#sk-discussion
1 messages · Page 7136 of 1
skong wins because the ost is named reprieve
It wasn’t as bad as I first thought it would be. The platforms were awful but the fight itself was actually pretty enjoyable. Patience was key, so was keeping up any momentum I gained. If she kept spawning left, I could chain attacks between spawns. If she went to the other side of the arena, I sat back and airstalled until I could chain pogos on the circlets to stay afloat while waiting for an opening. Couldn’t force progress, had to play reactively. Pale Nails should make short work of her, though
is palestag related to old stag
no
both are beautiful
Is the unravelled upside down bc of the floorless thing
floorless unravelled would be a pain
voltvyrm ceilingless
Glitch i discovered
Yk that treadmill glitch
Nah
Nope, completely unrelated
I will hc it otherwise
Pretty fun, tbh. I enjoy pogoing between the spears
Why is there no hk thumbs up emote

That’s a checkmark that’s not a thumbs up
I disagree
I disagree that you disagree
see clearly a check mark
bro
Here, a thumbs up 

wait tammo i forgot have you palyed rthe ender lilies games
Ender lilies is great but the combat felt lacking
ragerageragerage
Poor lace
I'm stuck, i got the clawline and the Door i went in doesn't open anymore so idk where to go, i went up but there's no Door there
up up up up
Spider Strings deserves more love
uh, stay on the ring for 3 seconds
Clawline the useless ring
Oh okey
hey guys
If ya want spoiler free help, try #sk-help
its mid
It’s whimsical
i thought it would open more secret stuff so i had it on for the entire act 3 in my first run
People gotta stop judging Spider Strings for its combat potential and shit
Judge it for how fucking cool it looks and sounds
and start judging by how useless it is
combat potential? i thought it was for exploration and i was wrong its js mid
it's for aura
Judge it for how much easier it makes it to enjoy the many dialogue options Needolin opens
Judge it for its ability to make Hornet and Phantom sing an impromptu power ballad
it has no actual gameplay utility aside from making it slightly easier to see needolin dialogue (which isn't really gameplay utility)
everyone uses the wiki for that shit anyhow
People love compass despite it being literally useless in combat
compass is useless in combat but does something
bad comparison!
ion love compass
really bad comparison
And maps exist online, compass is pointless. But it isn’t. And Spider Strings is the same
knowing where you are on the map is pretty helpful
Who needs compass
compass more like never used it after my 2nd run
i believe i havent bought map even once after i finished my first run
Heck i didn't even buy any map on my first run!
i had to buy a map for the zi quest so i js buy way later
it's helpful on a first playthrough, spider strings is helpful never
It is a cool tool
it should do something
did you draw a map irl or were you using interactive map on your first run
anything
It was a joke...
ok
I just stopped buying maps after my 5th run. I don't really put too much effort in learning the map so that's how long it took me to naturally remember everything
Compass has no combat usage, but people it because it stops you from getting lost. Spider Strings has no real combat usage, and yet people don’t love it for how fun it is to hear all of these amazing characters and creatures sing? For the lore value it has? For the whimsical fun and joy it enables? To place Spider Strings in F tier is to declare whimsy to be dead. To declare the wonders of this game as blasé. Where has the wonder and love for this wonderful game and its wonderful world vanished to? Spider Strings is not a tool of violence, it is an enabler of awesome guitar soloes and moments of pure, unadulterated aura.
yeah its a huge world but its easy to remember
no usage and no combat usage are different things
My comparison is perfect, it simply needed elaboration
im just lazy to buy all that things for maps and maps themselves
you can in fact just do that without strings
you can have whimsy with the scuttlebrace
it's not even very hard
But it isn’t as good
spider strings has no usage combat or otherwise, compass does
Go listen to Phantom sing with it and without it
when is sea of sorrroooowwwwwww
You can’t enjoy their singing without Spider Strings
never
?sspsa
Reminder: The latest news for both Hollow Knight and Silksong can be found in #hk-announcements.
Check the pinned messages for more information, including a FAQ. 
july trust
And listen to the background it adds to the Needolin! It’s divine, truly.
aw man wheres my img perms
you never had them
Team Cherry: We decided that this DLC deserve it's own game!
💔 
nah july trust
To hear the Squirrms crying out their rejoices of their great futures as that divine choir echoes in the background… that alone cements this tool as great. Spider Strings is S tier. Everyone else is wrong and is ignorant of the joy it enables
I thought dlc was going to come out march... HK dlc releases just a few months after announcement...
no not really
Give it a chance, play for the bugs of Pharloom
I get it, you like spider string
Good for you
zaza will bet a pet in act 4
Sing! Dance! Rejoice in its splendor and renounce this hypocritical praise for the Compass
surely
zaza dying out there
you're an odd one
Zaza be with Sherma!
I mean it's at least new ragebait
I’m not odd, I’m exalted through this Silken Song
so what point of the game is sea of sorrow content actually gona be in. How are they gona throw a whole new area in there
why didnt zaza get voided
Is that why you ended up in whiteward?
Take up your Spider Strings and join the choir!
ironcally the build i have been running for hitless
spider strings ftw
spider strings doing heavy lifting here
YES! THIS! THIS IS WHAT I MEAN! Whimsy is not dead so long as the song remains!
We carry the song that so many others forsake
yellow tools useless!! aarr
volt filament on wanderer peak
Gms kinda ez so far
It really is a good comparison though, seriously. These aren’t combat tools, they’re for quality of life. Compass makes navigating easier, Spider Strings makes listening to enemy Needolin dialogue and voice lines easier. There’s value in that
navigating is like a core aspect of the gameplay
not a side thing you can do for Some Lore with no actual incentive
Lore value and atmospheric value are important
there's also a pretty big difference in that
compass is giving you a feature that doesn't exist in the game by default
This spider string thing still going? Damn. There's no useless tool
Spider Strings makes it easier to enjoy the small details added to this beautiful game
while strings is just slightly expanding the range of a thing you can do anyways
I'm gonna finish GRIME today, I hope
no there are definitely useless tools
we aren't pretending dead bug's purse is good
pop
Team Cherry put so much love into the world-building, and many of the voice lines are amazing. Spider Strings makes these easier to enjoy. Surely you recognize the value of that
I wishlisted POPTLC
It’s not practical value, but its value nonetheless
Its price is too high atm
no i don't really sorry
Give it a shot, then. It’s fun, beautiful at times. Phantom has an amazing singing voice
no because that's not fun
it's better than spider strings
like infinitely
more like subject of da bait
you can't divide by 0
I agree that Spider Strings is practically useless, but I don’t care about the practicality. People shouldn’t care about the practical value of everything. That’s just boring
so true
but you can divide by the limit of x as x approaches 0
yeah i also don't care about its impractical value because you can still freeze guys without it and i don't really play these games for the lore anyways
limit of x as x approaches 0 = 0, so you can't divide by it anyways !
