#waterfall-help
1 messages · Page 10 of 1
woterfall
proxy in proxy isnt supported
and the specific diagram you sent makes little sense
Your systems file perms are setup wrong
it's based on the time the jar was built, just ignore it
okay
Is it normal that it doesn't allow the server to shut down? It says "unknown command."
end
oka
busted config file
Ty
hi! how can I choose a motd for a forced host option?
for ip pvp.md-5.net, set a motd different
what would the point of that even be
different servers but same proxy
Hello, since i use waterfall my player get kick for so many differnet message from minecraft i guess how can i fix it? :/
can anyone help me with the velocity fowarding secret and how to setup?
wrong channel, and the docs should generally cover it
i dont see a velocity channel
go to channels and roles and select the velocity one
or tell discord to show all channels
can someone help me pls?
I mean, if you're using forced hosts + ping passthrough, then it will use the servers motd
otherwise, find a plugin that does that
hey i need help, when i try connecting to my proxy server it says "kicked whilst connecting to lobby: Unable to authenticate" and idk why
did you set online-mode to false and enable bungeecord on the backend server?
and is your forwarding secret correct
there is no forwarding secret in waterfall
i dont think bungeeguard is built-in to waterfall like it is on velocity
(could be entirely wrong)
i don’t think it is
waterfall is the same as using legacy forwarding on velocity
When I use "end" in the console, the server shuts down and then restarts, and I have to use "end" again, but this time it actually turns off. Is there any way to change this?
end just closes waterfall
if it's restarting that would suggest that somethings up with whatever you're running the server in
If I use the server's "stop" command, it says unknown command and it doesn't shut down
waterfall doesn't have a stop command
it has an end command
the end command shutsdown the proxy
So, if I want to shut down everything, which command do I use?
there is no "shut down everything" command
end stops the proxy
stop stops the server
if you wanna shutdown everything, you'd need some form of management software to give you that
So, if I want to shut down the server, do I use "end" first and then "stop"?
no?
you need to shut everything down individually
maybe if you have like, 1 server and its slow to shutdown, you can run /stop and then /end and pray they both close
I mean, to shut down the Waterfall proxy server, the "stop" button doesn't actually stop the server
In the console, it shows "unknown command."
So, I end up using "end" then.
Which would be down to your control software
okay
One more question, why isn't the MOTD updating? I've changed it several times and it keeps showing the default one.
why is this not firing?
have a question. im using waterfall rn and "arclight 1.16.5" as my backend server. But rn i cannot join the server it always says that the fallback server are not reachable or down.
I did anything for the setup. Do bungeecord: true, onlinemode: false
And on waterfall the stuff with server setting up, ip-forwarding etc. But still it wont work. can somebody help me pls?
"Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException"
is there anything in the log of the backend server?
also proxies dont work very well with forge on modern versions
he dont even try to connect to the backend server
he stops on the bungeecord server
with the error "Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException"
That's generally a network config issue
in the config.yml everything should be right. and on my server firewall the ports that a mc server / bungeecord needs are opened.
generally more routing issues
i.e. trying to host everything on 1 machine, and using the machines public IP to try to connect to the backend servers
if using a host, speak to them
if self hosting ptero, see pins
if self hosting, use a local network adapter
im using rn waterfall and as spigot fork "arclight" so i can use mods and plugins on my server.
But i cannot join the server rn. It says:
"[14:17:22] [Netty Epoll Server IO #3/ERROR] [forge/NetworkRegistry]: Channels [mineminenomi:main_channel,artifacts:main,lootr:main_network_channel,curios:main] rejected vanilla connections"
[14:17:22] [Netty Epoll Server IO #3/INFO] [forge/ServerLifecycleHooks]: Disconnecting VANILLA connection attempt: This server has mods that require Forge to be installed on the client. Contact your server admin for more details.
Can it maybe be bc I use ip-forwarding and waterfall?
And yes i installed every mod from my server on my client too
unfortunately I can't use velocity because I'm on java 8
bungee and proxies are generally unsupported
I mean
just use velocity
you can have more than 1 java version installed on your machine
never used before 2 java versions at the same time. could it make problems?
not really
should i use java 11 or the newest java 17 for velocity?
No reason to not use 17
ok thanks
I have a question about waterfall motd.
1,Is there any way to add pictograms to motd? (and please tell me how to do it)
2,Please tell me how to make motd into two lines.
3,Please let me know if there is a tool to edit motd easily.
are you refering to the server list description or an ingame motd?
for the first use ServerListPlus. it should also support the full unicode space (at least the ones that Minecraft supports in their font)
I'm refering to server list motd.
Why is ServerConnectEvent called twice?
Asking again, ever since I switched to waterfall from velocity, players have been reporting authentication issues. Is this something anyone has run into before?
mojangs services have been messed up all week
outside of that, going to boil down to the actual error
There is nothing on our end
I'm mostly concerned because we had this issue when we used waterfall before
Well, the only real difference between velocity and waterfall on this front is the netty DNS library
disabling that will fix some peoples issues for some reason, only guess is weird networks but 🤷♂️
Ill try that
can i use java 17 on waterfall?
yes
That shouldn't happen. Are you sure you didn't delete them yourself when upgrading?
Started today for us as well has been gone so far
heyo, any quick fix to enlargening the packet size limit for waterfall?
No, if you have something that breaks the protocol spec youd need to modify waterfall yourself
could a max packet size option be added?
Could, maybe, will, probably not
best /hub plugin?
or someredirect plugin if a server restarts/goes off instead of kicking the player
afaik there is a setting in the waterfall.yml for versions. Not sure if this is only display though or if it is actually enforced when trying to join
It's only for display
k
all the built in modules are enabled by default
spigot never deemed there to be a reason for the proxy to deal with white/blacklisting versions of the protocol, because for th emost part, the backend servers would deal with that
updated to latest waterfall and it says "this build is potentially outdated" and I get this error spammed throughout the console
Caused by: java.lang.reflect.InaccessibleObjectException: Unable to make field int java.awt.Color.value accessible: module java.desktop does not "opens java.awt" to unnamed module @6f2fd062
at java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:354) ~[?:?]
at java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:297) ~[?:?]
at java.lang.reflect.Field.checkCanSetAccessible(Field.java:178) ~[?:?]
at java.lang.reflect.Field.setAccessible(Field.java:172) ~[?:?]
