene tide
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Although I'm not certain if the Java update applies to Waterfall as well?

tidal musk
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ah ok

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do you know how I update the version?

royal hawk
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Waterfall will be Java 11+ going forward, but I am not sure, currently probably still runs on java 8

elder steppe
#

Whenever i try to join any 1.17 server from waterfall, no matter if its fabric or vanilla i get a protocol error

tulip surgeBOT
young rampart
#

Waterfall does not support 1.17 yet

elder steppe
young rampart
#

smh

elder steppe
reef fulcrum
#

99% chance, the server intentionally kicked you

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you can't use ip forwarding with vanilla

elder steppe
#

even with fabric?

reef fulcrum
#

think there is a mod for that

royal hawk
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If you took FabricProxy (not the lite version) and updated it then it would work

elder steppe
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Ill give that a go

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thanks

royal hawk
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But the not lite bungeecord version is discontinued

elder steppe
#

Wait u mean if someone updated the discontinued FabricProxy?

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@royal hawk

reef fulcrum
#

yes, as he said

royal hawk
elder steppe
#

So at the given moment you cant join vanilla or fabric servers without ip forwarding on?

reef fulcrum
#

with vanilla there is a magical tool to patch the server somewhere

royal hawk
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That took broke with java 16

reef fulcrum
#

oof

royal hawk
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Time for my XXX-Add-Modern-Forwarding.patch

reef fulcrum
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Been wanting to do that, been debating on removing waterfall.yml too and just taking over config.yml so we can keep stuff in one place, mainly as I wanted moern forwarding to be per-server

royal hawk
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That isn’t as simple

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forwarding-mode:”velocity”

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The issue is that bungeeguard is a plugin on waterfall

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I’d have to account for that and other plugins of the sort

gloomy sundial
#

I have ViaVersion and its addons on my fallback server so when I try to join with an outdated client I'm sent to the fallback server just fine. However, when I join with a newer client like 1.17 I get kicked from the first server saying the server's outdated
Is there a way to make it so I don't get kicked from the server for that and just transferred instead?

tulip surgeBOT
gloomy sundial
#

nope didn't ask bout that thx

wise gazelle
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hey guys

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have an issue where /server doesn't work

royal hawk
royal hawk
wise gazelle
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i have luckperms synced to the server and waterfall

royal hawk
gloomy sundial
#

wonder why it works differently with outdated clients vs outdated servers

royal hawk
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Kick is not unable to connect

wise gazelle
reef fulcrum
#

well, nobody connected to the proxy

wise gazelle
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he asked for the startup logs

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so i cut it off

reef fulcrum
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run /bungee

royal hawk
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What happens when you do /send

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It’s build 431

wise gazelle
reef fulcrum
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debug your perms

royal hawk
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Yup

wise gazelle
reef fulcrum
#

Please don't ping

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check with lpb

wise gazelle
#

sorry mb

wise gazelle
#

luckperms working fine for tags etc

royal hawk
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/lpb verbose on

reef fulcrum
#

tags are handled on the server itself generally, not the proxy

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that screams that you've not setup sync properly or something

wise gazelle
#

tested as well

reef fulcrum
#

then, check the user info in lpb

royal hawk
#

what does verbose tell you when you run /server

wise gazelle
#

synced

wise gazelle
reef fulcrum
#

that just says that it got the network message

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not that the database is setup properly

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it's said that the perm isn't set

wise gazelle
#

the command was on mc

wise gazelle
reef fulcrum
#

it's telling you that the perm is not set for that user

wise gazelle
#

hmm...

reef fulcrum
#

check the user info through lpb

wise gazelle
# reef fulcrum check the user info through lpb

i opened an editor window from the proxy and it's synced with my server fine, all bungee perms there
turns out im an idiot and i was putting bukkit.command.server the entire time 🤦‍♂️ lmao im sorry for wasting your time ❤️

crystal minnow
#

Waterfall mentions being compatible with the new minecraft version however i'm getting:

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Any thoughts ?

reef fulcrum
#

can't use ip forwarding with vanilla

naive sky
#

So ViaVersion has updated itself to work with 1.17, I assume that I just replace the old .jar files with updated .jar files and it should work? but I am a little confused on how Waterfall would already be compatible even if there hasn't been an update for it.

calm ether
#

There has been updates 3 days ago

reef fulcrum
#

because we don't care about mojang, just the protocol

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given that we knew it was unlikely they where gonna change the protocol last minute, we supported it before release.

naive sky
#

Oh, that makes sense, lol

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Thank you

sharp flare
#

Is it like fine to remove all permissions: entries from waterfall config and just manage all via a plugin like Luckperms

reef fulcrum
#

if you install a perm plugin the config is basically ignored

sharp flare
#

Aa okay cool, thx

full kettle
#

Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException

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What is this error caused by

royal hawk
#

can be a lot of things

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most of the time its a network issue

undone siren
#

anybody else getting "connected you to fallback server" with 1.17 client? but its a straight up disconnect

