#sk-discussion
1 messages · Page 7201 of 1
That's not so fair
people that do this on their first playthroughs annoy me
i save scummed two times, BOTH IN MOUNT FAY BTW
The difference is you have way more binds to use
Guys
If you dont let Sherma through the gate at the start of the game
Does he just
Disappear for the rest of the game
turns out falling into the water is just not recoverable from
Quitting in HK is treated the same as using summons in Elden ring I see
so i banned using reserve bind AND voltvessels
Nah, he eventually gets pass the gate so uh
He becomes a leader of a criminal mastermind and spends his time terrorizing bone bottom
the difference is that summons are a game feature
other than mount fay though the rest of the game was easy sailing
Preguntita hay algun canal para españoles
I dont really think anyone cares
And those that do are lame cause what does it affect you for
The first or the second fight?
he wants to know where a spanish channel is
it's me im the one who cares
No, the whole server is english only. But theres a spanish server
?tag servers
Hollow Knight Community Discords
Note: this is the only Official Hollow Knight Discord server. The other servers are run by other members of the hollow knight community, and they are not affiliated with this server.
- Hollow Knight (Official Main server) - https://discord.gg/hollowknight | discord.gg/hollowknight
- Hollow Knight Speedrun & Racing Community - https://discord.gg/3JtHPsBjHD
- Hollow Knight TAS - https://discord.gg/G96XKtGtrZ
- Hollow Knight Modding - https://discord.gg/VDsg3HmWuB
- Hollow Knight Bingo - https://discord.gg/qwd4EtY3Kj
Non-English Hollow Knight Discords
- Español - https://discord.gg/P8aCtHfDFu
- Italiano - https://discord.gg/swdPmJ5J3n
- Français - https://discord.com/invite/KBH4CrWMu2
- Brazilian / Portuguese - https://discord.gg/pnpryYgjCm
the fact i didnt know there was a second probably speaks for itself
I’m currently playing Elden ring lmao. I’m on a steak, went from DS1 to Elden ring, I am starting to miss 2D games tho after that, I will start playing Ori after ER
steak
tbh just play how you want to ;-; (except for using debug mod, dont do that)
Ah, I see, sorry to spoil you man
Thanks chao
I’m not fixing that
doing it on a second run and further is fine with me, im just a stickler for playing the games the "correct way"
we don't know and yeah if there was an update it'd be in #hk-announcements
that's my toxic gamer thing
feels weird
that's... stupid
i dunno, and i play a lot of FPS games
Hell if you really wanna play with debug mod then do so
(Though if using mods then yeah you cannot claim to have done any achievement or difficult challenge, not that they havent its just invavalidated imo)
you're entitled to your opinion
what even is the "correct way" to you
is it playing hunter's crest without cogflies or anything
Im really curious
I understand where youre coming from and what youre talking about. What i dont understand is why would this matter at all when youre not the one playing the game
or just not quitting at all until making it to a bench
nah that's fine, i just mean reading dialogue and not save scumming and stuff
but that's just me
if you want to play differently it's not a huge deal
because realistically speaking, quitting out in the marrow on full health to get back to bellhart isnt a huge deal
to you at least
i just like to play a bit differently
On an unrelated note, I wished tools system In SS were similar to Prosthetic tools in Sekiro (If anyone have played Sekiro before)
alright well
sorry if im sounding annoying lmao
that just approaches the point of snobbish almost for me xd
oh well
i mean play how you want as they say
im not saying you can't do it lol i was just trying to say that's how i prefered to play
One of the few reasons why I love ER, you can just teleport to any checkpoint you want to
steel soul all memento's update: beat the summoned savior 
if you want to waste your own time go ahead
hated that experience
why didn't the summoned saviour save shit
is sula dumb?
no silk, movement more unpredictable than markoth, and small room
im a larper that hasn't played in a while which boss was that
does he know?
HE DOESN'T KNOW-
steel soul specific
oh yeah
steel soul exclusive boss
something something only a fool could make the void do their bidding 
We need steel memento frfr
Ohh okok
it doesn't feel like wasting time to me but i can understand how other people dont want to trek back to benches
Thats the plot of hollowknight 3: shermworm
I have played it. Similar in what way?
chat for my steel soul run i just got drifters cloak should i be normal and go to greymoor now or take wormways like a cool guy
guys why didnt hollow knight use his crystal dash upwards to fly to the sun and immediately fight the radiance is she stupid
wrong chat
do i win the larp award
not much stuff in wormways for you anyways tbf just go to greymoor and get everything there
btw i would HIGHLY recommend doing mount fay before mist
you should go get fractured mask
It was night time, duh
ohhhh ok ty
hes gonna have to trek around the marrow for that, just get greymoor left done while ur at it
Well for one, I love how prosthetic tools in Sekiro are all situational. Some bosses/enemies are weak to certain tools or have special interaction with them (Like how guardian ape in second phase is weak to spear). Second of all, most tools in Sekiro used up like 1-2 sprit emblem while you can stored up to HUNDRED of spirit emblem by just proceeding through the game. So personally, I never ran out up SE too fast (Unlike that of shell shards).
but shakra won't help you-
its fiiiine
i never did that in my speedrun i should be fineeeee. i need to get more masks tho since im good but dont trust myself enough to fight phantom or last judge. actually last judge the first time took like 6 hours and i skipped it in my speedrun and cursed run lol
i didn't even know fractured mask existed until post || lost lace ||
yea but it gives u SO much more qol
oops i did the spoiler thing wrong mb
good thing I got fractured mask early 
like having double jump in the mist is ungodly amounts of quality of life
also shakra in that room is just sensory overload
yeah but dont i need hookline for mount fay? doesnt that require act 2? unless ur saying to fight last judge then get faydown then do mist?
like theres so much stuff on the screen its crazy
i also didnt know shakra could help you in that one gauntlet
yea fight last judge first, shes actaully prety easy and chill
well I just so happen to know a few things about sensory overload

tell that to my 6 hours on the fight. 3 hours on runback but same same.
basically, you stay at the optimal distance and spam curveclaw
Love Shakra but can she just stop teleporting around 😭
thats on first playthrough though innit?