at com.google.gson.internal.reflect.ReflectionHelper.makeAccessible(ReflectionHelper.java:35) ~[waterfall-1.20-536.jar:git:Waterfall-Bootstrap:1.20-R0.1-SNAPSHOT:ec41547:536]
... 86 more
message is time based
it's upset because there hasn't been a release in too long, and I don't have the means to do one atm
is velocity what is mostly being used now?
as for the error, can't exactly say without the trace, but, something somewhere is doing something unsupporte on that version of java
using java 17
openjdk version "17.0.7" 2023-04-18
OpenJDK Runtime Environment (build 17.0.7+7-Debian-1deb11u1)
OpenJDK 64-Bit Server VM (build 17.0.7+7-Debian-1deb11u1, mixed mode, sharing)
We don't have metrics to say how popular velocity is, it generally seems to be gaining slow adoption
er, bungeechat blowing up like that is odd
missing too much info, i'd be weary on a plugin screwing with stuff, otherwise 🤷♂️
i think i'm just gonna remake my proxy
because i havent touched it in over 3 years and i'll have done is update it to the latest everytime theres a new update
hey i need help pls
i am not able to understand how to setup waterfall
What do you need help with exactly?
The waterfall getting started guide in my opinion is beginner friendly, but if you have any questions, we are happy to help. https://docs.papermc.io/waterfall/getting-started
where can i find waterfall velocity or bungeecord for 1.8?
Both Waterfall and Velocity support versions from 1.8 to 1.20.1, so the latest build should support 1.8 too.
Hi, I want to match bungee commands formatting on Velocity, could someone show me /alert, /find and /send feedback? like I know it's like red [alert] and "attempting to send" but I'd appreciate pictures :)
Please
any reason you cant just download and run bungee/waterfall yourself to test it?
how on Chromebook
pretty sure chromebooks just use linux. according to a quick google search you can just install java
you need to start in developer mode though to get the shell
just run waterfall the same way you run any java application from a command line
or you know, just read the source code of those commands? feels easier than trying to get other people to do work for you
could you send me the link
sorry i didn't think it was a big deal, that maybe someone had it already setup so could help me
but I can read the docs you are right
like the github page right
source is confusing
can you just tell me if the brackets in alert are gray &7 or dark gray &8 please
that's all
There are no docs about this
Best you can do is look at the messages file from the bungee record and pray it's in there
Check the minimotd config for player count related stuff, as it might overwrite it. It's also possible that unless a setting is changed, it doesn't modify the player count, in that case consider looking for the ping_passthrough option in the Waterfall config.
you want ping passthrough off if you want it to show the network count, otherwise it will show the count of whatever is the server the player would be connected to by default
outside of that, using stuff like serverutils is unsupported and little garauntee that the plugin would of loaded properly
Also, just a side note, but your backend serbur should only be reachable thru the proxy. ^^
Okay so I'm trying to have my servers have a different icon when the player puts in a different IP. Kinda like how each server can have its own MOTD defined in the config.yml of waterfall, I want each server to have its own icon also. Is this possible and if so, how?
basically, either use ping passthrough (will lose the global count)
or, basically, find a plugin
I dont want to lose global count. Any chance you know of a plugin that will do this? Totally fine if you don't, its probably not a common thing
nope
All good, thanks for your help!
when i try to do /server NAME it says i cant access the server. what can i do to fix it? or where do i change access
Yup! Is there anything in the serbur console when you try to join?
If it started happening when you added TCPShield, then it's likely a miss configuration issue with TCPShield.
I think that since it started happening after you added tcpshield, it's likely a miss configuration.
you don't set your backend servers into tcpshield
you put your proxy in there, and then use the thing like normal
correct
yes
only on the proxy
tcpshield connects you to your proxy
your proxy takes care of the rest of the networking as if it doesn't have tcpshield
means tcpshield is working fine, you now probably have a bad plugin or something else misconfigured
reproduce without plugins

that message doesn't sound like something bungeecord/waterfall would print
it's not tcpshield
if it was tcpshield you wouldn't be able to see the connection in console
no because its not tcpshield
.
that message does not appear to be printed from bungeecord at all
do you have any other plugins
send the entire log aswell
screenshots are useless and you're very likely hiding useful information
i can tell from the line above it that you're still running plugins
reproduce without any plugins and provide the entire log
in that case, good luck
you know the rules and so do i
was more expecting you to say that the log points out offline mode
eitherway
tcpshield is not your issue here, tons of servers use it across waterfal, velocity, paper, whatever
if you're getting read timed outs for a bunch of player at the same time
usually a network issue on either your end or your proxy's end e.g. tcpshield
provide logs
message.txt by @eternal wolf: https://pastes.dev/DNsMApDbXG
make sure the port in your bungeecord config matches the port in your control panel
as bungeecord/waterfall will default to 25577
waterfall is built on bungeecord
message.txt by @eternal wolf: https://pastes.dev/KMUFcjdP1L
reproduce without plugins on said lobby server
or look for errors there
ensure you have configured the lobby server properly for bungeecord
no
yes
if this is your first time using bungeecord/waterfall or whatever
use velocity instead
okay use velocity
we don't really care that much about waterfall/bungeecord anymore
does waterfall work no more
?
it functions
[23:13:03 INFO]: Discovered module: ModuleSpec(name=cmd_alert, file=modules/cmd_alert.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Discovered module: ModuleSpec(name=cmd_find, file=modules/cmd_find.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Discovered module: ModuleSpec(name=cmd_list, file=modules/cmd_list.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Discovered module: ModuleSpec(name=cmd_send, file=modules/cmd_send.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Discovered module: ModuleSpec(name=cmd_server, file=modules/cmd_server.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Discovered module: ModuleSpec(name=reconnect_yaml, file=modules/reconnect_yaml.jar, provider=JenkinsModuleSource()) [23:13:03 INFO]: Loaded plugin reconnect_yaml version git:reconnect_yaml:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Loaded plugin cmd_find version git:cmd_find:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Loaded plugin cmd_server version git:cmd_server:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Loaded plugin cmd_alert version git:cmd_alert:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Loaded plugin cmd_send version git:cmd_send:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Loaded plugin cmd_list version git:cmd_list:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 WARN]: Forced host server pvp is not defined [23:13:03 INFO]: Enabled plugin reconnect_yaml version git:reconnect_yaml:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Enabled plugin cmd_find version git:cmd_find:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Enabled plugin cmd_server version git:cmd_server:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Enabled plugin cmd_alert version git:cmd_alert:1.19-R0.1-SNAPSHOT:e7490f3:535 by WaterfallMC [23:13:03 INFO]: Listening on /0.0.0.0:25566
errors
there are no errors there
is it working?
how
wdym how
let me try rq
waterfall & bungeecord both work fine in 2023
but why its not generating world
it's a proxy
oh
it's not a minecraft server
damn
so i can only use paper and etc right?