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running viaversion on both main server and lobby and latest waterfall

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consoles show me logging in and out of the server i was connected to then the lobby

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¯_(ツ)_/¯

random idol
undone siren
#

i got something

#
 <-> DownstreamBridge <-> [survival] - overflow in packet detected! A string had more data than allowed. For more information, launch Waterfall with -Dwaterfall.packet-decode-logging=true
marble kelpBOT
#

well there was a too big packet, set the mentioned system property and find out which

undone siren
#

I don't use geyser

sharp heath
#

Oh maybe not then.

undone siren
#

yep that was it

blazing surge
#

hi would someone be able to help me

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so i am trying to set up my server so that i can have different versions playing on my 1.16 world but it won't work

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idk what to do

undone siren
#

is it possible to use waterfall with a vanilla serv?

marble kelpBOT
#

yes but you might need a server mod like FabricProxy to get it working properly

undone siren
#

isn't that for forge

reef fulcrum
#

No, it's for fabric, as per the name

undone siren
#

aight ill have to look into what fabric is about

rancid knoll
#

so waterfall 1.17 isn't out yet?

tidal musk
#

Warerfall 1.17 Is out

full kettle
#

[22:45:05 INFO]: [pilko_b] disconnected with: Could not connect to a default or fallback server, please try again l
ater: io.netty.channel.AbstractChannel$AnnotatedConnectException

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Was also getting this error

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Im getting no other errors when peoppe suddenly cant join anymore ;P. But have to keep restarting

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A serious Intermittent problem without obvious errors

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Great

undone siren
#

lame

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cant use fabric anymore because they only support velocity

tidal musk
#

hey what is waterfall exactly

reef fulcrum
#

it's a proxy which allows players to hop between servers, (fork of bungeecord)

paper falcon
#

Hi, I've updated Waterfall to latest build (431) and ViaVersion (4.0.0) and I can't connect to my lobby by Waterfall. Getting this error (attached image). My lobby is running 1.16.3 but I can easly direct connect there but not while using Waterfall :/

full kettle
#

Remove it

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Only way around it

paper falcon
full kettle
tidal musk
glossy yacht
#

hiya! is it possible to stop these messages from spamming my console?

reef fulcrum
#

think that there are config options for that but be warned having those settings disabled voids support

glossy yacht
#

oh?

#

May be a good idea for me to not turn that off then

jade marten
#

a fix for this error?

austere mantle
#

We tested a bot attack with bungenguard and they still come in instead with securednetwork nop, since it has token and IPwhitelist

marble kelpBOT
#

those have nothing to do with bot attacks? wat

reef fulcrum
#

already connected generally implies either a server issue or you have the proxy connecting to itself

jade marten
#

anyone?> fix?
[23:00:22 INFO]: [velesapp] disconnected with: Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException

reef fulcrum
#

that's a network setup issue

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the proxy can't connect to the server

jade marten
#

how can i fix it?

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cus im using pterodactyl since i couldnt set it up on vps

fathom prawn
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@jade marten hi

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go check your conf in waterfall i just got that eroor a few days ago when i was setting up my default server settings were incorrect

jade marten
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@fathom prawn still the same thing

fathom prawn
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check the host section at the top it needs the local ip and the port

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then check the server list at the bottom and make sure the first ones pointed to your lobby

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even thou i used the default port i had to call it out host: 192.168.1.24:25565

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also if you watch the debug window for waterfall when you start your lobby it should say something i dont remember what but it told me it saw it

jade marten
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nah bro

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its still the same

fathom prawn
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ok one other thing

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did you remember to turn your lobby server to offline mode?

jade marten
#

yes

quasi coyote
#

Hey... is it just me, or does motd under Servers literally do nothing? in Waterfalls Config file

fathom prawn
#

looking at mine

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its working for me

jade marten
#

can u send ur config? ill just change it to my ips and everything

fathom prawn
#

for waterfall or my server server

jade marten
#

waterfall bro

fathom prawn
#

i can link you to the guide i used?

jade marten
#

sure

fathom prawn
#

ok sec ill send it in pm

quasi coyote
#

Does anyone know what the motd value under servers actually does? Cos there's nothing documented on it and it seems to not affect anything?

prisma whale
quasi coyote
#

Waterfall Config.yml ```
servers:
lobby:
address: 10.0.0.23:25501
restricted: false
motd: 'this literally does nothing :)'

prisma whale
#

oh

quasi coyote
prisma whale
#

yeah it doesn't do anything

quasi coyote
#

Cool. Wonder why they've put it there... I thought maybe ping_passthrough* had to be on, but no...

prisma whale
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Not entirely sure tbh

quasi coyote
#

Strange... Also - is it perfectly normal under a correct setup to have the "If you wish to use IP Forwarding, please enable it in your BungeeCord config aswell" error when connecting directly to the lobby, as opposed to connecting to the Waterfall server and having it route you to the lobby?

fathom prawn
#

mines showing but maybe its pulling from the lobby

quasi coyote
austere mantle
marble kelpBOT
#

ipwhitelist is trash, use BungeeGuard or a proper firewall

austere mantle
#

But with securednetwork in 1.17 it does not recognize the ip that is in the white list that is a domain

#

If it is so good because when testing with bots they entered the server, instead with securednetwork not, since it has token and ipwhitelist

marble kelpBOT
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why are you not just properly configuring your firewall?