its a hell of a lot easier on subsequent playthroughs, trust me on that
karmelita took me 5 hours to beat first playthrough
You speak the truth, ive spent so long fighting her first time around
and i first tried her, seth, nyleth, and clover dancers
im speedrunning practically with the steel soul so im skipping a lot of things. i dont doubt i could beat her easily and i also have save scumming but its just such a task
seth is harder than nyleth lmao
i forgot my volt filament

Then on the speedrun I just yoloed her first try lol (tho with the magma tool thing because im not about to take double damage lol)
ascendants grip, and cogflies
what are you skipping?
oh i never actually beat karmelita. I took 2 hours just spamming architect like a loser. and ill claim that title gladly. im likely going to skip her for 100%
I see, and agreed with the sentiment. Tools should be more specialized in a way, I think they're weak in uniqueness & interactions — also yeah, spirit emblems numbers are 100% better than shards, even if I'm not the biggest fan of them. I have some other opinions on the matter tho
oh dude karmelitas a lot better than ckk
I FORGOT ITS CRUST NOT KRUST RAHH
bro..

ITS AN INSTINCT
Im skipping a lot of upgrades and ignoring collectibles till late on. Im also planning to skip most areas besides required ones. i want to get the first achievement for steel soul completion then ill work on 100%
they drove themselves up a wall making the name and instead of changing it they just replaced a K with a C
oh alr
first nazis now racists whar
well i mean i did it completely differently
i just did EVERYTHING in every act
that i possibly could before moving on
my route for speedrun was only necessary items and taking the mist and ignoring abilities. i had to reset like 3 times just because of the high halls gauntlet since i skipped so many upgrades lmao.
For my 100% speedrun I did this too
like by the end of act 2, i had 9 masks, 18 memory lockets ( i think), all silk spools, all tools except pin badge, needle 3, and every possible silk skill except for nails
I noted some special stuff and made a lil route for me to follow
every conceivable upgrade that there was in act 2 to get, i got it
im doing my 5 hour speedrun and 30 hour completion in the same run, so i just beat the game in 5 hours and now im going back for collectibles
Tho for act 3, the deadline for the achievement was getting tight so I followed someone elses route for the remaining stuff lol
i beat steel soul in 23 hours total (100%)
i never got all collectibles legit. i just used map genie for the remaining 20% of items.
wasnt even close and i was doing voice lines and goofing off while doing it too

Forgot to mention this but I also love the storytelling of these tools. Some of them have really cool lore and unique interaction with other characters. Like how if you use a prosthetic tools while fighting Owl, he’ll comment on it.
Ooohh impressiveee!!
SHAW
btw voicing mooshka is kinda fun xd
i wonder when theyre making a pharloom voiced mod
gg (competitor for easiest boss of act 3 otehr than gurr and lost lace btw)
The crawfodder
i think im just gonna take wormways
how many steel soul saves have you lsot so far
just 1 while messing around on bell beast
I think wormways is more fun and i get to grab my favorite wall jump on the way
to greymoor
fair
I also like that a lot. The note telling where to find the Sabimaru was also really cool and got me excited to find & test as quick as I could. Wish silksong did stuff like that too
Good god, I also forgot to mention that there is a special item in Sekiro that also allows you to refill spirit emblem at the cost of your health. For godsake, I need to mention everything in one reply
Is pale Stag suppose to be easy
It is a terrible boss
He's annoying
That all I can say
well I did it first try I thought I was in for a ride
And boring
not trying to flex or brag tho
But tbh, I do know some people who unironically have pale stag as their favorite boss
i didnt do it myself cause i lost volt vessel privelages on my steel soul run, but use the bolas every time he jumps to the lilypads
meh I thought it was going to be worse, but luckily it wasn't
voltvessel balls deal a sizeable amount of damage there
I killed him luckily, clover dancers is what got me
That's unfathomable
It Cogwork dancer revamped, shouldn’t give you too much of a trouble
dude I literally told myself its probably a upgrade to the cogwork dancers
and I was right
for the spinning vortex that they do in the middle, make sure to use clawline
Palestag is no eyes if it was more annoying somehow
i see WAY too many ppl not using clawline in their playthroughs tbh
like it annoys me to no end, CLAWLINE IS LITERALLY ONE OF THE BEST COMBAT UTILITIES IN THE GAME
that's what killed me actually
I didn't know what was going on
and then he did like 10 string move things
flying enemies that float back like little p***ies? CLAWLINE THEIR ASS
gms too far away? CLAWLINE INTO SOME MORE HITS
need to get out of a tight spot in a gauntlet? CLAWLINE OUT
See i dont use clawline because i forget to and i keep sharp dart on my skill button ever since it got buffed
yeah I use it a lot
its one of the most versatile abilities and i will die on this hill if you dont abuse it
like yea have fun dealing with the 1500th flying enemy with primal aspid ai
clawline their ass
Also turns out, the game isnt that hard, everyone just butted their heads against high halls gauntlet instead of GETTING THE STUPID PALE OILS
Im replaying through and ive got 1 part of the melody and everything is just stupidly easy because i actually went and got the needle upgrades that are available
Clawline is literally what separate HK combat and SS combat, it alleviates the whole thing
and chain into a thread storm
well their attack in general
they aren't hard to kill just their attack is pretty silly
it tests if you passed middle school
😭
Honestly it mostly tests your ability to not panic
I've got like 86% guys how close am I
what act, and what tools
If you panic and run away ITS GONNA SNIPE YOU
Sidestep the shell and smack the floating bug and wow the shell ISNT pulling a 180 to get you
you need all tools, masks, spools, abilities, and quests (most of them at least) done
or just, yk, watch where its gonna land and stand a bit back
and OH WOW LOOK IT SAILED RIGHT OVER YOU
now where's that juicy conchfly
I just step back, it bounces in front of me and then over my head, now i jump at it with sawtooth circlet
clawline into a pogo and maybe a thread storm if i feel like it
then dash and clawline them again
I dont use thread storm honestly
It was a bit rough for me on the speedrun tho lol
Had to get the ol reliable buzzsaws to help
i can understand that tbh, its actually SOMEWHAT annoying to use and place correctly
I prefer sharpdart, after its buff its easily the strongest skill in terms of the speed of the damage going out
oh sharpdart got buffed?