I don't use a plugin like tcp shield
if you want a minecraft server, use paper
do you have a dedicated server / vps?
cool, rule out it being a network issue on your host's end
Ok, I'll do so, thanks
It's just one server too. we have 3 backend servers and only in one is everyone timing out after a few minutes
if it's one specific backend server and all 3 backend servers are on the same dedicated server
probably not a network issue then
right
if it's only one backend then it sounds like you have a plugin doing dumb shit on the main thread
yeah it was carbon chat
probably parsing too many placeholders in the chats (we have 8) but idk for sure
I think you don't care much on it
I don't see the point of recommending velocity in this case, I am asking something out of scope
Waterfall is on life support
It's really not getting updates other than what upstream does
I mean, I don't have hardware to work on waterfall in a reasonable manner
The server I'm kinda still doing stuff for here and there still uses it, and so I might be dragged into maintaining it for a bit longer, but, i mean, it's time to just say that it should be considered dead
I've been warning that I don't have the hardware or health capacity to commit to it for a while but people kept seeming to just ignore that so
waterfall hasn't received much other than upstream updates in the past few months either
im currently using waterfall as the proxy and for some reason it always shows 1/1 players online. When i login to the server theres could be like 4 people
that would generally be down to plugins
the only relevant waterfall thing is ping-passthrough in which passes server list pings to the backend servers
could be the MiniMOTD plugin then
pretty sure its turned off but i will look. Also is it possible to move players to as server without a plugin?
currently setting a command to move all players to Hub when a server restarts 🤔 I just need to know if i can move players without a third-party plugin
I mean
yea
theres the send command
just if it does it in a useful manner to you is a different thing
/send
😎
you'd need to consult the bungee docs
link?
it's on the spigot site
never got around to migrating that stuff, annnnnnnd waterfall is kinda dead, soooooo
guys why it throws the error: " -> UpstreamBridge has disconnected " when someone try to enter to spigot server?
Hi!
Why does my console returns:
*** Hey! This build is potentially outdated 😦 ***
*** Please check for a new build from https://papermc.io/downloads ***
*** Should this build be outdated, you will get NO support for it. ***
Since I'm using latest waterfall build ?
Because it's time based, and there hasn't been a release in so long
I got it , thx
UpstreamBridge - encountered exception
io.netty.handler.codec.EncoderException: java.lang.IllegalArgumentException: Cannot get ID for packet class net.md_5.bungee.protocol.packet.Chat in phase GAME with direction TO_CLIENT
something tried to send a bad packet to a client
i.e. a plugin on the proxy created a chat packet for the wrong version of MC
i have 2 server a dedicated for minecraft and a root server of 2gb ram can i use the root server to get without port access i don't want lobby or any other server
pls ping me while replying
I don't understand what you want.
What i understand:
- you have 2 servers
- one of them is a minecraft server
- one of them is a root server with 2gb ram
- you want to use the root server to do something
- you don't want a lobby server or similar stuff
What i don't know but would like to know to help you: - what minecraft server type (modded, plugins, vanilla) is the minecraft server?
- what do you want to do with the root server?
Please also ping me when you reply.
yes i have 2 server one paper (dedicated minecraft don't have access to default port ) and a linux vps
i want to use vps as a proxy server with default port
i just want my player to connect through only ip
i dont want any other server
what mc version (1.20 ?) is the paper server?
will waterfall update upstream?
then you should be able to set up velocity on the root server according to this document and secure it using Velocity modern forwarding
That is most likely the most secure thing to do.
which one is better
waterfall or velocity ?
velocity is the newer thing and will probably be better for the long term.
it means i can use proxy for one paper server
?
i want to use only ip without port to connect
you can use velocity, waterfall, or bungeecord as a proxy.
velocity has modern forwarding wich is more secure than waterfall with bungeeguard. Since you want people to only join via the proxy, use that.
Or use an srv record, that is simpler if you have a domain.
i have used and i dont think for geyser ( port 19132 ) it will work
srv records don't support udp
pls let me know if i am wrong
thats why i want to use my vps as a proxy with default port to connect
yes thats bedrock default port
so use the 19132 port :)
yeah using proxy
👍
@tidal musk and @lost river thanks for clearing doubts 🥹
I have the following problem, I am using a resource pack that was loaded from the server lobby before switching to Waterfall. Now I have the problem, when you port from Server2 to Lobby the Mojang screen comes up. How can I set Waterfall to distribute the resource pack from Waterfall instead of the server (eq Lobby? Or do I have another error?
you'd use a plugin which handles resource packs on the proxy
alright one of the servers i work for uses Travertine and we're in the middle of merging it with some other proxy, which one would you guys recommend?
velocity
Bungeecord has been on life support for years now
theres literally no API revolution, heck, their solution for the component update was to just return raw strings in the API
rewriting our whole system to velocity is going to be a pain in the ass
i'll talk to my supervisor and ill see if we want to pay somebody to rewrite our plugins as we both dont have time
bungeecord is better than waterfall now?
In that it's half ass maintained? sure
any plugin of ur knowledge for bungee tp?
like i got a report system on a network
and when someone gets reported it notifies the staff
and the staff is able to tp over
*** Hey! This build is potentially outdated 😦 ***
*** Please check for a new build from https://papermc.io/downloads ***
*** Should this build be outdated, you will get NO support for it. ***
? Can I replace Waterfall with Velocity or? My Plugins doesn't work
Velocity is an entirely different ecosystem
you would need to replace plugins with velocity alternatives/equivs
is there a newer dev build?
Issue: Your proxy version is not supported by UltraMotd. Please use 1.16 or higher.
same with ultrapermissions....
No
Waterfall is basically deprecated, and with the state of my health and the lack of hardware able to work on this stuff properly, it's basically dead
i'll try to update it for .2, but, I literally hardly have the means to even test that it will work, so
OK, thank you
;-;
Hi, is it possible to create a server network on a single machine and therefore a single IPV4?
Sorry for the dodgy translation I use a translator
Okay then, I must have misconfigured it because it doesn't want to do anything.