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also I hope your bungee doesn't run on a VPS/shared host

austere mantle
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fix the waterfall ps safe is the protocol, since # 428 does not recognize the ip of the securednetwork

marble kelpBOT
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whatever you are trying to say, it's not really understandable

austere mantle
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:c

lean zenith
#

R.I.P Travertine 😢 Guess we have to move onto Velocity, as that seems complicated with bungeecord plugins.

marble kelpBOT
#

or... how about not using 7 years old software?

primal sluice
#

What exactly is waterfall?

lean zenith
#

7 year old software that was still kept up to date?

#

Funny of you to say that

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Was good until it lasted

marble kelpBOT
#

wat

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1.7.10 has not been updated in 7 years

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or well, 6 maybe

lean zenith
#

But Travertine was still up-to-date

marble kelpBOT
#

that doesn't matter?

#

wat

lean zenith
#

People still used 1.7 for forged modes

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Thats why it mattered

marble kelpBOT
#

forge isn't even properly supported by bungee-based proxies anyways

#

you'll want Velocity for that

lean zenith
#

Why I also mentioned, why we got to move onto that complicated software now

marble kelpBOT
#

not really complicated tbh, a proxy doesn't have that much functionality to begin with

lean zenith
#

Then how come it barely supports bungeecord plugins?

#

That was the big issue with it

marble kelpBOT
#

because it's a different API?

lean zenith
#

Well thats going to be fun 🙂

marble kelpBOT
#

also for all plugins that only use the plugin channel there is BungeeQuack

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(and for the adventereus people out there I made Snap 👀 )

#

but porting any bungee plugin to velocity is pretty easy

#

(and the api has more functionality than bungee's in some places 👀 )

lean zenith
#

Well if snap does the job, I'll use that, if I cant manage to figure out how to work Velocity

ripe zealot
#

Do you need IP-forwarding on to use waterfall with forge 1.12.2

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Or just forge = true

undone fulcrum
#

anyone know how to fix this

delicate ermine
#

has waterfall updated to support 1.17, or is that a comming soon thing? 🙂

unreal stag
ripe zealot
#

is there a page just on how to properly set up waterfall depending on the different server types you have?

spark latch
#

.flags

marble kelpBOT
twilit oxide
#

Hi everyone,
My server SSD filled up today, has caused quite a few issues. I've been restoring files on one of the server.
Some of the waterfall stuff seems to have been messed up. Currently if you login to the server, you join on a different UUID to what the actual account is.
I remember having this issue a long time ago but can't remember what i did to fix it. Would anyone have any ideas? 🙂

gritty umbra
#

What backend server are you using ? Paper ?

twilit oxide
#

yeah 🙂

gritty umbra
#

Did you change the config file to tell paper that you are using bungeecord ?

twilit oxide
#

bungee-online-mode: true

#

that is in the paper.yml currently

gritty umbra
#

Hum and on your bungee/waterfall are you using online mod ?

twilit oxide
#

Well the server wouldn't let me connect without it being in offline mode.

gritty umbra
#

Not the paper server

#

The proxy

twilit oxide
#

I have no specific issues joining the hub or whatever, is only the server that the SSD filled up on.

gritty umbra
#

Did you try to start your server else where to make sure that the issue is comming from the ssd ?

twilit oxide
#

Ah I think I might have it.

#

thank you for your help antbig, really appreciate it.

gritty umbra
#

What was the issue ?

twilit oxide
#

the old spigot.yml file which I didn't have a backup of had it set to false for bungee

gritty umbra
#

ok

buoyant spindle
#

Hi, is waterfall allow to connect to spigot servers too?

reef fulcrum
#

yes

buoyant spindle
#

Wow! I dont expect that

reef fulcrum
#

it's a fork of bungee

buoyant spindle
#

So I can Just run a spigot 1.17 server on my Network and after few weeks, when Paper will be ready I will just replace jar file to paper and thats it?

reef fulcrum
#

Yes, we don't recommend doing that and waiting for stuff to actually be stable first, but, yes, you can

buoyant spindle
#

Ok, thanks a lot. I will think about it... Maybe I will just wait becouse of performance... Paper is better optimized and I know there will be a lot of players in the first few days on my server so prob spigot would not handle it

reef fulcrum
#

first builds of everything are generally unstable

buoyant spindle
#

At 1.15 and 1.16 (first builds) paper handled 3 x 60 players (on 3 subservers = 180 players) without any problems so I think now will be the same

zealous steppe
#

any german dev that can help me to fix an error?