as in limy/x x->0 or however you write ts
The lore is so good though
lim_{x \to 0} y/x = \infty for y \in R^{+}
It was neat that dream nail had combat utility, though frankly i don't think it was ever that useful outside of a few fights.
but if something needs combat utility i think its both the games super dash abilities. because those are basically only used for progression gates and don't do anything else.
dream nail/wielder isn't good in combat either and that's fine
outside of like maybe failed champ
wielder is like
ok
it's just not good
I wouldn't mind an added combat utility to needolin, maybe a blue tool or smthn, but not needed at all
and you can use every notch on good charms
wielder does let you cheese soul from normal enemies a bit faster at least
I wish Needolin had combat utility, but at the end of the day, it’s not Dream Nail and it was never going to be Dream Nail. Dream Nail exists because essence exists, essence is connected to soul. Dream Nail collects essence and therefore it collects soul, while Needolin expends Silk. It wouldn’t make sense for it to give you Silk.
What i really want is super jump to have some kind of other utility
idk how that would even work tho
Double Super Jump
maybe just give us some crazy damage if you can land it during a bossfight, that would be funny
silksoar\
There are a lot of cool possible ideas
i don't care about silk soar tbh
silksoar does dmg
Playing look outside cursed mode atm and man is this shit so much harder
I do love it when games have difficulty modes that drastically change the gameplay instead of just making enemies tankier and deal more damage
the trick is you need to look on the inside
There’s always ideas
Technically thats what you do the whole game
since you are exploring an apartment complex
what's so difficult about it, just look outside
you are right its a fairly easy game
can't believe 26.2% of players didn't do this immediatly upon opening the game tbh
probably a lot of people who bought and didn't play it
I mean to be fair the game makes it immediately clear looking outside is a bad idea
but most people are curious enough to get the game over anyway
oh lmao
is this a horror game?
it's called don't look outside obviously you're gonna get the game over state right away
theres no don't in the title
ender i hardly know her
I started my xc1 playthrough and actually haven't been hating the combat something might be wrong with me
theres nothing wrong with xc1 combat
me too brother
anytways the character feels super sluggish combat is aight but thats fine considering its the beginning, designs and animations look ai generated and the movement makes exploration not the best
i still love it though, great so far
i like xc1 combat
it just really isn't as good as what's in the other ones
for the most part
kind of? its an rpg similar to something like off, lisa or omori. Its very funny and has a cartoony style, but it also has horror themes and visuals. Heavy on the body horror (think like john carpenters the thing as reference) and cosmic horror as well. The game never scared me much and doesnt really rely heavily on cheap jumpscares, its just got a spooky atmosphere and disturbing visuals.
im 1 and a half hours in so far
interesting
im not so sure itll get better from here
so when it does, ill be pleasantly surprised
Look outside is one of the most interesting cosmic horror games because it doesnt take itself too seriously but still manages to be extraordinarily dark at times.
and heartwarming at points too
that sounds like a strange combination of descriptors
it also gets updated pretty consistently so theres a fuckload of content
its a strange game, its an interesting balance of comedy/horror.
playing all these games is making me appreciate mio and silksong so much more
and afterimage of course
i trust ender lilies to be good
its probably not as good as youre expecting
94% recommended is very high
steam reviews surprisingly reflect some games quite well, except MIO
idk why MIO has 85%
Yeah a lot of metroidvanias don't really speak to me, the first one i think i beat was blasphemous, then laika, then hk, then silksong, then mio. And those are generally all of my most liked mvs
healing system, tremors if I had to guess
waiting patiently for the pop arc
have fun!!
im sorry ender lilies was on sale
it's a game that exists
it's ok star picked up pop so I have somebody to live vicariously through for now 
Im surprised it was that low, mio was one of the best mvs in my book, probably my second or third favorite.
the game of all time
games that dont try to please everyone often are the funnest games
Has anyone played everhood yet?
steam reviews are also just a bad metric
im still the only everhood glazer
no sorry
mio is just the best metroidvania of all time for me, though my top 1 favourite is still nine sols because i love the community
i will eventually
grover has, i know grover has great opinions on everhood especially the second one
(yes this is cherrypicked no I don't care)
no way
its funny because everhood is so far from a perfect game so i don't expect everyone who plays it to like it but i do think its one of my all time favorites.
i enjoy games that arent flawless but are still relaly good
higher highs, with some lows
I wish i enjoyed eh2 as much as grover, im honestly kind of jealous. Its a game i really wanted to love.
anyway back to modding
hld and hk1 are probably as close to flawless games as anything i play will ever be in my eyes
the way they do difficulty isnt for everyone, its a strange way of difficulty
part of why hk is only my 6th or 7th gavorite game
i probably got good enough at metroidvanias to love mio as much as i did
replying ^
flawless but doesnt reach the same peaks
ultimately i have a different opinion
Im still shocked rain world has over 90% positive reviews. Its an incredible game i just thought it would be more divisive
just have consistently decent bosses then throw in the best boss ever at the end
most people who dont enjoy rain world dont play it enough to make a review
it's the recipe to success
Do you have any tips on defeating the hand
probably a fair point, have you played it yet btw?