alr i just made it to shellwood and since ive made some decent progress ima log off
Thread storm CAN outdamage it (but it requires max needle and volt filament)
Im at act 3, im 51/57 it said In items like tools etc, 8 masks 0 mask shard
i was under the impression that its ass since from my experience on release it was ass
Sharpdart is now 1 massive hit and 3 small hits
oh man i spammed it during that one fight with the guy in white ward. mr stringy guy
alr so ur missing 4 act 3 masks which 2 of them you get from the bellhart quests, one you get from brightvein, and one you get i dont remember
and then ur missing 4 non-act 3 ones
The dash itself does 2.75x needle damage, and the 3 small slashes after do .25x needle damage for a total of 3.5x needle damage (the small slashes do not get volt filament or shamam buffs)
for tools and such only one thats act 3 specific is pin badge so you should backtrack and see what you missed
what about silk skills
there are prob some they missed like at the edge of blasted steps
It was however, completely garbage on launch, and it was buffed when thread storm was nerfed to 4x0.75x hits and the extension hits became 6x needle level
and do you have all the crests and memory lockets
yeah, i need to flea games and also the last.race
I have all crests not memory lockets
Which means early/mid game sharp dart does more than thread storm
do yo uhave ||sylphsong||
oh yeah that one requires the upwards ability, man i cant remember its name. silk soar right. theres one at the edge of blasted steps i believe that needs a little parkour
um what
they should have kept thread storm in its original state honestly
its a giant trade off, massive damage but you gotta stay in place
1 missing prob pale nails
oh yea its pale nails
One of my SS confession is that I still haven’t got the guardian mementos. Like screw that bruh
Honestly NO it did over 200 damage with shaman and volt filament and the next closest was at like 120
probably not then
also missing one silk heart
white ward
if youve gotten a lot of memory lockets then you can bind eva
and that gives you passive regen of silk when on a bench
basically salubras blessing
Now its still the highest damaging but requires max needle and volt filament
I think I need like 3 more to get all of the crests
i just use whatevers fun. like parry
Highest Silk Output
Parry has always been good because it just lets you press a free damage button instead of dodging
maybe, ive been there so I might've gotten that one and js missed the other
oh just get one more and then you can get the ability from eva
Oh no, i suck at dodging free damage button
ok and? it required you to remain a sitting duck
theres 3 hearts, one at the start with bell beast, then one at the 2nd lace fight, and one in white ward when you beat the boss there
you need to place your extensions well or else ur basically a sitting duck for any moderately difficult boss
Most things would be DEAD or youd have removed like a 3rd of a bosses HP with it
oh
then awesome great
Nyleth for example was ridiculously easy with OG thread storm
the boss is a pain in the ass, at least it was for me
What's the boss?😨
uh oh😭
And honestly i did nyleth with shaman crest so i had no reason to do anything BUT silk skill
hes a giant pile of silk thats fat and shoots out enemies
bruh
I decided to get on for the first time in like a week, I killed like 4 bosses and there's moreee
Lotta bosses
never ending
🇦 🇼 🇴
og thread storm mostly prevented all damage anyways right? didnt it do like knockback and interrupted attacks?
flea reference
its basically a short gauntlet followed by a massive moss charger in a tight room that does double damage and oh yea theres also ads and spears
It destroys some projectiles (still does)
awooooo
i havent played in a couple months but i cam back recently to finish my last 3 achievements with steel soul and 100% speedrun
The spear attack was the only cool thing that boss had to offer
it has way too much hp
btw i HIGHLY recommend using architects crest for that fight
with tacks, buzzsaws, and cogflies
trust me on this one, it will be a boon since this boss sits in place a lot
it feels like punching a brick wall until its broken
Honestly, i wish architect didn't have a diagonal pogo
have you not saved up? ah well its fine you can buy them
using sharpdart to pass through it is crazy good aswell. it can phase through despite it being fat
correction: you're broke
Why do i need drill to have a drill pogo
OH WAIT UR NOT ON STEEL SOUL OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Then I guess you’ll have to play it the old fashion way. Just don’t get hit and beat the boss until its hp reach zero
yea so steel soul has a really nice feature
Architect is the silver spoon crest, we live on shaman crest aka broke homeless dude crest
basically its ||infinite shell shards once you complete a specific wish||
That wish however, sucks and might get you killed
your pfp reminds me of windette...r u?
i used wanderer since i played before playing hk but after coming back after radiant hog hunter is so fun and easy to use
yep, which is why you PREPARE LIKE HELL FOR IT
like i did
Because my PFP was on windettes server banner for awhile, it was a bunch of people's PFPs drawn
save scumming 🙂
btw did they patch the savage beastfly cheese?
yeah, that

cause i tried it on second encounter to make the tarmites despawn
shoulda used that drill tool as a pogo
and waited a long time, they were still there
One silk spear 💔
Yeah i used to have a different hornet art for awhile then someone offered a bunch of people free handmade art and it became a bunch of people as the server banner
my internet is dying guys my messages aren't sending
i just came back after getting 1 more mask to get 7 and the second fight became so damn easy even without the cheese.
its valuable silk that i could have used to beat up beastfly
So now i have sitting hornet as my PFP
yippee
No clue, i abused sawtooth circlet to deal with beastfly 2
How do I beat Lace??
which one
Tarmites suck at shooting you mid air, especially when you can sharp dart through them and immediately circlet them
which one?
There’s more than one??
Well if you time it right, you can hit both the minions and savage beastfly
The one with the like white nun head thing
Ahem, in the words of hornet
Git gud
well its the same fight practically but yes
The same fight but FASTER
he's rage baiting I think he beat the game guys
its really easy man...
well uh i guess just learn to pogo more
Hit her more than she hits you
Okay well it would be
yea well i went in there on steel soul with thread storm, cogflies, and 7 masks
also if you hit her parry just jump over her quickly
But some guy that looks kind of like Steel Soul Jinn keeps interrupting the fight??
what the fuck
?????
what are we on about bro
im getting so confused 😭
Silkpost spotted
I’m not on the game right now so I can’t send a screenshot
Hold on lemme try to find a picture
holy click bait
See, im a madman and i rushed all the way to wings and then left the citadel to get masks and spools
💀
😭
ur tripping
Unfortunately, i picked up the beastfly wish and then remembered i needed the far fields weavenest
What'd u have tonight?
do you have schizophrenia perchance
Dude he keeps monologuing every time he enters the arena
😭
😭
me when ragebait
lmaoo
🥀
Also I just gotta say do not nerf circlet, its totally fair and balanced
I've never used it I wouldn't know!