Is it possible for me to send a mclo.gs link containing my "config.yml" so that someone can help me?
describing your problem would be a better first step
It tells me it's misconfigured (First time I've used anything other than bungeecord)
PS: Bungeecord was telling me the same thing with the same config. I've changed the config several times with no luck.
provide the error message
Many of us can't find the problem
Error occurred processing connection for Nallaana AnnotatedConnectException : finishConnect(..) failed: Connection refused: localhost/127.0.0.1:25566
[19:38:29 INFO]: [Nallaana] disconnected with: Could not connect to a default or fallback server. Incorrectly configured address/port/firewall?
ok, is the Paper server listening on 127.0.0.1:25566 ?
Is it only with paper or is spigot compatible?
theoretically it is but there is really no reason to use it
I can't find the options to activate the use bug with the tnt, the portals, the carpets, the rails and to break the bedrock, so I'm only on spigot.
well if you want a slow server with tons of exploits and missing features... lol
Error occurred processing connection for Nallaana ConnectTimeoutException : connection timed out: /142.xxx.xxx.xx:25566
[19:44:57 INFO]: [Nallaana] disconnected with: Could not connect to a default or fallback server. Incorrectly configured address/port/firewall?
(I changed 127.0.0.1 to the machine's ip )
set it to the IP the Minecraft server is listening on
if you are on the same machine then that should be a localhost one
My server runs fine under spigot
until it doesn't xD
A bit like everything
I replace the ip with localhost or 0.0.0.0?
well 0.0.0.0 isn't localhost so...
Error occurred processing connection for Nallaana AnnotatedConnectException : finishConnect(..) failed: Connection refused: localhost/127.0.0.1:25566
[19:51:41 INFO]: [Nallaana] disconnected with: Could not connect to a default or fallback server. Incorrectly configured address/port/firewall?
J'ai mis "localhost:25566"
Queria usar mas de 1GB de Ram en las Flags que recomiendan para Waterfall.
java -Xms512M -Xmx512M -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -jar server.jar
Si quiero usar por ejemplo 2GB, debo de poner el mismo numero 2048 en los dos campos Xms y Xms?
english
If I want to use for example 2GB, should I put the same number 2048 in both fields Xms and Xms?
okay, ty
Can I find out from what domain was joined?
forced_hosts:
domain.com -> Survival
Can I find out that the player joined via domain.com?
It’s either in one of the events or stored in the player object
my PermissionsPlugin has a problem with MariaDB and therefore cannot access the database. Is there a way to temporarily create permissions with a permissions.yml or similar?
I just need permission for all players on the servers...
Waterfall now supports 1.20.2
Faster and better support than Velocity!
I'm considering switching to Waterfall. 
I mean, waterfall is deprecated
switching to waterfall is literally the dumbest thing you can do
temporarily if you're able to do so, sure
permanently, questionable considering waterfall won't exist for much longer
waterfall is deprecated
Uh owkay.... I guess Velocity is the new WF? So basically every plugin would either have to support Velocity or I should run snap and hope there won't be any issues, right?
support velocity yes
I heard by some devs like Velocity api isn't there yet (like they can't do things on Velocity compared to Bungge). Some say it's not documented well enough?
Ah shit waterfall is deprecated?
Electroniccat says so, so apparantly I missed the newsflash.
That being said: I tried Velocity a couple of times over the past few years, asked devs to support it, but all I get is resentment to put effort in developing a velocity variant of their plugin.
Theres some areas which need some work, i.e. tab stuff
doesn't really change that I don't have the health or the hardware to work on waterfall anymore
velocity is cool and I like and prefer it. Its moreso I have a network on waterfall that isnt particularly easy to update. So i might have to bite the bullet and downgrade it to bungeecord for the time being. No hate toward you though, I wish you the best of luck Electro, my mess I get to fix isnt your fault :p
Hi, I have a question about how I can hide a specific server under the /server command in a waterfall setup. I want this command to be available to players, but I need to restrict access to one server (the server will act as a limbo in the login process).
And another thing is, is it possible to add a delay to the /server command (e.g., using it every x seconds)?
I mean, t heres the restricted server setting
and there exists plugins for cooldowns on waterfall afaik
Any idea where I can set this up?
in the config
you just set ti to resticted
if they don't have perm to access it, it won't show in the command
and that option pretty much only affects /server
I need change it on proxy server or on that blocked server?
on the proxy
Okay i got it thanks 🙂
Is this more likely to be a via or waterfall issue? https://github.com/ViaVersion/ViaVersion/issues/3424
/viaversion dump Output https://dump.viaversion.com/23c0be4b1354a51f74b84b42840d17e6f396f579435fa38d3cc48a1d11da1b5e Console Error [14:50:55 INFO]: HippieBeak joined the game [14:50:55 INFO]: Hippi...
Am I able to connect a 100% vanilla server and paper servers together with Waterfall?
"yes"
but, you can't use ip forwarding in that case, so, bye bye player UUIDs + Ips
Ok, thanks
uh
proxy or spigot end?
given that we don't really support protocol hacks, if it's an issue with via, take it to them
otherwise, try without other plugins, etc
I mean
I mean, if theres no message in the proxy logs showing an error, it's probs something on the proxy
Isn't Waterfall easier to maintain than Velocity?
Waterfall only needs an upstream update to support new Minecraft versions.
Velocity currently has no active developers.
Waterfall getting dropped? Damn
Does that mean we have to start using some basic BungeeCord next
waterfall is a vibe tbh
it's simple and does what it needs to do
sucks that it's gonna be dropped
Velocity has active developers
People here work on their free time
Following up on this, this is a bug thats been reported to BungeeCord (ViaVer claim its a Bungee bug, so do other devs)
But there do seem to be BungeeCord/Waterfall bugs for other issues
Errors such as:
java.io.IOException: Packet 0/21 (PacketPlayInLook) was larger than I expected, found 16 bytes extra whilst reading packet 21
More info here: https://github.com/ViaVersion/ViaVersion/issues/3424
/viaversion dump Output https://dump.viaversion.com/23c0be4b1354a51f74b84b42840d17e6f396f579435fa38d3cc48a1d11da1b5e Console Error [14:50:55 INFO]: HippieBeak joined the game [14:50:55 INFO]: Hippi...
Is it something that Waterfall can fix?
yes and no. Yes that it is a bungee/waterfall issue so it can be fixed by either. No because it is a time issue for people that have both the know-how and time to make it happen.
Once a fix is presented, I can say with confidence it will be merged and released. I couldn't stipulate when that would be though.
We go back to the, I don’t have the eyes to sit in front of my computer for hours, and the “my computer is so slow anything I do do would take hours”
Will there be a 1.20.2 compatible Waterfall jar out today?