make use of your iframes
i think overall mio is probably a better game than silksong
I have yet to try rain world, on the list
parry, parry, parry
even if it doesn't have things that appeal to me in quite the same way
still only 3 hours in
its good esp if you like very obscure tech
been occupied with other games that im more engaged with
storywise I agree, mechanically/combat heck no imo
feels like i have to force myself to play rain world which is completely fine
MIO is so stupidly well-rounded, except its story's presentation
what a divisive game
Why is this random ass robotslop so well-rounded
I need to play resident evil 2 remake again, i heard theres a mod that makes the game impossibly hard and the concept of that sounds fun. Rpd with like 8000 zombies in it or some shit
i dont think mio is well rounded
way fewer flaws i would say
wdym not well-rounded
I thought it was quite well rounded honestly
what category does it even suffer in
there were very few low points in mio
i think its weakest category is story, but it's still decent
only like 2 bosses i disliked
Eh, I could probably come up with a sizable list for both imo, though im harsher on silksong because i played hk so much
more rewarding exploration and better map design, no mechanics that encourage grinding
no terrible fetch quests
if anything mio is more well rounded than silksong which really only does combat particularly well
id say the healing system is very divisive
Hmm, i liked a lot more than combat about skong
stuff regarding hp is very divisive
I felt like it was mandatory for me to look up a map but for getting all achievements in mio which i didnt feel was a thing in skong
i hear a lot of complaints about the game
that's not a category
its parts of the game
parts of the game that some people dont like
it's just confusing how MIO is this divisive, but I try to understand people's POV
I enjoyed most things about silksong, I felt mio did some things better and some things worse but i think they are both largely games i don't have a dramatic amount of issues with
better platforming design within the confines of the mechanics the game sets up
blebbles for example enjoys the movement much less
the game doesnt gear itself towards good players, as we can tell from bwb
and ash kinda dislikes the game or smth i dont really know
nubbie hates every inch of the game (joke)
I enjoyed mios movement a lot more, interesting
i think mio is perfect in almost every way
mio is better enjoyed by good players, i thought?
mio def has more interesting abilities
I don't dislike it, I think its a very good game, not to heights of silksong though because i value its combat mechanics signifcantly more
mechanics is 90% of what i care for in a metroidvania
clearly its a divisive game and that means its not well rounded
I think i lost a lot of enjoyment by how fast bosses died, with skill at the genre and a decent build i felt a lot of the fights didn't have nearly enough health.
also im the only person who enjoys mio's combat this much
that's not really what that word means
oh yeah, that, i thought that's fine, i didn't mind the easy bosses
I think mios combat mechanics are very good, i think its a boss/enemy design issue only for me
one thing mio does good for mechanics is aerial combat/flying enemies imo
maybe not but i feel like my meaning still comes across
I mean clearly it doesn't
i like silksong's combat and movement and boss design more than mio's overall but it has its lows with the combat and bosses
like i don't think any of mio's combat mechanics feel as poorly designed as red tools do for example
I understand what illusion is saying, i just disagree. I think a game can be perfectly well rounded and also divisive.
act 3's menacing existence singlehandedly brings the entire game down
It could just be the amount of content as well tbh, silksong has a signficantly higher amount of bosses bound to be some meh ones
silksong has some terrible ones
I actually liked act 3, but probably mainly as i like difficult bosses
i think it has a lot of flaws tho
act 3 has like two difficult bosses
also yeah silksong bosses get a lot worse than mio's
modifiers imo, it felt like minor spoilers MIO ||It felt like everything i purchased was just bad imo from mel or at least 90% of it||
it sucks being the only person to really enjoy a game 💔
coincidentally the two best bosses
I felt like i could go through the whole game without giving a shit about modifiers tbh
ll is not one of the two best bosses by a mile
although the average quality might still be higher idk
at least 3 toughies not counting optional bosses.
in silksong**
It does
Hey, how long does it take a really bad player (who's already beaten Hollow Knight to 112) but REALLY BAD to 100% complete Silksong?
she's not one of the two best bosses in silksong she isn't even the best lace boss
how can either of them possibly surpass egg
I think most people here who played enjoyed mio a significant amount
probably around 50~60h?
lost lace is more controversial, i understand. i just really liked her as a boss (not as a final boss, why are we fighting voided lace)
all im hearing is complaints
Roughly 50 or 60h
I think on average MIO bosses on average are okay to low good , but i dont think bad bosses in silksong drag silksongs bosses below good
I think i have a similar amount of complaints for skong as i do mio, and both are in my top 3 mvs
MIO combat is peak
I was pretty bad at hk but 100% skong in around 70hrs
we were talking about its flaws as the topic tbf
I like NS combat more but MIO combat is peak
blue tools are a better analogue to that and i think are way more broadly underwhelming than mods tend to be
Mods is a more interesting system than tools id say
ok I'm gonna have to buy mio to see what all the talks are about
while being more restrictive
mainly as negative mods are a great addition
mods are a great system
i think my only issue with mods is how busted you can make yourself, but thats why i want a hard mode
Like a really hard mode
so i can use them without feeling bad
I just disagree with that, though opinion based, felt like there is more variety with blue tools imo
But the all negative mods build is surprisingly fun
mods have a ton of variety
I think they are more interesting but doesn't feel impactful intially i think maybe thats it
up is silksong, below is MIO
You can critize something that you enjoy
The worst aspects of silksong to me are still largely red tools and missed opportunities in act 3, and some questionable writing choices
if I didnt enjoy the game I just wont talk about it at all, thats how you know its a bad game for me
Yeah im generally more critical of things i like
theres a reason why i said really
I'll probably replay MIO at some point, but not really that replayable imo, i look forward to getting some people ik to try it though
MIO is top 25 good, silksong is top 5 good
hell naw
but when i say mio combat is fucking peak, 0 people agree with me except for maybe towel and idk some people in miocord
I don't think either are in my top 10 honestly, but most of my faves arent metroidvania.
Why are we talking about mio in skong discussion anyways
I DID IT GUYS! SILKSONG 100% !!
which sucks when its my favorite part of the game
This is my first time playing
congats
we are also talking about silksong we are comparing games that share genres
I loved it!
I don't have a rigid top 10 but mio is if not in it maybe close
I honestly dont have the ability to make the a top x, but mio and silksong are defintely higher up for me for different reasons though
Congrats!
tqqqqqqq
I honestly don't think any game i have played can lay a fucking finger on the mechanics of silksong though which is so weird
tqqqqqq
How much hrs
silksong just shoots itself in the foot repeatedly for no reason
play ultrakill
I think the combat system is very great actually, i just want more complex bosses and basic enemies to use it on. I think though, mio has some fights that contend for my top 3 mv bosses, and i would say those encounters are peak.