#

on my Waterfall or Bungeecord server

young rampart
#

.ask

marble kelpBOT
#

If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply.

compact yarrow
#

can someone help me on how can i add a logo on my minecraft server?

gritty umbra
#

put your logo in the proxy folder with the name server-icon.png

#

64x64

zinc lily
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and if that doesnt work put it in the folder of the servers behind the proxy :)

marble kelpBOT
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no, you disable ping-passhtrough and use the bungee motd/icon

zinc lily
#

or that ^

jade coyote
#

I need for waterflow java16?

marble kelpBOT
#

no? does it say that anywhere?

jade coyote
#

I just think with logic
If BungeeCord from spigot need java16, so maybe waterflow too need?

marble kelpBOT
#

again, where does it say that?

zinc lily
#

"requires java 8 or above"

#
  • waterfall github
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nothing on bungeecord github

round ocean
marble kelpBOT
#

imo that makes sense to a point, if you don't want to use the new features then why update the java level that you compile against?

#

people can still choose to run it on a newever versions just fine

round ocean
#

Yeah sure, except the J1.7 API, J1.8 Impl.

frail vessel
#

Note: restricted prevents players from joining the server unless they have the bungeecord.server.[servername] permission - does the above permission apply to waterfall? Or is it a different node?

scenic pebble
#

Pretty sure that's the same.

reef fulcrum
#

same

frail vessel
#

Cheers 👍

wise gazelle
reef fulcrum
#

the connection timed out as it says

wise gazelle
#

it gets as far as joining world

reef fulcrum
#

generally network misconfiguration

wise gazelle
wise gazelle
reef fulcrum
#

are you using a hosting provider?

wise gazelle
#

yep

reef fulcrum
#

speak to your host

#

make sure that you got the correct IPs, etc

inner wagon
#

does the current latest build of waterfall (the one from today) adds support for 1.17 clients?

reef fulcrum
#

We've had 1.17 for a good few days

inner wagon
#

o

#

ty

copper thistle
#

any recommended startup flags for waterfall?

severe badger
#

There are some pinned

copper thistle
#

ty

rough saddle
#

out of quriosity, is it possible to run waterfall on heroku?

rough saddle
#

lemme see

#

one thing: i need UDP too so ngrock wont work

#

this is running a server

#

i actually need waterfall

manic dove
#

Is there a command to reload plugins? in waterfall

reef fulcrum
#

no

tidal musk
#

So basicly

#

these guys cant see eachother

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but can hit eachother

#

what went wrong

gritty crescent
#

Can I connect the vanilla 1.17 server to waterfall normally?

reef fulcrum
#

not with ip forwarding unless you mod vanilla

gritty crescent
#

Thank You, have a nice day / night

little terrace
#

This error keeps spamming my console

Task BungeeTask(sched=net.md_5.bungee.scheduler.BungeeScheduler@4eb30d44, id=33, owner=us.ajg0702.queue.Main@6a278584, task=us.ajg0702.queue.Manager$6@603f4e3e, delay=0, period=10000, running=true) encountered an exception
Console15:06:19
java.util.ConcurrentModificationException: null
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:1043) ~[?:?]
at java.util.ArrayList$Itr.next(ArrayList.java:997) ~[?:?]
at us.ajg0702.queue.Manager.sendMessages(Manager.java:352) ~[?:?]
at us.ajg0702.queue.Manager$6.run(Manager.java:146) ~[?:?]
at net.md_5.bungee.scheduler.BungeeTask.run(BungeeTask.java:66) ~[waterfall-1.16-431.jar:git:Waterfall-Bootstrap:1.16-R0.5-SNAPSHOT:47fa16d:431]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) ~[?:?]
at java.lang.Thread.run(Thread.java:829) [?:?]

young rampart
#

us.ajg0702.queue.Manager.sendMessages

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Tell the dev of that plugin that issue

little terrace
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Okay, thanks

tight river
#

For some reason my server is saying Bungee cord 1.8.x-1.16.x and when i join It says outdated server Im still on {0}
I have tried updating waterfall and I haven't even logged on with 1.17 i am still using 1.16.4

tulip surgeBOT
tight river
#

Not on about 1.17 since i am still using 1.16.4

reef fulcrum
#

version?

#

server version? logs?

tight river
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waterfall is build#435 the hub is 1.13.2 with via version and survival is 1.16.5 with via rewind

#

What logs do you want?

reef fulcrum
#

We don't support protocol hacks

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best guess would be make sure that you have via installed properly, i.e. not on the proxy, otherwise, given that it's version related, I'd speak to them

tight river
#

I don't think that's really the issue to be fair cause its not even receiving a error to the hub it fails at the bungeecord side

reef fulcrum
#

'an error'

tight river
#

Like normally if theres a version mismatch it will said that in the console for the hub or survival but it doesn't even get that far

#

or even a connecting for that matter

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all i see is a ping on waterfalls side

tight river
#

Figured out the issue for some random reason my panel changed from waterfall.jar to bungeecord and was it causing issues

soft forge
#

It is interesting because the error doesn't happen on Bungeecord #1579, only on waterfall.

soft forge
royal hawk
#

Hmm that error log is very inconclusive

soft forge
#

Huum, its really all that shows up.

royal hawk
#

Anyway- what are the plugins you’re using

soft forge
#

The users see on their screen as the kicked reason: "EncoderException : java.lang.NullPointerException @ io.netty.handler.codec.MessageToByteEncoder:125"

royal hawk
#

As clearly visible by the stacktrace

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Though there is a bevy of things that can invoke that statement

#

Are you using titles by any chance?

soft forge
#

Yes! A plugin shows titles when a player joins.