Its busted
never used it, but it looks insane if you get good with it
I suck at rhythm
so much damage potential all from pressing the space bar
or patterns I mean
Circlet
-does more than the needle
-can hit twice by just turning around as you double jump
-can be spammed by taking 20 seconds to learn pogo with it
-has more range than all crests except shaman
and you can spam it with drifters
With the witch crest you can get it to hit 8 times in about 1 second
..
Which uh, its 27 damage per hit, can hit twice for over 50 damage
I wonder if flint and flea work with it
They do not, its not your needle
oh sad
Too bad I have skill issues and cant ultilize the tool to its fullest potential
But its also ALWAYS more damage than the needle
just wait until pantheons come out
then we'll get all the practice we need on any kind of hitbox
27 to your 21
I’ll beat it the old traditional way I ain’t no speed runner 💔
And it can double hit, and even if you DONT put out max potential its still massive more damage by just, attacking
they knew what they were doing
I WILL SUFFER IF I HAVE TO
almost created something worse than fury of the fallen
Because remember, you can ATTACK as you flair spam
Okay I left Deep Docks because Lace and that steel guy was pmo
yea ill wait until pantheons to learn how to use this lmao
..💀
oh god
Honestly i recommend just putting it on because it makes flying enimies weak
my pb silksong speedrun was last year and it was like 2h 30m i thnk? i dont remember
pantheons? IN SILKSONG?
the decision to just smash them together in a duo fight plus the new attacks was a choice
Its got more range than your needle does
hopefull
i wanna refight bosses some of them are fun
I didn't even beat 3, 4 OR FIVE in the first game😔
Why we acting like silksong gonna have a pantheon mode 😂😂😂 They might as well as make it a game mode menu
p5 is hella easy ngl
I think silk song bosses are easier
i beat it first try after coming back the other day
so I think I got this
You can do this really funny thing where you just jump at an enemy, attack, double jump right before you touch the ground, immediately cloak, and then pogo and do it again and you get like over 100 damage
Its risky against anything with a fast windup attack but it kills so many things fast
Absolute radiance still remains one of the boss I can’t consistently defeat despite already completing P5
I wanted to fight the radiance just for fun instead of having to do hk but I found out I can't even
bc u can only fight ab rad anyways and u need go discover it first
Just wait till we get absolute GMS
i beat it first try after not playing for months
lost gms😨
Absolute grand FODDER
but then again i did do radiant HoG
Remember, GMS is only fodder because of WITCH ENDING
lwk lost grand mother silk would be cool
GMS, what do you mean you lost to a cursed and weakened Hornet. Why are you such a bum 💔
Seepy
Not an excuse. Radiance is literally a dream
how hard gms would be if it had contact damage
actually nvm its not gonna be hard its just gonna be boring and long
Dont you have a human heart
Okay but like, silksongs just gonna throw sum sh*t at us like absolute lost grand mother and daughter once we get pantheons
Laaame
guys
Phantom & Lace duo fight >>
Great, another gank boss
5 tries to beat gms with contact damage? cuz normal gms isnt that hard to beat it on 5th try
what if all the bosses that have gauntlets in the pantheons we have to do those too
It wouldn’t be a GANK BOSS!!
unless you didnt play first hk
Lace will make a cameo on literally every boss shes related to
no I just suck
She’s gonna show up during the Unravelled fight??
yes
Can we get Watcher Knights 2 in Sea of Sorrow
And her own fight
No I think that will be Nosk actually
Honestly i want the silkeater dude as a boss
no
Hes obviously more than what he is, so BOSS TIME
does anyone have the subtle glare effect gif from verdania
all i want is just plasmium stuff
Something ate him anyway (possibly himself)
gms is easy because 1. she's not supposed to be like the radiance from hk; her fight is more like the hollow knight in the original game and 2. all her attacks are ones you've seen before
Shes also weak because witch ending
i dont think i said that gms is hard
Which is ironic, as character, GMS is an obvious parallel to Radiance but her fight is a parallel to THK
yea
buff gms hp by 200
in lore and design she looks like she's radiance 2
If witch ending wasnt a thing shed be stronger, old writes had the bells to open act 2 be tuning forks to weaken GMS cuz she was apparently strong enough to just steal hornets existence by walking into her arena if you didn't ring them
Luckily it not the case anymore I
thats a dumb reason though.

should have made the fight hellish and basically a superbuffed radiant mode but accessible from the start like botw
therefore sentencing youtubers and speedrunners to hell
And honestly dont worry, if p5 taught us anything its that once bosses are removed from progression constraints, they will immediately be as strong as the devs want them to be
cough cough, remember sisters of battle
sad that gms doesnt have like an extra phase for act 3 trigger. I would have loved an extension to the fight so its not the ultra pushover
She has to be a pushover until lace is boutta die
sob is still really easy, just even mroe fun
no shes still a higher beeing and the final boss
Yes but in comparison to mantis lords they are an entirely new level, dont forget PV or abs rad at the pantheons peak
Once removed from "player cant actually complete the game until they beat this boss" bosses get to be ultra BS and way harder
Hell they nerfed MOORWING AND SISTER SPLINTER because "player cant do anything until they beat these guys"
pure vessel is really not too hard tbh and makes sense cause its pantheons afterall
So, what happens when beating the boss is now irrelevant?