100 change
also everyone around me doesnt like silksong as much as i want them to
mechanics is a really really vague word there
maybe, not sure if its my style of game from what i have seen
morbid metal has really solid mechanics for an EA game but it needs more fleshing out, but early access so we will see
I suspect once people play everhood they wont like it nearly as much as i do, its a very niche game
but yeah, silksong's mechanics are extremely strong
no one likes silksong NO ONE
Hello, skong help is dead. I am trying to locate a place called "voltnest". I don't wanna know it's exact location but I just need to know, is the enterance in the putrified ducts? I scrounged around a bit but didn't find anything. I don't want to fully explore the ducts for it to turn out fruitless I hate it here so much.
But i still think its incredible
it is not in putrified ducts
The ducts is the worst thing to come out of this game
if someone says thhat silksong is a good game they are either brainwashed by the pilgrims or they are lying
Im honestly considering giving eh2 another chance
I remeber you talking about that, its on my list for the future, definetely gonna try it
silksong is a good game
Also thank you blebbles. I will be on my way.
it is not in putrified ducts
If i've completed a game i usually think its a good game.
silksong was kinda hard to love for me and i think mio was less so
Don't say I never did anything for you, MIO fans, I sacrificed monster hunter to get you into this image
Do you want to know the correct area?
holy
put midsols out and put monster hunter back in
monster hunter deserves better
it was monster hunter world it doesn't belong there
it is funny that pretty much everyone who plays outer wilds immediatly has it in their top 10
there are so many strengths and so many stupid things that it has
outer wilds stll on my list, but pretty low, will get to it eventually tbh
its just one of those games thats pretty hard to dislike
when grover plays blue prince mio may be gettin booted 
outer wilds is one of the best games of all time
Rayman remembers me of good times
My dad is currently playing the outer wilds dlc
you won't have to wait that long, just wait until mina the hollower comes out
or I get my ass in gear and play look outside
outer wilds is not in my top 10
Look outside is so peak
i like it more than omori
it might be in my top 25
the best
you've played it?
nope
damn
This may not be a popular top game, but shoutout to
got it on sale, good story for the price
I remember playing that on my ps4 a while back. Great game.
outer wilds is peam and the only reason I have Omori ranked above it is because I value intimate interpersonal storytelling more than big picture stuff
and I didn't find the individual characters of outer wilds super memorable
i like vague pseudointellectual games like slay the princess
Thats fair
I like the characters but they arent really a focus at all
outer wilds spoilers-ish ||the physics took a lot of adjusting to and there were a lot of loops especially earlier on where i felt like i wasn't making progress. i also think one of the most important puzzles isn't very well designed. overall i'd still say it's really good though||
boom
it wasn't anything specific
i would definitely reccomend in stars and time, its heavily character focused. I probably have already reccomended that tho.
the game has physics in it
waiting for grover to play blue prince
outer wilds fans are coming for you bleb
it's on my list
this is why mio is my goat
Never heard of outer wilds 
it takes place in the outer edge of the wilds i would assume 😎
I didn't really clock the interpersonal relationships in MIO and this exact line of reasoning is why I have nine sols so far above it 
Its a very good game, hard to say much without spoiling a lot as its a mystery game but its a blast. Beautiful art and music, about exploring a solar system and learing its history
Nine Sols is a yap game and that's why Yi is such a good character study
MIO NPCS are very forgettable, characters are better but still kinda forgettable
this yeah
I had a better connection to nine sols as well tbh, nine sols story hits hard, though it probably depends on expriences as well
I love MIO for the exploration, combat and all that jazz, but definitely not the story
I think i similarly felt mios characters needed more screentime, I liked several of them but wanted them to get more development and more presence in the ending.
i didn't like it as much as most people seem to but it's still 100% worthy of anyone's time i think
I really adored mel tho
nine sols is still my 2nd favorite story of all time
9s story did literally nothing for me idk
assuming all of xenoblade is 1 game
When will yall hop on POPTLC so this chat has 4 metroidvanias to talk about, and after, one good one for that matter
Alright so can someone tell me
its really hard to rank things when almost everything will be 4th place
ok that's kind of cheating 
my favorite story might be signalis? but i think thats largely due to the worldbuilding being so incredible
Peak pfp
WHY IS WIDOW IN SILKSONG HARDER THAN RADIENCE
ok fine nine sols is my 4th favorite story
I ranked the WTC games separaretly but they take place in different continuities
you just consume more similar media, i suppose + taste
I tried to read it but it was such a yappathon even mashing the button couldnt keep me awake
Ikr
but also it doesn't matter because all of them got beat out by SAEKO
nine sols spoiler story late game ||The touching on life and death between Yi and Heng and the seen of them standing on pengali with all those flowers around them. I think this scene hits different on life experiences as well||
saying nine sols is my 4th favorite story doesnt hit the same
Shes one of the big skill checks of the game yeah, you can come back to her a bit later after gathering some gear but shes meant to be a big challenge.
Tbh radiance harder
No it's not cuh
It took me like 7 attempts for radience
Strangely look outside was an extrememly touching story and has brilliant character writing.
its weird to me because MIO and Nine Sols both have amazing stories, but they just hit in different ways
And I'm standing at 23 for widow
Like i feel so much sympathy for every look outside npc.
