#Dispatch (Full Game)

90 messages · Page 1 of 1 (latest)

spice echo
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So its all out now
What did everyone think? I had a lot of fun with it as my first TellTale style game.

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Little disappointed with how little choices seemed to matter in my estimation. I could absolutely see the exact same outcomes out of any dialogue choice I made.

Story was pretty cool, had no idea what was going on with Visi at the end though... I think they made her a few too many double agents.

midnight chasm
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I mean, as it's a game in the telltale style, mostly the changes are going to be only refrenced at best in later chapters. For my play through, chapter 8 was a complete struggle. Just barely managing to put out fires and we weren't able to beat coop. I've watched a few of the alternate scenes and I'm honestly impressed with how it keeps to theme regardless of your choices. I haven't watched some of the alternate visi scenes yet.

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it looks like the bigest place the story diverges is around coop and sonar, visi and blonde blazer, & waterboy and phenomoman.

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with visi being the one with the most divergence, which is why you get the clusterfuck of double agents at the end, because it looks like she can go villain again based on your choices

inner creek
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Who in their right mind would fire Sonar?

spice echo
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The man with the right mind who saw she had the head for the job while Sonar just saw it as dicking around (that was my reasoning anyway)

inner creek
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Nah he was definitely more workable than Coupe

spice echo
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Yeah I saw at the end Visi can go villain which felt odd to me

inner creek
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I think it's dependent on how much you actually stand up for her in the moments where it counts

spice echo
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I also completely failed the last days actual gameplay. Failed to beat Sonar so many times. The instafail points were always in spots that meant i literally couldn't send folk suited for the job

inner creek
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Nah but seriously Sonar came in clutch for me especially on a lot of the talking/thinking tasks

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Also Golem's Spread Thin is just OP

spice echo
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Not standing up for Visi just felt so against the story to me. Maybe after the astral pulse but we don't know she's stolen it at that point and to my mind she did something selfish but it was an act of bravery to prove herself

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Yeah golem was so good for me at the end.

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Coupe was fun to use for me. She was my best combat for a good while but I get the point. There weren't really other good options for intellect and I had to struggle and build up Visi to that

inner creek
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You stat Golem right he solos most 4 hero tasks with Spread Thin

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Who did you add to the team?

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I couldn't stand Costco-brand Omni-Man looking so depressed so I recruited him

spice echo
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Ditto. Again it was practicality... Do I want the super powerful hero having a bad time or... Waterboy.

inner creek
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To be fair Waterboy does level at a surprising rate

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And if his passive is on where he just joins a task and gets +1 to that stat it's very helpful

spice echo
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That was a bit of a hindrance at the end since he was low level

inner creek
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Nah the way to play it is if you need an additional support on a harder task and you know the other one is easier you send one hero who is proficient with Waterboy

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Also you don't focus on trying to get Waterboy's dump stats up in the final shift

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What really killed me on that final shift is the autofail tasks

midnight chasm
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yeah, missions with the autofail stats destroyed us. especially since so many of the ones that pop up at first are in combat

trim oak
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I pushed everyone's combat stats early on, because I didn't want any heroes who would get jumped. Then chapters 7 and 8 had a lot of situations that straight wouldn't let me send two heroes on it.

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Mechanically a very interesting system, which supported min/maxing heroes more than I thought it would.

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Also, Golem with all 4s and 5s is the strongest hero ever, my goodness he's reliable.

spice echo
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Yeah it felt like such a jump when they introduced it. Feel like it should have been way earlier to discourage overkill sends

trim oak
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Just in chapter two have a mission, "Deliver this fine china, if you send combat 3 it fails." And then I wouldn't be tempted to make quite so many, "Balanced" characters.

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I enjoyed the game a lot! But I did finish in the bottom 90% success rate.

spice echo
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I beat 20% of players overall

trim oak
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Ah! Loser buddy.