#

Also! I'm using ViaVersion and the player is joining with 1.17

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important to say

royal hawk
#

Remove it the title plugin. If that fixes it then it’s related to a known bug I’m not sure is fixed yet

soft forge
#

okey! I'll try.

#

Yep! The issue is fixed.

#

#435 is still the latest version, so I'll just wait. Thanks for your support!

barren wind
#

main difference between waterfall and bungeecord?

reef fulcrum
#

performance improvements, exploit mitigation, etc

barren wind
#

why do people still use bungeecord then? lol

surreal stump
#

either they dont know about waterfall or they're dump vreecoLaugh

#

absolutely no reason for bungee

barren wind
#

interesting

zinc lily
#

or they're md_5 fans

exotic remnant
#

Is there any way to connect a server using a vanilla jar to a waterfall server?

#

because I want to have a 1.17 server but at the moment, only the vanilla jar for it is available

#

and it says this in waterfall console when I try connecting to it
encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during server login process!

young rampart
#

No, that's not possible

exotic remnant
#

Alright

reef fulcrum
barren wind
#

I know this probably isn't the right place to ask but since tebex's support is dogshit I'd like to ask if tebex bungee is supported

quartz mauve
#

All bungeecord plugins should work on waterfall if not it's a shitty plugin

unreal stag
barren wind
unreal stag
#

yes

#

since the plugin just runs commands on the proxy

#

I know this because I wrote the thing late 2015/early 2016

barren wind
#

I just use it for ranks and I have luckperms bungee

quartz mauve
#

Luckyperms only on waterfall and not installed on paper ?

barren wind
#

and the groups share a database that is also connected with the proxy so just running commands on the proxy isn't that bad, right?

barren wind
quartz mauve
#

A good nice

real hollow
#

How would I get waterfall to show the combined player count of the whole network?

quartz mauve
#

Do you have a tablist plugin?

real hollow
#

on paper or waterfall?

barren wind
#

This is probably what you're looking for.

quartz mauve
#

Waterfall if you want show players on there from multiple server connected to the proxy

barren wind
#

this setting can be found in bungeecord's config.yml

real hollow
#

oh wait

#

I already have it on global ping

#

I dont know if I explained this correctly, by player count I meant the multiplayer server list player count

quartz mauve
#

Before you login to the server the number of online players ?

real hollow
#

yep

quartz mauve
#

Not sure anymore ping_passthrough true maybe

tidal musk
#

these flags correct?

#

or do i put illegal access warn after -jar

#

got it

tidal musk
#

Can I make it so if 1 of my paper servers goes down instead of kicking the players, it sends them to a different server?

prisma whale
#

It looks like RedisBungee is no longer supported, is there anything else recommended for keeping two waterfall instances in sync? I need one in Cyprus cause one of my admins has poor connection issues

nova plume
warped stream
#

Randomly every player trying to join my server is now getting an error authenticating with minecraft.net and nobody can join, but other servers seem to be working fine?

#

Anyone know what's wrong?

#

nvm I realized this has been discussed many times in here lol

tulip surgeBOT
soft wing
#

Hello
Does the Waterfall 1.17 version need Java16?

past scaffold
#

does waterfall suppor 1.17?

#

when I switch servers with waterfall 1.17 i get an error that says the server is offline

tulip surgeBOT
royal hawk
royal hawk
royal hawk
novel vector
#

I have a question, when players switch Servers things like the fishing pole suddenly stop working.

They make the noise and all but no line appears and its not actually doing anything besides make a quick noise.

sick tangle
#

Is flamecord really good? does it work well? is it worth switching to the waterfall?

young rampart
#

I wouldnt use flamecord

novel vector
royal hawk
#

That should fix it

novel vector
royal hawk
novel vector
royal hawk
novel vector
#

Welp, onto the next issue to solve..

dawn umbra
#

hello
can someone tell me how i can use java 8 instead of java 16 cause i both on my pc, i want to use it in a .bat file but i am getting little brain dead when i try to figure it out.

cls
echo This script will keep your server running even after crashing!
title Minecraft WatchDog
:StartServer
start /wait java -Xmx1024M -jar waterfall-1.16-431.jar nogui
echo (%time%) Server closed/crashed... restarting!
goto StartServer``` here is my .bat file code, and IDK if i am on the right place to ask for this help.
tough island
#

Why are you using Java 8!!!!!