Yes
Nine Sols Major very important spoilers ||If you could see through the game's presenting Eigong as a classic villian thing, you'd like the story way more, I think.||
I counted
I haven't gotten far enough to see this but I've seen hints of it through the tooth house
No, because my ego is to high
I didn't even beat her yet 
Which 4
i'm not sure if i'm gonna play echoes of the eye
And I want to beat it now
i absolutely love the character motivations and flaws of characters like speeper and sasuke and all the voices
oh yeah tooth apartment gets dark, what parts of it did you do?
they impact me so much more than nine sols, except for yi and eggnog
Nine Sols major spoilers ||Eigong is not just a classic villian and I know Nubbie thinks she is.||
Radiance = easy as 🥧
but if im looking at it from a more "objective" stand point nine sols beats mio so much
Widow is a pretty big difficulty jump tbh in skong, shes alot faster than bosses faced before, longer fight as well
I love Egg's character so much
So true
Base Radience is easy AbsRad is hard
jumpscare
I keep dying and not having the motivation to jump back in, first playthrough I got mogged by the mom, second playthrough I found nonviolent solutions to two of the kids and then left
Nohit notools widow was a great challenge imo
Yeah

how many party members do you have?
oh is it permadeath
One
no
no but there's a mechanic that encourages going long stretches without saving
which I should perhaps not be engaging with on a first playthrough
Yeah combat encounters before you start getting party members are brutal, but once you have a team it gets way easier.
she is among my favorite vidya game characters of all time (like, top 3) and i love thinking very deeply about her and her motivations and circumstances
Do you want a tip on how to get some helpful teammates?
i would glaze xenoblade but my goat isnt here to glaze it with me
Nine Sols major spoilers ||Eigong, Eigong, Eigong, Eigong, Eigong, Eigong. She's the best Nine Sols character and the best boss. Stupid Eigong.||
@light swan how did ender lilies go
I think I've seen that ||you can recruit one of the tooth kids, but that didn't happen for me||
neither
or a secret 3rd person
we are both here
1 and a half hours in and i love it
sorry guys best character in fiction is Saeko
who's the other one in the cult
||thats one option yeah but i was talking about a more general mechanic that you might have missed||
the tellius games from fire emblem have goated storytelling but it might not work so well on somebody not familiar with the series in general
box shades who isnt in this server
im starting to appreciate yi even more specifically because im thinking about him and his relationship with egg
whats up sk discussion
are we actually talking about sk discussion this time or not at all
nope sorry
sure go ahead
Battler!
i've been wanting to get to these but unfortunately nintendo
😶
when you walk into #sk-discussion thinking theres gonna be sk discussion but really it's just MIO/NS discussion
Do not talk to me about xenoblade
then create some silksong discussion
why
200th crestslop discussion 🔥🔥🔥
i have an irrational love for xenoblaed and no one cares about it
no i would rather talk about mio/ns
yea it happens, i try to link my discussion back to skong
this one I am rebuffing entirely, if fucking Beatrice the Golden Witch couldn't take her down, nobody can
you can js emulate it
then why even bring it up in the first place
I can't take it anymore
i don't even know illusion's favorite xenoblade character actually huh
god i keep forgetting about beatrice and then i remember her and its like
||so one of the key mechanics of the game are door encounters, if you do time consuming activities in your apartment (playing games are the best option imo) you will recieve a knock on your apartment door, which leads to npc encounters, sometimes enemies, sometimes merchants, and sometimes potential party members, if combat encounters are giving you a lot of trouble early on you can avoid them or wait to get some party members from door encounters. Most party members are from door encounters||
HOW did ryukishi concoct a character so peak ❓
the only times this channel is talking about silksong is in a back and forth of which crest is better
well think about it
Tbf people say there is nothing to discuss in silksong about crests and stuff, yet Unnnamed and I could literally talk for hours about mechnaics and bosses of silksong and different crests
i need an umineko reread so bad im going insane
i love mio
who else loves mio
n
fascinating
absolute cinema ❤️
realization leads to hope.... which in due time turns to despair....
I could glaze the game design aspects of hunters crest for a while but thats the only crest im super passionate about
and the best protagonist is obviously noah 0 bias
Oh yeah, I wanted to ask Grover for VN rec. Joined the VN discord server and it's all animeslop with a chance of nsfw
Beatrice is probably also secure in her second place slot for peak characters in fiction
TRUTH NUKE
I've been trying to find a detective vn
Third best is Princess what gets slayed, and she I think could be taken down
I've got bad fuckin news buddy
🙁
I don't think you're escaping that with that medium
nien sols nier
yorha no. 9 type S
I'm fine with the art being anime, I'm talking moreso the writing. Can't be that hard to not write anime style & not show boobs right
man I still gotta make myself sit through a full playthrough of nier
my list
understandable that you couldn't
I Can't Talk About This One??
Grover what even drove you into playing a game titled giantess dating sim
i replayed automata earlier this year and i was like damn this shit drags sometimes
but then i cried my eyes out at the ending again
I checked Umineko out, I think it's like a 1960s japanese style art + text wall with no dialogue frame
Lemme check again
and it all felt worth it
Siivagunner ripped the soundtrack and it was excellent, then I read the comments and somebody said their autistic friend said it was actually super deep
and you know what? that guy's autistic friend didn't know how right he was
i wish people liked xenoblade as much as i did
Fair, its just crazy how much room there is for discussion at high level play in this game. Its so cool seeing both someone else and I using to different crests with different builds. Everyone has their own level of aggression as well which is interesting to see, especially in hitless. Hitless is so cool because aggression is a trade off, shortening the fight in trade for more risk of being hit. Though tbh most this discussion would probably be better had in a sub server tbh like speedruncord
it's not just super deep, it's like, the fucking best story ever written with wicked tight pacing and it evokes feelings that I've never seen reproduced by anything
Who up thinking about OUR goat lace
I think the closest thing to a visual novel i've played was in stars in time, that game has rpg mechanics but they are so simple that the vast majority of the game is dialogue choices and story with some exploration and puzzles.
me
i wish i liked 3 as much as you did but i think i might like 1 and 2 more perhaps
The story must be really good to compensate for this kind of presentation
IT'S ONLY 3 HOURS LONG??? HOW DID THEY MAKE THIS
The only one I played was DDLC thats because a friend dragged me into it, they were like "give it a chanceeeeeee its not what youuuu thinkkkkk"
listen the main characters in Umineko look cute
Damn
at least show the old people because THEY look like dogshit
Whats it even about
EW PACHINKO ART
this is not considered to be "Real" umineko this is a fictional version
applying for mod so that i can unban box shades and talk about xenoblade together
Any one here fans of the survival horror genre?
I dabble
hop 07th-project or whatever it is that ports the ps3 sprites to pc version
more of a survival sandbox person
i don't think i've ever played a survival horror
but even then the original pc sprites are so peak too since ryukishis expression work is genuinely unparalleled
My favorite is re2 remake gameplay wise and signalis story wise, i really still need to play re4make, but right now im looking at this really interesting mod thats come out for re2.
called city of hell, that remixes the whole game, adding way more enemies and difficulty threats.