i wouldn't say really easy but yeah fun as hell
I mean PV is my warmup on HK but its still the 2nd hardest boss in the game
Like, we just played way to much HK
pure vessel was my first radiant boss
team cherry's next game should run on a calendar system
alongside nightmare king grimm
Me who stuck on PV for a whole week reading this
and certain things happen on certain dates
I beat radiant PV with every handicap imaginable
Because i love that boss
But that dosent make me say PV is easy, it makes me say im cracked
Same. Def my fav in HK
Because PV kicked my ass for like 2 days before i finally got him on lock
how does quick sling work with drill tool
it dont
Try that out for yourself
oh
squick sling should just make the buff tools and drill slightly faster or something
quick sling doesn't affect anything that isn't a thrown tool
Honestly im more excited about silksong pantheons because i wanna see shit like "full chorus" (all 4 chorus at once) "silk sisters" (phantom + lace) or other crazy shit
gonna take a while
Pin and seamstress
godhome will probably be the final update
Oh it likely will
which sucks
They gotta make the other DLCs first
Id be okay with getting a hall of gods before pantheons tho
You can expand the hall as DLC gets added, but pantheons gotta be last because of DLC bosses
SoS + the current game is probably the real game
they just released it early in fear it never comes out
If silksong is anything like HK expect 3 DLCs that add content + bosses, then a HOG that adds MORE bosses and the pantheons
sos will fix every flaw surely
lowkey silksong is in early access
yues, sos will fix everything, we just have to believe
when will sos content even be. I would hope act 3 as act 2 is already stacked as is
Also, because of SS % i expect the true final % to be much higher than 112%
steel soul all mementos update: beat lost garmond
It will likely be act 3 exclusive, probably using pharloom falling apart as a way to open the new area
i cant wait for sea of sorrow now
it's gonna add the path of pain equivalent and it won't be clawline spam it's gonna make red tools better it's gonna add areas with cool rewards throughout the base game
it's gonna make bosses drop rosaries
all of this is true and factual
Also, would be annoying for everyone whos sitting at 100% to need to make a new file to see the act 2 parts of the dlc
tbh i forgot how beautiful the game was, i kinda got numbed by the insane amount of slop content on youtube (hornet and lace yuri) and not playing through the game
the new areas will no longer be a tall column with 6 branches
it's also gonna fix the slabfly entries
shards will be removed
I mean i dont think any red tools design sucks except like... longpin
all I hope is that they properly balance tools this time. I find myself just never using some tools with them being borderline useless
i really mean the exact opposite of stronger with a shell shard overhaul
If anything i want a blue+yellow tool overhaul because blue tools make no sense and have no proper categorization
the blue tools are an extremely competitive landscape
someone should redraw this as hornet and vespa
Red tools are activated
Blue tools are kinda combat kinda defensive
Yellow tools are utility but also offensive and traversal?
with insane heavy hitters like volt filament fractured mask pollip pouch etc.
it's also gonna reduce act 3 requirements frfr ong
Pollip pouch sucks lol
but also situational like magma bell
It does SIX extra damage at MAX tool kits
but purple!! (also DOT is always welcome)
in seriousness, they need to nerf red tools. buff shard bundles, buff shard deposits. then red tools are always fixed up to 50% for free when resting, the other 50% will use shards
It does TWO extra damage at base
yellow = movement, exploration and hornet self stat changes. blue = combat, direct damage reduction / defense. Not everything fits perfectly but thats roughly it
just huff huff copium and pray
thats why I think some blue tools should be come yellow tools
The actual competitive blue tools are multibinder, injector band, reserve bind, claw mirrors, sawtooth circlet, mask, volt fil
the cherry lords may listen
Yes, yellow should be defensive, blue offensive
The ONLY "defensive" tool that should remain blue is reserve bind
unreliable sources tell me sea of sorrow in 2 days
it will be in May
claw mirrors is just kind of hard to use for most casual players tbf since you need to get close to bosses
sawtooth circlet too, idc if you think its good, for casual playthroughs its just a burden
But like, magma bell, warding bell, druids eyes should become yellow
been 2 months since that last patch before it drops
yellow has a massive deficit of good tools
theres only compass, dice and grip
also bracelet for challenge runs
Its less a burden and more a learning curve but its still competitive, im more referring to people trying to get the most out of slots
nah because then injector brand and multibinder would be more defensive. Anything thats kinda health and damage related should be blue along with combat. Yellow should be utility (like compass) movement changes, environmental things (like maggot debuff) loosely speaking
belt?
ive never used it but yeah belt also counts
weighted belt isnt as good as steady body but its still really good
like spool extender and wreath of purity should 100% be yellow tools no question
No, those should be yellow purely because they are defensive, even if combar oriented
i think spool extender fits as a blue tool
Heloo towel
Unfortunately spool extenders only use is when you have 1 extra silk or are 3 off the max
it is just a stat change, it is what silk anklets is to movement speed and its way too weak for a blue slot
Yeees congrats!
Like it should give 4 extra silk storage instead of 3
you get an extra silk skill use
Then at least i can argue for it when at max spool
I like his spirit a lot. Feels so good
you dont get an extra silk skill, you just get more max silk storage thats very different to something like egg of flea which reduces spell cost.
it's a fucking shotgun
I think all it needs is being a yellow tool because then I would actually use it on some builds
Ah, nice
all hail rosary cannon
well I can only hope tc cooks up some good balance changes with sos
best red tool in the game btw
Another?? Which
||Hidden Test Subject||
AH I forgot about that one
Thats just because yellow tools suck
It should get a buff
it's so obvious to me that parry is the best spirit in the game
well sure then have it be 4 extra. Need better yellow tool selection
spirit parry has a huge time window, it's probably over 1 second
tbh I don't interact with the community. I only know 1 other person that played bc of me, but I'm not sure if they used parry much
which is crazy for how much damage it does and how it staggers enemies
ah ok, what a shame
the community probably barely exists anyways tbh
probably yeah, sadly
it's a great game
Things that should move to yellow
Multibinder: defensive and traversal oriented
Magma bell: pure defense
Reserve bind: i can argue either way for this, but im gonna argue yellow for the fact that you dont get silk much on parkour sections
Druids eyes: its bad but like it's not like the yellow tool selection is good anyway
I think every spirit is kinda strong. The guy I talked about also used vastly different builds
Oh, fragmented mask should go to yellow too, pure defensive
the balancing is pretty good
Yeah, they all feel good
these enemies are fucking gone now that my parries have no cooldown because i can alternate
lmaoooo
fear my parries
silk generation and binding should stay out of yellow. Yellow should be stuff like Wreath of Purity
Nah i want yellow to be a relevant combat slot
That's funny, I never thought about equipping more than 1
Stuff that dosent do damage or isnt a direct combat buff should/could go to yellow
btw is there a boss rematch mode
Like injector band, keep that blue, healing speed is irrelevant outside of combat
like maybe binding can be yellow but then you split up the binding related stuff and can make unintended busted combos
i would want to do a few boss things later
I mean as it stands you can have ALL the binding stuff anyway
parry only stuff
At the bench, just go on "memories" and select the boss you eant
wait what
yeah
So like I'm not too worried about degenerate tool combos too much
at the const of not taking other blue tools so you take defense over combat or combat over defense
There's cutscenes and rematches, it's cool
But it is offensive because youve got claw mirror
ikr !