I mean, there is one
but
it's kinda broken because bungeecord is broken
and, see previous mentions of waterfall being deprecated because no health/hardware
So the latest version of Waterfall is compatible with 1.20.2 by ViaVersion?
Would you recommend people to move to velocity instead?
of course
I mean, that has been our recommendation for a good while now
it also needs updating as apparently mojangs release timing was bad for a bunch of us
And just to clarify. You did say that the latest Waterfall version is compatible with 1.20.2?
read my first 3 sentences
From here? #waterfall-help message
Are you saying you guys kinda have one but it's not being pushed out yet because it's broken? Or are you saying that you guys have pushed out one and it's kinda broken?
What are the known issues
The thing completely blows up the client in some cases
Bruh
On specific clients or all of them?
i've updated waterfall to 1.20.2 but when i log in i see: disconnected, no error message and it doesn't even show that i've logged in, it just shows disconnected
does anyone have any idea what it is, i enter the server and get a disconnected message, but nothing appears on the console only on my client in 1.20.2 is it a waterfall problem?
If you have any plugins sending plugin messages too early probably related to https://github.com/SpigotMC/BungeeCord/issues/3519
Ok, if your server turns on then it will probably have a problem xD
So is this something where it's bungee that needs to fix the issues and Waterfall is just inheriting the issues for the time being
solved it was a plugin now i have another problem
this only happens in 1.20.2
is there a solution to this?
We go back to the notion of there being a bungeecord issue which is likely the cause of that
so should i wait for them to fix it?
Is there a discord where people discuss bungeecord with the devs of bungee
that would be the spigot discord
there's nothing I can do but wait for them to fix it, right?
if it's their issue yes
I do not have the harware or the health to care to dig into this
well you can write a PR or pay someone to do so ;)
licks phoenix
👀
i recieve that error when switching on 1.20.2
not sure if it's related to the above or not.
hi, i receive this error when more then 20 players join my skyblock server, it kicks us out but only happens on skyblock. it kicks a bunch of players out.
link to paste: https://paste.learnspigot.com/lavimabalu.php
LearnSpigot provides a free web-based pastebin service for storing and sharing code snippets with anyone. Powered by hastebin.
Seemingly a bit of a known bungeecord issue
don't have the hardware or the health to look into it
#Ok
Where would I go to get it fixed
Do you have any recommended places I can go get help?
See if you can reproduce it with bungeecord and report it there
Ok
if you can't reproduce it with bungee, Id guess it's a waterfall issue in which case, eeer
Okay, thanks!
Greetings electroniccat,
did I understand correctly that you are the only one who maintains Waterfall and you have less and less time for it?
Basically, yes
looks like bungee fixed the issue: https://github.com/SpigotMC/BungeeCord/commit/0509303fd37c2b236c8a3b5f5cea85cada937ad2
hell yea
seems still not fixed for me. just updated and still getting kicked:
Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/0 (PacketPlayInTeleportAccept) was larger than I expected, found 34 bytes extra whilst reading packet 0
Having the same issue
Do you have a fix for this ?
Last waterfall fix this ?
Update your waterfall
Yes
So how to I upgrade Java version I am using falixnode
I recommend contacting your hosts support as it may not be something you can control
So it means I may not be able to use it?
It all depends on what your host supports
Can you share the entire error tho
include what comes afterwards
just to make sure this was actually the case 😅
gonna be real awkward if it's too new of a java version 😂
plugin login
were you able to solve it using the latest version of waterfall?
I test this tomorrow i can't restart my server now too much player
I'm in the same situation, but even so, if I can help you with anything, you can count on me
i noticed the error happens way more if you're using a citizens npc to switch
does the latest version of waterfall fix this issue with 1.20.2
please ping me if anyone has an answer.
not yet and that issue is also being discuss on the Bungeecord github
1.20.1 clients can join fine on the latest btw. I have set up a message telling players to stay on 1.20.1 until a fix is found
How do I add a forge server to the network
I tried to just add it like normal but I get an error
1ac is generally a kick packet which would often be as bungee breaks the vanilla protocol spec, so you'd need a mod on the proxy to support that
and proxy support & forge is generally a heavy level of "glhf"
What mod I need ?
back in the day you'd use sponge
yes
can we get another upstream update ? https://github.com/SpigotMC/BungeeCord/commit/497c6879e05d168102b3331e55c53ccfd9fef541
+1 for this since 1.20.2 basically is still broken without it ^^
cc: electroniccat 
merged a pr, and i'm disappearing as my heads spinning
yeah it's still not working for me
md5 does not seem interested in fixing it from the bungee side lol https://github.com/SpigotMC/BungeeCord/issues/3519#issuecomment-1732435102
classic
^ still nothing on this error? 1.20.2 can’t join. Viaversion on proxy is ass 😂 trying to avoid that.
Waterfall 1.20.2 good yet?
word up
sucks im waiting on it too
I mean, all that error shows is that some packet is being decoded wrongly or something
potentially a plugin sending something in the wrong phase
I stuck on joining world
On waterfall proxy
I successfully setup 3 servers
Then this comes
are there any good methods (similar to spark for spigot based servers) to analyze performance and load on waterfall servers? or any resources on improving waterfall(/bungeecord-based server) performance?
spark exists on waterfall too
damn alright, thanks
I mean if you add viaversion backend it fixes that error? so its gotta be waterfall with 1.20.2? and its random some players have it and some dont.
I'd like to ask, why am I getting this error. I set everything up corrent? Where can I see whats wrong?
09:48:15 [INFO] [TailiMTO] disconnected with: §cCould not connect to a default or fallback server. Incorrectly configured address/port/firewall? io.netty.channel.ConnectTimeoutException
Im using BungeeCord. Trying to set it up.
Trying to follow this - https://pterodactyl.io/community/games/minecraft.html#network-configuration
but dont know what the ''Firewalls'' are and where and how to set them up.
Waterfall 1.20.2 good yet?
No look up there is one major issue so far.
You can bypass it by installing viaversion on your proxy
Is that what you did to bypass it. Also if I installed ViaVersion on the proxy then I should take ViaVersion off the sub-servers, right?
I mean, kinda looks like it's potentially a plugin compat issue over these changes and the general lack of release cadance for anything spigot making it impossible for devs to get ahead of the game
yes, you should only have via on one of the levels
Also do you face issues with having ViaVersion on the proxy
Right right. I remember being advised that it’s better to have Via on the subservers instead of the proxy
What do you mean by this
ViaVersion does small incremental stuff
Yes I do. I do not recommend it what so ever. I used to have it.