I hate to be a fucking outer wilds fan but the truth of the situation is a really important reveal, so I'll just say it's a psychological horror game that fucked with me more than anything else I've ever played
re4 and the remake are like barely survival horror but a shitload of fun
does terraria with 1 in 100000 chance to withered foxy jumpscare to appear every second count
outer wilds fans have a good reason for acting like that
Closest I played to survival horror is state of decay 2, even then, not exactly same as RE stuff or silent hill
I need to play signalis
State of Decay 2, such a buggy piece of shit game, that is somehow so fun...
That one is so good
Yeah, not really survival horror, re2make is probably the last true survival horror in the series, i need to play re1make
requiem has some good stuff
also reading back this kinda stuff is like almost entirely exclusive to the first part of umineko
anyways time for me to hop off, gonna start my horizon zero dawn playthrough, no discord distractions
oh sick, great game
why don’t more video games have good stories
about time i replayed xc3 but it's soooo fuckinnnnn looooooooong
good as in contends with real books and movies and shows
because the medium generally hasn't been focused on that
and it's hard to pace a game's story well when it needs to also have the gameplay
Its incredibly good, id advise playing it on max difficulty tho because that game is piss easy otherwise. But its one of the best games in the genre art direction, worldbuilding and storytelling wise, as well as having great puzzles. i think it competes with silent hill 2 in how fascinating the plot is, some of the best nonlinear storytelling out there, and the lore is something thats still not been fully figured out yet, being split into multiple different popular interpretations.
should i play visual novels
It also has really brilliant mechanics
really?
hop umineko ive been saying this illusion 💔
but it also becomes so much more immersive and allows you to have such a bigger run time, surely after decades a lot of ppl wouldve realized this
i need to read umineko at some point
I mean yeah shit's kinda changing atp
play slay the princess to find out, it's extremely accessible and high quality and lacks the anime bullshit you will find in other entries
If you like purely story based games yeah
slay the princess is 100% worth
at the same time if you’re gonna make a story game with no game why make it a game
Trueee
its like a choose your own adventure book.
choosing dialogue options can be a useful narrative tool
a lot of vns have other gameplay components
this is only true if there are actually choices, but I think When They Cry works best as a VN for the purpose of presentation
Is dispatch a vn
not just clicking dialogue options or go to next dialogue
i mostly know what a vn is
technically its choices barely matter
trueee
Umineko has the best fucking soundtrack ever composed
dispatch has
a gameplay system
oh nah phycological horror sucks
sort of
please go in with an open mind
umineko ost fucking bangs its true
dispatch is a vn
what are you talking about
Would it still be easy to someone without experience on the genre? (On normal difficulty). Heard good things, but I myself haven't played any survivor horror, except by Crow Country
i heard it's also gaybait
I'm replaying the whole ass trilogy join me
i mean technically i have done that once but i'd like to try
it sucks being the only (other) person to play xenoblade 3 and love it 💔
i would be baited ngl
are you going to go to bat against Silent Hill
what is the me erasure it's like one of my favorite rpgs of all time
you're not the only one
(other)
I have a friend
only other person i know in this server
i know somebody else who has it as their favorite game ever
illusion you should play radiant historia it's not as good as xenoblade 3 but it's great
and probably a bunch of people from xccord
is it possible to make a game as good as xrnoblade 3
i relistened to kiri no pithos like a couple days ago and it genuinely felt like this remembering how ep 7 and 8 played out
listen I'm sure I would love xenoblade but I don't know if I have that many hours of RPG gameplay in me
everyone in xccord does not lovr xenoblade 3
just like you
that's not true
i've gotten a lot of pushback in discussions about it there
for my criticisms
not the praises
I mean it's not my favorite game but as rpgs go not really
clair obscur is also really fuckin good but lacks the breadth of xc3
this is understandable
if you like
have a busy life
a lot of jrpgs are hard to get into
I also love mhs3 but it's hard to say in an unbiased sorta way that it measures up to xc3
i mean so is umineko i'm told but
if you havent played anything in the genre its probably fine to play on normal, though i think you might find it not that hard still, the game gives you a TON of healing items even on max difficulty. I think largely the only things you need to know about the genre to play on survival difficulty is that its often better to sneak or run past an enemy if you can do so safely, only spending your resources taking down foes that you can't safely get past or if they are blocking the way to useful items otherwise. resource management is important, saving your bullets will really help in the long run. also stun prods are your best friend, save them for emergencies
Umineko is also a hard sell but that's hundreds of hours of nothing but story content
but radiant historia has a super unique combat system and fun narrative framework that I haven't seen ever done in any other game
and it kinda needs to be as big as it is to make the point it's making
does that mean the anime sucks
yes
I don't know much about crow country but i assume its a pretty traditional survival horror so it probably is a decent tutorial
dies
look I've done a number of embarrassing things in earnest but I think becoming a danganronpa fan would completely kill my credibility
xc3 probably deserves a spot in my top 25 i just haven't gotten around to thinking about where i would put it
for all the faults i think the story has it's still way better than like, smtv's
Also i heard there was a bloodborne pc port (not an official one) and im considering trying to get it working just because i crave playing a bloodborne that doesnt run at 8 fps
and most of the non-combat aspects of gameplay are the best or close to the best the series has to offer
What are you guys favorite turn based combat games (utdr does not count thats a bullet hell)
it seems good though
what xenoblade has better combat, 2?
like none of the other games have that much good side content that isn't a pain in the ass to access
torna?