marble kelpBOT
#

if you really need it just put the full path to the java.exe instead of just "java"

tough island
#

Also instead of just using java use something like C:\Program Files\Java\openjdk8\bin\Java -jar

dawn umbra
#

i have to use it cause betterstaffchat does not like java 16

#

all the other plugins for works its just the betterstafchat that does not want to work

#

will send error it gives now

tough island
#

So why not use Java 11 or Java 14??

dawn umbra
#

here is it

tough island
#

Pretty sure the issue you're going to have is with a deprecation in 14 that was removed in 15

dawn umbra
#

i still use java 8 cause it is still little reliable for me

marble kelpBOT
#

they need to update asm to 8

#

contact the plugin dev

#

(not sure why they even need asm but ¯_(ツ)_/¯)

#

or well, actually the error would need to be fixed differently too. they either need to use some supported jar loading method or the libraries loading from the plugin/bungee.yml file

dawn umbra
#

what staffchat plugin a can you provide me that would work with discord ?

tough island
#

There are a few out there.. There's even an addon for discordsrv that will do it but it doesn't run from the proxy.. Just the server

dawn umbra
#

ya i want proxy

#

cause not all my servers is spigot

#

or bukkit

white moth
#

Is everything ok?

reef fulcrum
#

floodgate?

white moth
reef fulcrum
#

Are you using floodgate?

white moth
#

No

reef fulcrum
#

in that case, if you're having issues, use the flag it says and see the real exception

white moth
#

Where i need to put the flag? In config or waterfall yml?

prisma whale
#

in java command line

digital dirge
#

basically the way you'd start the server with a start script. Somewhere in there

prisma whale
#

where you have -jar waterfall.jar

digital dirge
#

What @prisma whale said

white moth
#

Ok, thanx

tough island
urban kindle
#

at least on proxy ^

soft forge
# soft forge Hello! I'm getting this error only when some players join: https://paste.itaqui....

Yesterday I had this issue, luckily a new version of Waterfall came out so I tried it out. The error now appears a lot less (I think it only happens when the player first joins after a restart), however now I'm getting another error that I was not getting on build 535
https://hastebin.com/moyamoxifu.properties
First you see the new error and then the error from yesterday which I believe its the same one.

reef fulcrum
#

Something tried to send a packet with a null title

soft forge
#

Oh! okey. I'm also talking with the plugin author. Thanks.

tidal musk
#

Hi!

#

I running 1.16.5 paper-470 java 8 on newest waterfall and I seem to be having issues with players being invisible

#

this is an issue i would like to resolve soon

raw mica
tidal musk
#

what would you reccomend?

raw mica
#

latest

tidal musk
#

I can't use lastest paper, it breaks one of my biggest plugins

reef fulcrum
#

waterfall.yml, try disabling tablist rewriting

#

beyond that, seems a few odd people have got it but no idea of their setups and such

tidal musk
#

I'll try that and get back to you

#

umm

#

it was already disabled?

reef fulcrum
#

no

#

true to disable

tidal musk
#

sorry 😅 i'm frustrated and trying to pay attention

#

thanks

#

dang it

#

it's breaking player skins again

#

I can see them now

#

any thoughts?

tidal musk
#

hello?

reef fulcrum
#

online mode or?

tidal musk
#

where would I find that

reef fulcrum
#

is your proxy in online mode or offline mode?

tidal musk
#

yes

tulip surgeBOT
tidal musk
#

I reset the config but online mode is on

reef fulcrum
#

you have ip forward disabled

tidal musk
#

It was on before

#

but i will double check

reef fulcrum
#

and it's disabled in there

#

which means that your servers aren't gonna get the real UUID of the player

tidal musk
#

that file isn't right

#

thats not what it is rn

tulip surgeBOT
slim lark
#

i oh a problem with version 1.17 and no i'm part

#

if please give me a link of a video tutorial thank you !!

tidal musk
#

Your explanation is very vague

slim lark
#

you know patch up here

tidal musk
#

what

gritty umbra
zinc lily
#

from the looks of it, spanish

#

or italian

slim lark
#

i understand talian them

gritty umbra
#

Sorry I don't speak italian 😕

#

Can you try to use deepl to translate ?

slim lark
#

pull trope no i know what things

tidal musk
#

Use the free DeepL Translator to translate your texts with the best machine translation available, powered by DeepL’s world-leading neural network technology. Currently supported languages are: Bulgarian, Chinese, Czech, Danish, Dutch, English, Estonian, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Latvian, Lithuanian, Polish, P...

slim lark
#

meanwhile thank you!! and then I knotty the problem for this I thought of you

#

pull too much I have to go

glossy lark
#

Does Waterfalls have a limit for the maximum number of servers in connection with cloudnet ?

prisma whale
#

you mean the number of backend servers? I dunno what cloudnet is

glossy lark
#

cloudnet is a virtualization software where I can automatically start and stop servers

#

and yes the maximum number of fallback servers

is there a limit of so 300 servers ? or is that unlimited

tough island
#

No, there's no limit to the number of servers you can connect however if you're getting to that stage you really should be looking at a more complex set up with load balancers and such.