i really like the Return To Respite
thats the exception
they make save quit to bench a feature instead of a "cheat"
and it's convenient and so nice
Trueee
But also, barbed bracelet should go to blue, and it needs a buff
25% needle damage for double damage taken, that should go up to 50%
Strength for you and the enemies
Id legitimately use barbed bracelet if it gave 50%
agreed with the blue portion, no on the buff
I initially found the map a bit confusing, but that mechanic and being able to warp between any bench is quite handy
its good for skilled players without being too op for them
It has no competition and still isnt being used
It gives you FIVE damage at max needle
21->26
same, but i think i like it now. tiny nitpick about not having markers, but that's alright. instead, i see which areas are done and whatnot
sea of sorrows tomoro
nah we dont want undestructable strength 2.0. Especially pantheon radiance fights would be way too strong. Its also a sweet spot in yellow as an exception
Like, if HK can have strength with no drawbacks, we can have strength with a massive drawback
horght
kninet
strength with no drawbacks is unfair and unbalanced as shit
I mean HK was unbalanced as shit
strength was the most busted, unbalanced charm in the game
even fragile strength tbh
Quick slash was better but yes
ea
But also, its DOUBLE DAMAGE TAKEN
Like, that's MASSIVE, we already take 2 from almost all sources
Yeah, the colors for completed rooms helps a lot
healing balances everything
its really that easy man
50% damage (only needle strikes too) for double damage taken isnt worth the risk for most things
wait r u talking about the spiky bracelet
25% is huge, its for speedrunners and not for regular intended players thats fine. Super high reward for an ultra high risk only for the most skilled players
Like, you'd need multi binder stapled too yourself to offput 4 mask damage
yeah, overall the map is a bit harder to explore but will be easier to 100%
And even then its still a massive risk
I think 50% for 4/6 mask damage is a fair compromise
6 damag 💔
25% isn't doing much
anyways i'll update you on my progress if there's anything significant
i'm liking the game a lot
barbed bracelet is just the way it should be imo. I dont use it much but I dont think thats what the tool should be. At most you buff it to 33% damage
The tools idea is high risk high reward
But as it stands its high risk middling reward
imagine getting oneshot in a speedrun by grandma silk or lace
I'm glad to hear 
Alr then

33% would at least be worth it honestly it would send you from 21 -> 28
50% sends you to 32
ultra risk high reward. 25% damage is insane. I would honestly say it should only have one thing changed and that is that the 25% applys to spells aswell
Remember we are also fighting damage modifiers at all times tho
25% isnt insane is the problem
Its FIVE damage, for DOUBLE taken
?
you arent supposed to use barbed bracelet. Its a nohitters tool and thats fine. No regular player deserves 25% damage from a yellow tool
But i dont want it to be a no hitters tool, i want it to be USEFUL and worth considering
team cherry had to consider all player types
so they made stuff fitting for people and stuff that fit other types of people
I want it to be an actual choice of "am i good enough to beat this boss before i choke"
like barbed bracelet and architect crest
But having a tool be just a no hitters tool is stupid
I have used it for some bosses and the 25% extra damage is massive enough anything above 33% would be busted
they are extremely different
m
chkake
I used it for broodmother and it didn't honestly do much
yum h
broodmother 😨
instead of 40 hits it took you then 30. Thats way faster
i hate broodmother
Okay one sec, let me check the wiki and do some math and I'll get back to you, im gonna check some endgame bosses with max needle VS max with bracelet
i can fight any boss but broodmother
i cant stay consistent with broodmother
curse broodmother
better jukes than beastfly
what does that mean
broodmother is decent
broodmother is my nightmare
does unexpected moves
i wouldnt exactly agree with that
Okay so LL takes 90 hits to kill with max needle (counting her effective 1890 HP from her 5% damage resistance) this is reduced to 73 with barbed bracelet on
the boss has like 3 moves
that's not how math works
combos
slam over the arena, throw self, spit children
1800 hp wasnt it?
Thats 17 hits less for the possibility of getting 2 shot by getting comboed from her 3 mask hit and anything else
She has 5% damage resistance at max needle
m
An effective HP of 1890
roughly it does I wasnt gona bother actually mathing it out. 25% more damage means you deal 1 extra hit every 4 hits
But thats not how the math maths out
Every 4 hits you do 20 additional damage, not 21
Rounding hurts you
youre acting as if thats whats stopping it form being good
And uh, 17 less hits on the FINAL BOSS for the risk of getting TWO SHOT
No, im acting as if whats stopping it from being CONSIDERED is that it dosent give you enough value for it risking your life
why is the silksong community so adojfekjasnl
if youre good enough then hell yeah, thats exactly waht its for a barbed bracelet for those who like the punishment
increasing your own damage by 25% is not really even particularly close to reducing the boss hp by 25%
I mean i also just dont think your argument is very good from a game design standpoint
just fucking play the game bro why are we arguing about 2.458% damage advantages 💔
"Its for no hitters" is bad by design in a game NOT designed for no hitters
the bracelet should only be buffed to work with silk spells aswell and maybe slightly increase damage but its already a nobrainer for the future radiant boss fights
Its a risk/reward tool, but its not giving decent rewards for the risk
what boss are we talking about
m
people dont complain about overcharming not being casual player friendly do they. This is silksongs equivalent see it that way
plasmified lace
the game is made for everyoe bro
Okay but now were acting like radiant bosses are the norm and that we shouldn't buff something specifically because it might be too strong for whats going to be the HARDEST THINGS IN THE GAME
Im okay with barbed bracelet being better than average for radiant fights, because i want it to have use OUTSIDE those fights
you just cant give out 50% extra damage like that
you can actually
But, we can, and its easily worth the risk
it's fine
that is a 100% fair tradeoff for double damage. everyone acting like stat buffs are satan because some hk charms were busted is crazy
Remember, im talking ENDGAME balancing here, things CAN do 3 damage, and our max masks are 10, so with this on, we get 50% damage and now risk getting 2 shot by any attack that does 3 damage sending us to 4 masks
I dont want it to have use outside of it because if downside doesnt outweigh upside drastically then I wouldnt be scared to use it
and if you can not get hit enough, you should be rewarded hell WE ALREADY CAN GET 50% DAMAGE
its a barbed bracelet if you can endure the pain you get the strongest buff in the game
ok that's fine actually another tool with more convincing utility isn't gonna hurt the game man
Hunter crest ALREADY SHOWS we can in fact give the player 50% damage without being game breaking
oooo barbed braclet talk
Of what? 25%?