except danganronpa 3
i like x combat and 2 combat more
that one seems pretty ass from the spoilers i nuked myself with
Inscryption 
Ohh, understood. Ty!!! I'll try to remember all that
i've heard good things about that game
uuuh I'm a fire emblem fan so engage and fe10, also radiant historia, slay the spire. Dunno if you count e33 but that has an amazing combat system
thats card game
i still need to play inscryption its been sitting in my library for like almost 3 years now
yeah, and it has turn based combat
turn based would probably be smt vv
I think ive never enjoyed turn based combat more than in darkest dungeon 1 and 2 and lisa the pointless
turn based combat just isnt really my thing most of the time
other than that probably like ff7
fair, but also most turn based combat in games is awful in general, i've only found a few genuinely good ones so far
true
oh xcom 2 is really fuckin good
never played slay the spire because the concept of a roguelike deckbuilder does not sound appealing to me at all but oddly i've seen gameplay of 2 and it interests me a lot
turn based is such a vast category that you really cant generalize it much unless youre really into the non stop action
aside from the absolute behemoth that is the time investment into the xeno series i also am not really looking forward to the turn based side of things
that is very much what i like yes
2 is great, strong goty contender and that's saying a LOT given how much I loved requiem and mhs3 (also very good turn based combat)
I spent so long trying to do some diffcult platforming thinking I was gonna get to where I wanted to go. All I got was some bum ass surface momento. I want to cry
And I didn't get no map
me too but I like many turn based games just as much eventhough I would say it takes more out of me to like a turn based game
sts2 didn't seem that great from the streams i watched of it
watching streams of it tells you nothing
in spite of the fact that i like fire emblem i kinda just don't care about fire emblem gameplay that much
i know it WILL be great but in its current alpha state, it doesn't seem that good?
it's great
it is already great but its not finnished yet
it's been a while since i pay attention to sts2
my friend got into isat recently and glazes the hell out of it and i want to get into it eventually but it being turn based kinda steers me away from it
ISAT has combat?????
apparently so
probably because i am too stupid for srpgs
I thought it was a oneshot type of thing ngl
and the "i'm too stupid" difficulty is just not that fun
Barely
oh you play on normal?
or easy whatever it's called in the given game
yeah generally, the only time i haven't was when i started a hard playthrough of awakening and just got bored halfway through
Theres a very generic rpgmaker combat system but the fights are so short and easy they are pretty negligible.
oh you gotta push yourself man
we love nagito i wish he was the main character
You can also ignore most enemies
this I can handle
I have played so many different genres but surprisingly rpg is one I havent really touched ever
i have unfortunately also played a lot of heroes and that game is hard sometimes but in a really dogshit way
i think i should play less metroidvanias and play more games with good combat
isat is very easy, essentially. most of the fights that kill you are story based things where you need the right gear and abilities to beat
he has that cute little puppy energy
dangan2 major spoilers ||i know it's fake but he's so puppylike|| 
you could play one more metroidvania that has good combat
i cant click this because i’m not far into d2
he's so cute
Id reccomend dark souls 3 but its rollslop
out of all the games i’ve played there’s only 3 i can say have exceptional combat
silkslop
resource management scares me
Everhood has my favorite combat probably, though its probably not for everyone
my type is puppy guys
one of those games has mid combat until halfway through my 2nd playthrough
Everhood combat REALLY picks later in the game
i feel like there has to be more games with fucing peak amazing combat
I like everhood combat but favorite is crazy
ultra kill and sekiro i already wanna play so those don’t count
isnt everhood just dodging
it was the first game that got me into nohitting bosses, i just had so much fun with em, especially the secret superbosses
it gains a lot more depth when you try to nohit
play metal gear rising
Elohart and Belahind, they had a field of lah. They made the leaves into a tea, and ate the petals raw. But when those petals grew again, the faundren had forgotten. And tended not those fields of lah until they smelled most rotten. Now Elohart and Belahind lie in a field of lah, because their fields got hungry and devoured the faundren raw.
ultrakill is fun you should hop it illusion
play astral chain :)
oh yeah play astral chain
id be playing it more but 9s has a chokehold on me atm
What genres do you like? and what are you looking for in a combat system
i also have such a weird sense of fun in combat :( why am i like this
or like also gow
at least the norse ones
i know those games look like corporate slop but genuinely i think they have really really fun combat
also furi perhaps
i mean i feel like we see eye to eye on what is enjoyable in combat (Outside of parry opinions sometimes) and i liked ultrakill so you would probably like it
you know mio and you know witch crest
I've been having a blast with pragmata
i absolutely adore depth in simplicity
so stuff with a lot of complexity in its moveset i presume?
furi might do it for you
i love skill expression i love strategy
You might like katana zero?
i dont know what genre xenoblade 3 is but thats my favorite combat system by far
people who havent played silksong
katana zero is great but doesn't have a lot of the kind of things illusion likes
wackass realtime RPG like kingdom hearts right
fair
xc3 is an action rpg i think
if it's like the others then i believe it's a realtime rpg?
its real time idk what other rpg gameplay is like
Do you prefer singleplayer games only? are you into like fighting games @light swan
Ownt
any is fine
tales of arise is a lot of fun
singleplayer may be better
most rpgs are turn based
i think ff7r combat is also really great
Chivalry 2 has some of my favorite sword pvp, its very simple on the surface but it has extreme complexities and tech you can master. Its a pvp game tho
cuz it has a lot more of that optimizing and strategy aspect while also not needing to balance around other players
i also dont think raw combat tech necessarily means ill like it
mio combat has 0 combat tech
kind of
idk if bop shairpin counts as combat tech
maybe grounded bop activations counts as combat tech but hardly
So more of games that are simple on the surface but a lot of strategy goes into it?
yea
are you into singleplayer fps games at all?
I am honestly a bit tempted to reccomend some boomer shooters
ive played ror2 but i didnt like, love the combat
and i dont think im into other fps games
havent played ror
i dont like precision
me neither, though my favorite singleplayer fps has very little in the way of precision
https://store.steampowered.com/app/740130/Tales_of_ARISE/ @light swan this shit is great
anyone?
i feel like i never see anybody talk about it at all
weeb slop
Developed by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Owners Receive:
- DOOM¹
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$9.99
24435
old ultra kill
tell me about the combat and make me invested in it
The sighting of a crimson swift augurs the death of an aged water baron. A silver thrush heralds a fossil harvest bountiful in chrome. But the tongueless kagu... stay far from a tongueless kagu. Far and farther.
