#hi mr boof vector this is IMPORTANT!!

1 messages · Page 1 of 1 (latest)

gilded comet
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okay but in all seriousness i have recently replayed the original roblox version and i thiink maybe im a wimp 4 talking about this but...

  1. EX could make alexandra like 10 percent faster.
  2. I feel like Umi could be like 10 percent faster too.
  3. Can you make player physics 20 percent more slippery please?? :)
  4. Breaking momentum is a little too harsh to the speed you've already built up, so it would be cool if it was less harsh
  5. yeah this is cool game thanks
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yes i love slippery physics

gilded comet
tight crag
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uhh

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the whole thing is that alex accelerates faster but umii has a higher top speed

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top run speed

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also breaking momentum i dont think is too harsh, the game is about holding combos and you can extend it with drifts

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which will help you turn

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and hence not lose all your momentum

gilded comet
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(like me since im new 2 EX due 2 being more used 2 bv)

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yeah the really satisfying part in bv was the slippery physics

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which further reinforced my theory back then that we were wearing air shoes or smth idk

mellow idol
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i agree with bringing back more slippery gameplay (and by extension making player animations more like skating and less like actually running)

sharp comet
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slip n slide enjoyers versus running fighters, who will win

mellow idol