I liked barbed braclet its fine to have things exclusive to different skill levels
was it 50% when the game came out? i think i remember something like that
barbed bracelets is fine af
So yes, we can set the players effective health to 2-4 for 50% more needle damage
fury for example is cool imo as well
it's a different design philosophy, maybe not your jam but it's not a huge issue
it's Fine but i think it would be cool if it was buffed
the crest was balanced around that though and it works in the same pro player way that only the best players are gona get use out of it.
Nah barbed bracelet currently sucks and should be buffed to 33-50% damage
WHICH I'M NOT CHANGING
i think 50% would be too much, they specifically toned down the numbers for a reason
fury pays off better i think, you get 75% buff for the risk of getting one shotted
they wanted to prevent what you see in hk (for better or for worse thats their intent)
Im not making it LESS damage, im making it MORE reward for the fact that YOUR PROBABLY GONNA DIE
yeah the downside does that
fury is super high risk
50% is an auto insta allways 10000% pick for anyone that can reliably dodge boss fights and isnt a first time player.
the 75% buff is kinda deserved
maybe something in between like 35% or something?
and also wanting to prevent what happened in hk is why so many tools are underwhelming and bad but whatever
Fury is basically useless outside godhome while barbed is a good compromise for risk vs reward imo
no it isn't
i dont for a second run it would be an autopick
not an insta-pick for a first playthrough, no
Ok then make it 33% and works with spells. Im just saying for its current yellow tool placement 25% is enough. If other yellow tools are buffed so should bracelet
i think you are underestimating how many times people still get hit on second playthrough
but for second playthroughs or high level play, it prob would be everywhere
Okay using LL as a baseline for this damage talk
Base max needle: 90 hits
Max needle + bracelet: 73 hits
Max needle + bracelet (33% instead of 25%): 68 hits
Max needle + bracelet (50% instead of 25): 60 hits
So, if we give the player 50% more damage the boss only dies THIRTY THREE PERCENT FASTER
AND WE RISK GETTING 2 SHOT
I would, I already do for bosses I know well. I ran it on cogwork dancers killed them so quick
bad maths
i'll check for karmelita
Really think it depends on ther person, i breezed through a second playthrough but i didnt struggle on sk at all, there are gonna be a lot of people that still struggle on a second playthrough hell steel soul is proof of that
ok we buff bracelet to 33% + works on silk spells if other yellow tools also get buffed. That I would find reasonable. thats my final take there
think of all the people that fail steel soul multiple times
WHO are you
Current bracelet gives 5 damage sending you to 26 per hit, 33% would send you to 28 per hit, 50% would send you to 32 per hit
And thats against LLs 1890 HP (effective HP thanks to 5% damage resistance)
op
i honestly think barbed is fine as is, but changing it to 33% wouldnt** cause much uproar, 50% i feel like is too much for how silksong is designed imo
yeah but I just dont want the scaryness of bracelet reduced too much. Imo its important to have it be niche meant for good players
Honestly that would be even stronger as we would be indirectly buffing shaman
50% bit much, 35% good compromise
i'm ok with either of them honestly
I honestly dont want to make bracelet less scary at all, i want it to be worth using despite the fear
yeah but then atleast its useable with shaman otherwise whos using it
50% wouldn't make it busted auto use, it would make it legitimately worth the choice
Wanderer players with multibinder
no matter what good players are gonna use it, only thing increasing it does will make hitless challenges easier overall which is interesting idk how it would effect it directly
it's a different design philosophy
i would need to lab out some runs with 50% damage instead of 25%
I just did the math for LL
Top 5 best Silksong OSTs;
#5: Idk
#4: Idk
#3: Idk
#2: Idk
#1: THE ENTIRE FUCKING OST-
LL base takes 90 hits, with 50% its down to 60
i think even if you put barbed at 50% most people wont use it
50% more damage to take double is absolutely fair to create a tradeoff that normal players will want to engage with in every other game but because silksong equippables can only give you $1 on a rainy thursday at 6 pm everyone thinks it'd be evil
50% damage boosts tend to hit some nasty breakpoints
silksong glazer spotted, execute
healing is just so powerful
dont make hitless too easy though. Hitless is a self proposed challenge that will likely become part of the game with radiant fights
Yeah, and we currently have 50% in hunter crest
true
agreed, but i dont think 50% would make it easy, i wouldnt want it changed imo
So i dont think giving 50% to other crests (again you are risking getting comboed to death in 2 screw ups) is too OP for a yellow
that crest was designed with it though and its even harder to maintain compared to just having it by default
33% and affects silk skills is honestly a fair compromise tho
I also recall barbed being multiplicative as opposed to additive. Which is kind of disgusting if buffed to 50%
28 base makes silk skills nuts
i think the main effect you see of giving barbed braclet a buff is against normal enemies not bosses
it would be interesting to calc breakpoints
for example in crawfather barbed braclet allows 2 hits on craws with hunter focus while without barbed its 3 atm
I think so too
33% it is
its multiplicative interesting didnt know that
send it and ship it to tc
33% or 35% is a happy compromise (will still never happen)
For instance if we have 28 then we get (counting volt filament and shaman crest) we get a lovely ONE HUNDRED AND FOURTY EIGHT DAMAGE sharpdart
(28x 2.75 x 1.65 + .25x3)
volt filament wouldnt be effected though thats a seperate thing like pollip pouch
it would probably be the highest damaging single attack
tea
Volt filament and shaman are multiplicitive on the needle base damage
The volt fil and shaman crest dont apply to specific hits of specific spells
alright then. well sure is a glass canon strat
(Sharp darts 3 after dash slashes, or thread storm extension hits)
js gimme my image perms back bro 😭
cant heal when using spell
Oh and uh thread storm gets to do 169 with full extension
% buffs are added to each other so
shaman buff (40%) + filament (25%) + buffed bracelet (33%) = 98% silk skill buff
No no no
Silk skills do % based of NEEDLE DAMAGE
do i never get my image perms if i got muted once
Then volt fil and shaman apply AFTER
i lowkey hope sos gets delayed to july
pleaaaaaaase dont make it be a crest with a lot of attack timing delay like reaper and beast
i have no money atm
or can i chat and get them again
what if the dlc crest has mini plasmium overdose built in
free
it's free
🤑
unless you havent bought silksong at all
ahem
tbh it is interesting to hear people talk about calcs, honestly never looked into this myself so neat to know some of the math behind it
i never played silksong sorry
So base needle damage, X the silk skills damage mod (this ranges from .25 all the way to 2.75 depending on the spell) then you multiply THAT by 1.65
mmmmannnn
I dont got perms
what are you doing here then
u do
paid for not played
larping
I check calcs because some bosses have weird HP values and multis
For instance, moorwing in act 1 has almost double widows HP, but takes less hits to kill than widow
yea, everything i have done in game atm is all vibes based so far, too lazy for math lmfao
keep larping untill the last dlc comes out when you emerge and get the best possible experience
same
Act 1/2 moorwing has 600 hp, but a 2x multi at needle 1
ih
Widow has less than 400 HP, but a permanent 1x multi (this will be changed when pantheons come out)
2x multiplier???