1.18-1.20.2
it's only when you get to shit like block connections does it become a sizable deal
Once I started hitting 50+ I started noticing a bunch of issues. From block lag to much more.
Viaversion on each backend server is the best way to go.
Especially if you use an anti cheat.
Ok then
Basically, on the backends means that it has access to all the stuff it needs to care about, i.e. the world
on the proxy means that you avoid some level of proxy fuckery for 1.20.2
What anticheat you use btw. And does it take up much performance?
for 1.20.1 > .2, it being on the proxy is practically nothing
None right now
They are all fucked have had 0 luck with anti cheats.
Most of them bypass bedrock checks anyways and just fucks your server performance.
same
I got a developer working on a custom one but it’s costing me an arm and a leg.
I still have plugins that limit packets tho. Anyways let’s hope off this isn’t the chat for convo sorry lolz
So are you just not letting bedrockers and 1.20.2 clients online for the time being or have you installed Via on the proxy
Bedrock and Java are 2 different things.
I have a proxied geyser and that’s up to date. So all bedrock users can connect.
Java wise 1.20.2 can not connect at the moment. Well some can and some can’t. Am I losing a fuck ton of money due to ads yes yes I am. But whatever lol.
Hey, I'm getting this error on my server and I'm not quite sure what the issue is. Does anyone have any idea?
that's generally down to mods or something screwing stuff up
It seems to just be players on Feather Client
which is a mod
I mean, it's likely an issue with the client
if that's the case, only fix is for them to fix it
same problem, waterfall have a problem, with feather or without feather. i deleted all the plugin i installed and have the same error.
Waterfall doesn’t even touch that, so idk what to tell you
so, the problem is on bungeecord.
i see a lots of reports about that. i am not alone with that problem.
I mean, i've yet to see that issue inside of a vanilla setup, but idk
if it's a bungee issue you'll have to wait on them to fix it
by the way so that i ping you i forgot to turn that off.
BungeeTabListPlus needs to be updated to use the new Bungee API and actually do stuff correctly.
bungeeTabListPlus works on 1.20.2
I mean
Nope. Like, it does load...
that's a packet from BTLP
and likely down to the 200 other similar issues reported against bungee due to their handling of the new configuration phase stuff
So does F3Name.
I think like 4 out of the 9 Bungee plugins that we have, are broken due to that. 
Thank god md releases stuff in a timely manner so that devs can actually look into this stuff
Yes.
Someone help me please, I don't understand why this happens to me, I think I have everything configured correctly 😦
It says can not connect to default server. Meaning your hub is not connected right to bungee.
In the bungeecord config the hub is set as a server and in the hub the bungeecord is configured in spigot.yml
set server to offline mode, get bungee guard, make sure the bungee config has ip address of hub with port.
thats really it.
priorities:
- hub
or lobby whatever you have your server name for hub.
hub:
address:1.123.333.64:24658
motd: '&1Just another BungeeCord - Forced Host'
restricted: false
So I have everything and nothing 😦 if you want I will send you the files privately
Are the ports opened?
Yes, without bungee it allows me to access
Waterfall 1.20.2 good yet?
Yeah, still some issues. Our bungee plugin uses the api, and does only the smallest amount of things - still has the issues.
My struggle is that I can't reproduce the issue on my local PC due to low latency + good PC specs. But in production - just can't.
Struggle being with 1.20.1 clients - haven't even got as far as to test 1.20.2 clients with ViaVersion. idk. Short on time to investigate it too much currently.
I get this error when I try to join my lobby server I use waterfall and 2 purpur server
which build?
have you tested without plugins?
so, 0 plugins on the proxy?
wat
?
i'm out
Dont use víaversion on proxy
ok
a plugin which tp's a player between servers?
/server [server]
Greetings! How to enable ip forwarding on a Fabric server? The login plugin requests this function. Perhaps you should write a question to the fabricy.
you'd need to find a mod which supports that
i'm not aware of one which supports bungees forwarding thing, however
That is the problem. only available on velocity.
nothing we can do
I found some mod, but it hasn't been updated for 3 years
for like staff related
if a player isnt blatantly hacking but does flag sometimes
and needs a check up
/send <player> <server>
test without plugins
Do you use ViaVersion on the proxy?
Any updates on when next upstream update will happen? Bungee put out a new fix for 1.20.2:
https://github.com/SpigotMC/BungeeCord/commit/3cb7a12738bcfc1b2b071634f2d10950f8d3c9e8
was just an update from upstream 12m ago, that's probably it
it was
then again the also added more debug info so I'm guessing it's sorta #blind commit, time will tell if it's fixed but waterfall was already updated... https://github.com/PaperMC/Waterfall/commit/8d41d21148c7b77463a576e80174123168c50157
someone know about f3name plugin that support to 1.20.2 for waterfall?
1.20.2 waterfall good yet?
See the bungee issue tracker
depends on the plugins you use really
Yes it’s fixed.
Other than restart time, the nice thing about whether your proxy is "good", is that you should be able to try it, and reverting is just putting back the old jar.
Last night when I tried, we still had issues. But I just need time to dig into it. Admittedly, I am trying to avoid spam rebooting.
I mean, that's hardly enough info
but, given the state of upstream, my hardware/health, theres a level of "glhf"
Are you using plugins?
It's not likely bungeecord config state fails like that
yes, I updated from 1.20.1 to 1.20.2 and this happened
is that "yes" regarding plugins? if so test without them
Would this imply the issue is in a plugin, rather than BungeeCord or ViaVersion anymore? 1.20.2 clients are unable to join, but other supported clients are
I would assume this could be caused by TAB plugin, as it is listing what is shown on it.. yet TAB plugin is waiting for BungeeCord to fix something, it has been quite a mess
@exotic crypt yo u here too?
yes and dont ping me
I will say, that the latest BungeeCord fixes the issue I was having. (So next Waterfall update will have that fix)
I never had really touched our Bungeecord plugin. But was when I discovered we did non-api things. oops
It's for me ?