i greatly enjoy theory
What are yalls conspiracies and theories for silksong and for the sea of sorrow thing
whost
all
is this asking about tales or doom
all
it's a party rpg with companions who can fight independently sorta like xenoblade but the control is way more involved, you can break and juggle enemies, and part of the combat is comboing arts to build up meters to do big killing moves
btw if a game can make me dedicate another 150 hours to it's combat after completing it then its a good combat system
doom is doom
for what it's worth I have done this with tales of arise
if a boss can make me dedicate another 300 hours to it, it is a decent boss

tell me about the control
lmao
Now that i got the clawline in the underworks where should i go? I was thinking either mount fay or high halls
What if I dedicate 300 to F&N
try mount fay
I know I just wanted to flex my hours
Mount fay! It's cooler
grover have you played ender lilies
no
aw
Okey
search those clawline rings
What are yalls conspiracies and theories for silksong and for the sea of sorrow dlc
there's gonna be seas and it's gonna be sad
also, how do i use the silk eater to get my rosari back? I died in high halls and lost 400 rosaries
That's crazy no way
use them in the menu to restore your silk cocoon
Select it on the menu and hold the button
Go into your inventory and hold a it returns toyr cacoon
i do unironically think doom is special when it comes to singleplayer fps. It has very in little in the way of required aim, not even needing a crosshair to play. combat is largely about how you approach a level and your strategy regarding it, you can't really go in and just wipe out all enemies with overwhelming force and perfect aim, its about how you approach the level, the order in which you take on rooms, your resource management, the strategy and knowledge of each enemies strengths and weaknesses, what weapons you use, and your skill at dodging projectiles and which targets you prioritize, its really hard to explain the complexities of doom because there is so much depth and creativity to a lot of the mechanics while being super simple on the surface. It also has some of the most customization when it comes to difficulty in the game, with loads of options and challenge runs to pick from.
i can't wait for mina the hollower and aggelos 2 to come out
Holy
Also doom has nigh infinite fan made content
Me too! Mina looks greats
you have dodges and arts rather than having a cooldown cost a fixed amount of a gauge, which you can replenish with boost strikes (attacks you can call from your allies to do, which restore that gauge as well as triggering a special effect based on the ally doing it), you try to maintain combos to keep a gauge built that builds faster as the enemy's health decreases, and when it fills you can do a finishing move that kills the enemy, so you can clear fights a lot faster if you maintain combos. It has a perfect dodge mechanic you can use to trigger counterattacks that break enemies more easily to let you initiate combos, and every character has a unique gimmick. the main character for instance can drain his own health to do powerful attacks, another character can stock up spells and fuse them into stronger versions, another gets stronger the longer you go without getting hit, etc
yeah, i've never seen a game like that
Also doom has zero iframes
idk about yall but i can feel the wind between my toes
the vast majority of singleplayer fps dont require good aim anyway, its mainly just competitive online games
ok you have me interested in this now too
tell me about the combat itself like tammo is
Poor robot
is the game like 3d like xenoblade
True. My biggest expectation for 2026. Alongside with Bloodstained 2, I think
it's 3d and you have a whole different set of arts used in the air, plus some artes will transition from ground to air and vice versa
man why is xenoblade so good how did they make such a beautiful 3d game on the switch
ooh whats air combat like
confused on what you meann by transiiton
also whats customization like
you have a certain number of normal attacks you can do in a chain, those attacks are counted separately from the ground and air so it's energy efficient to include air attacks in every combo
yeah, first time i see a zelda like mixed with a souls like and a metroidvania
are attacks just regular stuff
customization is there but could be better, you can choose what artes you use and that's the most meaningful build expression imo, there are accessories you can use to give more myriad buffs but you tend to play into a character's innate strengths in my experience
for 2026 i'm not really expecting many games, aggelos 2, mina the hollower and black flag remake
here this is from like the second fight in the game so there are basically no artes yet but it gives a sort of idea of what arte combos look like
imagine that but a lot longer and with a lot more varied attacks
lots of xenoblade vibes
oh yeah the music is also great
I have seen some small attempts, but they generally go more for the soulslike side
feels like yesterdale combat music mixed with keves battle
art looks a bit worse it looks like dragon quest or like pokemon
What's aggelos? Never heard of it
that cave is a bad expression of it
i think ive been playing too much artslop
about ff7r
it's atb gameplay mixed with 3d action elements, atb being squeenix's approach for older turn based games where instead of a rigid turn system each participant of the fight has a timer cooldown before they can act. ff7r has atb build just by waiting but much faster by landing attacks, and you can spend it on high damage melee options or use of items/spells. you can freely switch between your party members at will to string their attacks together or have them act in a specific way. enemies have a stagger bar that when filled knocks them down and gives you a damage bonus until they get back up. most attacks can be avoided with positioning or well timed dodges but are often quite difficult to which encourages strategy, like choosing when to block to reduce what you take instead of trying to get out of the way altogether
it's like a wonder boy but metroidvania, the first was nice and fun but the 2nd look much much better from the trailer
in some ways it's kind of similar to what xenoblade does
it has a great art style tho
but more action focused
that's like a early mid game area
damn
see, this is why i like nine sols. i am totally unimpressed by this. i cant appreciate art
i think i vaguely remember this from back when i watched ff7r years ago
oh my god enotria has a new update
i find it extremely fun
but i almost never see anyone talk about the combat in those games
aw the update is just bug fixes
Ohh, looked it up and seems cool, maybe I'll give it a try
there are also like
honestly i found it randomly, i was scrolling down and saw it for 92 cents and without even knowing what it was i got it
light/heavy attacks
air attacks
and of course limit breaks which are like a super meter that fills as characters take damage or under the effect of some gear
oh the misery of limit breaks
Honestly im not entirely sure if its what you are looking for, and its hard to explain it without trying to explain the genre itself. its quite different from what i know you've played. its largely very simple on the surface, shoot, move, evade projectiles and use cover for the hitscans. its complexity largely comes from the level design and how you strategize within it, and how each unique enemy type works and how they interact with the levels design, comes from how you handle each opponents individual mechanics as every enemy works differently and utilize each weapon optimally in different encounters, as each enemy is simple on its own but how they function when you are fighting several different types at once and have to manage who to prioritize, how to evade all their different types of attacks at once, and how to handle the positioning in each unique level. Basically what i mean is the complexity comes from how each individual enemy type and how you engage with them. encounters with an enemy are made vastly different by how the context you encounter them in. The way you engage with different enemies is vastly changed by the position they are in, your surroundings, and what other enemies they are paired with.
ff7r is final fantasy 7 remake right