#

@glossy lark

glossy lark
#

well i want to run over 500 servers

I also have 3 proxy servers

marble kelpBOT
#

you should also know something about the tech at that stage, the proxy does not have any connections unless a player is connected

#

and while there is no real technical limit there of course is one from a performance viewpoint so with a couple thousand players you will want to load balance and probably use velocity anyways

glossy lark
#

why , I have 128 threads and 1TB Ram is not enough ?

marble kelpBOT
#

try and see I guess ¯_(ツ)_/¯

#

but having a single point of failure is dumb anyways

tough island
#

This ^^

#

What happens if someone accidentally pulls the plug.

#

It's all good and well for having one beefy server to run the lot but you'll be in a whole world of hurt should ANYTHING go wrong.

glossy lark
#
  1. this is my own server that belongs to myself

  2. no one but myself will be able to unplug it !

marble kelpBOT
#

don't worry, we wont tell you how to run your business :)

tough island
#

But yes... Going back to the original question there are no limits on how many servers you can connect to waterfall.

fervent flume
#

what waterfall

tough island
dawn umbra
#

What would cause the player to be sent back to there previous server they was connected too?

zinc lily
#

the server the player is being sent to being down

dawn umbra
#

no

#

if all servers are up he gets send to last connected server

#

ah force_default_server: false

#

found it

shut sphinx
#

wat is waterfall?

tulip surgeBOT
shut sphinx
#

spigot -> paper
bungeecord -> waterfall

young rampart
#

yea

exotic remnant
#

It won't let me access this page

zinc lily
#

wrong link

exotic remnant
#

I just clicked the link on the GitHub page

zinc lily
#

then the link is wrong

#

¯_(ツ)_/¯

exotic remnant
#

Yeah

reef fulcrum
#

something is tryn aconnect to the proxy

#

can't really say what

wintry cobalt
#

Something strange is happening and I am not sure what. I know what this error means and why I am getting it, but I never got this error before as it just started happening. I have 5 HUBS and they are listed in the priority. So I.E. I have HUB01 down right now and only have HUB02 online and when you join the server I get that message. I use to not get that message because it would check the priority list and then just go to the next in line.

So why am I all of a sudden getting this message when I use to not to and how can I suppress it?

noble geyser
#

Hey folks, I'm working on setting up a couple of paper servers behind bungeecord and I just learned about waterfall. I'm planning on using Geyser for crossplay. Is waterfall stable? Is it compatible with Geyser? (Also looking for recommendations for a good 'portal' mod so I can set up portals to the servers from the lobby)

marble kelpBOT
#

yes and should be

noble geyser
#

Thanks. Are the config files identical?

marble kelpBOT
#

there is an additional waterfal.yml

#

*waterfall

noble geyser
#

Cool, appreciate the heads up.

limpid tulip
white tundra
#

Im trying to connect my 1.17 waterfall -> 1.17 spigot server and getting this error

#

Any idea how to fix it ?

#

is it client side problem

zinc lily
#

looks like some packet exceeded the size limit

zinc lily
#

is it necessary to port forward all of your connected servers as well, or does waterfall automatically handle that

white tundra
#

is it because my lobby have plugins ?

#

cause it have tablist and bossbar message

zinc lily
#

thanks for clearing that up^^

#

appreciate it

prisma whale
#

you need to port forward if you backend and waterfall are on different datacenters or locations

#

fyi port forwarding =/= opening a port on the firewall

#

theres a lot of setups here where people use waterfall to mask their home mc server by buying a cheap vps for the proxy, in those situations you need to port forward so when the proxy forwards to the backend server, it knows how to traverse NAT

zinc lily
#

i dont vps, it's all locally hosted :)

tidal musk
#

what is this

#

im using waterfall

#

and connecting to 1.17 server

#

viaversions is on bungee

calm ether
#

update waterfall

tidal musk
#

okay

zinc lily
gritty umbra
royal hawk
#

It’s the software this support channel is for….

zinc lily
#

wrong message reply

#

w

gritty umbra
#

Sorry

royal hawk
gritty umbra
#

Same as bungeecord but wih optimisation and with a repo more open to external modifications

acoustic jewel
#

does someone have some nice iptables rules for spam protection /ddos?

marble kelpBOT
#

pure firewall rules will most likely not protect you from that

acoustic jewel
#

I only know that iptables were pinned here by zzzCat and they helped. but i cant find them.

marble kelpBOT
#

really depends on what you are up against

acoustic jewel
#

There were TCP / connection limiters for bungee cords. Also spam protection, etc.

zinc lily
#

i think

acoustic jewel
#

thanks i will try

marble kelpBOT
#

why would you need both? thonk

#

as far as I can tell one just rejects while the other one logs too?

reef fulcrum
#

waterfall is irrelevant there

#

that's all down to stuff like geyser and what they support

manic agate
#

Can't get WF build 437 to work.
Something about Index 24 out of bounds for length 5 :/

zinc lily
#

post logs

manic agate
#

That the odd thing: there is no error or other strange lines. I just can't join.

