Want a map well-suited for Sno-Sno, to the ire of Smacky and Boutman players? Well here it is! The gimmick behind this is that the aura is very easy and plentiful for area-of-effect mining, but difficult and slow for direct mining.
#Avalanche (Custom map)
51 messages · Page 1 of 1 (latest)
PEAK MAP
Sno-bros, we're so back
Interestingly with this map, if anyone is Gigachad enough to actually make it to late game as Smacky, marketplaces become OP.
let’s sno!!!!!
@oblique violet my map loads seemingly okay but no enemies spawn from their basin and tides just proceed then after a few seconds... Any ideas on what could be causing this?
if thats the case you might need to double check the positions of the blocks, they might not be valid
Thank you, there were actually a few blocks clipped in to one another. As well, the enemy basin was not directly aligned with the ground blocks it was on. Works now!
Map is ready to play, albeit completely unbalanced. New files. Have at it!
Showcase as Sno-Sno: https://www.youtube.com/watch?v=bgT5W5VwtTk
Avalanche custom map mod for TDS - Tower Defense Strategy.
Sno-Sno committing a few war crimes here...
hell ya! Nice work!
gonna play this after completing TDS for sure!!
Made some balance updates. Paths to mines now shortened, more ore at the back accessible to Smacky and Boutman (map was basically impossible with them before). Added blue marks on tiles to highlight where the blue ore pathing starts for miners. Also added a TSUNAMI version of the map!!!
Ig u need bepin for custom maps
You do?
I thought you just need to slap this in the mod folder?
oh okiee
Accepting advice on the shadows if anyone knows why they're not good btw lol
I just turned them off for most objects because they'd appear and disappear with differing camera distances, but this effect can still be seen for the shadows of ores, basins, sno etc. Tried changing a few settings in the URP high fidelity prefab among other things but I'm just not super experienced at Unity so it is what it is 👀
well i did and it says unavailable
am i doing it wrong ?
i just put the folder in mods
is it just the .dll
The whole folder
Like this
I see that your other mods are showing up as invalid too, which is strange. They should either read enabled or disabled.
Oh and actually make sure when you extract the zip file, that you extract to the Mods folder and not the Avalanche folder. In other words, the inside of Avalanche should look like this, rather than containing another subfolder named Avalanche.
Same applies for any other mod too
Damn..
Afaik mods should be supported on MacOS but I've never tried it so I don't know how to help here
may the asmangods one day answer
I think it's because I didn't have build support enabled in Unity for OSX and Linux, as both of those folders are empty. I'll rebuild and export for you
Let me know if these work for you
FYI I also enabled Linux build support but those files don't appear to show up in the Linux subfolder, so any Linux gamers out there, know that I tried
I went ahead and checked all the other mods too. With the exception of the Multiplayer Mod Example that asman made, NONE of the mods have build support for Mac lol
thanks kind modder
Didn't snosno get nerfed for group mining?
Like 40% mining strength if mul3
Multiple
It's still overpowered on this map
Fair
50% nerf if mining 2 ores
then it keeps going down but less
it works ! thanks a lot
Excellent!