I had a different issue than you. So idk
Hello, i have little problem, i just updated the waterfall, and got couple of errors, this is one of him, any fix?
congrats, you have malware
huh?
a plugin you downloaded had malware in it
and that infected likely every other jar file it could find
Oh, and where should i download the good one without malware?
we have no idea which plugin it was
wdym you have no idea, i have backups for that, so im good
We're not magicians
We do not know what plugin you downloaded from somewhere on the internet and shoved into the plugins folder
But like what is the malware in here, its like i have something cracked on the server, or i dont get it.. im not so skilled in this business
You have a virus
that virus is trying to talk to some server
if you downloaded cracked plugins, it's probably one of those
either way, you need to delete every single jar from your thing
It's just that I don't have anything like that (atleast i think)
Once again, idk what you downloaded, but you have a pretty common malware on that server
well, okay, thanks
help, i open the server on minecraft waterfall give me this error
are you using 1.20.2 i think you need to use 1.20.1
nope i'm using the 1.20.1
yas! waterfail got updated 😳
sorry im best asking here not in paper help. so i dont much care about 1.20.2 rn but just wondering what is the last waterfall stable build that can be recommended on a production server & does it support 1.20**.1** servers?
or is 1.20 as a whole just not ready for waterfall yet
build #536
that's the last one that only supports 1.20.1
anything after that is still shaky
by only supports 1.20.1 does that mean it will only support 1.20.1 servers or i can still have my 1.19 servers on this build aswell? 🙂
Yes you can it supports 1.8 through 1.20.1
thank you i will try this now (this build ok for production server)?
yes it's the most production ready build
epic thank you just installed it and seems to work 🙂
Any fix for this?
find out which plugin it is
Hey, when i start my waterfall i have this error :
bad config
When I restart the server, something automatically adds this syntax in front of the servers

?
Waterfall literally has 0 logic to mangle a config file like that
if your file is mangled like that, probs want to speak to your host
oh, I bet waterfall itself is pissed off about the fact that you have the quert port quoted
as for that thing at the top, no idea
Cannot invoke "net.md_5.bungee.protocol.MinecraftEncoder.getProtocol()" because the return value of "io.netty.channel.ChannelPipeline.get(java.lang.Class)" is null
Happening on first server swap
Probably some plugin
I have tested using 2 different plugins for transfering, asCMD and Citizens
Do you mean a waterfall plugin?
Yes
So it happens when a plugin sends a message
BTLPlus now has a fix and works fine with Waterfall 1.20.2
Most of errors now comes from plugins
yeh indeed they do
What's btl plus?
BungeeTabListPlus
hi, how i can resolve this?
Fixed by updating to the latest waterfall for me 😄
i update waterfall and now:
What settings do i need to do for the Player count to work across all servers?
Currently only works in the hub, nothing past that.
don't use ping passthrough
So it will collect all people connected?
the proxy will respond to the ping instgead of the server, and so the proxy can provide info, i.e. the player count
I have the following problem when I try to connect to a hybrid from the lobby, the connection immediately breaks off, which is why the error occurs
[19:22:44] [Render thread/WARN]: Unknown custom packet identifier: btm:backtobungee
[19:22:44] [Render thread/ERROR]: Error executing task on Client
java.lang.IllegalStateException: Invalid entity data item type for field 17 on entity LocalPlayer['XXXXJOJOXXXX'/419, l='ClientLevel', x=1.45, y=52.00, z=0.43]: old=0(class java.lang.Integer), new=127(class java.lang.Byte)
...
[19:23:09] [Render thread/ERROR]: Error executing task on Client
java.lang.IllegalArgumentException: Duplicate handler name: forge:vanilla_filter
...
modern forge and proxies are generally broken due to the lack of ability to talk early on
best option atm is basically velocity + the ambassador plugin
thx
Do I then need an additional plug-in with which I can connect Forge Client 1.20.1 to a neutral lobby without mods?
not aware of there being such a thing, you can't really do that
?
- idk if ambassador works to forcefully handshake with forge clients if the lobby server is "vanilla"
- handshaking with forge is like, 10% of the battle, the client expects that it gets the correct set of info from the backend server for the mods it has, i.e. all the registries, etc
I can't find a discord link for velocity on the website
It's this discord
See the roles and channels button at the top of the channel list if you can't see it
Thank you for your help, I completely overlooked it
water fall is better than bungee
Should be, better forge support, higher performance and stability
can waterfall 1.20 let s people join with minecraft version 1.20.2?
Or do I need other waterfall version?
Why not just test it? it takes 5 minutes
Yes, waterfall is a multi-protocol proxy for minecraft, it accepts connection from 1.8 to 1.20.2
But you must install on your backend viaversion and addons for supporting other versions
backend means bungee?
Waterfall is a Bungeecord fork iirc
what fork iirc means
I mean your paper server
Its not working to accept 1.20.2 only 1.20.1, maybe I did something wrong
I have the newest via version put on Lobby and Bungee, I tried by removing it from loby and keeping only on bunge
Make sure that you are up to date, or install Via on the proxy, and run a 1.20.2 backend serbur.
When you try to connect with 1.20.2, what does it say?
I have Waterfall 1.20 544
And please note that 1.20.2 is pretty experimental at the moment; Waiting for a stable release and proxy support might be a good idea. :p
make sure you don't have plugins installed
installed where?
The thing is I have to make it work for 1.20.2 to get as well on bedrock the newest version for players xd
I have the same issue, except on Velocity lol
so I decided to not give Bedrock support 🥲
Hm, I see. Installing the newest Via to the proxy, and the backend(s) should solve that issue, and then you can update when stuff is stable.
Does it still happen on a clean waterfall + via / paper + via install? As phoenix pointed it out, it could be other plugins messing with the "connection".
I have few plugins but I can try
I have no issue with latest waterfall + viaversion on 1.20.1 backends
(well none that aren't plugin-related but not such disconnects that you show)
and you can connect with 1.20.2?
wait how did phoenix turn into a bot? 0.0
<@leaden coral074308343436419094> of course, that's what I meant
otherweise why install viaversion? xD
I have few plugins on the proxy: SafeNet, SkinsRestorer, some AntiVPN, EnhacedBungeeCord, Floodate + Geyser, CustomPayloadFixer, AdvancedNMOTD, ultimateantibot-bungeecord, votifier

Could be any of them, but offline mode isn't supported here.