marble kelpBOT
#

how does it say that message then if there is no error or strange line?

manic agate
#

When I join, it displays this. Idk. I'll just skip this build. np

marble kelpBOT
#

oh on the client

#

check if the error happens with bungeecord build 1584 too and not with build 1581 maybe?

manic agate
#

It seems to be a conflict with viaversion/bungeeguard. I'll test futher with bc as well.
Edit. bc has it too.
Edit2: found a working combination. Thx all

barren wind
#

Is it possible to connect a vanilla server to the proxy?

reef fulcrum
#

with vanillacord, yes

barren wind
#

and what's that?

reef fulcrum
#

it's a magical tool

winged light
#

Is there any way to add a new server to a proxy without restarting it? I know of /greload but that seems like it's almost as bad as running /reload on a backend.

left finch
#

google didn't help for this error, i was hoping papermc could

#

my plugins

left finch
#

After removing viaversion it's just giving me a timeout error now..

#

ok with absolutely no plugins it has to be some sort of misconfiguration error right?

winged light
left finch
#

On my backend servers i have it set to offline mode, spigot.yml has bungeecord true and bukkit.yml has connection-throttle as -1, when i try to directly connect i get if you wish to use ip forwarding enable it blah blah, that, it's enabled on the proxy, but when i try to connect on the proxy, it reads timed out

#

And sometimes it just says couldn't connect to default or fallback server.. literally everything is correct, all ips, all ports, everything

calm ether
#

1- you should not directly connect to this server and should apply some networking rules to make it not accessible to prevent hacks of your server (impersonating)
2- you probably not set the rigth ip:port to your waterfall config

#

are the waterfall and the server on the same host (machine) ?

severe badger
#

This is not a spam channel.

#

!kick 802079015984562217 This is not a spam channel.

kindred parrotBOT
#

:raised_hands: Kicked weedisbadkids#2110 (This is not a spam channel.) [1 total infraction] -- NotMyFault#3732.

left finch
calm ether
#

if they are on the same machine you can use 127.0.0.1:port in your waterfall config

left finch
#

alr, give me a sec

#

Just getting timed out,

#

my conif

tidal musk
#

Will bungeecord plugins work on waterfall

severe badger
#

Yes

left finch
#

I've tried a lot, setting localhost, 0.0.0.0, 127.0.0.1, toggled so many settings, but i still always get this timeout issue

calm ether
#

cause it looks like you cant even join your waterfall

left finch
#

Yes I can join them

#

I mean, if i disable bungeecord on the backend server, I can ( at spigot.yml )

#

if i enable it, then get the ip forward error

calm ether
#

but can you join any of these through the waterfall ?

left finch
#

nope

calm ether
#

if you shutdown your waterfall and change one of your servers to use port 25565, can you direct join it ?

left finch
#

Yeah, that def works

#

Some servers get this error while connecting through waterfall

#

Changed the prioirites so I could connect to a different server to show u

#

Also I'm on pterodactyl and i'm hosting on a vps

calm ether
#

Ah

#

Thats an important piece of information lol

#

I don't know ptero but i'm pretty sure its normal that it doesnt work

#

Find some waterfall pterodactyl guide on google

#

I cna't help you more

left finch
#

It's a game panel, and i set it to auto-config ufw as well as allocate correctly, connections are open through both TCP and UDP

calm ether
#

not sayin its bad, i just dont know it

left finch
# calm ether not sayin its bad, i just dont know it
next kestrel
left finch
#

Lol I tried all possible combos even changed the backend ips to 127.0.0.1 localhost etc. I need to do some configuration on the panel, as that guide says ^

white tundra
#

Im also facing the same problem like urs

reef fulcrum
#

you just need to bind the backend servers to ports on the ptero network interface and connect over that

#

localhost is the containers local host, which is isolated from everything else

left finch
left finch
reef fulcrum
#

I got no idea WTF that guide is doing

#

You literally just bind the servers to the ptero0 interfaces IP, configure the proxy to connect to the ptero0 interface

left finch
#

well... don't know myself about ptero and their weird network things, but oh well

#

¯_(ツ)_/¯

next kestrel
dry osprey
#

Hey, I guess you guys have to answer this questions a hundred times per day but I cant find a answer anywhere... Does the current Waterfall version work with spigot 1.17?

delicate phoenix
#

Yes

brazen fractal
#

is it possible to use hex colors in the motd? 🙂

zinc lily
#

i think so

#

you have to use some special syntax for it though

brazen fractal
#

which syntax?

zinc lily
#

im not sure, probably says somewhere on the minecraft wiki

tidal musk
#

How do I download waterfall to 1.8

severe badger
#

Click download

reef fulcrum
#

latest supports 1.8-1.17

tidal musk
zinc lily
#

waterfall supports all versions from 1.8-1.17

severe badger
#

Read one message above

brazen fractal
#

Build #437

tidal musk