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Or those statistics are bunk?

white marlin
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Honestly Prism and Golem were my MVPs with their abilities letting me guarantee sucesses when my roster was down

spice echo
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I did savescum the first tracker hacking challenge on the last day because I didn't want a huge penalty and it wasn't a big rewind

trim oak
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Once it said I was in the 1% telling Blonde Blazer had a nip out, and c'mon, it can't be that weird a choice.

spice echo
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The percentage has gone up a bit since then... Can't remember where it was for me

midnight chasm
trim oak
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She asked if there was anything wrong with her outfit! There was something wrong with her outfit!

midnight chasm
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and you could have said it was a little small and she would have figured it out

spice echo
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I was expecting a sheepish "you might want to readjust..."

spice echo
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Oh extra reason to pick Coupé over Sonar - her and Punch Up are cute

lilac surge
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I felt the game puished you for having too many people with high punching power

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Going to do another playthrough and romance blazer this time

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Watch me fail and choose visi again

inner creek
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Love that almost every interaction in Dispatch is a violation of HR

midnight chasm
trim oak
sharp vessel
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Hm. My game said my most successful shift was episode 8 part 2

midnight chasm
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And how well did you do that shift?

scarlet flicker
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I cut Sonar because he seemed unreliable and Coupe was already starting to be my mvp. I struggled a little at first with intellect challenges, but honestly once I boosted Coupe and Prism intelligence it wasn't a problem.
So long as your characters are leveling you have some flexibility when it comes to stats.

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My main strategy was to try to get each hero decent stats in three categories and it worked pretty well.

lilac surge
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The main regret I had with cutting sonar was that I missed hearing him talk

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And there seemed to be some vanderstank specific things that I was missing out on?

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Will see on the replay

midnight chasm
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Yeah, since Sonar is obsessed with him

inner creek
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Sonar talks a lot better to people than Coupe does

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And a lot of mission did require good social skills

lilac surge
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Also

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I did not expect the [Glass him] reference

inner creek
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Yeah…Flambé is definitely gay

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Also explains his abnormal fixation on Robert

midnight chasm
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I personally think it's because he recognizes him subconsciously

white marlin
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Just curious am I the only one who was happy that ||Blonde Blazer and Phenomeman turned out to just be completely on the level and unquestionably heroic (albeit flawed) rather then being secretly evil?||

midnight chasm
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Not just you. 100% agree

trim oak
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I suspect all the narrative space a jerk P would use got taken up by Flambae.

lilac surge
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I'm also happy that he really wanted to play magic the gathering

spice echo
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I never saw a chance of Blazer being evil. Small chance of Phenomaman turning evil but he just kept being awkwardly nice

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Though i would maybe argue that the superhero dispatch company subscription is a pretty evil concept that I wish Robert had pushed back on at least a bit

white marlin
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That's fair but also for this particular story I don't think that narrative works

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Something to be explored in a possible sequel season

white marlin
sharp vessel
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I'm really glad that Phenomaman turned out to be just kinda emotionally undisciplined rather than evil.

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We've had plenty "What if SUPERMAN were a BAD GUY?????" stories recently

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Invincible and The Boys and the DCEU and Injustice

spice echo
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"what if superman was nice but really just didn't get humanity but he's trying"

spice echo
sharp vessel
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I mean it's also not super clear how for-hire the SDA actually is

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Like, when there's a city-wide emergency, they leap into action appearing to help the entire city.

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It definitely appears that there are some VIPs that are paying to get at least to get their individual dispatches through

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But you're also free to ignore them seemingly without greater penalty than missing a dispatch for a cat in a tree.

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It could be that while certain VIPs have individual protection contracts with SDA, they also dispatch heroes to regular emergency calls in the city as a method of advertising or generating goodwill. Or it's possible the city contracts with SDA to provide superhero support services throughout the city.

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Maybe something worth getting into in a sequel; for my part, I appreciate that this first season focused in super heavily on the characters and sorta left the mechanics of the world to the side

midnight chasm
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yeah, it was an engine for the gameplay to work, and honestly it was pretty good

lilac surge
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Wonder how a part 2 could deal with your relationship choices