I know like 4 plugins out of these xd
start by following Discord ToS and server rules
and I would imagine that allowing all the piracy-related plugins already fixes your issue lmao
AntiVPN and antibot are also clear tells
none of that is necessary on online-mode
What even is the point of an AntiVPN?
preventing people that are IP-banned from joining via a VPN
No sense because most professional VPNs can bypass 'em.
just ban 'em again
or rooter 1 button restart
yep
don't tell that to the people with the sunken cost fallacy after they bought some anti vpn plugin
They are just stupid enough to buy a "premium" resource to bypass some skiddos who can easily bypass them 0.0
remove the plugin that is sending invalid packets
Hi just wondering which channel will be posted in when theres a more stable waterfall version that supports 1.20.2 (and latest version of viaversion)
Waterfall doesn't exactly have a stable marker given we track bungee cord and I no longer care to work on the thing much
oh ok, does general bungeecord support 1.19-1.20.2 + latest viaversion? if so would it be recommended i switch back to general bungee?
i did try latest bungee version but it seems that only allows 1.20.2 players to join the server (any other version like 1.20.1, 1.19.x etc you get this kick message)
fixed it by putting via plugins on backend servers not the proxy 🙂
[22:13:54 WARN] [Geyser-BungeeCord]: Downstream packet error! Invalid packet id: 104
i need help with that error
The geyser is configured correctly but it gives me that error and I use waterfall 1.20 since the geyser plugin folder is not generated in bungeecord
ask geyser?
They tell me what this problem is
Your server is running inside a docker container, please make sure the Geyser port (using UDP) is exported out to the host. If you're using Pterodactyl panel then you need to make sure you have allocated the port to the server.
but no one has the answer
Are you hosting it in a docker? If you don’t know, you are probbably using a server host side. Contact their support.
message.txt by @dense warren: https://pastes.dev/UzOsal1KxA
What does docker mean?
Report this issue to codecrafter47.bungeetablistplus.
If you don’t know, you are probbably using a server host side. Contact their support.
Hey, how can I figure out whether someone's using the latest version of e.g. waterfall?
On bungee the commit number is usually included in the server version, but no idea how it works with waterfall
e.g. I see git:Waterfall-Bootstrap:1.20-R0.2-SNAPSHOT:4d5746a:544 in a Geyser dump, which I'd assume would work to compare it to master via GH (https://github.com/PaperMC/Waterfall/compare/master..4d5746a), but that doesn't work - any idea what would?
heyo is the latest waterfall version compatible with paper 1.20.2?
Not anymore, for now mostly plugins break proxy
[22:13:54 WARN] [Geyser-BungeeCord]: Downstream packet error! Invalid packet id: 104
i need help with that error
The geyser is configured correctly but it gives me that error and I use waterfall 1.20 since the geyser plugin folder is not generated in bungeecord
You're using an outdated Waterfall version that doesn't have support for 1.20.2 if you're getting that error.. also please, stop reposting your issue, both here and in the Geyser discord. Bumping it a thousand times won't help anyone
You need to download latest Waterfall proxy
No
You're downloading from a outdated egg or something
Please, download it from Waterfall page
Hello hi i need help with connecting issue or firewall issue im using a host and everything is on the same node i get this issue when i try to join my proxy
Do i need proxy to be on another node or is there a work around or a fix
Does the latest version of Waterfall work for 1.20.2?
exact same issue as i have mentioned before with velocity
set the port properly in your configuration file
I think so cause i heard its 1.20×
Hey can you also help me pls
yea
so basically I'm kind of annoyed by the default config.yml values
disabled_commands, forced_hosts, etc.
removing these fields entirely does nothing, leaving them empty does nothing, setting them to null does nothing
they keep resetting to default
and I don't want md_5 to be admin
also tried setting them to []
also resets to default
this channel is dead bruh
correct, waterfall is practically dead
{} for an empty map
why btw
velocity supports waterfall plugins?
oh well
good that I saw it rn
because I'm currently remaking my servers from scratch
so I will use velocity ig
velocity doesn't support waterfall plugins, but, generally, I'm done maintaining waterfall
velocity needs a bit more love right now, so there is no ideal situation, but bungee is kinda broken af right now too
snap ✅
Seems BungeeCord now is stable
was getting errors from it last night
Hey, currently it sometimes happens that players cannot join a single subserver because they are kicked due to the message "That the game mode has been shut down".
But the mode is online, there are already players on it.
connection-throttle of the sub-server is set to -1
after an undefinied amount of time players can join the subserver again
(other subservers working fine)
What Waterfall Version are you using?
Since when does it happen?
Are there any errors in the logs?
Also, what is the difference between the subservers?
this is the current waterfall version
there arent any errors, only the message that the players disconnects cause the subserver is down
there arent any big differences, other port, other amount of ram, but not many others
some plugins are different, but i didnt has any bungee related plugins on subservers.
happens since some weeks, for 5-6 minutes, sometimes longer.
using first bungee, hopped that an switch to waterfall will help
537? It isn't a current build ...
updatet them the last time, since that, cause we didnt use 1.20.2, not again
Can you update it to the latest version?
Also is something like that in the log:
[19:33:24 WARN]: Error occurred processing connection for byquanton AnnotatedConnectException : finishConnect(..) failed: Connection refused: localhost/127.0.0.1:25565?
jea, will update, but not, there isnt any error like this
Could someone help this happens when I run /server and switch servers
We don't support protocol hacks
and you'd generally wanna see the logs, reproduce without plugins, etc
What you mean protocol hacks
I just need help I don’t know what happening
That's a bedrock screenshot, waterfall doesn't support bedrock so if you're connecting to waterfall via bedrock, that means a protocol hack i.e. Geyser is involved
I think it's likely a plugin issue
So I can’t use geyser for it
You can
Well then why does that happen
You don’t know how I can fix it?
Having some issues with waterfall sending a player from a paper server 1.20.2 to paper 1.18.2 using waterfall 1.20, is there any settings that have to be set to have it send to an older version? i have viaversion on the older server and the newer server and not the proxy installed but its not even seeing the connection on the older server
Hello! One player can't join to my server and this is the error when he trying join. What's wrong?
mods?
The reason was he trying to join from 1.20.2 but we are at 1.20.1
Yes, check the login request data seems wrong
Waterfall supports all protocols, must be a issue on your backend
I figured as much, thinking it's a firewall issue, thank you
How about this PR https://github.com/PaperMC/Waterfall/pull/799
Makes sense, also ViaVersion is already broke on bungeecord
already broke?
I mean, my care for waterfall atm is pretty like, 0
so, idk if I care to lok at such stuff
You can't use viaversion on Waterfall
that's a new one to me
BungeeCord broke it on 1.19 i think
I honestly don't see the logic of using it in Waterfall, the main utility of the plugin is to support all protocols, something that already exists. We could skip the copy if the retwrite entity is not enabled as the PR does
I have no idea what you're going on about of it not working on bungee