Yeah it takes double damage at needle 1
widow gives less attack opportunities though, means less healing means less damage
u died alot h
It has a 1x multi at needle 3
damn that's a lot more health
i didnt though 😎
Widow needs to be hit more than moorwing to die tho
why did they do this
also all act 1 bosses are gona get stat changed in pantheon obviously they got nothing on max level needle
does any of the hk bosses have this multiplier after upgrades
so tools and needle scale separately
light work ngl
if i recall right yes
For instance widow has 360 HP but a 1x needle multi, and needs to be hit 72 times to be killed
Moorwing needs to be hit 60 times
for me nyleth was my chokepoint
no i mean i get why the multipliers exist but like why are moorwing's like that
watcher knights, grimm, hive knight i think all are effected by nail upgrades if i recall right
The only multiplier is warrior dream HP based on nail upgrades iirc
hk doesn't have a multiplier it just changed boss health, which means spells can functionally be WAY more powerful if you don't upgrade
Widow can never be fought with anything but needle 1, moorwing can be skipped until act 2
are the pantheons gona include enemie gauntlets you think? Its a big part of silksong
Actually you could skip moorwing till act 3, but it gets double HP in act 3
From 600 to 1200
some modifiers are funny, why does karmelita have 0.95 modifiers for max needle
think the ones i mentioned are as well, but you are right dream warriors are clear example, reason to you can shade soul them so easily with nail 0 lol
silksongs silk skill change for damage is SOOOOO GOOOD
well you're supposed to fight it without upgrades, but if you skip it with fleas to get upgrades it keeps it sort of reasonable
Yea SStone cleans house so you just don't upgrade your nail
Oh and moorwings modifiers are
2, 1.3, 1, .9, .85
skill scaling of naildamage
it just sucks that pale oils are so annoying
that’s still years away. Silksong isn’t even close to finished
Which means respectively you deal
10, 12, 13, 15, or 18 damage to moorwing
Oh and uh, that means if you deal 18 damage to moorwing, it has DOUBLE hp
only the flea one is
Because needle 5 is impossible pre act 3
great taste also sucks to do on a second playthrough the rasher just isn't fun
Bro rasher is easy and free
Just run through sinners road and up exhaust organ
It takes less than 3 minutes and is basically risk free
<@&283547423706447872> No thank you
shits medium work tbh
Dude the sinners road route takes 3 minutes and has basically 0 enimies
rasher isn't hard it's just annoying and so is a lot of the great taste shit
The hardest part is not running into a fuckin wall
it's just tedious
light overreaction don ya think
i don't mind rasher but trying to do it as soon as you can unlock it is fucking awful
I just did rasher last because i didn't wanna go back to the citadel till i was getting the last oil
People have been muted for less
obviously flea festival is way worse but the bar for that is in hell
i think great taste is fine
Oh yeah see this playthrough i rushed citadel didn't do shit in act 1 and then went directly to clawline and wings and then left the citadel to go get the stuff i left behind
as long as people dont push it that was 1 message
So uh, ive spent 90% of this run with wings
oh right this channel sucks ass
Because i refused to leave the citadel until i had all the possible mobility so i could go get all shards+spools
I disagree I'd say it was a fair reaction
Valid reaction

I'm just trying to make sense of your logs then I'd say I'll be pretty over it
it's like he's trying to catch a mute
Why is bro doubling down 😭
Bro my "elitism" is just math
put him in the slab
I fuckin suck at the game, i just know the math behind why i suck
wish i could play this game on mobile properly
Im min maxing with math and still dying
Why would you play silksong on mobile

let me just download it from the app store
All video games have math in them
why not
ori 1 and ori 2 are chill metroidvanias
Hey daddy
Someone has paid 0 attention to the VERY complex modifiers put into every enemy
ahem
Wym by chill metroidvania
peak mentioned
chill as in easy
reminder to microwave your yis
oh yeah 
Huh, i wonder how math might apply to the game thats primarily about math (min maxing is literally just math but for damage)
Not if you play on hard difficulty
i'm playing ori 2 on hard, it's like chill
normal/easy mode is probably intended for newborns
i mean compared to silksong it's easy but my definition of chill is way different from yours i think
I intend to play Ori 2 in normal diff, you know, the intended way
What seems to be the problem
Huh
Moderators 😭
Oh dang he vanished
they're like playing paintings, i swear
@cobalt pilot is crazy
binded
Yep he’s gone
having some tiny bit of challenge helps you more entertained


